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what's the worst game genre misnomer?
>>
i am brown and this is my thread, a twitter screencap thread
>>
>>742247816
roguelike
doomclone
metroidvania
>>
>>742247859
If you didn't smile at the mention of nightcore you have no soul.
>>
my worst misnomer was calling fake walls "invisible walls" which made sense in my head because its a secret path that isnt visible because there is a fake wall blocking it.
>>
>>742247816
Nightcore fucking sucks.
>>
>>742247893
>>742247816
Soulslike when it just means
>Monster Hunter but with dogshit combat
>>
>>742247816
Roguelike and it's not even close.
>dude here's fhirty different games that are all completely different apart from the fact that they have permadeath and some procedural generation
>they're all roguelikes by the way
>>
Meteoidvania has a similar issue
>>
zoomoids with 1 collective braincell call fantasy native isekai
>>
>>742247816
Real time strategy.
>>
Shmup
Erm they're actually bullet hells
>>
>>742247942
>games in a genre are different aside from the core elements that define the genre
wait until you find out platformers only require the player to jump on platforms and can do whatever else they want
>>
>>742247942
Darkest Dungeon is the worst offender, since its an X-com clone.
>>
can't do worse than MOBAs honestly
>>
>>742247893
tiktoklike
tiktoklone
titktokvania
>>
>>742248223
that's because typing ASSFAGGOTS gets tiring after a while
>>
>>742248005
What a retarded genre name
>"Metroid-vania"
>When the "Vania" in question is Castlevania: Symphony of the Night
>Which was just copying from Super Metroid, which came before it
The only "Vania" thing about it is that they usually use swords instead
>>
>This is a good song but you know what would make it better? Making it sound like it was performed by Chip & Dale

Who the fuck unironically listens to nightcore?
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"goon" doesn't mean "horny" or "sex appeal". It literally means to edge until your brain turns off and all you can think of is cum.
>>
>>742247816
Nobody ITT is ready for this because it's real and not twitter bullshit: First-Person and Third-Person are terrible names for camera perspectives
>>
>>742248417
what's the difference between gooning and fapping then?
>>
>>742248425
Elaborate. How else would you describe the perspectives?
>>
Twitter threads should be a global at this point.
>>
>>742248464
fapping is performed with the aim to cum. gooning is performed with the aim to not cum. gooners wank for several hours.
>>
>>742247816
"Bullet heaven" is catching on for the genre Vampire Survivors kickstarted
Which is fucking awful

It should be called arcade survival, you know, something that actually describes the game and doesn't sound stupid
>>
>>742248157
When I was more genre ignorant I used to think that "beat em ups" were games like Hades and Kingdom Hearts, because you just have your melee stick and you beat em up.
>>
>>742248573
isnt that just edging
>>
>>742247928
thatd be monster hunter fampai
>>
>>742248603
it should be called realm of the mad god like
>>
>>742248464
If you're watching one video and cranking it until you bust, that's a fap and that's normal

Gooning is when you hole up in your room for hours, days... longer... and edge over and over and over
You surround yourself with porn, on every display you have, multiple videos playing at once

It's pure degenerate behavior.
>>
>>742248325
Eh, people like songs in a higher key, feminine voice, or sped up. Toss them together and you'll get fans. They're hit or miss though, because there's several ways to "nightcore" a song and some are just lazy speed filters, so there's not often quality control on a "successful" edit.
>>
>>742248664
It's extreme edging for porn addicts
>>742248542
A global WHAT
>>
>>742248464
You can be a functional human after cranking one out on your lunch break. Can't say the same for raping yourself with a choke chain and a crate of poppers for three hours.
>>
>>742247816
"simulator"
>>
>>742248464
Gooning is like masturbating to masturbation itself, instead of to porn. You don't even cum because that'd ruin your session.
>>
>>742248727
>>742248791
what the fuck
>>
>>742248464
Masturbating for sensation of masturbating vs. masturbating to reach an orgasm.
>>
>>742248778
"Realistic" games always trip up on the fact that this shit isn't fun in real life. Every game mechanic is a relief, be it auto completion at 95%, or no stamina, or infinite pockets, you get the idea.
>>
>>742248281
The "Vania" part basically means "It has RPG stats".

But most Metroidvanias don't, so in reality it should be Metroidlike.
>>
>>742248820
The term went mainstream after people started sharing posts from the r/gooncaves subreddit, getting attention because it was so bizarre
A little game of Internet telephone later and a lot of people think it's just a word for masturbating
>>
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>>742248603
No way, Bullet Heaven is a fantastic genre name.

>But it's a shibboleth!

So is every fucking genre name. What he hell does "Arcade Survival" mean? Nothing. That's like "Search Action" game, it's descriptive without describing anything. It's just as much of a shibboleth as Bullet Heaven. But Bullet Heaven at least becomes immediately obvious if you know what Bullet Hell is, and it's clever and it's funny.

In short: No.
>>
>>742248930
At this point they replaced the word horny completely and just use gooner for everything. Internet slang culture is cancer
>>
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>>742247926
In the Souls series "invisible wall" is 幻影 壁 which is more akin to phantom, or illusion, rather than invisible.
>>
>>742248015
>he takes the bait seriously
Dont do that
>>
>>742248183
that'd be a great analogy if platformers were alll based on a game called platform which actually had mechanics beyond 'jump on platforms' but failed to account for any of that criteria when deciding which games were platformers
too bad that's not even remotely the case and you're retarded
>>
>>742248994
>What he hell does "Arcade Survival" mean?
It means it's an arcade game where the objective is to survive as long as possible
Arcade of course being a genre term denoting short play sessions, simple controls or objectives, and a structure promoting repeated playthroughs as exemplified by games which populated the arcades
>>
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I wrote a rant about this a while back, categorising how ridiculous the genre names were.

>0% Crazy (What you see is what you get)
Puzzle Game, Fighting Game, Real Time Strategy, Turn Based Strategy, Stealth Game, Survival/Survival Horror, Rhythm Game, Sports Game, Racing Game, Visual Novel, City Builder, Dungeon Crawler, Party Game.

>10% Crazy
First Person Shooter, Simulation Game, Looter Shooter

>20% Crazy
God Game, MUD, DoomClone, Metroidlike and Soulslike, along with any other similar "-Clone" or "-Like" variant.

>30% Crazy
Beat 'em Up, Hack n Slash and Walking Simulator, Immersive SIM, Tower Defense.

>40% Crazy
Metroidvania. Requires knowledge of two genres, and yet if you're familiar with Castlevania you understand about 10% of what this means, while if you're familiar with Metroid you understand about 90%

>50% Crazy
Battle Royale.

>60% Crazy
Platformer and Gatcha

>70% Crazy
RPG, MMORPG, Action Adventure

>80% Crazy
Adventure Game, Character Action Game, ARPG

>90% Crazy
4X, MOBA, ASSFAGGOTS, CRPG, JRPG, TRPG, SRPG

>100% Crazy (The names are meaningless or even if you know them you might not understand anything)
Blobber, Shmup, Roguelike/Roguelite.
>>
>>742247928
Now this is some peak contrarianism
>>
>>742248930
I don't think it's telephone confusion so much as it is the internet is an absolute power blender for word meaning nowadays. And "horny" memes keep being "hilarious" and trending (feet/pit/piss kink, daddy kink, mommy kink, etc etc). I'm sure real gooning was known, and people just kept joke using it as "aha I'm gooning rn" (I say this with confidence because my insufferable friend does this and will even start a conversation with "hey gooner") and so now it's been streamlined into a watered down concept. I'll never forgive tiktok for ruining "POV" btw. At this point I'm sure some of it is ragebait but it works.
>>
>>742249237
So in other words an absolute shibboleth exactly on par with "Search Action Game". Bullet Heaven is more descriptive and easier to understand.
>>
>>742248417
When the word goon is used to describe something, as in calling a game "goonbait", it does not literally mean that the game is designed to be gooned over, but that it has visual elements that lend themselves to gooning. Case in point, Stellar Blade is goonbait. Not because it is designed to be jerked off to, but because it is prime jerk-off material regardless of its qualities as a game.

Fapbait would probably be more accurate, but the word fap has quietly disappeared from popular culture.
>>
>>742249151
Uh oh your semantics autism is leaking. No one cares. Non autists know what it means. Deal with it
>>
>>742248603
>>742248994
I'm still partial to garliclike. What the hell is shibboleth?
>>
'member when youtubers tried to force the term character action into the mainstream but failed miserably?
So many games have you play a character and are action oriented but aren't hack 'n' slashes.
>>
>>742249314
I think Immersive Sim deserves to be in the 100% Crazy tier, it's possibly the most poorly defined "genre" for any video game.
>>
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>>742249326
He never beat a single souls game, only watched youtube clips and saw things on /v/. Sadly, many many many zoomers talk about games they never played themselves.
Or maybe he was too stupid to understand Souls mechanics, either way he's retarded.
>>
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>>742247816
"Action" "Role-playing" "Game"
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>>742247816
bullet hell vs bullet heaven
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>>742247919
I've been here too long
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>>742248417
Same as incel just a little before it, the term's been abused past the point it's lost its original meaning.
>>
>>742248417
tiktok zoomies do this with every word and i hate it so fucking much
>>
>>742247816
hack and slash
>Diablo
>God of War
>Devil May Cry, Ninja Gaiden, character action
which way white man?
>>
>>742249359
>Bullet Heaven is more descriptive and easier to understand.
Bullet heaven only makes sense if you have an existing knowledge of bullet hell, which is a niche genre.
It also draws comparison to that genre, despite being mechanically very different.

It is not an inverse bullet hell. It's a different type of game altogether.

>>742249383
He thinks that if he uses uncommon words it'll make him sound smarter.
>>
>>742247919
holy crap is that grinman
>>
>>742249336
>ragebait
and you're a fucking faggot for using that term too
it's called trolling but you stupid zoomers think every little bit of ignorance is LE RAGEBAIT
>>
>>742249482
ARPG should just be rebranded as top-down musou.
>>
>>742249314
This whole time I thought assfaggots was just an immature joke that's overblowing the alphabetical mouthful of shit like MMORPGs. This post made me look it up. You're telling me it's meant something this whole time? I never questioned it.
>>
>>742247919
Man, I remember when Dan Kim wasn't a giant faggot.
Like tears in the rain.
>>
>>742249460
>>742249326
I already beat Dark Souls 1, all dlc and 2, scholar.
The combat is dogshit, the best part is the exploration.
Anything else you wanna cope about?
>>
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racists who side with either arcade or simulation camps will ALWAYS use simcade as some sort of derogatory term that apparently neither side likes
>>
>>742249437
Indeed. I've never once heard a useful interpretation of the concept. I have my own, and it's good, but I won't share until the rest of the internet catches up.
>>
>>742249482
https://www.youtube.com/watch?v=sT3_rprzWvs
now poop 2...THATS an arpg
>>
>>742249715
Based 0451-typing-simulators proposer
>>
>>742249558
No, trolling can involve ragebaiting but it's more about general disturbance and harassment. Ragebait is specifically going for engagement, nowadays, since comments and views are worth a lot to a lot of people and "I made the hot new drink mix in my toilet with sour gummy worms" will farm a lot of that more easily than a sincere stab and being seen and valued. Even if they were the same thing language evolves constantly especially online and there's no real need to police "we've already made a word for that".
>you stupid zoomers think every little bit of ignorance is LE RAGEBAIT
I straight up said *some* of it is probably ragebait, which isn't a crazy assumption nowadays, now why the hell are you mad if I'm not even ragebaiting?
>>
>>742248223
ahem
action game
strategy
rpg
shooter
>>
>>742247816
It's not a misnomer but I had a coworker tell me about how his friends coined the term bullet hell for enter the gungeon
>>
>shoot them up
>your enemies go down when you shoot them
>>
>>742247859
You were born on 21st century, you are completely unaware of your ignorance and i welcome you to waste your life on 4chan.
>>
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The best visualisation, imo, for how to understand how good or bad genre names are, is with a cricket analogy.

>If you're fielding and you're told to field at Square Leg, you can probably intuit "Okay, I need to stand square of the batsman, on leg side." Easy enough. But if you're told to field at Silly Mid On, there's no way you can intuit anything at all. You just have to know what it means.

So, anything that encompasses genres like Fighting Game, or FPS, something you can intuit with logic or basic knowledge would be like being told to field at Square Leg.

Comparatively, a genre name that explains fucking nothing unless you already know waht the genre means, like Shmup, Blobber or Adventure Game would be like being told to field at Silly Mid On.
>>
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>>742249437
Honestly you might be right, it's similar to Roguelike/Roguelite in that everyone has their own definition and none of those defintions make any sense. It's borderline not even a genre, honestly.

"Thief TDA is an Immersive SIM but Cyberpunk isn't." "Kingdom Come Deliverance isn't an Immersive SIM, Immersive SIMs are games like Ultima Underworld", insane statements you will actually hear people say on /v/.

>>742249594
Happy to help. Honestly the only reason it's stuck around so much is probably because the original post was so funny and creative.
>>
>>742249839
The majority of people don't use ragebait as in farming retards for views mispronouncing something, it's more like "wow you don't know who XYZ is? dats ragebait frfr" and it's another word to add to the pile of ruined terminology
Just like we don't need a million words for jerking off, we don't need a million for pissing people off
>>
>>742249965
Idunno adventure game seems fine so long as your not pedantic about it, such as
>Isn't Mario going on an adventure though? Isn't Master Chief?
It feels sorta like a bedrock of "if you're looking to get into gaming and you're interested in X Y Z, try checking out some X Y Z games". If the thrill of adventure calls me I can play an adventure game, y'know?
>>
>>742247816
roguelike, nothing else compares
that said I've seen a lot more people calling their shit roguelites as they should, so I will continue to bring it up and call people retarded as necessary
>>
>>742247816
>immersive sims
The genre name doesn't describe at all the qualities of what people ascribe to the genre
>>
>>742247919
>include Yotsuba
>but it's clearly modelled after Shindo's doujin version
cursed

>>742249597
I bought his book and got a signed sketch with it
sketch sits on my desk, I still haven't read the book yet lol
>>
>>742249715
You jest, but there really is no good definition for it. Even the name is retarded and tells you nothing about what the game is supposed to be like.
>>742250051
Exactly.

So, it's a game that's immersive and is supposed to be simulating something?
>no it's about player choice and emergent gameplay
So why don't you call it a "dynamic agency" game or something?
>because Warren Spector is a pseud and had to differentiate games he worked on as some unique genre and that's the term he settled on
What is the gameplay supposed to be like?
>it can be an FPS, RPG, stealth, platformer, adventure, horror game, or pretty any genre but it has to emphasize player choice
That doesn't narrow anything down, can you name some examples?
>Ultima Underworld, Thief, System Shock
Okay, what makes those games immersive sims and not something like a Visual Novel or Elder Scrolls which are immersive games that emphasize player choice and simulate some kind of system like social dynamics, physics, or even legal systems?
>because... because they just are OKAY?
>>
>>742249594
Aeon of Strife Style Fortress Assault Game Going On Two Sides
It doesn't quite work because you typically wouldn't use the o from on, but it at least was descriptive, whereas Riot pushed the entirely generic and nondescript Multiplayer Online Battle Arena. It can also be offline, as is often done form major competitive events, and isn't an arena in any traditional sense, so it's just broken.
>>
>>742248664
analogus to chewing and eating
one requires and is a series of the other with some added complexities
>>
>>742250095
I guess it sorta contributes to the hyperbolic time chamber of wringing out all meaning from words, but I interpreted "that unbelievably dumb shit is rage bait" as "what you said is so fucking stupid I have to tell myself you're just saying that to piss me off". More of a burn than a sincere misunderstanding. The same hyperbole that throws "gooner" around to call you a pervert, or "incel" to say nobody wants your ass, or "weeb" to say your greater interest in anime is dorky and cringey to me. As far as needing any particular amount of words, that's a silly claim, we'll just keep replacing them and reclaiming old ones and redefining some. That's how a language evolves and how enshittification becomes a word of the year. Embrace it, it's what'll let us naturally segue into saying shit like "aw shock, I just got zapped 200 credits for that tisky, schway!" in the year 2089.
>>
>>742249314
ASSFAGGOTS was always tongue-in-cheek(taking "fortress assault game going on both sides" seriously is autism), meant specifically to insult rather than descriptively categorize so it doesn't really belong to legitimately "honest" attempts at genre naming
that said your categorization by degrees of 10% is so particular to your perception that all you've really done is admit you're hyperautistic
>>
>>742247859
Hi, brown
>>
>>742250051
>"Thief TDA is an Immersive SIM but Cyberpunk isn't."
This is probably true, per my impression. Thief IS an imsim, I know that much. Deus Ex tries, but it's too goofy and gamey. Cyberpunk is glorified ubislop.
>>
>>742249437
It really isn't. 1 you already know it when you see it. 2 its already stating its two distinctive qualities immersion and simulation. What else do you even think would be more notable? Stealth optional? Skill tree lite?
>>
>>742247859
hi Mr. Brown how come u weren't in Clue
>>
>>742249548
slice and dice
>>
>>742250249
Elder scrolls and fallout typically are considered immersive sims.
My understanding of the genre is one that focuses on player interactivity within a world space, including non combat, non dialogue based interaction with non characters. The world needs to, in some significant way, react to the minor things you do.
Big sweeping changes aren't as important as a distinguishing feature, but small interactions that react in a predictable way are.
>>
>>742250517
Now thats a good ass game
>>
>>742249482
This is probably the worst for me. When I first heard ARPG I thought it was an RPG that wasn't turn based but it's used specifically the top-down grid shit of diablo. Even though souls can be an ARPG nobody uses it for that and only diablo style
>>
>>742250105
Tell me what you think an Adventure Games is. I'm being serious, not being glib.
>>
>>742250431
Yes, but it was specifically because Riot was pushing the nonsense that is MOBA which caused that response.
>>
>>742249845
...bro its literally sped up
>>
>>742249594
same lol, i thought it was just something that people referred to Mobas with because the name abbreviation like LoL and DOTA sound stupid
>>
>>742250615
It is the encompassing super genre made up of things like Text Adventure and Point and Click Adventure games.
>>
>>742250249
I do not jest, and my definition is more than sufficient. As for
>retarded
...words have meanings, and "immersive simulation" isn't an esoteric or overly complex idea. It has to mean SOMETHING, which means it DOES mean something.
>>
>>742249965
Fighting game is actually horrible now because it just means "street fighter like" the maybe one exception is 3d fighters like tekken.
>>
>>742250253
Also Battle Arena is a tautology. Arena implies battle already.
>>
>>742249965
>>742250697
Fighting game is also a terrible term and not specific enough because it can mean anything from "fighting game" like smash when it's really a platformer fighter, which is different from 2D fighter like street fighter. Then you have 3D fighters like tekken but some people think "arena fighter" like naruto storm is a 3D fighter. Then there's the weirdos who think UFC is a fighting game which are kinda correct but not really
It's not a catch all term at all
>>
>>742250663
Yeah, it's essentially a puzzle game, right? Mostly focused around interpreting developer logic.

I think if you mentioned Adventure Game to basically any unknowing layman they'd think of an Acton Adventure like Zelda instead.
>>
>>742250543
>are considered immersive sims
I never hear people say as such, hell tim cain doesn't even think fallout is an im-sim, then again he goes by a different definition.

I think the delineating factor is that fallout lacks teh first person element and the environmental interaction to problem solve that you get with something like Thief or Deus Ex, the immersive part comes from needing to use the environment more directly
>>
>>742250249
Well visual novel is not in first person (audio adapted too) or "real time" and non action (those would be the immersion elements.) Elder scrolls I would agree fits but since its already considered an rpg thats like "a higher plane" in terms of genre while imsim was kinda rpg lite.
>>
>>742250615
It won't be a good description. I'm really just at peace with that being a vaguer genre. I guess I'd say games where the journey is more important than the destination, where you're meant to be charmed actually going through the adventure it prepared for you (so typically needs some kind of pleasant environments or exploration even if it's more on rails). Environment and movement therein as a key selling point?
>>
>>742247816
"larp", you don't live action role play on the fucking internet. why not just say rp? and why do so many zoomers keep spamming this word nowadays?
>>
>>742250543
>Elder scrolls and fallout
Old Fallout...kinda, but it's more of a roleplaying thing than a baked-in mechanic. Elder Scrolls and Toddout...nah. Morrowind is as Fallout, per my statement above, but that's it.
>>
>>742250697
>>742250786
Fighting Game is okay because it fully encompasses exactly what the core of the genre is. If you think about a fight, you think about two guys going at it 1v1 typically. Thus fighting game.

Puzzle Game is everything from Layton to Baba Is You, to The Witness or Blue Prince, they're all very different but the core is still solving puzzles. They're a Square Leg style name. Same deal with Fighting Game, imo.
>>
>>742250856
With this in mind I entirely encourage refining it with action adventure, puzzle adventure, immersive adventure, you get the idea hopefully. A wide umbrella on its own not trying to cater to a particular itch the way Platformer or Roguelike do.
>>
>>742250810
Early 3d Zelda fits into an adventure game verge quite well, due to its focus on using key items to overcome puzzles to progress a narrative.
I would hesitate to say modern 3d Zelda fits, and while 2d Zelda had similar concepts, i would place it in a different sub genre, or outside of adventure entirely. Akin to JRPG vs cRPG or RPGs all being distinct.
>>
>>742250786
Even platform fighter is bad imo. It should rally be called DI fighter as thats its distinguishing mechanic. Take away the platforms (many stages do) and it still feels like smash.
>>
>>742250815
>the environmental interaction to problem solve that you get with something like Thief or Deus Ex
Getting warmer...
>the immersive part comes from needing to use the environment more directly
No longer getting warmer.
>>
>>742248281
Soulsborne is the worst for this.
>>
>>742247816
>"platform fighter"
You have a million different genres named after the game that popularized it Rogue like Rogue lite Metroid Vania Souls like Stranding like. But suddenly you can't just say Smash like. Even though Smash created it. Smash popularized it. There's a few copycats but Smash is still the only one that actually matters.
>>
>>742250864
correct term there is erp. Larp is actually used correctly when you describing a guy in an internet video though. Its really forum users shitting the bed with this one.
>>
>>742251013
That's more of Smash being seen as socially unacceptable to take seriously thing, and the negative connotations people have with its playerbase, outside of literal children.
>>
>>742248281
Didn't it technically begin with 2?
>>
>>742250986
No it isn't. Soulsborne is rollslop, full stop. That's where it started, that's where it's going, that's where it stays. There's no timeline about it, unlike the post you're replying to.
>>
>>742250885
Yea "fighting games" are definitely fighting games. But what about games like gundam versus, custom robo, arms, shit like that that has to get filtered out for some reason.
>>
>>742250979
If the general public knew more about fighters then DI fighter would make more sense. But we have to distinguish them by the stage because it's the most obvious. Like there's a clear difference to anyone who plays fighting between street fighter and anime fighters like guilty gear but you really just label them all as 2D fighter, if not fighting game
>>
>>742250874
You dont have to be a good game to be of a genre. You could distinguish them into a further subgenre if you prefer, perhaps LiteSim or something, but they definitely qualify.
>>
>>742247816
roguelikes aren't anything like rogue
also people call every action platformer a metroidvania now, when that being a genre name itself was retarded to begin with since it was originally used for metroid style castlevania games
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>>742248281
>When the "Vania" in question is Castlevania: Symphony of the Night
>Which was just copying from Super Metroid, which came before it
Castlevania 2 came out way before and was copying more Maze of Galious than Metroid.
>>
>>742250928
CRPG is another hilariously bad one because the whole idea was "It's DnD played on your computer!" which has aged like milk.
>>
Honestly at this point, action role playing game. Like some of this shit is just real time turns.
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>>742251156
Thats fair, and its more of a retroactive distinction from console based JRPGs and purely mechanical dungeon crawlers.
You could try to retcon computer as classic, and it might be more fitting
>>
>>742248994
>"Search Action"
i'm calling thief, amnesia, deus ex, re1-3, and those slenderman games this from now on. you've invented a new genre anon congrats
>>
>>742247893
Doom clone makes perfect sense.
>>
>>742248281
>>742251134
Simple definition. Does it have RPG mechanics?

No: Metroidlike.
Yes. Metroidvania.

So Hollow Knight and Cave Story are Metroidlikes, while SotN is a Metroidvania.
>>
>>742251128
They don't. There's a specific aspect of immersive simulation that they lack.
>>742250815 is very close, and correctly identifies the two strongest candidates for codifying the genre. Thief is THE immersive sim, so what does that game do, which others do not?
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>>742249437
I hate the name "immersive sim" with a passion. It means literally nothing.

Where did it even come from? It feels like it appeared out of nowhere in the past couple of years.
>>
>>742251013
Smash bros being called a fighting game when its very clearly in the vein of beat em ups.
Smash will never fit the fighting game genre better than it does beat 'em up.
>>
>>742251225
Search Action is the term some Japanese Devs were trying to push instead of Metroidlike/Metroidvania. I don't think anyone likes it.
>>
>>742251087
It's funny because they have shit like gundam versus at FGC events but they don't have the same stigma as smash and despised as much. Even though they are similar in the way nobody who plays traditional fighters plays gundam and vice versa
It's weird to think about
>>
>>742250983
>>742251261
what definition is this going off of
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>>742251279
Came from Warren Spectre at Looking Glass 40years ago
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>>742251225
I like the search part, but feel action isnt distinct enough.
>Search Progression
>Search and Run
>Danger Search
Fuck if I know a better choice.
>>
>>742249437
If you can flush an in-game toilet - it's an imsim. That's pretty much the only requirement.
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>>742247893
>roguelike
is fine when it's actually LIKE rogue but we have a term for those already. Mystery Dungeon.
>doom clone
It's pretty self-explanatory and there's a clear difference between DOOM and a normal FPS
>metroidvania
Since technically the two can be totally different as Castlevania falls into two categories itself(Igavania/Classicvania - Linear with no backtracking and SOTN clones that are more inline with Metroid's style of navigation). So it's kind of off to make that the official term when you're technically excluding an entire section of games with the Vania part when you really just mean the SOTN style games)
>>
>>742251261
Its the reactivity, but thats why I stand by modern fallout/elder scrolls being within the genre. The world's are built to be reactive, even if they dont do a good job all the time.
>>
>>742251249
Castlevania 2 has RPG mechanics, so yes by your definition it is a metroidvania.
>>
turn based is the most retarded one, especially since even some games like FF arent actually turn based
japs use command battle, that's a better term
>>
>>742251313
Mine. It is by far the best, the most comprehensive and useful out of everything I've read, heard, and thought about and you plebs just can't into it for whatever reason.
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>>742251417
mystery dungeon is a roguelike game series, it's not a genre or a term
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>>742247816
YOU CALL IT ALVIN AND PUT A CHIPMUNK ON THE COVER!
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>>742251456
castlevania 2 is an action platformer with rpg mechanics. it doesn't have metroid-like design
>>
>Roguelike
A game that tries to be as close to the original Rogue as possible.
>>
>>742251398
No. CV-11 said Postal 2 is an imsim because you leave bloody footprints after wading through the corpses of your victims. It was a joke, but so is yours.
>>
>>742251303
The anti-smash stuff is like 90% butthurt and sour grapes.

After SF2 and until SF4 and then SF6 fighting games were niche and borderline dead most of the time. Even MK was hard capped at about 4mill copies until SF4 blew the market up, most SNK games, anime fighters or whatever else would barely sell more than a million, if that. So, for most years, Smash wasn't just the biggest fighting game it was pretty much the only successful fighting game. So people's egos got bruised.

The rest, stuff like "They have their own community, separate from the FGC" is true to some extent but that was also true of a bunch of anime fighters too. DBZ was a huge example of that and nobody complained about that.
>>
>>742251456
No it's an action RPG there's no Metroid or SotN elements.
>>
>>742251419
Reactivity is not required, it's just a nice reward for playing a well made game.
>>
>>742250465
>you already know it when you see it
>two distinctive qualities immersion and simulation
EVERY FUCKING GAME IS SIMULATING SOME KIND OF SYSTEM AND CAN BE IMMERSIVE. WHAT THE FUCK DOES THE TERM MEAN?
Is it any game where there is some kind of branching path in the level design? Is it any game where NPCs react to what you do? Is any RPG game ever made an immersive sim or does it need a first person or third person over the shoulder perspective? Is the Wizardry series an immersive sim because it's first person and you can freely traverse each floor and you can interact with NPCs/enemies however you want? Why is System Shock considered an immersive sim if there is next to no player agency or choice in the way you progress the game and the environment is largely uninteractive? Are sandbox games like GTA immersive sims? Are narrative games like David Cage or Life is Strange immersive sims? Is Undertale an immersive sim? Are racing games with realistic physics or job simulators immersive sims? What systems does an immersive sim need to simulate to be immersive enough? Physics? Lighting? Dialogue trees? Skill trees and abilities? Why does this "genre" encompass the majority of games ever released?
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>>742247927
Nightcore fucking rules, you absolute fustilarian mouth drooling retard
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>>742249498
Nah, that's easy
Bullet Hell = player suffers means you dodge hundreds if not thousands of bullets
Bullet Heaven = player curb stomps and kills everything in sight.
Heaven = kill everything
Hell = tries to kill you
>>
>>742251282
literally designed to be a fighting game, and built off fighting game conventions but ok
>>
>>742251419
>>742251598
A persistent world goes a long way toward earning the title, but Thief(again, the definitive example) doesn't even do this to a meaningful degree. GTA3 does reactivity better than Thief, and is pretty close to an imsim itself.
>>
>>742248325
There's a fuckton of anime OPs that sound amazing when I'm watching them at my normal kinographic 1.5x only to find them far less appealing when I go to download the standard version after the season ends.

Same deal with slowed or pitched down versions of certain songs actually, the standard's just okay but I unironically love the version of Video Killed the Radio Star in https://www.youtube.com/watch?v=BAG6Y7xe6BY
>>
>>742251417
at the time it was invented doomclone was just fps
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>>742247816
Roguelike by far. Every single example of a modern """roguelike""" completely crumbles when you ask "how is it like Rogue?"
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>>742251540
it is very much a nonlinear exploration-focused action platformer with rpg elements, more befitting of the metroidvania title than any indieslop that gets called one
>>
>>742251678
Immersive Sim basically isn't a real genre, it's nonsense. Specre was ahead of the pack, creating amazing games that pushed the industry forward, but he didn't invent a new genre.
>>
>>742251303
Catherine too
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>>742251329
Nobody called Deus Ex an "imsim", hell, even when the new Prey was coming out in 2017 it wasn't called that. It's such a video game essay term, someone must have dug it up more recently.
>>
>>742251768
It's basically just the same as Zelda 1 or Zelda 2
>>
>>742251789
Quote from Warren Spectre:
>Conceptually, Deus Ex is a genre-busting game (which really endeared us to the marketing guys) -- part immersive simulation, part role-playing game, part first-person shooter, part adventure game.
https://www.gamedeveloper.com/design/postmortem-ion-storm-s-i-deus-ex-i-
>>
>>742247816
Character action.
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>>742249314
How is MUD in any context even 20% crazy?
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>>742251678
Well imsims are simulating "the real world" or at least close to it, with their clearly unrealistic world building thrown on top. Life is strange and undertale are not immersive. Driving games simulate driving but don't simulate a world or have world building. gta would be the closest candidate. I don't know if everything resets or pops in like the old ones or if it has internal continuity now. Why are david cage games not imsims? Well no guns, fighting, stealth weird powers, the foreign world. Imsim is basically fpsrpg though some can be third person and there are more know it when you see it elements.
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>>742251789
>>742251973
Huh, seems like Spectre didn't invent the term, and didn't like it.

Tom: The other thing I'm excited for for the future of immersive sims: I hope we come up with a better name. [laughs]

PC Gamer: I was actually going to ask, I don't know if it's common knowledge where the term came from. Was it a Kieron Gillen-coined term, or if it predated his writing on the genre.

Warren: I think Doug Church was the one who came up with that, isn't he? He's the first person I ever heard use it.

Harvey: I don't know, I remember a conversation with Rob Fermier, I think on Twitter, where we were trying to figure out where that term had come from. I think Rob's conclusion was that he first heard it from Doug, as well.

Warren: Yeah, and we all hated it! It fell out of favor for awhile and recently it seems like it's come back. It's really odd.

PC Gamer: Has anyone come up with a description they like better?

Warren: No.

Ricardo: I don't know if it's better, but when we're talking generally with the press or gamers we avoid the term, because it sounds very inside baseball. We say first-person games with depth, instead, and then elaborate from there. But it is a bit technical.

Harvey: I like FPS-RPG hybrid.

Ricardo: Yeah, that works too.

Warren: Genre mash-up, yeah!

PC Gamer: So maybe by 2020 we'll have decided on a new name for the immersive sim. Well, I wish we could keep doing this. I could literally do this all day, makes my job easy. It's been a pleasure. Thanks for joining me! We should do it again. Maybe we can make it an annual immersive sim roundtable.

Warren: Sounds great. I'll have something to talk about next year.
https://www.pcgamer.com/the-designers-of-dishonored-bioshock-2-and-deus-ex-swap-stories-about-making-pcs-most-complex-games/3/
>>
>>742251973
>>742251789
Yes thats when it was invented but it wasn't popularized till a few years ago.
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>"Puzzle" game
>Wow I can't wait to solve all those puzzles like I did in Baba Is You, or Stephen's Sausage Roll!
>look inside
>there are no fucking puzzles, it's not a puzzle game, it's just an arcade reflex tester that requires more than 2 braincells
>>
>>742249314
MOBA should be in 100% crazy. 'Multiplayer Online Battle Arena' could describe nearly anything that isn't a reductive RTS, even just saying 'Dota clone' is more descriptive.
>>
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Calling the soft bumpy shoulder buttons "triggers" and the clicky buttons "bumpers". They function literally the opposite of what they are named. Someone made a mistake naming them sometime ago and now no one wants to admit they've been wrong for decades.
>>
>>742252241
One of the only things Sony did right. Using numbers instead of terms. R1 R2
You know they're on the right, you know R1 is in front and R2 is behind it. There'd be no confusion over Trigger or Bumper since it's simply numbers
>>
>>742248603
The Vampire Survicors dev is calling it a survivathon now.
>>
>>742247816
"Immersive Sim", for FPS-RPG.
>>
>>742251678
>What systems does an immersive sim need to simulate to be immersive enough?
This is a direct question, worthy of an answer. Ask and you shall receive, satisfaction not guaranteed:
It's not exactly about systems, though that is one of the simplest ways to create immersion. Again, Thief. Garrett is a master burglar and a competent assassin if not a warrior. But when you play the game, his prowess as a criminal is only equal to your own. You have to clean up your own bloodpuddles, you have to observe your surroundings. Garrett doesn't even close his eyes when he tosses a flashbang, you have to physically turn him away from the light or he'll just blind himself.
You have to BE the thief. You have to think and act as a criminal. It's not roleplaying, it's how the game fucking works. Yes, you can clown your way through the campaign, you can just brute force a mission through trial and error, but if that's how you're gonna play, why aren't you playing something with more explosions and titties and microtransactions?
GTA: you're also a criminal, and thinking like a criminal will improve your play and enrich your experience. Immersion isn't something you have, it's something you have to DO.
>>
>>742252318
>L3 and R3 are never labeled on the peripheral itself
>>
>>742248417
It actually refers to very cheap Australian wine that often comes in bags.
>>
>>742249482
That's why you call them hack-and-slash ARPG
>>
>>742247816
Metroidvania since Castlevania had no impact on the formula and Super Metroid had already solidified it's qualities long before Castlevania Symphony of the Night even started development.
I also hate Immersive sim and think that people should use my superior name, Advanced Underworld Type Interactivity SIM.
>>
>>742251082
Why are bitter uncs always seething about Fromkino
>>
>>742248664
Is edging but edgier
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>>742252241
Have you ever seen a trigger? Must be european.
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>>742252241
>triggers
Sister?
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>>742248464
Gooning is glorified edging (aka you repeatedly stop stroking when you're about to cum, but extended to multiple hours) while fapping is just nonstop jerking until you cum.

"I goon to inflated feral dragons" vs. "I fapped to Renamon".
>>
>>742248791
>masterbation fetish
Pretty meta if you ask me.
>>
>>742248603
It's danmaku.
>>
>>742252445
the vania was justed added so they wouldn't have to tag on some gay ass word like "like"
>>
>>742247942
That's why you use roguelike as a qualifier, like open world. It's not a roguelike, it's a roguelike FPS or a roguelike action platformer
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>>742252445
Super Metroid was just copying older adventure platformers like Dizzy but with guns.
>>
>>742247816
It was called chimpmunks actually
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>>742252572
Also I'm pretty sure bumpers come from pinball so yes they look exactly like that.
>>
>>742252528
Dark Souls is my second favorite game. You just walked up in front of me while I was having a piss and got piss on you. Thirsty ass bitch, open wide.
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>>742248603
Arcade survival is a way worse name, totally meaningless vaguery on the level of action adventure. At least bullet heaven sounds cool.
>>
>>742251082
Yes it is.

Demon Souls is the origin of the style, Dark Souls continued it which is where it gets the name from. Faggots shoe in borne onto the end of the name because of Bloodborne even though it’s already based off the progenitor
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>>742249314
>0% Crazy (What you see is what you get)
>Puzzle
i bought a puzzle game. am i getting an arcade stack blocker, a strictly mechanical logical experience like Zachtronics games, or something like picrel, a detective game where i have to solve riddles with clues?
shut the fuck up you braindead animeposting shithead
>>
>>742251417
i'd say that mystery dungeon is a (mostly japanese) subgenre of roguelike and the actual mystery dungeon series is about as old as the term roguelike. i wouldn't call games like hack variants, adom, moria etc mystery dungeons
>>
>>742249482
This is why calling Diablo a Hack-and-slash is far more accurate.
>>
>>742252439
>hack and slash
>play ranger/wizard
Now what?
>>
>>742248417
It actually annoys me a bit that knuckle-draggers think that gooning is the same as fapping.
>>
>>742248603
Auto-shooter is the only alternative I'd accept, since it's basically a twin-stick shooter where all guns fire automatically. Bullet heaven works fine, however
>>
>>742252860
Bloodborne is different enough that it adds flexibility to the concept, while still gatekeeping the term "soulsborne". Otherwise we'd have to use Sekiro or Nioh to be any kind of concise about it, and I fucking dare you to make a snappy portmanteau out of that shit.

You're also disregarding the actual mechanisms of linguistic evolution. Demon's Souls is irrelevant because A. no one played that shit until after Dark Souls and B. we didn't fucking need a name for the genre because there was no fucking genre. Put down the sperg semantics, mine's bigger.
>>
>>742248926
I think "x-like" is inherently an awful naming convention. Once a game establishes a new genre, that genre will always expand beyond the game. So instead of saying "metroid-like but with RPG elements" or "doom-like but with two axis of aiming", it makes sense to name the genre something else
>>
>>742253052
>Ranger shoots swords for some reason
>Wizard summons spectral blades
Not a problem
>>
>>742249237
The fact that "arcade game" would refer to anything from House of the Dead to Q*bert to Frogger to Rally X to Pac-Man proves it's a fucking awful genre name
>>
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>>742252898
Uh oh melty
>>
>>742252898
I'd argue that last one is firmly in the adventure category
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>>742253052
You know what? Hack-and-slash-and-stab-and-pierce-and-shoot-and-burn-and-freeze-and-shock-and-in-any-other-manner-inflict-damage-on-enemies-in-a-fast-and-violent-way ARPG really rolls of the tongue
>>
>>742247919
>Not a single swastika
>Hammer and Sickle in the background

This was a redditor who drew this
>>
>>742253381
soulslike has been the bane of all genre names ever since it was conceived. comparison is the thief of joy and holy shit does nobody steal joy like souls faggots. everything is SOULS everything must relate to SOULS. anything 3D with a sword and dodging is SOULS
imagine if you called every 3D fighter "tekken-likes" instead of just 3D fighter or every plane game "ace combat-likes" that's how fucking retarded soulslike sounds to me forever
>>
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>>742252812
>totally meaningless vaguery on the level of action adventure
Not really. An adventure game is about exploration, finding items/abilities, and then using those items/abilities to solve puzzles or challenges and progress to new areas. Add action to that, and you've got gone from Day of the Tentacle to Zelda. It actually makes perfect sense. The problem is when the industry slaps it on any game it can't find a better genre for, since "well, it has action, and the story is a bit adventure-ish, right?" Don't blame the genre for retards being retarded



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