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A local anon put out a demo for UT Naranja recently. Anyone get a chance to play it yet? Its crazy thinking of the number of games that have actually come out of here in over the years. The fact that yellow inspired several games all itself is still great. It reminds me that /v/ still is about video games sometimes.

Discuss Naranja, and any other fan projects that have really grabbed your attention lately
>>
Hope this one lasts.
>>
>Throw me ideas before I...zZzzZzz
Anon taking draw ideas, still here?
>>
>>732528443
reminder that ceroba is fat
>>
>>732528443
https://rentry.org/mtt-fangames#mtt-brand-fangame-archive
The fangames archive for anyone who wants to play Naranja
>>
waiting to see when someone will draw art of the naranja snake
though I hope naranjanon considers making her an actual snake instead of anthro
>>
>>732529038
Nice, gonna have time to give it a shot finally tomorrow. I havent seen any screenshots of the battles, and while spoilers are a thing, Im itching to see what it's like
>>
>>732529134
the toby thing to do would to keep her body hidden until the end of the game where it's revealed she's a head on tiny chicken legs and nothing else
>>
>>732529134
understood, normal snake with legs at the end
>>
>>732529134
What about a naga?
Noodle to squeeze and hands to hold
>>
>>732529038
Saved so I can check them out sometime.

>>732528790
Yeah.
>>
>>732529134
She could be a snake who's friends with a dullahan and sticks her body down the dullahan's shirt to look anthropomorphic
Though if we're putting that much effort into it she'd have to be more than a shopkeeper
>>
>>732529038
Why can't any of you make a Gamejolt page like normal people?
>>
>>732529345
You have to remember, hissy boots is still going to maybe be a thing. How many snakes can we afford here?
>>
>>732529463
naranjanon said he'd do it once he has at least the first area fully finished
>>
>>732529463
you want them to make gamejolt pages for games that are extremely early on their development?
>>
>>732529397
https://litter.catbox.moe/pmgjal.png
>>
>>732529464
What does our leg budget look like?
>>
>>732529464
What if there was a whole sub-area where all the snake people lived together, like how Snowdin attracts a lot of fluffy folk?
>>
>>732529583
Kill yourself
>>
>>732529397
>Yeah.
NTA, but would you be willing to do Ceroba and an Anon hugging?
>>
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What if they were all Martlet?
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>>732529738
>>
>>732529595
Currently even, we have two important monsters with legs (Zaer and Bedo) and two important non legged monsters (Luzma and Pastra), which means that the next monster to be revealed could have 2 legs or no legs
>>
>>732530072
Are there any fangames (not just from here, in general) with major quadruped characters?
>>
>>732529620
Like the tem village except with snakes
>>732529595
Theres probably a monater with like 60 legs, so everyone else had to he snakes
>>
>>732529595
>t. Mettaton
>>
>>732530072
Or two with one leg each.
>>
>>732530281
or a character with four legs and another with minus two legs
>>
>>732530149
I think Wildfire will have a Temmie as part of the main cast?
>>
>>732530432
>another with minus two legs
I want that visualized.
>>
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Hey guys, it's me the Martlet Drawanon!
Back again to post another finished request!
Didn't get a chance to post this on the last thread.

This requested image idea, or similar ideas was brought up many times. Honestly it's one of the most requested ideas sent my way, and it's not hard to see why.
I spent a a fair bit of time, trying to figure out how to draw it, and I can say without a doubt, I had a lot of fun drawing this, so thank you all for requesting this!

The request in question was Ceroba standing between Martlet and Zenith Martlet, and being incredibly self conscious that her chest is nowhere near as big the birds.
Or another way to describe the image, big, small, and very big,
I hope I captured the idea well!

You can view the image here:
https://files.catbox.moe/20yajj.png

As always thank you all for the encouraging words!
And now to work on the next requests!
>>
>>732530503
it has two sockets were its legs should be, either that or it steals your legs when you look at it
>>
>>732529134
the snake has a name btw
>>
I'm still interested in the Poker Night discussion.
>>
>>732530636
Ow, my legs.
>>
>>732530535
That image is freaking hilarious, Ceroba's face is priceless.
>>
>>732530791
Does the character that you play as give you any special ability?
What about some iteractions between the chracters? I could see Val tormenting Racter just for the fun of it, either that or insisting on fighting because he heard of how strong monster with human souls are meant to be
>>
>>732530742
what is it
>>
>>732530535
Dunno, her breasts look about the same. Should be more obvious that she has a flatter chest compared to Martlet, but I just don't see it here.
>>
>>732530165
>>732530432
>>732530636
Imagine a minuspede with only 4 legs and the rest of its body being covered in leg sockets
>>
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>>732530984
Quetzali, which is apparently an actual name used in Mexico for women
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>>732531045
Thats funny, its life goal is to get a leg up on the competition
>>
>>732530535
does the concept of clothes elude you
>>
>>732531009
I can see it, Ceroba's breasts a noticeably smaller than Martlet's and Zenith's is very clearly bigger than the both of them.
>>
>>732531248
NTA, but she's smaller relative to them, but not really small by herself. They're good breasts.
>>
>>732531304
I think that's kind of the point, she's smaller compared to both Martlet's, and she's conscious about her size compared to them.
>>
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>>732530535
There's something I've started to wonder from seeing all these images of Martlet and Zartlet together.
What if they were separate characters? You can imagine that Zartlet is her sister or clone or something, but she keeps her serious personality.
>>
>>732531464
Yeah, but I mean the image itself just labels her breast size as being "small", when it's really not.
>>
>>732531730
Would medium be more appropriate then?
I just went with the requests descriptions.
>>
>>732530503
Could be someone who lost their legs.
>>
>>732530939
Well no you play against the characters, you're you "The Player". The fun is having the characters interact with eachother and yourself.
Like what would Racter say if they outwitted you.
How would Val to talk to someone like Yogurt
Things like that, it's like a creative writing exercise.
>>
>>732531915
Yeah, medium sounds more accurate.
>>
>>732531942
Nah, that'd just be 0 legs, that anon said "minus two legs", which is a negative amount of legs, and I wanna know what that is.
>>
>>732532075
Like Val could punch the table in half if he was the last one standing and you knocked them out.
>>
Fuck it, it's still the same weekend I finished the image in, so I'm reposting it for anyone who missed it, since the last thread got purged.
Here's the Ceroba lactation image: https://files.catbox.moe/hkkmu7.png
The Martlet image is currently underway as I type this, and should be finished relatively soon.
>>
>>732532170
But what if the guy with more legs stole them from that guy?
>>
>>732532337
That'd be a net-negative of legs, but not an actual negative amount of legs.
I want to know what a tangible negative amount of legs would be.
>>
>>732530535
Ceroba breastfeeding Clover, please
>>
>>732529583
I was expecting worse
>>
>>732532512
Someone with legs made of anti-leg, vaporizing any leg that crosses their event horizon.
>>
>>732532640
I don't think you know how antimatter works, but sure, I'll take it.
>>
>>732530503
Multi-dimensional entity whose legs are stuck in a parallel universe. You can see their mirror image coming up through his torso and above his head, and when the entity tries to walk forward it goes backward
>>
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>Riley, I am not interested in conflicted antagonists. Nor, for that matter, is anyone else. People want a bad guy they can hate unequivocally. Someone whose brutal demise they can cheer without remorse. Life, sadly, rarely treats them to such a luxury. And here are all these actors, trying to muddy things with moral complexity. Fuck that, I say. And I'll not have it. I am not the hero in my own story. I am the bad guy. I have no end in mind that justifies my means. There are no skeletons in my closet, no abusive childhood or inciting misery that might expiate my vile behavior. Nor am I insane. I know the difference between good and evil. And I am fully capable of empathizing with the pain, emotional or physical, of others. No sociopath, I. Rather, I simply prefer bad over good. Wrong over right. Dirty over clean. Sick over healthy. Untrue over true.
>>
Antilegs are just arms.
>>
>>732530535
Made a small edit to the image.
Nerfed Ceroba's breasts more.

You can view the edited image here:
https://files.catbox.moe/wwha8r.png
>>
>>732532728
I said anti-leg, not antimatter.
>>
>>732532945
>Nerfed Ceroba's breasts more.
Well now that's just mean.
>>
>>732533014
Antilegs made of antimatter, annihilating any normal legs made of normal matter they come in contact with.
>>
>>732532630
Wonder bread?
>>
>>732533019
honestly a few artists could stand to do it, a lot of the time they're weirdly disproportionate
>>
>>732533019
Can't get Ceroba's hopes up. Remember her breasts are small in canon.
>>
>>732530939
I wonder if Oldentale dev could be here to provide input or naranja dev
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>>732533169
>in canon.
What is canon, to the power of imagination?
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>>732533109
worser
>>
>>732533154
Big boobs are nice, how dare you.
>>
>>732533350
yes, but there's a such thing as too big
>>
>>732533327
Vore? Scat? Floor tiles?
>>
>>732533436
worse than all that and my vague posting
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>>732528443
I wanted to release another update on Naranja, but I had a very busy day so I couldn't, that being said, I've read your posts on the previous thread so I'll reply to some of them

>snake girl having hair like that while not being an anthro or anything feels a bit off.
Even if she were feral she would still have "hair" feathered snakes are usually represented with crowns of feathers

>normal/feral snake
>It'd feel more like an actual monster, as opposed to just being another furry design,
I have to agree, I actually think she is one of my blandest designs because she looks too much like a normal snake anthro, on top of that her design doesn't communicate "feathered snake" that much, before I released the demo I actually tried to give her a mask, to make the reference more obvious, the problem was that I had already drawn all her other facial expression and the idea of having to redraw them made me feel lazy, besides drawing that mask is going to be a pain once I have to make her dialogue box portraits
Now some of you might be thinking I've put too much thought on a one off character, well, thats because this won't be the last you will see of her

>maybe give her 6 limbs to she is a bit weird too
you won't believe this, but I already have a mini boss with 4 arms planned, and I was thinking on making a salamander enemy with six/eight legs too (as a reference to Randall from Monsters Inc)
>>
>>732533436
some dude has a scuba diver or snorkeling fetish or something
>>
>>732533885
>spoiler
Kek. Well I dunno what you consider ultra bad.
>>
>>732533904
Hello dev anon
I haven't played your game (yet), but I just wanna know, how long did it take learn how to program and draw to release a playable game?
Stuff like that takes a lot time and commitment, and I would love to make something (not necessarily Undertale related)
>>
>>732532945
You did gods work. Small chested Ceroba is the way to go.
>>
>>732528443
isn't there a problem with making more games based the souls? if you work backwards, each soul died earlier, with the last soul dying waiting for toriel to return with her pie
>>
>>732533980
it's not even an actual fetish pic, it's just a request
>>
>>732530535
>>732532945
Love them both drawanon.
Lovely set of breasts to look at.
>>
>>732534331
Its ok to make her wait
>>
>>732533904
>>732529354
Yes, I did think about giving her a non humanoid body type, XCOM 2 is literally my favorite game after all, adding a snake character was only a matter of time, but I still went with an anthro
>>
>>732535395
maybe she needs some patterns so it looks less bland?
>>
>>732531595
Martlet and Zenith Martlet are 100% the same the person. It's just that in the context of this image, Ceroba is drawn between Martlet and her Zenith form.
Martlet in the Genocide route, Neutral or Pacifist are also all the same person, just experiencing and dealing with different things.
>>
>>732530535
Would love to see more additions to the Clover reborn as a bird monster, and Martlet becoming his mum set of images.
>>
>>732534125
>how long did it take learn how to program and draw to release a playable game?
I had some previous programing experience from a Java course I took before I began to learn how to code in Godot, the course was like 9 months long with 4 hour long classes every day, but I don't really remember a good chunk of it, what I do remember from it were the basics of coding, like variables, functions and classes, if you were to learn from scratch on your own then it should take much less time, I made Naranja with the Godot engine and I programed the game using the GDScript coding language, its not the most efficient language but it is very easy to learn compared to C# (which is used by Unity and it can be used with Godot), since I first ever opened Godot, until I released the Naranja demo a week ago, it took me a bit over 2 years, but I'm sure that if I had someone on my "team" it could have taken much less, diving tasks like game test and having a second opinion would have speed up things

>draw
I still consider myself a pretty bad at it, drawing usually takes me a lot of time. before starting Naranja I didn't know anything about drawing, so you could say that it took me another 2 years to get to my current level, I did watch some art tutorials and took a few classes from an online course too (but I never went too far with said course)

If I have to give you a tip in this whole game dev thing, is that try to be constant, make something for your game everyday, even if its tiny, even coming up with game design or story ideas would count towards that "something", even the smallest amount of progress builds up at the end of the day, but don't feel to guilty if you don't make progress a for a day or two, avoiding burnt out is important too
>>
>>732528443
Can someone explain why there’s so much autism over the Martlet unbirthing stuff, or is it just a few guys super into it?
>>
>>732535521
I meant bland as in "not monstrous enough" not "design is too simple", some of the most important Undertale character have pretty simple designs, and there is only so much you can cram into a single sprite
>>
>>732535395
I know redrawing the mask onto every sprite or whatever is a pain, but Id still love to see some of the shop sprites with her putting it on or a chance for her to be wearing it maybe? I don't know, i just like it. The top sprite is also cool
>>
>>732535847
Few guys super into it. The artist did some stuff not related to it that was really well done, and the discussion around it led to people theorizing abiut the non fetish aspects to the situation. Its really not as big of a deal as people are making it
>>
>>732535864
If I don't give her the mask as her default look, then I will definitely make a reference to the mask and make her wear it at some point
I'm still considering it, but I already the real problem are the dialogue box portraits, I'm sure a skilled artist could pull it off, but I'm not on that level
>>
>>732535847
There isn't.
Those that like it either came from e6, or just come to like it here, or not mind it.
Plus people seem to be more interested in the ideas it creates rather than the unbirthing itself.
>>
>>732535956
>>732536090
the problem is its not really possible to separate it, the unbirth shit is still the basis of it.
>>
>>732536302
Its easy to seperate it because the absolute majority of the posts just discuss it from the basis of martlet simply absorbing clovers soul. Then all of the moral discussion which was about clovers actions and martlets views on them.
>>
>>732530535
Damn, nice.
Good stuff dude.
>>
>>732536078
Understandable, still at least I like the masked version you showed above
>>
>>732530535
How can I make one request???
>>
>>732535395
Give her the ability to switch between feral and anthro form
>>
>>732536987
You make a request by just replying to the Martlet Drawanons post with a request, or something you'd like to see them draw.
It could be something related to what they've already drawn, or something else.
Regardless you just post your request, and if it's appealing, or requested a lot by other anons then it may very well be drawn.
>>
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The Ketsukanes enjoying a family meal.
Hey, where'd that kid go...?
>>
>>732530535
>Drawanon
Can you make one nsfw of clover mating with martlet??? We need more clovlet nsfw
>>
Sex with Clover.
>>
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>>732535395
havent played naranja demo yet, what's her personality like?
>>
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fangames are cringe
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>>732537617
Go be a nigger somewhere else janny.
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>>732537617
Fangamea are life. Trick tony got his start on them even
>>
>>732536302
It's incredibly easy to separate ideas or other concepts from it.
The idea of Martlet absorbing Clover's soul, in no way has to involve that. It's simply just idea.
You can adopt the idea or branch of from it.
>>
>>732530535
Game Over Screen with Ceroba and Flowey commentary
https://files.catbox.moe/903i04.gif

Game Over Screen with Martlet and Flowey commentary
https://files.catbox.moe/l7v5j9.gif

We need a Zenith Martlet game over screen.
These are so good, and funny.
Patiently waiting for you do the next one.
>>
>>732529738
>>732529784
500 birds
>Axis Martlet is just her wearing a wooden costume
kek
>>732530535
>>732532945
Top unf. I prefer the second one in terms of size, but I like how they're all jacked. Their muscles are an underrated feature of the image.
>>
>>732535395
Would Val play poker?
>>
>>732538994
I might be missing something, but only Martlet and Zenith Martlet are shown with toned, or athletic body.
Ceroba's body looks to be a fairly normal female figure. Also I agree Ceroba's breast size in the second image works a lot better.
>>
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hey (you)
yeah (you)
give me your kanaclover ideas to doodle, the more specific the better
>>
>>732539691
them at a romantic candle-lit dinner looking at each lovingly other from across the table
>>
>>732539691
Kanako kisses Cole for the first time, after choosing to no longer hide her feelings from him.
>>
>>732539691
Kanako showing herself off post-workout, and Clover checking her out
(oh, and make sure her abs are showing. she's probably also sweating so she's cooling off with a towel)
>>
>>732539691
they both running on all fours around the living room
chujin attempting to ignore the mayhem while reading a book
>>
>>732539691
Kanako interacting with bird Clover, telling him looks handsome and attractive regardless of the form.
Clover is blushing profusely at being told this by Kanako.

Perhaps you could use this bird Clover design
https://files.catbox.moe/568jzf.png
>>
>>732539691
Yuri KanaClover outfit swap.
>>
>>732530535
Here's a wholesome ideas, Martlet with baby bird Clover. Or Zenith Martlet with baby bird Clover.
>>
>>732540365
I actually like this idea. In general I like wholesome stuff, and the Martlet drawanon has drawn some good wholesome stuff before.
>>
>>732535767
Thanks for taking time to write all that, I do appreciate for all the info
I will try to be consistent too

But I'm curious, why did you decide to make Naranja with Godot rather than Game Maker?
Wasn't Undertale Yellow also made in Game Maker?
I don't know anything game deving, so I'm not sure if it's easier or not programming Undertale's gameplay using Godot

Oh and also, your art looks fine. You were still able to create a cute looking character
>>
>>732540598
nta but from what I heard gamemaker is a pain in the ass to work with bigger projects
>>
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>>732539691
I just want to see them happy together. I never cared about shipping until I came here.
>>
>>732532778
seeing things like this, it's hard to actually conceptualize who pacifist Val is.
>>
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>>732539691
Kanako seeing Cole again for the first time since he had to leave town (a happy reunion)
>>
>>732531182
She's cute
>>
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undertale yellow 2 update
https://darkworldraltzy.itch.io/undertale-yellow-2/devlog/1355327/24-no-rtp-needed-any-more
hope they added kanako in this one
>>
>>732542027
Kanako needs to wear less.
How many upskirt shots ya reckon Cole sneaks?
>>
>>732537278
Haha. Who would combine those two universes?
>>
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them
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>>732535561
One can cope hard enough and have two Martlets in one timeline! Dem birds deserve happiness.
>>
>>
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>>732539863
i forgot the towel but i really got into this, hope u rike it anon
>>
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>>732546980
Holy shit Sig, nta but that's top tier stuff!

Also if you see this, I wanted to let you know that I made a small fanart (or tried to) based on your amalgako. Hope you like it!
>>
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>>732547528
Shit, I messed up and uploaded the not final thing. This is the one!
>>
>>732546980
Holy shit, thats good, nice to see you again Sig, out of curiosity, have you played the Naranja demo?
>>
>>732546980
holy thighs, abs, and uh, everything
wasn't expecting you to do a full sketch, but needless to say I'm impressed
>>
>>732546980
Glad to see you again Sig, and as expected you delivered a banger of an image!
Kanako worked out a lot it appears.
>>
This thread is eating well!

>>732530535
>>732532945
Top grade unf is all I can say. You knocked it out of the park Martlet Drawanon!
I appreciate you made the effort to give Ceroba her actual breast size, and I love the expressions to.
Martlet and Zenith Martlet look hot as always.

>>732546980
A surprise Sig appearance, with another quality Kanaclover piece.
It's great to see your stuff here again, and as always you drew Clover and Kanako exceptionally well.
Here's hoping we get to see you draw Martlet again, as you drew both forms in a very appealing way.

Thanks for the top grade quality arts you two!
>>
>>732543937
What about them?
>>
>>732528443
I thought Naranja was pretty good

The humor is great I love the deundes, and the concrete dragging sound, the really shitty tutorials Zaer gives you, and the constant Waku Waku attitude that Val has.

The new lore is interesting too I don't know what's up with Shadow Boxer, but its definitely more than just Val hallucinating too hard and hurting himself matrix style, it has to be something more, and if it isn't. it should be. I like the explorer's guild, I think its a really neat concept, and the out of bounds areas are absolutely the right fit for Undertale's setting. Explorers constantly looking for areas to clip out of map geometry, in the hopes they can find new areas out of bounds for monsters to live in is a really cool concept. Makes me wonder when we might see those areas, and what we might find there. Also is a good explanation for why none of this appears in the main game, its canonically inaccessible from the areas in Undertale.

Also I like the snake, and I hope she stays a snake, rather than being an anthro.
>>
>>732539691
Clover faceplants while skiing at Honeydew Lodge and looks annoyed while Kanako is giggling.
>>732543937
>Martlet says, while going topless
>>732546980
Awooga. That is really nice.
>>
>>732529463
Can't speak for the other anons (that includes Naranja), but I do it to avoid drama. There's a lot of mentally ill people with too much time on their hands in the Undertale community, and they really get off on dragging others down. Undertale fangames get killed all the time by petty drama over somebody saying a no no word, or sexualizing a character that they've decided is off limits, or just thinking a bad thought. So being a fangame dev from 4chan is just asking for trouble.

Better to head it off at the pass and remove the chance for any drama by doing everything anonymously. No Discord, no Twitter, no Gamejolt. People can just trade my game around like shareware (because it is).
>>
>>732529134
I think I might draw her (forma de snake)
>>
>>732535395
Lame. Just don't give her an overworld sprite at all if its really that much of a sticking point for you. Or you know, just accept that its possible for a snake and a worm to exist without being related.
>>
>>732550486
Maybe she has magically-powered prosthetics to let her move around easier?
https://youtu.be/1SgGfMlbCoM
>>
>>732530149
Underswap has a bunch of demonic Temmies as the main villains.
>>
>>732550416
>being a fangame dev from 4chan is just asking for trouble
the fuck are they going to do? cancel an anonymous game dev?
>>
>>732533181
I feel like playing as Racter would suck because the guy would definetly have a bad poker face. And unlike someone like Frisk or Kirs, he never shuts up, so he runs the risk of verbally telling as well. Of course, poker didn't exist in XXXXXXXX BC (Any of those Xs could be 0s, so don't bother counting digits) so he may not properly know if he has a bad hand, so he may act scared when he has good hand as well. He'd also talk directly to (you) a lot, and then have to play it off like he wasn't, so people don't figure out he's possessed.
>>
>>732532075
not naranja anon, but I imagine Val being like Strongbad in Poker Night.
>>
>>732541657
Genocide Val is that. Pacifist Val is Goku's light of the universe speech.
>>
>>732533109
Ceroba buying wonder bread
>>
>>732533904
Anon, I feel like yelling at you right now because of your logic here. No, having two snake shaped characters is not redundant. There are too many bipedal upright monsters in Undertale, adding two snakes in the same room is just balancing things out.
>>
>>732550607
No, because that makes her design still a boring normal scaly
>>
>>732540598
nta, but Gamemaker is a shit engine. Its only purpose is to make small scale 2d indie games, yet it has the system requirements of a massive 3d AAA engine. Godot is much more fit for purpose than modern Gamemaker.
>>
>Naranja demo finally comes out
>90% of the discussion around it is centered on people complaining about the snake not being feral and Naranja anon giving a dumb excuse to not make her feral
>>
>>732534331
They don't have to enter the Underground at the same point and take the same trip through it, and there's no rule saying that the area has to be the same as it is now when they went through it. Maybe the Ruins were still a populated, if slowly dying, city like Detroit, when ribbon girl went through it. So you could have a whole bunch of areas there.
>>
>>732535395
I am saying this with conviction anon. Go with the top sprite. Do not use the bottom one. The game will be better for it.
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>>732537617
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>>732539691
Kanako and Clover looking through old family photos. The pictures of Chujin go all the way back to grainy photos of him in a WW2 uniform and a painting of him as a samurai.
>>
>>732542357
How long has this been a thing?
>>
>>732550851
I wouldn't be anonymous if I had a large presence on a social media site like Gamejolt.
>>
>>732550416
>Undertale fangames get killed all the time by petty drama over somebody saying a no no word
keep in mind that most of those projects die not because of cancelation itself, but because the devs give into the pressure due to being part of the cult themselves, or simply trying to save face because they are active in those spaces.
>>
>>732551485
Well this has been an ongoing problem in Undertale fangames and he has the solution RIGHT THERE. He doesn't even need to make new sprites, he already has them.
>>
>>732551485
People are being fuckwits for no reason besides autism. Have her be anthro and have some other feral snake lady later in the game. Let's you have variety.
>>
>>732551873
>but because the devs give into the pressure due to being part of the cult themselves, or simply trying to save face because they are active in those spaces.
Which is why I don't want to make myself a part of those spaces. People are free to reupload my game to gamejolt if they want, I just don't want to have a publicly facing presence associated with the game.
>>
>>732551934
But she looks better as a feral, and already appears in the game as one. He'd have to change the shop graphics if he wanted to stick with that anthro design, since the pose she's doing in the shop only works with a feral body.
>>
>>732551934
>>732551969
There is a possible solution to this dilemma >>732537101
You could even make it so she needs to put on/remove the mask in order to switch forms
>>
>>732550905
What does BC mean in this context? Before Chara?
>>
>>732553008
Use your IMAGINation
>>
>>732541657
>>732551029
Val still acts like an asshole even when sparing enemies, so he is not that close to Goku
>>
Hot souls eating beans
>>
>>732551938
becoming a part of that space doesnt instantly make you prone to the same failings as them.
the reason why they always, ALWAYS give in is because they crave attention more than trying to complete their game.
the second it looks like they might lose attention they bend over backwards to correct it, and if they lose their attention anyways they just drop it.
by not feeding the cancel cult and just ignoring it, you can stop the attempts.
additionally, making an alt and not interacting with the community is a surefire way to stop any cancelation attempts as well.
>>
>>732554079
>so he is not that close to Goku
Someone didn't watch OG Dragonball
>>
>>732554084
Did Joey just drop his UTY playthrough?
>>
>>732554294
I just think I'd rather avoid people in general, because having to deal with a 500 page doc accusing me of being a pedo because some schizophrenic decided they hated me sounds like a lot of trouble
>>
>>732537617
This, it's funny people saying that Yellow is a good game when is mediocre, the only good things about it are the OST and some mechanics.
>>
>>732554423
Joey? I dont know your daft friends, mate.
>>
>>732554710
The mediocre aspect of UTY is the story, the gameplay is better than Undertale's tol
>>
>>732555187
I can't tell whether this post is in on the joke or not.
>>
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Eepy
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Undertale is weird.
>>
(Repostan from the murdered thread)
Partners Anon reporting in with Chapter 14: https://rentry.co/2e833iht

It's a bit smaller than the last few, especially given the wait, but they kinda need to be shorter, lol. I have to keep Martlet's progression synced up now that she's split from the team. My planning document has the whole Steamworks roughed out, with planned break-points for chapters.

I say this all the time, but I think the next one won't take forever to make. I've actually got a routine nailed down that lets me write with consistent quality and volume.

Also, there's a typo I'm aware of in the epigraph, paragraph five. I saw it immediately after I created the rentry, and I didn't want to re-make it just for that. I don't know how the grammar checker didn't catch it. Sorry!
>>
>>732550442
Do it, we need more Naranja fanart, it doesn't matter if she is feral or anthro
>>
>>732546980
I don't like how the beard looks on him to be honest
>>
>>732557384
Damn, neither Martlet nor Clover are having a good time. Good chap, anon and don't worry about it being short or taking a long time, if people can't be patient then its their own fault.

Also, I think your story might have subconsciously been an inspiration to the zen Martlet story I have been chipping away at and sharing it here and there on the vrpg thread and such, so thank you so much for turning the gears, in a sense!
>>
>>732558689
Ok, I'll do some art. Just gimme some time.
>>
>>732546980
More pregnant Kanako, please
>>
>>732561801
Fuck yeah, naranja art
>>
You know who else made an Undertale fan game?
>>
What if it was Undertale Narancia?
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>>732562039
Narana would have JoJo references instead of Baki references
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>>732562039
this would be the first boss
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>>732562153
I feel like Val would say Ora
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>>732562024
who?
>>
>>732551427
gamemaker actually has pretty low system requirements, the issue is just the way it does things is very stupid compared to every other engine, and why toby had to ask the engine devs to add new features (and he said he will have to do it again for later chapters, go figures what the fuck he has in mind)
>>
>>732551756
ever since UTY came out nearly 2 years ago
there were actually 2 attempts at UTY2 in this style but I think both takes were pretty much dead until this update
was hoping for one with kanako but neither had her and this one has some dumb dreamworks minion stuff instead because yellow I guess
here is a video I guess https://www.youtube.com/watch?v=GwLGv4LuuOc
>>
>>732530535
I'll admit I feel dumb cause I'm not getting the context, so could someone explain it to me.
Good art though.
>>
IS THAT VAL!? THE BRAVERY SOUL!? I GOTTA GET OUT OF HERE BEFORE HE BEATS ME UP THEN SPARES ME!!!
>>
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>>732565424
>.t
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>>732546980
who the fuck is that on the window
>>
>>732565201
is this your first time in one of these threads?
>>
>>732539691
Clover having a dream/nightmare (whatever you want to make it) that Kanako is now Zartlet sized, and beckoning him to come to bed.
>>
>>732565692
sickos
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>>732565978
I don't think he is taking anymore requests
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>>732557384
>>732546980
this weekend just gets better and better
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>>732562280
the anon that was doing this was writing a story wasn't he?
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>>732537587
She is autistic about exploration
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>>732568535
cute
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>>732568535
maybe if I stop being lazy I will try drawing her later
>>
>>732565201
You can't be serious.
>>
we're do I find the power of will to create my fan game?
>>
>>732569397
from within
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>>732569397
disappointment with what exists
>>
>>732569397
download Godot/Gamemaker/Unity whatever, open it, try to create something, realize that making a game is really fucking hard, but also not impossible, keep trying every day
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>>732569397
first you need to be willing to program unless you already know someone who can (your game will not survive past conceptual stage without a programmer)
second, you can either channel in a waifu you want to bring to life (like ceroba is to UTY or kanako is to DRY) and do it for her (literally)
or you just want to do some cool gameplay gimmick, that works sometimes
if you aren't willing/able to commit to a game, because it IS a hard task, just do a fic or comic instead
>>
>>732569438
i feel hollow
>>732569442
agreed
>>732569529
I feel I'm walking on a bog and I'm only at the concept stage
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>>732569642
>I feel I'm walking on a bog and I'm only at the concept stage
whats your concept? what do you want to make? what is the story you want to tell? the gameplay you want to create?
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>>732569642
you feel hollow because while the seed has been planted, it has not yet grown. The effort of creation will give it life.
>>
>>732569762
It's just that I lack the energy to write my script and everything despite the fact I can visualize like 80% of my story in my head.

I don't get why it feels so hard.
>>
>>732529134
make her a frilled lizard
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>>732569910
>I don't get why it feels so hard.
Because writing is hard as fuck and you don't realize that until you try it, but you know what they say, the first step is always the hardest, if you can sit down and write the first sentences of your story, then the rest will become easier
>>
>>732569910
you should at least write down your ideas in greentext/bullet point format so you dont forget it, no need to be formal about it
>>
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>>732570040
she is meant to be a feathered snake like pic related tho, not a lizard
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>>732570328
maybe a naga would be the best of both worlds for her and her dad is the quetzalcoatl of the UT world instead
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>>732569910
starting something is the hardest part for some reason
>>
>>732570328
>>732570384
Just realized that the random snake shopkeeper has the potential to be a boss monster if we go with the fanon requirement being that the monster must be based on a divine mythological monster
>>
>>732564573
>gamemaker actually has pretty low system requirements
It requires DX12, Windows 10, and a 54 bit processor those are not low system requirements for what kind of games its used for. My current PC can run Fallout 4, but it can't run Undertale Wildfire.

Compare that to the system requirements when Undertale's demo released, which were Windows XP and a fast enough Pentium 3. Absolutely shameful.
>>
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>>732557384
So I'm going back and rereading from chapter 9 to refresh myself on things, and when Martlet was looking at the missing poster it got me thinking.
How would she react if she found out that the souls were in some way conscious the entire time they were trapped in the jars.
>>
>>732568159
I was. Kinda busy with game dev at the moment though.
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>>732570658
gamemaker can't do 32bit exports anymore?
though I admit the last time I used gamemaker was back in the studio 1 days or even 8 before that, so that was a long time ago
>>
>>732570767
is it fangame related or something else? Good to hear either way
>>
>>732569397
You need to channel your autism. Think of a cool gimmick or idea that would fit in Undertale and build a story around that. Then get an engine and start programming.
>>
>>732570819
>gamemaker can't do 32bit exports anymore?
Not since 2020, I believe. And the newest version (which is the version Wildfire uses) won't work with less than Windows 10. It won't even work with compatibility layers like VX-kex. It flat out refuses to function properly because of some DX12 functions it makes heavy use of.
>>
>>732569910
If you have the outline of a story, then you can work on other things and save the script for later. Like you could do sprites for your characters, or work on learning an engine, or if you know an engine work on implementing the gameplay.
>>
>>732570384
nta, but I really think he should just commit all the way to the winged snake design. No half measures.
>>
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yet another proof Toby was beaming his thoughts into the Undertale Yellow team

https://www.youtube.com/watch?v=KKq7AhueSXY
https://www.youtube.com/watch?v=EbCnagAhfVw
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>>732537617
>sanstard literally ignoring how Toby was basically on his knees at the end of the last stream asking for more fangames like a thirsty slut
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>>732570530
really hoping she is a reoccurring character so we can get more info on this
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>>732554710
UTY being so close to being great but fumbling it at the worst moments is what fueled all the autism into wanting to fix it which is why people are still talking about it
>>
>>732528443
Is it going to be something different or is it softcore furry porn like Yellow?
>>
>>732572239
We are currently having a debate to decide the fate of Naranja based on a single character design, if the chracter is feral then it will be Tobycore, but if it's an anthro it will be furryslop
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>>732572383
I mean as many feral characters as undertale had, it was absolutely filled with anthros too.
>>
>>732572510
the other naranja npcs do have varied designs, its just that people care less when they see full shopkeeper art (which curiously toby had none in chapters 3 and 4)
>>
>>732573237
were there any feral shopkeepers in UT? off hand I remember 3 being anthro, so it's not really fair to narajanon here.
>>
>>732573425
oh I guess Temshop actually
>>
>>732572383
>Tobycore
A concept that died upon the release of chapter 3 and 4
>>
>>732559528
Oh, rest assured that nobody rushes me, and if they did, they couldn't bother me half so well as I bother myself about it. I'm fortunate to have readers who are exceptionally patient.
My standard """workflow""" consists of rare, 700-1000 word bursts or getting mentally stunlocked and just tweaking what I'd already done. I did some critical thinking about which circumstances made for good work, and which made for bad work, and I figured out that I only did well if I hadn't expended mental bandwidth with social stuff or my job. I've had very good results with waking up relatively early in the morning, getting a coffee, and banging out 300-400 words at a time, just about every day except the weekend. Most of chapter 14 was created in three weeks with this method.

>the zen Martlet story I have been chipping away at and sharing it here and there on the vrpg thread
The one where Zart falls into the Pacifist timeline? Regardless, I'm honored to be an inspiration to another author.

>>732567731
Hope you enjoy :)

>>732570721
I'm personally of the opinion that they're not aware, because I feel that a kid who's been in a sensory-deprivation tank for decades on end, or even centuries, is going to be so thoroughly fucked up that even Flowey would be disturbed. The mind begins hallucinating within hours of having nothing to work with. The stuff in those kids' heads would make Meta Flowey look /cute/.
But assuming that they are aware, and Martlet had reason to believe it completely, I think it would flip a switch in her and she'd be scarily on board with storming the castle. Kill Asgore, kill any guard who gets in the way; those kids WILL be saved.
>>
>>732574260
Yep! That's mine! Did you by any chance read it? And if yes, what are your thoughts of it so far?
>>
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>>732574260
>I'm personally of the opinion that they're not aware, because I feel that a kid who's been in a sensory-deprivation tank for decades on end, or even centuries, is going to be so thoroughly fucked up that even
I think that's reasonable, I was just thinking of that dev statement that "clover was in some way aware in in the jar". it's fucked up in a way that I doubt the devs could fully grasp in that statement. something that I have to agree would fundamentally change the way Martlet viewed the whole situation. I think if she was even given reason to consider the possibility, however slim, it would make her start asking more questions than she already was.

on a slightly related note, something I noticed when re-watching the pacifist route the other day, is when they talk on the roof and Martlet mentions clover being all grown up by the time they meet again on the surface, her talk sprite changes for a moment to the one without the light in her eyes.
>>
>>732574671
>>732574260
what's worse, is imagine if she stormed the castle demanding answers, and Asgore looks away in shame when she asks if souls are still aware. How many monsters could get behind this if they knew, and what if they discovered that Asgore knew.
>>
>>732537698
Go be a autist elsewhere, autist..
>>
>>732575097
that's funny. Autism has been /v/s calling card since well before you were born.
>>
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>>732551610
>Redditbob
Go back
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I pity those who are too afraid of accidentally being cringe that they wont let themselves create things. Go forth, be cringe, embarrass yourself a little
>>
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I just hope tobias doesn't go too wild with the meta shit at the end of DR cuz that could kill other fangames
also if a DR fangame does its own prophecy or similar themes I immediately dismiss it
that DR broken connection game is leaning a bit too close to gaster stuff as is, hope they don't go too deep into it
>>
>>732576336
>cuz that could kill other fangames
how? non every fangame needs to be canon to the source material
>>
>>732568535
spamton eyes
>>
>>732575224
Does this faggot have a bot?
>>
>>732576459
because of the world being potentially fake
of course you could just ignore that but people would still keep comparing it to the "canon" content and poking holes at your idea
it's why I wish UT/DR didn't focus so much on meta stuff, cuz everyone now has the need to feel to try to one up toby and how he did it so you can't explore the world/setting itself
>>
>>732576604
I could be wrong but I think you're complaining about issues that don't exist.
>>
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>>732576524
just a bored underage b& most likely
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>>732576990
they don't exist YET, though this is only conjecture at this point but I am still slightly worried about it
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>>732572239
>softcore furry porn like Yellow
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>>732577532
>he doesn't know of the secret cutscene when you finish UTY in under an hour
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one by one I discover new The Robas
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>>732577629
goofy ass bird
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>>732577635
a blessing, roba my beloved
>>
>>732576245
I would have you all remember that pic related was the guy who made Undertale
If he could make it, so can you.
>>
>>732578018
guy who pronounces .png as dot pinge
>>
>>732578018
>filename
the context is homestuck
that's all you need to know
>>
Ok, here's that snek girl drawing I promised
>>
>>732573739
Chapters 3 and 4 are bland visually (except for Tenna)
>>
>>732578213
Very nice, I am fond of it.
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>>732578318
It will always be funny how absolutely nothing from Gigi's concept art was used in chapter 3.
>>
>>732578883
this was kinda used as the backdrop when tenna is talking about the third board, and I think in the back of the susiezilla minigame
but I wish chapter 3 was an actual area instead of just the green room + backrooms and the NES boards
>>
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I can finally post from my main computer again, and I see that people are still talking about Quetzali's body type, I didn't expect this becoming such a debated topic

>>732550173
>>732550486
>Just don't give her an overworld sprite at all
>>732551231
>No, having two snake shaped characters is not redundant. There are too many bipedal upright monsters in Undertale
>>732551886
>Well this has been an ongoing problem in Undertale fangames and he has the solution RIGHT THERE.
>>732551969
>But she looks better as a feral, and already appears in the game as one.
Look, I said that stuff about not repeating body types half joking (it does trigger my 'tism a bit but not enough), I made this character a while ago, before that she was actually an owl monster called Minerva, I only changed her name to Quetzali a few weeks before releasing the demo, by that time I already had all her sprites finished.
I wanted to keep the fact that she is a recuring character a surprise, I already have other stuff planned for the character, it would be like asking me to give Zaer the body type of Gigalith
I could come up with a compromise and give her the ability to shapeshift between the feral feathered snake form and the anthro one tho, Quetzalcoatl is depicted usually as either a masked man with green skin or as a literal feathered snake, so it isn't that strange in that sense
And if you are wondering, I didn't go with the idea of her being an owl because I thought that wasn't monstrous enough and I already had another bird character anyways
>>
>>732576336
>I just hope tobias doesn't go too wild with the meta shit at the end of DR cuz that could kill other fangames
Speak for yourself, that would only enhance mine. My story works even better if everyone on some level knows they're characters in a video game. Of course it works pretty well without that too.
>>732576604
AUs exist, and there's nothing stopping your story from just happening inside the simulation (or dream, game, or other form of non real world). Hell it even lets you break canon. Why are dark worlds different here? This is a different simulation with different parameters.

>so you can't explore the world/setting itself
The setting is the most fun to explore when its explored under the pretense that this is a viceo game which operates like any other, except the characters think its real life. Naranja is a topical example (spoilers for Naranja) that game introduces the concept of OOB (out of bounds) areas, and inaccessible areas. Those being the glitchy void outside of normal playable space, and sections of nominally playable, but completely inaccessible areas respectively.

You even meet a group called the Explorer's Guild who are looking for new playable areas to solve the underground's living space crisis. They explain the hazards of going out of bounds, (malfunctioning physics, lack of shadows, bad intangible objects, and infinite voids) as well as how to access them (usually by clipping through a wall) and how finding a new playable area is the holy grail of exploring.

You couldn't do that without the meta elements
>>
>>732578213
Oh fuck, fanart from Oldentale anon himself? I too want to draw some of your characters eventually, thanks man
>>
>>732576336
I just interpret every DR AU with a different prophecy as the Angel just remaking the world and changing the prophecy accordingly.
>>
>>732570721
Martlet would undoubtedly be horrified if she learnt that the souls were aware the entire time.
I imagine after pacifist, if she found out Clover was actually fully conscious while trapped in a jar, she'd go Zenith and storm into the place to get him out.

>>732574260
>I'm personally of the opinion that they're not aware.
Undertale would make it very clear that the souls are 100% aware, as they can consciously make the decision to help someone asking for their help, and even rebel against someone trying to use them for malevolent acts.
How the human children handle this state of being can be left up to interpretation, but one thing is made clear they're defiantly conscious and aware as just a soul.
You have to remember Chujin had Integrity's soul for years, and she spent all those years resisting every attempt he made to absorb her soul and fuse it to his own.
Heck the Meta Flowey fight, from Clover's perspective could've lasted days, months or even years, as it all happened within the mind and not real time.
How mentally affected the human children's minds are, likely depends on the individual. Some may be able to handle it better than others.
If Frisk can face of against Hyperdeath Asriel in a realm where time and space is practically meaningless. While dying again and again, for god knows how long, it wouldn't be farfetched to say, some of the other souls would also have that same kind of mental fortitude.
>>
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i do like me some snake girls but if she winds up being feral then oh well, have a quick sketch
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>>732539252
>poker
He would as long as the game doesn't get too slow, the fact that Val has a permanent smirk on his face would help him as well, he probably doesn't know how to play so everything he says is a bluff, he would either be the first one to lose, or he would reach the end of the game based on pure luck

>>732540598
>godot
I chose Godot mainly because it was what Godot anon (the first dev anon to post here) and DRYanon used, there is also the fact the engine was free and I didn't want to pick gamemaker because I saw that it had several limitations, I want to make more than just Undertale fangames and 2D games
>>
>>732579940
Damn Sig, you don't miss.
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>>732579940
>buy something anyways
Top snake right here
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>>732579940
I don't even know what to say, but I bet ONE feels something similar whenever Murata redraws his characters, thanks as always Sig.
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>>732579924
Personally I imagine that if they are aware it's more like "fleeting consciousness" or in the worst case scenario, the nothingness eventually causes their mind to scatter from the stress of sensory deprivation, maybe when frisk called out to them it pulled them back from the brink of oblivion.

or even worse yet again, it's like that "angel" final boss in look outside where in the middle of the fight they use the last of their sanity to help you before all traces of who they were being gone
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>>732579940
>>732578213
damn I was too slow
anyway here is my drawing of her
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>>732580336
>>732579940
>>732578213
>>732578213
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>>732580336
This is also incredibly good, anon.

>>732578213
So is this one! Good work Oldentale anon!
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anyone have any profile images of marty i need a reference image
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>>732579924
>Martlet would undoubtedly be horrified if she learnt that the souls were aware the entire time.
>I imagine after pacifist, if she found out Clover was actually fully conscious while trapped in a jar, she'd go Zenith and storm into the place to get him out.
honestly if this happened I don't know if she would stop at just getting clover out.
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>>732580510
full body or is the bust enough?
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>>732579132
I say this as a dev who knows damn well how hard spriting is. If redrawing all of her sprites is what's necessary to do the snake version, then do it. It will be worth the effort, and the game will suffer for it if you don't.

If the issue is lack of opposable limbs, then that can be worked around, either by using her tail and mouth, or if push comes to shove, she can use her wings like arms (though that would be a very tacky solution).

And if you listen to nothing else I say, please get rid of that current anthro design, its bad. And please use whatever anthro design you do have as little as possible.

I am being completely sincere with no exaggeration or hyperbole here.
>>
>>732580691
im just having issues drawing her feather hair so any side view is appreciated
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>>732579313
Well, I could use some help with some sprites or just general pixel art, and you (if that is Naranjanon I'm replying to) are a lot better at Undertale sprites than me.
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>>732580717
you may be sincere, but that's a bit over the top. it's a nice little design, and the idea of her going between serpent and anthro mode is nice.
>And please use whatever anthro design you do have as little as possible.
I really don't get this one, Undertale has plenty of monstrous designs, but it had a ton of Anthro characters, especially literally the whole primary cast, a shit ton in every area were anthro, and most shopkeepers as well.
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>>732579672
So like a BSG or Big O situation?
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>>732580769
I confused profile with frontal, sorry for being a retard
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>>732580336
She looks straight out of the background of a CG in Snoot Game
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>>732580993
all good, as soon as hit post i knew i was being vague. thank you!
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>>732579968
Would Val be amicable with an anxious monster like Racter?
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>>732579940
Fuck, guess I should just give up now.
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>>732581450
Show us what you got anyway, anon. The more snek, the merrier!
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>>732579968
>he probably doesn't know how to play so everything he says is a bluff,
Ah, the Jotaro strategy. I see Val's been studying his manime.

Now I'm just imagining Racter being scared shitless by Val's confidence. Meanwhile Racter has a straight flush and Val has nothing but rags.
>>
>>732581768
Racter sounds like he needs an extended vacation far away from everyone for a couple weeks to calm his nerves.
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>>732580862
The problem here is that there's too damn many anthros in fangames. The ratio is completely off from Undertale's. By itself that can be tolerated, but not when he has the solution to this pervasive widespread problem right here and is throwing it away.

Admittedly, I think the the shapeshifting design might work. The game would worse than it would with the full feral design, but it would work. But that's only with the caveat that he replace the current anthro sprite. Rework it to look more Aztec so it actually sells the idea that its based of an Aztec winged serpent.

The only reason the anthro design is acceptable at all is because of the Quetzalcoatl connection. If he can't sell that, it becomes generic furry number five million and two, and does so when it was on the edge of being perfect.
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>>732581982
>Racter sounds like he needs an extended vacation far away from everyone for a couple weeks to calm his nerves.
Is this some reference I'm not catching?

Also, that was a continuation of a joke from a prior post where I said Racter didn't know how to play poker because it didn't exist in his time.
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>>732580336
That looks pretty nice, thanks anon.
>damn I was too slow
I'd say you were just in time, not everyday you see 3 fanarts from different artists in a row.

>>732580717
>I say this as a dev who knows damn well how hard spriting is. If redrawing all of her sprites is what's necessary to do the snake version, then do it.
I don't really need to redraw anything if I want to go with the feral design, people already see her like that from her shop sprite, I would only need to redraw things if I gave her the mask (and I might do it if I feel motivated enough)
>It will be worth the effort, and the game will suffer for it if you don't.
Look I know some of us are tired of seeing so many anthro characters, but I believe this is an exageration.

>If the issue is lack of opposable limbs, then that can be worked around, either by using her tail and mouth, or if push comes to shove, she can use her wings like arms (though that would be a very tacky solution).

>And if you listen to nothing else I say, please get rid of that current anthro design, its bad. And please use whatever anthro design you do have as little as possible.
Could you be more specific as to why you dislike it? I already said I'm not the biggest fan of it either and that the current sprite was a WIP

>>732580827
>Well, I could use some help with some sprites or just general pixel art, and you (if that is Naranjanon I'm replying to) are a lot better at Undertale sprites than me.
Reading this is insane because I always saw your sprites as being better than mine.
>>
>>732580326
I don't think Frisk pulled them out of oblivion, Frisk literally just called for help, and each individual soul consciously chose to help Frisk. That was all on the souls. Just like how they chose to rebel against Flowey.

It's funny you mention look outside, because spoiler for that fight, they can keep their sanity.
>>
>>732581535
I already posted my art.
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>>732582351
>I don't think Frisk pulled them out of oblivion, Frisk literally just called for help, and each individual soul consciously chose to help Frisk
pulled from oblivion as in they weren't fully aware and then suddenly they were. the framing of that fight makes me think that the souls are probably not fully aware while flowey is using them to attack, and when frisk calls for help they "remember who they are" and help frisk. I mean it doesn't really make sense that they are "completely aware" or "completely themselves" during the soul segments, otherwise why would they be attacking frisk there?

>keep their sanity
I assume that was added in one of the updates.
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>>732582283
No reference, 's just that in almost every post I see about Racter's behavior, he's written as a nervous wreck and I feel like the lad could use some time to wind down or he might go bald from stress.
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>>732581982
He needs more mouse bites.
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>>732579940
for me it's xcom viper type snake girls
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>>732582765
Not here too anon, I don't wanna see more mouse bites.
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alright I didn't see this post
>>732582136
>The problem here is that there's too damn many anthros in fangames. The ratio is completely off from Undertale's.
You sure about that? all the main cast members in Undertale are anthros, with the exception of the skeletons and Flowey (which later becomes an anthro goat anyways), and don't get me started with the important lightners from Deltarune.
>By itself that can be tolerated, but not when he has the solution to this pervasive widespread problem right here and is throwing it away.
The anthro design came first, the snake was much later and I already mentioned she was going to be an anthro owl originally.

>Admittedly, I think the the shapeshifting design might work. The game would worse than it would with the full feral design, but it would work. But that's only with the caveat that he replace the current anthro sprite. Rework it to look more Aztec so it actually sells the idea that its based of an Aztec winged serpent.
>The only reason the anthro design is acceptable at all is because of the Quetzalcoatl connection. If he can't sell that, it becomes generic furry number five million and two, and does so when it was on the edge of being perfect.
That's why I wanted to give her the mask, if you are talking about the outfit, I don't think I'll change that, most of my characters use regular modern clothes (or are naked) and a high percent of the monsters in UT do as well, if Naranja took place in the past I would give her more Aztec themed clothes.
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>>732582315
>Look I know some of us are tired of seeing so many anthro characters, but I believe this is an exageration.
I don't think it will ruin the game, but it will be worse off for it. I think HL2 is worse for all the weapons it cut during development, but its still a good game. What you're doing here is cutting a great design and replacing it with something on the worse side of mediocre. I probably wouldn't feel nearly as strongly as I do if this were all after the fact, but seeing it happen in real time adds a sense of urgency to everything.

>Could you be more specific as to why you dislike it? I
It doesn't sell the Quetzalcoatl look at all. She needs to look properly Aztec. My suggestion is to ditch the clothes, replace them with much more revealing and aztec looking clothes, exaggerate the mask, and add some stronger contrast in the colors. That might sell the look better.

You can explain the strange look of the clothes as them being an effect of the mask. Maybe its a traditional type of mask, and they're really only made the one way, so its either that or she has to buy a different false body that would fit even worse, like the one lesser dog uses. Otherwise you could say its an old family heirloom, and the old fashioned clothes are a result of that.

Also, that snake design is really good. So maybe have her explicitly find the "human" form uncomfortable, and its something she only wears out of necessity. So when she's not having to do tasks that need arms, she's in her snake form.
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>>732579940
Could you make a version without the volley balls? Please? Flat scaly gals with thick thighs give me life
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>>732582315
>Reading this is insane because I always saw your sprites as being better than mine.
My battle sprites are alright. Its the overworld sprites I struggle with. You also do cutscenes better than me. What you see in my posts here is me playing to my strengths, limiting the color palette and resolution, not drawing backgrounds, single characters, no perspective. Outside of that my skill falls apart rapidly.
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>>732583063
>most of my characters use regular modern clothes (or are naked) and a high percent of the monsters in UT do as well,
Expanding on my post here >>732583139 the clothes are the problem here, and they are a big one. I say make the clothes connected to the mask so its purposely out of place. Then have her complain about how old fashioned and gaudy the outfit is, but its the only one she could find in her size. That explains why it looks out of place and gives a good explanation for why she would ever be seen out of her "human" form.
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>>732582570
He's like that by nature. Though, I'm sure the war, getting possessed by a player, and everyone wanting to take his soul haven't helped with that.
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>>732582765
The mouse in question
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>>732582567
Oh the souls were definitely aware before then. Flowey explicitly states that the souls are moving about within him of their own accord. And this is before the fight with Frisk.
The souls were always conscious. Flowey was essentially just using their powers by force after he absorbed them, but even then they were rebelling, and actively choosing to help Frisk.
Flowey doesn't even bother trying to absorb the souls again in another Neutral route, because he knows they'll rebel against him, and leave him practically dead like last time.
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>>732583176
needs the "distinctive human features"
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>>732584135
I think the legs, thick thighs and wide hips are more than human enough
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>>732583139
>replace them with much more revealing and aztec looking clothes
you ain't slick anon
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>>732581450
There's still feral Quetzali
Feral Quetzali sniddies
Mildly unpleasant for her, they tend to get in the way
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>>732585054
Look, you could make her skinny with no tits or hips and a gnarly face. The problem here is that the plain clothes anthro is aggressively bland. A genuinely ugly design would be better than that.
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>>732583934
He says he can feel them wriggling, which surrounded by the things hes saying and doing at that mkment to fuck with you, could be literal or could just be fucking with you because its a gross thing to say and its the monsterous being that intends to take your soul next. But the point im saying is there are differing levels of "awake" and I dont think they are "wide awake" until they rebel. Frisk doesnt free them from floweys control, he calls for help and they very suddenly start helping the moment after he does. It also fits what happens with the lost souls in the AGOHD asriel fight where the souls arent fully aware of their surroundings until frisk calls out to them reminding them of who and what they are.
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>>732546980
These women keep getting taller, man, I can't keep up man, I can feel the overton window of being a short king crawling up my back, you can't do this to me!
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>>732585859
Nta but Flowey saying the souls are wriggling inside him, for someone like Flowey it would definitely be literal statement.
Which would naturally mean the souls were active, aware, and moving about before Frisk even did anything.
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>>732586092
>>732585859
I think even if the souls became aware, they might have been confused if before they were in sensory deprivation for decades until suddenly they are hit with a lot of stimuli at once
So I do think that the souls changing their moves after frisk calls for help is them then regaining awareness of the situation, but until then they might have been overstimulated
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>>732586003
Clover, you were the one who decided to date a girl with two actual giants for parents.
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>>732586092
>for someone like Flowey it would definitely be literal statement.
Saying some bullshit on the spot to fuck with people is absolutely up floweys alley. Besides that, they can be wriggling around while only semi conscious. Again in the true pacifist final fight we see the monsters lost souls are exactly like that.
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>>732583749
Now all I'm imagining that plaque in waterfall with Racter on it, crying.
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>>732574520
I have read it, and I think the story is ripe with interesting material. I'm still making notes with my full thoughts, but for now my only serious complaint with the narrative is Valravn and Clover's interaction in the final scene. It feels far too soon for Clover to be offering his SOUL, and for Val to be as understanding as she is. They're just a bit too... open, for people who are so at odds with one another. I'd think they would both be cagier and more aggressive.

I don't know if it would explode your plans for the story, but what if Clover gets away and Val spends a bit more time with the Pacifist Route cast as they look for him? She gets to have interesting conversations and there's natural friction between everyone to keep it interesting, and they both have some time to get ready for a polite conversation with each other and to get a handle on their own thoughts. But I don't want to be too heavy handed in my advice.
(Also, it took me a minute to get it, but I realized the teleportation was an implementation of Clover's dash in Zenith's fight and I thought that was really cool.)

In the /vrpg/ thread, I think you mentioned not being a native English speaker? I wouldn't have been able to tell, reading the latest draft you posted. There are technical flaws in the writing, but you're still operating better than a lot of people of native speakers in the field. It's good work.

>Also, I think your story might have subconsciously been an inspiration
Y'know, when I initially looked at the in-universe CHECK, the casual presence of green magic, and the memory corruption, all in one fic, I really was struck by the thought "is anon a Partners fan?" I dismissed it shortly after because I'm deathly afraid of developing an inflated ego, and because I never want to claim an idea as belonging to me. I iterate and imitate, just as every artist does.
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>>732586415
The monsters would never put something that paints them in such a bad light on their grand victim narrative wall.
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>>732586274
Forget "little spoon" and "big spoon", I'm becoming a single cheerio in a bowl!
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>>732574671
That's a good catch, and if we take it with the longer timeline implied by UT, the moment is even more poignant. Martlet would be lying through her teeth, knowing full well that they'd both be dead and buried or gray and old by the time the barrier broke.
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>>732586457
nta, but I like the way you implemented green magic and plan on stealing it wholesale myself. It's the kind of thing that the game doesn't have any backing for or against, but it just feels "right" with how undertale monsters seem to be
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>>732530791
Since we know nothing about Yogurt or True Yogurt, maybe he should just be in the background.
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>>732530791
What's this about Poker Night? I've always pushed for Poker Night at the Honeydew Resort.
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>>732588580
We were talking about a hypothetical Poker Night game where you played against various fangame characters.
The Honeydew Resort would actually be a great place to have it.
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>>732586808
That's a painful one right there. I can't help but personally think she was also thinking about not getting to see him grow up because of that.
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Clover gets revived post-pacifist, but they still slept for too long
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>>732589620
waiter, there's something wrong with my "1000 years I love you"
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>>732589676
Ah yes, UTY meets Red Dwarf plus System Shock.
When's that last chapter coming out anyway?
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>>732588079
There should be a Yogurt shaped hole in the background of every scene
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>>732589617
I like how the Axis versions of these sprite sheets don't actually make the characters into robots, they just put a box on their head.
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You think we'll ever see anything as weird or fucked as the Snowgrave/Weird route in any of the fangames? I know UTY had all that stuff going on with Meta-Flowey and some fridge stuff, but I think most of that was stuff the original UT did anyway, I don't think it's quite at the same level as what DR gets to at a certain point.
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>>732530791
I know we've been talking about this with the idea that you'd play as the player characters of various fangames, but Undertale has always been more about the supporting cast. So who would be your picks if player characters were excluded?
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>>732589876
I need to look and see if there's a starlo one
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>>732590027
I imagine most fangames will try to sneak in something just because toby did, though remains to be seen how fucked up people will do it
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>>732590027
I have no idea. The very nature of this stuff makes it hard to predict. This kind of thing doesn't really work if you see it coming.

That said, there is one fangame that shows some promise on this front. Its an untitled Weird Route fangame made by a guy called SeverTheSun, which is named Your Catastrophes https://www.youtube.com/watch?v=hnTtIvFnInY
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>>732590027
I think I get what you're saying, Meta flowey and zeniths death are essentially just more fucked up versions of what we've already seen in omega flowey and undynes death, so it's the same "kind" of fucked up. I think it's going to be far and few between that anyone even attempts something new with a "weird route" since so many seem to just want to copy the beats of what toby did, and fewer yet that are willing to go as far as he did, even considering what he backpedaled on. There's too many people out there that think "depicting bad thing makes you bad" and are afraid to try their hand on it outside of over the top ow the edgehog stuff
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>>732579940
Val saw this 10/10 monster girl and one of the first things he did was ask her a powerscaling question
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>>732590332
DBZ autism runs deep (I just hope val isn't a /dbs/ poster
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Uhoh, Ceroba left her child unsupervised (again)
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>>732590106
Uh, anon, you still play as You in Poker Night, but it could be fun to have side characters as opponents too.
>Mooch stealing good cards out of your hand and needing to pay attention
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>>732590393
that's absurd, bad things happened to her child WHILE under her supervision.
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>>732590027
It's easier for a fangame to do something fucked up since they aren't a commercial mainstream release, but most of the time it will be just edgy crud.

The real deal is someone having the same creativity Toby has with the fucked up shit. I doubt someone will do it, I know I can't.
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>>732590390
Seeing my drawings here continues to bring me joy.
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>>732590435
Ok, admittedly I've never actually player poker night at the inventory, but I thought you played as one of the licensed characters, while the other players played as the other licensed characters.

Is it not like that?
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>>732579940
make them real
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>>732590027
They will certainly try. I'm sure the people making fangames can emulate the spectacle with enough effort, but capturing the dread is something that requires a true artist's touch.
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>>732590535
artists are an important part of the 4chan ecosystem.
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>>732590847
I'm always happy to give back to these threads, whether they like it or not.
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>>732590598
Nah canonically You, The Player, play against the guest characters.
Weird fact that sort of speaks to how dead the concept of a Class Based shooter is, Poker Night is technically the only canonical videogame appearance of The Heavy, which is different than what you play as in TF2 which is A Heavy.
>>
>>732590326
There's edgy stuff, and then there's weird mindfuck stuff. There are already plenty of super edgy fangames out there, so I have no doubt someone will make a turbo edgy hyper realistic blood snowgrave game. The issue is whether or not it will be good. What I don't know is if anyone will ever be able to pull off Toby's kind of meta fuckery.
>>
Say, where's the download for the most recent build of Naranja?
I'm genuinely asking, I don't think I grabbed it before and there are apparently at least two(?) anons around who want my thoughts on it specifically.
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>>732590443
>So Mr Afton, tell me more about this remnant research
>The suffering of children you say?
>>
>>732590978
sorry, that's what I'm trying to get at. is that in their own attempts to try it, it's just going to be edgmaxxing since a lot of people are either too afraid to actually touch the taboo, or just slather it on and don't understand the feeling they're actually trying to make the audience feel
>>
>>732591004
see >>732529038
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>>732590972
I'm not talking about canon, I'm talking about who you are actually controlling with your keyboard while playing.

>Weird fact that sort of speaks to how dead the concept of a Class Based shooter is
Don't try and shoehorn your autistic grudge against tf2 youtubers into this. I never once mentioned canon nor class based shooters.
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>>732591090
>>
>>732591191
No what I'm saying is it's kind of funny to think about that The Heavy, doesn't actually appear in TF2.
But to answer what you're talking about the person you play in Poker Night as far as I can tell is You, if I remember right Poker Night 2 specifically has the guy running the inventory recognize you.
>>
>>732590027
Naranja will include a Yujiro Hanma route which will make the snowgrave route look like child's play
>source
my dad works at Naranja
>>
when you play every fangame you get to meet mettaton and he gives you a coupon for a free MTT Burger Emporium Meal For Children
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>>732591345
>But to answer what you're talking about the person you play in Poker Night as far as I can tell is You, if I remember right Poker Night 2 specifically has the guy running the inventory recognize you.
And you aren't talking about "canon" but as in what you control with your keyboard? So the licensed characters are all AI controlled?
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>>732590972
>Poker Night is technically the only canonical videogame appearance of The Heavy
What about Sonic & All-Stars Racing Transformed for the PC?
>>
>>732591384
Does Mettaton build a time machine just so he can go back in time and advertise his brand in Oldentale?
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>>732591480
Yeah that's more or less the main premise.
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>>732591502
Oh yeah, I guess one of two videogame appearances. I forgot he was in Sanic Kart.
Now I gotta sing the wrong trivia song.
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>>732590443
a splendid set of robas
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>>732591557
Ok, well in that case there's no reason to use only Undertale player characters exclusively. I think supporting cast probably would be better picks for most games.
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>>732591726
Technically there aren't really any rules as to who could appear, it wouldn't even have to only be 4 opponents.
You can do anything.
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>>732591627
Hah, you've been defeated by my knowledge of obscure video game trivia regarding video game character "The Heavy".
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>>732590972
Canon is a spook, it doesn't exist. The Heavy does appear in TF2, a potentially infinite number of instances of him do, and they're all The Heavy. Just the same as the The Heavy in Meet The Heavy is The Heavy, and the one in the comics, and the one Poker Night at the inventory. And there's no definite continuity between any of those appearances, because TF2 is structured like an episodic cartoon.

Its always been The Heavy, no having a server populated by 18 heavies doesn't contradict that. They're all The Heavy.
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>>732591918
> it doesn't exist.
YOU don't exist.
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>>732591918
>The Heavy does appear in TF2, a potentially infinite number of instances of him do, and they're all The Heavy.
I'm sorry to break it to you, but Heavy is a job.
But if it makes you feel better, you meet the team in the final TF2 comic.
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>>732592408
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>>732592408
Why are you replying to someone that doesn't exist?
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>>732592514
I don't care what the comics say. The Heavy is that fat bald Russian guy from TF2.
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>>732592684
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>>732592910
I didn't play Kindgom Hearts
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>>732593010
Oh.
Oh well.
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>>732579940
First we had slilk, then wilk and now we have snilk
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>>732589830
He just emits a wind sounds.
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>>732593161
>wilk
Explain.
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>>732593010
Ok, I believe you.
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>>732593236
I think that's whiskey milk from the will o the wisp girl
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>>732576524
>>732577008
Nope, he's telling the truth.
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>>732593161
snilk is fake she doesn't have real tits
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>>732593296
Wouldn't that be "whilk"?
Also, who?
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>>732593380
this one from naranja, I think her name is Luzma
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>>732593161
Which characters do these things all correspond to, and can I have some images of them?
No reason in particular.
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>>732593475
they're the naranja girls
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>>732593475
Bedo has the slilk. The others have already been posted.
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>>732593473
Huh.
So why whiskey, and not like, something with copper in it or something like that?
You know, for the blue flame?
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>>732593475
on the far left is the slime sea bunny girl who I think naranjanon has given hair to since then, the wonderful idea of "Ketchup slilk" came about from this one.
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>>732593236
>>732593380
Wisp milk from Luzma
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>>732590390
>I just hope val isn't a /dbs/ poster
he too much self-respect for that
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>>732593542
it followed the ketchup slilk conversation so I think it was centered around whiskey being like fuel and being something that wouldn't kill you to drink.
there was also a wonderful conversation about being burned by your wisp gf
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>>732593542
Because fire feeds flames
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>>732593542
It's because we came to the conclusion that fire elementals lactate alcohol instead of milk, since their babies need something flammable that its also liquid
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>>732593671
>>732593724
wilk hive mind
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>>732593724
>>732593671
how come the same image was allowed to be posted twice?
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>>732593518
>>732593535
>>732593576
Interesting.
And despite the "slilk", "wilk", and "snilk" meme being a running joke in the recent threads, no one has yet drawn these characters actually lactating?
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>>732593828
look anon

that's a really good point.
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>>732593828
sadly no, Naranja doesn't have any nsfw art
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>>732593876
>>732593915
I see.
Looks like I have some more work to do.
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>>732593649
oh thank god
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Thought on this? A new take on undertale purple.It has deckbuilding combat
https://gamejolt.com/games/undertalelavender/964328
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>>732593948
see
>>732580394
>>
>>732594035
it was posted a while ago promoted by the UT futility person
too bad it is taking months for updates, and even the last update was just a screenshot with nothing going on
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>>732594035
>deckbuilding
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>>732594035
I'm not personally into the whole deckbuilding thing, but I'll give credit that it's unique in this situation. I wonder if it will work anything meta into that.
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>>732594035
where is the combat description?
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>>732594035
This looks eerily like the one with Chinese Kanako
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Hello fellow anons guess who it is again!
I'm back once again to post another finished request!

After my posting my last request which featured this character, I got a lot of requests to do a follow up.
And honestly I couldn't agree more. Plus it was a lot of fun to draw the characters again in the scenario.
It's a lot of fun drawing follow up requests to previously done requests I've done.
Especially in these kinds of scenario's.

The request in question was a follow up, or continuation, to the request image of Cole from DTY sneaking a peak on DTY Kanako undressing, with Kanako taking full advantage of the situation.
And here we have an image of what happened after that little advantages encounter, with perfect timing.

You can view the image here:
https://files.catbox.moe/7ej9x4.png

I hope I did the request to your liking.
As always thank you for the support and kind words.
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>>732594225
it was promoted by the chinese kanako person, might as well be since that one is stuck in limbo forever
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>>732594261
chujin is gonna flip
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>>732594346
front or back?
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>>732569397
You need to have some kind of vision, something you want to see realized, not just "because I want to make something, anything".
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>>732594261
high quality Kanacole, good stuff anon
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I'm back

>>732583139
I>t doesn't sell the Quetzalcoatl look at all. She needs to look properly Aztec. My suggestion is to ditch the clothes, replace them with much more revealing and aztec looking clothes,
she is adopted, I can't see her wearing aztec clothes
>exaggerate the mask
Like adding more details to it? that would again complicate her dialogue portraits more, I think she would have too much detail
>and add some stronger contrast in the colors. That might sell the look better.
This I can agree with, I always struggle picking colors, but I won't make any promises

>Also, that snake design is really good. So maybe have her explicitly find the "human" form uncomfortable, and its something she only wears out of necessity. So when she's not having to do tasks that need arms, she's in her snake form.
I was thinking, she can't control her shapeshifting powers yet, she switch's between form involuntary at random intervals, which in a way also makes her a good explorer since her random shapeshifting gives her more opportunities to clip through walls
At the very least I can say you convinced me to fully go with the mask and shapeshift ideas

>>732583398
>My battle sprites are alright. Its the overworld sprites I struggle with
Me too, but what you showed looked really good
>You also do cutscenes better than me.
I kind of cheated with the cutscenes, I feel proud of some of the slides but others were mostly traced/edited from Undertale's and UTY's intro, you can also notice that I don't use any angles in any of them other than side and front ones, which are much easier to draw.
>What you see in my posts here is me playing to my strengths, limiting the color palette and resolution, not drawing backgrounds, single characters, no perspective. Outside of that my skill falls apart rapidly.
Well I didn't have any skills before starting Naranja, and even today sometimes I feel like I'm brute forcing things whenever I make a new sprite
>>
Guys I have undertale pvp idea. What if both players fight against a boss at the same time and have to compete for the highest score after going through a number of turns? It's like a party except you're against each other,you can also use magic to impede on the other players' progess
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>>732581078
>>732581078
If you played the demo and saw Val's ACTs you would know that no lmao, if Val knew Racter has a human soul he would also be disappointed seeing that Racter lacks a fighting spirit, he would call him a "potential man"
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>>732594864
naranja side mode with player 2 being the shadow boxer
also funny to me that you can die in the shadow boxer fight
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>>732594261
And I thought the last Kanako image you did was peak.
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>>732594801
>spoiler
Ok, then maybe its the only thing her biological parents left her. So even if its not her style, she still wears it in remembrance of them
>Like adding more details to it
I meant make it bigger and more noticable. Maybe give it an uglier look like those Aztec serpents tended to have.
>shapeshifting powers
I don't know, them being random seems like it would force the human form too much.
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>>732594035
deckbuilding is the most fun type of combat for turn based rpgs without party members, but balancing it for a linear single player game sounds like a nightmare, deckbuilders usually don't have to worry about it because they all are PvP games or roguelike
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>>732594801
I'd really just like to see your take on a Darkblade overworld sprite, since I am struggling here.
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>>732594887
I want to respond to this so bad, but I can't because of spoilers.
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>>732594898
imagination is serious business
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>>732594261
Kanako's about to claim Cole's V card.
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>>732595261
Can the kid see his imaginary opponent?
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>>732595158
I can give it a try, but they would be boring front facing and side sprites
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>>732595361
hey that works, I just want to see someone else's take on him. For ideas if nothing else.
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>>732595316
yes
https://www.youtube.com/watch?v=tKsW8svspEg
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>>732595315
Bold of you to assume she hasn't already taken it
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>>732528443
do any of these have good gameplay or do you still walk through linear hallways, listen to shitty jokes and mindlessly spam attack or act when you encounter an enemy?
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>>732595437
and then there's the "shadow making diner" scene
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>>732587474
Thank you very much. I based it on the little blurb about monsters not having much in the way of disease or doctors which appears in... the librarby? I can't recall. I extrapolated from there.
What will you steal it for?
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>>732594261
Please make one nsfw of clover/cole with martlet WE NEED MORE CLOVLET
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>>732595491
naranja has platforming segments (outdated webm)
battles are also more active since acts arent as straight forward
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>>732595437
So do they ever explain how that works? The kid seeing him specifically.
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>>732595509
I want to write something with Chujin, in a panic using green magic to heal a humans serious injury, and when the situation calms down the realization of what that must mean crashes into him. but I need to finish writing bird stuff before I can do that.
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>>732594261
This is your best Kanako yet.
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>>732595491
Naranja has a much more in depth battle system. You have a list of techniques to choose from, which can be performed with button combination QTEs, you can perform multiple actions per turn, and sparing has been completely removed (you can still beat an enemy without killing them, but its more difficult to do). Its also, as that other anon said, got platforming.



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