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Silent Hill gameplay in 2026
>>
looks fun
>>
File: 1789875975545795.gif (2.81 MB, 300x225)
2.81 MB GIF
>>748807234
>Not aiming for the head
Fucking tourists, I swear
>>
>white hand

Wait, that's not Townfall.
>>
>>748807234
You will never convince me that this piece of shit gameplay looks good, boomer.
>>
>>748807234
Thats good thoubeit. It really needs more enemy types thoubait
>>
>>748807234
More like Loud Mountain with that mc
>>
>>748807234
Silent Hill no longer has an identity of it's own, best move on from this random anthology series now
>>
>>748807234
This is one of the best parts of the game. It's so different from the rest of the game, and that's thematically on purpose.
AOTY for me so far. All the performances were good, but Terry O'Quinn knocks it out of the park.
>>
>>748807328
You play as a nog, a twat, and a kike.
>>
>>748807234
It's so funny that the achievement for killing every enemy in this area is called "Missing the point entirely."
>>
File: 20261001112609_1.jpg (1.05 MB, 3840x2160)
1.05 MB JPG
>putting down union protesters with your trusty double shotter as CEO of mega oil corpo
kino
>>
why does your mouse shakes all over the place do you have parkinson
>>
>>748807624
What was the identity of Silent Hill that connected SH1 or SH2? It was always a random anthology series.
>>
>>748807234
is this person playing a video game for the first time ever?
>>
>>748808075
It's at its best when it's disconnected, too. The overarching cult angle has always been the weakest part of each entry.
>>
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>>748808128
This. I'm not a fan of having an explanation for horror. The closer you get to an explanation the closer it gets to science fiction.
>>
>>748807234
more like RE7 gameplay in 2017
>>
>>748807862
So this is made by westerners?
>>
>>748808013
They may have their mouse on a glossy surface. I am currently padless, myself, playing on my bare desk, which has a fair bit of gloss to it. I've noticed my mouse sometimes goes full nystagmus, even at rest.
>>
>>748808448
Yeah the devs are from British Isles (idk which country they're all the same shit to me)
>>
>>748808013
>>748808106
It makes more sense with sound
https://files.catbox.moe/5a5e3c.webm
>>
>>748808818
what does?
it looks like his mouse is skipping frames.
>>
>>748808882
retard
>>
>>748808916
You're not surely implying that comical screaming is somehow making scared and shaking.
>>
>>748807875
Should have been the subtitle of the game.
>>
>>748809000
Nah.
>>
>>748807234
Damn that looks totally different. I just finished the hospital section
>>
This game was forgotten before it even released lmao
>>
>>748809118
Don't read this, spoilers.
The two diametrically opposed chapters. The most powerful person in town when everything happened, and the one feeling most powerless. Very neat.
>>
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>>748807332
it's just simply the most efficient way to kill a man.
>>
>>748807234
>>
>>748807234
That section was kino. This is how my playthrough went

https://files.catbox.moe/nk9zi0.webm

https://files.catbox.moe/1c4zru.webm
>>
>>748810586
Also for context, you're playing as the CEO who's company just accidently killed a ton of men, and these monsters represent their widows
>>
>>748807234
Silent Hills gameplay in 2003

https://files.catbox.moe/63yn1s.webm
>>
>>748810747
Imagine thinking that is better than this

https://files.catbox.moe/km938f.webm
>>
>>748807294
everyone knows you aim for the centre with a shotty you fuck wit
>>748807234
this is actually one of the best parts of the game lol
>>
>>748807234
Are you implying silent hill gameplay wasn't always trash?
>>
>>748808075
Aesthetics, themes, setting, music, artistic influence, same team making the game, essentially the same gameplay
>>
>>748810628
who is company? who is what? esl motherfucker. for real though i never actually clocked that the monsters represented that but it kinda makes sense.
>>
>>748807234
>Game made in Scotland
LMAO
>>
>>748808075
The sound design and the aesthetics in general, you can take any random screenshot from the games and you know it is Silent Hill without even thinking about it.
>>
File: I AM silent hill.webm (3.8 MB, 1280x720)
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could've posted actual kino but OP is a fag
>>
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Westerners can't make good horror games, they grow up watching slop like The Nun and Insidious.
You can easily feel the difference by watching a scene from the original SH2, the Demake and Homecoming, Homecoming of course is the worst, at least they tried with the Demake, they just don't have the artistic ability.

https://youtu.be/75TXybZcsgs

https://youtu.be/qnFDodNGC1Y

https://youtu.be/551kh2VWqy8?t=253
>>
>>748811723
Looks like doom 3 if it were made for 80 IQ console babies
>>
Looks like condemned. I’d play it if the main character wasn’t black.
>>
Why don`t they split in half while being shot point blank with a fucking double barrell?
Bring back age restriction and make games gory again you pussies
>>
>>748811785
That's what I was thinking, this is just a new take on Doom 3, it can even be a fun game, it's just not Silent Hill, the same as F.
>>
>>748811785
Nah, the shotgun actually lands consistent hits at distances beyond 2 feet.
>>
>>748807234
It's so fun to finally have a not-indie release with actually good, difficult puzzles. It filtered so many idiots.
>>
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>>748811986
This. It felt good solving some of these on my own using the nostalgia inducing 90s hardware.
>>
>>748811797
> I’d play it if the main character wasn’t black
Why?
>>
>>748811986
>>748812250
Is this the lockbox puzzle? Ngl, I had to look up this one. But yeah all the puzzles were great, especially the entire ending section.
>>
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>>748812365
Lockbox puzzle you can actually bruteforce, but I had to look this one up.
>>
>>748812475
Oh yeah I had to look that up as well, but tbf that one's kinda bullshit. Doesn't match the keypad at all
>>
>>748807234
You can thank Resident Evil for that idiotic tendency of turning everything up to 11 by the end of the game

>>748812365
>especially the entire ending section
Can’t tell if bait or retarded, everyone hated it
>>
>>748807234
Everything looks brand new like they just finished building the place.

Or just finished buying the place from an asset store.
>>
>>748813026
>Can’t tell if bait or retarded, everyone hated it
Ok? And that should affect my opinion why? I thought it was great
>>
>>748807234
How do people tolerate this kind of frame rate and ghosting? Its just pure eye rape and looks like a blurry mess whenever you move your mouse.
>>
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why this game looks like was a videogame dev student first attempt at school, this is beyond terrible wtf is going on.
>>
>>748807234
honestly looks fun and kinda spooky
shame the game sucks ass
>>
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>>748813478
Are you really this retarded. It's a 4k footage compressed to 1080p and 4mb. I'm so tired of you turd world retards spewing bullshit at me.
>>
>>748813525
Don't make a webm that looks like absolute shit to watch then
>>
>>748813653
Kill yourself.
>>
>>748813525
>this still image doesn't show problems with framerate and ghosting
>>
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>>748813520
the worst is that they got paid and konami approved this
>>
>748813995
retards don't even deserve my attention and reply
>>
>>748810586
UI is way too much like it's some shooter it really should be as minimal as possible. this basically feels like a shooter with Silent Hill aesthetic.
>collect shotgun rounds
this ain't it man. when you include shit like this in the game it's very difficult for the other elements to shine even if they're really good.
>>
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>>748815079
There's barely any UI in this game other than the health bar on the left. The ammo count goes away when you put away your gun but the health bar never disappear even when you're full health which is weird.
>>
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>>748811839
oh you cheeky rascal
>>
>>748815310
the white circles that indicate that you should pick up the ammo. just completely makes me bail. Granted i'm overreacting because of how many games do this.

and you know they had to add it so the retards can get to play the game too, when obviously it would be better if it was removed for the overall aesthetic of the game.
>>
>>748808695
>"british"
>included a nigger for the scotland game
the game was made by invaders for invaders.
>>
>>748815310
>the health bar never disappear even when you're full health which is weird
I know we all turned it off and forgot, but the game has letterboxing on by default, which I'm assuming is the way they intended the game to be played. Having the health bar be part of the lower black bar does make it fit in a bit more as the sort of "hud area" but yeah, not gonna play like that.
>>
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How is this guy only 38?
>>
>>748815578
woke culture is white culture
>>
>>748807332
>glitch abuse vs intended gameplay

retard
>>
>>748810628
Do they even explain why it's happening in Scotland? Or why there are creatures roaming around and what created them or random shit just happens?
>>
>>748807234
This section was more fun than any other section in the OG quadlogy
>>
>>748807332
fpbp
/thread
i hate millenial boomers so much.
>>
>>748815649
>only 38?
Anon, that's well past the 'old' range of 'anything beyond your 20s'.
>>
>>748815578
it's all good, all recent woke games are flopping and will flop. wolverine, Silent Hill Townfall, Ace Combat 8, Gears of War E day (next week).
>>
>>748816750
Covid PTSD
>>
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>>748807234
If it had tank controls with fixed at the cieling camera you would be creaming your pants.
>>
>>748807234
>Posting the only good section of gameplay in a Silent Hill game in over two decades like it's some sort of own
>>
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>>748807234
Errrrrrm what's this slow-paced bullshit??? Where my cringe animu soulslop gameplay???
>>
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>>748818145
The dialogues in that game
>>
>>748818274
Written by a 50 year old man btw
>>
>>748818145
>>
Scooby Doo ass villains
>>
>>748807234
You killed an enemy? You're getting the bad ending now.
What retarded decided it was a good idea linking the endings to the amount of enemies killed? They give you the tools, but you shouldn't use them?
>>
File: 1666395278964146.png (1.33 MB, 1024x1437)
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>>748817617
and had better sound design and monster design
>>
>>748818375
pretty sure the richard part doesn't count
>>
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>>748817617
Turns out presentation is the single most important aspect of an atmospheric horror game.
>>
>>748818349
I like how the webm shitposty, exaggerated hitstop and slowdown is practically 1:1 to F's lmao
>>
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>>748807332
>nu-fags when a game doesn't have combat exactly like Dark Souls
You don't get it. You're never going to get it. And you'll always be a faggot about that fact.
>>
>>748807332
Here's the truthbomb: it isn't, because it doesn't matter.
>>
>>748807234
>first person silent hill
this just feels wrong to me
>>
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>>748818684
It didn't get scary as first person RE games but it was surprisingly comfy.
>>
I don't get what the problem is? It's the section where you play as the antagonist who doesn't care about the lives he's responsible for. That's why it's an FPS-esque chapter where you get tons of ammo and guns
>>
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I'm fucked
>>
>>748807234
ohnononnonono this cant be real
>>
>>748807234
Good to see that this meme still holds up nearly 20 years later.
>>
>>748813525
If you can still see ghosting and blur in a downsampled image, then it just proves that UE5 is a cancerous piece of shit with no redeeming qualities.

In general, that game looks worse than some PS3 era games with a similar aesthetic, like fucking FEAR 2.
>>
>>748818735
>It didn't get scary as first person RE games
Are you implying that insultingly awful trash would have ever been "scary"?? Serious question.

>>748817617
If it had, it would not look nor play like generic piece of shit knockoff of every single Westoid horror-trash since Penumbra, married with a poorman's Condemned knockoff. Meaning the devs would quite likely have guts and skills to make a good game.
>>
>>748818461
Literally no one liked Team Silents gameplay

https://files.catbox.moe/63yn1s.webm

Silent Hill 3 is especially dogshit in that regard
>>
>>748807234
How does something that looks like that take like 10x (probably more) computing power to run than this game from 2005? 21 fucking years ago
>>
>>748820353
Literally every single one of us Millennial OGs did, and we still replay these games religiously to this day.

(You) ADHD iPhone homos and Jewnami viral shills just are projecting your lack of patience and gaming skills, plus try to undermine and shitsmear Team-Silent's legacy in order to lay the bed for your next shitty UE5 clusterfuck, the SH1 DE-make.
>>
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>>748820209
Post your spec faggot
and no it's not ghosting you blind turd world faggot that stuck in 2010
>>
>>748820406
This looks like complete shit.
>>
>>748820410
I played it at launch. everyone I knew mocked its shittyness, and we were all horror fans.
>>
>>748820449
How?
>>
>>748820559
Because it looks like a game from late 2000? hello? your eyes working fine gramp??
>>
File: fight.webm (3.7 MB, 1280x720)
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>>748820406
Decline of video games unironically started 20 years ago. First, we oldfags were called delusional, nostalgic and what ever the fuck. But now, even zoom zooms are starting to realize that the ship is sinking.

>>748820417
R7 5700X
32GB DDR4
RTX 3060 12GB
2x 960GB SSD + 10TB HDD
W10 IOT LTSC Enterprise Edition 2H21

>There's totally no ghosting on my 5090 when I upscale from native 4K with DLAA, guys!!
Just proving my point.

>Nook shitposting
I didn't know Kim let you commies use the internet, what the fuck lol!

>>748820449
It looks way better, way sharper, more stable, and especially more performant.
And better yet: it does not require upscalers or framegen to play nor look passable.

Here's another game running on the same engine, released on consoles a couple years later. The resemblance with the SH:N is striking, except the fights are actually very graphic and brutal, with lots of environmental interaction and superb melee combat.

>>748820554
I have played every single Resident Evil, Silent Hill and Fatal Frame for the very first time when they first came out, and numerous times since.

I've watched numerous people play those games, live and online, and chatted about them for decades on various forums, and later on certain image board.
Literally nobody had any problem with the gameplay before the iPhone fags started storming the internet post-2008.

This is some extreme history revisionism at its worst, clearly a desperate attempt to gloss over the shitty "modern audiences" slop Jewnami has just now slowly started to capture with their 2nd generation of outsourced Unreal engine garbage. The first gen was the PS3 era dark times, that included the notorious SH HD Collection, and the unholy trinity of 0rigins, Homocoming and Downpoor (+ BoM).
>>
>>748820608
It's embarrassing that the OP's game barely looks any better after 21 years. If anything the shadows manage to look worse than the stencil ones being used.
>>
>>748807234
what the fuck
>>
>>748807332
Silent Hill 1 through 4 always had shit gameplay and lots of bad mechanics down to how many buttons you need to hold to just look at the mandatory bosses you have to fight. I don't know why people even pretend this wasn't the case because that's not why it was so good.
>>
Thought you were playing with a controller before I saw the number keys.
>>
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>>748820745
Is this how 3060fags cope
You've got a pc spec of a 12 year old child and you are a grown ass man
>>
>>748820353
you keep linking this, it makes me want to play Silent Hill 3 again
>>
>>748820745
All I get from this post is that you're broke and old.
>>
>>748821070
Why would you ever want to replay this?

https://files.catbox.moe/jwxuh5.webm

lol
>>
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>>748821343
Listen to that incredible sound design. And the gameplay man. The enemies almost have AI. Look at the level design, it totally isn't just linear hallways with random enemies dropped in them with no rhyme or reason
>>
to me SH was always about the atmosphere and ambience not gameplay but townfall and f made the gameplay too shit to ignore it like you could in sh1-3
from what i've heard they did patch f to be better so i assume they're going to do the same for townfall
>>
Everything looks like it was made with Autocad.
>>
>>748821484
Townfalls gameplay is cool if you're not a ADHD zoomer and enjoy tension

https://files.catbox.moe/vgqcdg.webm
>>
>>748821343
in a modern SH all those enemies would follow you when opening a door, they're put there to give you anxiety with those loud sounds and the fear of getting gangbanged
>>
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Erm...
>>
>>748820979
>>748821246
>le "you're POOR" argument
This is literal paid viral marketing at its worst, trying to brush aside the fact that your nigger game looks worse than a 20yo DirectX 9.0c titles, while requiring 3000 dollar GPUs and upscaled 4K res to look passable.

Also, I've seen you post those exact same screenshots for a couple nights now. Your gig is up, wokie.


>>748821484
>from what i've heard they did patch f to be better so i assume they're going to do the same for townfall
They did not. They just literally threw in a VERY Easy mode to skip most of the puzzles and grinding. Yes - even spoonfeeding retard slop filters the modern gaming-urinalist audiences in 202X.
>>
>>748821825
I loved this part. It makes you feel utterly confused and hopeless
>>
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>>748815540
You would have never seen those shotgun shells in that lighting you fucking pretentious retard. The reason they can be subtle with hard camera angles is because they can emphasize the interactable object with the camera work.

People only started bitching about this shit once they got bored of crying about "woke" games. You guys had no problem with every PS2 games that makes items flash and such. You children are so annoying.
>>
>>748821725
yes it's good if you like that type of gameplay but i want to play SILENT HILL with OG SILENT HILL GAMEPLAY, f and townfall both went too far in opposite directions
i do think townfall is better than f because the atmosphere is way more SH
>>
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>Townhall shills trying to sell townhall by putting the old games down

The amounts of faggotry one must have

Don't @me, you are less than excrement
>>
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>>748821881
It's so blue collar coded
I have know idea what is "start" or "filter" button in this
>>
>>748807234
>we want the call of duty audience
Why is this STILL relevant in 2026?
>>
>>748821856
My GPU is worth $10k now, brokie. An intelligent person like me makes fine investments like this and enjoys games in 4K, while you're left to rot with your $100 GPU, reminiscing about games that came out more than 20 years ago.
>>
>>748821856
Your games DO NOT look better than OP's screenshots I assure you LMAO...
>>
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>>748822164
>>
>>748822272
It is what it is.
>>
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>>748821484
>>748821725
>>748820353
You are genuinely stupid because you literally think that gameplay is just the combat mechanics.
Silent Hill combat system works perfectly in the context of the game, there is a monster, you have health, it can kill you, you have a limited amount of resources to deal with that.
From the perspective of an average first time player it provides the necessary amount of tension the game requires, Silent Hill works when its take as a whole.
>>
>>748821343
man, Silent Hill's sound design is really peak.
>>
>>748822484
>there is a monster, you have health, it can kill you, you have a limited amount of resources to deal with that.
uhhhh that's every video games ever?
>>
>>748821343
I could listen to the first few seconds of that clip and know instantly that it is Silent Hill, you could show me an entire clip from townfall and claim it's some Unreal engine thing you made in afternoon with stock sounds and it would be believable.
Townfall is devoid of any artistic skill whatsoever, it's even worse than F.
>>
did we ever get heather and the jk from silent hill kissing
>>
>>748822251
Well duh, *I* am not shilling my corporation's games on a mongolian basket-weaving image board, you insincere nigger.

>>748822787
>uhhhh that's every video games ever?
Incorrect.
>>
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Not looking up solutions and using my brain feels so good
>>
>>748822964
I'm also not a 30+ year old with $100 gpu either stay mad at sour grapes forever you broke idiot
>>
>>748821484
I found SH3's gameplay very hard to ignore because the enemies are by far a lot more aggressive and dense than the last two games.
>>
>>748823048
True, you're just Tomm Hullett's cock-sock, whose sugar daddy pays for your toys as long as you fellate his tiny dick + shill the Jewnami yakuza's latest outsourced UE5 trash.

The typical shill loop is once again finished:

>"OMG look at these GRAPHIX!"
>game looks like shit without a 10K USD GPU
>it also costs 80 bucks + tip + takes 200GB for no reason
>"YOURE JUST POOR!!!"
>"YOU NEVER EVEN PLAYED MY GAME!!!"
>"THE (IP'S OLD GAMES) WERE NEVER GOOD, YA BOOMER FAGS!!"

>>748823267
They are just as easy to stealth and run past as in the past games.
Also, it gives you some of the most OP weapons in the series.
>>
>>748823595
This unc tweaking hard
>>
>>748816227
Doesn't look like a glitch, just an exploit
>>
>>748808075
Maybe the actual town called Silent Hill?
>>
>>748823854
If you think that's the important bit then you absolutely without question suffer from autism.
>>
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>>
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>>748824308
>>
>>748808075
>Make one game to subvert expectations, with the twist being that there's no cult and no real connection to the first game.
>It ends up becoming the entire identity of the franchise going forward.
I don't know whether that was a blessing or a curse. Admittedly, I never cared for the cult aspects, but they were always secondary to how the characters navigated the horror. The shift toward making Silent Hill a dissertation on the protagonist's psyche can lead to interesting stories, but it sucks the fun out of it when you go in thinking, "Man, I can't wait to see how fucked up my character is," and even then most of the stories fail because they make the protagonist only mildly dubious at best. Honestly, it needs to alternate between the two to keep things fresh.
>>
>>748807234
The John Locke part was the best part of the game
>>
>>748807234
Is this backrooms
>>
The series has always been dogshit, only ecelebs streamers pretend otherwise, they have to act like they grew up playing games or something
>>
We all believe that the heart belonged to Zoe, yes?
>>
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>>748825362
Isn't she alive and well?
>>
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I got the justice ending I'm thinking this is the ultimate good end?
>2.1%
wtf
>>
>>748825453
She's alive around the time Simon wakes up the first time. I don't believe she's alive by the time he gets his heart transplant.
She receives a lot of blame for the deaths of her patients, and writes an ambiguous letter saying they won't need to see her anymore. She's the last person Richard "kills" in front of Simon. And she's always with Simon in spirit, advising him, somewhat judging him because she "gave him every opportunity" but he, at least in his mind, disappointed her.
>>
>>748825631
>infront of Simon
Wasn't he in a coma the entire time after the incident? Zoe is definitely the most mysterious character to me as well. Did she fail her patient because of her own incompetence and the pressure from that asshole doctor? And how is she dead? When did she die?
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>>748825562
Two questions about the Justice ending.
1. Has Zoe been dead this whole time and her leaving the room is meant to be her finally crossing over to the other side?
2. What are the implications about Simon’s fate? Did he bleed to death and Richard goes down for his murder? Or did he hold on long enough for help to arrive and Richard still goes down for attempted murder?
>>
>>748825631
Is the implication not that the whole game takes place in purgatory after all three characters have died? The last time Simon talks to Zoe, she tells him “this is AFTER.”
>>
>>748825779
Richard "kills" her in the office after Simon opens the door for him.
Simon woke up at some point a made a deal with Richard. Transplants take time to arrange.
You can read the letters she got from victims' families blaming her for some of the deaths. She felt responsible. I believe she killed herself, possibly even to donate organs. Remember than you find the organ donor box for Simon's heart in Zoe's house at the beginning of the game.
>>
>>748826079
>Remember when you find the organ donor box for Simon's heart in Zoe's house at the beginning of the game.
Fuuuuck, he’s onto something here
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I don't think Richard is 100% unsympathetic villain
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>>748826079
It could also be that the heart belonged to Mr Stewart, the patient Zoe neglected when she was tending to Simon. When that enemy type is introduced, there’s a big emphasis placed on its chest opening up.
>>
you fucks, the events are all over the place. that nigger already made the statement, he has zoe's heart inside him. she/the heart torments him and that's what the game is about. the CEO being there makes no real sense honestly.
>>
>>748826275
Don’t call Simon a nigger
>>
>>748826221
Agreed. He is partly responsible for everything bad that happened, but also for the good he brought to town. It must feel unfair to lose his entire life, and be the only one to do so, over a mistake of which he was only one part of.
>>
Does the game ever say what SWDP stands for? I don't think it ever did and I was waiting for it to be some grand reveal.
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Is this big tentacle thing Silent Hill(entity)?
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>>748807332
bonk hjaahaha
>>
>>748826426
It just means SouthWater Drilling Platform
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>>748807234
>Both guns empty
>Had plenty of time to reload
>Swapped to knife instead like its fucking COD
>Swapped back to the shotgun when they wanted to shoot, not remembering it was fucking empty
That player is the real monster
>>
>>748818375
Is this bait? SH3 endings are determined by kills as well.
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>>748826481
It's the oil rig itself, dropping corpses.
>>
>>748826239
There's the whole otherworld section where you end up transplanting blood from three different donors into Ordell. So it might have been one of those three.
>>
>>748809000
kek
>>
>>748826610
OH
shit.
>>
lads. how's the silent hill 2 remake? I never played silent hill but have beat 99% of the resident evil games.
>>
>>748822996
I've played the game four times so far and I somehow always fuck up this puzzle even though the solution is given to you lel
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There ain't no way I killed this many enemies on my playthrough, I killed like five during the whole outdoor section. something's bugged.
>>
>>748807234
A lot of silent hill 1 gameplay is running up than aiming and just auto firing your gun repeat.
Just because it looked shitty doesn't mean combat wasn't a big part of these games
>>
>>748826737
great imo, scarier and more atmospheric than all RE games
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>>748817617
>yeah but if it was actually good you would like it. checkmate ;^)
>>
>>748811737
The greatest horror game of all time darkwood which is polish and thats like bordering on west
>>
Playing with Japanese voices is funny. The actor for Simon fits really well, despite presumably not being remotely black.
>>
>>748826519
>>Swapped to knife
No knives in the game. He swapped to a broken bottle to stun the monster. Unless by "knife" you mean "nigger knife," in which case you are correct.
>>
>>748818409
>better sound design and monster design
>SH4
The game with belching enemies and haunted wheelchairs?
>>
>>748826737
It's fine. Honestly feels too padded and too full of references, but it's otherwise acceptable. Hard to praise it because I already played the original but if it's your first exposure to it, you'll probably like it a lot more.

If you like old RE though then you might as well play old SH first before trying out the remake.
>>
>>748826737
The original is easy to emulate. I'm playing it now (never played a horror game before) and it's pretty neat.
>>
>>748827015
Isn't it set in Scotland? How are there no knives?
>>
>>748807234
now throw ethan yelling WHAT THE HELL or WHAT THE FUCK to this scene and people will say its a return to roots masterclass
>>
>>748827057
play sh1 faggot
>>
>>748826737
It's fun to play, but I abhor it. Te actors for James and Eddie did fantastic job, all their scenes are worth watching even if you don't play it. The game does a good job with Angela, the Abstract Daddy fight is a highlight of the game.
But it's fucking atrocious in the most important places. The letter is changed and diminished so horribly. Mary/Maia performance is a downgrade. There is way, way too much combat at each and every part of the game, and they needlessly made every area three times longer (the maze is the worst offender).
Some of the new puzzles are good, but others are worse than the original, for example the Hanged Men puzzle is a downgrade.
I wouldn't trust Bloober with another SH game (which they're already making). The SH2 remake makes them seem much better suited for RE instead.
>>
>>748826504
I'm reviewing cutscenes and it might mean South Well instead? But thanks.
>>
>>748826840
I think enemies killed is multiplied by 2 because that's how the formula works for determining endings. It also includes Richard's kills even though they don't affect the ending. I had a run with 112 kills once, when I used the axe to kill everything in my way as Simon and Zoe but only killed a handful of Widows as Richard. I don't think there's even 112 enemies in the game, especially on Story which is what I was playing for trophy cleanup.
>>
>>748822015
They're also shilling the puzzles. You know, the real reason everyone loves Silent Hill games.
>>
>>748827083
1996 so no "Asians" to worry about.
>>
>>748825631
Richard killing Zoe doesn't really make sense since the whole point of the good ending is that Richard will get caught for attacking Simon. Her shotgunning Zoe would have gotten him caught much easier. It's possible he didn't use a shotgun in "real life" but that just introduces more doubt into that scenario.
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>>748827128
I heard 2 is disconnected from the plot of the other 3 games so I'm playing it first. I've already been spoiled so it doesn't matter.
>>
>>748827361
Zoe did something to Richard in the world that he clearly wants undone. It’s why when Zoe comes back she emphasizes “we can’t change things, not even him”
>>
>>748827361
Is anyone saying Richard literally murdered Zoe? The point of the shotgun is Richard is trying to fight against St. Amelia doing Silent Hill 2 shit. He kills Zoe for the same reason Eddie tries to kill James.
>>
>>748827361
I think it's just how Simon sees it. That she was the last victim of the disaster both he and Richard played a part in, not that Richard literally went and killed her with Simon's help. It's only some time after that happens that Simon can admit to himself "I didn't cause this."
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Now that I beat it I can review this game
+story and characters are good they're all realistically and maturely written
+top notch highly detailed visuals and enviroments of the 90s scotland
+pretty tight level designs
+I think the puzzles in this game are simply unmatched even surpassing the og trilogy

-combat is just "there"
-slow paced stealth and having to observe enemy patterns could prove frustrating
-creature designs are too on the nose and there's not even that many of them
-the other world is rather uninspired
-while i can recognise that the story and the characters are well written but the whole "whistleblower" story wasn't for me

Solid 8/10 horror game. I actually want to start the second playthrough killing everything with my new game plus weapons. I want more Silent Hill like this.
>>
Is anyone else a brainlet who kind of wishes these games included a note from the writers explaining the story? I want a clear answer regarding whose heart Simon gets. I also still don't understand why Junko is evil in SHf.
>>
>>748827548
>and there's not even that many of them
If the problem is that there aren't too many distinct monster designs, you're in the wrong franchise. SH2 is the golden boy and it only has like five monsters. Granted, it also has more than one boss, but still.
>>
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I’m having trouble figuring out the timeline here.
The ending/flashback of Richard attacking Simon is obviously before he gives his testimony, but we also see that he does in fact, end up lying during his testimony. So dafuq is the order of events?
>>
>>748827548
Pretty similar to what I think. I hope the studio makes another horror game, I'd definitely play it.
>>
>>748807234
why is this so jittery and the person so retarded and bad
>>
>>748811737
>Westerners can't make good horror games

The Japanese haven't made a good horror game in 20 years. Literally everything interesting came from the West, specifically Europe:
>Amnesia Series
>Pathologic Series
>Darkwood
>World of Horror
>Welcome to Elderfield
>Don't Look Out
>SOMA
>Signalis
>Nobody Lives Under the Lighthouse
>Alan Wake Series
>Blasphemous Series
>Tension (The Void)

And so on, and so forth.
>>
>>748827227
Scotland has a knife culture of its own among the youth
>>
>>748827785
>cont.

Also, just a reminder that 90% of all SH threads are made by the same schizo who has an obsessive hatred towards SH2 Remake. He will start them and samefag just to keep them going.
>>
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>>748827687
upscaling, fake frames and brain damage
>>
>>748807234
There's an achievement for killing 30 enemies called "Missing the point entirely" lol
>>
>>748820745
Most based anon, keep speaking the truth. The bitch ass zoomies can't do shit But kick and scream.
>>
>>748807234
Why can't westerners make good horror games
>>
>>748827548
I don't think I've seen a game this year that wasnt around a "8/10" in review scaling.
If every game is "passable" then no game is standing out is actually doing anything good or better.
>>
>>748820745
>Twisting every title with buzzwords.

I give you the aforementioned SH schizo. He can't help himself from doing that, like a Pavlov's dog.
>>
>>748807234
is that just a compression artifact or does the shotgun barrel really ghost that fucking much
>>
>>748828045
When did a whole ass 8/10 become just “passable?”
>>
>>748827446
I don't think she's done anything yet. The chronology of the game is weird because the talk between Simon and Richard at the hospital would have to happen very soon after the incident but before Simon gets put in Room 207 and is watched over by Zoe forever. Yet the divergence point for the endings is in that hospital, and Room 207's bathroom is where Zoe "dies". So from what I can tell, Zoe or otherwise getting confronted by Richard is a future that hasn't happened yet. And by extension, a lot of what the game shows is also just a lot of hypotheticals depending on what choice Simon makes.
>>
>>748807294
i haven't played this new shit yet, but sh2r you're supposed to aim for the leg same as re2r
yes it's fucking stupid but that's how it is, aiming for the head is no different than aiming at chest in sh2r, so maybe this is the same, or maybe the user is just conditioned to that dogshit re2r design
>>
>>748828290
Zoe dying or otherwise getting confronted*
>>
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What does the axehead represent?
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>>748828638
your obsession with axewound trannies
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>>748828638
>Yer gettin’the axe, Simon!
>>
>>748828638
Rescuers who died in the immediate aftermath. They're mentioned a few times throughout the game.
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>>748825920
I think Simon dies, he needs to die to make things right.
>>
>>748829262
But he didn’t even do anything thoughever. He never lied during testimony. That was his inner guilt imagining a scenario of what would happen if he did lie. The present day has always been him vs Richard in the hospital room and everything else a what if.
>>
>>748825920
Zoe's alive and Simon dies in the Justice ending from what I understand. All three endings seem to show that no matter what Simon refuses to lie for Richard. But in the bad and normal ending, he keeps the heart but is basically bedridden and is taken care of by Zoe forever, and they'll both stew in their regrets forever. In the good ending, he rejects the heart and dies. Zoe looks at the empty bed where he would be and leaves since she no longer has a patient to care for.
>>
>>748829404
Richard's star witness is gone and like that he's the sole person left to blame thus he's fucked. what testimony are you talking about?
>>
>>748807234
>throw something at the enemy
>it's disabled for like 10 seconds
if your idea of horror is jumpscare than you'd probably want to force the player into reacting quickly rather than having it dialed down to the pace of some 90yo grandpa, kek
>>
T>he weight was Simon all along
>>
>>748807234
Black dude killing KKKs?
>>
>>748829627
Why would anyone care about some stupid oil corp drama in a SH game?
>>
>>748829627
Hmm come to think of it, these endings are kinda lazily done. bad and normal they're just a path to the good ending not as diverse as SH2 endings.
>>
>>748807332
It's supposed to be bad, that's what makes it spooky. If it's fun to play then it ruins the mood, how can you feel scared if the gameplay is good? Think of it as the difference between closing your eyes and imagining yourself being some sort of superhero like Batman, vs you having a nightmare and not being able to run from someone that's going to kill you. You have to sacrifice the gameplay in order to tell the best possible story and give some weight to the setting. The original SH2 handled it perfectly and that's why people will always remember it as a masterpiece despite having bad gameplay as that isn't the point at all.
>>
Silent Hill Townfall: The Prequel.
https://youtu.be/CKKjs7PtHZo?si=Gqg3OmGGk199u4gI
>>
>>748830173
Because it has Silent Hill on it. It's a pretty tragic incident but none of it is personal and the story, mystery and characters aren't very interesting as a result. The moral dilemma of the main character is to what degree he wants the big bad to face justice. He supposedly fucked up the handling of the disaster himself and there's guilt to be found there, but the main cause of it was because the corporation was cutting corners and things blew up because of negligence about safety. It's not interesting as you find about it nor is it very interesting afterwards. Things in the plot just happened.
>>
I think the game's message 'do the right thing if it cost your life' is hard to relatable message especially in modern society. No one would risk their neck to just do the right in this day and age.
>>
>>748830410
It just sounds like the most basic bitch shit that some rich idiot would write without knowing anything about the world at all.

Could've at least been some save the whales Greenpeace shit where the main character caused the explosion of a whale that his entire crew was hiding in and then he gets attacked by living blubber with human bits in Silent Hill and the final boss is your mom.
>>
>>748830339
2s gameplay was so bad that Konami had to force Team Silent to make SH3 be about ........ Silent Hill
>>
>>748827785
>Alan Wake Series
you started well, but then it became too obvious 7/10
>>
>>748831457
Whatever you make think of the series, it stands out.

Meanwhile what do Japanese developers have to show for?
>Endless remakes and sequels to the Resident Evil series, which are based entirely on ripping off Western media.
>Endless remakes and sequels to the Silent Hill series, which are based entirely on ripping off Western media + Silent Hill F is your typical family soap opera with Shinto supernatural elements.

And that's it, basically, for the last 15-20 years.
>>
>>748807332
bodied OP
>>
>>748831614
Why did japs stop making horror games? Films too.
>>
>>748829048
And that's all they come up with?
>>
>>748828135
When very often, very clearly shitty games started getting it.
>>
>>748831940
I bet if I said “such as?”, you’d just name a bunch of good games
>>
>>748831878
He was rescued himself. Of course they'd be represented, and as the first monster too.
>>
I'm convinced Konami just keeps SH alive so they can let westerns rape it and they can laugh at Team Silent's legacy
>>
>>748807234
I love how gamers in general know this looks like shit, yet Resident Evil fans will show you RE7 and tell you that dogshit is a good game and is "resident evil"
>>
>>748831809
I don't know about films, but in the case of games notice that, aside from a small handful of genres (platformers, action games, fighting games, VNs, JRPGs and porn) they essentially stopped developing games altogether.
>>
>>748808332
>>748832170
KEK they never have a response to this
newfag RE fans are fucking insufferable
>>
>>748830410
>He supposedly fucked up the handling of the disaster himself
He didn't. The NSO wasn't him, and he was talking to Joe before the disaster happened where he was supposedly told about the faulty RCU. He's literally blameless. The NSO and Joe weren't at fault either because they were just following the foreman's orders to keep things quiet, which were Richard's orders. They were planning to blow the whistle that day but shit got fucked and everyone died.
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>>748832170
>>748832219
>>
>>748807234
This is giving me mad Doom 3 vibes
>>
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>>748827548
On a political compass diagram between Alien: Isolation, Resident Evil 7, Amnesia: The Bunker and Routine, where would you place Townfall?
>>
>>748827548
>I think the puzzles in this game are simply unmatched
There's only one good puzzle in the game and it's the one with the tapes. Please don't stay the last puzzle because your literally being told step-by-step what to do.
>>
>>748833184
Politics are stupid
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>>748834290
I meant where Townfall would be placed in a spectral graphic with two axis, with each game placed on the extremes, no literally politic lmao
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>>748807234
do you work for ign by any chance?
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>>748810586
>>748807234
This looks like fun
>>
>>748834290
you are stupid
>>
>>748833184
they are all shit
>>
>>748836428
But what kind of shit each game would be? Like who would be the liquid diarrhea, flocked, dry log or pasty? Then where would Townfall land on the turd axis.
>>
>>748833184
It's closest to Routine, I'd say, but even more barebones.
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>>748827025
>>
>>748836195
It's only like 10% of the game, sadly. Rest of the game is hide and seek.
>>
>>748807234
I will boycott Silent Hill Niggerfall and all other nigger games
>>
>>748832582
I'm getting bored just reading your post holy shit. Who the fuck cares about NSOs and foremans and Joes and Richards and whistleblowers and RCUs, what even is that fucking retarded setting.
>>
>>748839902
Stupidity and a short attention span are not something to brag about.
>>
>>748840087
Then don't? What does that have to do with anything?
>>
>>748839902
I'm describing the real life events so of course it sounds mundane. But yeah, it's still mundane. I took my time understanding the specifics of Silent Hill f's story when that released and already it's kind of just a blur. The plot of this one is a lot simpler so I'll probably remember it better a year from now but meh.
>>
>>748840359
>>I'm describing the real life events so of course it sounds mundane. But yeah, it's still mundane.
Now try SH2's story.
>>
>>748808075
Silent Hill 2 is kind of a self contained experience and barely has any relation to the other games.

Alessa Anthology
Main Story: Origins, Silent Hill 1, Silent Hill 3
Expanded Lore: Homecoming, The Room, Book of Memories
What If: Shattered Memories

Tales of Silent Hill
Silent Hill 2, Downpour, The Short Message, F, Townfall
>>
>>748816227
>NOOO you cant just press the attack button over and over..thats glitch abuse!!!!!

wow, great game!
>>
Is the intubation sequence in chapter 3 censored in european versions of the game? Wtf what that?
>>
>>748810586
if the gore was actually good like in ILL then maybe there would be something interesting here https://www.youtube.com/watch?v=mNYYWngPPww
>>
>>748840947
Not sure what you're trying to get at. My problem with Townfall's story is that it's very impersonal. Despite James being a wife killer, I greatly feel for him and can sympathize with the torrent of emotions he must have felt caring for her as their relationship got increasingly strained, the moments up to where he kills her, and everything after. Simon was a victim of a preventable disaster. Choosing to live a lie or dying to have him see justice isn't as interesting to think about, and the endings doesn't even allow the former to happen. There's not much complexity to the story other than the way it was told. It's mundane once you understand it, and doesn't linger.
>>
>>748842272
You're being dishonest. The events of SH2 are even simpler, if anything. It's how the characters feel about those events that matters and makes the story.
>>
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>>748807234
BOOMSTICK TIIIIIME
>>
>silent hill townfall
>has nothing to do with silent hill
>even less so than f
>it was all a coma dream

Ok
>>
>>748842471
Mundane doesn't mean simple. And my use of complexity there obviously means emotional complexity. The key term for my post was impersonal, which describes Townfall to a T. You're being dishonest and aren't trying to understand what I'm saying.
>>
>>748807332
That little squat he does before swinging is so fucking funny
>>
>>748841623
You don't see Zoe inserting the cannula in the US version either, if that's what you're asking. I think the idea between Zoe's face and the sound effects is to make you imagine it looking worse.
>>
>>748844297
It's also to hide Simon's face until the "big reveal" a few seconds later. Come to think of it, it's also partly because Simon is black. So they're unable to partly show his face for the intubation. His skin is a dead give away.
>>
>>748807234
>FOV 30
What compels a motherfucker to play like that?
>>
>>748845614
NTA but I'm only playing with higher FOV when it becomes eye tracked auto adjustable, it looks like shit otherwise.
>>
>>748844297
The mini game was so bad I was dead convinced they scrambled it together as censorship. But yeah I guess they couldn't show you too much there.
>>
>>748807234
Richard's segment was one of the best parts of the game desu
>>
>>748807332
silent hill 2 has trash combat, but you're not forced to engage all that much with enemies outside of bosses
>>
>>748807234
now i don't know a lot about fire arms but doesn't such a gun have an extractor to push out the bullets?
>>
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>>748807234
prob the chapter of the game
>>748807328
you dont always play as simon, simon makes up 1/3rd the characters but takes up 51% of teh playtime
>>
>>748807234
Is it weird that I just found that goofy as fuck looking?
>>
>>748810586
can monsters in modern horror only sound like clickers from tLoU now?
>>
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>>748807332
>that little hip thrust he does to assert sexual dominance
>>
>>748807234
This was honestly the only fun part in this miserable slog of a game. The stealth in townfall is trash. I would have preferred it as just a standard SH game with janky combat in first person. Richard is also a far more interesting character than Simon is. He actually feels more like the protagonist. You can tell Simon was a last minute addition for diversity points.
>>
So at this point these are not even shills these have to be AI bots right? Keeping the thread alive for fucking hours with nothing to talk about since the game is a fucking mess
>>
>>748807960
>"Justice" literally draped around monster
This is the stupidest ham-fisted garbage. It makes Dustborn look subtle.
>>
>>748855469
Townfall is a prompted AI. I still refuse to believe that it was made by humans, the puzzles are trash, the story is trash, the navigaton is schizophrenic, old games remain as the only SH worth playing.

Townfall feels like a scam.
>>
>>748811723
there is no fucking way this is actual silent hill gameplay footage and if it is anybody who thinks this isn't pure dog shit unironically should get shot on sight along with the game's devs for dragging mankind's down
>>
>>748821892
>You would have never seen those shotgun shells in that lighting you fucking pretentious retard.
I see what that anon is saying. There's a billion ways to highlight an item other than a white dot. Labels, outlines, glow/shimmer shader effects, beams, etc but so many tactical games use a fucking white dot nowadays it looks out of place in a horror game and is uncreative.
>>
>>748813520
silent hill f has shown the niggercattle will consume anything that has a popular ip's name slapped on it
>>
>>748821892
God just look at the fucking GODTIER ARTISTRY in that game compared to

>>748811723
Literal assets and prompted garbge

KEKEKEKE
>>
This has one of the best Dog endings.
>>
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Can someone modify picrel with Hinako kneeling on Simon?
>>
>>748807234
>twitter thread
For what purpose? Number doesn't go up here.
>>
>>748813525
Damn they put Plagueofgripes in silent hill
>>
Why the fuck does everyone on this entire fucking board type like a 12 year old posting from their phone?
>>
>>748856420
Should be the other way around, since Simon's game is much better than Hinako's soulslike.
>>
>>748856572
because this is 4chan not a goverment document
>>
I unironically had to use a guide for most of the later puzzles. They filtered me hard. I’m brown (latinx) and low IQ, though, and this game certainly reminded me of that. Kind of wish NG+ had a puzzle skip option. I want the alien blaster but don’t want to go through all those puzzles again. The final puzzle/area in particular were fucking ridiculous and unfun.
>>
>>748856603
anime soulslike > nigger walking sim
>>
File: b_RtsG.gif (1.35 MB, 320x213)
1.35 MB GIF
>>748807234
Scooby Dooby doo
>>
>>748856572
w0uld �0u r4tH3r w3 t�p3d l!K3 tH!$?
>>
>>748856787
Niggle me this, Batman
>>
>>748811737
Shadowman remaster
Darkwood
Soma
Ontos looks great
amnesia the bunker

But, most other Western horror is merged with action and adventure
L4d
Half life
Doom 3
twisted metal black
Vermintide 2
>>
Welp, just gave up on the game. Fucking wandering around opening lockers so you can get floppy disks so you can get tape recordings so you can open a gate. 2 enemy types, oh, excuse me, an occasional third big guy. Then wandering around some office messing around with boxes, what the fuck is that. Then I start as Richard and I'm wandering around more offices and climbing scaffolding and I realise it's been 90 fucking minutes since I even saw an enemy. Naw dude. I'm done. Just read the wiki and looked at the plot. Something about an oil rig. Whatever. Townfall is boring trash, F was weird trash.
>>
>>748842272
>>Not sure what you're trying to get at
Do it and see.
>>
>pipes are... le scary!
I actually am Scottish so I'm used to seeing mutants shambling around at night
>>
>>748856787
Yes.
>>
>>748858074
>game set in Scootland
>play as a blackrican, an English nurse and American CEO
Hoots mon



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