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Which female child actually beat the game?
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>>732324550
All three.
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>>732324550
None of them, but child B's approach is the most intellectual since it doesn't involve referencing others' experiences.
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>>732324550
>save states
Didn't beat it. Was not intended by the developers and is impossible to do on the original hardware the game was released for.
>walkthrough
Beat it. Is functionally the same as having a friend tell you where to go, which was part of the developer's expectations for the game. Was 100% possible to do on the original hardware when the game first released.
>>
A and b
C might as well have watched a youtube video
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>>732324550
All and none simultaneously.
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>>732324550
A is the only correct answer.
>>
whichever one of them isn't also an elden ring fag
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>>732324797
>Was not intended by the developers
who gives a shit what they intended?
they also didn't intend for you to play the game on pc with a saturn controller, and here we are
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>>732324550
If someone wants you to play a game a specific way and only that way, that's a movie and they should make that instead.
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>>732324550
The game was designed so people had to share information or use magazines back in the day.
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>>732325124
My brother in Christ they are discussing a game made for children. Should the people in the example have been in their 40s?
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>>732324550
All of them duh, they are games not tests
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>>732324550
Child A. She beat the game as the original developers intended it to be beaten. Children B and C beat a different version of Zelda, but not the original NES Zelda.
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>>732324550
Why are skirts so stupidly sexy.
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>>732325027
>they also didn't intend for you to play the game on pc with a saturn controller, and here we are
Yeah, and you didn't beat the game if you plaued like that.
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>>732324550
A is the only one who beat it legit because she didn't use emulator cheats like a retard.
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>>732324550
A and B both legitimately beat the game. C bitched out.
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>>732324629
this part got me so mad
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they all need cock correction sex explosion inside their cunnys
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>>732324550
Only A. No matter how you spin it savestates are cheating. The games challenge and test you on your ability to go through an entire gauntlet without dying, if you used save states you simply didn't pass the test. I don't even know how this is up for debate why do you think in speedrunning segmented runs are a different category?
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>>732324550
Doesn't matter, I will be beating all of them.
>>
All of them beat it but A and B had a better experience. Especially A is how you're supposed to play. I gave a friend Dark Souls in 2012 so we could both enjoy it and unravel it since I already knew it was something special. See him a few days later and he looked everything up and minmaxed. Lame because I told him how cool finding secrets was.
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>"Press the sacred crest to the sea chart to transfer it"
>Cannot figure it out for the life of me. No buttons work. Completely stumped
>"Dad is smart. He'll know"
>Close DS and hop out of bed to go ask
>Open it up when I find him. Puzzle is now solved
Fun memory.
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>>732325842
Yeah, imagine if you savestated Dark Souls or something. It obviously goes against the way the game is played
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>>732324550
Child B is LITERALLY asking for it and needs correction for her bratty ways
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All of them beat it
Tedium is a shit mechanic and if you're going to be gatekeeping "beating the game" over someones willingness to grind then I hope no one listens to your bullshit.
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>>732326036
I agree all of them beat it but there should be a mild inconvenience at least for failure. In Zelda you just go back to the start of the dungeon, it's a mild inconvenience. At most dodge a few enemies on the runback.
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>>732324550
A and C beat the game
Beat "the game with cheats", because savestates for altering the normal functioning of the game is effectively the same as using a Game Genie.
>but C used save states
C used them to replicate leaving the game paused for extended periods of time, basically. Yeah it allows you to keep the game on for long stretches easier than with the original console, but it's still something you could do. Either way, taking an extended break doesn't change the functioning of the game itself.

B gets props for finding the secrets on her own, but still did not beat the game itself in an unaltered state, she beat an alternate, easier version of the game that lets you skip grinding and get checkpoints before bosses.
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>>732326036
This, games should all just be frictionless experiences, I'm trying to consume and finish my backlog here not have fun.
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>>732324550
A only
savestates are cheating
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>>732326163
>but there should be a mild inconvenience at least for failure.
Why?
This was justifiable in the early days of video games where "inconvenience for failure" was the only way to pad the game enough to make it worth buying. We don't need to do this bullshit anymore.
You can make a game where the inconvenience is the point, but if you're not doing that, get outta here with that shit.
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>>732326196
Your idea of fun is grinding and runbacks?
Each to his own, but I hope you understand you're the weirdo here.
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>>732325928
I've never played this but it seems obvious to me that you need to close the DS. The two screens are mirror images of each other.
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>>732324550
A>C>B

Hintless is obviously the best, but making discoveries alongside friends was the intended experience back then so A is largely fine.

C definitely beat the game, but ruined the experience for herself.

B did not beat the game. Anyone who uses savestates as checkpoints is a bitch ass nigger who didn't beat the game. Anyone itt saying B is fine is a coping save state user themselves. The ONLY gray area is using save states to learn a game and then doing a complete run legit, but even that is lame. Using savestates this way would still mean you ultimately beat the game, but it is lame in the same vein as using a walkthrough
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>>732325896
Sad, it makes me think how playing DeS and DaS for the first time in 2025 is essentially impossible because of how ubiquitous these games are. I had the chance to play DeS on release back then and it was a magical experience, refreshing gameplay, nobody knew anything about the game, no 5hr long lore videos on youtube, no minmax builds, no rollslop buzzwords thrown around, no shitposts about which souls game is harder, just people having their minds blown and sharing their experience getting their shit wrecked by red phantoms. That's just something that's impossible nowadays, just look at the launch of Elden Ring and what the discussion surrounding it was like.
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>>732325727
Yeah, its the only bad part of Ages.
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>>732326236
Because knowing you have to perform well to avoid an inconvenience adds to the tension and excitement of the game. Plus some sort of consequences are failure are necessary for creating a challenge.

Would you ask why they let you die on bosses at all, if having to restart the boss is inconvenient? Of course not, a boss where it's impossible to die isn't much of an interesting boss. The same logic applies to the entire game, the challenge is sometimes completing a gauntlet of segments without failure. Reducing the consequences of failure changes the challenge.
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>>732326290
>>732326232
Except it’s not, if you played Zelda 2 you KNOW how bullshit it is at the end of the game when you get to Death Mountain and the final boss is

Even with savestates I had to restart multiple times before I finally beat Shadow Link. I did beat the game normally besides using save states
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>>732326359
>the only bad part of Ages
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>>732326236
Why have health or lifepoints at all? Even savestating right before a boss your punishment is redoing the damage you previously did. If you're against even that why not turn off dying? Unfavorable outcome adds tension. There is only so many ways a dev can do that outside of an arcade pulling you for money.
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whichever cutie sucks my dick first :)
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>>732325404
>a different version
no, you dumb sack of shit, they're all the same version, just played on different hardware.
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>>732326290
>The ONLY gray area is using save states to learn a game and then doing a complete run legit, but even that is lame.
I agree it can be lame sometimes depending on the game, but I'm not gonna lose any sleep over using save states to practice things like shmups. Life is too short to replay the entire game whenever I want to practice the final boss.
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>>732326281
This, games are meant to be easy enough to be finished in one run, fuck lives and game overs I just want to cruise through everything like a mega fucking zoomie, I should've just stuck to my AAA crap but now that my gamer cred is in question I need to play old games and then lie about beating them.
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>>732326290
This is basically my opinion.
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>>732326478
I will maybe agree that someone CAN enjoy a game better with savestates (Although I will not concede that they have beaten it). HOWEVER I think the vast majority of people misjudge their enjoyment and misuse save states. I dont even think zelda 2 is THAT hard. At least the final palace gives you a check point. There are way more bullshit nes games out there.
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>>732326414
>The same logic applies to the entire game, the challenge is sometimes completing a gauntlet of segments without failure.
Is it, though? Or is the runback just added padding to make the game appear longer?
>>732326489
>>732326569
No one is talking about making the actual bossfight easier, no matter how much you faggots try to strawman that.
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>>732326290
>Uhmmm you didn't beat the game if you didn't do a 20 minute run back every time
wrong
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>>732326478
>Even with savestates I had to restart multiple times before I finally beat Shadow Link
Just crouch on the left side of the screen and keep spamming your attack. 60% of the time, it works every time.
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>>732325124
Nobody gives a shit about your manufactured outrage. Don't like it here you can fuck off back to re-oh wait they're a den of pedophiles run by pedophiles
Go back to twit-oh wait they're a den of pedos run by pedos
Go back to blu-oh wait they're a den of pedos run by pedos
Go back to faceb- oh wait
Go back to whichever site you came from and stick to your flavour of meanie weanie pedos normalfag.
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>>732324550
>Child B-ubble Butt
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>>732324550
A and C
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>>732326545
Yeah, I think I overused "lame" in that post. I should have said something like "but even that can ruin the experience" or something
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>>732324550
All three. I don't give a shit about how people play singleplayer games.
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>>732326665
Yes, actually. You can say the punishments make the game worse, and you may even be right, but that still doesn't mean you beat the game
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>>732325124
Why do faggots mixup drawn images and real children?
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>>732324550
People opposed to walkthroughs don't realize games used to be made with the expectation of selling strategy guides and shit.
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>>732324550
*unzips dick*
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>>732326658
>Is it, though? Or is the runback just added padding to make the game appear longer?
Nope. Having longer stretch of game that you need to complete without errors is a harder challenge. Plus it adds concerns like having to conserve and build resources in the early levels so you're prepared for the later ones.

Like imagine you're playing a long piece on the piano. Playing the whole thing without mistakes is more impressive than redoing small bits of it whenever you trip up.
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>>732324550
Child B sitting on my lap and bouncing up and down when she figures out a secret.
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>>732326298
For me the closest in recent memory was Fear and Hunger. It was early 2020 so it hadn't exploded and the few people participating in my threads had that spirit. Tried to get my friends into it but they got filtered until it became popular.
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>>732326285
Owning a DS I very much internalized closing the screen as the game just freezing and the screen going dark. Like that was it. The idea that it was even capeable of doing anything else was never even entertained. Also you know, I was a child.
Later I got Drawn to Life and the characters would go "awwww" when you closed the screen which was cute.
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>>732326483
okay maybe there are 2 or 3 bad parts, but overall its a great game.
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>>732326701
I agree 100% in that case
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>>732326694
Nice. She also looks nice and smug.
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better question OP which one lets me cum inside
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>>732326658
The boss fight is balanced towards the difficulty and length of the runbacks, the stretch of level + the boss is accounted for as a combined challenge. Notice how new souls games have ultra cock and ball torture bosses but now you spawn right outside the fog gate. If there was a runback then the boss would be a lot easier to accommodate this.
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>>732326658
Ok retard. So you almost beat a boss. You die. You load back to the start of the fight. Your "punishment" for failure is replaying the fight up to that point. You agree, there should be a punishment for failure.
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>>732326889
That's how modern games balance it. Old games did not do that. Old games deliberately wasted your time so you'd get enough gameplay to justify the pricetag.
>>732326895
Trying again is not a punishment.
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>>732325928
hated this part so much. There were only just a few games that used this trick supposedly. Looney Tunes: Duck Amuck is the only other one I can think of
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>>732324550
There is no making saves to grind for rupees. You either do it to buy items or you dont
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>>732326938
>Trying again is not a punishment.
Trying a level again is not a punishment
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>>732326938
Lost progress is a punishment. Whether you lose progress a bit before the boss fight or at the boss fight. You lose progress. When you fail to defeat a boss, you lose the progress you made against it. Or do you disagree that losing progress is a punishment?
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>>732324550
I need more clarity on C. I don't totally hate using guides to either learn about missables or using a guide once ive beaten a game to see what i missed. But going through a whole game with my face in a guide is dumb
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>>732327021
>>732327075
I see you're committed to the idiotic idea that a bossfight is not one whole thing separated from the rest of the level.
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>>732326938
No it's the exact same philosophy except without lives, and then again you don't even have runbacks anymore in recent memory except Silksong. Zelda and megaman bosses are very easy IN A VACUUM. If you've played megaman it only takes maybe one life to figure their often very simple patterns out, if you had to savestate then it's a genuine skill issue. If you had infinite respawns right before the boss then they'd probably consider putting in more than three attacks.
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>>732325928
>I shut my ds to look it up online just to figure out it would be solved as soon as I opened it back up.
Fun memories. My cousin also got stuck at the torch puzzle and did a big sigh into the mic extinguishing the flames and solving the puzzle.
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>>732327117
No, I'm just pointing out how stupid you are for claiming reseting a boss isn't a loss of progress.
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>>732326190
Exactly this, the run back is part of the game. Using save states to skip it is no different than rewinding.
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>>732327157
Beating a boss is a binary, you did it in which case you have progress, or you didn't, in which case you don't have progress.
>>
If you’re playing a game with save states, you will never in a trillion years experience the game.

You’ll think you have experienced it, but you’ll be cheated. It’s such a sadness, that you think you’ve beat a game, with fucking save states.

Get real.
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>>732327117
...Yeah it's not, are you gonna refute it? It's not a boss fight simulator like elden ring lil zoomie, you're playing a whole level w/ boss included
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>>732327206
Is beating a phase in a boss also not binary? What about "beating 50% of its health?" Beating a stage is also binary, and that migjt include a boss. You're reasoning here is so fucking arbitrary and retarded.
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>>732327227
You should set up an argument with the other guy who insisted that Elden Rings bosses are not separated because the runback is part of the difficulty.
As far as I'm concerned, you're all just really weirdly defensive when it comes to skipping padding. Keep defending shit game design.
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>>732324550
retarded pedobait and extraneous info are irrelevant. If you used save states you didn't beat the game. It's like saying
>"yeah I found the save code online for the last level in this flash game and beat the final level so I beat the game"
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I used to play like child B but I understand where the people who say that savestating before bosses ruins the experience come from. If you know you have to go back way further the boss fight feels way more intense and you get way more of a rush when you beat it. That said, if the game throws some bullshit unexpected instant death at you then I will rewind
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>>732327224
you sit there seething about how other people play the game, meanwhile I'm having fun not thinking about you at all
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>>732325928
I remember at one point the game told you to scream into the mic, and I was at a family party so I had to awkwardly find some out of the place room to make a short, loud yelp sound, and then the game makes fun of you and is like "i hope you didn't actually scream in public when you could have just snapped your fingers over the mic".
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>>732327289
>Keep defending shit game design.
Even if it is poor game design, that doesn't mean you beat it. Coping about bad developer motivations does not change the fact that you did not beat it.
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>>732327117
You can not even internalize the basic idea that fighting a boss again is basic punishment for failing it.
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>>732327298
>playing every part of the game is the same as not doing so
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>>732325124
That email was to Peter Thiel, not Steve Bannon
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>>732327224
this but unironically
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>>732327320
nta but if you didn't care you wouldn't feel the need to say how much you don't care
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>>732325124
Trvke nvke
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>>732327298
If one uses savestates only between sessions, like a quick-save that deletes itself after use did they beat the game?

If one uses save states only at times they could use regular saves did they beat the game?
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>>732327341
If the game did not intend for you to save your progress then correct.
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>>732324550
Child A does not exist
Maybe there were some boys that did that back in the day
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>>732327368
your comment amused me enough to humour you with a pity (you), and a second one as well. I hope you cherish them, it's the last time I'll acknowledge your existence
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>>732327407
As the King of Video Games, I say these are acceptable exceptions.
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>>732327407
See >>732327415
>"b-but thats bad game design"
I dont disagree. But if youre asking me, you didnt beat the game.
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>>732327407
noooooo anon you have to beat the chink torture simulator with 1 hour worth of content stretched to 20 in one setting nooooooooo
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>>732327443
Thank you, oh gracious king.
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>>732327451
Fortunately no one is asking your miserable elitist ass. You will die alone.
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>>732324550
If a save stated my through a game five years ago, but then replayed it today without save states, did I beat the game? Or am I forever fucked for using save states once?
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>>732326478
Finished Zelda 2 last year without save states, it's hard but most of the bosses are pretty easy once you learn their patterns. Shadow Link is a bitch but you can just crouch-stab him to death easily if he's too hard for you.
Death Mountain is the game's real wall, it's essentially the "learn to deal with axe enemies or just give up on getting any further" filter. Once you get the hang of it it's easy.
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>>732327473
>Fortunately no one is asking your miserable elitist ass
See >>732324550 and then dilate ESL retard.
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>>732327482
You didn't beat the game 5 years ago, but you did beat the game today.
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>>732325928
I figured this out on my own because I'm smart
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>>732327489
If you cheese the final boss it doesn't count as beating the game either.
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>>732324550
A
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>>732327534
how do you figure, sports fan? who's to say what's cheesing and what's clever strategy taking advantage of the cpu?
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>>732327510
Now what if instead of 5 years it was 5 minutes
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why do ESLs insist on saying "an" instead of "and"
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>>732324550
>amitie, arle and feli
stealth puyo thread
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>>732326478
Being bullshit is part of the intended experience.
You didn't beat the game.
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>>732327617
Can you give and example?
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>>732327564
The developers intended for the final confrontation to be a duel of skill between Zelda and the evil inside his heart, two equally skilled fighters battling to the death.
>umm crouching in the corner is actually really smart, he would totally do that haha
>>>/r/gaming
>>
>>732327458
You know you don't have to tell anyone you beat the chink torture simulator especially if you opted out of the chink torture. If you hold such contempt for the chink torture simulator why do you want to be able to say you beat it?
>>
>>732327617
The logical explanation would be that they didn't hit the d key all the way, and it didn't register.
Either that or there's some international conspiracy to confuse you. Your pick.
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>>732327653
Your shadow clone wants to fight like how you've been fighting the entire game. But crouching in the corner you're subverting his expectations, thus proving yourself worthy of the Triforce of Courage.
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>>732327685
Crouching in the corner is about the least courageous thing you could do in that situation
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>>732327617
I'm a native speaker and I make this mistake all the time for some reason. I dunno man it's like when I start typing "an" my muscle memory kicks in and just adds the "d" without me realizing.
>>
>>732327617
>>732327708
Nvm I thought you said the reverse I'm dumb
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>>732327331
Haha! God we had it good huh?
>>
>>732327707
>not losing your cool
>steadily holding your ground and poking until he dies
sounds brave to me
>>
>>732327320
Good for you, just remember that you'll be made fun of whenever you tell other people online that you did, that's just how it is. But surely you're smart enough not to do that or to respond when being called out.
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>>732326478
>Anon butthurt that he got called out for not beating Zelda II
>>
i find it pretty funny how much talk there is about developer intentions and such, even though these things are rarely ever vocalized and the public doesn't really know who is responsible for what (and might completely disagree as any human does)
just call somebody a shitter because *you* think that way yourself, you aren't the citing the author, you are outsourcing a fucking opinion
or you might as well become a melee fag and pay 500 dollars for busted gamecube controllers
>>
>>732325124
Racist nazi
>>
>>732326478
You didn't beat the game
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>>732324550
A and B got the point of the game. C's thighs are too thick.
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>>732327000
>pay to fix my door nigga
>*reload*
>its a secret to everybody
>*keeps playing*
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>>732324550
In order of "legitimacy":
>Child A > Child B > Child C
In order of being actually based gamers:
>Child B > Child A > Child C

Bonus ranking, the cutest and funniest loli:
>Child C > Child A > Child B
>>
>>732324550
>used savestates as "suspend points"
tf does this mean
>>
>>732325842
It depends on how savestates are used. Using savestates to skip gauntlets is gay, but using savestates or speedhack to skip tedium like grinding in movie games of the era or inputting the password in punch out nes to access the Tyson fight or the beginning of the third cup for instance is more than fair imo. It's only fag shit if you save state right before bald bull or soda popinski
>>
>>732328923
>Save
>Quit and go to bed
>Wake up
>Reload
Old games were annoying with saving at times
>>
>>732328923
Basically pausing.
>>
>>732326359
What's that screenshot from? It's not plain OoT.
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>>732329002
>>732329005
Not developer intended, so didn't beat the game.
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>>732324550
Who the fuck cares?
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>>732324550
>not "girl" but "female child"
this is embedded porn isn't it
>>
>>732329110
How is it any different than pausing, turning off the tv, and going to do what your parents wanted, like back in the day?
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>>732324550
All of them, but C is a faggot.
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>>732329262
anon can't fish for (you)s with your example
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>>732329024
Link photoshopped into Pokemon Sword and Shield.
>>
>>732324752
>intellectual
>doesn't involve referencing others' experiences.
god i hope someone doesnt actually live like this and believe this
>>
I save state every 5 minutes, simple as.
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>>732324550
all of them did. the devs would have used more advanced save mechanics if they could, saves were not a design choice but a technical limitation. also, keep in mind this was coming off arcades where 25 cents got you a single credit, and just being able to get back in without paying again seemed great.

savestates make old games playable in an age where disposable time is extremely valuable. you have better things to do than waste time re-grinding the same old shit in a 40yo game because they literally lacked the capability to have reasonable saves
>>
>>732328954
What defines tedium? What if tedium is punishment for failure or is part of preparing for the challenge ahead? Is grinding in games tedium? If so isn't it also true for MMOs and other multiplayer based games? Why fucking do anything? Why not buy the gold and loot, or even better pay someone to play for you, after all isn't that what Elon did in PoE2? He skipped the tedium to get to the "good parts"?
>>
>>732329193
Apparently they got blocked again
>>
>>732329845
>If so isn't it also true for MMOs
Uhh yeah? MMOs are literally designed to be as grindy as possible to siphon money from their playerbase
>>
>>732329193
The whole thing is designed so it doesn't get screenshotted and reposted on xitter to farm muskbux
>>
>>732324550
Girl A. She is also the cutest. The two zoomers aren't people. Save staters aren't human.
>>
>>732326483
did seasons even have a bad part equivalent to this shit? between this and the tokay trading sequence i dont even wanna go back to ages
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>>732324550
give me C
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>>732324550
None
>>
>>732325609
>A and C both legitimately beat the game. B bitched out.
ftfy
>>
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>>732328613
And thats a good thing!
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>>732324550
If you used save states for any reason at all, you deserve to get your cunny pushed in and out by angry ojisan cock.
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>>732329742
Those technical limitations is what led to the design choices those games had. If devs had better save technology and storage space at the time these games wouldn't exist because the devs would make something entirely different. It's the arcade style design pick up and play philosophy with replayability in mind that makes them appealing even now. If you just want to "consume" games rather than play them you shouldn't be playing 8bit in the first place, it's not for you.
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>>732325842
the way C used them is the exact same as the classic leaving your console on with the game paused
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>>732328880
B is the cutest loli because of her mesugaki face begging to be corrected, but I do agree C is cuter than A
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>>732325027
>they also didn't intend for you to play the game on pc with a saturn controller
Literally doesn't change the actual experience of playing the game you fucking retard. How the fuck do you equate using save states to beat Battletoads on the first try to using a different controller?
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>>732330137
It has the subrosian dance that can take you a few tries but it's nowhere near as bad as the goron dance. Seasons is also much smoother you progress from dungeon to dungeon at a steady pace without any bullshit getting in the way. By comparison Ages has some seriously annoying progression that can make you wander around for an hour having no clue what to do next, the whole game is designed as a puzzle and some parts of it are devilish considering it's a kids game.
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>>732324550
Hints from friends and nagazines was an absolutely OK thing to do. It was actually encouraged by the company.
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>>732329328
Oh my fucking god holy kek
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>>732325124
Not slick, real pedophile.
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Is there hentai of these designs. Asking for a friend
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>>732326010
>>
Does nobody have the drawings of these girls getting fucked?
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>>732324550
A because that's how we actually did it back then
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>>732330890
There's some from the original thread but I don't have them on me right now.
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>>732326010
>make savestate
>plap B into submission
>load savestate
You didn't beat the cunny.
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>>732331043
What was the original thread? I need that cunny
>>
>D
>plays an old JRPG on a emulator
>no walkthroughs used
>takes notes of what the NPCs tell her and draws maps of dungeons
>uses fast forward to speed up battles and grinding
Did she beat the game, yes or no?
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>>732324550
I guess it depends on what matters to you. Like in Elden Ring are you really beating the game if you look up and stack every advantage to kill bosses easily, instead of just bashing them to death with melee?
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>>732324550
The answer is rape correction for all three, as neither of them have beaten the game legitimately.
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>>732331354
Yes. But she needs a design.
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>>732331558
This is something unique to the Souls fans and I don't understand it.

>You didn't really win if you used summons
>You didn't really win if you used weaknesses
>You didn't really win if you looked up the strategies
>You didn't really win if you maximized your build

All of From's games have very esoteric systems that aren't explained well in-game, which encourages experimentation, and that's a good thing, but they also lead to even more confusion than is necessary, especially when you don't understand how scaling works and could end up with a ruined build by the end of the game because you didn't spend your entire time maximizing your build for a specific gear set you didn't know you'd want to be using.

And you better hope you know what part of the massive map an NPC is going to, otherwise goodluck completing a quest.

I love that they don't hand hold and put giant markers for you to follow, but at the same time the players shouldn't criticize people who do have to look up guides. The NES and Atari era was full of guide books and magazines to help players figure out what to do and where to go, that was a core part of the gaming experience. Nintendo even had a fucking hotline where you could call and have a live human tell you where to go and what to do, which later turned into a pre-recorded guide.

My stance is, as long as you did not physically hack the game with mods or some sort of cheat loader, you beat the game. You used the tools at your disposal, be it youtube videos or wiki guides or whatever. It's your game, and you should enjoy it on your terms, not some arbitrary challenge some elitist limits themselves to.

This, in my opinion, is why Elden Ring, Bloodborne, and the Souls games are so great. There isn't a difficulty selector. The game has one base difficulty and you as the player determines how easy or how difficult it will be. You can run in with no prep and die a lot, overprep and never die, and everything in-between.
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>>732327224
this,
but the true experience of many old games is actually dogshit, so you can't make me feel bad about it.
Like you have legit broken level design and have to reset the whole piss easy level for a pixel perfect jump.

There are a few games where even looking at guides or hints is reasonable. At least on the second playthrough, because secrets or true endings are hidden in a way no sane person would figure this shit out in thousand tries.

Anyone who expose themself to the true experience of playing the og Pokemon games without fast forward is literally flushing his lifetime down the toilet.
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>>732331969
>This is something unique to the Souls fans and I don't understand it.
all shitposts that retards took seriously and now actually apply as a "standard"
sort of
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>>732324550
girl A, shes the only who got the intended experience.
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>>732331969
> The game has one base difficulty and you as the player determines how easy or how difficult it will be.
Yeah that’s called a video game. You can decide not to use the hammer in Donkey Kong, you can decide not to use the rocks in Dig Dug, you can decide not get the double shot in Galaga.
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>>732330691
>game comes out
>has completely esoteric dead ends and no direction
>it just so happens the prima strategy guide (trademark) for the game is being sold on the shelf right next to the game itself
>spend 19 dollars for a walkthrough
>nintendo power also has cheat codes or help segments for specific sections
games were basically made with buying the strategy guides or tie-in magazines in mind back in the day
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girl C is the cutest :3
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>>732325609
B can't even get past the first Gleeok without cheating. C at least actually played through the levels herself.
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>>732326285
>I've never played this
yeah it shows.
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>>732324550
>friends an magazines
SAAAAAAAAAAAAAAAAAAAAAAAR
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>>732332743
Go back even further and the instruction manual was required reading to even understand how the game was played.

But also, I feel like people never played an old school adventure game. There is no way anyone managed to complete one of the King's Quest games without a guide or some kind, those games are quite literally stuffed with red herrings and false solutions to puzzles that you won't find out was a false solution until hours later.
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>>732332743
>>732333237
I think expecting to beat every game you own is just a somewhat novel concept. I don't know about other anons, but as a kid I never beat games, just constantly restarting them and getting maybe through the first 20% or so of the game. Sometimes I'd get farther than usual, get my ass handed to me and forced to restart from scratch.
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>>732333412
I had a similar experience.
Like, I played a TON of Sonic 2 on my Sega Genesis as a kid, but I never got to the end until I was a teenager. I played the fuck out of the Lion King, but never beat the second level until I was a teenager.
As a kid, I didn't start beating my games until I was maybe 11 or so. And even then, I still didn't beat every game I played.

There's also just many games where I enjoy the first half but get bored in the middle. A good example of that is Xenoblade. I love the games, but I get bored shitless with their padded out plots and drop all of them after like 30 hours. People always want longer games, but few games have content that doesn't feel like needless padding. I'd rather have a solid 30 hour experience than a 60 hour game that feels padded.
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>>732333412
As a kid I beat the majority of games I owned. And like 90% of the shit I rented. I did not necessarily 100% them, but outside of a handful of games(never could into the mandatory arcade bits of DK64 for instance) I nearly always saw the ending. Rather the idea that you don't clear most of what you had as a kid is stranger to me.
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>>732332738
The hammer in DK isn't even the best option in most instances. It's more of a last resort than something you should use on the regular
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>>732326285
>the puzzle you just gave me the solution to?
>yeah pretty obvious don't you think?
it's funny how this instantly tells everyone the opposite of what you tried to not-so-subtly imply
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Did they all beat ganon without using cheats?

Then they all beat it
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>>732324550
Somehow did all these for different FF games
>A
cleared FFV blind on console with hints from my brother since I didnt know how to use the internet back then
>B
FFVI on a nokia, somehow I didnt feel like looking up anyhing for that game because it was pretty eh
>C
FFVII on switch in covid vacation, tried it out expecting it to be worse than VI but its just much better and a pretty kino experience overall

Overall enjoyment
A>C>B
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>>732325164
>The game was designed so people had to share information
Lots of games are still obviously made with the intention that you hear about stuff from other people but for some reason many pretend this isn't the case
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>>732324550
>Which female child actually beat the game?
all three
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>>732333412
Sounds like you were just bad at them dude.
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>>732324797
>Is functionally the same as having a friend tell you where to go
And that's not beating the game
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>>732324550
Is the PC brat wearing shorts or panties?
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Sorry losers, she beat the game.
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>>732324550
All 3 beat the game legitimately.
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>>732334801
I need porn of her already
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>>732334747
Neither when I'm finished with her



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