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>>
Why is everything so expensive in America?
>>
>>732805069
9 digits for ugly piece of shit. Could have just generated AI gacha coomer girls for free. Kek, retards
>>
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......
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Bro just making up shit and posting it here
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>>732805069
Apologize.
>>
>>732805069
what's the source?
>>
>>732805990
Hmm guy from resetera
>>
>>732805953
To a mangled corpse?
>>
even if it cost 7 digits it would be too much. Think of the concept itself for two fucking seconds, and you would note:
1. oversaturated market
2. lackluster characters compared to the already existing ones
3. no gameplay hook

it was doomed to begin with, and not a single fucker said "no"
>>
OH HIGH GUARDIANS
WHERE HAVE YOU GONE!!!
>>
>>732805069
>9 digits
they literally just had to hire one guy who would say "this is fucking retarded" to some of their ideas, and they couldn't even do that
>>
>>732805127
because the left stopped caring about workers rights
>>
>>732806432
There are no ideas that could fix this.
>>
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>>732805069
based
https://www.youtube.com/watch?v=Nh3N63QdSw0
>>
>into 9 digits
so only a little over $100M right? thats just forshitten tier
>>
>>732806597
Then you remember E33 was 10m
>>
>>732806432
no can do, that goes against their DEI policies
>>
>>732806574
wtf was this guy's name? he was an absolute legend
>>
>>732805069
I mean, yeah? It's no surprise if the game was predominantly developed in Cali with 100+ devs.
>>
>>732806432
There are many problems with Highguard, but ultimately people gave it a chance and didn't like playing it, which is much harder to judge around. Granted someone could say "we need to sell skins, so you morons need to have attractive skins to sell" which is absolutely true, but it probably would have been a moot point in this case since that would have been a monetization issue in a game with abysmal player retention.
>>
>>732806912
Even if Highguard was good for F2P slop, people were more interested in dunking on it than playing it.
>>
>>732805127
Jack Welch pioneered destroying a company and all of its products in a way that pumps the stock price and everybody followed suit endlessly seeking endless growth. Line go up. Line ALWAYS go up.
At this point the job of an upper-level executive is to blow smoke up the ass of the most credulous investors they can find and then force the actual workers to make or do what stupid bullshit they sold.
>>
Let’s be real
Did they honestly think their game will be the next big thing?
I bet they’re some blue colored freaks that avoid „toxic“ feedback on social media
>>
>>732805953
Bro really saw Highguard and decided to end it all.
>>
>>732806993
It had 100k CCU on Steam and a bunch more on console at launch, that size audience wasn't there simply to dunk on it. Hell, even if everyone there was to dunk on it, if the game was genuinely good part of that audience would have stuck around. The fact that it dropped like a rock though shows that the audience it did have lost interest fast on the merits of the game.
>>
>>732807109
>Did they honestly think their game will be the next big thing?

They have to take that risk for a chance at millions
>>
>>732805127
jewish schemes
>>
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>>732805069
Have a studio in some middle american State with ok schools and infastructure. You don't have to go as far as Europe to pay cheaper wages. If getting there is easy, theres decent schools around for the kids and houses and rents are cheap, the devs will follow you to smaller towns. The upside of a lousy regional weather is that your devs will spend more time inside looking at the screen. Before Hollywood was established, California was a bumfuck nowhere State with a couple of dried up mines and nothing else.
>>
>>732807061
Based Irish
>>
Why not just make games in states that AREN'T expensive shitholes like California?
>>
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>>732805069
>100+ million dollar sloppa
lol

Imagine thinking this garbage could sell, even after Concord flopped. The people that manage and finance these flops have absolutely no clue how gamers think or what appeals to them.
>>
why not make use of the target audience during development?
let them play the alpha and shape the game accordingly before launching out of the blue.
>>
>>732807437
i think some of the character designs in concord were pretty good
>>
>>732807653
>why not make use of the target audience during development?
They would but the HR department trannies only allow other trannies and karens to be the test audience. Anyone who protested their decision were long since fired.
>>
>>732807428
incentivizing devs to move to states with well developed propaganda infrastructure is cheaper than building out new infrastructure in bumfuck nowhereville + you get them to pay for their own brainwashing, then you buy up the pieces when the studio becomes pozzed and go out of business. I mean, you want these devs and artists in their own bubbles, you don't want them meeting and living with real people who have to deal with real problems
>>
>>732807428
Why not just have a smaller team make an actually good game and make a huge profit that way? It worked for the French?
>>
>>732807437
i just fucking realized they all have pronouns....
naaaaaaaaaaaaaaaaaaaah let it fucking rot and murder everyone who worked on it
>>
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>>732807437
>>732807746
>i think some of the character designs in concord were pretty good
No. Some of them are fine in Highguard, but literally all of them are terrible in Concord.
>>
>>732807437
The character design in Highguard is... Ok, I guess. Concord is 1000 times worse in that respect.

Highguard flopped, because it doesn't bring anything new to the table. The gameplay is just stale. It would have been fine in 2009, but not today.
>>
>>732807061
You mean to tell me that the biggest Jewish trick of the modern economy came from and Irishman?
>>
>>732808131
>It would have been fine in 2009, but not today.
2009 it would've competed against Bad Company 2 and Quakewars: Enemy Territory. The 3v3 in large map would've killed it immediatly back then.
>>
>>732805127
Bloat
>>
>>732805127
I thought this shit was made in africa
>>
>>732805069
someone explain to me why don't freshly created studios just start with small projects? do they really really need to make a super huge game? why not set a budget of 40M max? isn't that what pokemon costs or something
>>
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>>732807428
In practice, no title with this level of decline is likely to make a long term successful live service game regardless of the budget.
>>
>>732805069
Why does /v/ fall for sourceless, proofless "kea" so easily?
>>
retards were telling us it was under 100m lol
>>
>>732805127
poor resource management as usual
The era of smart investing is over. Now people just throw as much money at something as possible hoping that if they just throw more money at it, it will be good. Then, when it inevitably fails, transfer all assets and debts to a patsy company, file for bankruptcy, and try again somewhere else.
>>
>>732805069
>This self published game for a first time studio totally got $100,000,000 bro
How retarded are you people, seriously? Fucking more naive than a literal toddler.
>>
>>732808412
AA titles very often don't make $40 million in revenue.
>>
>>732807437
What is this aesthetic called? Toiletpunk?
>>
>>732806823
And with AAA studio hires no less
>>
>>732808412
>isn't that what pokemon costs or something
The last Pokemon game had a budget of ~$13 million.
>>
>>732805127
It isn't, not necessarily. These devs simply insist on always opening their studios in the 5 most expensive cities in the entire country. I could grab a few dozens virgins and open up a studio in Mississippi and I am certain we could make a better game, in half the time, for less than a 10th of the cost.

The people who make this kind of slop are only in the business for status and ecred and therefore feel they deserve to be paid like royalty.
>>
>>732805069
At what point is this classed as fraud? Any gamer could have told the investors this studio was just stealing their money.
>>
>>732808771
Game came out and featured probably everything that was asked of them. Where's the fraud?

Also if Gearbox can get away with funneling money from Aliens Colonial Marines and SEGA into Borderlands, then there's a fine line of what's actually considered fraud in video games.
>>
>>732808771
This is the type of stuff investors want though.
>>
>>732805127
Its not. Middle America and Detroit are on the same level of living costs as the poorest eastern euro countries.
>>
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>>732808478
Anon, are you fucking retarded?
How do you think a company with no product is able to fund development for 5 fucking years with an initial dev team size of 100 people in fucking California with 0 revenue?
Self-published != self-funded.
>>
>>732808771
Any investor in this space should understand they are simply gambling on a high risk high reward roll of the dice.
>>
>>732805069
how much is 9 digits im too lazy to think in this very instance ._.
like 10 thousand?
>>
>>732805127
tax + tip + donation to Israel
>>
>>732805127
There's a part of me that suspects AAA devs might be trying to mimic The Producers
>Sponge hundreds of millions out of investors insisting they need it for the development costs
>Spend maybe a fraction of the investors' money putting together an absolute stinker of a game they know will flop
>Whoops sorry guys looks like our game flopped so you're not getting your investment back.
>Where'd all that money go? Don't worry about it. It all went into the game's production in one way or another, just don't think about it.
>>
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>>732805069
OH NONONOOONONONO KEEEEEEEEEEEEEEEEEEEEEEEEEEEEEK
/V/ WON SO HARD LMAOOOOOOOO
>>
lol this is like the mid 10s all over again with hero shooters, these devs will never learn
>>
>>732807339
are there any midwest studios out there? a detroit studio would be a no brainer imo
>>
>>732808623
>These devs simply insist on always opening their studios in the 5 most expensive cities in the entire country
That's where the talent lives. And more importantly: it's where the venture capitalists who fund these trainwrecks live. How do you think these terrible ideas get off the ground? They spend all their time ass-kissing investors with in-person meetings. That's easier to do when you live in their neighborhood and they're just an uber drive away for an afternoon lunch meeting.

The entire point of starting a video game studio these days isn't to make a game, it's to come up with a plausible excuse for VCs to dump money on you.
>>
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>>732808151
>>
>>732805069
WE DID IT 4CHANNERS
WE WON
>>
>>732809084
The difference is there is a winning outcome, having a successful GaaS title can be huge stable money for a long time, and would pay for many other failures.
>>
>>732809252
It was the perfidious Hibernians all along
>>
>>732809232
>thats where the talent lives
is that really true? regardless of "if you build it, they will come" there are plenty of inexpensive american cities with bustling tech industries
>>
>>732809232
>That's where the talent lives
None of these people have any talent.
>>
>>732806432
modern market researching isn't about telling the suits what the market actually wants, it's about justifying their retarded decisions with bullshit metrics so you keep your job and get your bag while hunting for a slightly less retarded company to jump ship to.
>>
>>732809310
Yes, those cities have the highest concentration of highly paid tech workers. That's the "talent" they are trying to collect. Also read the rest of the post.
>>
>>732805127
50 devs * $100k salary * 5 years = $25 million
that's a quarter way to the 9-figure mark on payroll alone using very conservative estimates (some rumors say highguard had 100 devs)
As for why the development teams has gotten so large and the development cycle has gotten so long that's a trend across all of software. Personally I think it's a mixture of anti-meritocratic hiring practices, the transfer to ideology-driven 'agile' development rather than efficient, common-sense waterfall development, and lack of cause for passion
>>
>>732809213
If California doesn't lower its living costs and if Texas gets too expensive, we might see midwestern game studios in the future. Good to remember that studios like Disney built their own worker condos because back then California didn't have enough housing for their workers. Hollywood became Hollywood because it didn't have East Coast restrictions and buying land and paying wages was cheap. Nice weather was a nice bonus on top.
>>
>>732809020
Yeah. It's not exactly mom and pop shops funding things like this.
>>
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>>732809359
>I think it's a mixture of anti-meritocratic hiring practices,
What makes you think that?
>>
>>732809359
>$100k salary
because of insurances, contributions, and a bunch of other shit, typically the cost per fte is about 1.5~2.5x their base salary in burgerland.
>>
>>732809213
i think chicago is the game hub in that part of the country. you have netherrealm, (had) volition, wargaming, and some other ones. back the old days midway was there before being sold to wb.
>>
>>732809358
we're talking about talent, not how highly they are paid
>but they dont know anything
then train them?
>read the rest of your post
i did, im just conversing in the mindset of this being like any other industry
>>
>>732809320
"Talent" is industry lingo for code monkeys. It's meant to sound flattering and I use the term reflexively as a side effect for being in the industry so long. Just mentally substitute "talent" for "drudges" if it suits you. But regardless, they do pick their HQ close to where tech workers live. It makes it more likely you will be able to hire a lot of experienced people very quickly.
>>
>>732809213
sony and bluepoint games have offices in wisconsin. no clue why
>>
>>732809447
see >>732809468
You're getting baffled by entry level industry jargon. And you also didn't read the rest of the post.
>>
>>732809310
>is that really true?
No, it's just a ingroup clique of people who think they are special because they could please Californian pedophiles in a job interview
>>
>>732809213
>a detroit studio would be a no brainer imo
Yes, let's open up a vidya studio in the heart of the fucking rust belt. We'll hire the finest crackheads and paint huffers the city has to offer.
>>
>>732809507
do you live there?
>>
>>732809213
Why? because it has cheap real estate? What's the point when you won't be able to attract any people to work there?
>>
>>732807437
it looks better than apex at least. dunno how that game got a fanbase. just an ugly fornite clone from EA
>>
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>>732809359
>some rumors say highguard had 100 devs
Fuck rumors, they flat out listed the initial dev team on their own site, this image contains exactly 103 named developers.
>>
>>732809507
Given the losers in this industry are constantly moving in and out of California to work and get laid off, yes.
>>
>>732809507
Detroit has nicer districts, but it's doubtful there's much of a tech hub there, so you'd have to relocate all your best employees who probably wouldn't be thrilled about living in Detroit.
>>
>>732807339
Implying if any of these ppl have kids. These ppl have abortions and own cats. Maybe a dog if it's a single woman.
>>
>>732809540
because its cheap and theres a lot of young talent?

>>732809590
ann arbor is only an hour away
>>
>>732809052
Anon, it's one hundred million dollars
$100,000,000
>>
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my favorite trio are jobless as of today and people here are celebrating it
>>
>>732809617
>and theres a lot of young talent?
lol no. Not nearly the amount in California. You don't understand how the labor market works for these people. They need a huge HUGE pool of expendable labor because they intend to churn and burn their way through their lowest ranking employees. If it takes you months to get a single qualified applicant signed on you can't operate a AAA studio.
>>
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>>732809563
5 short
>>
>>732809563
>Character artist
>apex legends
>unannounced title
Concord 3 coming up soon?
>>
>>732809613
>These ppl have abortions and own cats. Maybe a dog if it's a single woman.
bloated rainbow hair Karens won't move to nice small towns. Thats another reason to move out of California.
>>
>>732809478
>no clue why
same reason any huge company opens an office anywhere: tax breaks and incentives. see also: austin, texas.
>>
>>732809712
>bloated rainbow hair Karens won't move to nice small towns
i fail to see the downside
>>
>>732809676
Punished Mr. Beast
>>
>>732809681
ok and thats retarded. i am offering a way to not be retarded
>no they cant do that because then it wouldn't be retarded!
thats the point. for them to not be retarded.
>>
>>732807437
Honestly I think the only okay designed characters is the pink robot lady with the tie and Grandma. Once you get to BAZ it just segments how retarded the character designs are and these characters aren't cool.
>>
>>732809617
>ann arbor is only an hour away
Less than that. Like half an hour.
>>
>>732809709
Probably a game that got cancelled mid production. Not usual to see people try to claim credit for games yet to release, plus the whole NDA anxiety looming over their heads.
>>
>>732805127
>Why is everything so expensive
fixed it 4 u
>>
>>732805069
What the fuck is highguard?
Never heard of it.
Name sounds boring, sounds generic. Is it just yet another generic medieval fantasy game with gameplay rehashed for the last 20 years until it stopped being interesting or fun in any way, and terrible writing that doesn't contain anything compelling or controversial?
Be honest.
>>
>>732809665
nah that can't be right. it's 9 digits with trailing zeros so $1,000,000.00 which translates to 10 thousand eh fuck it im fried
>>
>>732807437
This looks like a shitty SNL skit.
>>
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......
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>>732809921
It's overwatch. You can tell because the name is literally a synonym. Next up will be Elevated Protectors
>>
>>732809921
Actually, there are quite a few things unique to the game, albeit they are trash. Generic-lite maybe?
>>
>>732809331
This. Working on any sort of job with a long power structure shows you this first hand.
>top dog says Lead Balloons and gonna be the new hot thing
>managers under that want to keep their job so they agree
>people under them probably keep their mouths shut and if they point out its retarded they'll just end up with more work
>top dog hires some Bobs that find bogus data that supports their idea (even if the data has to be twisted to fit the narrative)
Logically you would think they'd look at data and formulate their ideas based on that, but its the opposite. Top brass has a fever dream and everyone gets dragged along.
>>
>>732809617
>young talent
'young talent' or 'entry level' now means '1~3 year experience at another tech firm' rather than fresh out of school, and existing tech hubs like SV, Seattle or Austin are where you'll find those kind people. so no, detroit won't work for that
>>
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>>732807437
Oh God I forgot about the pronouns
>>
>>732809991
I hear Upper Stare is going to be GOTY 2026.
>>
>>732805069
How in the fuck does it cost $100 million or more to create this shit?
>>
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>>732809984
And then the chudosaurs broke free.
>>
>>732810007
yeah thats dumb. sure, graduates are getting more retarded, but hiring straight out of school gets them in your bubble and you don't have to pay as well. you can just train them in house. didn't bethesda use to do that and it worked great before they got microsoft'd?
>>
>>732809359
>the transfer to ideology-driven 'agile' development rather than efficient, common-sense waterfall development,
I think the other stuff you said is right, but this is a retarded nitpick. if anything, video game devs seem to be stuck in a waterfall kind of cycle where they do big, monolithic releases since well you are supposed to be delivering a finished product. The problem is that waterfall worked best when you were doing quarterly releases, not 6 year releases like modern video game developers. And as someone who worked in waterfall development, those quarterly releases WERE A FUCKING NIGHTMARE and being able to just get some quick releases out and not have it be a big deal where the entire engineering staff has to stay up on a weekend is a godsend. But you can't really just get like Grand Theft Auto 6 out in a month and work on getting features added in 2 week sprints, that doesn't make sense for traditional non-live service games other than an early access dev (but even they do big monolithic releases and aren't doing continuous deployment of their integration changes to the code base)
>>
>>732809991
>>732810057
Ascended Gaze
>>
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>>732809771
True, keep them in California where they'll have to compete with Pedro for the drive thru window position.
>>
>>732809563
>Community manager
>ui x3
>vfx x3
>qa x6
>concept artist x3
>Character artist x4
>audio x3
>hr x1
>narrative
>modeler x7
>social media x1
>environment artist x9
>data
What the fuck. Why do you need all of this for a little indie game??? Like why do you need a dedicated narative person when the game's narrative consists of 10 or so little quip conversations. Why do you have so many character artists to make such meh characters. Even the stuff in the game that is unimpeachable like the UI, why does it need to be so polished?
>>
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kek
>>
>>732810161
>you can just train them in house
too expensive. training means they are not contributing, meaning they are a net drain on your balance sheet. it's incredibly, mind-bendingly retarded, yes, but that's the reason.

also, having at least 1 year of continued employment tells the company you are probably not clinically retarded because college diploma is worth about as much as toilet paper these days
>>
>costed
>ctrl + F "esl"
>0 results found
This board is becoming Brazilian Twitter post every day. Honestly there's no difference between here and the average p_nation Twitter thread
Not calling out clearly esl retards is a sign that the majority of posters are brown retarded esl themselves.
>>
>>732807746
If I had to be very generous
>blue guy with red head
>mushroom lady...maybe
>Guardians of the Galaxy green guy
>the robot
>pink haired lizard hipster whatever
These are the only designs that I could see being popular AT ALL. It's a pretty low bar, and I think a lot of even those 5 should be tweaked in design still. Ever other character in Concord is actual poison.
>>
>>732806993
True. It felt more like a flex from gamers than genuine interest.
>>
>>732805127
this is just money laundering my man
>>
>>732810345
when will you amerinegroids understand that the world is 90% ESL, get over it already
>>
>>732805127
their economy? fake
their money? monopoly
>>
>>732805069
How the fuck do you spend 100 million and 5 years on a game that should take no longer than 1 year to make?
>>
>>732810345
What is wrong with the usage of "costed" here?
They laid off all the devs and as far as we know they won't survive so it may as well be a relic of the past already.
>>
Remember when /v/ tried to that E33 having a $10mil budget was a lot?
>>
>>732810345
>160 people
>to make a 2D fighting game with 12 characters
???????????????
Did each actual dev have 20 personal servants jerking him off?
>>
>>732810668
>when /v/ tried to that
SAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAR
>>
>>732810550
Their foreskins?
>>
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>>732810668
>>
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>>732810791
>when /v/ tried to *say* that
there, happy?
>>
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>>732809563
This vs. pic related.
>>
>>732810668
>when /v/
jeets*
>>
>>732810867
>>732810791
You guys can't tell the difference between legitimate ESLisms and restructuring a sentence and forgetting to put a word back in
>>
>>732807339
I'm surprised there's not more studios in Georgia considering they give out tax breaks like candy. We just have Hi-Rez and Tripwire
>>
>>732810345
Ifonlyyouknowhowbadthingsare.jpg
>>
>>732809563
>hard surface artist
What the fuck is this and why do the have like 5 of them?
>>
>>732810345
>check if costed is actually wrong
>it's completely fine in various varieties of English
Kill yourself
>>
>>732809563
>head of studio culture
>lead hard surface artist
>lead influencer
I guess they got a paycheck, but honestly they should know with those titles that they are frauds.

Seriously, there's like 5+ positions listed there about hard surfaces. Can anyone explain that?
>>
>>732811142
Only in some oogabooga english
>>
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>>732810517
When will brown seaniggers and hue monkeys understand that 90% of 4chan was Anglo first world countries at some point.
But as with everything those fucks invade over it's turned into utter nonsensical trifling. The mere fact you have the audacity to excuse shitty English Grammar on an American website instead of going to your native language sites like play juegos or whatever the fuck.
That mentality is EXACTLY why civilized people hate your kind. I pray this site gets put out of its misery soon.
>>
>>732809676
Why is Dave naked lol
>>
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ITT Payed and 100$ shit skins
>>
>>732811256
Or just restrict IPs to only Anglosphere countries, then require a live typing test to post here. Jeets will fail it immediately because they cannot type, only copy/paste from ChatGPT or else create endless paragraphs of jeet babble.
>>
>>732810668
>E33 having a $10mil budget
It's funny because all the free advertising Kepler Interactive provided suddenly means that the largest part of a budget was zero dollars.
>>
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>>732810345
All these replies proving anon right.
>>
>>732806492
>because the left stopped caring about workers rights
Gamedev salaries are high because the left stopped caring about workers rights? Are you retarded, anon?
>>
>>732811376
>if the word exists it can be used in any situation
Going shitted inside the streets, pajeet
>>
>>732811503
lul I misread the dictionary, still costed is used in certain English dialects.
Do you know that multiple previously irregular verbs became regular because NATIVE speakers made them regular by saying them "wrong"?
Can you justify why you don't speak proto-Germanic and speak a corrupted GSL version of the actual real language?
>ALL sound changes that are part of my speech are completely fine, but anything that is not part of my or my pre-approved list of dialects is "wrong"
Kill yourself
>>
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>>732809563
top fucking kek
>>
>>732809991
>Make game that already exists.
>Why why don't people want what they already have?
I will never understand how some people get to the positions they do while being too stupid to breathe.
>>
>>732808434
Because /v/ knows that the game was in development for over 4 years and had about 100 devs, most of them being very experienced.
/v/ uses its IQ of about 80 to look at those numbers and figure out that "this ain't cheap". Therefore, 100m is a high estimate, but not that unreasonable.

Why can't you figure something like that out?
>>
>>732811376
>not Webster or dictionary.com
>has a literal toggle for Spanish
Trump was right; they're not sending their best
>>
>>732811256
never leaving, amerigolem :)
>>
>>732811645
The correct past tense of help is holp:
https://en.wiktionary.org/wiki/holp
:)
>>
>>732811608
>Do you know that multiple previously irregular verbs became regular because NATIVE speakers made them regular by saying them "wrong"?
The key word there is NATIVE, street shitter
>>
>>732810668
>Remember when /v/ tried to that E33 having a $10mil budget was a lot?
So where exactly did they invest the 10mil budget at ?
>>
>>732805069
literal who? i think the game costed 1000000000
quote me now
>>
>>732811123
lmfao
>>
>>732807437
This was a soulflop, this was woke from the heart, these people actually believed that this was the future of gaming. Highguard isn't even woke or stupid enough to be funny.
>>
>>732809252
>morgan stanley's CEO name isn't morgan stanley
what a crock of shit
>>
>>732810997
2XKO is the gift that keeps on giving. I mean first you have one of the worst titles I've ever seen, and then for it's entire time being worked on you get the massive feeling that everyone has no idea what they even want to do.
>responding way too drastically to all community feedback
>1v1 wait a minute okay its 2v2 I guess
>its gonna be a TOUGH high skill ceiling game, I mean it's gonna be easy to pick up and play, I mean both I mean...
>with all that time in development you have only a handful of finished characters
Too many cooks + none of the cooks knew what the fuck they were making
>>
>>732811724
>natives butchering the language by learning it poorly or making mistakes
GOOD
>non-natives butchering the language by learning it poorly or making mistakes
BAD
>natives butchering the language by learning it poorly or making mistakes but they are not 100% Anglo-Saxon in heritage
BAD
>>
>>732806381
>3. no gameplay hook
The idea of an FPS where you can fight on a horse sounded kinda cool, shame I never tried it because of the retarded BIOS bullshit
>>
>>732811387
The game didn't have a lot of advertising. It spread by word of mouth. That's why it took almost 2 weeks for E33 to hit its steam peak.
Stop being schizo and be happy for a good and honest game being successful. Lie about something else.
>>
>>732810623
'Costed' is not a word.
The past tense of the word is 'cost'.
>>
>>732811727
Into their game that looks like a $80m game and performed like a $300m one.
>>
>>732811801
You should have that enabled anyway. You're being a silly boomer who thinks he knows better even though you have no idea what you're talking about.
>>
>>732811842
>>732811704
>>
>>732811142
Just because 'inclusive' websites added it so niggers didn't feel stupid does not make it a word, any more than those same websites changing the definition of 'vaccine' to keep up with american propaganda.
>Muh language is mutable
So stop mutating it into guttertrash.
>>
>>732811792
Languages change when the majority of natives decide something is a part of the language
>>
>>732811983
You are literally a walking stereotype:
https://youtu.be/gemF8ASzQq0?t=813
>>
>>732805069
Wow, that means it needs 2 million sales of $70, or $49 per person of 2 million of microtransactions, to break even.
>>
>>732805127
Because the rich elite's greed is endless
>>
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>>732810052
Square Enix is one more misstep away from joining Concord and Concords studio. Dawntrail was a warning from the players that they won't accept their DEI bullshit, if the next expansion is the same then SE is fucked.
>>
member the SEVERAL daily "routine" webms on /v/ of """devs"""
then (you) still question why takes this long to shit out all these californian trash AAAA "indies"
>apex legends
>apex legends
>cod
>apex legends
>concord LUL
they made the game they 'knew' how to make, too bad it's 10 years too late
>>
>>732809252
I have been saying "nuke every country that starts with I" for 10 years. Sure italialian bros will be caught in the crossfire but holy shit it's amazing how 80% of the world's problems are caused by those fucks
>Ocean pollution is almost exclusively Indonesia and India
>India is undercutting the entire worlds white collar laybor
>Israel is Israel
>Ireland is response for a long string of retarded EU and UK decisions
>Irish are the epitome of cucks in the US
>>
>>732811938
Thanks anon, that holp a lot.
>>
>>732805953
Apologize for what? Him ruining Battlefield even more than it was already ruined by EA?
>>
>>732812061
Wishful thinking, I bet there are many semantic shifts happening right now that are spurred by ESLs that you have already accepted but just don't know it yet
>>
>>732811908
What is the benefit of enabling it? Right now the benefit of not enabling it is being able to avoid playing a shit game
>>
>>732805127
women
hr
nigger enablers
>>
>>732811865
>into their game that looks like a $80m game and performed like a $300m one.
Anon I know they used the money to make the game but what I want to know is exactly where they used the money. Did they invest in the animation department, the music department, or the voice acting department ?
>>
>>732808430
It was holding 12,000 that first launch week. It could've maybe been "successful" off that, but it started to lose players after that first weekend and never really recovered.

Similar to how Battlefield 6 started to lose players after it's launch month, and then they introduced the first season, fucked shit up even more than launch was already. EXTENDED the season in a panick and now with Season 2 on the horizon, won't get players back.
>>
>>732806597
It could be anything between 100,000,000 and 999,000,000.
>>
>>732805069
>we don't need high player counts
>>
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I liked when games didn't have seasons
>>
>>732809676
>Naked black dude
WTF.
>>
>>732805953
I could not figure out why people sucked this guy's dick while he was still alive, he just made the same 3btk hitscan aim assist game over and over again and was treated like the second coming of christ
>>
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>>732807428
This. Make games in states like Tennessee. Don't build your studio in a major fucking city that's expensive as fuck like Austin, TX, or somewhere in Silicon Valley.

This whole "America is too expensive" thing is just going to be justification for more jeet outsourcing. It's not even true.
>>
>>732810997
The fact they didn't shitcan it after retooling Rising Thunder was pushing SIX (6) YEARS and released it after TEN (10) is insane.

Riot bought Rising Thunder (which didn't even full release, Seth Killian cancelled it when it was clear casuals weren't going to flock to it and his design had issues in attempting to bring them in) for pretty much nothing beyond dicking around for a decade+ and it flopping a second time.
>>
>at the very lowest bare minimum it cost 25% of Concord's budget
KINOOOOOOOOOO
>>
>>732810997
>Rock Tourist
>>
>>732806574
Why is this Finnish man fighting the amerimutt
>>
>>732811908
Never
>>
>>732809676
ACKerMAN lmao
>>
I played 12 hours of highguard and haven't seen one premium cosmetic. I think people don't spend on these type of games if they aren't confident they'll be around 5 years from now
>>
>>732811908
Explain.
>>
Why do people with anti-gun politics want to make shooters so badly?
>>
>>732812883
Why would you spend money on cosmetics for buttugly apex characters?
>>
>>732812552
the talent pool for game dev in tennessee is non-existent. remote work is the only actual solution, people saying that you could just make a studio in bumfuck nowhere are retarded
>>
>>732811842
Words change.
>>
>>732812883
5 years? At this rate 5 months is generous.
>>
>>732812061
majority of whites are now using AAVE in some form, so ig that means its proper english now
>>
>>732812378
I didn't, it sucked
>>
>>732812883
It's also that characters need to be cool. Overwatch has the problem where they introduce something like an ugly tranny or a fat bara with cash shop skins, and no one buys it, and then instead they make a sexy girl and she sells a billion gajillion skins, and women get mad on twitter that their they/them character gets no skins.
>>
>>732805953
He should apologize to his wife and kids on Christmas eve
>>
>>732809232
>That's where the talent lives.
That's where HR, execs, connections and celebrities I follow on twitter live*
>>732809468
A lot of code monkeys currently are Indians
They don't live in California
They live wherever you want them to live
Same as any worker
>>
>>732812996
People move for jobs, the hell are you even talking about. Especially if you're a destination studio.

What you think people wouldn't move to Knoxville to work for Rockstar, in a place with like 1/10th of the cost of living of CA?
>>
>>732813110
those characters are important so that the entire roster isn't just mercy clones, i know diversity is an ugly word around here but the classical definition of it is super important for hero shooters
so even if they dont sell skins they are still healthy for the game in the long run
>>
>>732813164
Moving to work on concord 2 is a pretty big risk that most people wouldn't take, especially if they have the skills to get hired at some other company that is local
>>
>>732813110
>ugly tranny
the game only has one tranny and they're cute
>>
>>732805069
imagine instead giving 10+ small teams of autists like $10,000,000 each to actually make games people might have wanted to play.
>>
>>732813164
>a place with like 1/10th of the cost of living of CA?
holy shit you are retarded. you seriously think that rent in knoxville is a tenth of rent in la? also good luck convincing someone to move to an area that has no other opportunities if your studio doesn't work out, seriously you people are like fucking children the world does not work this way
>>
>>732813210
It's possible to make attractive characters that aren't clones of each other
>>
>>732805069
>Jeff clearly just advertised it out of the love in his heart
9 figures says otherwise. And if the devs were genuinely thinking of shadow dropping a 9 figure budget game, then they're even more retarded than Jeffy boy
>>
>>732807437
Highguard is 1000x better than Concord, and it peaked 2000x higher.
>>
>>732813373
I know, I actually think overwatch does a good job at that, recent sameface scandal not withstanding
>>
>>732811908
I want to press play to play a game, not mess around with retarded commands in BIOS I'll never use.
>>
>>732813445
Concord was $40 a copy, Highguard was a free download.
>>
So we're just believing OP because...?
>>
>>732813463
Then why are you on PC?
>>
>>732813517
What good does enabling it do?
>>
>>732805127
Third world country roleplaying as a first world one.
>>
>>732805069
>hundreds of millions of dollars
why the fuck do these retards fund projects that any actual gamer can say "this will fail" in a minute?

it has to be money laundering.
>>
>>732811402
>Gamedev salaries are high
"Gamedevs" make marginally more than the people who assemble sandwiches at Subway. "Gamedevs" salaries are not high, you daft cunt. People with a Bachelor's degree in databasing come out of university at a higher starting salary than "gamedevs". "Gamedevs" are the bottom of the barrel workers getting the bottom of the barrel scraps.
>>
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>>732810819
donated to israel
>>
>>732813618
you should probably just buy a console instead
>>
>>732810997
>Posting twitter caps
>Posting twitter caps of chan posts

Fucking subhuman 3rd worlders shitting up 4chan so they can afford rice for their favela.
>>
>>732813515
Because said poster is the OP and has yet to be graced with a 'permanent ban: gave chuds ammo without sources' note on top of his post. Yes, resetera is that petty, which means it's real.
>>
>>732805069
THAT SHIT TOOK FIVE YEARS?!
>>
>>732805069
there is nothing in this game that indicates it took 9 figures to make.
>>
>>732805127
fleecing money from goyim while they work is how jews earn money - epstein
>>
>>732813753
So, what good does enabling it do? Surely you aren't just blindly enabling shit just because you were told to enable it
>>
>>732809252
now lets see per capita for each race and top bankers in the world and what else do they fund in their free time, oy vey
>>
>>732813515
Isn't that ResetEra? Devs hang out there, it's probably real.
>>
>>732813210
There exist what I call the "Cool, Sexy, Cute" matrix of character design. The idea is pretty simple. When making a character design for any project, you need to focus on hitting one of these three core areas to appeal to your players, viewers, readers, etc.

Cool characters are ones we want to be
Sexy characters are ones we want to fuck
Cute characters are ones we want to protect

There can be overlap, of course. Cool and sexy go hand in hand, cool and cute can work, sexy and cute definitely. Cool and cute as well.

It's not a hard rule for success, but it's a good rule I think. And one Highguard and Concord don't adhere to.
>>
>>732812457
Call of Duty 4 was a land-mark shift in the shooter genre, for better or worse. All the "rank up" systems that weren't ELO come from it.

It's like asking why Hideo Kojima is so highly respected: He made something that was a seismic shift in gaming.

But I don't credit Zampella for CoD4 specifically. Jason West (who left Respawn after like Titanfall 1 [if not sooner]) was the director of that entry, and Zampella was just in charge of Infinity Ward at the time.
>>
>>732805127
Taxes so they can fund Israel
>>
>>732813507
Doesn't change my point. Concord cost $400 million, while this "9 figure" number isn't even sourced. Highguard is an independently published game, while Concord had the backing of Sony entertainment.
>>
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>>
>costed

Good morning!
>>
>>732813919
>It's like asking why Hideo Kojima is so highly respected: He made something that was a seismic shift in gaming.
He made... a stealth game?
>>
>>732809232
>That's where the talent lives
Evidently not
>>
>>732805069
Makes sense. It had a long dev cycle with hundreds of devs. Hard to not have a huge budget like that unless you pay everyone $10 an hour.
>>
>>732806574
dude genuinely looks like the amerimutt, but with blonde hair
>>
>costed
>resetera screen cap

pajeet_nation is not sending his best.
>>
BAILOUT STATUS?
>>
>>732805127
It's the USA. Be it ass, prices, or people, everything there is larger than the rest of the world.
>>
WARDENS
WE MUST BE BETTER TYPE 1 FOLK
>>
It's already outlived Concord so that's a feather in its rapidly deteriorating cap.
>>
>>732813932
correct
>>
>>732814183
>9 different character artists.
>To create the blandest characters possible.
Team has some definite bloat. You need only 1 character artist for a 5 year dev cycle. In smaller teams the character artist might even be the 3D modeler at the same time.
>>
>>732814264
Except wages
>>
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isn't it funny how all these flops could have been predicted far in advance, but these retard DEI studios refuse to criticize anything or tell the truth, and launch these shitty games that are doomed to fail?
>noooooo you cant say the character designs are shit!
>>
>>732813368
Yes. They will move when the jobs in LA dry up because no one can afford to make money there.

The only other option is hiring Bangladeshi or outsourcing entirely to foreign markets. I'm guessing you're saying that's better than trying to get faggots like yourself to move somewhere cheaper?
>>
>>732810896
There was one guy that missed the shoot that day. Dave Taylor. He's the reason we even have Doom source ports today along with Carmack since Dave was the one that ported his Linux version of Doom to DOS that didn't use some proprietary audio library one of the codemonkeys didn't want ported.

But yeah, there's no reason why AA and AAA gaming needs more than 40-50 developers per company if they have a vision and have actual talent.
>>
>>732814398
9 is definitely excessive but you gotta remember that skins is the biggest seller for live service. In a successful game that might not be an odd amount.
>>
>>732814430
To be fair it's hard to criticize a game that hasn't been made yet and once you have spent 5 years on it and the company bank account is down to 6 digits you just have to say it's good enough and launch it
>>
>>732805127
Baumol Effect.

Good American programmers cost 100k/year, at least.
Artists are cheaper, but still cost >50k/year, especially in high cost of living areas.
Good accountants can cost at least 100k/year.
Management can get beyond that 100k/year cap.

If your game dips into a long development cycle, then your budget can go insane very fast with that much money being spent on basic staffing.
>>
>>732814732
Concord, in the design phase, should have shot down 95% of the characters.
>>
>>732805127
>>732814790
And this is just basic salary costs.
Employer provided healthcare or other bonuses can substantially multiply the cost of an employee over their basic salary.
>>
>>732807437
motion capture animation is so fucking soilless and annoying to look at
>>
With all that money youd expect focus groups and market studies, and yet here we are....
>>
>>732811123
>>732811185
Modeling stuff like guns or buildings that players are directly interacting with is a different specialty from modeling trees and map decorations.
>>
>>732814790
Even if the average wage was 100k/year, for a 100 devs that would be 50 million in 5 years, where did the other 50 million go?
>>
>>732807917
Yeah because they were edited by tencent and the founder's father was a billionaire lmao
>>
Where does the money go. Really just bewildering
>>
>>732815048
>specialty
A 3D model is a 3D model. All this sounds like is they suck at 3D modeling so they only do the easy shit
>>
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I won.
>>
>>732805127
Because the economy is completely fake.

https://www.youtube.com/watch?v=d3QWWHFzfOI
>>
>>732815063
Like I replied to myself above, salary can be only 75-50% of the cost of an employee to a business depending on additional benefits.
But then you have costs of buying and modernizing equipment to actually make a game with for that 100 devs, cost to buy assets you can't make in-house, costs regarding maintaining your physical location, potentially high legal fees if you ever need a lawyer for some dispute, interest on all the loans you had to take out when starting the company, etc.

This is all manageable if you can get a game out in a year or two, but if it starts dragging on for years, this all can mean that you're almost better quitting rather than continuing development to avoid the sunk cost being too high to recoup.
>>
>>732815134
Different requirements.
A person making map filler needs to make a lot of assets very fast without caring as much about detail, where the guy modeling guns has to make a smaller number of assets in very high detail.
Like how in the foley industry, there's people that specialize in making different types of sound effects.
>>
I will still be having a blast with all the upcoming content
>>
So was everyone on staff making like 220k a year
>>
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>>732814012
WTF did geoff see in this game??
>>
>>732815465
How much of that can they deliver in time now that they fired a bunch of staff already
>>
>>732807437
I'm starting to think the shit designs are intentional, they hope that this will encourage players to buy better looking skins
>>
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>WE DON'T NEED PLAYERS TO BE SUCCESSF-AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACKKKKKKKKKKKKKKKKKKKKKKKK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
>>
>>732812378
Yeah, imagine telling young me that he could have content updates for Diablo 2 every couple of months, but would have to suffer other people wearing some silly cosmetics for it.
I would have quit gaming then and there. For some reason.
>>
>>732810345
Costed IS actually a word, but it's to do with 'costing', as in accounting. But that's not important right now.
You're completely right that the majority of /v/ is now brown ESL retards. It's been trending this way for over a decade now. There is nothing that can be done about it. Just call them Latinx (although they're increasingly coming from other places too) and move on. There's nothing more that you can do at this point. The site was already ruined by 2011 and that was fifteen fucking years ago. ESL retards necessarily reduce the quality of discussion and that ship has long since sailed at this point.
>>
>>732813696
Can you explain what you think money laundering is and why people do it? Without drooling, if possible.
>>
>>732813784
How much would you charge if I asked you to provide 100 experts of that field in California? Asking for a friend.
>>
>>732815584
That was a mistranslation, he meant to say they don't need high employee counts.
>>
>>732807339
its crazy how basically every large studio went back to the office. There would be people willing to take a lower wage for a remote only job but its all hyrbid now which is full time in the office with a different name.
>>
>>732816013
they spend a lot of money on "a game" but it's just a way to move money around. why else spend 400 mil on absolute shit like Concord?

also, could be for tax purposes.
>>
>>732809359
Waterfall development is disasterous for video games
>>
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>>732815584
This is gonna be healthy for the industry in the long run.
Trust the plan.
>>
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>>732805069
>Spend at least 100 gorillion dollars making another bog standard hero shooter
Why? I don't think it matters even a little bit if the game actually succeeded, there's no way it was ever gonna break even at 9 figures.
>>
>>732807437
>1-0FF the Trash-bot.
See, if the people behind Concord were any good at what they do then they would have made a space-themed adventure game about this guy fighting evil space trash monsters instead of the live-service abomination that was Concord.
>>
>>732807437
I genuinely thought that said "raped reposition"
>>
>>732805069
>costed
>>
it's funny cause Marathon is destined to fail too cause it's just Arc Raiders but uglier and much worse.
>>
>>732805069
let's say Highguard wasn't a hero shooter but still a live service f2p game, what genre could it be that guarantees at least a stable playerbase with moderate success?

extraction shooter?
battle royale?
moba?
arcade first person shooter?
third person action adventure game??

just accept it, the game industry is beyond fucked, you just can't be original anymore, chasing trends is all that's left
>>
What I don't get is they had at least two marketing people (presumably on full salaries) and they just chose to do NOTHING AT ALL for 4 years until Geoff gave them an ad spot for free?
What the fuck is going on inside these companies.
>>
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>9 figures over 5 years
absolutely not true
highguard has no more than $10 million and 2 years behind it

it's a fucking empty early access title
>>
How were they expecting to make that much money back? Just by selling skins? They didn't even try to make good skins a lot of them were glorified recolors
>>
>>732816912
As far as I'm concerned, a lot of these games (Highguard, Concord, Fairgames, Marathon) they're not serious bets on the future as much as they are just scams by developers to cash in on the Covid lockdown hype investors poured into years ago. From the developer to the manager to the executive, they don't care. It's not their money and if the studio closes, they just go find another job. Hell, if the game did well, a lot of devs just leave their jobs to find better jobs.
>>
>>732816803
This is the saddest part to me, Highguard was actually a pretty original experience in motion but there's no way to sell it to the CoD tdm or Fortnite br crowd. Better than a sum of its parts.
>>
>>732805069
Please tell me it cost more than $400 Million.
>>
>>732815584
>We don't need fries to be extra large in your order: Ex-Highguard devs respond to their new customers.
>>
>>732813164
>People move for jobs,
With what money is a start-up going to pay those folks a Cost of Living AND movement fee? See, you're thinking two steps behind, when you need to be five steps ahead for a business. Unless you're willing to INVEST and TRAIN people, asking folks to "just move" has it's own myrid of issues and a lot of folks aren't going to "just move *Nike Swish*" to another state, especially in a volatile industry where you can lose your living in a week.
>>
>>732810094
the sensibility coaches and the racial council doN,t work for free.
>>
>>732816803
Parts of it feel so undercooked it just makes you wonder what they were doing for all those years of development.
I actually think the core idea is solid and COULD find an audience, but the implementation of it is so boring people just don't bother opening the game again after trying it once.
Then you have the obvious performance issues and bugs, bad/boring character designs, bland art style. It feels like another overly safe by the numbers corposlop game at the end of the day.
>>
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>>732809676
WOULD the roastie on the left
>>
>>732805127
URSURY
IE Centralized banking
IE Rothschild scum robbing everyone at the money creation process.
>>
>>732809676
Extreme level of Yiik on middle dude.

And dave need to put on a shirt
>>
>>732816850
>Over a hundred employees that demand a hefty sum for work
>California-based office where rent is costly as fuck
It doesn't take long for debt to rack up that even with only two years in the oven you can't convince me it is JUST 10 million. If it was anywhere else in the US with not retarded rent prices, maybe. California? With the price of living there? LOL! Don't be retarded.
>>
>>732805069
>don't make games in the US
Other countries have art grants, free healthcare, proper transit, and higher standards of living. America does not.
>>
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>>732809676
>ACK
>Bizarro Mr. Beat
>Naked Black Guy

I don't even have anything bad to say. I'm just really confused
>>
>>732813919
>Kojima
RETARD ALERT
>>
>>732816737
the Destiny gooners will play it and then after having spend $100 start complaining to their 5 viewers. It'll be a very slow burn but they'll get their money back before killing the project
>>
Reminder to everyone celebrating:
Someone got at minimum a hundred million dollars in tax writeoff, someone made an ESG fortune and laundered it all, and all the developers are just going to fall upwards into other pozzed companies. Again.

And again
And again
And again
And again
And again
And again
>>
>>732816912
They probably hoped for Apex Legends level of success.
>>
>>732817891
Thankfully high interest rates are slowly solving this problem.
>>
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>>732817891
probably these two cunts
>have money
>think your idea is better than everyone elses
>get a couple dozen people to trust you with their financial stability in one of America's worst times
>pay them barely above minimum wage
>push them to make a piece of shit
>game releases, is hated
>lay off everyone so you can maintain your own paycheck
>go hiding on a yacht, repeat the process again in 2 years
>>
>>732817292
I think this was a case of working too close on something and not being able to step back from the project and realize
>Oh, this shit actually doesn't work
That, and they probably didn't have any outside eyes or hands on the project that could have ALSO told them that shit didn't work.

Or, and I think this is less likely, it's classic sunk cost fallacy.
>Well, we've sunk years and millions of dollars into this and it still hasn't quite come together, but we gotta release something to keep the lights on. We'll fix it in post.
>>
>>732805127
For once it’s actually not niggers.

Too many studios reside in out faggiest state: California.
>>
>>732810550
Modern economy in general is fake. Jews wouldn't have it any other way.
>>
>>732809676
why does derek look exactly like mr beast
>>
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STAY THE COURSE HIGHGUARDIANS
>>
>>732809676
>Tranny surname starts with ack
You cant make this shit up. Also why is the nog naked.
>>
>>732818045
Ah yes, never hold accountable the motherfuckers who literally despise you, no matter how fucking vile they are.
Poor bluesky activists who hate my race and their own country, they don't get paid enough BY LE HECKIN EVIL CORPORAYSHUN to make disgusting pozzed games, get laid off/turnovered, get hired again by their friends in another pozzed game, get laid off/turnovered, then hired again by their friends in another pozzed game, get l-

Always, little golem, always worship them. They are poor wagecucking victims just like you, pushed to do stuff they don't want to, it's those terrible suits up top who are to blame for everything!
>>
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>>732810997
wtf, that's my OP

I just want to talk shit about 2XKO...
>>
>>732816737
I wonder about that, feels like Bungie might still have enough weight behind them for the game to not completely flounder.
>>
>>732817346
>URSURY

BEAR HUSBANDRY?!
>>
>>732809676
Why is the black fella NAKED and OILED
>>
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>>732818186
He changed his mind
>>
>>732818445
Why aren't you?
>>
>>732818340
>I think its these guys who are at the top of the company who obviously call the shots
>NO ITS THE JEWS
Why are you like this?



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