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File: IMG_7718.jpg (224 KB, 1440x2160)
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Currently playing this for the first time, just got the the 2nd zone. Really cool, but feels super shallow.
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Bump
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>>751467783
I bought a ps vita for gravity rush but I just discovered that the sequel wasn't released for it, sony truly killed the vita for no reason while japan tried to keep it alive.
>>
Recompin'?
>>
Yeah it can be shallow but I really enjoyed the ride. I just liked exploring for jewels and going for the time trials. And when you land a really hard gravity kick it always feels good.
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>>751467783
It's a 10 hour game made on a low budget to fill out the vita library, yeah it's shallow. Still worth playing.
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>>751473324
Gravity Rush was originally pitched as a PS3 game though.
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>>751467783
It's not very deep , the main appeal is exploring the belle epoque / moebius / art nouveau suspended sky city from all angles with the gravity gimmick

And kat, obviously
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>>751471096
I’m white, I’m playing it on a PS5 Pro.
I plan on playing #2 after, but I see reviews for that are worse.
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>>751471096
Don't bother with gravity rush recomps

All the currently released ones are total slop, based on the God of war 3 remastered fork of shadps4 (rather than the gravity rush fork) and have innumerable broken graphical effects and gameplay mechanics
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>>751467783
It's a strange game. The mechanics aren't super deep and the story is all over the place, but I think its music, charming characters, and fun movement mechanics go a long way.
>>
2 builds on the mechanics in a good way IMO, the first game is simple but has a unique identity to its gameplay and 2 adds things without taking out that identity. Personally honestly the only thing I would add to 2 would be some sort of grab->aim->throw move where throwing enemies into walls damages them.
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>>751479256
It's not that strange. There are plenty of mediocre games from Dreamcast - ps2 era that have a LOT of charm , be it through one unique mechanic or pleasant music, visuals.

If you don't love at least a couple of 5/10 games I question your status as a true gamer.

>>751479471
I thought it was bullshit how out of combat, your gravity shifting will make civilians and animals float or fall in the same direction as you - but in combat, everyone is suddenly glued to the floor. How is it possible to make a game based around gravity combat and NOT allow me to increase my enemies' gravity to stick them to floors and walls, or float them around, or fling them into the sky....
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>>751479787
>If you don't love at least a couple of 5/10 games I question your status as a true gamer.
Sometimes the best experiences are also pure jank
>>
What are some other games with this flavor of surrealist environment/style
I can think of
>bomb rush cyberfunk
>neon white
Some parts of Astral Chain I guess
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>>751480551
Does Psychonauts count
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>>751480551
You mean like urban cityscapes that are kinda dreamy or eccentric with unusual color palettes?
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So we can play these games on these recompilations now?
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>>751481279
Yes, there are a few, but you shouldn't play them because they're buggy jeetslop see:
>>751478963

Literally made by some illiterate moron with no quality standards. The reason why? We may never know. Play on shadps4 gr2fork instead - requires a stronger PC because of the emu overhead but there aren't any errors.
>>
>>751479256
I see Gravity Rush as somewhat equivalent to Megaman Legends for its time - mechanically shallow, but overflowing with aesthetic and character charm.
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>>751480551
I'm not sure what you mean exactly but you should read the comics by Moebius because Gravity Rush's style was inspired heavily by him. Another game with a huge Moebius inspiration was Panzer Dragoon 1 2 and Saga.


I want to to say Resonance of Fate, it has the whole tower that goes from poor to rich people in a surreal old timey New York feeling, El Shaddai Acension of the Metatron which has so many amazing visual styles and written by the RoF guy, and Expedition 33.
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>>751467783
Because it is. GR is about floating around in a city and everything else, combats, missions, story, collecting stupid gems, fucking sucks.
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>>751478963
>>751481461
I could probably try. I've done a recomp of Fist of the North Star: Lost Paradise and it runs extremely well. I didn't base it off anything and just had claude do it from scratch. Runs really smooth and everything looks correct. I'm not sure why people actually test anything and release in a completely broken state
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>>751482279
true....
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>>751482419
>I'm not sure why people actually test anything and release in a completely broken state
why people DON'T* AAAIIIIIEEEE
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>>751482254
The image cut off the one part that reminded me of GR the most

I forgot to mention Hekseville is possibly French theres concept art of a flood going up to the Eiffel Tower and people building houses above it but it has a little New York and lot of Europe in it too which is part of why I mentioned those things too.
>>
>>751482419
>>751478963
https://github.com/junminlee2004/GR2port

This dropped today by the author of the gr2fork emulator. As far as I can tell, it's not a shadps4 wrapper despite this being the same guy. It's an actual native PC port... Only for gr2, though!
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>>751482535
Exhibit A -
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>>751482713
- Exhibit B
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>>751482713
The Incal is literally the gravity charge crystal things. Also it's been awhile and that comic is trippy as fuck but the ending was similar to the ending of Gravity Rush. It's like the Fifth Element actually too. Unless my memory is that bad.

And an actual page from the long tomorrow (I think?) of the guy falling through the city is what the writer cited as the reason for making the game.
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>>751482634
Well, if he did that then I'm not doing anything
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>>751482916
Yea. The verticality in hekseville is directly lifted from this panel
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>>751467783
>Really cool, but feels super shallow.

If you were also talking about the story that might be because they had to cut a chunk out of it to fit it on the Vita when it went from PS3 to Vita. But they added it back in an epilogue in GR1. After you beat the GR2 part of the story credits roll but if you go back Electricity is there and initiates a lot more story that would have been in GR1.
>>
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>>751482994
Along with this from the incal, falling THROUGH the city.
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>>751479256
I find the music to be grating.I don't remember 1, I'm talking about 2.
You know how Mario kart 8 and world are overly jazzy and it gets on your nerve? GR2 is like that and never had atmospheric moments, peace, calm, it's all in your ears and drowning your fucking thoughts with stupid bombastic music I hate that. From the moment you press start to the moment you turn it off you'll have a giant parade playing saxophone, trumpets and drum next to you at full sound STOP IT YOU MOTHERFUCKERS
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>>751467783
>gravity rush and gravity rush remastered were released on the same console
god make it stop
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>>751483121
>>751482994
>>751482783
>>751482713
This artstyle is so cool.

>>751483083
>>
>>751483121
>>
>>751483146
What the fuck are you talking about. The slum music was depressing as shit and the rich people music was a lot more relaxed. I dont even think the mine levels had music.
>>
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>download game in 5 separate parts
>extract, download recomp
>recomp doesn't accept the pkg file
>it's asking for random files that I assume are from a dumped version of the game
>>
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>>751483386
Yeah, you can tell the team previously worked on Siren and silent Hill because GRush has really gloomy, dark, grimy visuals. Not something you see in these anime girl games often
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>>751483502
He's right though, gr1 is more melancholic with a tonal through line theme of the inevitable passing of time and the inescapable arrival of death

Gr2 is more schizophrenic and all over the place jumping to different settings and themes and plots constantly
>>
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>>751483471
Fun fact Moebius did the concept art for Space Jam and it looks like a Gravity Rush city even more than these pictures by sheer coincidence.
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>>751483512
Retard. Use a ps4 pkg extractor tool , or an old version of shadps4 to turn it into an unpacked folder .
>>
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>>751483690
True
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>>751483680
What the fuck are you talking about?
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>>751483146
It makes me happy

https://www.youtube.com/watch?v=BxIC6Vu1ee0
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>>751483890
Guess you didn't really play the game. Sad
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>>751483512
>he doesn't know how to unpack a .pkg
My brother in christ. Why the FUCK are pirates so stupid? I dumped my game from my ps4
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Lack of kat in here
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>>751484050
I did faggot and I loved it. I just dont understand your retarded opinion and shit taste. I just gave examples of what the fucking music sounded like because I played the game. I've also been posting shit like this

>>751483690
>>751483386
>>751482916
>>751482535
>>751482254


Fuck you niggers 4chan cant die fast enough.
>>
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>>751485063
I know what you're thinking, "gravity rush is a funny anime girl game where she goes eeee!! And saves the day and everyone lives happily ever after"

But believe it or not the main theme of the game is death. Even though nobody dies in the game. It's true... You gotta believe me my nigga...
>>
Even Kat couldn't carry this series, she deserved a better game
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>>751484202
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Built for high velocity freefall impact cushioning
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>>751471096
ye

>>751478963
the GR2fork guy is making the GR2 one and it's just an objective upgrade and runs amazing
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>>751467783
"remastered"
Censored AF!
I will not buy!!
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>>751488346
Please enlighten us as to what was censored, oh wise anon
>>
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Kat if she real



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