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File: widen_1840x0.jpg (313 KB, 1840x936)
313 KB
313 KB JPG
>>
>>58948291
me when I lie
>>
For the giant display of the city in the museum, yes.
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>>58948294
>>58948295
Post proof Legends Z-A uses level streaming and LODs
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>>58948295
I don't think that model has 250k polygons.
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>>58948308
Post proof Legends Z-A uses one model for the city.
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>>58948317
I didn't see any LODs in the distance
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>>58948291
Modern Pokemon games are so dogshit
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>>58948353
Dovetails well with modern adults being dogshit, what do you know.
>>
>>58948295
The display in the museum has balconies
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>>58948291
we do not care
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>>58948308
easily proven by just playing the game and seeing the dogshit performance causing it to take too long loading the highdetail models
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>>58948291
>ONE CITY
WHAT WERE THEY THINKING
>>
in all modern games frustrum culling and backface culling applies, including z-a
many faces does not mean everything is rendered all at once
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>>58948836
They weren't
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>>58948845
which exist since the N64 and Game Freak still doesn't get those right. Things keep popping in when you don't expect them to. On top of that, they don't have enough LOD variants so the transition of those is noticable, too.
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>>58948291
wow
>>
Pokemon fans are goycattle
>>
>>58948291
pretty sure this was debunked, just like the claim that they used a million copies of lillie in gen 7



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