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JRPGbros...why did it flop?
>>
>>732724778
Next time give me the entire game, not only 45%
>>
Wouldn't be bad if they didn't remove a lot of party chat and some monsters.
>>
>>732724778
I don't think it did
>>
>>732727514
meanwhile 25 years ago people were saying:
>This game is too bloated. Next time cut the fat.
>>
original japanese ps1 version > shitty modern remake with awful localization
>>
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>>732724778
Maybe it shouldn’t have broken the record for highest price of a standard-edition game on release. Even Nintendo kept their prices at $80. What’s going on? And for a remake?
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>>732724778
>demake of a disliked game
>>
>>732727983
The people who said that weren't JRPG fans, the fat is like 90% of the experience in these types of games.
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>>732724778
Because it's a 30 year old game that isnt fun to play
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>almost $90
Square Enix needs to go bankrupt.
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>>732728230
>yes, I LOVE waiting 10 hours to fight my first slime!
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>>732728297
NA version is still in stock everywhere
>>
>>732728337
Yes unironically. It was busy setting atmosphere and world building. Building up to that moment.
>>
>>732728027
3DS > PS1 > Reimagined

Only contrarian faggots says otherwise.
>>
>>732728337
Its 2 hours, and thats less time than your average Atlus game spends meandering before you get to the actual gameplay.
>>
>>732728529
>3DS over anything
>calls others contrarian
>>
>>732728337
JRPGs front-loading the game with cut-scenes and heavily scripted combat until you get the "freedom" to do sidequests is a tried and true trope, and it's not like skipping cutscenes isn't a thing in the 3DS version, which is probably the definitive way to play 7.
>>
>>732728642
I was talking more about the PSX version, I liked the 3DS version
>>732728507
what atmosphere... it's a silent protagonist and kiefer dicking around.. it's not exactly the brothers karamazov
>>
>>732724778
Expensive and removed a lot of features and soul from the 3DS version
>>
>>732728337
I love lengthy intros in RPGs. They are almost always full of comfy world building
>>
how do you guys feel about forced minigames in jrpgs?
>>
>>732728629
Yes, the 3DS version is objectively superior to the PS1, we can have the argument with DQVIII 3DS but DQVII 3DS is a case shut.
>>
So is punished Keifer permanent or...
>>
>>732724778
Expensive demake, I still have the 3ds to play and the ps1 if I feel extra contrarian and cum eater
>>
>>732729621
>cut content
>worse class system
>worse music
>objectively superior
Keep on coping.
>>
>>732729621
There is no argument with DQ8: the PS2 is infinitely superior than that shitty 3DS version.
>>
>>732728529
Based.
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>>732724778
>Buy Dragon Quest
>Install game
>First cutscenes starts
>"Okay the voice actors are Br*Tish how bad could it be?"
>Second cutscenes starts
>"GOD DAMNIT I CANT TAKE THIS ANYMORE"
>Quit to desktop
>Refund request sent
>Refund accepted
>Wait for next Dragon Quest release to repeat this cycle forever
>>
>>732730032
anon if you're not muting the voices of any english VA at this point, you're quite simply not going to make it
>>
>>732724778
they didn't upgrade the turn-cringe combat to something playable
>>
>>732729621
You can see the enemies, the fast alchemy mix and two extra characters are the points that made the 3ds version the superior one of Dragon Quest VIII.
>>
>>732730157
Retards like you are the main reason why the vidya industry went to shit.
>>
>>732728529
>3DS
>Japanese version contains the Tokyo Metropolitan Symphony Orchestra arrangement of Sugiyama's music
Okay I'll give you that one.
>>
>>732727983
The entire appeal of DQ7 and its 6 fans is the slow burn. You gut the game to fucking pieces visually and content wise and the core fans dont want your slop. I hate DQ7 so I would never buy any version of it so enjoy your 0 fucking sales SE. Hurry and get back to FF7 pt3 Stillbirth so I can mock you some more.
>>
>>732729201
fun if they're good, shit if they're bad. I love blitzball and every jrpg should have a card game
>>
>>732730154
true they should have turned DQ7 into an RTS like starcraft 1
>>
>>732730423
no they should've turned it into a zeldalike
>>
I want a DQ7 remake with all the original content, an improved exp system for the classes, and two additional islands so that there's 5 pedestals in each room.
>>
Back in my day it was called Dragon Warrior and it didn’t have voice overs. And we liked it.
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>>732730353
Slow burn to what? The story in dq7 is fucking horrible. As are it's characters. I finished the game on the 3ds. It has a cool premise, in that getting your own boat to go explore the world in is cool, but the game is slow and the plot leads nowhere with characters that are as bland as plain oatmeal. If any game in the dragon quest series needed a major overhaul, it's 7. You could probably cut half the game and improve it.

What they really should have cut was having to hunt down like 70 fucking tablet peices throughout the game. People bitch and moan about the tri force hunt in windwaker but the tablet hunt in dq7 is 1000x worse.

The whole game is just constant stop and go stop and go when it should be smooth sailing
>>
>Xenoshit 2 poster
Your opinion is irrelevant.
>>
>>732729742
This is the only thing I want to know.
>>
>>732724778
7 already felt dated when it originally came out. Now it just feels fucking ancient. SE needs to stop being fucking pussies and update the Dragon Quest combat already. Take a page from Yakuza 8, which is inspired by DQ but actually makes the turn-based combat dynamic and fun.
>>
>>732724778
The localizations of these games after 8 have been fucking terrible, practically 0 lines are translated accurately. The game is extremely shortened, but costs more than the full fledged remake on the 3ds. The voices most casuals will listen to are done by some of the highest chromosome count Brits they could scrounge up. Take your pick.
>>
>>732731519
you need to kill yourself
>>
>>732731519
is yakuza even a good series? I only ever see fucking memes and the jav webms on /v/ when it is discussed
>>
>>732731192
You argue like a child
>>
>>732731039
>is yakuza even a good series?
No, it's just another goyslop franchise.
>>
>>732730154
you should be gutted like a salmon, zoomie
>>
>>732727983
you respect a remake, not butcher it
>>
>>732730032
as a britfag, I have no idea why they always hire the most obnoxious faggots to voice these games these days. Even other brits find these accents attrocious. Problem is our little island has about 300 accents that change just by driving 20 miles to the next town.
>>
Apparently the Reimagined version removes a bunch of enemies that were present in the previous two versions of the game. Is that true? Because that's insanely stupid.

That doesn't also happen with the HD2D trilogy, does it?
>>
>>732732379
People who don't know about the UK hear the british accent and think that it still means something like the victorian empire, or the resilience during WW2. They don't realize what the UK is these days. It used to be that british accents were cool/sexy/classy, but it is falling away
>>
>>732724778
Unc fatigue
>>
>>732732518
There are some still pretty appealing accents, but jap devs seem to want to hire ones that make your ears bleed. It didnt use to be so bad, maybe since they hired from stage actors in the past instead of some council house faggot from the nearest estate
>>
>>732732083
they hated Jesus, too
>>
I hate Dragon Quest's shitty ass localization so I won't buy any of them. Sorry!
>>
>>732728337
>I don't play JRPGs and I hate them in general
>So listen to my advice about how to make them better
kill yourself
>>
>>732724778
They have a history of censorship
>>
>>732728097
>>732728297
Meanwhile, in reality.
>>
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Why do they do this? What is wrong with SE?
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>>732730241
>OLD GOOD NEW BAD OLD GOOD NEW BAD OLD GOOD NEW BAD!!
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>>732724778
Because Squeenix did the retarded thing (as per usual) and made an entirely new game that's worse than the remake that already exists. Should've just ported the 3DS version with better graphics to PC and to consoles. Would've been less work and would've landed a lot better.


>>732729886
It has the same class system as the original and it only cut the retardedly long intro from the original from 3 hours before combat to about 1-1.5 hours. Also, at this point you can just mod back in the orchestrated score with ease. Plus you get to see Maribel in her cute dresses in higher detail.

Only nostalgiafags think the original is better at this point when everything wrong with the 3DS version has been fixed (really just the music).
>>
>>732732446
Yes they did. And I think I know why. It's because they are still using Unreal Engine which means they will ALWAYS borrow from DQ11. 11's grass and certain textures are in the 2DHD games AND 7 reimagined. I fucking hate UE and I hate jap gooks for being lazy with it.
>>
>>732733179
what's the best way to play the 3ds version these days? I tried emulating it and it was really sluggish
>>
>>732733315
Literally just Citra or another 3DS emulator that's recent. It's runs worse on original hardware.
>>
>>732733383
I tried with Azahar and it was hitching like crazy, it drove me nuts. It should run like silk on a modern gaming pc
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>>732733179
>It has the same class system as the original
No it doesn't you don't keep your skill across classes, you no longer get to build your characters.
>it only cut the retardedly long intro from the original from 3 hours before combat to about 1-1.5 hours
The intro was only 2 hours on average and it is one of the best parts of the game. Cutting it is heinous and takes away from the impact of seeing monsters for the first time.
>at this point you can just mod back in the orchestrated score
The orchestrated score is the problem, doofus. They sped up the ruins theme, they removed the whistles from the tower theme, its soulless.
>Only nostalgiafags think the original is better
Yeah I got sooo much nostalgia for a game I only played 7 years ago. More like you 3DSfags are insufferable twats that fell for the meme of VII being bad without ever having played the damn game, so you prop the 3DS demake up on a pedestal when its one of the worst remakes in DQ history.
>>
>>732733219
Man that's stupid. It makes me not even want to play HD2D because I can't help but wonder what BS they pulled with that one too.
>>
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>>732732446
Yeah, Reimagined removed everything that isn't circled here.
>That doesn't also happen with the HD2D trilogy, does it?
No, in fact the HD2D games have all their original roster plus more enemies from other games. Its actually shocking going from 2HD, one of the best remakes this series has seen, to 7R.
I hope Hexagear is kicked and they get some other developer to make 3D DQs, preferably Team Asano, assuming they're competent at making anything other than HD2D.
>>
>>732729742
>>732731330
Nope. When you choose to bring him to the present, he waits for you at the entrance to the final story dungeon. Once it's done, he goes back to the past.
>>
>needing to buy a $400 handheld or $2,000 PC just to play the approved "non-woke" version of DQ7
Gaming is so expensive these days.
>>
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>>732735561
as the guy complaining about the emulator, my new pc cost about 2.5k usd (this is only the core components)
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>>732735630
whoops wrong image
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>>732728337
It's pretty amazing how many people are appearing to fight against this fairly common criticism, for a game that sold less than 150K copies outside Japan, that is also among the least torrented or downloaded English translated JRPGs for the PSX.
Just noticing things I guess.
>>
>>732735630
not enough fans
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>>732733457
I have Citra running at 105% for every game and it's enough for me.
>>
>>732735630
Heh you got that cheap ass CPU cooler too.
>>
>>732736562
Its cause the criticism gets more overblown every time its mentioned. Give it a few more years and I'm sure DQVII will be known as the game that didn't have a single encounter until the second disc.
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>>732724778
I haven't bought a remake since RE2R and I'm probably done with remakes for good at this point. (I might pirate the RE4 remake, just to try it out, one day, but I already know it's not going to be better than the original.) Maybe (and hopefully), other people feel the same and we can finally go back to new games instead of remaking every game 3 times in 20 years. This could have just been DQ XII. This remake spam needs to end.
>>
>>732724778
ugly art = ugly game = do not buy
>>
Is this on Unreal Engine? That means it'll run like shit on Switch 1 but run ok on Switch 2. But Switch 2 has a game key card.
>>
>No 2D artwork on the front cover that tries to emulate Toriyama's style
>Quest markers telling you exactly where to go for every plot point
>>
I think I got everything I needed from the 5 hour demo
>>
>>732724778
Turns out "We cut a bunch of content" is not a great sales motivator.
>>
>>732724778
Square doesn't have a single creative bone left so it's going full nostalgia bait with remakes that only boomers in their 40's are excited for. DQ7 was a game that felt archaic even for its era.
DQ7 got one of the worst cases of building stockholm syndrome via endless grinding coupled with an absolute slog of a pace. The PS1 game was responsibly for making me find out gamefaqs since some shards were hidden at retarded places, by missing just one of those you could get stuck for 10s of hours just running in circles looking for it. The soundtrack is also one of the worst things I've heard in my life and repeats itself nonstop.

The remake somehow manage to be worse, since it's only an autobattle game with zero challenge.
>>
What is the appeal of 7R when the story is so flat?

Between XI, VIIR and V. V is the only one that has a decent story that actively involves the protagonist in the story.

I thinking liking Dragon Quest because I liked V was a fluke, playing VIIR feels like what playing modern pokemon is compared to its past entries
>>
>>732738975
I believe VII fans and V fans are polar opposites on the DQ spectrum.
VII is my absolute favorite and I love damn near everything about it (Reimagined definitely doesn't do it any favors) but V is the only mainline game I just had to drop because I felt very little investment after the prince leaves the party, and lost basically all interest after the marriage stuff.
>>
>>732738975
VII's story appeal is in getting to see the world put together, how different islands interact with each other in the past/present, and noooticing certain recurring story elements across islands in the past.
>>
>>732739173
Granted I did stop playing V pretty late into the game but I was so addicted to the android version of the game that my wrists hurt from playing all night.

With VIIR it feels like even the islands that weren't cut it feels like there's so much that has been cut. I dropped the game after green thumb gardens. I'm pretty sure there were more than 2 puzzles in other versions of the game

It almost makes me want to play the ps1 version of the game instead since underneath everything that sucks about dq7r is a decent game.

Anon, is the story worth it if I was to continue?
>>
can already play the game for free, why would I buy?
>>
So what is the best version of the game to play?
>>
>>732739249
So far at Greenthumb, other than a few characters crossing over to other islands or only being mentioned there isn't much that connects the islands together other than they are physically close to each other.

There was one character you meet again that was important to the story of another island but I was surprised that the party didn't mention they they met each other before. I guess that's what it means to be a silent protagonist
>>
>>732739518
PS1 version has probably the best intro in JRPG history imo, and it builds up the world so well, people complain about not getting to fight monsters for the first two hours, but that's literally what makes it so good, you get to really feel like you're in the shoes of the hero, getting dragged around by Kiefer to uncover mysteries on this island, in a world where monsters don't exist.
However with all that said, if you aren't feeling the story now, I don't think the better intro is going to change your tune all that much. If you don't like the cycle of finding shards > solve problem in the past > see how the island is in the present > repeat, you're just not going to like VII.

>>732739685
PS1
>>
>>732739518
Also since story seems to be your main concern, I'll tell you now that DQ as a whole does not really focus on an overarching narrative too much, they're typically more focused on the smaller stories of towns along the way, VII being the most extreme with this, and the big bad is usually a generic demon king of some kind or something that you have very little interaction with until you confront them in the end.
>>
>>732739746
The demo sold me on the game and Ballymolloy was a pretty decent story. I've heard that you can slightly change the outcome of the story through certain decisions so the ending I got was essentially proving Maeve right and then going to a present that learnt nothing but still exists.

Maybe I'm retarded or maybe almost every time you have to choose an answer the game goes "lol no now I'm going to ask this question again and this time you're going to select the correct answer or else you will read this exact sentence again" but I wasn't able to find other choices in the game that affected the outcome of the story

Idk a lot of the stories are very similar to each other. Going from the premise of "everyone on this island has turned to stone" in one island then going to "everyone on this island has turned into animals" in the next island left a sour note since the first one was actually quite good.

It's like there's hints of a good game but I can't tell if the narrative has been changed from the ps1 original or if other parts of the game that trivialise the gameplay is making the narrative even more flat than it's supposed to be
>>
I thought it was kino when you kill god. And then it turns out to be the demon king and you can fight the real god in post game
>>
>>732728507
>need to open door
>have to run across the island to get 4 items to put onto statues
>have to keep watching the same cutscene just to get each of them
>there's nothing between finding out you need to get the items and opening the door
shit is just pure padding, if there's no boss or anything why even lock the door?
>>
>>732740195
The narrative has been changed in ways to speed up the game, and to make it more straight forward on what you need to do next.
Like for the town where everyone was turned to stone, originally you actually had to sleep at the inn, then you alone wake up in the middle of the night and can view the memories of the statues while your party still sleeps, and the ending to the town is all the statues crumbling rather than you seeing their spirits fly off and stuff. Something completely cut is that this becomes immigrant town in the present, ran by the surviving boy from the past who's now an old man himself, and its a sidequest that spans the entire runtime of the game, where you can recruit NPCs to the town and can end up with like 4 different variations of town.

I can't really speak much on the choices stuff since I'm not that far into Reimagined. It does seem like for all their advertising, they don't really let you change much. In the original there was only a single town with multiple outcomes, and your decision straight up decides whether you save the town or not, if you make the wrong call, then the island appears in the present but the town is permanently ruined and abandoned.
>>
>>732734436
This can't be real. Did they seriously remove over half of the enemies?
>>
>>732740195
>almost every time you have to choose an answer the game goes "lol no now I'm going to ask this question again and this time you're going to select the correct answer or else you will read this exact sentence again"

that's just a staple in dragon quest games
>>
>>732740849
Yup, you get to fight copy/pasted models from XI instead.
On one hand, I'm not too torn about it cause even though I love VII, a lot of it's original monsters are fucking ugly and weird, on the other hand, this is unbelievably lazy and Hexadrive are a bunch of hacks.

Have VERY low expectations for XII, cause these dumbfucks are also developing XII. Everything wrong with VIIR will no doubt be an issue in XII too.
>>
>>732741127
>a lot of it's original monsters are fucking ugly and weird
I consider that to be a strong point, VII's retarded enemies are some of my favorites. Kind of mad I won't get to see Column Man in HD.
>>
>>732741174
Yeah, I liked the columns a lot, and the evil books. I really enjoy when they have more types of mimics than just the chest ones, so cutting two of them out of the game that had the most variety in mimics definitely stings.
>>
They should give Dragon Quest X a global release now that everyone's finally tired of FF XIV
>>
>>732741503
>they should do a global release of a game nobody will play
>>
>>732741127
>these dumbfucks are also developing XII
sauce?
>>
>>732724778
because nobody asked for it, and the imaginary people that did didn't want it with lots of content from the original cut.
>>
>>732741629
https://x.com/gematsu/status/1440189490710990848
>>
>>732733179
All the 3DS demakes are raw fucking garbage, especially VII. Only a retarded zoomgroid would think over wise. Play the PSX version, or GTFO, you fake fan.
>>
First time DQ player. For the first three games, are the HD2D the way to go or should I play them on SNES with a translation patch?

The HD2D versions seem more fun, exciting, and full of content. But something about the SNES versions just seem more solid. They seem like well-constructed games by devs who knew what they were doing.

Meanwhile HD2D just feels more... messy? I'm not sure what word to describe it. It just gives off modern game vibes of something that was put together quickly but is glitchy or not as well designed. I probably have no idea what I'm even talking about, it's just the vibes I get.
>>
>>732742002
SNES, the Demakes of I/II are completely different games.
>>
>>732742002
Either is fine, you can always play the other later. The remakes are really good but they're also fundamentally different from the originals.
>>
>>732742152
Just curious but are they fundamentally different? It seems like the same game with bigger maps and extra content to expand on the story.
>>
>>732742237
>are they fundamentally different?
how* are they fundamentally different, meant to say
>>
>>732742237
The remakes give you tons and tons of healing items, and III gives you a full heal after level up (This is optional in I&II) so resource management is barely present, where in the originals MP is a sacred resource that can only be restored at inns or with rare, precious items. However, the remakes have a shit ton of extra boss battles, most of which are fun in their own way. Another thing is that several characters and classes in the original have a static 0 MP because they have no magic so they can only attack, while the remakes give them skills. Bit of give and take on both ends.
>>
>>732741959
You honestly sound like a faggot who knows nothing
>>
>>732741503
They should LIFT THE REGION BLOCK SQUARE ENIX YOU FUCKING BITCH ASS CUNTS
>>
>>732742783
I think it's hilarious that even the offline version is region-locked. I would have bought the Steam release but they won't let me.
>>
>>732742237
DQ3 remake removed all the gameplay. It's cookie clicker tier. Any other version of the game is superior.
>>
>>732743108
How is it cookie clicker tier?
>>
>>732743308
Dumbed down shit that's mindless to play with 0 challenge.
>>
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>>732724778
Why do you schizos like to pretend every game flops?
>>
>>732733138
Even stranger, Strom has a unique design in the 3DS version. But it's not surprising they'd reuse a ton of monsters from DQ11 and cut a bunch of the originals. Each unique monster is likely hundreds of hours of work across three or more employees. Why go through the effort of implementing Babygoyles when Dancing Devils are right there?
But what burns a little is the new boss fights, which all re-use existing monsters, but are also against allegedly human foes. The Roamer Guardians use the Knight, Hood, and Priest models, but these characters HAVE unique appearances. Nava remains the only human you fight that actually looks like a human in battle. It's just inconsistent.
>>
>>732729943
>the one with less content and qol is worse than the shitty base version
Lol ok
>>
>>732742983
I would've bought the switch version but the demo just showed me that it's a straight downgrade from the online version.
>>
>>732731846
They're decent brawlers and the last one was a good turn based rpg
>>
>>732731773
Turn based combat doesn't need to be terrible. It's a conscious decision that they're still trotting out this dogshit system
>>
this looks ugly
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>>732724778
WTF
>>
>>732727703
Let me guess, the ogre with big lips?
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I guarantee the vast majority of people complaining about this game have never played the original on PS1 or the 3DS
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>>732724778
Why do all the characters look like they have downs syndrome?
>>
>>732724778
>Removed the possibility to die
>Removed any need to manage resources
>Removed 20% of the story
>Removed vocation costumes
>Removed minigames
>>
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>>732734436
>deleted my nigga the Sheepduck
Probably for the better
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>>732747662
Don't make me dig up my original copy from the garage nigga and boot up my psx to post a screenshot of my 180 hour save file with all jobs mastered.
>>
>>732748930
Sounds like a game for modern audiences. Just what is needed to give this unc franchise an infusion of fresh young blood.
>>
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>>732747662
>>
>>732743626
DQ3 was never some paragon of difficulty.
>>
>>732724778
Every other remaster is garbage and they cut corners with this one despite the massive amount of work that went into it. Not cutting 3 areas and another 4 dungeons it would have been the best remaster ever done.
>>
I emulated this with Ryubing and it crashed a lot for undiscernable reasons. Presumably compiling shaders in a new area because it would work reloading and it autosaves every transition so the only thing I had to redo was break some pots.
At times it worked fine for 5 hours though. I don't get it. It only used 1/3 of system resources.
>>
>>732728576
It's also part of the story that where you start is peaceful. In the remake there is a fight against monsters before you ever go anywhere else.
It also tries to force in Demon Lord mentions out of nowhere and spoils Orgodemir in a cutscene right before you fight him.
>>
>>732724778
It didn't.
>>
>>732730032
The text is fucking awful like they have been fucking up these games since DS versions. Towns all have their randomly selected accent some which are gibberish to read. Accents don't get written you illiterate cocksuckers.
>>
>>732730241
Visible encounters ruin the game but instant alchemy is required if you want to play in fast forward because there is no indicator when it finishes. I think you might have to wait to use the ultimate alchemy pot code until you get the alchemy pot back after pickham though.
>>
>>732731039
You are not white.
>>
>>732750173
>Accents don't get written you illiterate cocksuckers
don't tell scottish people this
>>
>>732732446
Dragon Warrior 7: 298
Reimagined: 333
These numbers hide reality though. Reimagined is way more pallete swaps. Probably half as many enemies.
>>
>>732733138
This fight isn't in the game or it is optional. The left and right enemies are used and reused, noteable since they aren't in other games.
>>
>>732729742
You get an extra small area where you stealth around a castle then fight a couple regular enemies as a boss with Keifer as a guest with Hero class. Then Keifer is a guest for the final dungeon and boss. That's his only use.
>>
shit game
>>
>>732736562
It came out after PS2 was out, after not releasing games in english since NES. No shit it sold badly.
>>
>>732739693
The guy Keifer cucked in the gypsy camp is the one who leads people away from the flood and the one who trains the other lute player.
I think the priest that ends up a monster is the same one from one of the areas that was cut.
You have to go get medicine from Pamela for the green thumbs part.
Sure there is more but this is top of my head.
>>
Ultimately the remaster is hollow because the constant saves and healing remove all tension from the dungeons. The battles themselves aren't easier, I'd actually say they are substantially harder but that may just be not knowing which skill replaced sword dance. After getting that everything was trivial.
Setting the actual increased difficulty stuff would be an exercise in tedium if not impossible. More damage would mean lots of battles you die before doing anything.
>>
>>732740195
One place you get the option to tell the mayor the truth about what happened in the past or tell the past mayor that the future hides what really happened. I told the past mayor and got a statue of myself in the present.

In the original one area gives you a spell, then in the present you get an upgraded version. If you take the upgraded version back to the past guy he will work on it some more and you get another upgraded version in the present again. Past guy did not seem to acknowledge the upgraded version so no second upgrade in this version.
>>
>>732740804
I don't think there is any town you can ruin in the original. There is a town where you have to go back to the past multiple times because it has different consecutive disasters. That is in the remake but they moved fragments around so you don't go there until after Sharkeye's ship so you might end up beating the game first.
>>
>>732741503
Did you play the 200 hours of X that is available in English?
>>
>>732742002
You should play the originals unless you want 4x exp and to wonder why the game is so pointlessly easy.
>>
>>732742515
7 remake has optional healing after battle but forces healing on level and revives characters after battle no matter what. Save point also heal and they are before every single boss. Last dungeon has like 4 save points, it's ridiculous.
>>
>>732735693
>he boughted the AMD
condolences friend
>>
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>>732724778
>denuvo
>>
>>732736562
>for a game that sold less than 150K copies outside Japan
It came out in 2001, the same year as the PS1. Hell, it came out only about a month before Final Fantasy X.

The deck was stacked against it and yet the low sales are supposed to be a gotcha
>>
>>732735137
>>732750860
At least it's better than Flynn in Vesperia 360... but substantially worse than Flynn in Vesperia PS3 and DE.
>>
Just got done with the Greenthumb Gardens region, that was a fucking mexican telenovela, how much game do i have left, by the mini medal counter it seems roughly halfway.
>>
>>732724778
>cut content AND censored by the ethics department
I can literally replay the 3DS version right now.
>>
>>732724778
I don't like that 3D doraemon sytle look, especially the eyes
>>
>>732751703
>I don't think there is any town you can ruin in the original.
There is, its called Loomin.
>>
>>732724778
seems to be doing fine in japan which is consistent for the series
>>
>>732724778
it will always flop no matter what until they stop translating this franchise with their ass
>>
>>732724778
shit grafix, worst cast, worst dq
>>
>>732742002
It's not worth playing DQ at all honestly
>>
>>732750969
>>732752073
I think you retards missed the actual point, which is the fact that this game is statistically not even picked up by that many people, let alone finished.
>>
>>732724778
>turn based without any kind of reactive or strategic mechanic
>in the year 2k26
lol
>>
>>732759643
You do realize emulators and ebay exist, right? Most fans of VII played the thing over a decade after release.
>>
>>732728529
>3DS > PS1
The tourism is showing
>>
>>732760670
>emulators
Which is why I mentioned its download stats as well, which all the popular rom sites host. As an example, these are listed above DQVII on CDRomance, the former most popular rom sharing site, in the PSX RPG category:
>Final Fantasy VII (222.1K)
>Final Fantasy IX (193.7K)
>Final Fantasy VIII (158.6K)
>Chrono Cross (153.5K)
>Xenogears (140.8K)
>The Legend of Dragoon (124.9K)
>Valkyrie Profile UNDUB (104.2K)
>Breath of Fire IV (102.1K)
>Digimon World (85.8K)
>Breath of Fire III (85.4K)
>Suikoden II (81.1K)
>Diablo (81K)
>Breath of Fire IV Uncensored (78.2K)
>Final Fantasy IX EU (76.7K)
>Digimon World 3 (75.5K)
>Dragon Warrior VII (68.8K)
The games falling below DQVII are shit you've never fucking heard of for the most part, or more hacks and undubs.
So yeah, I'm doubting people here are playing DQVII. The other point in my favor for that one is the simple fact that nobody really talked about it before the remake here, and the most you got was people complaining about how slow the opening is or that the game sucks shit.
>>
>>732761057
>68.8k
Thats a lot of downloads for a single site. How about you combine that with other sites? There's also stuff that I'm pretty sure isn't tracked, like the PS1 redump on internet archive, which I know is where I got the game from, but I used Xebra at the time and it'd always crash during the first real dungeon, so I bought the game off of ebay to play the whole thing.

It ridiculous to just look at the downloads of a single site and low sales and assume no one played through the game, especially on a video games board, in threads about the game or it's remake.
>>
Everyone said this game was easy, so I turned it up to hard and now I’m getting my ass beat. I’m legitimately thinking about just not buying it after having played the demo like this. Why is 4chan wrong yet again?
>>
>>732751275
On hard mode (4channy mode), this game is legitimately frustrating and it’s harder than the original as well as any DQ game on the NES.
>>
>>732762036
>Thats a lot of downloads for a single site.
And statistically, the vast majority of those downloads go unplayed. That's even more true for redumps, which are predominately batch downloadeded.
If you need more proof, how much have you even seen other people talk about DQVII? It certainly has no presence pretty much anywhere, nothing on youtube, no real western fanart or discussion on twitter, not even simple undub or soundtrack restoration mods exist for either its PSX or 3DS versions, and the remake was met with a resounding lack of interest.
The reality is that barely anyone played DQVII and there being threads with this many posts from people claiming to have played it is an absurd anomaly.
>>
>>732733179
>It has the same class system as the original
This statement mixed with the dress picture made me realize how much of a faggot ass larper you are
>>
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>removed the classic 1st person combat perspective

sacrilege. elevens should be rioting. dragon quest is supposed to be tradition incarnate
>>
>>732762306
1st person combat perspective sucks and everyone knows this
>>
>>732762306
newfag
>>
>>732762340
you sound like you were raped as a child
>>
>>732762205
>how much have you even seen other people talk about DQVII?
I see it get brought up every now and again on this site, it gets semi-frequent threads on /vr/, and is naturally not rare to see in general DQ threads.
>not even simple undub or soundtrack restoration mods exist for either its PSX or 3DS versions
Are you dumb? There's nothing to undub because there is no dub, and the soundtrack restoration would only be a thing for 3DS.

I don't see many bumble bees, but if I found their hive and gave it a good shake, I'm sure I'd suddenly see a lot more.
I'm not saying everyone here has played it, the people saying 3DS is better certainly haven't, but it really should come as a surprise to find a lot of people who played when a new remake comes out and its the big topic of discussion in the DQ community for the time being.
>>
>>732763101
>Are you dumb? There's nothing to undub because there is no dub
Undub generally just means "delocalize" anon. Which includes games that only have text and no VO.
>>
Who would buy the butchered series in the west that is DQ? Much less a massive demake of an old game?
>>
>>732756029
>bragging about playing another censored version
>>
>>732763176
Okay, well for 3DS maybe that's one thing, but consider that DQ basically never gets undubs in the first place, and PS1 modding is hell.
>>
>>732724778
IT'S
FUCKING
DRAGON
QUEST
SEVEN

IT WAS NEVER GOING TO BE A SYSTEM SELLER AND IT NEVER HAS BEEN
7 especially is a fucking miserable game for the average faggot, "streamlined" or not
>>
As someone who has only played 11 and not much for JRPGs (the anime aesthetic they usually come with is repulsive to me), is this a good game for me? I need something sincere in its storytelling with welcoming aesthetics. It reminds me a lot of 11, but the game's expensive so I'm hesitant.
>>
>>732763284
It’s so exhausting keeping track of what we’re allowed to play. How does DQ7R get unbanned from our list of games? Can’t you just turn up the difficulty and fap before you play? I get it, Maribel isn’t wearing lingerie but that isn’t why you like DQ7, right?
>>
>>732765260
This re-release is the raped corpse of the original, which was a 120 hour grindfest of a JRPG. If you liked 11, play 8. 8 is cheap, the PS2 version or 3DS version are both fine, the story is comfy and fun, and the challenge is reasonable. 7 is by far the worst place to start unless you hate yourself.
>>
I didn't buy because it's censored. But it seems like basically all the DQ remakes will do shit like tone down or remove shit like puff puff scenes/moves and bunny girl or lewd outfits.

Fuck Squenix and their cucked leadership. Now it's not even just localizers. They're ruining the original content by browbeating the creatives.
>>
>>732766007
Do you get all your opinions from 4chan? You know it’s obvious that you’re a secondary, right?
>>
>>732765260
Just try the demo. If you like the demo, you'll like the game.
>>
>>732724778
I played a little bit of the demo and it's weird as hell. You have dungeons that clearly are meant to have puzzles and exploration. Except you have a fully visible map and puzzles are braindead easy so it all might as well be a corridor. Monsters aren't that good at chasing you so they're barely an obstacle preventing you from reaching your goal as enemies in video games usually are. But if you don't go out of your way to grind by unnecessarily fighting a bunch of them, you'll be too weak for mandatory bosses, so you need to grind but not too much otherwise the game becomes way too easy, which from what I've heard of the full game it is anyway even on the hardest settings.
>>
>>732763176
Yeah bro let me just delocalize one of the biggest text heavy games on some game files that are notoriously hard to mod, cause some nerd is sad they changed Whimploo to Quimpblo
>>
>>732743851
DQ8 looks and sounds like shit on the 3DS.
>>
>>732765260
Why do 11fags love loudly exclaiming "I DON'T LIKE JRPGS BUT LOVE 11"
It's some weird Smash effect, same thing with Persona 5
>>
>>732762306
DQ8 was 22 years ago. Dragon Quest has had 3rd person battles as a standard for longer than it had 1st person. Stop larping.
>>
>>732766527
>he says as there are several other games on the PSX with retranslation patches



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