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>Nowadays, a lot of console-exclusive games have been released on PC because hackers use AI game programs to decompile them and convert them into a format that Windows PCs can read.
That's pretty cool,I knew AI would be really useful.


https://x.com/TIREDnONFIRE/status/2106761547439640731
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calling these "native ports" is a stretch, they're much closer in practice to per-game emulators
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That's literally just an emulator wrapper you retards.

It's just using shadPS4 as a wrapper just use shad itself
>>
>>749162471
>they're much closer in practice to per-game emulators
Hmm, what exactly does that mean?
Isn't that the PC version?


https://portsdr.com/
>>
>>749162892
except shadps4 is emulating ps4 and this port runs the code natively achieving much higher performance
>>
>>749163150
No you retard. It's still using shad. There's no "native" port anywhere. Shut the fuck you retarded zoomer.
>>
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Feels Good Man
>>
>>749162329
give me a video comparing performance vs the good old SHAD
>>
>>749163226
read the github page before getting angry at text
>>
>>749163276
>>749162471
Now kill yourself
>>
>>749162329
I for one like how he barely even tested it beyond running around a bit in Yharnam and called it a day
>>
>>749163264
>performance
4k 120fps
>>
>>749162471
>>749162892
Sorry tranny you lost
>>
>>749163445
In the future development is so fast that there is no time for testing
>>
>>749162828
both are weak and inoffensive :^)
>>
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>>749162828
Be real with me, is this all because /g/ is basically the board equivalent of a failed state?
>>
>>749163030
>Hmm, what exactly does that mean?
it means running an EXE doesn't mean it's not emulating it, something the github page for this attempted port also alludes to
>>
>>749162329
Coolio
Besides Lost Odyssey (that got a decomp) what's worth playing on consoles?
>>
>>749163581
/g/'s catalog is fucking disgusting these days, it's /pol/ with a computer veneer

shout-outs to the mods letting /cumg/ fester so badly the whole site was getting rocked with CP spam that didn't stop until spur.us was implemented
>>
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>>749162471
>Software developed on a PC, to utilize an architecture other than a PC, is now playable on a PC.

If anything, the PS4 version is a port.
>>
>>749163581
/g/ is can't even be /g/ anymore
>>
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>>749163582
>emulating
Hmm, I think I get what you mean.
But speaking of which, how is a true native PC version defined?
>>
>>749163641
>what's worth playing on consoles?
Paper Mario
>>
>>749163772
>how is a true native PC version defined?
not using any code from existing emulators to translate graphics and computational API calls
>>
>>749162329
Sounds cool. Too bad I'm a retard and my eyes just glaze over when I look at the Github page.
>>
>>749163772
It's native code, either taken directly from the source code itself or reversed engineered code and ported like that

most of these are just using some kind of emulation on the backend which is how they run
>>
>>749163828
If I were to completely recompile the game's code using AI, would that result in a native PC version?
>>
>>749162329
wake me up when it's actually finished and playable end-to-end
>>
>>749163895
this would assume you have the game's code handy which isn't the case with this port either, but yes
>>
>>749163924
WAKE UP ANON
>>
>Shilling something that wasn't even playtested all the way
Enjoy your bitcon miner losers
>>
>>749162329
Can they just change the name of the board to /ai/ if this is all thats getting posted?
>>
Give me the last guardian for the love of god
>>
>>749164017

just stop coming to /v/ , easy
>>
>>749163924
You can actually download it right now.
>>
>>749162329
>them and convert them into a format that Windows PCs can read.
But port is Linux only though
>>
>>749164620
bro...your vm?
>>
>>749164407
Yeah ill go to /a/ or /k/ to talk about videogames. Thats a slash sarcasm
>>
>>749164773
Oh yeah, good luck running 3D application with mandatory Vulkan support ON WINDOWS. Looking forward to seeing your progress.
>>
>>749162329
out of like 20 recomps that i've tried so far maybe a couple felt like native PC ports.
>>
>>749164773
Based retard.
>>
>>749164882
That recomp tracker already posted itt gives up the plot, most recomps are vibe-coded crap done for attention and are instantly abandoned
>>
tfw you will never be able to play goldeneye reloaded on pc with kbm
>>
>>749163678
>to utilize an architecture other than a PC
ps4 is x86_64 my dude
same arch
it's literally just compiled to run on a different os
>>
>>749165116
it "literally" isn't recompiled for any other software, it's still using shadPS4 as the project backbone
>>
>>749164620
>But port is Linux only though
â„–,A Windows version is now available.


https://github.com/yumlevi/bloodborne_pc/tree/windows-port
>>
>>749162471
So like every pc game?
>>
>>749163343
doesn't contradict what I said
>>
>>749165593
That you're using an emulator? Yeah I agree. Retard.
>>
So is anybody actually playing it? Any issues?
>>
>>749165665
The maker didn't get past Yharnam. Who the fuck would play it when ShadPS4 has it actually beatable by humans
>>
>>749165665
Game seems fine but my skin gets browner by the minute
>>
>>749165837
You need to see a doctor saaar
>>
>>749165646
I said it doesn't emulate the code per se so a different approach from shadps4
>>
>>749162329
>hackers
ah yes, those infamous hackers known as 4chan
>>
>>749165518
no
at least have a base-line ability to read and understand written text
>>
>>749162471
I knew it, all these trendy ports are nothing but emulation.
>>
>>749166224
learn the difference between decomp or source-port and recomp, basically
>decomp/source-port: full recompiled game from source code. decompiled means new source code was reverse-engineered
>recomp: recompilation, or translating original code to PC machine code on-the-fly. fancy emulation, most if not all recomps use emulator plugins or outright emulator code as pipelines for running the game, whether human-made or not. everything claude makes is effectively a fancy, one-game-only emulator
>>
>>749162329
>linux
im not trans
>>
>>749163030
Basically people who are to retarded to understand emulation need an EXE file to just run the game out of the box, these "recomps" do that by wrapping the emulator with preconfigured settings in n exe file, that's normal, the problems is AI fags thinks it's the same thing as decompiling which is working through the encrypted code to recreate the source code 1:1, AI can be used for this too, but it requires someone to actually know what they're doing and not just write "make this game native to PC" to Claude
>>
>>749166013
Yes, and suck my nuts while I plow your mother and fill her with my curry love.
>>
>>749166438
whats the deal with this wave of decompilation? is AI effectively decompiling to source code or is it actually all recomp? if decompiling, how readable is the source code?
i remember old gidra could decompile basic shit but it was mostly unreadable mess, i cant imagine how AI would make this better. do we have any raw example code bases anywhere?



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