[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/v/ - Video Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


🎉 Happy Birthday 4chan! 🎉


[Advertise on 4chan]


File: 1776481934022831.jpg (266 KB, 1080x1542)
266 KB JPG
>makes something original
>gets mocked for not making the same UI as everyone else
>>
File: 1789817057433579.mp4 (906 KB, 960x720)
906 KB
906 KB MP4
>>
>>748875209
Kill all Indie troons
>>
>>748875209
Absolutely bizarre, in an indifferent speechless way.
>>
>>748875209
the brownoid fears this level of soul
>>
>>748875187
>make a stupid and pointless feature
>people tell you its stupid and pointless
>:(((((
>>
>>748875209
SOVL
>>
>>748875209
to be fair......it does look like ass
>>
>>748875209
The cube menu is better than the actual game.
>>
>>748875413
It looks cool as fuck, it's just really disorienting.
>>
File: 1584754749711.jpg (19 KB, 480x360)
19 KB JPG
>>748875209
I like unique UIs but that looks and feels awful.
>>
File: ghostbusters 2016.jpg (156 KB, 640x1012)
156 KB JPG
>>748875209
those menus gave me cancer
>>
>>748875209
should've called a joke or an obscure refrence to something
>>
>>748875209
Every game should have a cube menu.
https://www.youtube.com/watch?v=FOcpcBQu00M

Only thing that indie needs to do is not have the fog render over it though for or use the emissions, since you want legibility to be the primary concern.
>>
Looks like the types of stuff they were trying to pull during 6th gen games. They had this weird mysticism vibe to a lot of games that would lend itself to these sorts of choices
>>
>>748875209
Whats the problem? I dont get it
>>
>>748875187
>something original = instantly good!!!
Stop being intentionally stupid..
>>
>>748875209
That’s something you do for a title screen, not during gameplay.
>>
>>748875209
One face of the cube would be fine and the words shouldn't be so angled. Interactive menus work best when there's only a few choices on the main hub.
>>
>>748875209
Kino.
>>
File: 1789525227373634.png (101 KB, 214x363)
101 KB PNG
>>748875209
This is like a combination of the Payconauts main menu and the Fable 3 menu system where instead of a normal list UI it's a physical location you load into with vendors for each utility. Which is to say it looks like such rancid shit that I can't imagine how you'd come up with it, but I deeply respect the effort and vision.
>>
>>748875209
It looks like ass, but in a way that feels like it could've been in an early 2000s European adventure game. I like it
>>
>>748875209
looks cool though
>>
>>748875209
yeah nah
options of all things should be clear and concise
>>
>>748875209
if the cube slid in from above (or perhaps randomly from any direction), blurred the screen for its background instead of that weird fog and didn't have the jarring white flashes this would be kino
>>
>>748875209
i loled
>>
Look up norglorb's ordeal settings menu can't post that myself I'm at work
>>
>>748875209
It could be a lot more readable but other than that, I like it a lot.
>>
File: 1600362341106.jpg (75 KB, 500x418)
75 KB JPG
>>748875209
There’s genuinely an interesting concept there but fucking rofl
>>
>>748875209
Best example of forced soul I've seen
>>
>>748875209
This should've been OPs post, instead of Twitter screenshot. I like this though, I get that it might take a minute to understand but it's not a big deal. Novelty is just worth it, that's what art is in some ways.
>>
Reminds me of Riddick's menu. That one was neat.
>>
>>748875209
Pure fucking kino. Ball and Gun gamers genuinely shriek at the sight of soul.
>>
File: Spoiler Image (424 KB, 599x866)
424 KB
424 KB PNG
>>748875339
>people tell you its stupid and pointless
he replied to himself tho
>>
File: 1760869049886531.jpg (26 KB, 698x672)
26 KB JPG
>>748875209
This is just dogshit version of menu from Riddick games lol..
>>
>>748875187
Double down on your artistic nonsense or die a spineless coward.
>>
>>748875209
that's cool, might take a while to get used to
>>
>>748875209
I like it, it reminds me of those video games from the 2000s.
>>
>>748875209
I don't get the problem desu
>>
>>748875187
Yeah, don't do this. I guarantee y'all games aren't that special and deep for me to get a headache just to go into the settings menu.
>>
>>748875209
Excellent idea, poor execution.
Needed another iteration or two, that's all.
>>
>>748875209
Why does it lag though? also it doesn't matter how soulful your settings menu is, the text has to be actually readable from a quick glance. Like, was it really necessary to cover the screen in fog? Neat idea but it needs work.
>>
>>748875209
I’m just confused because the first second with the girl feels like fantasy but the cube feels like radicool 2000’s scifi
>>
File: 1786789409250911.jpg (81 KB, 749x749)
81 KB JPG
>>748875187
>>748875209
Sovl but it needs improvement
1. Too overcomplicated, put only basic settings on the cube. Advanced settings like manual graphics settings or keybinds should be on a regular screen that pops up. The popup window can be themed or stale.
2. Too laggy, there are more loaded assets on the settings screen than the regular game. It shouldn't be like this at all.
>>
>>748875209
Why is watching this making me motion sick.
>>
>>748875209
too much soul but thats always better than the alternatives
>>
>>748876239
just be mad and stfu
>>
>>748875187
OP you're acting like the entirety of twitter went to dunk on this guy, but the donkey qrt is the only one that expresses disapproval and even then the replies disagree.
>>
>>748875209
This is cool as shit, why are people so retarded?
>>
File: 1470963547244.jpg (58 KB, 514x424)
58 KB JPG
>>748875187
midwits seriously overvalue originality for the sake of it
its not a replacement for functionality, readability or responsiveness
>>
>>748875209
That's just the 90s kids version of riddicks menu
>>
>>748877762
That's /v/ for ya
>>
>>748877769
t. 2-dimensional thinker
>>
File: 1777323733747379.gif (530 KB, 600x600)
530 KB GIF
>>748875209
Would be fine if it rotated faster and faced the camera directly instead of at an angle.
>>
The only issue I have with it is the viewing angle combined with the small arrow graphics next to options.

>>748876239
The people with "UX" degrees at Ubisoft or 2K didn't get their salaries that are as high as their companies engineers for the making of this.
>>
>>748877769
>its not a replacement for functionality, readability or responsiveness
You can have that too with some more work. Aim higher.
>>
>>748875209
Holy based
>>
>>748875209
I genuinely don't see the issue with the cube itself, though the fog and lighting needs to go or at least be toned down. Keep it to a side patch for visual reference or something.
>>
>>748876948
How does the menu being different make playing the game any more fun?
>>
File: gamecube_menu.jpg (23 KB, 508x389)
23 KB JPG
>>748875209
Should take some notes from the Gamecube System menu, specifically getting rid of the fucking clouds and just have the cube isolated. It doesnt have to be pure black space but make it like a starry night or something that doesnt get in the way of the actual cube.
Cant fault the dev for trying though, rule of cool always wins
>>
>>748875209
This is what they call "forced soul"
>>
File: 1784494309982028.gif (2.24 MB, 695x392)
2.24 MB GIF
Make games more uncomfortable and inaccessible on purpose.
Dismiss quality of life.
Design levels like you're a schizophrenic meth addict who's out of touch with reality.
Retvrn to challenging the player.
>>
>>748875209
original but complete shit
>>
>>748875209
Looks like eye cancer. He should kill himself instead.
>>
>>748875209
Eh, it could use some work but it's a neat concept.
>>
>>748875209
I think the menu looks pretty cool personally. A tad too much fog effect and I'd change it so you open to a full face of the cube and each menu gets its own face. The actual game part is clearly wip but its whatever looking. Also the menu should never lag, so something in there clearly needs to change.
>>
>>748875209
needs a pride flag
>>
File: 1790924146614.png (240 KB, 662x587)
240 KB PNG
>>748875209
I miss every game having different menus like this though.
>>
>>748875209
It's cool and could be workable if it doesn't control like shit, but needs more visual clarity absolutely. Clouds and post-processing are one thing, but maybe a different font. Maybe just best relegated to a sub-menu that concerns something like character stats, skills, inventory, etc, than game settings/options.
>>
>>748878434
There's a lot of design space between boilerplate and what-the-fuck-is-that
>>
>>748875209
Looks cool.
>>
>>748875209
It's difficult to parse as is but conceptually I don't hate it. Dump the fog, lower the bloom, maybe experiment with the fonts a bit and it should be fine.
>>
File: 1653251661363.png (157 KB, 326x326)
157 KB PNG
>>748875209
that looks fucking rad but when I try to read it my eye starts to twitch
>>
File: 1790924768148.jpg (87 KB, 303x393)
87 KB JPG
>>748878624
But it was fun to find games with crazy UI choices and game design choices
I liked seeing devs be crazy and expressive even if it turned out bad or hard to understand
I agree with >>748878193

The dev will change this due to bullying into boilerplate and that's lame and he'll make no money or fans regardless so it'll all be for naught in the indie blob anyway

I want more cruelty squads
Standard ubisoft ui makes me depressed in every game
>>
>>748875209
The cube should occlude the fog, that would solve most of the problems with it.
>>
>>748878887
you retards always have to bounce between two extremes when my post was LITERALLY about how there is plenty of reasonable room between the extremes
I wish you would die
>>
>>748875209
Holy kek
>>
>>748875209
Yeah all devs mad by this are just jealous they lack creativity. This looks kino
>>
>>748875209
LMFAOOOOOOOO
>>
File: 1790925276932.jpg (143 KB, 712x480)
143 KB JPG
>>748878976
Your compromises with normalfags are why video games are boring now, extremes are better and you know this and that's why you go to the extreme desire of wanting people with different opinions to die.

You can't compromise with normalfags and encouraging anything that makes things easier for them used to be considered heresy.
You're not honest about your feelings at all
>>
>>748875209
If the devs dropped the fog a little bit and made the font more readable, it would have been excellent. Also the frame stutter doesn't help.

At least they tried being creative in a non-disruptive way.
>>
>>748875209
Real OG Xbox vibes.
>>
>>748875209
You know what this is cool. he might need to simplify it a little but hes got something good goin.
>>
>>748875209
I like it, though I agree with others that the font and fog could be more legible.
Every part of the game can be fun and interesting, even the menus.
>>
>>748875209
this nigga loves fog
>>
>>748875209
His heart's in the right place, but as seen with the disgusting character design and the UI design he just has absolutely no sense of aesthetics.
>>
>>748875209
Reminds me of Black & White.
>>
>>748875209
>>748875187
fucking retard trying to show it off but clicking from settings to graphics in less than a second
fucking idiot
>>
>>748875209
Sorry but I can't read that without squinting so it's dogshit
>>
File: 1662558820312182.jpg (70 KB, 527x641)
70 KB JPG
>>748875187
>babby's first realization that original doesn't always mean good
>>
>>748875209
wtf this is really fucking cool
>>
>>748875209
Did a wtf when it popped up but it'd be fine if it was just more readable
>>
>>748875209
Hell Yeah
>>
>>748877769
this
you dont need more. Just stop being antisemitic
>>
the font could be reworked to actually be readable and remove the clouds, otherwise it's kino.
>>
>>748877941
The problem is that the UI designer didn't aim higher, they aimed for "originality" but neglected the other 3 core things needed for a good UI. You're not even disagreeing with that anon, it just looks like you're just bizarrely shifting blame onto him for pointing out that an "original" design is dogshit if it lacks functionality, readability, and responsiveness.
>>
>>748880604
It's a preview from a pre-alpha build, m8.
>>
>>748875209
This is really cool, very soulful. It could really stand to have a clearer font though, it took me four or five attempts to figure out the word nearest to general is sharpening. Honestly with just a few iterations of improvement, like the font, a quicker spin, less of an angle for the view, it could be something really good.
>>
>>748877769
>t. ranime autist who is function over form
>>
>>748875209
wild how not a single dev in the entire industry whether 1 man army indies or billion dollar teams knows when to stop fucking using fog everywhere even on the menus. it's fucking startling that people just see no issues with it being this way, and of course he's yet another fucktard elf lover, actual soulless assembly line pod people. anyways it looks cool
>>
File: 1784655175548397.png (301 KB, 519x615)
301 KB PNG
>>748875209
Siiiick
>>
>>748875209
Looks fun, very PS1.
zoomers absolutely deserve soulless minimal squares in every single game.
>>
that's fucking based I'm sick of every game having this same dogshit ui

>>748880449
>>
>>748877769
Originality is cool. One game mechanic I've never seen is one where the menu system is a physical item in the game that can be lost. The most brutally unfun mechanic I've never seen is the idea that the save/load part of the game is an acquired ability, and later on you run into a mob who can steal it from you, and if you don't recover it you can no longer access the menu and if you die the game starts from the beginning again.
>>
File: intellectual.png (345 KB, 667x667)
345 KB PNG
>>748875209
The menu is actually cool, but if he'll need to add new setting categories, then it will become pretty messy. Even now "Sound" seems to be listed as "General".
>>
>>748877769
This anon is right. True creativity is combination of two things: novelty and usefulness.
>>
>>748875209
Cool idea, execution could improve and take notes from the gamecube menu.
>>
>>748875209
sovl overload
>>
>>748875209
UNFATHOMABLY BASED UI DESIGN
>>
>>748875209
Soul
>>
>>748877769
TRUTH
>>
>>748875209
that's fucking beautiful and downright SOULFUL
but I swear there was an og Xbox game that used a cube for it's UI menu as well
>>
>>748875209
Absolute kino, but lacks readability.
>>
>>748877769
>its not a replacement for functionality, readability or responsiveness
Yes it is.
>>
File: file.png (44 KB, 227x132)
44 KB PNG
>>748875209
>oost ooocessing
>>
>>748883096
I can’t tell if the letters are getting cut off or it’s just one of the shittiest fonts known to man.
>>
>>748875209
SOVL
>>
>>748875187
I want an UI to be

>A. Minimal, unintrusive, literally "fitting" into the game (see: Dead Space)
>B. Light on performance, quick and responsive.
>C. Well designed, pleasing to look at
>D. Readable on a glance

This fails at 4 out of 4 points. It is literally laggy and unresponsive in the webm, it looks like ass and is hard to read and it has unnecessary shit slow animations that make using it just tedious. It also doesn't integrate well into the game at all and is a full screen overlay opened with an annoying white flash.

It's ass. It's not soul. It's ugly. It's Annoying.
>>
>>748883276
I'm guessing the latter. If it was getting cut off, it would happen to some other letters instead of just p and r.
>>
>be a faggot
>get called a faggot
>be sad about it

Looks like shit and is retarded
>>
File: 1762967125916840.jpg (50 KB, 1280x720)
50 KB JPG
>>748875209
>
>>
>>748883492
You're ugly and annoying.
cube menu is soul.
>>
File: jack_sop.jpg (59 KB, 736x927)
59 KB JPG
>>748875209
>argh, these cubes again
>>
>>748875209
Looks cool.
>>
File: tegaki.png (33 KB, 1600x900)
33 KB PNG
>>748883492
I got you bro here's what you want
>>
>>748883492
It could be refined to fit at least 3 categories. Modern AAA flat ui can't and will only ever be readable and lightweight.
>>
>>748875209
great, but too tryhard. there is a cool concept there, but it needs to also be quick and easy to use.
>>748880449
nta but yeah, there is such thing as "too original". sometimes ideas are original not because nobody's every though about them but because everybody thought about them.
the menus you posted are dogshit too, slow to use and difficult to visualize everything at once. they are made to confuse you to buy more mtx shit but even games without it use them to their detriment. suicide squad menus had 9-10 fucking tabs you had to scroll through left and right because they thought having equip, loot and stats in separate tabs was a good idea.
>>748881481
lenin the lion. it's a tumblr game but yeah, it has that mechanic.
>>
>>748875209
Hmmm... This works, though. It unironically works. I like it. It's nnot like you open settings all the time - it's a one-time open, and resume, exit, etc are easily accessible, so it's a retard/aestheticlet complaint
>>
>>748883602
>>748883705
Calm down, Ali. It's not like you're making a serious game that you wanna sell that little college project of yours can have whatever turd UI it wants I doubt anyone will care.
>>
>>748883890
Yeah, there's no reason to reduce barriers to the settings menu. It's not like you'd want to turn off retarded settings that take a fat dump on your GPU *before* the polygon graphics start loading. The vast majority of PC players who'd immediately go to menu to turn off blurring, upscalers, and chromatic aberration are just retarded philistines who don't know TRVE ɅRT
>>
>>748885071
anon, it's a one-time adjustment
I never return to the settings menu after the initial setup
>>
>>748875209
SOUL
>>
>>748875209
The coolest part are the instantly visible changes.
>>
>>748875209
Like the idea, the readability could do with a little work but it's a cool concept, reminds me of PS1 game menus
>>
File: disolny.png (373 KB, 830x268)
373 KB PNG
>>748875209
I hate minimalistic indistinct smartphone UIs as much as anyone else but
- The font looks like shit
- The bottom is obscured by fog while the top is crystal clear
- It takes too long to rotate
- It stutters
5/10 for effort, I guess
>>
>>748875209
CUBE
DEFENDER OF THE POLYVERSE
>>
How much time do you spend in game menus for that to be a problem?
>>
>>748875209
This shit is why valve playtests.
>>
File: 1308964991800.jpg (135 KB, 310x281)
135 KB JPG
>>748875209
>>
>>748875209
kino and made me kek
>>
File: 1612519684232.jpg (87 KB, 700x875)
87 KB JPG
>>748875209
Make the cube rotate at a constant speed without that inertia effect and make the fonts more readable and it's good.
>>
>>748886591
the shit webm resolution isn't helping
>>
>>748875209
It's a fine concept but the way it's presented is fucking awful for numerous reasons.
>>
i miss xmb bros
>>
>>748875209
I really like this
>>
>>748875209
I personally don't mind the cubeshit by itself, but with the texts so fucking unreadable, might as well consider all of it as garbage.
>>
>>748886624
But if you don't pass much time in the menus do they even need to be unique?
>>
>>748875209
>please solve this rubik's cube to update your controls
>>
>>748875209
idc about this but here's another reply
>>
>>748875209
just ripping off the riddick menu, indie devs are all creatively bankrupt
>>
>>748875209
HOLY SOUL, fuck modern AAA games and incompetent hacks that make them
>>
File: 1781521756513855.png (223 KB, 980x724)
223 KB PNG
>>748875209
>>
>>748875209
it turns out there is such a thing as too much sovl
>>
>>748875209
this is really cool.
I'll be real, for the past 3 years I have developed hatred towards the average people. everything being pandering to them has ruined culture across the globe
>>
>>748875209
Pretty neat. I imagine it would take a bit of getting used to but it looks cool so who cares?
>>
Every studio needs a menu guy tbqh. Someone who's wires are crossed and who gets their jollies designing and implementing menus, otherwise menukino wouldn't exist due to the horrible toll menu dev has on normal human psychology.
>>
>>748875209
Holy jank
>>
>>748875209
if this was a 2003 game, the same twitter zoomers would be posting the exact same video going "OMG SOVL!!! Why can't modern devs do this? We heccin lost the technology!" so I feel bad for this guy
>>
File: 1786513521866266.png (226 KB, 768x672)
226 KB PNG
Pretty good, but needs more interactivity.
Maybe they could make it so that you feed it or it wont let you access all menus.
or maybe let you climb into it to access more options.
>>
>>748877769
Originality is needed in evolution, you won’t be able to discover a new optimal strategy if you aren’t willing to experiment with a random mutation every now and then.
>>
>>748875209
>DISOLNY
worst font of all time award
>>
>>748875209
>>748875187
Do you HATE yourself? Why would you ever put this much work on yourself willingly.
>>
>>748875209
KINO
I
N
O
>>
>>748875209
This is perfect, it would filter low-iq retards so bad haha
>>
File: 1739190073536876.png (259 KB, 563x458)
259 KB PNG
>>748877045
>>748877191
>>748877045
>>748888680
You guys.
>>
>a genius admires simplicity
>a retard admires complexity
simple as
>>
>>748875209
PVRE undiluted soul straight from the 90s, just make the transition a bit less jarring and tone down the fog.
>>
>>748889316
But it's not complex.
You're just retarded.
>>
>>748875209
While it doesn't look great I can respect the attempt at making something unique. I didn't like Persona 5 but I really diged the stylish UI and wished it would inspire devs to get more creative with UI. Tired of bland ass UI.
>>
>this exact tweet just appeared on my front page
more proof that you're tracked everywhere on the internet
inb4 why do you have a twitter front page
>>
>>748888424
yes, because details are important, people always complain that games don't use reflections on mirrors anymore but it's nice when you see one.
>>
>>748889456
it is needlesly complex
maybe put that attention to detail in the actual game?
>>
>>748875209
Fun and unique the first few times, gets extremely annoying afterward when I just want to change a simple setting at any given moment and have to go through all of that. KISS is a design philosophy that many follow for a reason.
>>
File: 1777367711077814.jpg (75 KB, 664x579)
75 KB JPG
>>748878434
>Unicorn Overlord's menus
>>
>>748875209
SOUL OVERLOAD

they should make the cube part of the game somehow
>>
>>748889549
listen im very down for fearmongering about algorithms but now youre being retarded
>a /v/ user
>who likes videogames and certain topics
>happens to have a similar feed to the /v/ user who created the thread
its not rocket science. theres only so many massively trending posts to go around at any given day
>>
File: 1788738003546039.jpg (602 KB, 1600x1200)
602 KB JPG
>>748875187
from amazing ideas to shit terrible ones, i respect any and all attempts to stray from the baseline
t. Y-chromosome haver
>>
>>748875209
>>748875187
riddick had a cube menu
>>
>>748877941
>You can have that too with some more work.
He didn't say it couldn't, speedreader anon. He just said "it's not a replacement", which is absolutely true. A menu should fulfill its function first, if you go in wanting to be cute about it at the detriment of it doing the thing it's supposed to do, that is a bad design.
>>
>>748875209
Holy sovl
Its more complex than a bare bones vertical list of options thus scaring away barnyard normie cattle
>>
>>748875209
It's less practical than a regular menu but also insanely soulful, like something from a 5th or 6th gen game. I think the best option would be to have the options listen normally, and only have the cube be a backdrop and the turns be aesthetic after picking an option.
>>
>>748875209
Any thing wrong with it is the visibility. Tone down the fog a bit and perhaps consider a more readable "high tech" font and it's a great, immersive menu.
>>
>>748875209
>Here's an Weeb Albino Night Elf.
>Here's the Alien CUBE (tm)
Immediately sucks. Doesn't matter if the idea is cool or if it's executed well. If the artstyle doesn't fit the game, it clashes. This would fit a weird PS2 Alien Game, doesn't fit Anime WoW.
>>
>>748875187
I don't play games for their menus. A standardized UI that takes 0 seconds to learn because it's in every other game means I get to the game part faster.
>>
>>748875209
It just need some visibility work and it would be fine. The font and cluttered nature of it are the main issues.
>>
>>748875209
SOVL
the architecture of it reminds me of the menus from Oddworld
>>
>>748875209
The idea isn't bad, it's just the font that's completely unreadable.
>>
>>748875209
i mean thats fucking awful though
as a concept its over but thats really fucking hard to read, its a settings menu man
>>
>>748875209
Looks rad only negative I have with it is that it shouldn't be the options menu
>>
>>748875187
>make something weird
>get mocked once
>"boo hoo hoo oh the misery! nobody in this world want originality!"
lmao
>>
>>748875209
Now this is the good kind of polarizing game design.
I actually like that the font is so stylized you can't read shit.
The fact that half the replies are complaining about fills me with joy.
Games just don't cause emotions like this anymore.
>>
>>748875209
Woah include me in the screencap
>>
>>748875187
>>748875209
People say they're tired of the industry being stagnant slop, but then freak the fuck out when somebody actually does something weird.
>>
>>748875209
Changing one thing should change another setting on a different part of the cube. Life if you turn on antialiasing then change volume, you also saved the game because youve rotated part the cube
>>
>>748889791
How often do you have to change settings that this would become a problem
>>
>>748875209
soulful BUT really now... at least use a readable font
>>
>>748875209
absolute ludokino
only vidya enjoyers allowed
>>
>>748875209
KINOOOOOOOOOOOOOOOOOOOO
>>
>>748875209
I think the only problem is that the text for things like Control and General need to be made bigger and stand out more from the text in the menus.
>>
>>748875209
why do trannies
>>
>>748875209
Would be fine if it didn't have a gorillion options. It goes from cool and charming to obnoxious and autistic.
>>
>>748875209
Very cool, like a 5th gen options menu.
>>
>>748876948
>xitterniggers
>making real posts
that was never going to happen
>>
It's the same thing with music. Normgroids are so conditioned to have generic ambient soundtrack in their games that hearing actual video game music upsets them.
>>
>>748875209
the final boss of translators
>>
>>748877769
>t. Midwit
>>
File: maxresdefault (3).jpg (86 KB, 1280x720)
86 KB JPG
>>748875209
Transformers The Game already did this (and better)
>>
>>748875209
this looks like something experimental you'd see on the og xbox
>>
>>748875209
this is sick
>>
>>748876754
LMAO
>>
>>748875209
this is retarded but in a very sovlfvl way and I wish devs were willing to take chances to make something cool and possibly a little cringe rather than everything being optimized minimal garbage
>>
>>748894578
90% of /v/ would get hard filtered by this
>>
File: file.png (197 KB, 640x360)
197 KB PNG
>>748875209
NOOOOOOOO WHERE IS MY MINIMALISTIC MENU UI THAT MAKES ME FEEL LIKE IM USING WINDOWS 11 INGAME?
>>
>>748875209
I like it. He should add little puzzles for changing options.
>>
>>748894578
>game where you collect a bunch of anthro figurines
I would play this if it wasn't a rage game.
>>
File: final-fantasy-giggle.gif (537 KB, 220x184)
537 KB GIF
>>748894578
>have to jump onto credits to get to the options
That's just cruel.
>>
>>748875209
Looks fine, what is the problem?
>>
>>748875209
I appreciate he did something unique but good lord do not bend the text like that
>>
>>748875209
>Something original
>Riddick cube.
Lmao zoomies play more games.
>>
>>748875209
hard to read but still kinda woah
>>
>>748897457
The only relation the riddick cube has to that is that they're both cubes
>>
>>748897607
>Options on the cube
>It rotates
>Riddick cube had better effects but i don't want to shoot the red cross here.
>>
>>748875209
Lmfao
>>
File: Game menu.jpg (94 KB, 1024x576)
94 KB JPG
>>748875209
That UI is shit, i give it extra credits for trying to be unique but it looks like shit and it causes nausea.
>>
>>748897457
We need more riddick cubes in the world
>>
>>748877769
Yeah and all houses should just be plain boxes that are identical to one another. And why do we need multiple colors of paint? Just use grey for fuck's sake. God I'm sick of these midwits who think different colors other than grey somehow "add" something? I'm a faggot retard autist anime watching troon btw
>>
>>748875209
What a fucking badass UI,now THAT is art
>>
>>748875187
This thread proves that we are invaded by brown subhumans
>>
>>748875209
I actually kinda like the concept but there is a genuine issue of readability that is not great for a menu. Lowering the graphics settings made it easier to read. I understand wanting to use a rune-like font, but that is also somewhat detrimental.
>>
>>748875187
Now this is a good thread /v/
>>
>>748898458
It's a statement, not a lot of developers make statements like that anymore. I think conformity and uniformity is important, in theory. but I also like it when people do things differently.
>>
>>748875209
uncllennialls...I get it now
I see the SOVL
>>
File: 1788579523857220m.jpg (48 KB, 1024x738)
48 KB JPG
>>748877175
>
>>
what if g-d was one of us
>>
>>748875209
People wouldn't have a problem with this if the spins didn't take forever to complete to the point where the separation between menu pages is muddied. If the spins were snappy, he'd get universally good reception.
>>
>>748875209
That's really cool. Especially with how dogshit and uninventive UIs are these days. Why would anybody complain about this?
>>
>>748875209
It's a neat idea and I like it, the only issue is the font being a little too unreadable, so having it on a moving object only makes the issue worse. Just use a more legible font and they'll be golden
>>
wow that looks so cool, I bet the game's style is some Abe Odyssey shit and-
>animu
>>
Looks good, you shilling it here means it's finished right?
>>
File: images(24).jpg (6 KB, 192x192)
6 KB JPG
>>748882782
Escape from Butcher Bay?
>>
>>748877175
Based schizo dev
>>
>>748875209
r ‐、
| ○ | r‐‐、
_,;ト - イ、 ∧l∧ 良い子の諸君!
(⌒ ⌒ヽ /,、,,ト.-イ/,、 l よく頭のおかしいライターやクリエイター気取りのバカが
|ヽ ~~⌒γ⌒) r'⌒ `!´ ⌒)「誰もやらなかったことに挑戦する」とほざくが
ヽー―'^ー-' ( ⌒γ⌒~~ /| 大抵それは「先人が思いついたけどやらなかった」ことだ
〉 | |`ー^ー― r' | 王道が何故面白いか理解できない人間に面白い話は作れないぞ!
/───| | |/ | l ト、 |
| irー-、 ー ,} | / i
| / `X´ ヽ / 入 |


>Listen up. You've got all these delusional so-called creators, these self-proclaimed writers (yeah, right), running their mouths about doing something "no one's ever done before" and being "original". Here's the truth. If nobody's done it, it's because people who actually know what they're doing already thought of it and threw it out. And if you can't even understand why the classics work, you're never going to write anything good. Not now, not ever. You're not some visionary. You're just a hack who doesn't understand the basics.
>>
>>748875209
Thanks doc
>>
>>748875209
lord please kill everyone who says this looks bad or whatever so we can have interesting and cool games made with passion again
I hate the mobs tendency to sand everything interesting or unquie down to the same bland shit
>>
>>748875209
>people complaining that it takes too long
/v/ wouldn't survive Terranigma
>>
>>748875209
If the game is good they could get away with this and people would like it, if it's generic people would hate it as just a gimmick to make it stand out
>>
>>748875209
This is good. Anyone who thinks this sucks is a faggot.
>>
>>748875209
Looks like something out of a 2001 game. Awesome.
>>
>>748875209
I think the execution could be polished up a bit; more readable font and text angles and fewer options per face. But conceptually, it's neat.
>>
>>748889918
I honestly don't remember much about the menus from UO, and I did a fair amount of colosseum play after release.
>>
>>748875209
this post doesnt deserve 200 (You)'s
>>
>>748875209
I like this, just get rid of that fog
>>
>>748876948
Webm threads aren't popular
>>
>>748875209
Fuckin' sick.
I wish the transition between THE CUBE and gameplay was a little less jarring though.
>>
File: 1789309278648714.png (90 KB, 366x451)
90 KB PNG
>>748875209
What the fuck, I love this. Clunky as hell but pure unfiltrted soul
Now put me in the screencap
>>
>>748875209
Cube menu is not a bad idea, but this execution is very bad.
>>
>>748875209
this is amazing even though i know it will piss me off
>>
>seething (YOU)lets mad
>>
>>748875209
Why's it okay when zelda did it in Ocarina?
>>
File: images (1).jpg (19 KB, 480x640)
19 KB JPG
>>748875209
Visuals aside; how in the fuck do you change the settings using a controller? They're diagonal, it would be a pain in the ass.
>>
>>748875209
sweet just like butcher bay
>>
>>748875209
This looks fucking awesome and anyone who called it shit is retarded. The only possible complaint I'd have with it is that the angle should be a little less extreme.
>>
>>748905207
Well, I don't see any (You) so it must be true
>>
>>748905281
probably a destiny styled pointed you slowly drag across the screen with your stick
>>
>>748875209
why do i get flashbanged by the menus?
>>
>>748875209
>The P6 menus be like
>>
File: GhostBusted.jpg (119 KB, 1160x979)
119 KB JPG
>>748875624
>>
>>748875187
>its trademarked
>>
>>748875209
It looks cool but it doesn't match the games setting.
>>
>>748875209
SOOOUUUUUUUULLLLL
>>
>>748875209
Not even the best AI slop has ever gotten this many (You)s, food for thought.
>>
>>748875209
I miss early 00s games having batshit UIs like that.
>>
>>748875209
cool menu, shame about the game
>>
>>748875209
this looks awesome, only nu/v/ would hate it
>>
>>748875209
Unironically can look kino but it needs less shitty effects and more visibility.
>>
>>748877769
trvke, midwits stay seething because they don't understand how a menu can be both stylish and functional
thank you, witmaxxed aryanime-poster
>>
>>748875209
>tone down the fog (maybe make it so it only renders behind the cube instead of over it)
>make the P and R more legible in the font
Automatic slam-dunk kino with those two changes. Even as it is now it's still pretty good.
>>
>>748875209
I'm more bothered by how bland the actual game looks. It feels like two completely different games awkwardly mashed together.
>>
File: 314621516.gif (446 KB, 175x180)
446 KB GIF
>>748875187
>>748875209
at that point you need to double down and make it even more complicated
Square up, if you will.
>>
>>748875209
This looks cool and soulful. But, how did we reach a point where a grossly overpowered modern PC struggles to render a fucking cube? It should be running at silky smooth 1000 fps. A single stutter is failure.
>>
>>748875209
Thing is, an action you don't need to do often (like changing a setting) can be a bit clunky/slow without it negatively affecting the game. In fact, it can be a positive thing if it conveys the right tone. That menu looks awesome, and anyone complaining about it doesn't know what they're talking about
>>
>>748909678
It looks like the stuttering is when the graphics settings are being changed, which seems pretty normal to me.
>>
>>748875209
HOLY KINO
how much of a fag do you have to be to not like this?
>>
>>748875209
actually sovlkino
this shit was almost a standard back in the day
>>
>>748875209
That's literally just the chronicles of riddick cube.
>10 people already said it
Kill that dev with a hammer for being such a hack
>>
>>748875209
This is gonna be so much fun to navigate at the wrong resolution
>>
>>748875209
Soul. Put me in the screencap.
>>
File: 1783460666062.png (165 KB, 621x402)
165 KB PNG
>>748875187
I dont get it
The artist is replying to himself
Almost saying
>holy fuck this is hard why did I do this
Unless the quote tweets are angry faggots
>>
>>748875209
It fucking sucks, dude.
>>
>>748875209
devs sure are finding creative ways to squeeze you out of a steam refund by wasting your time
>>
>>748875209
cool concept but jesus fuck it looks jarring I would probably hate it after the novelty wears off
>>
>>748875209
why didn't you just post this first you fucking jeet
>>
>>748875209
It's not bad but why the fuck there's fog on top of the text
>>
>>748875209
Sovl.
>>
>>748875209
Yeah, i'm thinking based!!!!!!
>>
>>748875209
we're going back to the 90's with this one
>>
>>748877769
Behead and rape all UX niggers.
>>
>>748875209
Is the game going to be good or have an interesting setting? The character model doesnt inspire confidence
>>
>>748875209
Have you tried removing the fucking fog and making the text bigger
>>
>>748875209
While yes the menu may need some work to function better, I still prefer this over a generic UI.
>>
>>748909318
based
>>
File: wtf man.jpg (14 KB, 500x498)
14 KB JPG
>>748875209
Y'ALL BUNCH OF FAGGOTS ARE THE REASON WE HAVE GENERIC COPYPASTED SLOP, DEVS ARE AFRAID TO TRY SOMETHING NEW CUZ THEY KNOW YOU BUNCH OF FAT NECKBEARDED INCELS WILL JUMP ON THEIR THROAT AT ANY NEW IDEA THEY CAN THINK ON.

ENJOY YOUR GENERIC UNREAL ENGINE SLOP SOULS GAME N°5000.
>>
File: ghetto ass baby.mp4 (3.6 MB, 576x1024)
3.6 MB
3.6 MB MP4
>>748875209
+1 (You)
>>
>>748875209
Don't care about the menu
Sex with the character
>>
>>748875209
Ebin
>>
>>748875209
By the amount of replies I would have guessed that you posted the REAL alien picture in the desert or some shit
>>
>>748888910
>due to the horrible toll menu dev has on normal human psychology
Real. Creating cool and fitting menus without using a cookie cutter template or framework requires a special resistance to the frankly satanic forces of boredom and drudgery that the unsuited mind simply isn't equipped to withstand. We owe a debt of gratitude to UIfriends for carrying this burden and delivering us unto neat menus.
>>
>>748914825
so originalality = ugly slop?
>>
>>748875209
Now that is neat
A bit busy though, make the cube open to reveal more detailed options inside.
>>
File: sorry i made cube.png (147 KB, 958x665)
147 KB PNG
This thread.
>>
>>748875209
Tranny looking game but the early 2000's setting cube is sovlful
>>
File: 1790713704577301.jpg (260 KB, 1080x1278)
260 KB JPG
>>748875209
Neat
Though the execution could be done in a little more user-friendly manner. Having some text outright vertical is just retarded
>>
>>748875209
would be better without the white flash
>>
>>748875209
It's really not that bad. The font could be more clear.
>>
>>748875624
Do you think his soul is still trapped in Jenny McCarthy's ghost backpack to this day?
>>
>>748875209
K I N O
I
N
O
>>
gave me a massive nostalgia rush thinking about playing mp3s from limewire in a riced out media player
>>
>>748875209
This is fucking god tier. The font and the fog unironically make it better.

Games used to take you to another world, not just feed you avenues to spend more money.
>>
File: 1772524573463597.jpg (43 KB, 680x524)
43 KB JPG
>>748875209
>you've opened the box
>>
File: 1758988296124.png (711 KB, 1067x800)
711 KB PNG
For me, it's Enclave
https://www.youtube.com/watch?v=mjNhIcGVArM
>>
>>748875209
Gaijin fear the Settings Cube
>>
>>748875209
Absolutely nothing wrong with this. You're 3rd world if this filters you.
>>
>>748875209
I like the idea, just needs to be cleaned up.
Could even go further and have the character pull up the cube herself as the camera zooms in with DoF to keep it readable
>>
>>748875209
Unorthodox but not that bad. The only problem with imo is that the text is angled like 45 degrees and radiates out from the corners, so it's a little uncomfortable to read. If they just laid out the text in a standard/vertical way they could keep everything else.
>>
>>748875209
I, too, am in the replies
>>
>>748875209
Put me in the screencap coach
>>
>>748918747
Be not afraid
>>
>>748917475
THIS

EVERYONE WHO TALKS SHIT NEEDS TO SHOW THEIR UI
>>
>>748875209
AI could never come up with this.
>>
>>748918069
its all white people seething about it tho
you think third world chads even have a conceptualization of what UX should look like other than "cool" ?
their houses are rat mazes, none of them care about functionality
>>
>>748875209
I laughed but genuinely felt PS1 vibes moment later. I think I like it desu.
>>
>>748875209
Reminds me of something... was it the gamecube that moved around like that specifically when messing around with the memory sticks? I think it's the closest that comes to mind.
>>
File: GameCubeSystemMenu.png (234 KB, 996x747)
234 KB PNG
>>748923395
Think it might've been this.
>>
>>748875209
It's fucking hideous but I respect the attempt.
>>
>>748923395
Yes, which is probably the point. Modern inde devs are absolutely captured by their nostalgia for the late 90s and early 2000s, so everything they make is just a blatant attempt at pandering to their likeminded audience.
>>
i look forward to the first dev that makes the settings tesseract
>>
>>748875209
the absolite SOUL emanating from the vdeo when he activated potato mode
>>
>original
Chronicles of Riddick did this 22 years ago.
>>
>>748875209
JESUS WEPT
I HAVE ACCESSED THE SETTINGS MENU
>>
>>748875187
>>748875209
>makes something shit
>gets mocked for not making a functional and non-shit UI as everyone else
Correct.
>>
>>748875209
>IT'S JUST A PUZZLE BOX
>Oh no, it is a means to change the settings
>>
>>748875209
>231 replies
wtf?
>>
>>748875209
reminds me something you'd see from an original xbox game
>>
>>748875209
Why does that shit run at 10 fps lmao
>>
File: 1789482366727743m.jpg (63 KB, 1024x996)
63 KB JPG
>>748875209
This one got the chuds mad
>>
>>748875209
This is amazing. That said it's terrible. You don't need to reinvent the wheel just for the heck of it.
>>
>>748917475
It's bizarre that people are just saying it's bad
none of them can even explain why
fucking sheep
>>
>>748875209
Cool. Even better if the cube actually has lore shit that explains how it is altering the way you see the world.
>>
>>748875209
>mentally ill nelf type character
Yep buying this day one
>>
>>748875209
Soul Check: Passed.
>>
>>748875209
More effort put into the menu than the game.
>>
>>748909318
It should turn into a hypercube when you get further into the game.
>>
>>748875209
Massively based and soul full.
More games need this instead of MUH flat clean design
>>
>>748875209
It's so in your face that it ironically loops back around to not being immersive, because instead of your brain subconsciously processing it as a neat in-world detail all you can think about is how unique and heckin soulful it is
>>
>>748875209
very retro
>>
>>748875209
Lowkey based. Blows modern UE5 minimalism UI out of the water.
>>
>>748875209
pretty cool desu
>>
>>748905580
This image has always bothered me because no 8 year old in 2015 is going to have a favorite actor from Ghostbusters, a movie that came out in the 80s .
>>
>>748905207
okay samefag desu
>>
>>748875209
looks fun to me
>>
File: ada.png (281 KB, 1024x576)
281 KB PNG
>>748875209
>its ok when crapcom does it
fuck you guys
>>
Haven't seen this many (You)'s in a very long time
>either i gone back 10 years or this is supreme botting
>>
File: 1499363536450.jpg (105 KB, 902x690)
105 KB JPG
>>748875187
I know no one in this thread really gives a fuck, but somehow everyone missed the fact that the dev is replying to himself in the image, and the "I understand now why more devs don't do this" is them talking about how much of a pain in the ass it was to make
>>
File: kneel fortnite.jpg (265 KB, 1044x916)
265 KB JPG
>>748875209
pvre fvcking sovl...
>>
>>748875209
I dunno, it could work if he didn't go full retard with the text.
>>
>>748877769
Yes.... but you can sacrifice some of it to maje it soulfull... you are not wrong, but i dont like you.
>>
>>748875209
This is the kind of aesthetic you want for a character menu, not a game settings menu.
>>
>>748875209
Riddick?
>>
>>748936817
>autist unaware of his disability
>autist thinks he is the only one who understands something obvious
>autist understands it wrong
Anon...
>>
>>748938203
your post is more autistic than anything I could ever write just type normally
>>
>>748875209
erm

based
>>
>>748876239
It isn't a terrible and barely usable menu that looks familiar to people who only play garbage games, so it's bad.
>>
>>748875209
What am I supposed to be upset about?
>>
>>748877769
Originality for the sake of it is a good thing. It's called experimentation and novelty, both things both thing which give us a deeper understanding of game design. That doesn't mean originality on its own can overcome bad design, but there's nothing wrong with trying and failing especially in a small indie game.
>>
>>748875209
Unironically cool as fuck.
>>
>>748875209
Nice handlebar. Hella wood.
>>
>>748875209
Looks fine for a concept piece, I'd keep it
>>
>>748877769
Regardless of the replies not one person would play a game because of a UI like this. They would complain its trash because the dev has a milkman that knows a school teacher with a jewish student.
>>
>>748875209
Put me in the screencap
>>
>>748875209
put me in the screencap
>>
>muh heckin artsy fartsy menurinos just like in muh unclsop games
Nobody wants this trooncoded slop. Give me clean and clear UI.
>>
File: 1777889792593193.png (671 KB, 1000x1500)
671 KB PNG
>>748878434
sex with shinonome
>>
>>748875209
Fuck. Off.
>>
>>748875209
The settings. You changed them, we came.
>>
>>748875209
I wish I had this as a vr setup to post on 4chan like I'm in the matrix
>>
>>748875209
Can someone summarize the reaction to this?
My immediate reaction is that I like it a lot. But it seems like some people really don't? Do most people seem to like it or dislike it? I can't be arsed to read the whole thread.
>>
That's why you gotta be careful telling people what you care about, you just know the dev was some autist that was posting in the UI ritualpost threads for years hoping to fit in
>>
>>748875209
this is like an annoying dvd menu back in the beginning when they were trying to show off
>>
>>748875209
A gave it 10 seconds before I posted a reply. My initial impression changed. It could actually have been kino if he wasn't a progressive faggot and went with Gold glows and a runic script like font.
So close even with the shitty clouds and purple hue.
>>
>>748942301
The fuck just read the thread you lazy cunt.
>>
>>748936817
Anon he is posting the issue of what his worries are about. Not replying to himself retard it is called adding onto for context.
>>
>>748942173
teeheehee
>>
>>748878193
Modern-retro.
High system density.
Be the remnant of a lost craft
>>
>>748875209
This is great. Where's the problem? Reminds me of PS2 era soul
>>
>>748941476
That's cool and all but why are you telling us how much you love gay sex with men?
>>
>>748875209
gay, lame and overdesigned
this place will love it
>>
>>748875209
What do the accessibility settings do?
>>
>>748875209
Literally LITERALLY the only problem with this menu is the fog and texturework making it harder to read.
>>
>>748942301
You can just use AIs to summarize it, which are tailor made for lazy fucks like you.
>>
File: 5235235.mp4 (108 KB, 498x498)
108 KB
108 KB MP4
>>748875209
looks cool, whats the probelm
>>
File: qVVvNsB.gif (968 KB, 480x270)
968 KB GIF
A minimalist, fluid, and visually pleasing UI? Is that so hard to understand? Midwits continue to amaze me every day
>>
>>748875209
I'll take this a million times over the shit we get in westoid AAA shit
>>
>>748875209
Reminds me of ps1 era eventually you do get used to this kinda weird options setting and it's not like you change things often
>>
File: 1735791360453361.png (186 KB, 677x507)
186 KB PNG
>>748875209
The only problem with this is the fog hiding the text and the text itself being pretty unreadable for the most part.
>>
is this genuinely the most interesting ui element that's happened in gaming in the past decade
>>
>>748875209
I too made a reply
>>
File: gravity-rush-3.jpg (68 KB, 640x360)
68 KB JPG
>>748875209
Points for being unique but it looks like a hassle to navigate
>>
>>748875209
this wouldn't bother me if the text was clear.
>>
>>748944457
it's just a low quality video that fits on 4chan's archaic file limits
none of us know what it should look like, video quality sucks
>>
File: oddysee.jpg (410 KB, 949x720)
410 KB JPG
>>748875209
if you hate this, there's literally no humanity left in you, a soulless corposlurping husk
just fix the text by making the 'A' and 'R' normal and it's perfect
>>
>>748875209
i appreciate the effort. with some polishing and less visual bloat it could look nicer.
>>
>>748875187
>Name Ali Aljuboury
Good.
>>
>>748875209
It's neat but I hate the blinding white flashes to get to and from the menu
>>
How come I want to talk about video games I get 13 replies on a post while some cube gets like 300+ replies? Not hating on the cube I just don't know what is actually happening on this site anymore. So some of you guys come in here from twitter somehow or discord when a post is trending?
>>
>>748946656
Because specific game threads will only get visited by people who played that game. But a /cube/ thread is appealing to anyone who's seen game UIs before, which is everyone.
There's no conspiracy. If I tried making a Zexion thread it'd die two posts deep too. If you want video game threads that hit bump limit, wait for GTA 6.
>>
>>748946656
>>748947271
Turns out is a very polarizing topic.
I saw 4 kinds of opinions
>THIS FUCKING SUCKS, it's not functional at all
>This could work, but it needs to be fixed
>SOVL, it's great as is, maybe a tweak
>I LOVE THE WAY IT SUCKS, IT SHOULD SUCK EVEN MORE
It riled people up and asked an important question:
>Should a main menu be purely functional so that intrudes into the game as little as possible
or
>can a main menu be expressive even if it is at the expense of the players convenience?

This thread, I think, is a good argument to anyone who doubts if games are "art".
Not the cube itself, but the reaction and discussion that it caused.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.