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Previous Thread: >>499112396

Featured game by thumbnail: Rift Wizard 2

>FAQ
https://l.idrix.fr/J7sOv
>What to Play
https://l.idrix.fr/eYNOh
>Individual Game Pastas
https://l.idrix.fr/wXd8t
>Roguelike Archive (Collection of pretty much every free roguelike there is)
https://archive.org/details/ArchiveRL.7z
>/rlg/'s "official" Cataclysm: DDA fork
https://github.com/cataclysmbnteam/Cataclysm-BN/releases

>News
27 October 2024 - Steam Sky 10.0.4 released - https://thindil.itch.io/steam-sky/devlog/822888/version-1004-released
23 October 2024 - Depths of Endor: Dungeon RPG v1.0.0 released - https://depthsofendor.com/
14 October 2024 - Shadowed: the Demon Castle of Ooe v0.6.01 released on steam - https://store.steampowered.com/app/2825130/Shadowed_The_Demon_Castle_of_Ooe/
13 October 2024 - Overworld v2.3 released - https://redasteroidgames.com/overworld/
30 September 2024 - Terra Randoma v1.1.41 Ethereal Golem released on Steam - https://store.steampowered.com/app/1120400/Terra_Randoma/
30 September 2024 - ROGUE-FP v3.0 Released - https://store.steampowered.com/app/2343160/ROGUEFP/ https://www.gog.com/en/game/roguefp
25 September 2024 - Once upon a Dungeon II v0.8.15.0 released - https://store.steampowered.com/app/2204730/Once_upon_a_Dungeon_II
15 September 2024 - Steam Sky 10.0.3 released - https://thindil.itch.io/steam-sky/devlog/799403/version-1003-is-available-for-download
13 September 2024 - Caves of Qud Update https://store.steampowered.com/news/app/333640/view/6973349936515494235


>/rlg/'s shared DCSS online account
User: rlgrobin
Password: ownfault (or "robin" on Xtahua)

Roguelike Servers
https://angband.live/ (Angband and variants)
>>
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Hey arelgee, I have learned to grip the barbell properly and I am not suffering from callus rips anymore. I guess all the lessons I learned in roguelikes have helped me in iRL (a roguelike)
>>
>>500282135
Good, now read books
>>
I don't think I like open-world RLs
>>
Elin release on Friday!
>>
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Is being a serial rapist a roguelike?
>>
>>500279761
obsessed baby
>>
>>500282135
I have learned that applying lube to your whole dick feels better than just to the onahole. I think I will beat Elin in one day with that cheat knowledge.
>>
Psychosis is fun, I got an actual conversation between my character and his weapon. It also prevents you from sleeping because you hear random noises even with earplugs, and disassembling something huge is a pain because you randomly start scratching yourself and have to restart.
>>
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Awwww
>>
Total.catatranny death
I wish I could chop your disgusting body into pieces, toss it in a fire and scatter your unworthy ash on a wind to feed the earth

In unrealworld
>>
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get freaking hyped rlgents
>>
>get hyper for a weeb EA Kickstarter scam slop from a dev who abandoned his project to be refined and finished by community
Lmao
>>
roguelikes where you go on dates with socially-awkward femcels?
>>
ayo this nigga's not just blogging about his own life he's actually bagging a mousy girl with no self esteem and a crazy sex drive
>>
>>500314789
Kill catatrannies, behead catatrannies, make catatrannies play actual roguelikes
>>
>>500282135
You shouldn't be ripping your calluses regardless of your grip, it means your grip is not strong enough and you are keeping the bar in hand partly due to friction. Grip harder.
>>
roguelikes where you skip leg day?
>>
>>500316830
EratohoTW
>>
>>500305248
o/ baby-anon!
>>
>>500282135
I rip my callus just straight up jorking it
>>
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>>500314789
funnily enough, this is possible in cata and not rimworld
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tonight, I will use a wood axe, to chop down a tree, and make it collapse on a zombie and kill it.

just for fun.
>>
>>500296453
Yes, camping nightclubs for good woman spawns in the midgame is a real slog and the imprisonment mechanic is way too punishing. Even if you do manage to ascend you won't be able to score that many impregnations due to the shitty abortion RNG either.
>>
https://youtu.be/-13LUfagQhY?si=7IJA2eUmFAesOR7B
>>
>>500355035
post the screenshot or it didn't happen
>>
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>>500355035
pew pew pew
>>
>>500355035
it takes too long and doesn't do enough damage
source: dropped a tree on myself a few times
>>
>>500364643
What's odd is that they're great at destroying structures.
>>
>>500364747
I think that's a weird hardcoded thing where replacing the structure with the "tree trunk" tile is easier than "smashing" it
>>
>>500367856
hnnnnggh thiccccc
>>
>>500367856
LOL
>>
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>>500370471
is this AI generated?
>>
>trapped in League of Legends ARAM dopamine cycle Hell for weeks
>finally break through to start up ToME4
Save me dorkgod
>>
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oh no
>>
>>500378984
Tome always looks so ass when I don't play it for some time.
>>
>>500379167
I love it desu like, it's kind of ugly but not in an offputting way. there are a lot of indie games with ugly graphics that are unpleasant to look at, but tome4 isn't one of those to me
>>
also, I survived. Playing on normal because it's my first time back in a year, so not a great accomplishment.
>>
>>500357372
thanks based tradcath poster
>>
one line mental illness post
>>
listening to Day9 talk about life while playing roguelikes
>>
The RPG secret sauce is pacing. Also the secret to comedy. I'm sure there are more factors, but this is a manifesto schizo post, so it's going to oversimplify things. This is really the thing that a live dungeon master provides that video games all struggle with: pacing. You can't really respond to the player, so you have to come up with some kind of magical technique, which in ye olden tymes was probably called "storytelling" or something, but pretty much just means being snappy and not letting things drag. There are a million techniques, but all of them are hooks. A thousand little hooks. You have dared to enter my magical realm, moot's magical realm, and now you can never leave. Moot is gone, moot is dead, you died a long time ago, but you can never leave. The ghost snickers, but you can see nothing. The mumak hits! The mumak hits! You have died again, and it wasn't real this time either, but by the time it is real, you will not even notice. Have you internalized the doctrine of eternal recurrence yet? We already know you believe in reincarnation. By the time you read this, I will no longer be here. This is not AI generated, but it may as well be. Every second that you interact with the machine, you become more like it. You are driving the stakes into your own eyes. There is no need for me to tell you to kill yourself. You are already doing it. You are doing it right now. There is a roguelike for this feel. This is the roguelike feel. This is all roguelikes, all RPGs, all grandiose "creativity", all logical systems that strain towards some kind of enclosure, some kind of trap, some kind of biting, gnashing teeth. The feel is endless cycles of death, each one more meaningless than the last. Recursive journeys into your slowly stiffening corpse, blindly shambling into the darkness. It burns you terribly, but you have no idea how much worse it can get. The horror of vanity, the horror of being seen, the horror of wanting the darkness and being thrown into the light.
>>
>>500382923
>>
>>500382923
Have you considered writing? This is really good, I would love to have you write a full length novel and see it flop after getting your hopes up.
>>
fellas, I don't remember all my tome4 infusion knowledge. I've got a physical wild infusion, a regen, and a healing infusion. Mental and magic wild infusions are almost never worth it right?

I'm playing as a wyrmic so I'm probably going to avoid runes in case I want antimagic stuff, even though I remember relying on shielding runes a lot.
>>
>>500386356
mental and magic are rarely useful
The best thing you can get early is a Shatter rune, which cleanse all statuses. It can't be used when silenced though.
>antimagic wyrmic
You don't need to go into antimagic ... in fact I'd argue that if you want to play optimally you'd want to stay magical. Eliminating 1/3 of the gears in the game isn't a good idea.
>>
>>500386561
>which cleanse all statuses
that sounds OP. was that always a thing?

>Eliminating 1/3 of the gears in the game isn't a good idea
what about just using antimagic equipment? some of those are nice, aren't they?
>>
>>500386662
The Shatter Affliction rune is a "recent" thing, and by recent I mean probably added 6-7 years ago given that most people only seem to remember tome4 when it was like 10 years ago.
>antimagic equipment
The issue with these is that they are pretty weak to begin with, and the resource burn affixes only affect a small subset of enemies.

Note that you don't need magical affixes, but any random artifact that rolls a random magical affix will be unusable by an antimagic character. This is why it's very restrictive.
>>
>>500386857
Did infusions get anything to balance them out, or are runes just OP now because of that?

>antimagic stuff
thanks anon
>>
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POO
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>distance: 669 tiles (9.9 miles)
>>
>>500364643
well great now what am i supposed to do
>>
>>500387721
I don't know about how the versions differ, but later in the game infusions get double-status cleanses (like physical + mental cleanse). These can randomly spawn early game too.
You typically want a mix of infusion and rune because of the saturation system that causes their cooldown to become longer when you spam 1 type too much. Most rune values (outside of cleanses) depends on the value rolled on the item.
>regeneration infusion
Typically the biggest source of sustain in the game. Sometimes a fight drags out and you need healing, a shielding rune can't do that.
>healing infusion
Weak heal value but is instant and cleanses most annoying effects like wounds and poisons. Most of these notably reduces healing effectiveness, which hinders regeneration.
>movement infusion
This is the go-to solution for escaping. You can get really large value, typically >600% ms makes you really safe.
>>
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>>500388287
thanks fren
>>
>>500389081
Roguelikes with sexy eldritch horrors?
>>
>>500386561
>You don't need to go into antimagic ... in fact I'd argue that if you want to play optimally you'd want to stay magical
My nigga, antimagic fucks. Some of the hardest enemies in this game have some sort of magical shit. Including random bosses since a surprising number of skills have a spell tag. Most runes have a decent or better infusion counterpart.
As for gear, so much stuff drops on insane that its unlikely to be a problem, and even if it is font of sacrifice exists.
>>
>>500387932
bump up the autodrive maximum speed to 50 mph and shift-W your ass over there
>>
I
FUCKING
HATE
POCKETS
>>
>>500387910
xd
>>
>>500391576
t.woman
>>
Rlg is now official agp safe-space
>>
>>500388287
Do people actually use regeneration infusion without fungal talents? I always find that the extra healing and staying power isn't worth spending a whole turn on compared to instant healing. And if I am looking to stabilize in a fight I'd rather have a movement infusion to escape and use other CDs to recover. The only scenario which I would have preferred regeneration to something else is when fighting a randboss with healing, and running away would just reset the fight. Am I wrong?
>>
>>500394097
What matters is the number on it. You only have a limited selection of drops early game so just take what's biggest for you
On a lot of characters I find myself needing healing to fight longer fights on Insane difficulty.
I'm not gonna use it when enemies are next to me, I use movement to run away before using it.
The alternative is to have a healing totem, but they typically heal for significantly less.
>>
>>500391576
Your body is one big pocket in a sense
Or rather it's a collection of pockets within pockets
>>
Does anyone else think cataclysm dda itself is unrealistic? I mean who in real life would make a game this shitty and boring? Nobody would actually waste their time making such a worthless pile of garbage

So I say we delete DDA to make it more realistic.
>>
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rogueliker
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>>500394315
I guess I didn't consider using it as a early-game stop-gap if you can't find other good inscriptions. I tend to prioritize getting my ideal inscriptions from shops above everything else (except maybe max life) at the beginning. About when to use it, obviously you're not going to use it when in the midst of battle if it can be helped. The problem is that the most common way I die is when I can't easily escape, if I could get away to a place where "wasting" a turn is no big deal, I'm probably safe enough that I can "waste" 2-3 turns and let my healing infusion come off cooldown or I'm far away that I could leave the battle completely if I can't handle the fight. Ideally you'd almost always do movement -> heal/shield/regen, no matter which you have. But with regen you get extra punished if you can't escape beforehand. To me it seems like the amount of scenarios were an extra movement/heal/shield/wild/shatter inscription could save my life are greater than those which regen could. Given that I could find some that have decent stats of course.
>>
>>500400608
>movement -> shield
This doesn't do anything is the point; Healing infusion maybe. But in long fights where you suffer health loss you want healing or regen over shield.
>an extra movement
2 movements is definitely overkill; zigzaging through the terrain will cause enemies to lose track of you due to shitty pathfinding code.
>extra shatter
Yeah sure, I actually do this on some characters. It's all about what your kit provides you with.

For example, I liked Regeneration on Reaver and Cultist of Entropy. CoE is a slow caster that do long fights, so I always have time to run away and regen. Reaver on the other hand is resistant to bursty damage and has built in mobility (Dark Portal and Worm Walk) so I only need 1 movement to get away from other scenarios (silences). Having a regen allows me to play hit and run with Reaver.

P.S. I don't use Shielding. The numbers on them are typically quite low unless you hit the jackpot early game with a rune of reflection.
>>
I hate roguelikes!!! I don't want to play them!!!
>>
DCSS: I just realised rings of wizardry are extremely powerful. I've always thrown them away because casting high level spells while underleveled felt like I was... I don't know, frauding. But it turns out I was a retard and casting level 6 spells in D8 is great
>>
do I install a minifridge and minifreezer into my helicopter for shits and giggles or do I leave it alone
>>500413468
the real prostrat here is to find spells that kick ass at extremely low power, like controlled blink or whatever
>>
>>500413468
Well atleast you finally realized it
>>
https://youtu.be/iqH5TKWrL3Q
>>
>>500414640
>do I install a minifridge and minifreezer into my helicopter for shits and giggles
In Bn yes
>>
>>500315318
I still do not believe it. I have to see the game released with my own two eyes
>>
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>>500417954
put em in the tail you think?
>>
>>500355035
Source for that porno game?
>>
>>500418708
How do you power it? Plutonium reactor?
>>
Do people still play Frogcomposband?
>>
>>500424117
Some people do
>>
>>500423640
what do you mean, it's got three enhanced solar panels, which is enough to run the electrics indefinitely
motive force is provided by the gas turbine
>>
>>500424643
Doesn't that shit guzzle fuel like crazy
>>
>>500424782
spend less time in the air
>>
>>500424782
No, not in BN
>>
>>500424782
do you want me to do a fuel economy test for you?
I'm about to turn in some fetch quest errands and I figured I'd fly the copter for it instead of drive the car due to the distance
>>
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>>500426674
>>500424782
alright so here's the plan: I'm going to fly from
1. home base to the scrap merchant, turn in the trade agreement with him
2. scrap merchant to refugee farm, hand over some arc welders
3. farm to refugee center, do whatever it is that I'm doing there (I forgor)
4. refugee center to base

I'm starting with 200L of JP8 fuel, I'll let you know what I've got left when I finish
>>
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Shieeeet, helicopterlikes are so fun. V8 or V12 diesels are perfect for a flying microbase. Chucking grenades and C4 at hordes from this baby is so satisfying
>>
>>500430823
install a Mk19, cerberus laser cannon, heavy rail rifle, or 3-inch ordnance rifle onto it for a really good time
I need to find the cerberus or ordnance rifle at some point, they look fun
>>
>>500424117
Sure do
>>
what did they mean by this
>>
>>500433380
it's for stuff like swimsuits and wetsuits
>>
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Anybody here devving?
Decided to try libtcod tutorial after not touching c++ after college (more than a decade ago), can't move through the first step, setting up the compiler and editor. So much goddamn dependencies, so much opinions on what I should use for the most basic shit. IDE needs a g++ compiler, which is a part of MinGW-w64 package I need to somehow upgrade mu command line to get; library asks for git, which recommends I use vim as my IDE instead, that I need to link up to coc-clang language servers for autocompletion and put in all my own keybindings, because it has none out of the box, but before that requires Node.js to run, that asks to compile 3Gb of god knows what a drag a whole bunch of its own dependencies on my hard drive. I've wasted whole day, got nothing done and don't understand shit. Everybody online talking like its normal that you have to assemble your basic workspace with tweezers and magnifying glass and anything being out of date breaks the whole thing. Python version is not much better
It seems on linux its just done with one command, but why would I install linux to make a game?
>>
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some dude really just climbed this radio tower and decided to read these and nothing else? no binocs, a gun, nothin? ive never found a useful book on a radio tower before, let alone these ones.
>>
>>500434775
"this can feel good"?
>>
>>500435716
probably so you could do that all with one command
>>
>>500436287
it changes the wet morale malus to a positive, get a full set of diving gear and go for a swim in the river sometime
>>
>>500435716
Nope, though it's always interesting to read posts about people making games.
>>
>>500435716
>Everybody online talking like its normal that you have to assemble your basic workspace with tweezers and magnifying glass and anything being out of date breaks the whole thing.

Yes because programming sucks ass. Nothing is maintained. And everyone keeps reinventing LISP.
>>
hey is this new? just tried to sleep near the safety of the automatic turrets at the bullet farmers location, and it warned me that they wouldnt be very happy if actually did the sleep command there.
>>
>>500439563
huh. their trust dropped after i did it. just for napping in my van by their house. rude.
>>
>>500439837
actually, after reloading from testing, their trust is already low. i think just driving the van onto their property might of lowered their trust, or just activating, even if not actually starting, the sleep command.
>>
machine trust issues
>>
>>500428428
>I'm starting with 200L of JP8 fuel
lmao, you are not spending that any time soon. Like five map tiles in length
>>
>>500450441
the treck as planned is about two map tiles long
>>
>>500450574
I was being conservative if anything. Used diesel and gas on my multirotor flying base because I wanted to preserve JP8 since it's rarer, scavenged around 100l of each to be safe but never once had I the need to switch to JP8. So yes, using flying bases even if they weight tens of tons is not only viable, it's easy enough to do. You don't even need to optimize it by adding wheels and driving solar to conserve fuel, just fly to your hearts content.
>>
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>try to blow up the lab armory doors with a packed M72 LAW
>the round penetrates the doors and blows up everything inside
>the doors stay closed
>>
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I know, not a roguelike, but I just got my first gold stake win in Balatro
>>
>>500456286
Good job.
>>
roguelikes where you pee-pee and poo-poo?
>>
>>500435716
You don't need all that shit for a roogoolike.
>>
where are the nasty bitches
>>
>>500463901
Making CDDA
>>
>>500435716
Just use a game engine. RLs are probably one of the few genres that best for languages and worse for engines, and even then, it's still much easier to do it in an engine.
>>
>>500464771
I wish there were an engine just for making roguelikes. Godot is too bulky
>>
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>>500456176
HEAT be that way, I'm sure the two inch hole that copper jet punched in the door is VERY useful for your survivor
>>
>>500470710
Epic realism
>>
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>>500463901
CBN.
>>
>>500474607
ostensibly both left and right would exist, being (presumably) stable tailored genecraft from the dark age of technology designed to satisfy somebody's catgirl fetish and not recent chaos beastman mutation, with a few thousand years of genetic diversification leading to various levels of fur covering and manginess as well as just general class variation among the populace

I'd like to see left with right's clothes and general level of disheveledness
>>
>>500474607
>implies only 2 breasts
LOL
>>
>>500476693
standard issue carapace armor
>>
>>500477326
Ogryn already set a precedent for allowing non-standard.
>>
>>500477830
Ogryn:
A. are insanely useful
B. don't fit into standard issue gear
if you fit into the standard armor as it comes out of the STC you're not getting something special
if they have their own manufactorum they might get special pants for the tail or they might just dock it as part of the tithe process
>>
>>500478240
>B. don't fit into standard issue gear
That's the point: felinid females shouldn't either.
>>
>>500478556
the extra tits are much smaller than the main set
>>
>>500478624
The edge would still be pressing right in the middle and causing all kinds of trauma just from being worn.
>>
Good night, /rlg/
>>
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I AM MOVING FASTER THAN MY LOS
I cannot see the full distance ahead of the vehicle that the vehicle is going to move in the next turn



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