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oof
>>
>>733640292
It's amazing how much characterization can be expressed even just that small elevator ride scene with good composition and artists who understand the characters
>barret in the front center, trying to be in control, nonexistant fist clench with a look of anger and determination
>contrasted with Jessie who's much more pure in her optimism
>cloud intentionally standing off to the side and back in the corner, physically trying to distance himself from the others

meanwhile you have a composition made by hack frauds
>Cloud is in the center because he's the main character and main characters go in the center
>other characters just placed arbitrarily and standing blandly
>>
Crazy that anyone thinks the top is better. Probably the only time the term "boomers" or "uncs" makes sense. No one with a brain is choosing the top one.
>>
>>733640463
Not only that but they tend to over analyze even the most irrelevant shit ever like >>733640448
and try to pass it as intentional genius shit like “BRAVO VINCE”
Oh but just for the original, the remake doesnt have that luxury
>>
>>733640620
you can analyze details in the original because the artists put those details there. You can't do it in the remakes because the artists just didn't. Everything in the remakes is boilerplate and generic.
>>
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WHERE DID THE SOUL GO
WHERE DID THE SOUL GO
>>
yeah they made the elevator an actual elevator employees would use and the reactor an actual workplace. In the original you climb up pipes and shit in every reactor. Literally nonsensical.
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>>733640793
>you can analyze details in the original because the artists put those details there
>he literally does the "bravo vince" meme
kek
anon heres another, better explanation
the scene is framed that way because 1. they wanted to do the "barret turns around and seethes alone" scene but cant make it a cutscene so they decided to frame it so the player sees barret seethe.
As
Simple
As
That

And if you wanna be like that, the "scene" you mentioned is not a scene at all, it is literally just a random frame of the party getting in.
The entire scene, composition, character dynamics and everything is done properly in a cutscene. Barret is passionate, Jessie doesnt 100% follow but she bears with it, Cloud doesnt care and they clash.
>>
>>733640292
>60 hours of well paced fun full of 90's soul
vs
>60 hours of padding for a crappy modernized soulless version of the original's first 6 hours
it's tough being a zoomer
>>
>>733641073
realism is so awsome man its totally why i play video gaems
>>
>>733641954
it's not about realism, it's about having a cohesive, believable world.
>>
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>>733640292
Why yes, AAA games focus on graphics, cinematics, high-polygon characters and realism. Have you still not figured this out, boomer?

The new AAA direction was evident from the first trailer. Yet here you are, ten years later, still crying like the bitter man-child you are. kek

https://www.youtube.com/watch?v=p1OvupaRYCM
>>
>>733642790
art direction is infinitely more important than high fidelity graphics, the color scheme in the original mogs the remake's gay bland chromatic bullshit with low resolution reflections
>>
>>733640620
>remake lover is an aew tranny
of course it is
>>
>>733640292
>airducts and floor to ceiling pipes
>in an elevator
Obvious last second we-ran-out-of-assets hackjob is obvious
>>
>>733640448
Your are correct,
but the illiterate ADHD zoomies like >>733640620
will try to belittle and silence you, just to push more sales.
>>
>>733642029
Nothing unbelievable about a company that'll kill 1/8 of its own capitol's population not following OSHA regulations.
>>
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>>733643845
Those are not airducts. And the OG FF7 made it very clear that the Mako reactors are not places meant for men to work within, and are like some mechanical tumors "growing" around the wells throughout the decades.
It highlights the greed and arrogance of Shinra, the absolute dismissal of human life.

The DEmake's reactor is just a mix of Apple store all-white aesthetics, mixed with blatant "combat arena" flat surfaces and linear walkways between them.
>>
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>>733644128
>And the OG FF7 made it very clear that the Mako reactors are not places meant for men to work within
this are the reaches people have to go for to make the OG be more deep than it is
>>
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>>733640292
The image is a perfect representation of old/current Square
>>
>>733644128
I simultaneously completely agree with you and don't want to hear the opinion of anyone retarded enough to play with those awful-looking graphics mods.
>>
>>733644221
Not an argument, phoneposter schizo.
A lot of this stuff has been literally stated by the devs throughout the years. The idea of metallic, mechanical infestation taking over and corrupting the world is already a decades old thing, from the "I have no mouth and I must scream" novel, to something like "Akira". All which have had huge effect on scifi and aesthetics in fiction for the last 40 years.

FF7's anti-corporate, pro-nature messages are not even subtle. They are front-row center, and a common trope in cyberpunk stories.

The Demake is just a lazyass fanfic sequel, using Unreal Engine and outsourced Pajeet art to make a "meh, good enough!" product, meant to cash gullible morons with its nostalgic appeal. It's as safe and sterile as they come, with some blatant virtue signaling thrown in the mix for a good measure.
>>
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>>733644339
NiNoStyle + ReMAKO are superb graphical overhauls, and I say this as a 1980s' kid who not only got to play FF7 day 1, but also still plays old 32-bit vidya to this day.

Besides, not only was said screencap the best one I had of the absolute pipe-maze design of the crumbling first reactor, but had I used a vanilla screencap, the shitposting Squeernix shills would've goldenfaced the crap about "muh graphix!
>>
>>733644532
>FF7's anti-corporate, pro-nature messages are not even subtle. They are front-row center, and a common trope in cyberpunk stories.
Thats actually true, and remake makes the arguments more clear. On how Shinra is capable of doing this because the people want it in the first place, or how Barret wants to be considered hero rather than go for the greater good, not realizing how much people depend on shinra. None of this is in the OG.
>A lot of this stuff has been literally stated by the devs throughout the years. The idea of metallic, mechanical infestation taking over and corrupting the world is already a decades old thing, from the "I have no mouth and I must scream" novel, to something like "Akira". All which have had huge effect on scifi and aesthetics in fiction for the last 40 years.
I dont know who are you trying to fool here. You want to make a point on how the reactor design is meant to be in tone with how shinra views life, but i say that the reactor design is that way just because they didnt much care on how functional the reactor is, but how cool it looked. In many interviews for remake they stated that they didnt want to just make midgar like the OG but something that actually MAKES SENSE but the OG didnt take this in account to begin with. The OG reactor works for a 97' game, not so much for a 2020, where they have to sell somehow that the reactor (a very, very delicate structure built when midgar was built in the first place, not an afterthought) actually has people working on it. You CANT make it like the OG design because it makes no sense, it makes Shinra look incompetent as fuck since what sense does it make to build a reactor and have no people working on it because you focused on adding ladders and tubes where they dont belong.
Instead, what remake does is to have jessie dad have an accident due to extra hours and Shinra be like "who cares lol". In other words, slaves dont matter, but the buildings they are building do.
>>
>>733640292
>Elevator is le DARK
Who thought this?
>>
>>733644986
>>733644532
Another example is Half life 1 and Black mesa level design.
The original game was old, they didnt care on making the facility look like actual people worked there. They just added some basic props and obvious "jump on" boxes to get to places but thats it, and in an old game it works. Very videogamey. Sometimes it has more detail but most of the time it wants to be an FPS game rather than an exploration/lab simulator game.
Meanwhile black mesa took the time to redesign black mesa to at least look like people actually work there, adding many layers, objects and rooms that are meant to be places where people work on. Places to eat, places to rest, places to work on, etc. It does a really good job.
>>
>>733644128
>literally stairs and ladders everywhere
>there is a platform that connects the reactor to the control room, auxiliary facility rooms, etc. (jpg)
>men were never meant to work here!11!1!1!!!
OG purists are so incredibly retarded it is unbearable. You are literally making shit up at this point.
>>
>>733640292
>unique and interesting style with vibrant visuals
>here in our """faithful recreation""" we turned it into the most bland and uninspired "corporate elevator"
So THAT'S why my friend that's autistic about final fantasy hated the remake.
>>
Ragebaiting is not an argument :D
>>
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>>733644986
>None of this is in the OG.
You are correct, because the demake does none of that shit, while in the OG the Avalanche is serious about saving the planet, with Barret even having a daughter to worry about.

In general, the whole "punk" aesthetic is completely gone in the demake, with the fucking SLUMS being literally just a mid-20th century European downtowns with a bit more lo-fi tech... where as in the OG the place under the "Fucking Pizza!!" was a sunless landfill of shit, where narcs, mobs, and literal demonic beasts resided.

>I dont know who are you trying to fool here.
Nobody.
(You) are dismissing both the original developers' statements and the original fanbase's interpretation of the art, trying to play the apologist for the absolutely cheapass UE asset store -bashed, liveless environments and writing of the de-make.

>but i say that the reactor design is that way just because they didnt much care on how functional the reactor is, but how cool it looked
Which just proves that you were not even alive in the 20th century and have not consumed any scifi / Cyberpunk content of the past, and never got to live under the fear of technological and corporate takeover in the OLDSCHOOL manner - not this AI slop way we ended up with instead.

>they didnt want to just make midgar like the OG but something that actually MAKES SENSE
Translation: the nu-devs were lazy and outsourced their project to INDIANS, who only produced knockoff assets of IRL locations, unfit for actual dystopian fantasy setting.

This is literally the OG RE2 vs RE2 demake thing all over again. Iconic and more interesting designs are constantly removed just to appeal to "modern", flat aesthetics ... that nobody actually likes.

>You CANT make it like the OG design because it makes no sense
It only does "not make sense" to Californians whose only form of "oppression" is another person "misgendering" them on the streets and fastfood joints no longer allowing them to have free refills.
>>
>>733640292
You can't just cram the fore- and background full of details. Top works because the character models look like shit and are lit unrealistically to make them pop
If you had such a detailed background in bottom, the characters would blend in it and it would look like crap
>>
>>733640292
disingenuous post
the top one looks way better in motion because of its animation
>>
>>733645473
Ok you are just a shitposter retard
Like, im not even sayimg the OG version is bad or anything, each version works on its own. Yet you go throw a baby tantrum
>>
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>>733644532
>Sagakuchi stated that if Final Fantasy were to take graphical realism as far as something like Resident Evil, it would cease to be Final Fantasy.
Judging from the success of Expedition 33, which has a highly detailed and photorealistic art style, he was completely wrong. The Remake team clearly didn't go far enough, because the game is still highly stylized, despite leaning strongly into realism.

All said, you OG niggers need to stop living in the past. The Lego block anime shit that you praise to heaven has not been modern for almost 30 years now.
>>
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>>733645164
>Another example is Half life 1 and Black mesa level design.
You mean actually easy to read, varied level design, versus over-chiselled clusterfuck that made it impossible to know where to go and what props were interactive half the time, all while you're stuck in a pitch-black mazes filled with orange fog, that would make even Silent Hill 3's level designers blush?

Yeah, another TERRIBLE example of modern impotency within the gaming industry.

>The original game was old, they didnt care on making the facility look like actual people worked there.
Incorrect once again, zoomie jizzrag.
The OG is praised to this day for actually having a grounded, realistic in-game location, that also was not split into "levels".
You have a massive underground bunker network with its own transportation system, dormitories, leisure time areas, armories, factories, offices ... and a shittons of break rooms with vending machines, kitchens and sinks.

NONE of that shit is BM-only.
Only a literal underage moron who has never even touched the 1998 game could claim otherwise.

>Very videogamey.
Now you are actually revealing your actual colors, shill boy.
Just IMAGINE a video game being "too video gamey". This is exactly why 99% of modern slop is so forgettable and outright insulting.

Again, games like OG MGS, HL and even fucking Yakuza 0 are so damn good, BECAUSE they do not hide their video game nature.

>most of the time it wants to be an FPS game rather than an exploration/lab simulator game.
That's because it IS an FPS game, you dumb nut. You want to turn it into a walkingsim slop.

>>733645670
>Judging from the success of Expedition 33, which has a highly detailed photorealistic art style, he was completely wrong
I adore EXP 33 to bits, but it's biggest mistakes was using UE5 and replacing the actually GORGEOUS "PS2 style" art desing with this noisy, brown "realistic" looks shit.

tl;dr: all the DE-make shills are confirmed underage graphix-whores who hate video games.
>>
>>733645670
E33 was its own game. What may work for some games may not work for others.

It would be the same as someone trying to argue that Minecraft's graphics are desirable by everyone because that is literally one of the most successful games of all time. Also, Persona 5 was incredibly popular at one point in time. Your logic is utterly retarded.
>>
>>733645670
>The Lego block anime shit that you praise to heaven has not been modern for almost 30 years now
Why do you say this like it's a bad thing? Are you literally underage?
>>
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>>733645862
>The OG is praised to this day for actually having a grounded, realistic in-game location, that also was not split into "levels".
The original was linear and barely had cohession on how the facility worked or what were people doing in the places to begin with

>Now you are actually revealing your actual colors, shill boy.
>Just IMAGINE a video game being "too video gamey". This is exactly why 99% of modern slop is so forgettable and outright insulting.
>Again, games like OG MGS, HL and even fucking Yakuza 0 are so damn good, BECAUSE they do not hide their video game nature.
Nah im dealing with a 50 year old moron who thinks old gaming was flawless and theres NO WAY modern can do better
Same energy as the metalheads claiming other music but metal is not music
Embarrassing shit
>>
>>733640620
>>733640793
holy retarded nostalgiatranny...
>>
>>733645260
You know what he means - it's supposed to look like an industrial nightmare, not practical or realistic. Don't be disingenuous.
>>
>>733645670
>Judging from the success of Expedition 33
We should go back to turn-based combat. True.
>>
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God final fantasy threads are the fucking worse
So much fucking blog posting jesus christ
>>
Theres gotta be a slur for people like >>733645862
>>733645473

Like, nostalgiatranny isnt enough because i dont consider nostalgia a bad feeling. But something like the memberberries or "Old good, new bad" to the point it becomes unbearable. How blind and delusional can a person be?
>>
>>733646404
>to the point it becomes unbearable.
Nobody cares about your fee fees zoomie. /v/ will continue to this bash this outsourced demake and all the others.
>>
>>733646362
It's a completely one-sided discussion because one group defends their remake slop like their life depends on it while badmouthing the game that the remake is literally riding the coattails off of, which is nowhere near as beloved as the OG was.
>>
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They really captured midgar
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>>733646585
I think he's talking about you, shitposter. You make threads unbearable
>>
>>733646648
This is a demake hate thread. If you love this garbage you aren't welcome.
>>
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>>733646362
The mental illness of Final Fantasy fans knows no bounds. Particularly awful are the 65+ year-old farts, that want to be a 30 year old gamers again. They have a lot of time to just bitch all day, now that they are on pension.
>>
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>>733645987
>Also, Persona 5 was incredibly popular at one point in time
It still is. It's practically the posterboy of the whole franchise, because we've not gotten a NEW title in over a decade.

>>733646168
>The original was linear and barely had cohession on how the facility worked
BM is just as linear, except it muddles the clarity of the map design by adding pointless nooks, crannies, props and fake doors everywhere, "just because we can". This is no better than the FERNS & BRIDGES of the Cinematic Mod for HL2, which does not even respect the game's Eastern European location.

You also totally skipped the part where I called you a faggot for lying about the OG game not trying to create an illusion of an actual work place... one grown into a fucking nuclear missile bunker facilities of the Cold War, mind you.

You also seem to be ignorant of the fact that because the facility is under a lock-down, blackout, and quarantine, you constantly need to take detours through maintenance paths, air ventilation shafts and other dangerous routes that the average white collar science team mate wouldn't venture into otherwise.

>Nah im dealing with a 50 year old moron who thinks old gaming was flawless
That's (You) projecting your own illiteracy and schizo mind, boy.
I never said that the old gaming would have been "flawless".
But it is undeniable that it was BETTER.

More shit, that results games being 200GB and looking and playing worse than 15yo games = not improvement.

>muh music nonsense
Not an argument.

>>733646404
>LEAVE MUH MULTI-BILLION DOLLAR DE-MAKE ALONE!!
Just go back.
>>
>>733646787
>BM is just as linear, except it muddles the clarity of the map design by adding pointless nooks, crannies, props and fake doors everywhere
They didnt add pointless nooks or crannies or props or "fake doors", that gives the illusion that black mesa was bigger than what you saw
compare the pic i posted, the elevator is just elevator and a crank. In black mesa, there's a lot of crates, doors from where the crates are brought from, a security office in case something goes wrong, electrical panels and more.
>>
>>733640448
You struck a nerve with that poster, which means he knows you're right. Cloud sucks as a main character.
>>
>>733646787
>You also totally skipped the part where I called you a faggot for lying about the OG game not trying to create an illusion of an actual work place...
No, i didnt, because i said that the OG "barely" had cohession, sometimes it did, most of the time it didnt.
Compare questionable ethics in the original and black mesa. Its night and day.
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>>733646168
Top looks better.
>>
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>>733640292
imagine being 15 yo and playing Chrono Trigger at its release and a year later play Super Mario RPG AND THEN a year later play Final Fantasy VII.
The ammount of dedication, details, quality, love, GRAPHICS, TECHNOLOGY was amazing and mind blowing.
Games got shittier and shittier, at first a little bit and then a lot.
20 years later I got bald.
But hat was peak, and I'm glad I lived it.
Unc out.
>>
>>733646648
>I think
It doesn't matter. The point is that anyone retarded enough to argue in favor of a shit remake over something that was original and truly iconic will just make people want to fight you. Just stop acting a petulant child and accept the fucking criticism. People aren't shitposters because they have a different opinion than you.

You think Resident Evil threads don't have the same sort discussions as well? It's generally agreed upon that the original games have better artistic direction, and this comes from someone who still enjoys the remakes for what they are.
>>
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>>733647041
Peak Square was on another level.
>>
>>733646737
It pains me because im also someone who played this old games when i was a kid but i never thought of them to be such high art to begin with. Half life 1 was fun, really good game, but then i played black mesa and it was so cool to see what they added and the details put into it, or how they reworked some places to be like the OG but also to "make sense" somewhat, you can imagine how black mesa used to work before going to shit, something the OG never had.
And now im put in the same place as these retards that cant think critically about anything modern or old and they are stuck in "old good new bad" mode to the point they dont analyze each thing on its own to reach a consensus. Instead, the consensus has been made first (old good new bad) and then people will find reasons that support that consensus even if it looks like someone's reaching. It is pretty fucking sad.
>>
>>733645862
Wtf, the old style looks better.
>>
>>733647605
>Instead, the consensus has been made first (old good new bad) and then people will find reasons that support that consensus
How do I know you aren't just "new good old bad" and finding reasons to support it? See how easy that is?
>>
>>733647915
>How do I know you aren't just "new good old bad" and finding reasons to support it?
Because i never talked shit about old games. I dont think it is fair at all, that only happens when the game was actually lazy for its time, like the PS1 harry potter games.
>>
>>733640292
remake isn't meant to be an alternative to ff7
>>
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>>733647886
Exactly.
And it does not require TAA and DLSS to look "fine".
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>>733647965
K well we're talking about one of the greatest games ever made FF7.
>>
>>733640292
I'm fascinated by the people who cannot say "yeah this sucks but I still like the game" because they need to defend the game regardless of what the criticism is. They have to tell themselves and others that the new elevator is actually good and anyone who says otherwise is wrong. They can't help themselves. They have to win and defeat anyone who says anythong bad about remake, because those people have to be wrong.
>>
>>733640292
>high contrast fantasy with colors made with love
vs
>bland unimaginative corporate slop made to get your money
>>
>>733647605
>Half life 1 was fun, really good game, but then i played black mesa and it was so cool to see what they added and the details put into it
I played HL1 a few years ago for the first time. I'm not a fan of the series by any stretch (I consider HL2 to be massively overrated) and certainly have no nostalgia for it besides the Uplink demo I played as a kid. I still thought that the earlier areas in Black Mesa were so fucking bloated that me stop playing it.

People need to start moving past the "nostalgia" argument, it literally doesn't work and reeks of an attempt at gaslighting more than a legitimate counter-argument.
>>
>>733648263
>*that made me stop playing it
>>
>>733647605
100% of the reasons people find to complain about the ff7 remakes are unfair and the result of nostalgia and a complete lack of objectivity and critical thinking
>>
>>733640292
F7R is loss of soul on an industrial scale. It truly is an achievement.
>>
>>733648260
so it actually fits way better? shinra IS the biggest soulless company in the game?
>>
>>733648383
I think it's reasonable to have wanted a more pure remake rather than the metanarrative shit they're going for. Even if you enjoy those kinds of stories, they sold it that way initially, right? Anyway, I'm not really an FF7 fan so I don't care that much, I do think it's really funny to include the fans actively resisting changes to the story in the story itself though.
>>
>733648383
This anon just sounds desperate at this point
>>
>>733648230
No one cares about your blogpost, anon.
>>
>>733648230
>im fascinated by the people who cant just tell me im right, it cant be that maybe im wrong or just that people think differently
Huh

>>733648383
Oh its jimbo, time to check out. Thread's done for. Maybe in the future there will be a thread where one can discuss things without this nigger showing up muddying everything.
>>
>>733640620
Nice try you disingenuous homosexual. Keep failing.
>>
>>733648443
Shinra didn't build any of the reactors.
>>
>>733640448
The demaster ruined so many of these little details.
>>
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>>733640448
For me, it's the elevator design itself that pisses me off most.
The old one had a clearly rugged industrial look. Exposed pipes and wires running across it, dim lights, strange displays that seem to indicate something other than the floor level, shit looks like a death box with a 50-50 chance of breaking down on the way there.
The new one, clean, sanitized, sterile. White walls, bright ass white lights, absolutely zero personality, looks like any corporate office elevator. The only element that makes it not look like you're on your way to attend a quarterly financial earnings presentation are the black-yellow hazard strips
>>
>>733647605
>>733648383
This!
>>
>>733647605
yeah

>>733648383
nah, not like that. You sound retarded.
>>
>>733645260
this is an OSHA nightmare compared to the remake.
>>
>>733645670
He said it wouldn't be Final Fantasy, not that it wouldn't sell. E33 has nothing to do with it
>>
>>733640292
surgically removed sovl
>>
>>733640292
That's disgusting. They entirely missed the point.
>>
>>733649592
Huh? What's the difference?
>>
No one actually thinks the bottom looks good. It's just people baiting for easy (yous).
>>
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>>733640448
And that is just for the characters, look how much fucking detail is missing on the background texture.
>>
>>733650354
You have never heard of BA7RY? Unfortunately he's serious. Apply the BA7RY test if you ever suspect he's around.
>>
>>733645670
Despite the shilling, "journalist" awards and insanely higher install base, the original FFVII still sold a lot more than E33.
>>
>>733650439
I just looked this up and it explains a lot
>>
>>733650354
>No one actually thinks the bottom looks good.
I think it is more like people dont really care about each version because it is just an elevator, but some peopel (mainly shitposters) want to make a case on something as meaningless as that.
>>
>>733640292
Seeing places like Midgar, Junon, and the Nebelheim Reactor in 3D was legitimately breathtaking to the point that odd examples of cherrypicked locations looking bad don't really take away from it.
>>
>>733648230
Or they call it meaningless rather than just say "yeah its not as good, but whatever"
It MUST be dismissed, nobody can just get away with calling the new evelator bad. Only a "shitposter" could dislike the new elevator.
>>
>>733651094
>it is just an elevator
You are so insanely fucking stupid, it's unbelievable.
>>
>>733651532
>"yeah its not as good, but whatever"
>>im fascinated by the people who cant just tell me im right, it cant be that maybe im wrong or just that people think differently
>>
>>733651607
It is fascinating that you're not ok with people saying the new elevator is bad.
>>
>>733651747
Its more fascinating to see you post this
>It MUST be dismissed, nobody can just get away with calling the new evelator bad
Like this isnt a discussion forum where people DISCUSS
>>
coming to /v/ and actually trying to have a discussion is stupid. On one hand, you have the guy arguing that the elevator is a material design change which is reflective of broader shortcuts taken by the narrative team on the remake, sanitizing the world building. On the other hand, you have a casual fan who truly thinks "that isn't a big deal," and he is happy to be paying $60 or however much the remake was just to click some buttons and pretend that he likes FF7 - and who is to say that he doesn't like it?

The truth of the matter is you two are just fundamentally different people who like games for different reasons, and you will never come to an understanding. This is further made worse by the fact that people on this board put their ego wholly into their arguments, so they are unable to concede the most minor point. As a result, it just ends up going in circles for years and years.
>>
>>733651747
You're literally replying to BA7RY
>>
>>733640292

Genuinely makes me realize how much goddamned SOUL went into the original FFVII.

Barret doesn't even shake his fist in sheer frustrated rage in the Remake. (where his hand should be)
>>
>>733651794
So you're just a guy with a different opinion who likes the new elevator, ok. What's something you think the remakes did poorly?
>>
>>733651945
>On one hand, you have the guy arguing that the elevator is a material design change which is reflective of broader shortcuts taken by the narrative team on the remake, sanitizing the world building.
Of course, one hand is treated like the most serious, objective argument ever.
I wonder which one you agree with it.
>>
>>733651945
>t. seething remake apologist
>>
>>733652218
You are not ok with anyone disliking the new elevator. That fascinates me. You really can't let a single sliver of remake negativity go by.
>>
>>733652302
>You are not ok with anyone disliking the new elevator
Im ok with that.
I wonder if you are ok with someone not agreeing with you.

>You really can't let a single sliver of remake negativity go by.
Seems like you cant. Immediately treating it like some sort of crusade against you instead of, you know, a discussion.
>>
Confused by this thread? Look up the ba7ry test
>>
>>733651945
The thing is, it's not just any one element. It's not just THE elevator, because you can clearly see from other pics posted that the remake in general severely lacks the detail from the original (that's not even getting into the additions to pad out play time that are questionable at best).

>On one hand, you have the guy arguing that the elevator is a material design change which is reflective of broader shortcuts taken by the narrative team on the remake, sanitizing the world building.
I mean, is he wrong? Even judging from that one scene, you can sense that at least some thought was put into crafting an unique world and art style in the original. In the remake, it's just a modern generic grey box that could have been featured in any other game or even in real life.
>>
>>733652218
>>733652229
lol, now i'm accused by both sides. great
>>
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>>733652359
My opinion of you is based on what you are saying, your opinion of me is based on nothing. Go ahead and give me opinions to agree with or disagree with and lets see if youre right about me.

Not only will you not do this, but if any answer doesnt suit your narrative youll say Im lying.
>>
>>733652454
They're supposed to be fucking TWINS, you nostalgia tranny.
>>
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>>733640292
>ff7
>make brand new original assets for every single part of the game
>make the entire game in 2 years
>hailed as a masterpiece
>becomes the template for jrpgs for decades
>squeenix tries to chase what made it so special for decades as well
>never figures it out
>ff7 remake
>in development since the ps3
>takes an entire console cycle to enter full production
>releases after 6 years onto the ps4
>looks terrible for it's own time
>stock assets everywhere
>the worst parts of the game are everything new
>time ghosts are universally panned
>character models look great, but clash with all the asset farm assets
>new music is underwhelming
>the best songs are from the original
>everything looks more bland than the original
>sephiroth is shoved into everything and has no buildup at all, and all his mystery is ruined right away
>remake is largely forgotten
>sells less than the original
>rebirth comes out
>looks worse than remake
>performs worse than remake
>looks even more like an asset flip than remake
>story is universally panned again
>open world slop full of time wasting
>sells even worse than remake
ff7 remake will go down as square enix's biggest disaster of all time. their magnum opus, the "break glass in case of emergency" game, the golden goose, completely botched thanks to california, bad game design, and writers that have been washed for at least 20 years. a slam dunk for anyone else.
>>
>>733652498
>your opinion of me is based on nothing.
It is based on weird statements like
>You really can't let a single sliver of remake negativity go by.
What kind of posts wouldnt trigger this? Posts agreeing with you? posts telling you you are right but i still disagree, with no real argument on why? As long as you they tell you "you are right" you are fine, right?
>>
>>733640292
SOVL vs SOVLLESS
>>
>>733652651
Give me some ff7r opinions to agree with or disagree with. Lets see if youre right about me.
>>
>>733652726
You are right, but i still disagree.
>>
>>733652752
Your mental problems amuse and fascinate me
>>
>>733652808
I agree with you.
>>
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They could have made a generic office elevator in the original too but they didn't because someone on the team wanted the reactor to have a heavy industrial atmosphere and feel like your descending into the depths of hell. The music, the backgrounds, everything tells you this is not a friendly or safe place and very few people have been down there.

All lost in the demake because nobody on that team cared like the real creators who were making an inspired work of art.
>>
>>733648230
I notice they can't just say they like the new version and why, they have to attack the character of the person who likes the original more.
Read the thread and see how many of the posts aren't explaining why they like the new one, they're explaining why the people who like the original are wrong to do so
>>
>>733652893
>and very few people have been down there.
Stop falseflagging, remaketard.
>>
>>733647605
>>733648383
Agreed
>>
>>733652917
see>>733641073
>>
>>733652893
I completely, absolutely agree with you.
>>
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>>733652726
I can't take the risk, I'll stick to my headcanon
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>>733652893
This post sums it up quite well.
>>
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>>733652893
it's ironic that the old game was literally flat, and had popeye characters, but conveyed height and depth so incredibly well with camera angles, and amazing art. meanwhile, the remake is 100% 3d, and everything is actually just a contained cube you play in, so there's no depth or height at any point in time. insane how fucking shit the remake is. seeing how much of an industrial nightmare midgar is was shocking, and all that buildup to leave midgar, and as soon as you do, you're hit with a green world and this playing https://www.youtube.com/watch?v=ORpKwkq5z-4 . hours and hours of that industrial dump, then finally seeing the size of the world you're in. it was never this good again, and with current day squeenix, has 0 chance of being this good again. the fact that clair obscur was so, so, so close to this, despite being a tiny little team just shows that a billion dollar budget never beats soul.
>>
>>733653483
I so much agree with you.
>>
>>733651606
remember, these people can't understand art. they WANT ai art to take over everything, because they don't understand art, they understand products. final fantasy 7 was art, final fantasy 7 remake is a product. a product that isn't selling anywhere near what square enix needed, and rebirth sold even less. part 3 will seal the deal, and that's that.
>>
If you say something praising og ff7 over remake, ba7ry will take action
>>
>>733653724
Yeah, i agree.
>>
>>733652991
>>733653012
>>733653367
>>733653587
>>733653804
All me btw
>>
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>>733653748
You dont like it when people agree, you dont like when people dont agree.
Is there a way to make you happy?
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>>733653963
Agree about what?
>>
rebirth is so garbage. I like remake
>>
>>733653748
I do wonder if there's any 7R criticism he'd ever let slide.
>>
>>733640620
You only think it's an over-analysis because you're so mentally retarded that you cannot fathom the concept of "attention to detail" or giving enough of a shit to put subtle touches like that in a game
>>
>>733651094
>it's just an elevator
It's just a demake
>>
>>733652562
You didn't play these games.
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>post FFVII Remake on /v/
instant replies guaranteed
>>
>>733655054
It's okay because I did and I can confirm every single one of his points
>>
>>733640292
It's important that I say nobody cares about this as much as possible
And if they do, they shouldnt
>>
>>733646345
fucking grim
>>
>>733652893
but how can you recreate that on unreal engine 4 on a ps4?

red dead redemption 2 is nothing but grass
>>
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Some things in the original are just better, like the one elevator from the first 5 minutes. It does have some authentic soul, and the entire game is full of that shit. But the game isn't actually very fun, FF never was, it's carried entirely by the way it looks and sounds, and the way it makes you feel.

Some things in the Remakes are just better. Like 90% of Remake/Rebirth gameplay time is fucking excellent and way more exhilarating and fun to play than the original game ever was. But it has glaring and obvious issues in its AAA construction that the original game doesn't have which holds it back from ever approaching the originals influence.

All in all you should play both. Enjoy both for wildly different reasons. Because games are fun.
>>
>cyberpunk backgrounds? akira inspiration?
>no we need to make it as sterile as our modern day HR hellscape
Fucking hell I knew it was bad but that is next level.
>>
>>733644128
The reactors are old coal fired plants hastily converted over to Mako energy. Just like the Midgar trains are old locomotives converted over to Mako power.
>>
>>733640463
Top has
>painted detail
>texture
>contrast
>characters
>atmosphere
>color

The bottom has maybe some of these things in some small degree, maybe. But it's an entirely generic shot of three people stood looking bored in a generic grey elevator. I appreciate graphical fidelity more than the vast majority of /v/ and even I can recognize that the top picture is just a thousand times more interesting despite being less graphically advanced, to the extent that you have me wondering what sort of weird frame of mind you would have to be in to prefer the bottom one.
>>
>>733640292
SOVL
vs
no soul
>>
Would you play a remaster of FF7 that uses the original art style but has cut scene/battle character models throughout, and fully rendered 3D environments using the exact models in the 2D background renders?
>>
>>733657592
Does it matter? you will find something to bitch about anyway.
>>
I just wanted a straight up remake, not this 3 parter Nomura ghost bull shit.
>>
>>733657697
Anons would bitch no matter what SE did. But thankfully anons like you and I would praise them no matter what they did.
>>
>>733658219
>But thankfully anons like you and I would praise the-
Oh its the falseflagging retard
>>
>>733658260
What don't you like about remake?
>>
>>733640448
Good explanation for why "soulless" is a legitimate criticism.
You might not have noticed, but your brain did.
>>
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It's not a generic office elevator though is it, it's clearly a service elevator that's used by the Shinra employees? Well lit, spacious, and has a tall opening, no life anywhere. It's corporate, sterile, dull. Because it's fuckin' Shinra. And because it's now in a seamless 3D environment, the entrance to that employee service elevator and the surrounding environments will need to have consistency with each other.

The real problem is that there is simply way more to do to synthesize a single one of these seamless fully explorable 3D areas complete with cutscenes and dialogue, compared to the original. Just render a cool diorama background with your own local assets, then throw some script and animation and it's done. Back then they would say "we need a screen of an elevator" and so some artist goes and whips up a random cool elevator design in 2 days. There's no real time rendering overhead to factor save for the characters and basic models in battles. There is no logical process asking "why would the service elevator be so dark and cramped?"

The rule of cool triumphs over any logic because there is no actual logic there to begin with in the cartoon style original. It's an idea that's connecting screens together, an illusion. I'm not saying what they were doing then wasn't hard to do, it really fucking was. But what they were doing was both free and restrictive at the same time. It was significantly less labor overall to get ONE scene in the game. Tons of these diorama style backgrounds have literal black voids floating behind them. Sometimes the game is going for a very realistic scale and camera angle for the background, and sometimes it's clearly just a miniature diorama aesthetic. Sometimes the CGI cutscenes will change the characters and backgrounds to realistic proportions, sometimes the CGI just borrows the exact in-game visuals. The entire game is basically just interacting with menus/text boxes with some rudimentary animations.

I could go on...
>>
>you'd hate it no matter what!!
...
>you'd like it no matter what!!
ok now I have to say something, this is falseflagging and strawmanning and unacceptable
>>
>>733658510
>It's corporate, sterile, dull
Unlike the actual FF7 where it's cyberpunk and full of the kind of hackjob industrialism one would expect outside of a boardroom.
>>
>>733658510
Did you mod Tifa's tits to be bigger?
>>
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>>733658594
But there is all kinds of hackjob industrialism and cyberpunk and dieselpunk designs all around the entire game, far more impressive than the original ever was

Just not in the corpo service elevator
>>
>>733655271
Cloud is a faggot for not putting kids in Tifa
>>
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>>733658642
It's a mod of course. But honestly they aren't even that much bigger here, they just aren't being strapped down into a sports bra. IYKYK. It's a much thicker material as well to give that wrinkled look like the original artwork. Look at her in the purple dress outfit or her Rebirth swimsuits if you want proof how big they really made her boobs
>>
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>>733659170
But he does
>>
>>733658714
>But there is all kinds of hackjob industrialism and cyberpunk and dieselpunk designs all around the entire game, far more impressive than the original ever was
No.
>>
>>733659236
Your Honor, the remake needs modded titties to be as good. I rest my case.
>>
As always, only play the original.
>>
>>733640292
FF7R is one of the worst games I've ever played. I'm not joking or exaggerating. It legit fails at everything it tries to do. If you like FF7R I can safely assume you like to eat feces.
>>
>>733658510
>There is no logical process asking "why would the service elevator be so dark and cramped?"
Because it's old and gets the job done.
>>
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>>733659338
Objection your honor relevancy, not only do the modded jiggly titties during combat in VIIR far exceed anything the original has to offer, but the most popular and desirable thing that anyone ever does when playing the original....is mod Tifa to have bigger rounder boobs
>>
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FFVII Remake is one of the best games I've ever played. I'm not joking or exaggerating. It legit spoiled me from enjoying most other action RPG games. If you shitpost FFVII Remake on 4chan, I can safely assume you are dead inside.
>>
>>733654620

I've also seen this shit in Nintendo threads. Some guy hijacks the thread and calls everyone some name I don't remember (Eric, I think?). It's fucking pathetic.
>>
I wonder if the people who write essays in defence of the remake elevator would be talking about how much they wish it looked like a sterile empty box if they had gone with the original look instead.
>>
>>733659850
*shitpost = criticize
>>
I wonder if the people who write essays in defence of the original elevator would be talking about how much they wish it looked like a complex elevator with a lot of tubes and shiny lights if they had gone with the remake look instead.
>>
>>733658714
>But there is all kinds of hackjob industrialism and cyberpunk and dieselpunk designs all around
And there shouldn't be. Shinra should be sterile. This is what I explained while defending the elevator, I'm not going to pick and choose when that applies.
>>
>>733660280
This one touched a nerve. Making a note of that.
>>
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>>733658714
BAHAHAHAHAHAHA
>>
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>>733659640
But an elevator doesn't get the job done if it's not fit for service, like transporting of materials, pallets/crates/barrels, machinery etc, like to and from a reactor

The original elevator is so very cool looking indeed. Very purple and dark. We all know what it looks like because we've seen it 1000 times in these shitpost threads for years now. But just imagine the guy who designed that elevator screen HAD TO design the elevator to run in 3D in real time on the console he was working on using the console assets. Would he want to design a completely unique cyberpunk elevator that doesn't actually match the outside? Would it have as much detail? Could he even fathom getting away with such a thing for a random elevator that you never see again? Now imagine he HAD TO design the elevator to logically connect to the previous loading area and with the proceeding area and without going over his asset budget of what he's allowed to add/change with the art team. Now imagine that he HAD TO collaborate on that team of other people to finalize that one elevator area he's working on instead of just rendering his own design on his own machine in 2 days and being done. The results would be very different, even with the exact same artist working on it.

>>733660508
You have a severe mental illness and you've been shitposting FFVIIR for many, many years of your life
>>
>>733660902
>But an elevator doesn't get the job done if it's not fit for service, like transporting of materials, pallets/crates/barrels, machinery etc, like to and from a reactor
You assume that's the only elevator...why?
>>
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>>733660979
You assume that a dark purple elevator doesn't exist in FFVIIR
I assume that a realistic service elevator doesn't exist in the original
>>
>>733661108
Avalanche used a old cool looking man lift and so should the demake.
>>
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The elevator being changed was the right choice. The other things not being changed were the right choice. All the 7R choices were correct and saying otherwise is shitposting
>>
>>733645862
Old c33 reminds me of fable, Would play the fuck out of that
>>
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>>733656523
You have never played this game and you don't know what it contains
A single 4chan shitpost of an elevator decides your opinion for you (the game has been available for 6 years)
>>
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>>
>sun in the slums
>>
>We got femboy Cloud plus BLACKED Tifa and Aeris
I see this as a win.
>>
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>>733662031
>>
>>733640292
I remember playing the demo and thinking all the obvious generic asset store props were out of place. I think there's even a normal real world forklift in there. I don't really remember. It was a pretty shit demo and I never bothered with the full game.
>>
>>733644128
>The DEmake's reactor is just a mix of Apple store all-white aesthetics
Just like the lab in Resident Evil 2 remake. Absolutely soulless
>>
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>>733659332
....yes!
>>
>>733640292
We have established this isnt a valid criticism, but what would be?>>733662031
Nope
>>733662281
Nice work
>>
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>>733662031
Yes
>>
>>733662854
pajeets recreated home
>>
>>733662281
That's why they built the church there.
>>
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>>733663494
Advent Children was a long, long time ago man

You manchildren seriously need to learn how to change
>>
>>733663612
>Advent Children
also shit
>>
>>733663705
How old are you? 45? 50? Still shitposting? Crying online every single day about 30 year old history?
>>
>>733652552
Wow, twins down to the dirt on the aprons
>>
>>733663813
Huh?
>>
>>733663898
How old are you, old man
>>
You know what’s crazy?

You can still play the original
>>
>>733663942
How old are you?
>>
>>733663965
Huh?
>>
>>733663957
k
>>
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>>733664308
why is the hole in the left side and not the right side? is this an allegory of lefties meddling with this right wing game? is there anything sacred these days?
>>
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>>733640292
>mfw my beloved VIII is so reviled by retards that it'll never be corrupted by a dogshit remake

Time...it will not wait. No matter how hard you hold on, it escapes you.
>>
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>>733664450
>right wing game
lol
watch Advent Children, it's been 22 years
>>
>>733640448
....uhm
no chud! you are wrong! you are just being nostalgic and looking too much into things to justify your hatred for new shiny thing!
new is always better!
>>
>>733657826
Incorrect desire, want something else.
>>
>>733664803
>Everyone looks normal in that street
>Cloud looks anime as fuck
He doesn't even fit into his own setting in the remake.
>>
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>>733664308
>Shit
how very self-aware
>>
>>733664308
>church is now in a sun bleached desert canyon
retarded demake devs
>>
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>>733658510
>videogame development team: it's too difficult to make a videogame let's give up
>>
>>733664308
>AI-upsampled screenshot on the left for SOUL
the EHARCH looks amazing!
>>
>>733664996
they used an indian asset farm for everything, all the npcs and clutter is completely generic so it can be slammed into any game.
>>
>>733646304
He wasn't invited downstairs to add to his isolation. Cloud wasn't as close to the Avalanche gang in Remake as he was in the original, probably in part because Barret was already having second thoughts about keeping him around. When Cloud mentioned the whole "invisible weapons" thing after his run-in with the jannies, Barret started to think he was kinda loopy.

Still, I do think it's lame that we never actually get to see what's down there in the remake.
>>
>>733640448
I'm sorry boss there was no substance designer tutorial to make it look like the original so it's not possible
>>
>>733640448
FPBP
Unless someone is a lobotomite this is what your brain is subconsciously picking up on.
>>
>>733640448
But you didn't play the game
>>
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Why didn't Advent Children or Crisis Core suffer from the same lack of visual consistency with the original game as the remakes do?
>>
>>733665427
They just forgot to tell the indian sweatshop to make that room so they cut it.
>>
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>>733665663
because they still had talented staff back then
though I will disagree with you on AC, that was generic looking environment wise
>>
>>733658510
if you removed the final fantasy 7 crew, this would just be a screenshot from star wars.
>>
>>733648465
I've played some "pure remakes" and between those that take greater liberties and those that don't, I kinda feel like the former is better. Pure remakes like MGS Delta make me wonder what the point is.
>>
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>>733665663
They draw from all the wrong things from AC, though.
>>
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>>733665254
Midgar is literally in a sunbleached desert canyon

Holy fuck anon. You can't seriously shitpost Final Fantasy VII without a single clue what Final Fantasy VII even is
>>
>>733640448
>>733640463
>>733640620
all one person btw
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>>733665728
Right is superior. By a LOT.
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>>733658489
>>733640448
True
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I like this guys takes on the remake slop.
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>>733665728
>main point of the scene is the serenity of where aerith lives, with her flowers growing in abundance, in her clean garden
>remake is random bullshit everywhere with a tiny little waterfall and nearly no flowers
it's like they went into a lab to extract the final fantasy 7 from final fantasy 7 so they could throw it out.
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>>733666102
Eh, this guy has no critical thinking, i wouldnt take him seriously. But if you agree with him, i guess it works.
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>>733640448
If you were at all honest and not a blatantly uninformed nostalgia fag shitposting low hanging fruit, you'd know that the differences in "characterization" that can't be captured in a cherry picked image actually happen for real in the remake, real animations and voice acting and facial expressions...whereas the cope you posted is simply cartoon headcanon. "A look of anger and determination"? Are you serious? Give me a break you absolute tool, Barret only has one facial expression for the entire game. You're literally blinded by your nostalgia
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>>733666102
the thing is everyone with half a brain knows that the remake obviously has better graphics. the problem is smooth brains cannot conceptualize the difference between art and graphics, so final fantasy 7 looking exactly like every other game is ok to them. it's why they like ai art, it does everything art does, minus any of the artistry, but since they don't understand what artistry is, they're fine with it. it's why tv shows explain what's happening while you're watching, and then explaining it 2 more times right after, because companies know the average normie is watching tv in the background, while doomscrolling.
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>>733665728
>though I will disagree with you on AC, that was generic looking environment wise
Eh, a little, but I just thought they chose that kind of environments off the available choices, still making the places they do show consistent with what you'd see in the game. It just is that kind of generic desert around Midgar.
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>>733665945
you are a disgusting retard
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>>733640448
I agree with what you're trying to say but not with your analysis
In the remake Barret is to the left because he's operating the elevator, as it is normal for the leader of the operation and a person who knows his away around the facility. Cloud is in the center not because he's the main character but because that's the most natural normal place to stand in when riding an elevator
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>>733666102
he's usually right but he acts like a tard when talking
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>>733666335
FFXII combat is dogshit and I'm tired of Ivalicefags pretending it isn't.
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>>733666335
>"wrong, lets go back 20 years back to when they set trends"
uhhhh
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>>733666243
imagine being so retarded you can't understand hardware limitations, forcing developers to give characters simple animations that can convey their feelings to the player, but then pointing out that's not real at all, and only the remake is real because it has real animations, and voice acting... all while characters stand around in a single idle animation and flapping their lips regardless of if they're talking or yelling. LMAOING at your life, holy fuck.
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Why are FF7 machildren so fucking gay?
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>>733666262
>so final fantasy 7 looking exactly like every other game is ok to them
Theres not a single game that looks like this.
And no, i dont mean in a cheeky way like "muh humor"or "other games dont have titan". The faces, the particles, the expressions, the voice acting, its all very different from western gaming, but at the same time it isnt JRPG because most JRPGs are very Anime-like. Persona games, Trails games and other JRPGs dont have the look of FFVIIR neither the writing or cutscene direction.
FF7r is not anime enough to be put next to JRPGs, but graphic-wise its too pretty to be nextto western games. In a way, FF7r and western games reminds on how art is done by greeks and romans. Greeks pursue beauty and idealism, Romans pursue realism.
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>>733666367
>1997 ps1 game has higher resolution textures than the 2020 ps4 game
how do they manage this level of incompetence.
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>>733666150
If you played the game...you'd know that if you turn the camera around there's multiple patches of flowers on multiple levels, mirroring the original layout. And if you just look around, you'll see that her flowers are all over the place in various pots and planters. It's not random bullshit. Such an extremely common sentiment with you people.

You look at static low resolution images from one angle of three dimensional experiences and you compare it to the static images from your childhood. It's mental illness. The least you could do is play the video game before you lose emotional composure over it.
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>>733666384
I never understood what people's problem with FF12's combat was. It's just ATB + movement. Actual PROBLEM is encounters are not interesting because auto attacking is simply the easiest to go about.
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>>733666458
You have never played FFVII Remake.
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>>733666510
the left has much higher resolution textures, they just look fucking horrible
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>>733666384
FFXII is so good that despite having such horrible combat (like Xenoblade but shitty), it is still the best game in the series
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>>733641113
Of course all this leaves off the context that the top (original) elevator scene is a brief, 30-40 second interlude, less than 7 minutes into the action, to establish Barret's motivations, personality and Cloud's current apathy. No BS, straight to the point, then they move on.

The demake elevator scene doesn't even START for a minute or so from when it opens because there's a cutscene of Jessie asking Cloud about Tifa and another cutscene of President Shinra watching them on security camera with Heidegger delivering stilted exposition, that's now been inserted here. Not to mention that characters don't even arrive at the elevator until nearly 18-20 minutes into the game. There's already been a bunch of cutscenes, for example the moment where Jessie unlocks a door is turned into a painfully cringe 2 minute scene belaboring the point about Cloud's not caring and how Jessie wants to jump his bones. Also Biggs and Wedge are there and have stupid lines. There's another riveting scene where each one takes turns crawling through a hole in a fence with each one having a signature grunt as they do it.

All this shit is done with terrible """acting""" from 3D models and voice acting with lots of superfluous Japanese grunts and moans.
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>>733666493

>JRPGs dont have the look of FFVIIR neither the writing or cutscene direction
>FF7r is not anime enough to be put next to JRPGs

nigger you are living on a different planet
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>>733666493
FF is beyond hideous, though. It's the definition of vapid faggotry.
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>>733666534
It plays itself and in FF12 vanilla it didn't play itself for many hours until you unlocked useful gambits and there was no fast forward, meaning it was just slow as fucking balls and boring as hell.
It was just bad all around. It's kinda fun when you fast-forward the game in the same way autobattlers are fun, just mindless sound effect jingles with an illusion of progress.
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>>733666367
>>733666575
>>733666709
>6 (SIX) year old screenshots from the glitched no patch PS4 version
You have got to move on from shitposting FFVIIR eventually
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>>733666493
>Trails games and other JRPGs dont have the look of FFVIIR
fair
>neither the writing or cutscene direction
you fucking retard
>>
Man. You can SMELL the virginity from all the posts in this thread.
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>>733666150
It also looks like a stinky bog from a sewer run off with weeds growing everywhere. Total opposite of the big water falls of pure water and her well cared for garden. retarded remake devs
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>>733641113
I like how almost every single time someone is shitposting about this elevator thing, they never played the game. Because if they did play the game, they would know this simple reality. The remake is the game with the deep characterization.
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>>733666745
imagine defending the demake
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glad more and more people are realizing remake and rebirth are dogshit; square have lost the plot, nomura needs to be fired and the series needs to be handed off to actual fans of the series, preferably some older hikikomoris who grew up on dragon quest and ff on the jp side and autistic white men on the US side
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>>733666814
her garden looks well taken care of to me
maybe you just never actually played this game and you've only ever shitposted cherry picked rage bait on 4chan for the last 6 years
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>>733665812
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>>733640292
>Who cares if it's not a 1 to 1 remake, we get to see more of the characters!
>Who cares if the pacing is horrendous, we get to see more of the characters!
>Who cares if the game is bloated with filler and shitty minigames, we get to see more of the characters!
>Who cares if there's a bunch of retcons, we get to see more of the characters!
>Who cares if the writing is complete shit, we get to see more of the characters!
>Who cares that they keep butchering all of the memorable/iconic scenes, we get to see more of the characters!
>Who cares that it's actually a sequel and that they called it a remake knowing everyone wanted and waited for a remake and not a sequel, we get to see more of the characters!
>Who cares that it's split into 3 parts and that you have to pay full price (and buy a new console) for every part, we get to see more of the characters!
>Who cares that they made Red XIII sound like a complete faggot, we get to see more of him!
>Who cares that they completely ruined Cid and that him and Vincent aren't playable, we get to see more of them!
>Who cares that they completely massacred Aerith's death (arguably the most iconic death in video game history), we get to see more of her now!
>Who cares that Sephiroth lacks everything that made him loved and iconic, we get to see him nonstop now!
>Who cares if the boss fights are discount mmo raids, we get to see more of the characters!

This is what faggots that defend the demake sound like
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>>733666319
No it isn't you always stay in the corners
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>>733667014
looks wild
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>>733666836
>The remake is the game with the deep characterization.
You can dredge the bottom of the Netflix sewer and find better writing and scene direction that the absurdly expensive garbage modern gamers slurp up in RPGs, especially FF7r
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>>733667042
>hundreds of years later
Lol, lmao. Please don't show the surrounding desert area, please don't play Final Fantasy VII and VIIR or watch Advent Children. Oh my God, no matter what please don't play the video games or pay attention at all, just shitpost and troll incessantly

>>733667104
This guy has been shitposting FFVIIR for over 6 years of his life
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Am I the only one who was really put off by the clearly visible difference between the per-rendered backgrounds and 3D models? I know it wasn't that bad on a psone with blurry CRT but still they could have done better
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>>733667287
Grand Canyon will be all green in a hundred years. kek
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>>733667340
That's a PC port problem.
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>>733666751
>>neither the writing or cutscene direction
>you fucking retard
Dude, have you played the trails games? that shit is anime as FUCK. Its not the same at all. FF7r, even with some anime in it, is still western-like. The humor itself as well. They dont do KYAAAAAAAA BAKA HENTAIIIII.
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>>733667473
The writing and direction in FF7r is extremely anime-like. The only thing it shares with western writing and direction is that most scenes are tedious and drag on way too long.
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>>733667340
If you play on PC you can enable a lighting engine that adds a little vertex lighting with shadows, that helps a lot to integrate them with the background. You can even tune the lighting settings on each field and end up with some pretty nice results

>>733667374
Why are you shitposting the reality of the story and how they were sucking up mako
You know that Midgar is in a desert, just stop posting already child
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>>733667374
Midgar was sucking up the Lifestream, hence why everything was dead around it, after Meteor falls on it and destroys it completely, life is able to return.
God you're fucking retarded.
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>>733667578
>The only thing it shares with western writing and direction is that most scenes are tedious and drag on way too long.
That's a jap thing. The west wrote everything worth reading and every good movie.
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>>733667578
>The writing and direction in FF7r is extremely anime-like
Unique anime-like. Not like trails or persona games.
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>he's got toasters for hands
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>>733667473
>They dont do KYAAAAAAAA BAKA HENTAIIIII.
does trails even do that
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>>733667623
>You know that Midgar is in a desert
I know Midgar blocks the sun.
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>>733667637
Modern western games are shit also. There's nothing to help it, Zoomers love their cutscenes, but none of them are good.
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>>733667687
in cold steel yeah.
Early trails like the sky trilogy is more tame.
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>>733667727
Oh so you're REALLY REALLY RETARDED
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>>733667754
Play the game zoomie.
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>>733667631
He thinks that it's barren because the plate blocks the sun.

He literally didn't actually play Final Fantasy VII whatsoever.
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>>733667818
Where there was no sun the demake adds sun.
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>>733650408
lol literally has ZERO personality now
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>>733667880
You have got to stop shitposting video games you never played
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>>733667919

>>733664803
>>733664308
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>>733664668
give square enough time and they will remake FF8, they have no new ideas
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>>733667975
Genuine question.

Can you tie your shoes?
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I still love Remake and Rebirth but there are a number of things I would have done different. I'll focus on lighting for now.
They should have just stuck with the Midgar slums having all sunlight blocked out. The opportunity to make it look as close to the original as possible was there in the setting and lore, it didn't run into a Cyberpunk 2077 problem of being called Night City and trying to look cyberpunk, but it's still an open world game with a day/night cycle so it has to look shitty and sunny for a while. It could have just always been dark apart from Aerith's house and where the plates collapsed.
Then after all that, there's no day/night cycle when it becomes open world in Rebirth anyway. But they still decide to keep Corel in the day time. There's your opportunity to have that region at night, have the Gold Saucer look lit up in the distance, differentiate this desert reason from Cosmo Canyon a little more which should have been at dusk.
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>>733668041
>no argument
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>>733668105
>didn't play the game
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>>733668070
>They should have just stuck with the Midgar slums having all sunlight blocked out.
hard to do because the sun leaks somewhat due to how the plate is.
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>>733668181
yawn
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>>733668217
>>733653181
That's a big leak you got there.
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>>733668070
I think things like that would have been great, but they decided against "traveling at night". Exploration is usually happening during the day, and story moments that lead into the night are usually heavily scripted. But I agree, there's too much sameyness in the skyboxes. I really liked the stormy weather in the swamp area of the grasslands with the sormr, I think darker, more atmospheric skyboxes are on the way for part 3.

They wanted Rebirth to be a bright vacation. Part 3 is going to have spooky ass skyboxes with rips in the sky and meteor falling.
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>>733668286
Well yeah, because look where the sun is
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>>733668346
>but they decided against "traveling at night"
Maybe they should stop thinking and recreate one of the most iconic cities in gaming history.
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>>733668441
You are not White lol
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>>733668412
Yeah I know demake Midgar looks like shit.
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>>733640463
>>733640620
Stupid zoomers
Bet you faggots prefer Blader Runner 2049 to the original too and spam Gosling reddit memes
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>>733668471
You're defending outsourced indian slop saar
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>>733668412
Yeah.
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>>733668747
One ray



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