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File: regions.png (1.64 MB, 1083x1195)
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What shape of region do you prefer?
>>
>>58809850
>heptagon
>it's a pentagon
Are you even trying OP?
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>>58809850
Masuda's games win in region shape as well
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>>58809855
oh right, by the way it's a reference to the fact that france is sometimes called l'hexagon!
>>
File: Ultimate_weapon_ZA.png (1.54 MB, 1920x1080)
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THEY HIT THE FUCKING PENTAGON
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>>58809850
I want seasonal changes to come back. It was such an underrated but amazing part of Unova
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>>58809850
>terapagos
Paldea's a toilet.
>>
Masuda ruined BW1 Unova
>>
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>Hoenn
>yin-yang
at last I truly see
>>
>>58810205
Gen V / BW / Unova was destined to fail from the outset. Flawed premises from start to finish.
>>
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>>58809850
This still hasn't been topped.
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>>58810201
Your mom is a toilet
>>
I prefer Hoenn and Unova's mostly linear design with lots of optional exploration (on the macro level, on the micro I kind of wish Unova had slightly better map design but that's in comparison to Hoenn so that shit isn't fair to begin with). Kanto and Johto are fine but their more open elements are detrimental to the game overall and Kalos and Galar's fucking nothing but linear garbage are too hard in the other direction. Alola's design varies wildly from island to island but only the second is exceptionally bad. Paldea is open world slop but that's by design so whatever. Sinnoh just has problems, I dunno how else to say it because no matter how I look at it I can't ascertain a design philosophy aside from "Mt. Coronet" which is the best part of the region but everything else doesn't work nearly as well.
>>
>>58809850
>straight line
Pffft hahaha
How did they manage to fuck up everything about SwSh?
>>
>>58809850

OP is blind

Everything from Gen 5 and on has been a straight line region
>>
>>58810552
>Hoenn
>mostly linear
kys



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