>Nowadays, a lot of console-exclusive games have been released on PC because hackers use AI game programs to decompile them and convert them into a format that Windows PCs can read.That's pretty cool,I knew AI would be really useful.https://x.com/TIREDnONFIRE/status/2106761547439640731
calling these "native ports" is a stretch, they're much closer in practice to per-game emulators
That's literally just an emulator wrapper you retards.It's just using shadPS4 as a wrapper just use shad itself
>>749162471>they're much closer in practice to per-game emulatorsHmm, what exactly does that mean?Isn't that the PC version?https://portsdr.com/
>>749162892except shadps4 is emulating ps4 and this port runs the code natively achieving much higher performance
>>749163150No you retard. It's still using shad. There's no "native" port anywhere. Shut the fuck you retarded zoomer.
Feels Good Man
>>749162329give me a video comparing performance vs the good old SHAD
>>749163226read the github page before getting angry at text
>>749163276>>749162471Now kill yourself
>>749162329I for one like how he barely even tested it beyond running around a bit in Yharnam and called it a day
>>749163264>performance4k 120fps
>>749162471>>749162892Sorry tranny you lost
>>749163445In the future development is so fast that there is no time for testing
>>749162828both are weak and inoffensive :^)
>>749162828Be real with me, is this all because /g/ is basically the board equivalent of a failed state?
>>749163030>Hmm, what exactly does that mean?it means running an EXE doesn't mean it's not emulating it, something the github page for this attempted port also alludes to
>>749162329CoolioBesides Lost Odyssey (that got a decomp) what's worth playing on consoles?
>>749163581/g/'s catalog is fucking disgusting these days, it's /pol/ with a computer veneershout-outs to the mods letting /cumg/ fester so badly the whole site was getting rocked with CP spam that didn't stop until spur.us was implemented
>>749162471>Software developed on a PC, to utilize an architecture other than a PC, is now playable on a PC.If anything, the PS4 version is a port.
>>749163581/g/ is can't even be /g/ anymore
>>749163582>emulatingHmm, I think I get what you mean.But speaking of which, how is a true native PC version defined?
>>749163641>what's worth playing on consoles?Paper Mario
>>749163772>how is a true native PC version defined?not using any code from existing emulators to translate graphics and computational API calls
>>749162329Sounds cool. Too bad I'm a retard and my eyes just glaze over when I look at the Github page.
>>749163772It's native code, either taken directly from the source code itself or reversed engineered code and ported like thatmost of these are just using some kind of emulation on the backend which is how they run
>>749163828If I were to completely recompile the game's code using AI, would that result in a native PC version?
>>749162329wake me up when it's actually finished and playable end-to-end
>>749163895this would assume you have the game's code handy which isn't the case with this port either, but yes
>>749163924WAKE UP ANON
>Shilling something that wasn't even playtested all the wayEnjoy your bitcon miner losers
>>749162329Can they just change the name of the board to /ai/ if this is all thats getting posted?
Give me the last guardian for the love of god
>>749164017just stop coming to /v/ , easy
>>749163924You can actually download it right now.
>>749162329>them and convert them into a format that Windows PCs can read.But port is Linux only though
>>749164620bro...your vm?
>>749164407Yeah ill go to /a/ or /k/ to talk about videogames. Thats a slash sarcasm
>>749164773Oh yeah, good luck running 3D application with mandatory Vulkan support ON WINDOWS. Looking forward to seeing your progress.
>>749162329out of like 20 recomps that i've tried so far maybe a couple felt like native PC ports.
>>749164773Based retard.
>>749164882That recomp tracker already posted itt gives up the plot, most recomps are vibe-coded crap done for attention and are instantly abandoned
tfw you will never be able to play goldeneye reloaded on pc with kbm
>>749163678>to utilize an architecture other than a PCps4 is x86_64 my dudesame archit's literally just compiled to run on a different os
>>749165116it "literally" isn't recompiled for any other software, it's still using shadPS4 as the project backbone
>>749164620>But port is Linux only thoughâ„–,A Windows version is now available.https://github.com/yumlevi/bloodborne_pc/tree/windows-port
>>749162471So like every pc game?
>>749163343doesn't contradict what I said
>>749165593That you're using an emulator? Yeah I agree. Retard.
So is anybody actually playing it? Any issues?
>>749165665The maker didn't get past Yharnam. Who the fuck would play it when ShadPS4 has it actually beatable by humans
>>749165665Game seems fine but my skin gets browner by the minute
>>749165837You need to see a doctor saaar
>>749165646I said it doesn't emulate the code per se so a different approach from shadps4
>>749162329>hackersah yes, those infamous hackers known as 4chan
>>749165518noat least have a base-line ability to read and understand written text
>>749162471I knew it, all these trendy ports are nothing but emulation.
>>749166224learn the difference between decomp or source-port and recomp, basically>decomp/source-port: full recompiled game from source code. decompiled means new source code was reverse-engineered>recomp: recompilation, or translating original code to PC machine code on-the-fly. fancy emulation, most if not all recomps use emulator plugins or outright emulator code as pipelines for running the game, whether human-made or not. everything claude makes is effectively a fancy, one-game-only emulator
>>749162329>linuxim not trans
>>749163030Basically people who are to retarded to understand emulation need an EXE file to just run the game out of the box, these "recomps" do that by wrapping the emulator with preconfigured settings in n exe file, that's normal, the problems is AI fags thinks it's the same thing as decompiling which is working through the encrypted code to recreate the source code 1:1, AI can be used for this too, but it requires someone to actually know what they're doing and not just write "make this game native to PC" to Claude
>>749166013Yes, and suck my nuts while I plow your mother and fill her with my curry love.
>>749166438whats the deal with this wave of decompilation? is AI effectively decompiling to source code or is it actually all recomp? if decompiling, how readable is the source code?i remember old gidra could decompile basic shit but it was mostly unreadable mess, i cant imagine how AI would make this better. do we have any raw example code bases anywhere?