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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: steve it's over.png (40 KB, 397x449)
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IT'S OVER Edition

► 1. WELCOME
We discuss Minecraft news, projects, build ideas, clients, etc. Share server stories and keep the screenshots coming, we want to see builds!

► 2. NEWS
>1.21.11 is out!
https://www.minecraft.net/en-us/article/minecraft-java-edition-1-21-11
>26.1 imminent

► 3. USEFUL LINKS
>Fuck Microsoft, play cracked Minecraft with these launchers:
https://polymc.org

>Mods that you will need 100% of the time:
https://modrinth.com/mod/no-chat-reports (removes telemetry and chat reporting)
https://modrinth.com/mod/sodium (optimizes (replaces) render engine)
https://modrinth.com/mod/lithium (optimizes various game mechanics)

>Essential Resource Packs:
https://modrinth.com/resourcepack/c4music (removes non-C418 song and adds some album-only songs)
https://modrinth.com/resourcepack/acclimate (works with the above pack, but keeps a handful of newer songs that don't clash with C418's songs)
https://modrinth.com/resourcepack/golden-days (restores the beta look)
https://modrinth.com/resourcepack/programmer-art-plus (restores the pre-1.14 look)

>Got turned into a nigger?
Use this resource pack to remove all new skins (Alex came out 11 years ago, sorry) https://arweave.net/-ESwheeDiXbTpmFBqIhAb9ZtOqZoDRuYxY9WoOOv_nQ/[MC]%20Classic%20Skins.zip
or this mod to set your own https://github.com/IMB11/SkinShuffle
>The Minecraft Wiki:
https://minecraft.wiki

>Tools and resources
https://www.chunkbase.com
https://blockcolors.app/
https://www.blockpalettes.com/

>1.7.10 server authentication option (Got shafted by M$? You can still [multi]play!)
https://github.com/lubinacourec/SeamlessAuth

>Servers
anon.minecraft.best
>best
>implying
>>>/vm/minecraft

>FAQs:
https://pastebin.com/n42iBCWu (embed)
https://pastebin.com/xigRFjcK (embed)
https://pastebin.com/YedwJKFU (embed)

Last bread: >>558821496
>>
does the No Chat Reports mod work with the April Fools' updates released after the telemetry bullshit? also, regarding that mod, do I need to fiddle with any of the settings, or does it block everything out the gate?
>>
Minecraft will be saved in FIVE (5) days
>>
ugh finally
>>
>pokopia players complaining about having to go back and forth from their storage chests to get anything done
kek
>>
>>560541323
It blocks everything out of the gate, assuming you're in singleplayer. Multiplayer will depend on server settings. As for what versions it supports, just try it. You'll get an error if it doesn't work
>>
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>>
does anyone know when being in a minecart stopped mobs from despawning?
>>
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>died in my hardcore world to powdered snow
>>
>>560541323
Why do you keep asking instead of just trying it?
>>
>>560547990
I only asked one other time and it was in /mmcg/, so I wasn't sure if anyone here knew. I've been real busy IRL and haven't had the chance to try it, so was just curious if anyone knew off the top of their head
>>
Could a resourcepack disable the player radar in nu versions? I know there's a gamerule for it but I don't have server op permissions for every server I go to and I'd just rather not see it.
>>
>>560555645
Isn't there an in-game option to hide it on the client?
>>
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So I haven't played this game since Beta 1.7 or 1.8 or something (the one that added hunger and sprinting), but lately YouTube started recommending me a lot of Minecraft videos and watching some of them for old times sake made me curious: A lot of those big YouTube guys have their 30 Million hour Hardcore worlds (which from what I understand means permadeath) and they build tension by saying how close they got to losing their worlds during the videos etc.
Now I'm assuming they're faking it and they have their worlds backed up just in case. But with how much bullshit the game has these days, is it realistically possible to play in a permadeath world for that long, once you go past a certain threshold and can coat yourself in a few layers of failsaves? I've seen some guy had an item that let him fly and I heard they added an enchantment system that apparently lets you make super broken gear that makes you borderline invincible.
>>
>>560567736
yes, once you get past the early game it's very easy to never die again, especially if you are using totems
>>
>>560569157
What the fuck is a totem?
>>
>>560569341
Totem of Undying. If you are holding it in your main or off-hand when you die, it cancels your death and eats the item. So when you get a bunch of them, you are functionally invincible
https://minecraft.wiki/w/Totem_of_Undying
All those slop-tubers are always holding one in their off-hand
>>
>>560567736
>>560569341
>is it realistically possible to play in a permadeath world for that long, once you go past a certain threshold and can coat yourself in a few layers of failsaves?
I assume a lot of them are bullshitting, too, but yes, it is possible. The big one to get is the Totem of Undying. If you die while holding one in your off hand, you are instantly revived with a couple of seconds of invincibility and rapid health regeneration. You get these by killing Evokers during raids. A professional player can pretty easily build a farm to get unlimited of these in a single day of playing.
>I've seen some guy had an item that let him fly
That's an Elytra + firework rockets. When you combine these with a Totem, you can survive nearly anything.
>and I heard they added an enchantment system that apparently lets you make super broken gear that makes you borderline invincible.
You are borderline invincible against all non-boss enemies with a fully max enchanted set of Netherite armor. The catch is that you can't wear a chestplate and an Elytra at the same time, so you have to choose between defense and flight.
>>
>>560569618
>>560569719
Crazy. This is so surreal, not gonna lie, the game is basically unrecognizable to me at this point, or reminds me of one of those crazy overhaul mods I used to play sometimes that added a bunch of random shit.
>>
>>560570372
the beauty is, you don't have to play with all that new shit. you can still play in beta 1.7 if you want
>>
>>560547609
1.16
>>
>>560579731
dang. so is there no way to keep hostile mobs in your base before nametags?
>>
>>560547751
last time I died was because I elytra'd too hard in a loading wall, hardcore is stupid and for youtoobers
>>
>>560547751
you shouldn't be playing in hardcore if you die to powdered fucking snow. just dig
>>
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>>560557821
Nope, not unless they hid it deep in some unknown setting panel. Just dug through every option menu in the game looking for it and the wiki page about the thing to see if I missed something somewhere. The only way to disable it is through gamerules, useless for anyone who just doesn't want to see it. I don't think any pvp-enabled server run by anyone sane would leave it on, and on a friendly server it doesn't really serve much purpose at all. I have genuinely no idea why they added this, and even less idea why the only way to disable it is by being a server op and disabling it for everyone on the server.
>>
>>
it is day, yet /mcg/ sleeps



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