>What is Tabletop Sim TTS is a physics sandbox game meant to be used to play board games online, you can find almost any board game for free in the Steam Workshop, or even create your own! https://store.steampowered.com/app/286160/Tabletop_Simulator/ Hosting is as easy as just opening a lobby and getting the game's workshop item. Post your favorite board games, discuss and play with other anons. Find games in the Workshop (https://steamcommunity.com/app/286160/workshop/) and discuss/host your favorite games! Of course, if you prefer to play board games through other platforms, like Tabletop Playground, Board Game Arena, or game's digital editions, feel free to talk about and find other players here. Previous thread: >>1226141
>>1267948>How do I play?Controls are mostly straightforward and intuitive, but there's always little tips and tricks to learn, more info can be found at https://kb.tabletopsimulator.com/>How do I join?That's easy, you click on "Join" in the main menu, search for the lobby name and password that's been posted, and done!>How do I host?Click on "Create", and that's basically it. You can find free games in the workshop here: https://steamcommunity.com/app/286160/workshop/
List of hosted/played games, missing Ora et Labora which was hosted just a few hours ago.
A little tired but heard some people were asking for Horseless Carriage, give me 2 (You)s (minimum required to play) and I'll throw some cold water on my face to host.
>>1267956I,d love to join but it's late. Maybe we can try in like 16 hours(tomorrow but earlier)?In an unrelated question, does anyone know if VASSAL supports asynchronous play? BGA has really spoiled me when it comes to convenience of gaming, but it's missing some games I like and VASSAL has them
>>1268023>Maybe we can try in like 16 hours(tomorrow but earlier)?Feel free to host, I'll be busy playing board games irl all day tomorrow, here's the mod I edited and fixed you lads were asking for last thread: https://steamcommunity.com/sharedfiles/filedetails/?id=3204177049Regarding your other questions, i don't know, check the user manual: https://obj.vassalengine.org/images/8/8c/Userguide.pdf
>>1267956If you are there we can have that rematch, if someone else appears we can then start a game.
>>1268069Getting back from walking my dogs, gimme a couple mins and I'll host.
>>1268127No hurry
>>1268026>https://steamcommunity.com/sharedfiles/filedetails/?id=3204177049>There was a problem accessing the item. Please try again
>>1268069Lobby: /v/oard gamesPass: rage>>1268140Try again, forgot to change that one to Unlisted.
>>1268149omg will I actually win this for once?
>>1268167I win! -9 vs 3, playing another game, feel free to drop in.
>>1268167Second game ends 22 to 7, both positives! Very nice.
Golly gee, the game will look a bit more busy with all these modules. I beg a friendly coder-anon reads this and decides to help out with the scripting of all this.
>>1268268Ok that looks more presentable, here's the mod with all the things added in case you lads wanna try it while I'm out: https://steamcommunity.com/sharedfiles/filedetails/?id=3233138401Setting up any module will have to be done manually of course, but if you add the corresponding cards and tiles to the components in the back, the script will shuffle and deal them out properly so that's pretty cool, only issue so far is that the new Staff cards have the wrong "hidden" image because of the way the original uploader did them, so I'll have to reupload those, and also the script itself deletes the snap points I made to create their own, which are in weird positions we never use anyways? I probably can trial and error that code out of the script.
Any games? Got about 5 hours
I will play games
>>1268844Host then, i'll join
I was kind of hoping Arkham anon would host today
/vm/isc roomrage
>>1269273no games on a saturday
>>1269384Are you sure about that?
>>1269457I want to play Kronk. I'll host villainous in 30 minutes.
Lobby: /v/oard gamesPass: rage
>>12695663/6
>>1269532>>1269566Kronk wins!
Games today in a couple hours? (2-3 so between 15:30 - 16:30 gmt+1) Anything other than monopoly, risk or villainousBut if you need a listbrass birminghambarragethrough the ages pax (pamir, renaissance)3 ring circusa feast for odinhansa teutonicayokohamaconcordiafeudumgolem grand austria hotel el grande great western traillorenzo il magnificopuerto rico raterraforming marslords of waterdeepviticulturethe white castle --- light / fillers:akropoliscat in the boxclankcondottieresan juanproject L bulletcascadiacartographers
>>1269980i'd be down for some brainy games or even a Splotter
>>1269980s/v/m/day, rage
>>1270123Starting with a warm up game of san juan, 3 players
>>1270123Started a 3p game of Dune Imperium with both expansions
War is indeed, Jigoku.
>>1270627post fixed version
>>1270640What do you mean?
>>1270649the version with the fixed script that hides the block front from the other player
>>1270545Sawayama Castle falls in at the start of Week 7 after Ishida Mitsunari is forced to run like a little sissy in a battle against Ieyasu Tokuwaga the week prior. Very nice plays overall, gg.Lobby remains open inLobby: /v/oard gamesPass: rage>>1270652Oh that, I'll upload it later and post here.
>>1270655Playing Mottainai with 2 btw.
>>1270695Green wins!
>>1270652https://steamcommunity.com/sharedfiles/filedetails/?id=3204191046
Doesn't seem like much anyone on but I'll host Arkham Horror to try to learn/play or experiment. If people are interested in a very very newbie experience of Arkham horror, hop on in. or I'll just continue read/learning/experimenting by myself.Could also host/learn something else tooname: /vm/learnpass: rage
>>1270823how did you glue that cover over the block?
>>1271572Very simple, I stole the code from another workshop modIf you go to Scripting and UI you'll find each block has the following (with different restrictions so each color can only see their blocks).<Image color = "rgb(0.65,0.6,0.35)" visibility = "White|Grey" rotation = "90 0 0" position = "0 -51 0" image = "Yellow blackout" alignment = "MiddleCenter" width = "212" height = "120" preserveAspect = "false"></Image>It's basically adding a connected screen image to each block, there's probably a way to do it with a single line of code in Global but fuck if I know how to do that.
>>1271589oooh its UI tag, not a literal cover.I was trying to detach it because I thought the cover was a real object that used the hide function.You could assign that tag whenever that object leaves the bag, but I guess the deed is already done now.
>>1271597>I was trying to detach itHey don't cheat, that's dishonorable!
>>1271530Were you able to learn the game anon? how is it?
>>1271847Actually yeah. I went through the whole rulebook, then simulated a turn and someone else joined and we both did a practice turn too and kind of got the gist of the game. I'm sure there's some more too but I think now I'm prepped to actually play it. I just have to find the time and for sure I'll announce it earlier here for those interested in playing.
Any games in an hour?
>>1272463Not from me
>>12727392/???
>>1272754We played 40 minutes of Great Western Trail with 3, then finished it with another 2p game of Mottainai!Another victory for the green player after rushing the end game.
is there hope for games?/vm/arketrage
>>1272945there was no hope
Anyone wanna board game today?
>>1273407(you)
>>1273407Surewhat's on the menu?
>>1273416>>1273453Room openRoom: /vm/ board gamesPass: rage>What's on the menuNot sure, could go for many things.A few ideas of mine:Orleans, Ark Nova, Expeditions (the Scythe spinquel), GWT, GAH, Tiefenthal, C of B etc.Also wanted to try Tapestry, but I gotta read the rules for that one.
>>1273479Doing Ora et Labora, 3/4 in the roomstarting soonish
>>1273498Started Ora with 3!
>>1273479btw the game is still ongoing but will finish soonWe will do Mottainai, a short game, in... let's say 25 minutes or less.Tell me if you wanna do board games after that, I can leave the room open.
>>1273706Ora et Labora is done, we're doing Mottainai, 4/5
>>1273706I can join in in a bitUp for whatever, even if likely will be taking time to learn. Though kind of want to see if anyone is interested in trying forbidden desert
>>1273777We're starting Monttainai, so you have 40 to 60 minutes until we free up again btw
>>1273759Playing Mottainai with 4!
>>1273796..and the image..
>>1273780that's np. If I finish early, I'll hop in and spectate the end
Creating a second lobby for stragglersLobby: /v/oard gamesPass: rage
>>1273811Shootin' 'em up with 3 players.
>>1273842Playing Avalon with 8 niggas in the lobby btw
>>1273948the script didnt like us lying about playercount lol
>>1273956Yeah lol, remaking lobby btwLobby: /v/oard gamesPass: rage24/63 players in!
>>1273958Codenames time
>>1274043Red team wins!
>>1274058And also a 7 player Clover
Closing the lobby for tonight, thank you to all the 8+(?) anons that joined, hosted, etc.We shall play Horseless Carriage again soon.
>shills Arkham Horror>never plays it
Uploaded the GWT 2e expansion from my own copy.https://steamcommunity.com/sharedfiles/filedetails/?id=3237267936
>>1274294Calm ya tits. I got some time coming up this weekend hopefully. And I feel I've prepared enough. Stay tuned. Soon (tm)
Games in 30-40 mins anyone? Anything but can also pick from this list>>1269980
>>1274937Up for it
>>1274937It's up, /v/oard, rageas said, up for anything, but im kind of feeling like pic related's games:Lorenzo Il magnificoMarco polo IIBarrageGolemTiletum
>>1274937Fun co-op or 2v2?
>>1274999Yes that's also an option but I dont know many fun co-op games and even less team-based ones, you'll have to suggest them and maybe even teach them
>>1275001>fun co-op gamesdoes John Company 2e count as co-op?
>>1275001all coop games are shit, they're solo games in disguise
>>1274998Doing Akropolis, with 3
>>1274999>>1275001La Famiglia
>>1275024And that's a good thing!
>>1275031Doing Golem, with 3/4starting soon, get in for the teach!
>>1275125Say hello to your average /vm/ TTS joiner.
>>1275125We finished a somewhat long game of Golem with uhh.. i dont remember colors but the jewiest of them all scored a whopping 126 points, followed by a distant 96 and 91
>>1275344Pictured me, mirin'.>>1275355Ty4Host
Would anyone be interested in trying out Forbidden Desert in a bit (~hour or so?)
>>1275397I remember disliking Forbidden Island, guess it's because I don't like co-ops in general, sorry anon. I do hope you get some players though.
>>1275397try in 2 hours from now
>>1275425Okay>>1275417NpI'll compromise and open lobby in like 30~ mins and see how it goes
>>1275397Room up/v/forbidrage
>>1275459Got 2 in here. Any other takers? We'll start teaching/playing in 10-15
>>1275459>>1275397And GGThat was the definition of cutting it too close
Anyone interested in Ark Nova, later today perhaps?It's that game where you build your zoo and get animals and specialists and stuff.
>>1275862I'm up for it
>>1275919Cool. In 2 hours or 3?
Can play something in about 20 or 30 mins but only have about 2 hours before I gotta go play irl so maybe ill pass on ark nova for today but if anyone wants to play quicker games send (you)s
>>1276052Oh, nice, I was just to open a room.People don't seem to rushing in to play Ark, so we can definitely do something shorter.Room open, hosting board gamesRoom: /vm/ board gamesPass: rage
>>1276055Doing Bullet<3 with 3
>>1276055Ugh, lobby died, closed
>>1276087Classic a-clankin' with 3.
Okay, does anyone actually want to play games today?
>>1276169I can offer Horseless Carriage, Pax Renaissance or Grand Austria Hotel + some Let's Waltz modules today.
>>1276169Host and you shall receive
>>1276174Sure, I can do gah
>>1276180Cool, I'll need an hour to finish some stuff on my end, anybody else interested give me a (You)
>>1276183>an hourfuck this, i'll open a room for something else in the meantime/vm/ board gamesrage
>>1276186doing onitama with 'guess how many players'
>>12761941?
>>1276201nohere's a hint, it's less then 3
>>12762030
>>1276186Spiting the gods in Bullet<3
>>12762030 thenF
>>1276186Doing Skull with 3there's also flowers, as you can see
>>1276251Playing Horseless Carriage with 4 btw
>>1276388And game is over after 2 hours of close battle for positioning! Very nice factories all around, everybody competing with standard cars was also very fun.>>1276456Fuck I must have pressed ctrl V twice
nothing on a friday night?
Apologies for delays. For those interested in Arkham Horror, because it'll take a long time to go through and even try to play the first scenario, I've been trying to set aside a good chunk of time, like 4-5 hours at least. With that said, it's looking to be maybe 3-4 PM EST on Sunday when that time would be abailable so I'm announcing this early now to give more time for people until then.So keep a lookout for then. Recommend refreshing/learning how to play. I hope myself that I'm prepared enough too to host with the learnings and practices I've been doing. Hope to see you then.
>>1276665That is too late for us working Euros, on a Saturday on Friday it could work.
Anyone up for a medium length game (no more than 3 hours max) in 15-20 mins?
>>1276950Uhh, and anything from >>1269980maybe barrage, concordia, yokohama or affo
>>1276872Dadgummit that's a shame. I don't really have much other times. Guess I'll see. How many would be interested anyways?
>>1276985I'm interested also, but yeah, I can stay up later on Friday/Saturday, but not really on Sunday.>>1276950Could join, depends on what
>>1276991>>1276950
>>1277003I meant >>1276991 look at >>1276955
Surely there would be games hosted on a Saturday
>>1277125If you host them
>>1277129Well, I would host if people would join. My options remain bereft of players more often than not.Then again, there's no point in hosting something no one will have fun in playing.
>>1277175Don't be such a downer, as long as the game isn't some crazy thing like Twilight Imperium then people are likely to drop in to play with you, but if you say stuff like "I want to host something nobody will ever like" you're just setting yourself for disappointment.......It isn't Twilight Imperium, is it?
Hosting BattleCon, a card game fighting game about combining cards to form various moves and out-mindgaming your opponent. Can teach, won't post the how to play video because it's kinda out of date by now. /vm/ fightanrage
Does anyone ever host 40k here or do I need to go to /tg/ for that?
>>1277201I think I've seen people host 40k related stuff like Killteam but an actual 40k campaign? No, never.
>>1277192After a learning game with a major misplay, and a guelling control vs control match so grindy it broke the UI script, Player 2 is victorious! GG's and see you next week or maybe even tomorrow
>>1277463>guellingmeant gruelling, man it was so tough i forgot how to wordsguess i'm not touching intermediate characters ever again until i get 100h playtime haha
(You) me for games, maybe Western Legends, more Horseless Carriage, the expansion of Grand Austria Hotel, some Pax Ren or GWT, could go for a game of Through the Ages too but I'm a bit afraid of the script shitting the bed again.
>>1277658Might be home in an hour
>>1277758>>1277658Lobby: /v/oard gamesPass: rage
>>1277801And a /v/eekend thread just for the hell of it >>>/v/675435832>>>/v/675435832>>>/v/675435832
>>1276985>>1276665Update hereIf I can start it tomorrow at 12 PM EST, would that work for people? It's 3-4 hours earlier.
>>1277807GGs everybody that joined, hope you enjoyed, games played>Arboretum>San Juan>Cat in the Box
I have to say, TTS scripting is a lively experience.
>>1277988Crazy as shit that AssetBundles make you do all that, when they should have just added scripts for spawning particles or playing a sound as things that anything could call. People clearly want it, given that fukken Clank table that fucks up Music because it's the only other way to load the Dragon sounds.
>>1277862Yeah, that works really well for me.
>>1277862(you)
>>1278084>>1278060great. Room will be up in a bit. Might be just a tad delayed
Alright it is finally time to open up this box of horrors and goRoom name: /vm/horrorpass: rageThis is my first time hosting this, let's see how it goes
>>1278446Oh right, should be clearThis is Arkham Horror 3rd edition. (not the LCG)
>>1278446Coming in bit late.I think you can just jump in with new players anyway.
>>12784463 in nowAny others? We'll start in like 10-15 mins
hey everyoneI made this mod for betrayal 3rd edition with wolf whatever https://steamcommunity.com/sharedfiles/filedetails/?id=2990242562&searchtext=anyone interested in playing with me?https://discord.com/invite/WdHAnMdr?event=1236741002903949465
>>1278650>betrayal>discordanon, i recommend you get some taste in board games and stop using bloatware
>>1278661well irc doesn't let me spam the smoke alarm battery chirp in VC.just a joke anon play the fucking game with me!!!!!
>>1278650>>1278661Yeah regrettably i gotta agree with grumpy anon this time, Betrayal is a shit game, I had the displeasure of playing it thrice because a guy in my friend group was obsessed with it (and four souls)Check out the thousands of other games out there, I'm sure you'll find better games
>>1278663well name some. I am down to play a lot of shit. betrayal is just fun because it's rng heavy and tryharding is discouraged. I don't want to tryhard anon I just want to laugh at funny and unfortunate shit happening and have fun with other anons.
>>1278665If you want rng heavy, even Catan is better than BetrayalOther rng games off the top of my head:Challengers (also shit but perhaps less than betrayal)Zombie kittens / exploding kittens (same as challengers)Colt ExpressClankMunchkinCosmic FrogRes Arcana
>>1278672big fan of munchkin. if someone wanted to play that with me and setup an event for the future that would be fun.
>>1278672big fan of munchkin. if someone wanted to play that with me and setup an event for the future(or tonight) that would be fun. tolmet on steam and discord.
>>1278446GGs thanks for comingcoulda gone betterthe eldritch horror wins and we are so deadAs said, I'll see when the next time will be. I will try to aim for Fri/Sat this time
>>1278681he looks like a pug
>>1278675This man is clinically insane!>>1278681gg, to be honest losing should be the default to horrors beyond our comprehension
>>1278665>tryhardingwhat does this mean? Do you want players to not play to (try to) win? Then what's the point if you're not at least making an attempt at the victory?You could try cooperative games like The Crew i suppose, maybe you'll like it if you hate being directly conflicted at.
>>1278688You're missing his point, I think. He just wants a more relaxed atmosphere, where players aren't obsessed over winning and are in it to just hang out and play some fun games (which does not necessarily mean they don't care about winning).
>>1278701Nobody in this thread is a tryhard I think, I don't know where anons get that idea
>>1278705..well, I would actually disagree to an extent with certain figures; zero offense meant of course...Anyways, the term tryhard is relative to the majority of a group that person finds itself in. The same person with the same strategies, taking a game semi-seriously, will be a "tryhard" in a family setting, while if they find themselves in a competitive game for money they would be goofing off too much compared to other players.So you can see why some Anons get the impression of most games and players here being "tryhardy". We are Mid, generally, though you'll see lots of party and light games; and only sometimes Hard.
>>1278701No I totally get it. "When playing a game, the goal is to win, but it is the goal that is important, not the winning" is a quote apparently from a game designer. And so far from what I've seen, most anons playing ITT follow this line of thinking, even in games where you can tryhard.
Second place is first place for losers
>>1278714There's a limit to how relative "tryhard" can be, in a scenario where you have 2 guys playing chess with one playing normally, chill, maybe even sipping tea, and the other literally pulling their pants down and shitting on the board you wouldnt call the first a tryhard just because he's not as deranged as the otherAnd then in the last part of your post you're confusing the 'tryhardness' of the players with the 'complexity' of the boardgame itselfEven if it were about the games being hosted, there's still nothing 'tryhardy' about them, we always teach and are always willing to change games at a moments notice if the players dont like it
>>1278650well couldn't find any interest unfortunately but maybe we try again sometime. I am committed to getting one game of betrayal in.
>>1278822Okay, I get your drift, but that chess example is ridiculous nonsense. Obviously in that case the 2nd guy isn't even playing the game, there is no comparison to be made here. There needs to be an unstated social contract where you both agree that you will play the game fair and by the rules, and won't stand up to shit on the table for there to be a game in the first place.>And then in the last part of your post you're confusing the 'tryhardness' of the players with the 'complexity' of the boardgame itselfThat's actually a perfectly made argument, but it's not me that it should be aimed at, I'm aware of this, it's the people who did actually confuse one for the other.Here's a thing. Tell me, which game is going to have a no-nonsense design with minimal amounts of tomfoolery; an easy, light, family game, or a grand strategy with 3 rule books? Which game is to see the tryhards more commonly? See where the misconception stems from?>Even if it were about the games being hosted, there's still nothing 'tryhardy' about them,My point was a matter of relativity, some simply consider us to be too serious for the lax fun they are looking for, no matter the fact that we are fairly lax to begin with. Again, I also think they're wrong, but on the other hand, if you asked some frequenters here to play Munchkin, they would sooner blow their brains out.
>>1278674>>1278675munchkin is tryhard as fuck. you're conflating complexity with seriousness. Everybody here plays to win because that's the objective, that doesn't make you a tryhard, everybody here tries to do the best play and also shitposts and jokes around when doing so regardless of the game.You just want simpler games where you can turn your brain off and there absolutely nothing wrong with that, but tryharding doesn't have anything to do with it.
rehostin battlecon, first time but can teach/vm/athrage
>>1278864I guess what I mean is a tryhard is someone that will always do the optimal choice every single time taking forever to make sure it is the best choice vs doing something funny even if it's suboptimal.
>>1278883What you're describing is analysis paralysis and it doesn't really have anything to do with tryharding or anything, but I get what you mean.
Anybody up for some HC, Godzilla or Austria Hotel?
>>1278867no fightan games today
>>1278883Okay you're making stuff up nowJust give it a try and join the games when they're hosted, you're sticking to weird prejudices that have no basis>>1278828Why does it have to be betrayal that badly of all things
>>1278665Just host Betrayal. People say it's dogshit but they'll still play it.
>>1279262> Game that everyone hates but join anywayMany such casesDoesnt make it any less shitty tho
>>1278665Can I interest you in Tales of the Arabian Nights?
>>1279265I take it as a virtue anyways. As long as people wanna play garbage, then garbage will be played, but people generally don't mind or care it's being called garbage, so it's just all pretty loosey goosey suck-each-others'-cocks sorta setup, except for when I host and can't get players and then you all can just go to hell
>>1279295That's because you're trying to host Twilight Imperium or some shit
>>1279295>virtueOf course it's a virtue, it's called open-mindedness, but it'd be much better if the game being played were actually good>can't get playersMaybe try hosting at a time that's not nighttime for most anons here, or during work hours. It also helps to post an advance notice>>1279331Would join TI though, only got to play it twice
>>1279358>it's called open-mindednessNo it's not. It's just that people are too lazy to care about their own standards. Nobody goes into a game of Betrayal or Munchkin thinking "oh maybe this time, the expansions/variation we'll be using will add the missing piece required to make the game more fun, or the change of players and their playstyles might bring out more from the mechanics in a way I haven't seen before" It's "man it's either this, hosting myself, or no board games.....fuck it."
>>1280293>"man it's either this or hosting myself and get no players"Fixed that for youBecause games that aren't munchkin, betrayal or four souls are "tryhardy"
>>1280341>"man it's either this or hosting myself and ending up with Clank Adventuring Party or Mysterium again because I got more players than I planned for"Fixed that for you
>>1280384Doesn't happen often enough for it to be an issue
>>1280389How much is the Clank mafia paying you to lead young men astray with your lies
>>1280390Not enough
>>1280384That happens only like once every 2 or 3 weeks, at mostAnd I like it when we have "too many people", it's a good problem to have
>>1280341>Because games that aren't munchkin, betrayal or four souls are "tryhardy"Nobody wanted to join that anon that kept asking for Four Souls, it's because the games are simply not good, or in some cases, I think hosts have created a bad reputation and people don't want to join them anymore.
Is coffee good for you?Lobby: /v/oard gamesPass: rage
>>12808232/4
>>12808373/4
>>1280823Coffee is not good for (You), the barista.
>>1280953Game ends 7 vs 7 vs 6 with a win for red thanks to more tips (2 vs 1)
>>1280974Playing GWT2e with Expansion, yeehaw
...and host ragequit, GGs!
>>1281184Heavy rain and snow cut off my power, I swear!Very convenient though lol, hope you had fun anons, gg. And I hope this didn't fry my PC again....Scores.for GWT were like 80 vs 78 vs 68 I think.
>>1281188
>>1281204Thanks for the pic, lights are back on and PC is alive. Hope you enjoyed the 2.5 rounds of 6Nimtt Professional we played. In case you didn't know, it was made by Wolfgang Kramer, same guy that made El Grande!
>>1280515Four Souls is where I draw the line. I've got a high tolerance for a lot of schlock games, to the point that I'll argue that the right combination of Munchkin expansions can be fun, but Four Souls is just outright just, eurhgurhgurhguhrguhruhguhrguhrghOne bit that will just forever get me is how the only thing you can trade under normal circumstances is pennies for favors, but the rulebook outright says "yeah they can just choose to fuck you over, and the only 'protection' is that they'll get a reputation for being a dick for future trades." Even Munchkin has a "no welshing, shitass" rule baked into it, and it's fucking Munchkin.
>>1281214The author put that rule "as a joke", but it was errata'd later. Trade deals must be honored as per the updated official rulebook>Players are encouraged to trade for favors or nefarious acts. When bartering, a player can pay another player any amount of ¢ for practically any favor. Player's can't trade items or loot in this fashion, only ¢. Players can give ¢ away without getting anything in return, but the receiving player must agree to it.
>>1281328>The author put that rule "as a joke", but it was errata'd later.I don't know why they would, it's a perfectly fine rule.You're seething at the very possibility, can you imagine how you'd would react to it actually happening?Only time you'd ever do it is if it wins you the game (in which case people shouldn't be offering you trades), or if it's funny. Mostly the latter.
>>1281661>dude you should totally be ann untrustworthy piece of shit, it's funnybut thats not how it works
Opinions on Astro Knights?
>>1281953>coopits shit>deckbuilding with a tranny characterits certainly shit
>>1281953First time I hear of it, but if it's co-op I probably won't like it. I see it reimplements Aeon's End which I know it to have good reviews though.
>>1281953Played it and Aeons endAeons end is better, only thing about astro knights I liked more is that player turn cards have 2 player numbers and whenever they come up one of the two can decide to take their turn (if they haven't already on that round)Everything else aeons does it betterBut anyways they're just ok, nothing exceptional
Any light-medium games?
>>1282255Such as?
>>1282263ClankAkropolisBulletSan JuanAzulCartographersCascadia
>>1282277I'll be home in like an hour-ish, would play any of these, maybe Clank Catacombs has preference to me right now.
>>12823763/4
>>1282425NOW this is group of clankers
>>1282434Buying a buyrgle
>>1282510The economy is so bad in Clank world lads....
What a mess of a script that was, but we managed to finish it manually like real board gamers, in korean.62 vs 81 vs 45! gg!
Anything else?
>>1282606any ideas?
>>1282613What are some good 2-4 player coop games out there? Maybe a brief list of the greatest hits?
>>1282677I'm not the man to ask but it's generally accepted that Spirit Island is the best coop game out there.There's also So Clover for a fun "co-op" experience, Flash Point Fire Rescue was popular in here for a while; There's Arkham and Eldritch Horror to, and Sky Team is one that was neat for a 2 player dice game.
>>1282677Gloomhaven is probably the best, but impossible to play here
>>1282690Didn't anons finish both Gloomhaven and Jaws of the Lion a few months back?
>>1282697Did they? I dont think you can complete a campaign without friendlist/discord coordination, considering the how averse it is to those
>>1282757Archive shows they finished JoTL and finished at least 1 campaign of GH and started a 2nd.After all, you just needs anon to show up to a lobby, that's what this thread is for.
>>1282770Based
>>1282770>you just need the same* anons to show up to a lobbyI can't imagine starting a new dungeon with a new adventurer every time someone new joins.The archive is also full of 2hu rooms that you dont see anymore
>>1282794>The archive is also full of 2hu rooms that you dont see anymoreYour point being? Doesn't mean anybody can't revive it or Gloom lobbies, if there's interest people will come but they need a leader to organize and host for them.
>>1282797>need a leader and a hostwhat grave sin has this thread committed that now it has neither?
>>1282812Having completed Gloom and needing a refractory period to touch it again
>>1282812>what grave sin has this thread committed that now it has neither?Gloomhaven being mid.
>>1282677Slay the Spire is a pretty good 1-4 coop, probably best at 3And way less lengthy and complex than Spirit Island and gloom
>>1282812Like this guy said >>1282817Personally, if a haven game happens again, I'd like it to be Frosthaven.
>>1282677I thought Deep Rock Galactic was pretty alright. Does well to kinda capture the feel of the video game, and it's one of those co-op games where you don't necessarily feel too much pressure to overly-coordinate. After all, that's usually the thing that cripples co-op board games as being fun, as they need to do something to require you to not be one player split into different chairs, or either be just casual enough that you don't really care to do that without being mind-numbing
>>1282812Former host here, I just lost interest. May pick up boards games again I may not.
>>1282844This comes with the asterix that you ignore all "legacy" options the game has, which you might as well since they aren't coded into the workshop.
Games?
>>1283238(you)
I've finally got a free afternoon. I'm up for some games too
>>1283289Nobody host anything today
>>1283289Should mention in about an hour>>1283292I'll do it myself then!
>>1283292Damn, and I was wanting to host a try-together session of a video game about being gay and sucking each other's cocks
>>1283305We had a gooning sesh yesterday, let's change it up a little
>>1283292
hosting BattleCon, the card game fighting gameno funny eyecatching image today sorry/vm/ fightanrage
>>1283423>no funny eyecatching imageLiterally unjoinable
>>1283430if one image is such a dealbreaker to you then why don't you tell it to me in the lobby you coward
Hosting something anythingI only know a few games and want to learn more, so let's see how many we can get at this time and see what we can play/vm/ gaemrageFor now I put clover while waiting
>>1283447I quite literally can't join your lobby anon, I'm not at home.
>>1283451actually Ima be reading the rules of some games while waiting and god knows what game it'll be when you join. I just know I want to learn and play something
>>1283453alright well fighting games can wait i guess, >>1283423 lobby closedalso when did Hiro revert the "can't post images in incognito mode" thing? i was surprized when my last image uploaded
>>1283451ggsStarted not knowing what to play, then put on bullet. Learned it and had funThe system works
>>1283590Based blind board game discoverer
gaaames today?
>>1284148Ill be up for games that arent too long in ~45 mins (18:15 ish gmt +1)I'll have about an hour and half from then
/v/oard, rage
>>12843022 in, doing some 2p games, drop in anytime
>>1284322>tfw workingIt's over for meand likely for any more Arkham horror this weekend. Fucking work man. If fortunes spin otherwise, I'll let you know
>>1284420Well, look on the bright side, the room was closed.If you happen to still want to game, I could be up for it later
>>12850402/?? Playing Red 7
>>1285050>>1285040GGs, Red 7, Lost Cities and Mottainai were played with 2, and a /v/eekend thread was had.Until soon!
>>1285185Today's win streak ups anon's win percentage to 20% after 31 registered plays (gotta win more Bullet<3 games bro) and a 34% chance of winning any given game, nicely played!
>>1285185Wow you guys were still playing, I just woke up
games?
>>1285295What are you thinking of?
>>1285295How about some Carnegie?
>>1285301Yea lets go for carnegie
>>1285301Saturday /vm/Pass: rageLet's see how good you are at business, and by that I mean how good you are at hiring thugs to squash rebellious union leaders.
>>1285313>>1285314What is happening all of a sudden here?
>>1285316Join the first one
>>1285317This is not a request, it's a demand btw.
>>12853132/4 playing some cascadia in wait for more joiners
>>1285323We also dabbled in some spire-slaying.Lobby closed, maybe games later?
>>1285410Is later now?
>>>/v/676106064>>>/v/676106064>>>/v/676106064Lobby: /v/oard gamesPass: rage
>>1285558Maybe we should bump this thread too.
>>1285807This one can last much longer than in /v/
>>1285919Speaking of, thread died lol.I'll rehost something if there's any interest, been a while since I've hosted Pax Ren so if anybody is up to learn or play, hmu.
>>1285952Ill be available in an hour or so
>>1285964Cool, me too. maybe should I make another thread for American friends.
>>1286057We just finished a 2p game of Pax Renaissance, with a Holy Reformist Victory too! very nice.Thinking of what to play next, Clank perhaps?2/??
>>1286123Continuing with Sagrada!2/4
Anyone interested in a subterfuge game?
>>1286139What's that?
>>1286141Realtime Diplomacy played over a week with extra mechanics, its an old mobile app, and is currently unmaintained but a complete rewrite is in the works. kinda of a pain to install on android but if you know your way around a command line its managable
>>1286151Sounds pretty cool but I'll pass, maybe one of the regulars on the other timezone would be interested, i hear he loves async play type of games like that.
>>1286162define async
>>1286167Played at different times, without all players needing to be connected, think of correspondence chess.
>>1286169ah, what i thought, hopefully it piques others interests then, cheers
>>1286151that sounds really cool, but you will have a hard time trying to find players that can commit to a week-long game here
I wish you niggers would play betrayal or dune imperium or arkham horror with me.https://discord.com/invite/bz8PuyAu
>>1286234>betrayalLol no>dune imperium or arkham horror That's more acceptable>discordLol no
>>1286235>noooo he's not using AIM
>>1286239"yes"
>>1286240so what do you suggest tough guy. how do I find players for a future date. I have work and school full time and discord events are the easier way for me to plan something
>>1286223well the game isn't really all that 'involved' gameplay wise, its a week long sheerly because of the time scale of actions, not the difficulty of obtaining victory points or the amount of actions needed to play. this isnt CNA. Sending units to a neighboring point (to use generic terms) might roughly take 6 hours but is just a single swipe. the game also has action scheduling so you dont have to check in every few hours to get shit done. not to suggest the game isnt deep. its a mobile app (digital board game would be more apt) for a reason, akin to an idle game you practically only check in every so often. check the board state, correspond with players, plan actions, etc., logoff, repeat.
>>1286249For Betrayal, get better taste, for the rest, ask in this thread and/or host at a given time you disclosed earlier.
>>1286273you'll need the app to use the following link, which again is a bit of a headache on android, but i'll keep a private room open for anyone interested, anonymous game, so screen names will be hidden, doing the puzzles are recommended for an interactive way of learning the game, or read the rulebook ighttp://subterfuge-game.com/play.php?173669-54308159be4ee10d6d392a7fd3f5bece
I found a way to fit in arkham horror. it'll pretty much same time it was last time but I can probably start earlier too 10/11 AM EST which is 14:00 GMT. We'll do the first scenario with Azazoth and try to not lose this time with preferably better characters. I know it's late notice but it's the best I could do so I'll throw it up tomorrow at those times and see how it goes
>>1286318Oh also I'll have a dead stop at like 4pm EST which is 20:00 GMT which should be plenty of time that it hopefully doesn't factor
>>1286318>>1286234
>>1286350I don't do discord
>All these 1s for Ling Linglmao
>>1286234>betraya, discordlNo.>the restcan do that, when are you available? you could join us for arkham ( >>1286318 ) or after that we could play dune imperium
>>1286318Fuck yeah, horrors beyond my comprehension!
>>1286318Call me when you switch to the SUPERIOR Eldritch Horror
>>1286234>>1286249This thread has existed for almost 3 years >>427504 without needing a discord to organize games. Just post in the thread>what about niggers I'm running Betrayal right the fuck NOWinstead of trying to pull people into your gooncave
>>1286547>*what upDamn I'm tired, and even now I could play board games because why the fuck not.
>>1286547This, except try doing that with a game that isn't betrayal
>>1286545it's the same fucking game
Any games? Thought there was supposed to be arkham 3 hours and a half agoI'll be hosting after a quick shower, would like to play Carnegie but open to pretty much anything ( see >>1269980 )
>>1286880Arkham is in about a half hour-hour ish
>>1286893Okthat'd be 19 GMT though, didn't you say you have until 20 GMT in >>1286320 ?
>>1286923Nevermind, it'll be 16:00, wrong side of the world
As promised, Arkham Horror is UProom: /vm/horrorpass: rage
>>12869494 investigators in
>>1286151No interest from anyone? would I be better off starting a standalone thread?
>>1287063Diplomacy with randoms and perfect strangers of 4chums is just kinda eh unless you're really into the game theory part of it (how moving this way gives advantage to a completely unrelated country because you won't be able to threaten a bump and bounce with their unit or something like that)
>>1287134Its not _literally_ diplomacy anon. It takes noticable inspiration however, so i used it as a quick way to get the point across, combat itself is compelling to maybe have an interesting game, especially if i remake the game to the alternate capture x points victory condition instead of the default victory points one
>>1287144Picture for reference showing the "time machine" (action scheduling and speculative results view), specialists, the "board", and units. this is a seperate game im in btw.
>>1287144I don't mean to spam the thread but for an example. a princess promotes to a queen if you lose control of your current queen. lets say you're in a situation where you're about to lose an outpost with a princess, you have no units to spare, at least that would arrive in time, and its key that you keep that outpost. you could gift your queen to your nearby ally, your princess promotes essentially teleporting your queen and now you have extra shield cap to protect the outpost, its a very odd and strange situation to be in but the fact that its possible to game it is what makes the game great, there are many possible odd interactions and the game allows you the time to think of them.
>>1287144so it's>not a board game>doesnt use tabletop simulatorwhy did you think this is the appropriatethread for it? it looks neat but come on man, this is board game central, not videogame lane
>>1287221ever heard of a digital board game anon? subterfuge does not play like any conventional video game, that should be obvious. also,>Of course, if you prefer to play board games through other platforms, like Tabletop Playground, Board Game Arena, or game's digital editions, feel free to talk about and find other players here.
>>1287233>does not play like any conventional video gamebut it does, for lack of a better term it's Clash of Clans: only a week of grind edition. Actions that take hours to resolve, having to check back in every day, really it doesn't break too many conventions. The action pre-planning method is nice though.and, despite this being the board game thread, nobody's talking about Armello, which is actually just a board game trapped in the digital realm to save everyone the headache of book-keeping, tracking quest RNG, and rolling dozens of custom dice that can force you to roll even more dice. man I need to play it again, i remember it being fun with only 4 characters and since then they added a lot more stuffThe "games' digital edition" part of OP means apps for board games like Terraforming Mars, Race/Roll for the galaxy, Concordia, and every other board game that has it's own "digital edition"I'm not trying to rain on your parade but if you want players at least provide a method to play.
>>1287234>Clash of clansriiiiiiight? say, do you always judge games not knowing a lick about them?>random other gameits unfortunate isnt it, its almost like digital board games should get more love>method to playits on the app store, i said and showed multiple times it was a mobile app even provided a link to a lobby, if an android user pops up im willing to assist them in getting it setup because of recent google restrictions
>Semantics autismIt truly is board games™
>>1287247>judge games not knowing a lick about them?what is "making a lighthearted joke"?>it's on the app storeit's not available to play on my device, and Wikipedia says the servers' been shutdown since 2023. The request for method of play still stands.>recent google restrictionsthe devs themselves pulled it off the store due to API update changes and lack of revenue.
>>1286949And it's over. He won again... we're all deadHe can't keep getting away with it!!!
>>1287268It's over...
>>1287268Maybe we should git gud.A bit ironic that we get stuck against a time paradox.GG better luck next incomprehensible horror
>>1287263right a ""joke"". anyways do you also blindly take wikipedia at face value or just like... think? how would i post a screenshot of an active game if the game was dead? the devs did not in fact pull the game, _google added restrictions for apps with low target sdk versions for security reasons_ as prior mentioned. clearly you do not have interest in the game, arguing semantics will only further smear the game throughout the thread, just ignore me/it.
>>1287268oh shit, i forgot to use my flux capacitor
>>1287277>still no method of play providedmy point standsand i won't apologise for banter, especially when it got you so worked up, loljust to be clear, the APKpure version that says last update was in 2017 is the right one, yes? If you're not gonna put in work to get players in then at least help them when they're putting in work themselves.
>>1287275Maybe coordinate classes instead of picking whoever? Find synergies?
>>1287309might as well just play solothats why coop games are shit
>>1287312>>1287309>>1287297>>1287275We don't gotta do any of that. We simply lost cause the rolls were shit. I mean truly were utter utter trash 1s everywhere and at the worst times. So unless there's a way to roll better, you can't "git gud". Just have to be tenacious and hope for better rolls. It reminds me of my D&D days almost
>>1287302i asked the new developers for a legit sourcehttps://www.gameshovel.com/old-subterfuge-builds/497.apk>new developers???info here:http://forums.subterfuge-game.com/viewtopic.php?f=4&t=3057