>One of the strongest abilities in the game>Balanced by only being on somewhat underpowered Pokémon.>One time they gave it to a defensive powerhouse it was so terrible he got yeeted to ubers.>Ubers often giving up a slot to a MB userWhat made it so good?
Magic Guard is also another broken ability only given to physically weak psychic types
>>57190315>What made it so good?I mean it's pretty obvious, you become not only immune to the entire offensive portion of a third of the moves in the game (likely more), but you also reflect the effects onto the user.The only possible ways this ability could have been weaker are a direct change to how it works, the mass removal/nerfing of offensive status moves, or even more limited availability.
When is Espeon finally getting nasty plot?
Am I misremembering, but did Magic Bounce use to protect your allies in gen 5?>>57190363Never, she is a good kitty.
>>57190315>underpoweredHattereneHoly does not play the games
>>57190315>parting shot causes magic bounce pokemon to switch >memento does not automatically knock them out.
>>57190479>gets hit by a single poison/steel type move>diesoh wow really damn strong pokemon right there bro, how are we ever going to defeat her and her base 29 speed stat.
>>57190540>has sash and gets setup TRyour response?
>>57190562>rattata used quick attack!lamo
>>57190562>using trick roomlow elo player
Seeing my opponent using Mega Sableye is ground for an instant forfeit, I do not want to spend 2 hours playing a match of pocket monsters.
>>57190540Adamant Kingambit needs to invest 252 Atk and Four KO'd aliies just to guarantee a oneshot defensive Hatterene with Iron HeadPhysically defensive investment is standard on Hatterene, and it has solid special bulk naturally.
>>57190574excadrill used toxic