[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: 1777949124352677.jpg (35 KB, 435x459)
35 KB JPG
What is your favorite Tamriel Rebuilt region?
>>
>>747362153
Troxulgia
>>
The one that's playable
>>
File: CuirassofSt.Nerevar.jpg (74 KB, 498x765)
74 KB JPG
Medium Armor keeps on winning
>>
File: screenshot123.png (2.55 MB, 1920x1080)
2.55 MB PNG
I need a bigger house than the Hlaalu one at Vvardenfell. A big one. With an alchemy lap, a treasury, lots of countainers.
>>
>>747362784
>medium armor
>fortify unarmored
Why?
>>
Is Troxulgia openmw only?
>>
>>747362943
gotta pay respect to the mix-and-match kings.
>>
>>747363203
>>747363030
ahh i clicked the wrong post
>>
>>747363030
The say school of thoughts as the Her Hands Greaves.
>>
File: This guy.png (242 KB, 210x424)
242 KB PNG
>>747363203
I just assumed it was because of this
>>
None.

That out of the way, I forgot where Maar Gan is on my current redguard playthrough and wound up in Suran. Luckily I didn't wander around too far but damn Maar Gan has made no impression on my in four playthroughs and thousands of hours in the official game.
>>
File: openMW_tools1.jpg (112 KB, 1308x789)
112 KB JPG
Okay, I'm back on PC
Here was the tools pack that had previously been marked as a trojan by my browser and the OS: https://modding-openmw.gitlab.io/momw-tools-pack/
HOWEVER, it seems to no longer be the case after the recent update. I went and checked to see if there had been any changes regarding that, and yes - you can clearly see those.
I cannot believe you guys have doubted me.
Also: I know I shouldn't be shocked, by is Morrowind modding done by trannies...?
>>
>>747363839
*but
my bad
>>
File: TAMRUGH.jpg (1.67 MB, 4096x2048)
1.67 MB JPG
https://www.youtube.com/watch?v=cyZbK--FCu4
>>
>>747363030
So you can go around partially armored like a fashionable BOSS
>>
File: 1719045561862105.jpg (618 KB, 3265x2659)
618 KB JPG
>>747362784
Nerevar fought nude
>>
>>747363030
Nerevar’s a lizard, he can’t wear boots.
>>
>>747363030
No helmet to show off how dunmer you are and no gauntlets to show off one-clan-under-moon-and-star.
>>
File: ege.png (2.17 MB, 1892x976)
2.17 MB PNG
https://www.nexusmods.com/morrowind/mods/60167
looks nice
>>
>>747363030
Nerevar never wore pants. This is a well-known historical fact
>>
>>747363030
It's when you don't want to use a shield as not having one equipped means you're eligible for unarmored bonuses
>>
>>747363030
>>747364105
In the FOUL MURDER art, he didn't have much armor.
>>
>>747364679
Because he wasn't on the battlefield.
>>
>>747364679
or face
>>
I got a bad feeling about those Divayth's keys I keep finding. Am I right, or am I right?
>>
>>747362570
>gif or webm "proving" that Morrowind is unplayable
>look inside
>fatigue completely depleted and weapon skill at 5
every time
>>
>>747364725
He did have gauntlets and pauldrons, so I'm thinking, what if it's a tongue in check reference to that?

>>747364776
Or feet.
>>
File: at last i truly see.png (155 KB, 545x545)
155 KB PNG
>>747364954
>they cut off his feet so he could reincarnate as a khajiit
>>
>>747365014
>and always level up unarmored
>>
My problem with Tamriel Rebuilt is that even vanilla Morrowind has a problem where about a hundred hours into a no-exploit playthrough you hit the practical max of your character's strength. All of your main stats are at 100, you've got endgame equipment, there aren't any enemies left that can realistically challenge you. Are there any features in TR (or any relevant mods) that add any sort of extended progression so you don't have to keep rerolling characters just to avoid getting bored exploring it all?
>>
>>747362153
I vibeslopped a couple more of barely tested mods.

https://files.catbox.moe/qpdl9y.7z
Your ranged weapons always hit, but your rate of fire is slowed down based on Marksmanship skill, fatigue, and stuff. Also, your aim can wobble (crouching and standing still helps).

https://files.catbox.moe/9ja6qo.7z
When you eat ingredients you always get an effect, but it's chosen at random! Higher alchemy reduce the chance to get bad shit.
The duration of the effect is affected by endurance, monetary value of the ingredient affects magnitude.
>>
File: openMW_tools2.jpg (43 KB, 1074x365)
43 KB JPG
>>747363839
I have a suspicion that the person who used to call my posts bait or trolling is Sophia themselves. There is no way someone would be so relentless about it if there hadn't been some kind of incident regarding the tools pack that had to be covered up.I'm a noob who just wanted to get into playing modded Morrowind, but now it appears there are some weird cliques here - especially when you account for how new game-related threads get made every day on CD.
What is your endgame?
>>
File: 1777005535985365.jpg (167 KB, 720x944)
167 KB JPG
>>747364776
That's ok, it wasn't originally his anyway
>>
>>747365379
Has anyone seen if Astra can use the Construction Set yet? I'm not particularly excited about this prospect, but at this rate, I would be surprised if we don't have a model capable of passing a TR interior showcase within a year or so
>>
File: screenshot003.jpg (1.49 MB, 1920x1080)
1.49 MB JPG
PT and still in development, but Dunbarrow at the edge of the world is super comfy
>>
>>747363059
Probably not, unless the author forgot to add it to the requirements on nexus.
>>
File: 1000009925.jpg (400 KB, 1920x1080)
400 KB JPG
My trox journey is off to a good start
>>
>>747365463
Holy shit saved.
>>
>>747364105
He looked like this and she still cucked him with a nerd.
>>
File: troxulgia.png (934 KB, 863x1019)
934 KB PNG
>>747362339
FPBP
>>
>>747365993
Vivec loved Nerevar but fucked Almalexia.
I do not understando.
>>
>>747363839
Antiviruses use simple heuristics to estimate if something looks vaguely similar to malware. They are not very smart. The same tools are suddenly no longer a "trojan" because they changed slightly and no longer cause a false positive.
This is an open source repo hosting other open source tools, nobody is gonna slip in malware and only have it noticed by one brave mcafee pro subscriber

1. do yourself a favor, uninstall norton or whatever, just use windows defender which already comes with windows
2. If you really doubt some shit throw it in virustotal
3. use common sense
>>
>>747366064
Sour grapes
>>
>>747366064
Vivec fucked Almalexia out of revenge/jealousy because Nervar refused to fuck him. The mystery is why Almalexia was fucking Sotha Sil other than just being an evil slut.
>>
>>747362339
AI slop.
>>
Seems the Troxulgia guy totally botched the mod with mswe

Time to setup an openmw save
>>
>>747366152
Why fucking either of them is a mystery. Sothal Sil is the biggest one because even before ESO, he seems to be the kind of guy who doesn't give a fuck about fuck.
>>
File: Godzilla98.jpg (932 KB, 1000x897)
932 KB JPG
>>747365772
Zilla looking motherfucker.
>>
>>747362339
You could actually sell us on the mod instead.
>>
File: lvls.png (242 KB, 795x496)
242 KB PNG
>>747365342
Literally just skip levels. Cap yourself off at whatever level you think is reasonable. You can do this by default on OpenMW. Not sure what the mod would be called that let's you do this. On OpenMW you just pres Esc when the lvl up menu appears and you put off leveling up. You can stay at a certain level indefinitely. I've been at level 22 for hours now. I'm 15 levels behind what I could be
>>
>>747366318
Vivec is a former prostitute and knows a lot about sex, so if Almalexia is an evil slut it makes sense, she fucked the guy/girl who knows a lot about fucking. The nerd, of course, remains the mystery.
>>
File: 1776399454433113.jpg (1.15 MB, 1920x1080)
1.15 MB JPG
Elfstone this year
>>
>>747366419
The mod author specifically requested no spoilers.
>>
>>747366539
Cool. Where do you think we are?
>>
>>747362784
Medium armour needs a lot more love desu
We need more high tier sets and less reskins of bonemold
>>
>>747366539
And the mod author can go fuck himself. I'm not wasting time downloading a mod that I can't review beforehand. Judging by what has been posted in the past few threads, it looks like low effort, buggy, AI slop trash.
>>
>>747363839
Can you post a screenshot of the trojan warnings?
>>747366594
"This post contains intentional spoilers" is a report reason here, retard.
>>
>>747366656
And is praised by shitposters too. Can't forget that.
>>
>>747366656
>>747366713
you're the kind of soulless bugmen that would have screeched about morrowland, enba, and jvk1166z
>>
>>747366497
And Almalexia has, according to Sotha Sil, always been a liar to everyone, including herself.
How evil she was, and for how long?
>>
>>747366697
Post spoilers in spoilers Genius I know.
>>
>>747366697
>"This post contains intentional spoilers" is a report reason here, retard.
Oh my God, are you the actual mod author, Jyggalagpuff? I would appreciate it if you would stop shilling your shitty mod here. It's fucking trash. Even with AI, you can't make anything worthwhile.
>>
>>747366769
We have no reason to think she was ever anything but evil and never truly loved Nerevar.
>>
>>747366769
>How evil she was, and for how long?
She's a woman.
>>
>>747362153
I like the Old Ebonheart/Almas Thirr region. The former is comfy as a generic fantasy castle town and the latter is a cool Vivec canton being used as a bridge with a smaller town built into the side of it. Both are comfy as fuck.
>>
File: openMW_tools5.jpg (188 KB, 1407x913)
188 KB JPG
>>747366068
>This is an open source repo hosting other open source tools, nobody is gonna slip in malware and only have it noticed by one brave mcafee pro subscriber
You say that but when was the last time you have inspected every other people's contributions? I think about it all the time since I tend to download from open source projects on github all the time for other games. Always makes me wonder WHO actually crosschecks these type of files.
>1. do yourself a favor, uninstall norton or whatever, just use windows defender which already comes with windows
That was my browser, window's defender, and Malwarebytes that had detected it as a Trojan.
>2. If you really doubt some shit throw it in virustotal
I usually do that with addons and such whenever I download them, since I'm paranoid to an extreme. I don't remember if I had done that this time around but I did search about it online, and many were calling it a false positive.
It is just STRANGE, that the same day I mention it in one of these threads, it gets changed right away.
Also, again, what's up with this threads randomly popping up every day on /v/? Who makes them and why? It cannot be organic. Is someone trying to fuel the masses into their service?
>3. use common sense
That's why I deleted everything that I had prepared from the used guide up to that point.
I'd LOVE TO get into Morrowind modding, I swear on my life. It just seems there are bad actors at play in the scene atm. I've been playing Morrowind-likes in the mean time, until someone with more will and determination gets to investigate this further. Ping a YouTuber or something lmao
>>747366697
I cannot any more since I had deleted everything and the now after downloading it again after the recent update, it no longer shows up as such.
I wasn't really gonna keep at it after the weekend experience - I just started seeing these threads on /v/ while on a break or a toilet, so it lead me to post about that had happened just out of curiosity.
>>
Its crazy how unintuitive using openmw is compared to mod organizer
>>
>>747366846
And retarded, she was insanely obvious in Tribunal.

>>747366848
The jokes are writing themselves.
>>
>>747366983
I just use the horrendously outdated MLOX and it just werks.
>>
>>747366983
>add directory
>enable it
>if there's a yellow bang then move it before/after something
what's the difficulty
>>
>>747365593
If only Solitude can be half as comfy.
>>
>>747366983
Are you more retarded than me?
>>
>>747366525
I sure hope there'll be Nord content in my Skyrim mod this time.
>>
>>747366068
Why are you falling for such obvious bait, anon? He been posting the same question for the past few days and has ignored every fucking piece of advice given to him. It's clear he's just here for (You)s. Don't give this retard the time of day.
>>
Fucking Tamriel Rebuilt. It's too good not to install but I want to play Ghostpath. I'm going to have to make a character, get him to level 50 or so and then play it, but Vvardenfell without the mainland in view feels so odd and apocalyptic.
>>
>>747367229
I don't even know what Ghostpath is.
>>
>>747367181
>Why are you falling for such obvious bait, anon? He been posting the same question for the past few days and has ignored every fucking piece of advice given to him. It's clear he's just here for (You)s. Don't give this retard the time of day.
Again, are you Sophia? Why would it be weird that I bring up that the tools most use get marked as a Trojan? You make this whole thing so much more suspicious.
I'd only post it while on breaks, a toilet, or while in bed since that's when I usually see these constant Morrowind threads. No one would acknowledge the issue at hand, and would just try to point it into another mod related program instead.
>>
Crazy how no one else reported the trojan on the git repo, eh guys
>>
>>747367058
It's a lot of extra steps I have to do manually, when mo2 can install 100 mods with the click of a button and allow me to setup profiles for them all
>>
>>747367181
nta but the guy comes across as cripplingly paranoid/schizo to me. If he's not baiting he's basically hopelessly paranoid and can't be helped anyway.
>>
>>747367432
MO2 can't even support the most powerful part of OpenMW (not actually using Morrowind's main data folder)
>>
>>747367330
It's an old as shit mod designed as an endgame dungeon and barely anyone played it, but it was recommended to me a lot back in the day and I never got around to it.
>>
>>747366980
>until someone with more will and determination gets to investigate this further.
I mean if you "investigated" like 2 more clicks you'd see the tool that causes false-positives, UMO, last updated 2 months ago, so no nothing changed, except some dependencies getting bumped which changes the hash around and rerolls the false-positive dice

you could also just not use UMO, or mod vanilla morrowind instead of openmw, etc. etc...

If you want an honest explanation you just said it yourself
>I'm paranoid to an extreme
>>
>>747367431
>>747367443
Again, we see a pattern here.
I'm old so I have seen these type of coordinated attacks before. These people usually try to attack the person behind posts which attempt to alarm about something suspicious that related to them.
Before that they just try to switch the topic to something else but if other anons start to engage, then go full feral.
It is every white man's responsibility to try and warn other white men about potential troubles. That's why I had brought it up in the first place.
>>
>>747367667
Might play it someday. Have fun!
>>
>>747367383
Well, well, well. It seems you've finally figured me out. That's right! It was ME the whole time. Everything bad that has happened to you in your life was my doing!
>that one time you tripped and scrapped your knee in elementary school
That was me
>all the times you had explosive diarrhea
That was me
>All the girls that ghosted you twitter
That was me
>the virus on your computer right now
That was me

I AM YOUR SHADOW. As long As I live, you will NEVER be able to play Morrowind!
>>
>>747367667
Why doesn't it work with TR?
>>
>>747367815
play it a joke but you are not fooling anyone, Sophia
>>
>>747367521
Its so powerful it can do something no one cares about?
>>
>>747368035
actual retard
>>
>>747367917
I have to try, Jackson.
>>
>>747367521
MO2 uses a VFS just like openmw, why would that matter?
>>
and now the thread has died out...
SUSPICIOUS, I've been telling you
The discord clique is at it again
>>
File: screenshot148.png (3.71 MB, 2188x1231)
3.71 MB PNG
feels bad
>>
>>747369197
>no "All of the above" option
>>
File: 1000009926.jpg (385 KB, 1915x1079)
385 KB JPG
Hopped to openmw, my game may look like shit now but at least this faggot works now
>>
Playing Hill Giant sound fun. Until you realize that you have shit for stamina, and you can't walk into anything because you are too tall.
>>
>>747369380
the funniest part is not being able to pick up anything you drop
>>
>>747362153
"back in my day" ahh game lmao ts is older than most gamers bruh and nobody wants to buy a whole ass computer just to spend an hour installing other shit js
>>
>>747369452
Shame because the idea of playing a character that is so strong but so damn bad at anything else sounds great. Hopefully a modder will fix that.

Also, I think the multiple eyes are cool.
>>
File: 1000009927.jpg (399 KB, 1921x1080)
399 KB JPG
>pressing yes just does this over and over

I think this mod might be too retarded and Ai slopped to function
>>
>>747369564
maybe you can set scale on yourself like you can do in later toddsloppers, i have a feeling that doesn't work as well in mw though.
>>
>>747369197
I hate that stupid UI mod
>>
>>747369583
you need slaughterfish scales
>>
>>747369752
I don't!
>>
>>747369197
Crashing this ship, with no survivors
>>
File: 1000009928.png (2.09 MB, 1921x1080)
2.09 MB PNG
>>747369826
Figures, thats so retarded

Our journey takes us Coomer Fyr and the dialogue layout is even worse
>>
>>747370376
>...
How to tell me the text was AI generated without telling me the text was AI gnerated.
>>
>>747366178
no one cares anymore, 'sorry'
>>
>>747370504
>zoomers now think only AI use ellipsis
grim
>>
>>747370836
dawn
>>
File: 1772400894221977.jpg (584 KB, 1525x2048)
584 KB JPG
I can fix her.
>>
File: 1000009929.png (2.55 MB, 1921x1080)
2.55 MB PNG
>help me forcefeed this lizard glass
>>
>>747370995
standard dunmer behaviour
>>
>>747370941
It's easy to fix her, you just have to kill her.
>>
>>747362784
Where do you find this? Help me! Is it in the new Tamriel Rebuilt: Poison Song release?
>>
>>747366656
filtered
>>
>>747371076
It's in a tomb in the sundered scar
>>
>>747371076
Yes, it is in the new released, the armor is in the Mora Ancestor Tomb, west of Darvonis.
>>
File: 1000009930.png (1.99 MB, 1921x1080)
1.99 MB PNG
>dialogue format randomly changes again

Next level jank
>>
File: 1000009931.png (2.14 MB, 1921x1080)
2.14 MB PNG
Infinite eclipses
>>
>>747366525
anybody got actual dates or anything for elfstone? I last played a bit of grasping fortune (and previously played through the majority of mainland content), but I never played ShotN. So I don't wanna hop in for poison song because I feel like it's not enough content.
>>
>>747371534
... ... ... ough ... ... ... SOVL ... ... ...
>>
>>747371534
the powerful magick reduced him to tears
>>
File: file.png (3.18 MB, 1920x1080)
3.18 MB PNG
>>747366525
>first preview was 6 years ago
>>
>>747371697
I know they do it in their freetime, I know it's free, but jesus, they really should work faster. Nearly a decade isn't acceptable.
>>
>>747371767
you should join the project and help them release things faster
>>
File: 1000009932.png (2.15 MB, 1921x1080)
2.15 MB PNG
>putting exterior noises in the dialogue
jesus christ
>>
>>747371858
The joke wasn't funny the first time, it's still not now.
>>
File: 1710033796532051.png (488 KB, 718x411)
488 KB PNG
>>747371075
Do I have to? Can't I just bonk her in the head a few times until she stops being mean...? We were married, once, or so she said. idk, my memory's been dodgy ever since I went on that Skooma binge in Leyawiin.
>>
>>747371534
This shit is 100% AI generated. Absolute fucking slop.
>>
>>747372014
You have to stop her from being mean, retarded, and causing problems.
>>
>>747371903
it's cinema
there is no airship outside btw, the guy you want to talk to just appears in the room directly across the hall from the entrance to tel fyr
>>
>>747371697
They're just Bethesdamaxxing
>>
File: 1000009933.png (1.35 MB, 1921x1080)
1.35 MB PNG
Cant be easy flying an airship thats covered in such a thick layer of grease
>>
>>747371858
Oh no, I'm not here to provide a solution. I'm just here to complain.
>>
>>747372183
I want to give you a warning, anon.
Do not under any circumstances go off and explore on your own or you will risk bricking the questline.
Also take a screenshot whenever an NPC tells you to do something because there's only like a 15% chance of it being added to your journal
>>
File: 1000009934.png (1.74 MB, 1921x1080)
1.74 MB PNG
At least its kinda pretty outside
>>
>>747371903
it's a master stroke of writing to turn the stoic asshole divayth fyr into an excited old man. It shows you the sheer mythological weight of TROXULGIA.
>>
>>747372185
The solutions are clear and easy. Do not be retarded, do not be pussies, do not be lgbt, do not redo things all thee time, stop taking forever.
>>
god damn nigga this troxulgia mod looks like shit
>>
>>747365342
You're supposed to make a new character long before you hit that point.
>>
File: 1000009935.png (1.74 MB, 1921x1080)
1.74 MB PNG
>"so uh, where have you been"
>Gigantic wall of text
>>
>>747369583
Well, motherfucker? Yes or no?
>>
File: wwew.png (372 KB, 1349x203)
372 KB PNG
Beroth is so based
>>
So the schizo posting has evolved into full blown making up people to enact scenarios about to go along with whatever topic our resident lonely whack job decides to pretend to be upset about today.
It's a wonder why morrowind specifically but I assume it's because they know the game is a staple of games on this site so they know people will recognize them in threads they shitpost in. I hope the lil niggy has friends irl because man depressing otherwise.
>>
>>747372818
I'm sure he has a personal connection to Morrowind. Probably got banned from the TR discord for saying something based (retarded), lul.
>>
>>747372550
amateur shit
>>
>>747372818
>It's a wonder why morrowind specifically
Almost every game on this board has its resident schizo. Who knows why each chooses that specific game? They're schizos, I don't think there's much to figure out
>>
File: 1000009936.png (850 KB, 1921x1080)
850 KB PNG
Our hero awakes to trouble, the airship is crashing!
>>
>>747372550
thanks grok
>>
>>747372818
I still think he's a Skyrim/ESO fag who hates that TR rejects later lore. I mean, bottom line he's also just a schizo, since most people who are into later TES games wouldn't creep Morrowind threads obsessively, so with him it's a combination of mental illness and defensiveness over later TES lore. Hard to be sure though
>>
I forgot how projectiles actually had weight. Which mean that if you have hundred of the, it's gonna be heavy.
Could use a mod for it, shame it doesn't work with modded arrows like TR. So I'll use the Bound Throwing Weapons.
>>
File: 1000009937.png (225 KB, 1111x243)
225 KB PNG
It truly is a pleasure to see you
>>
>>747373108
you had a good run
>>
>>747373073
>Bound Throwing Weapons
never thought of that, that actually sounds awesome for certain roleplays, like a Morag Tong assassin
>>
>>747373108
>YouTuber Cameo
Cringe.
>>
New music mod. I have to check it out since I have the original.
https://www.nexusmods.com/morrowind/mods/60173
>>
>>747373240
>YouTuber
hoeh?
>>
File: 1000009938.png (659 KB, 1921x1080)
659 KB PNG
Our newfound friend Sees-many-sights and the brave Sir Zacarion perish in the crash...our hero hero wipes away his tears, now is not the time for mourning, but making sure I can live to tell their tale
>>
>>747373226
It's a pretty recent mod too.
https://www.nexusmods.com/morrowind/mods/59809
>>
>>747373254
>doesn't include any music
>>
>>747373073
>Bound Throwing Weapons
If you're playing with this can you experiment and tell me what happens when you CE enchant a bound throwing weapon to a piece of clothing/jewlery. Do you like restock ammo by taking it on/off?
>>
>>747372818
>>747372876
Again, discord troons attacking for no reason AT THE EXACT SAME TIME
You cannot make this shit up. You come in to warn people about a Trojan, and the people in charge go into defence mode trying to derail it into something weird. Get a grip.
>>747372876
I haven't used discord for anything related to Morrowind. I literally just wanted to inform people about how one of the core modding tools get marked as a trojan. There is nothing to it.
Now I just know you cocksuckers go out of your way to defend your sketchy actions. I hope someone gets to expose you since I cba.
>>747373064
What is this weird attack? You are calling me a schizo yet you come up with some delusional take about it being related to lore(?). The fuck? Sophia ain't sending their best
>>
File: Spoiler Image (83 KB, 198x284)
83 KB
83 KB PNG
Zaric Zacarion is a Elder Scrolls YouTuber that recently became a tranny.
>>
File: file.png (4 KB, 189x95)
4 KB PNG
their silence is deafening...
>>
>>747373276
Zaric Zakharon. he's a ES youtuber. I doubt mod author asked him for permission honestly
>>
>>747373353
Ah man, I'm doing a Staff/Magic phase there...
>>
>>747373408
was meant for >>747373276
>>
>>747373454
just drop a save and use some console commands and then reload...if you don't mind
>>
File: 1000009939.png (1.44 MB, 1921x1080)
1.44 MB PNG
By the Nine ... There it is ... Troxulgia ...
>>
Ah, we have Climbling and Parkour at home.
>https://www.nexusmods.com/morrowind/mods/60019
>>
>>747373582
The nine have no power here
>>
>>747373542
No prob, brb. Those Golden Saints Souls will finally be useful for something.
>>
>>747362153
southeast of the mainland is comfy but absolutely rapes my frames
>>
File: 1000009940.png (2.84 MB, 1921x1080)
2.84 MB PNG
I wish I had joys of painting right now
>>
>>747373353
>>747373542
Yeah, you'll have to unequip/equip it to restock ammo
>>
>>747373789
I really like the PS1 trees.
>>
>>747373789
it really takes you back to simpler times
>>
>>747362570
What's the mod thar makes the folliage look like that?
>>
>>747373842
kewl, thanks
>>
File: 1000009941.png (1.58 MB, 1921x1080)
1.58 MB PNG
We meet our first native Troxulian living in a very dark Ashlander tent. I believe she wishes to mate with me, further study needed
>>
File: 1000009942.png (1.6 MB, 1921x1080)
1.6 MB PNG
>randomly bringing up solstheim

Kek, some things never change
>>
>>747374219
>Indigenox
>>
>>747374414
a little on the nose eh
>>
File: 1000009943.png (1.38 MB, 1921x1080)
1.38 MB PNG
So my initial guess is this mod was made by some liggerfag that thought argonians and hist trees are the coolest shit ever and wanted to come up with the origin story of hist trees
>>
>>747373542
>>747373694
The number of throwing weapon you have depend of the duration by the way, so you can have 1440 throwing item. Fun, they should do that for arrows.
For some reason, I can't put any Constant Bound enchant on the ring? The hell? I don't think that's normal at all.
>>
>randomly four different people call me a schizo
>"NOOO, it's not a coordinated attack just to hide our sins!! We are not discord troons we swear!!"
>>
>>747374590
Or maybe, JUST maybe, you are actually a schizo.
>>
>>747374578
This is SO weird to have Impact Effect working for melee weapon, but then you use ranged, and nothing.
>>
>>747374705
Why? I literally did nothing wrong. I brought up suspicious about one of the tools, and then some of the anons started attacking me.
Then, randomly, after a while of silence, four people randomly pile on me out of nowhere. At the exact same time. Tell me this is not coordinated.
>>
File: file.png (186 KB, 534x324)
186 KB PNG
>>747374578
>For some reason, I can't put any Constant Bound enchant on the ring?
works on my machine
>>
>>747374847
Is it OpenMW?... EnchantBalanceRedone? CustomEnchantCap? Weird. Or, WEIRD WEIRD WEIRD like that bitch said.
>>
>>747373408
Bouyant armigers I swear...
>>
>>747374942
Dunno, I did use a mage's guild enchanter and not my own skills though
>>
File: 1000009944.png (2.26 MB, 1921x1080)
2.26 MB PNG
Troxulgia is a strange place, it seems coral reefs here are 2D textures and look closer to bacteria on petri dish
>>
>>747375073
I did too. It's the normal way no?
Hah, when I used Galbedir, she threw a fight because I had stolen her gems early game!
>>
>>747375191
Have fun doing the scavenger hunts (:
>>
File: images.jpg (45 KB, 493x622)
45 KB JPG
>>747375191
That's some fine American cuisine
>>
>>747375458
What the hell is that?
>>
>>747373254
Oh neat, looks better than the one I made
>>
>>747375923
Americans used to eat this shit in the 1950s lol
https://en.wikipedia.org/wiki/Jello_salad
>>
File: 1000009945.webm (3.92 MB, 1920x1080)
3.92 MB
3.92 MB WEBM
>>747375240
That's why the console exists
>>
File: screenshot126.png (2.25 MB, 1920x1080)
2.25 MB PNG
>>747374847
>>747374942
>>747375073
>>747373542
I'm retarded, stop it all, I just forgot to click on the Constant Effect there, instead I had directly clicked on the enchantment. I'm retarded.
And the Constant Throwing is 60 apparently. So you'll need to reequip it seemingly.
>>
>>747375923
Aspic. You might have heard how British food is bad because of WW2 and its aftermaths rationing basically nuking their palate? It happened to a degree in the US too, only with different results and less longlasting damage (because it also ended earlier.) Basically in the 40's and 50's homemaking and cooking magazines got obsessed with putting everything inside of gelatin, basically sealing entire meals in aspic. Meat, fruit, vegetables, condiments, all jammed into jelly. I've seen another that's encasing hotdogs and mayonnaise (this is also when Americans started obsessing over mayo.)
>>
So does Troxulgia have an unique OP items
>>
>>747376325
60 as in 60 ammo? That's a lot honestly
>>
>>747376334
The gelatin obsession had less to do with rationing and more to do with the novelty of home refrigerators. Every middle-class household got one during the 40s-50s and making gelatin meals became a status-showing sorta fad because they're really hard to make otherwise.
>>
File: 1000009946.png (2.24 MB, 1921x1080)
2.24 MB PNG
>Get told to go kill some local wildlife
>Its just Tiger guar
So far I'm disappointed, I was expecting some velociraptors or some shit

Also this place is a nightmare on my fps which is astounding given how shit everything looks
>>
>>747376545
can you hear your cpu fans spin up when you try to move the local map around?
>>
>>747376414
Yup. Sure you can make something that give you >>747374578 1440 per cast, but 60 is more than enough especially for constant.
>>
>>747376683
What's their damage spread?
>>
File: 1000009947.png (280 KB, 253x1068)
280 KB PNG
Also having THIS many 'topics' with every character is horrendous, and its only half of them

>>747376602
No but I can tell it hates it, plus the local map is blank anyways
>>
>>747376752
Yeah, that's what happens when a mod is vibe coded with AI.
>>
File: 1000009948.png (1.39 MB, 1921x1080)
1.39 MB PNG
>(Sarcastic) Hilarious...

Did Emil write this?
>>
Also lol, I can barely get 3 Constant Insight, 35 Feathers, 36 Attack, 36 Attribute or Skill which is not bad at all, 18 Shield...

>>747376728
Lemme check
Bound Dagger (Thrown): 18-40 Attack, 70% Speed.
Bound Dart: 4-24 Attack, 100% Speed.
Bound Throwing Knife 2-40 Attack, 120% Speed
Bound Throwing Star 6-28 Attack, 100%.
They all have Fortify Marksman 10 pts.
>>
File: 1000009949.png (3.14 MB, 1921x1080)
3.14 MB PNG
BEHOLD, THE MIGHTY ZYREX
>>
File: 1000009950.webm (3.9 MB, 1920x1080)
3.9 MB
3.9 MB WEBM
>enter the zyrex lair that looks like a large anthill
>actually humongous cave network
Its also physically impossible to see in here without a hefty night eye effect, there's 0 light
>>
>>747377214
Hold on. Am I tripping, or is that just the Tiger Guar model recolored, and neck stretched out?
>>
Should I install those mods?
https://www.nexusmods.com/morrowind/mods/59830
https://www.nexusmods.com/morrowind/mods/57788
https://www.nexusmods.com/morrowind/mods/59454
I feel like it could go very wrong and too easy.
>>
>>747374847
What is that blue thing on the left of the gold?
>>
File: 1000009951.png (2.91 MB, 1921x1080)
2.91 MB PNG
We've been trusted to meet the tree people of Troxulgia, their doors seem to be a bright purple, certainly a stylistic choice and not a missing texture
>>
File: 1000009952.png (2.25 MB, 1921x1080)
2.25 MB PNG
While searching for a lost ligger me get jumped by Rick and Marty aliens with play buttons in their eyes
>>
>>747378194
what do the tree people look like
>>
>>747378754
If it wasn't for their mouths, they would make good Jojo stands.
>>
File: 1000009953.png (2.69 MB, 1921x1080)
2.69 MB PNG
Some of these areas look kinda neat if they just weren't so sloppy

>>747378760
Just like normal Troxulgians
>>
>>747378848
A lot of the set pieces from the screenshots feel very KOTOR to me for some reason
>>
File: 1000009954.png (2.49 MB, 1921x1080)
2.49 MB PNG
>>747377684
Fairly certain im off the intended path
>>
>>747378951
Did you find any cool weapons or armor at least?
>>
File: 1000009955.png (2.6 MB, 1921x1080)
2.6 MB PNG
No clue what the fuck this is
>>
>>747378929
Like it reminds me of that planet near the endgame of KOTOR 1 before you go to the Star Forge
>>
>>747379018
A dragon?
>>
File: 1000009956.png (2.54 MB, 1921x1080)
2.54 MB PNG
>>747379010
Not a single item of any consequence besides a chitin spear with a water breathing spell
>>
File: 00008-4270532348.jpg (68 KB, 630x825)
68 KB JPG
>>747379156
Wow, that fucking sucks.
>>
File: 1000009957.png (2.74 MB, 1921x1080)
2.74 MB PNG
>>747379071
Turned out, pteradactyl

Also found a trex
>>
>>747379156
Is it Constant? Hey look, it would be funny... Maybe...
>>
File: 1000009958.png (2.8 MB, 1921x1080)
2.8 MB PNG
A giant bat for good measure

We find the lost ligger and return him home
>>
File: 1000009959.png (1.75 MB, 1921x1080)
1.75 MB PNG
We're off to the evil Trox castle
>>
>>747379658
That's a bat?
>>
File: screenshot178.png (3.88 MB, 2560x1440)
3.88 MB PNG
>>
File: 1000009960.png (3.66 MB, 1921x1080)
3.66 MB PNG
This place is so beautiful with all the monotextures


Also my fps plummets in the area
>>
>>747379968
That's a nice truth Dunmer, why don't you back it up with a source?
>>
>>747380053
It looks like Minecraft and Morrowind had sex and made that.

There IS a minecraft morrowind project somewhere before you ask.
>>
>>747380053
There's no way in hell I can play this. Just looking at this static screenshot here is giving me a headache. I shutter to think what reaction I would have to seeing this in motion.
>>
File: 1000009961.png (419 KB, 1411x397)
419 KB PNG
The Trox seem to be aware what septims are, but do not trade in gold but instead greater soul gems

What a fascinating people
>>
File: 1000009962.png (192 KB, 1095x357)
192 KB PNG
A random dude tells me Argonians descend from Trox and Trox are from Akavir

How he knows what an Argonian is remains a mystery
>>
>>747380207
>but do not trade in gold but instead greater soul gems
That's actually pretty funny, not going to lie.
>>
>>747380405
The Hist trees told him
>>
File: 1000009963.png (3.28 MB, 1921x1080)
3.28 MB PNG
We meet King Sellex, proclaimed leader of the Trox

And Im guessing his argonian side piece
>>
>>747380545
That's a big bone. And pretty feathers.
>>
File: 1000009964.png (2.24 MB, 1921x1080)
2.24 MB PNG
Despite no use for gold hes got 123k stashed behind his hammock

Also he has nothing of interest to tell us
>>
>>747380545
>Aztec looking headdress
But of course.
>>
>>747380614
Is the number symbolic or something?
>>
>>747375923
A very thick soup you might say.
>>
File: 1000009965.png (2.9 MB, 1921x1080)
2.9 MB PNG
A common theme so far is stuff being drastically oversized
This is the antechamber to the kings room, while the actual 'throneroom' is like a closet
>>
>>747380741
The jelly make it look rather disgusting. At least you'll probably get your 5 veggie per day with this?
>>
File: 1000009966.png (2.55 MB, 1921x1080)
2.55 MB PNG
We find some ancient ruins under the castle which also appear to all be made of concrete

The mystery thickens
>>
>>747380996
Guess Grok couldn't generate any textures for this place.
>>
File: 1000009967.png (3.56 MB, 1921x1080)
3.56 MB PNG
I do some exploring, it seems this bright purple building material is quite popular around here
>>
File: 1000009968.png (2.67 MB, 1921x1080)
2.67 MB PNG
I shout the N word in the wrong neighborhood
>>
>>747381935
Can't trust the scalebacks.
>>
File: 1000009969.png (2.92 MB, 1921x1080)
2.92 MB PNG
The white man marches on
>>
>>747382006
damn nigga u didnt find any swag in the mod? poor ass bitch
>>
File: 1000009970.png (2.46 MB, 1921x1080)
2.46 MB PNG
We snag some hist sap

Is it my objective? I sure hope so
>>
File: 1762633146636118.png (19 KB, 800x1000)
19 KB PNG
>>747382137
bro im talking DRIP get some digs big dawg and hit that sap asap you need the boost niggaaaaaaaaaaaaa
>>
File: 1000009971.png (2.65 MB, 1921x1080)
2.65 MB PNG
Well Troxfriends I am truly fucking stumped as to where this mind control juice is at the castle, Ive looked truly everywhere and not a single npc there brings it up

Im heavily convinced the 'author' didnt do a single qa pass on the actual questline and just assumed grok nailed it. Im already running into dialogue mentioning superfluous things that clearly weren't actually implemented and were just the ai riffing.

Unless another anon made it further ill have to throw in the towel. I'll zoom around the map and see if there's anything interesting to share
>>
File: 1000009972.png (3.19 MB, 1921x1080)
3.19 MB PNG
Here's not-tattooine or not-narsis, all one texture pasted on one texture of course
>>
File: 1000009973.png (2.6 MB, 1921x1080)
2.6 MB PNG
Big worm with multiple missing assets
>>
File: 1000009974.png (2.84 MB, 1921x1080)
2.84 MB PNG
A bunch of Threshers and a mammoth in a cave for some reason
>>
>>747382006
The pretty stars are pretty at least.

>>747382137
Hist! What does it do? Can't way in totally one year where you'll be able to visit Blackmarsh and steal from the Hists!
>>
>>747383190
He failed the Tomb Raider College.
>>
>>747382821
>all one texture pasted on one texture of course
Insane levels of optimization. I heard Troxulgia doesn't even need any VRAM to run. That's 0 GB of VRAM. They really don't make 'em like they used to.
>>
File: 1000009975.png (156 KB, 795x172)
156 KB PNG
>>747383251
>>
>>747383343
Yeah, you need to have high enough Alchemy to knows all effects.
Not very Lore Friendr thought.
>>
File: 1000009976.png (2.46 MB, 1921x1080)
2.46 MB PNG
And a gryphon

Gonna call it there, besides shitposts, this slop as fuck mod is not at all worth your time

Now to return to the comfy lands of morrowind
>>
>>747383619
If anything it's a testament to how much random free shit there is out there to make a mod with.
If this guy can make his mod so can you.
>>
>>747383669
Not really, this seems to have been ai doing 99% of the work, and it shows
>>
>>747373408
Watching people troon out always puts a smile on my face, the uglier and less feminine the bigger the smile.
>>
File: 1000009977.png (1.64 MB, 1049x958)
1.64 MB PNG
Also its notable that despite Troxulgia being ugly as fuck, it has 5gb worth of assets

The culprit? EIGHT FUCKING K TEXTURES

That ugly coral texture? 8k
Those giant trees? You guessed it, 8k

What a shitshow
>>
>>747383715
Anyone is free to use TData and OAAB
>>
>>747366656
If you don't believe in the magic of Troxulgia then you don't deserve to go there.
>>
File: IMG_4440.jpg (25 KB, 300x467)
25 KB JPG
In terms of role playing, how do you think an Indoril warrior or crusader is different from a Redoran one? I’m trying to create an Indoril character and I want him to feel different from my Redoran play through.
On paper they are the same. Both view honor, piety and duty as the highest good.
However here are some ways in which I think they are different:
Would an Indoril character steal from an outlander? I think so, because to the Indoril it’s just like taking something from a bandit. It’s morally inconsequential to him. The same applies to stealing from a Dunmer who is viewed as a traitor like say a Hlaalu.
While a Redoran character might reject t stealing on principle.
The same applies for assassination.
A Redoran will respect a warrior if he is honorable regardless of what he stands for. An Indoril warrior will probably never carry the same level of respect for say an honorable outlander warrior.
>>
>>747388575
Ultimately its how both think of honor

A redoran warrior believes honor is through duty, honesty, and bravery, whereas an Indoril one honor comes from adherence to faith and tradition

Something like the Morag Tong is perfectly legal, approved by the faith, and widely used. Indoril would see use of the Tong as a cornerstone of Dunmer culture and governance

Redoran wouldn't disagree, but would reject the concept on principal because it would show a lack of bravery in being able to face ones enemies face to face.

Depends on your definition of steal, Indoril would probably not want to tarnish themselves by using the equipment of a heathen. Redoran would probably be fine taking gear from those of unreputable status, like bandits, but more honorable combatants, like someone defending their house in battle, would be left with their gear out of respect, except maybe a trophy.
>>
>>747342079
>is that the Camonna Tong hideout?
yeah, the drug lab to be precise. conveniently hidden from the public eye and it has a key for the front door on the wharf side, which is nice. lock it with a spell and use the key to enter again feels like home.
>>
>>747363030
so you can show your guns and face. pauldrons are gay, so are helmets. no need to hide. i'm currently unarmored and light armor, which is just kagouti boots and a marksman gauntlet functioning as archery glove.
>>
>>747379968
>>747380080
she's technically correct. sotha sil ceased to exist after hotwife alma bodied that freak
>>
>>747372014
No chances if you haven't come as a strong and healthy dunmer or better chimer this incarnation
>>
File: 1000009979.webm (3.9 MB, 1920x1080)
3.9 MB
3.9 MB WEBM
Levitation is for fags
>>
>>747338190
Coincidentally I just decided to take over this place too. Still cleaning it up but I made a personal Almalexia shrine using an ink drawing of the main shrine
It's funny that thieves guild quest penalizes you for killing these guys, but I just broke in on my own after hearing a rumor about some crackheads and cleared them out.
>>
What mods should I do for a first playthrough? I was gonna do openmw, patch for purists, and expansion delay since it seems like a good baseline
Also is minmaxing your stat leveling actually important or is it overblown? I sort of get how it works after reading the wiki but idk if I'll bother
>>
>>747364725
Wasn't it the direct aftermath of the Battle of Red Mountain?
>>
File: screenshot182.png (3.91 MB, 2560x1440)
3.91 MB PNG
I love Necrom
>>
>>747366656
> Well after dedicating the last 5 hours of my life to playing this mod, I can finally say it is the true epitome of AI slop and THE worst mod I have ever had the misfortune of playing.
>This mod is not worth your time in the slightest, it is a buggy, headache inducing, visually disgusting, and overall soulless experience.
>At its best it is a lesson in that letting AI take the wheel in modding is a recipe for disaster. At its worse it is a window into a bleak future of modding.
>If this mod is a prank, you have gotten me good.
>>
>>747390973
Minmaxing makes the game easier but isn't mandatory and you can offset your weaknesses with money and enchanted items
>>
>>747390973
I don't believe minmaxing is ever really brought up when discussing Morrowind because for the most part it isn't really needed.
As long as you get some extra endurance early on (health gain isn't retroactive) you won't have major issues. It's not like you need to max END, mind you, just don't find yourself in the situation where you're playing a lizard and you're left wondering why you feel squishy at level 20 because you're still at 30 endurance.
>>
>>747390710
>It's funny that thieves guild quest penalizes you for killing these guys, but I just broke in on my own after hearing a rumor about some crackheads and cleared them out.
and you can stumble upon it by chance looking down from inbetween the temple and the comission. thats how i found the top entrance, as i usually go for shortcuts and some minor parkouring in cities, to save time. it's a cozy little hideout and its teh second time now that i've taken up residence in it. cute little shrine. the pawnbroker next door has some nicer looking cloth if you want to consider that. i like the purple one quite a bit. it has a shrine like quality. i dont remember if he has more than 1 though
>>
>>747391591
luckily your armor rating grows with every level, unlike weapons. having low END isnt that much of an issue with that in mind. a certain magic and elemental resistance is far more important for later on, otherwise you'll get your health melted by a bonelord warden or daedroth rather quickly.
>>
>>747390973
If you're using openmw this is a good baseline
https://modding-openmw.com/lists/i-heart-vanilla/
>>
I was wanting to play tamriel rebuilt but I want a house I can teleport to and then teleport right back without fucking with my own mark / recall so I can just store all my cool shit I find and decorate my hut.
Are there any good house mods for that?
>>
File: Spoiler Image (121 KB, 438x438)
121 KB
121 KB JPG
>>
>>747391993
Just make one, if you want to be super lazy make a script and attach it to a ring that on equip runs a messagebox prompt to ask if you want to teleport home then slap the tele line in
>>
>Paruddma's Maw
What a grueling dungeon. Truly glad every Dreugh was slaughtered.
I new they tall had to be exterminated after the Aimrah/Innsmouth questline.
But that shit was really hard work. Twenty billion night eye, water breathing, swift swim potions and everything in between with 3d fuck ass tunnels and shit and a absolute beast of an end boss.
I don't get where people get the idea from that the game is too easy.

I think I'm in need for some low cortisol fetch quests. Probably doing temple initiation and just walk the land.
>>
>>747392337
next time get an enchanted dreugh hunter helm from almas thirr to make things easier. the ebonheart questline for the herbalist will also give you a great diving helmet, so you dont need to worry too much about drowning. but yes, i do agree that its quite an adventure, and very hard to get around, as almost everything looks the same. there is about two more dreugh fortresses in TR if i remember correctly
>>
File: troxulgia search.jpg (101 KB, 1010x751)
101 KB JPG
Tamriel Rebuilt btfo
>>
>>747393148
What on earth kind of website drums up content of random ass mods that nobody has heard about. I'd go to that link out of curiosity but I assume it's scraped ai stuff with risky virus tier shit clogging it. Anyway, some guy vibe coded some guar mount mod and it looks sweet as fuck but I'm not home so can't check it out, any of you niggies tried it? 3rd person mount is fucking sweet I hope he does normal horses too. Also a water mount would be neat but not exactly super useful.
>>
>>747393631
Can't find it anywhere - what's the name?
>>
File: gorne.png (2.93 MB, 1920x1080)
2.93 MB PNG
>>
>>747366178
Morrowind has npc’s it’s always been ai slop.
>>
File: 11th of hearthfire.jpg (6 KB, 238x305)
6 KB JPG
Nerevar Forget
>>
>>747389334
>Depends on your definition of steal, Indoril would probably not want to tarnish themselves by using the equipment of a heathen
That is true, however would my Indoril character steal items from outlanders like say the Legion or the Mages guild to sell them off?
>>
File: forgive me brother.jpg (495 KB, 2560x1440)
495 KB JPG
>>747397053
>sir, a second sload has hit the towers
>>
>>747391993
https://www.nexusmods.com/morrowind/mods/53681
>>
>>747397673
flame spells melt steel swords
>>
Surely PT will update today... right?
>>
>>747398390
i want skrim and cyrodill sauce to update so i can take Nervarine to save the people of Tamriel in the name of Azura
>>
>>747397761
Wish this had a proper Old Ebonheart house, the only one available is a hovel for 1000 gold, reminds of Oblivion where the only player home in the Imperial city was the shitty run down shack in the waterfront
>>
>>747398786
Hey, don't badmouth the hobo shack. It's probably the best bethesda made player housing.
>>
>>747398786
I guess it's intended to be the "starter house" of the mod.
I've been using the Akamora manor in my current run, it's a nice place.
>>
any recommendations for mods to rebalance spell costs? some of them are fucking retarded for what they offer
>>
>>747398786
Old Ebonheart already has a house you can get for free, it just belongs to someone else for a little while
>>
>>747399069
does it? I don't remember that one, but it's been a while since I went through some non-guild quests there
>>
>>747399113
i think he means the gang that exploits people. thats a thieves guild quest one.
>>
>>747399113
Aurelia Draconis's house.
>>
>>747392337
>I don't get where people get the idea from that the game is too easy.
the dungeons are fine
but well over half of the overworld is just completely non-threatening, at any level, even if youre way off the beaten path. and its mostly the new areas
>>
>>747399189
thats also guild quest related, no? but its cozy, i like it
>>
>>747399191
as other anons already said, sundering sear is pretty grimey.
>>
>>747399280
yeah but it's the first or second fighter's guild quest now. it's very easy to get
>>
>>747399191
>but well over half of the overworld is just completely non-threatening, at any level, even if youre way off the beaten path. and its mostly the new areas
I feel like from a world building perspective it would be hard to justify otherwise. Not saying that there shouldn't be challenge either, it's just an open world game problem.
>>
>>747373960
I use "Vurt's" foliage mods. Makes Seyda Neen and the bitter coast into a veritable jungle and it's so much better than vanilla.
Idk how people handle the original graphics for the starting area, it looks fuckin awful.
>>
>>747365993
>>747366152
If Sotha Sil actually had sex with Almalexia it was probably classic teacher student bad touch
>>
>>747366152
>why
She's a woman.
>>
>>747399336
thats the new area that does it good
in other areas, theres some interesting new enemies, but like over half the spawns will be non-hostile creatures. so you just walk forever, and no ones even trying to give you a hard time.
compare that to vvardenfell, where nearly everywhere outside of the path, and even ON the path, is FULL on enemies
i get that TR cant add blighted variations at higher lvls, cuz muh lore, but perhaps they should additional hostile spawns for higher lvls players or something, because most of the wilderness seems too non-threatening

>>747399402
the map is huge
theres nothing wrong with making the far flung corners more difficult imo. especially if theres no settlements at all nearby.
if youre wandering out that far, its usually because you wanna explore some wilderness.

if a low lvl player wanders out that far, and gets shellacked, he will learn, "oh i should come back later". its like the graveyard/catacombs from DS1. you can go there early, but you gotta be prepared. TR could use a couple more "overtuned" areas like the sundered scar. not everywhere, just a couple more
>>
>>747400015
>compare that to vvardenfell, where nearly everywhere outside of the path, and even ON the path, is FULL on enemies
it makes sense though. its the black isle and dagoth is releasing creatures to terrorize its people. i enjoy being at peace from cliffaggots for a little while.
>>
>>747400015
>theres nothing wrong with making the far flung corners more difficult imo. especially if theres no settlements at all nearby.
Oh, I totally agree with that.
I was just thinking about the fact that "normal" people have to live and travel in the same places where the player goes around, so having high level monsters just outside town needs a very good excuse.
>>
>>747362153
Mephalan Vales. I love the aesthetic of monasteries at top of mountains and passes filled with dangerous daedra and how I can piss on all that worldcrafting with fly or jump spells.
>>
>>747400157
im not saying spam cliffraces everywhere. got plenty of new enemies with scary magic affects/attacks to use instead
but if i can walk half of an entire region, off the path, and not even get attacked half the time? thats too light on the enemy spawns imo

thats why i keep pointing to the old telvanni lands. not everywhere should have random lvled daedra enemies, of course. but there def should be some more conflict than there is now.
the lore is that backcountry morrowind can be a very dangerous place. caravans hire guards, just to travel the paths. if youre way out, the only people you usually see that arent immediately hostile are pro hunters, and/or experienced adventurers.
it just doesnt line up with the gameplay exp. it just needs a little tune up in some places. itll dramatically increase the playtime you can have on a TR save

>>747400206
yea exactly
the dungeons are usually pretty good, but the outside areas often dont have that same kind of "danger" to them. theres nothing indicating, "hey this is high lvl area" immediately surrounding most of them
>>
>>747400310
i hope they dont fuck up the mephalan vales when they redo it all. its one of the better areas imo. you can obviously just cheese your way out of it by levitating or having jump. but if you dont, its a fun place to get lost in.
>>
>>747400751
>it just doesnt line up with the gameplay exp. it just needs a little tune up in some places. itll dramatically increase the playtime you can have on a TR save
i agree. maybe even just more bandits and highwaymen above ground trying to rob you. the one quest where you escort the imperial taxman from one of the hlaalu towers is pretty cool, albeit short.
>>
How do you guys make your most list into pastebin? You don't do that manually, do you?
>>
File: 20260910195902_1.jpg (1.15 MB, 3440x1440)
1.15 MB JPG
>>747401058
I copy the contents of modlist.txt in MO2
>>
>>747401198
modlist.txt? I don't have MO2 anyways.
>>
File: pisscord.png (79 KB, 1311x328)
79 KB PNG
>>747398390
apparently not
>>
Vvardenfel having higher density of "dangerous" areas makes more sense given that it was only relatively recently opened to colonization, whereas the mainland has had thousands of years for most of the dangerous things to be driven away from civilization.
>>
File: 20260910202517_1.jpg (1.1 MB, 3440x1440)
1.1 MB JPG
>>747401371
it's an auto generated file with all installed mods
>I don't have MO2
you should
>>
>>747401438
Shit.
>>
>>747401489
I don't need mo2 for openmw though
>>
>>747401489
I have OpenMW.
>>
>>747401553
>>747401557
I am also on OpenMW but modding is much easier with MO2. search Kezyma's OpenMW Player for Mod Organizer 2 on nexus.
>>
File: 1783462388292148.webm (3.83 MB, 800x450)
3.83 MB
3.83 MB WEBM
Boomers be like
>yo this gameplay is fire
>>
>>747401632
what makes it easier? I can't say I've ever run into an issue on the openmw launcher, but maybe the mods I use are just relatively simple compared to some of the stuff you're installing
>>
>>747401029
>maybe even just more bandits and highwaymen
its cool to have non-respawning named bandits like in vanilla. but i dont see why there couldnt also be some re-spawning reavers or whatever close to skyrim border, for ex. maybe not the lvl 50 ones from solstheim. but something like that. each area has enough variation to its lore and biome that you could have something like that tucked away way out innawoods, and its not gonna ruin the early game TR exp, because lvl2 players will get killed before they even get all the way there

as they are now, most of the perimeters of the map just dont rly reward you going all the way out there. not with difficulty, nor loot. i went to that spot way to the west along the velothis mts. fought a (singular) frost troll. actually fun and kinda scary. there were some weird looking fuzzy cow things (non-hostile). that was basically it tho. i cleared some abandoned mines with kobolds, and then just decided, "never coming back here again". which is too bad, since its quite pretty out there
>>
>>747401632
Should I really? Setting OpenMW was so easy, and it seems like setting up Kezyma's OpenMW Player would be a pain.
>>
>>747365578
>People will pay $217 in token to pass an interior showcase
Really?
>>
>>747401723
>>747401786
Nexus integration and better GUI. plus a bunch of other features and optional plugin support. Also BAIN and FOMOD support. One click to download a mod on Nexus, double click to install in MO2, tick in the GUI to activate. Drag and drop to re-order assets and plugins. No messing around with config files.

OpenMW freetards don't want you to know any of this because MO2 doesn't work on gahnoo slash linuhcks. and messing around with config files with no GUI is how you do everything on linux.
>>
>>747367917
The schizo has a new obsession
>>
>>747402195
>No messing around with config files.
can't say I've ever had to do that
>MO2 doesn't work on linux
oh so it's worthless then.
>>
>>747402195
I just want to make a modlist to show off and asks for opinions about it...
Admitively, I'm sick, so my head is blurry.
>>
>>747402195
>Nexus integration
Meh
>>
>>747401767
the velothi mountains are really cozy
>>
>>747374841
More like the 100th monkey effect
>>
File: maxresdefault[1].jpg (93 KB, 1280x720)
93 KB JPG
>>747402316
>my head is blurry
>>
https://www.nexusmods.com/morrowind/mods/57915?tab=description
will this make certain enemies giga cancer?
>>
>>747379046
I'm sure plenty of Trox assets are ripped right from other games
>>
>>747402493
Normally not at all. If you crank it up though...
>>
>>747400942
But going from Sundered Scar to the cobbled and rescaled vanilla rock piles of the Vale... Is quite jarring.
>>
>>747401438
is skyrim done updating and just waiting on cyrodiil?
>>
>>747403054
Both of them are done i think, it's this bug they cant fix, also they want to time the update alongside the TR hotfix
>>
>>747402897
sure it could use some new textures/assets i guess. all of telvannis lands were working at a time when TR_data as we currently know it, didnt exist. they were working with what they had, aka mostly vanilla and very simple re-colors/edits of vanilla textures.
and desu i dont mind the pine trees. its supposed to be pretty up there in terms of elevation. and it NOT being mushrooms everywhere for once is actually novel, compared to the rest of the map.

the balance tho, is pretty solid. i think the current gen of TRannys should go back and take some notes from the prior TRannys on how to balance their wilderness, before throwing it all out. they got a lot of things right back then. which is probably the only reason the mod project still exists to this day.
>>
>>747403343
I imagine they're gonna have to rebuild that entire cell
hopefully it wasn't like in the middle of anvil or something
>>
File: 1683234682101853.jpg (102 KB, 1036x693)
102 KB JPG
>>747401438
>we broke cyrodiil so no update guys sorry
goddammit
>>
>>747388575
I think an Indoril would be far more vindictive than a Redoran. Redoran character wouldn't compromise his personal honor to the same extend an Indoril character might. With the whole burning an entire city in ritual suicide, and getting cucked out of territory by the Hlaalu, Indoril is probably more willing to resort to underhanded tactics
How that translates to gameplay or choices I'm not sure. You could have your Indoril be more open to sneaky and stealthy solutions or cheap shot enchantments, so long as it gets the job done and advance the house's revival. After all, they're all filthy Outlanders or traitor n'wah who aren't giving the house the respect it deserves. Stripping corpses is fair game, especially if they're House enemies like Hlaalu or Imperials. Redistribute that wealth.
Redoran will take the abuse but won't crack, Redoran will not see need to make compromise, because they haven't suffered the same abuse and self-inflicted trauma Indoril has. They're more 'clean' despite being in similar straits with being more poor among the Houses
>>
how much progress has this made? i remember hearing about rebuilt eons ago.
>>
Indoril is the cuck House.
They used to be the first among equals of Morrowind but they could not cope with the Empire overriding them in this role or come to terms with the new way of things, nor could they fight against them in any other way beyond literally killing themselves which did not hurt the Empire at all. All they can do is grumble impotently and cling to the past that died generations ago. Even Dres can at least play with its slave legos in the corner while ignoring the Empire’s existence. Indoril has got nothing
>>
>>747406143
they are the most based house in history for committing mass suicide rather than submitting to the empire
they're the cuck house in modern morrowind as a result of that based action though
>>
File: file.jpg (3.21 MB, 4200x4441)
3.21 MB JPG
>>747405120
poison song and grasping fortune released
>>
>>747406609
I'm a flex ya is never coming out.
>>
>>747404927
>>747388575
My read is Redoran is internal, Indoril is external.
A redoran can honorably lose a battle deliberately in order to avoid using underhanded tactics and be congratulated for his great victory against the temptation of subterfuge, or win a glorious victory and be shunned and outcast for doing it in an improper way.
Meanwhile Indoril is the exact opposite, victory or nothing, you've been given a divine command from god to accomplish a task, anyone or anything that opposes you is an apostate, any excuse for failure is treason.
Redoran is Leonidas at thermopylae, a glorious last stand.
Indoril is Ashurbanipal at Elam
>Like the onset of a terrible hurricane I overwhelmed Elam in its entirety. I cut off the head of Teumann, their king, – the haughty one, who plotted evil. Countless of his warriors I slew. Alive, with my hands, I seized his fighters. With their corpses I filled the plain about Susa as with baltu and ashagu. Their blood I let run down the Ulai; its water I dyed red like wool.
>>
>>747406706
what
>>
>>747401657
Boomers wouldn't be using whatever God awful mods you have installed.
>>
>>747406889
you're right, they're obsessed with wasting as much time as possible on a dogshit game that looks terrible
>>
File: file.png (150 KB, 480x360)
150 KB PNG
>>747401657
this but unironically
>>
File: pisscord2.png (76 KB, 1805x332)
76 KB PNG
>>747401438
apparently they fixed it
>>
File: file.png (7 KB, 664x22)
7 KB PNG
>>747407624
>>
>>747407624
>a fucking coin
I wonder who was behind this
>>
>>747402195
I'd always recommend MO2 for Skyrim but for Morrowind it just isn't worth it to me. No real advantage to using it with OpenMW other than personal UI preference.
>>
>>747380902
The jelly is made of broth so it probably tastes fine.
>>
>>747406817
Almalexia
>>
>>747408319
Openmw is a nightmare for managing a large number of mods. much easier to use MO2 and just export configuration using a plugin
>>
>>747409316
works on my machine
>>
https://www.nexusmods.com/morrowind/mods/59928
>>
>>747406808
Ai post
>>
Wealth Beyond Measure + Silgrad is going to tie the map together so nicely
>>
>>747410047
I want silgrad more than anything else
>>
>>747406609
wait so this is all available as one thing up to poison song? or just separate maps?
>>
File: file.png (1.04 MB, 1207x1261)
1.04 MB PNG
>>747411190
yeah, it's all one contiguous landmass
>>
>>747411190
is this your first time hearing about tamriel rebuilt?? yeah man, it's one mod, one map, it's huge
>>
>>747406143
The Empire is about to collapse so there's going to be a big fat power vacuum.
>>
>>747411506
>just two more centuries, trust the plan!
>>
>>747411812
Talos himself agrees it's dead.
>>
>>747410047
The exteriors for Silgrad Tower are coming along well.
>>
File: 1765427678641317.png (1.58 MB, 1734x1382)
1.58 MB PNG
>>747411341
Damn anon, you've done way more exploring than me.
>>
>>747412009
Well I was doing House Indoril and the Ordinators so I did a lot of walking around the new area
>>
are there any mods that make combat more engaging or whatever

yes i played the fucking game unmodded, the whole thing, in its entirety. yes my fucking ZOOMER brain can understand the combat i played this game when i was a FUCKING child. i played it in my mothers FUCKING womb but that doesnt make rolling My FUCKING word dice against the rats evasion dice any more FUCKING stimulating >:(
>>
>>747412890
N'garde
>>
>>747412890
yeah n'garde is probably what you want
https://www.nexusmods.com/morrowind/mods/58658
if not then you'll need to be more specific on the definition of 'engaging'
>>
>>747401767
>its cool to have non-respawning named bandits like in vanilla. but i dont see why there couldnt also be some re-spawning reavers or whatever close to skyrim border, for ex. maybe not the lvl 50 ones from solstheim. but something like that
To be fair the max equipped reavers with the 'F U 120 damage strength axes' don't spawn until 30-40s
Bloodmoon has a fair enough enemy spawn table, at least until Riekling raiders. Enemies with reflect is a fun curve ball, but spamming them to that point is crazy. Just Bethesda overcorrecting in an attempt to challenge lategame player characters
But yeah, I do think a few sparse camps of respawning NPC outlaws isn't a bad idea. They dont have to carry insane equipment, never ebony or glass or even orcish. Maybe possibly have their own simple loot table based on what biome they're placed in. A way to complete regional lower-tier armor sets for style or preference or display, in case you let previous pieces de-spawn off named enemies
>>
File: 1780606289372396.png (282 KB, 412x496)
282 KB PNG
Can you faggots stop calling this general "Morrowind" when it's clearly about the shitty fanfiction tamriel reshitted mod instead?
>>
>>747413704
>Morrowind province mod
>can't call the thread Morrowind
Make a Vvardenfell thread, then.
>>
>>747413704
ESO lost
>>
>>747412948
>>747413134
ill take a peek at n gaurd. im playing TR for the first time but ive played through this game like 200 times and im kinda sick of just smacking things with a sword and/or fireball until it dies. id take a turn based combat mod atp
>>
>>747413704
>posts eso art
You lost
>>
Describe a mod that you want but doesn't exist
>RobCo Certified (Morrowind edition.) Collect parts from downed centurions and build your own animunculi.
>>
>>747414286
This to be honest. I've been wanting to do an artificer run, where I play a guy whose obsessed with Dwemer stuff and only uses Dwemer weapons/armor and builds his own Dwemerbots
>>
>>747363595
>two-handing a daedric shortsword
I wish this was an option. Dark Souls had some good ideas.
>>
>>747411506
Only heretical Dagoth Ur apologizing Nerevarine cultists actually think this.
>>
>>747414286
build your own stronghold
>>
>>747362153
> What is your favorite area from a mod for a 25 year old game?
>>
>>747364518
Where is his lightsabre? Where are his shouriken rifle and knifethrower pistol? Wraithbone armour my arse.
>>
>>747414246
>>747413970
>>747413704
That guys a whining fag
But I think that art could be from that Suran plaza with the guy trying to pull out a sword, drawn like 20 years old
Whether or not I'm right, ESO does still suck
>>
The empire died with Martin, current one is just warlord era stuff

You seriously call it an empire when it controls ONE AND A HALF provinces and gets clowned on by some piss elves?
>>
File: MW-npc-Wulf.jpg (912 KB, 2064x2064)
912 KB JPG
>>747414735
And Talos himself.
>>
>>747414823
https://www.nexusmods.com/morrowind/mods/52818
>>
>>747414795
My favorite are from a mod for a 25 year old game is probably the Mephalan Vales area. There's not much to do there (yet), I think , but I love the beautiful and dense forests. Nowhere else like it on the map. Thanks for asking, anon
>>
>>747369197
I like the third option. Execute orders and kill him.
>>
File: 20260911172828_1.jpg (1.11 MB, 3440x1440)
1.11 MB JPG
This a sload right? Note appeared in my inventory when I teleported to Sadrith Mora
>>
File: 1759938497353856.png (935 KB, 772x772)
935 KB PNG
>>747413826
Morrowind is a game in Vvardenfell and Solstheim (pre-dwewmer retcon). This GENERAL is about a dogshit fanfiction mod that adds a bunch of garbage and attracts a bunch of secondaries and tertiaries who pretend the shitmod is the wholesale replacement for the real game.
>>
>>747415071
what the fuck is wrong with your game
>>
File: file.png (1.06 MB, 1200x900)
1.06 MB PNG
>>747415097
it's an addition to the basegame, actually.
Vvardenfel doesn't get removed when you install it!
>>
>>747414981
17 hour old thread.
OP still here.
The tisim is strong with this one.
>>
File: 20260911173434_1.jpg (1.19 MB, 3440x1440)
1.19 MB JPG
>>747415131
hmm?
>>
>>747415428
looks hideous
>>
>>747414976
By Dagoth's brandy...
>>
>>747414859
I wasn't saying that the art from ESO (indeed i know what it is), just implying that most people who speak that way are ESOfags upset at how most mods of this nature tend to deliberately ignore that game
>>
Trox dev just deleted almost 100 posts on his mod page because of "spam". Jyggalagpuff's on suicide watch.
>>
>>747416202
woke nutjobs brigading and spamming his mod deserve to be silenced tbqh
>>
>>747416202
I thought this whole thing was taking the piss, but this person might actually be retarded.
>>
>>747416317
Except most of those comments called what the mod is: absolute dogshit with caveat of being made with AI. I wouldn't call that woke
>>
>>747416202
Uh oh crashout
>>
>>747416507
being a luddite is tangentially related to the woke mind virus, bucko
>>
>>747416202
All these people are just mad because his mod is actually canon unlike Trannyrealm Rebuilt
>>
>>747416498
Either retarded teen autist with delusions of grandeour or masterclass troll. I'll bet a hundred bucks that he's gonna call it a troll mod when he realises that no one likes it, even tho he absolutely thought that it was his magnum opus and true successor to Morrowind's DLCs
>>
>>747416053
Eh, you could be right. I dont think he's even an ESOfag tho. It's pretty low effort to just attempt bait like that, and it could be for any number of reasons.
Outside of Sotha Sil's depiction, everyone here knows ESO is ultimately garbage and has done severe damage to the series, I dont see that opinion changing.
>>
>>747416719
Its definitely not a joke

This guy has like 200 mods and most of them are ai texture replacement packs
>>
File: images-2.jpg (38 KB, 335x597)
38 KB JPG
i havent explored the new stuff too much as 2 charcters died early on by my own stupidity. now that i'm advancing at an albeit slower but steady pace and getting to see more, i noticed the indoril guard helmets being basically xenomorphs. yoi can even see little teeth shapes in the green mouth area. very cool. i want skull shaped shields for the next update please. dres should be a perfect fit for elongated round bonemold shields
>>
File: 47400207.jpg (230 KB, 1452x1033)
230 KB JPG
>>747400206
Seen the netch farm right outside that spider daedra shrine? kek
tbf there are dead netch everywhere
>>
>>747416829
So then what would his motive even be? Why does he care so much about this mod? I feel like that's the only explanation that makes sense. I mean, obviously he is a schizo, but even schizos have motives, however weird they might be
>>
>>747416568
I agree that brigandiering against a product based on it's AI usage is absolutely retarded, but nevertheless the product is absolutely shit and it's mostly because some idiot used AI poorly.
>>
>>747416973
Did you even play it?
>>
>>747416871
Wanna bet?
>>
>>747413704
theres lots of lore and vanilla discussion in most of the threads and this mod update just came out, its natural that people want to talk about new content.

i had an idea for a future playthrough. bosmer barbarian nerevarine, eating all the blight, diseased and corprus meat he can find, cleansing the black isle of disease for good. The Red and Black Pact.
>>
>>747414286
will there be a chitin armored mage that controls insects warring against a dwemer armored mage that controls dwarven spiders?
>>
File: 1000009984.png (60 KB, 1797x149)
60 KB PNG
>he doesn't have a Troxulgia badge of honor

Lol, loser
>>
>>747417047
Obviously. Why would I be talking about something I have not tried?

Also sup Jygg, didn't even occur to me that you browse 4chan
>>
File: happymerchant.png (134 KB, 256x256)
134 KB PNG
>>747408175
>wonder who was behind this
>>
>>747417698
>Jyggalagpuff prompted Grok to hack into Project Tamriel and sabotage the release
Genius. Who can withstand this brilliance??
>>
File: 1723556061481250.png (460 KB, 698x729)
460 KB PNG
>>747417581
I kneel to you
>>
>>747411506
a ... fourth reich?
>>
>>747416568
I thought traditionalists were chief luddites
But since you're expanding the definition of woke to include all who are critical of AI, I'll remind you that it's more reasonably associated with "fags who create vulgar content and irreverently censor all criticism". Rebranding justified shitting on the mod as spam that has been addressed is something I can only imagine the brightest blue colored leftist do, akin to calling criticism of (whatever dumb leftist shit) as "Nazi trolling"
>>
How does Tamriel rebuilt handle the fact my nerevarine is an overpowered superdiety who's immortal in the base game? Do I have to start a new game?
>>
File: 1000009809.mp4 (866 KB, 1280x720)
866 KB
866 KB MP4
I gave Trox a fair lick and it really is just the definition of AI slop and I dont even dislike AI

At least with old-school jank mods it had some schizo retard pouring their heart and soul into the project even if it was terrible, this has none of that
>>
>>747417581
Shit, you too? Dude is acting like a massive faggot because people are calling out his shitty mod.
>>
File: file.png (57 KB, 1054x454)
57 KB PNG
>>747418013
Wrong.
>>
>>747418000
you have to start a new game regardless ifnyou havent installed it prior. i'd recommend a slow level and adjusted pricing mod, especially for soul gems and alchemy. this way it'll take way longer and there is more of a challenge. the amount of content is fuckhuge either way, so you'll become a demigod eventually. i also try to be ignorant of good loot that would be good for my character, going only with the flow of the narrative for the current character, wether its temple, guilds, house or main quest focused.
>>
>>747418000
people need to get over their butthurt about being overpowered
there's nothing wrong with being overpowered
Do you think Dagoth Ur cares about being overpowered? Divayth Fyr?
>>
>>747418329
No, you don't. If you've never activated the mod mid-save before, you're safe to do so. Just don't update it mid-save after, either.
>>
>>747414286
Convert all spears into one handed weapons, even the modded ones. Make all ammo weightless, even the modded ones.
And finally the most important ones Alfic and Sload playable races.
>>
File: brooooo.png (1.31 MB, 1239x928)
1.31 MB PNG
Holy shit I found him
>>
>>747419798
Why would I ever want to see this regger's face again?
>>
>>747419798
Alls I know is that I fucking LOVE it when they throw us these tiny nuggets and Easter eggs. "This is where they want you" he says that in the intro! Awesome. Just awesome
>>
File: 1000009887.jpg (53 KB, 680x675)
53 KB JPG
>>747419798
Where's he at
>>
>>747416202
Based modder not entertaining the "just asking le heckin questions" leftist disingenuousness.
>>
>>747416925
I stopped trying to discern thread schizo motives long ago. You could still be right, but I'm never certain about these calls myself. You could just have a rando or three among a single shit stirrer. Or an entire discord of them.
Like among topic shit for these threads, someone bitching about wanting a pure vanilla thread, wanting to talk about the projects but just hyper focusing on tranny mistakes and tisms, or artificially inflating a fake openmw/mwse war, could all be from one guy. Or several. And if its several, I can believe you can have an ESOschizo in the blend, but for others it could be any number of reasons. And they might meme off eachother while enshittening the thread and blend together, and look more the same
I've had to deal with much worse on other board topics, trying to get into their heads just warped my way of thinking into a dumb place if i do it for too long. I'm autistic but I don't have that much autism
Currently I just call fag any foulplay I can at least identify from schizos, and move on.
Actual topic shit, I should do Hlaalu grandmaster quests today, nearly there. Gonna be sad I'll have to fight the sload
>>
>>747420234
Found him at the coast guard tower in OE. But I'm pretty sure he was added in by the C&E mod, since they have a lot of content there
>>
>>747420276
>"just asking le heckin questions" leftist disingenuousness
A direct command of "You need to delete this AIslop" would probably also get memoryholed, anon.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.