We love rocks edition.Previous: >>567232041>What... is this?Put simply, a simulation of Pro Evolution Soccer being competed between teams which are embodiments of boards of the 4chan imageboard. The players represent facets of each board's culture. All of the matches are AI versus AI. However, humans "manage" each team, creating their tactics and giving input during games as they happen to make substitutions and tactical changes as they see fit.https://implyingrigged.info/wiki/FAQ>Where can I watch the cup?https://isthisliv.com/4cc/stream.html>Current CupSOON>Upcoming Cupshttps://implyingrigged.info/wiki//vg/_League_26https://implyingrigged.info/wiki/2026_4chan_Summer_Cup>Upcoming Invitationalshttps://implyingrigged.info/wiki/2026_4CC_Champions_Leaguehttps://implyingrigged.info/wiki//ag/_League_9/11:_Never_Forgethttps://implyingrigged.info/wiki//jp/_League_1https://implyingrigged.info/wiki/Very_Genuine_and_Legit_Vidya_Game_Leaguehttps://implyingrigged.info/wiki/Beta_Bowl_4https://implyingrigged.info/wiki/Divegrass_Before_Christmas_7:_Melty_Under_The_Christmas_Tree>Wiki:https://implyingrigged.info/wiki/Main_Page>Sekkrit Code37pebis>DLC Passworddivegrass>Booruhttps://isthisliv.com/booru/>Archivehttps://implying.fun/>Other videoshttps://implyingrigged.info/wiki/Videos>PES Infohttps://implyingrigged.info/wiki/Pro_Evolution_Soccer_2015https://implyingrigged.info/wiki/Pro_Evolution_Soccer_2021>Previously/4ccg/ is healingquiet daysshitpostingthe state of some teams information I can't really talk about now...
>information I can't really talk about now...My vagueking...
I love goyball
This is the thread
>>567492452Made for homebody undergraduates
>>567264028and the results?
>>567492245DID SOMEONE SAY ROCKS?
>>567493090/yourteam/ boring bad, /myteam/ fun bad
Daily reminder that Sou should show the votes!
>>567493090It will take some time to graph it but here is the raw data from 29 votes. https://pastebin.com/6qt1R0sLDefinitely a strong recency bias but I also think there is a trend are harsher on poor performances from teams they don't like.
>>567493278>expecting commissioner fatfuck to show his handEven Lear showed his numbers back in the cull days. Now they were laughable and immediately exposed just how arbitrary that decision was, but that's kind of the point
>>567493730And the AI analysis of the results4CC Team Poll: Key Findings and InsightsOverviewThe 4CC Team Poll gathered responses from 29 participants who rated 45 teams on two dimensions:On-field performance (1 = “consistent fetus team” to 5 = “consistent elite cup contender”).Fun/interest level (1 = “not fun/interesting” to 5 = “very fun/interesting”).Below is a detailed summary of the key findings, sentiment analysis, and actionable conclusions.Key Findings1. On-Field Performance RankingsTop 5 Teams (Highest Average Scores)/sp/ – 4.79 (Elite contender, highest-rated team)/pw/ – 4.69 (Strong performance, near-elite)/wsg/ – 4.34 (Consistently high-performing)/his/ & /v/ – 3.76 (Tied for 4th place)/b/ – 3.76 (Tied for 4th place)Bottom 5 Teams (Lowest Average Scores)/cm/ – 1.24 (Lowest-rated, significant underperformance)/xs/ – 1.62 (Poor performance)/c/ & /vrpg/ & /wg/ – 1.90 (Tied for 3rd worst)/vt/ – 1.97 (Slightly better but still weak)Key Observations/sp/ and /pw/ dominate in performance, suggesting they are clear favorites for competitive success./cm/, /xs/, and /c/ are struggling, indicating potential resource allocation or strategy issues.Several mid-tier teams (e.g., /a/, /fit/, /tv/, /v/) hover around 3.5–3.7, showing steady but not elite performance.
>my team is bad and boringthat's it, I will cry now
>>5674938642. Fun/Interest Level RankingsTop 5 Most Fun/Interesting Teams/vr/ – 4.14 (Most engaging, highest fun rating)/a/ – 4.07 (Close second in entertainment value)/his/ – 4.03 (Highly engaging)/3/ – 3.83 (Strong fan interest)/s4s/ & /wsg/ – 3.90 (Tied for 5th place)Bottom 5 Least Fun/Interesting Teams/cm/ – 1.48 (Least engaging, lowest fun rating)/aco/ – 1.69 (Very low interest)/lit/ – 1.79 (Unengaging)/vt/ – 1.76 (Low entertainment value)/u/ & /r9k/ – 1.90 (Tied for 5th worst)Key Observations/vr/ is the most entertaining team, despite not being a top performer (on-field avg: 2.93)./a/ and /his/ are both high in fun and performance, making them fan favorites./cm/ and /aco/ are disliked in both metrics, suggesting low engagement and poor results.Some teams (e.g., /sp/, /v/, /vp/) balance performance and fun well, while others (e.g., /vr/, /s4s/) are more entertaining than competitive.
>>567493864grok you can't just repeat the result table and call it an analysis
>>567493942Sentiment AnalysisEmotional Response BreakdownPositive Sentiment (High Performance + High Fun)/a/, /his/, /v/, /sp/, /wsg/ – Teams that excel in both metrics, likely generating excitement and loyalty./vr/ – High fun but mid-tier performance, suggesting strong fan engagement despite results.Neutral Sentiment (Average in Both Metrics)/3/, /co/, /m/, /tv/, /vg/ – Solid but not standout in either category./pol/, /tg/, /int/ – Moderate interest, room for improvement.Negative Sentiment (Low Performance + Low Fun)/cm/, /xs/, /c/, /vrpg/, /wg/ – Teams that struggle in both areas, possibly leading to frustration or disinterest./aco/, /lit/, /vt/ – Low engagement, may need rebranding or restructuring.Actionable Conclusions & Recommendations1. Strengthen Top PerformersInvest in /sp/, /pw/, and /wsg/ to maintain dominance in competitions.Leverage /a/, /his/, and /v/ as fan engagement leaders—consider promotional content or events around them.2. Improve Struggling Teams/cm/, /xs/, and /c/ need urgent attention—possible coaching changes, strategy reviews, or community engagement efforts./aco/ and /lit/ should reassess their appeal—could they merge with other teams or rebrand?3. Balance Fun & Performance/vr/ is highly entertaining but not elite—could performance improvements make them a top-tier team?/s4s/ and /wsg/ are fun but not dominant—should they focus on competitive training?4. Mid-Tier Teams: Potential for Growth/tv/, /vg/, /m/ are solid but not standout—could small tweaks push them into elite status?/pol/ and /tg/ have moderate interest—could marketing or event-based engagement boost their appeal?5. Address Low-Engagement TeamsTeams like /cm/, /aco/, /lit/ may benefit from community feedback sessions to identify pain points.If engagement doesn’t improve, consider merging or discontinuing low-interest teams to allocate resources better.
>>567494008Final SummaryBest Overall Teams: /sp/, /pw/, /a/, /his/, /v/ (high performance + high fun).Most Entertaining (But Not Elite): /vr/, /s4s/, /wsg/ (great for engagement, but need competitive boost).Biggest Underperformers: /cm/, /xs/, /c/, /aco/ (low performance + low fun—urgent action needed).Key Insight: Performance and fun don’t always align—some teams (/vr/, /s4s/) are more entertaining than competitive, while others (/sp/, /pw/) are elite but not necessarily the most engaging.Next Steps: Double down on top performers (/sp/, /pw/, /a/). Revitalize struggling teams (/cm/, /xs/, /aco/) or merge them. Enhance engagement for mid-tier teams (/tv/, /vg/, /m/) to boost their appeal. Leverage fan favorites (/vr/, /s4s/) for community-building events.```This report provides clear, data-driven insights with actionable recommendations for decision-makers.
>>567493278>Sou should show the votes!That makes sense, there is a Kingdom in Heaven and in Hell there is Democracy
https://youtu.be/DNSU4rnNgpc