These are your new typesEvery existing Pokemon, move and type-related feature is changed to follow this new schemaWhat type combo is your favourite mon?What type trainer are you?Reference: long-standing existence of pseudo-types in game, most such categories listed here https://bulbapedia.bulbagarden.net/wiki/Category:Moves_by_usage_method
>What's your favorite type little Timmy?>Oh, I love grapple types!
>>59022546>Pinsir>Heracross>Aipom>Ambipom>Makuhita>Hariyama>Mawile>Deoxys>Throh>Passimian>Grapploct>Iron HandsLittle Timmy has choices, based niche taste
>>59022538Bite and either Wind or Slice
Bulbasaur: Wrap / PowderIvysaur: Wrap / PowderVenusaur: Powder / LightCharmander: Bite / ExplodingCharmeleon: Slice / ExplodingCharizard: Wind / ExplodingSquirtle: Shot / RollingWartortle: Shot / RollingBlastoise: Shot / RollingCaterpie: Wrap / ShotMetapod: ScreenButterfree: Powder / WindWeedle: Horn / ShotKakuna: Horn / ScreenBeedrill: Horn / WindPidgey: WindPidgeotto: Wind / SlicePidgeot: Wind / SliceRattata: BiteRaticate: Bite / SliceSpearow: Wind / HornFearow: Wind / HornEkans: Wrap / BiteArbok: Wrap / BitePikachu: Light / ShotRaichu: Light / ShotSandshrew: Rolling / PitfallSandslash: Slice / PitfallNidoran: Horn / ShotNidorina: Horn / ShotNidoqueen: Horn / PitfallNidoran: Horn / ShotNidorino: Horn / ShotNidoking: Horn / PitfallClefairy: Aura / LightClefable: Aura / LightVulpix: Bite / ExplodingNinetales: Aura / ExplodingJigglypuff: Audio / AuraWigglytuff: Audio / AuraZubat: Wind / AudioGolbat: Bite / WindOddish: Powder / PitfallGloom: Powder / PitfallVileplume: Powder / DanceParas: Powder / SliceParasect: Powder / SliceVenonat: Powder / AuraVenomoth: Powder / WindDiglett: PitfallDugtrio: PitfallMeowth: Slice / ShotPersian: Bite / SlicePsyduck: Aura / ShotGolduck: Aura / ShotMankey: Punch / KickPrimeape: Punch / KickGrowlithe: Bite / ExplodingArcanine: Bite / Exploding
Poliwag: Shot / AuraPoliwhirl: Shot / AuraPoliwrath: Shot / GrappleAbra: AuraKadabra: Aura / LightAlakazam: Aura / LightMachop: Punch / GrappleMachoke: Punch / GrappleMachamp: Punch / GrappleBellsprout: Wrap / PowderWeepinbell: Wrap / PowderVictreebel: Bite / WrapTentacool: Wrap / ShotTentacruel: Wrap / ShotGeodude: Rolling / PunchGraveler: Rolling / PunchGolem: Rolling / ExplodingPonyta: Kick / ExplodingRapidash: Horn / ExplodingSlowpoke: Aura / ShotSlowbro: Aura / ScreenMagnemite: Light / AudioMagneton: Light / AudioFarfetch'd: Wind / SliceDoduo: Kick / HornDodrio: Kick / HornSeel: Shot / BiteDewgong: Shot / LightGrimer: Wrap / PowderMuk: Wrap / PowderShellder: Bite / ScreenCloyster: Shot / ScreenGastly: Aura / PowderHaunter: Aura / SliceGengar: Aura / SliceOnix: Wrap / PitfallDrowzee: AuraHypno: Aura / Light
Krabby: Grapple / ShotKingler: Grapple / SliceVoltorb: Rolling / ExplodingElectrode: Rolling / ExplodingExeggcute: Aura / ShotExeggutor: Aura / ShotCubone: Pitfall / PunchMarowak: Pitfall / ShotHitmonlee: KickHitmonchan: PunchLickitung: Wrap / GrappleKoffing: Powder / ExplodingWeezing: Powder / ExplodingRhyhorn: Horn / PitfallRhydon: Horn / PunchChansey: Screen / AuraTangela: Wrap / PowderKangaskhan: Punch / KickHorsea: ShotSeadra: Shot / HornGoldeen: Horn / ShotSeaking: Horn / ShotStaryu: Light / ShotStarmie: Light / AuraMr. Mime: Screen / AuraScyther: Slice / WindJynx: Dance / AuraElectabuzz: Punch / LightMagmar: Punch / ExplodingPinsir: Grapple / HornTauros: Horn / KickMagikarp: ShotGyarados: Bite / ShotLapras: Shot / LightDitto: AuraEevee: BiteVaporeon: Bite / ShotJolteon: Bite / LightFlareon: Bite / ExplodingPorygon: Screen / LightOmanyte: Shot / ScreenOmastar: Wrap / ShotKabuto: Slice / ScreenKabutops: Slice / ShotAerodactyl: Bite / WindSnorlax: Rolling / ScreenArticuno: Wind / LightZapdos: Wind / LightMoltres: Wind / ExplodingDratini: Wrap / AuraDragonair: Wrap / AuraDragonite: Wind / AuraMewtwo: Aura / LightMew: Aura
>>59022538For me, it's Powder/Dance>>59022546that doesn't even sound that weird honestly
>>59023203go on till gen 9, faggot
Working on a couple of other alt-type systems, using the same 18 Types with 1-2 per mon schema>>59022666Based, I'd say Bite/Wind for the entire family>>59023194>>59023198>>59023203Love the effort bro, made a graphic to demonstrate entries from this list>>59023637Yeah what he said
>>59022538>https://bulbapedia.bulbagarden.net/wiki/Category:Moves_by_usage_methodThese are cool. Not as new Types. But as an additional classification system on top of Types just for Moves. It would be nice to see in the Move summary screen considering how many of these are starting to build up over time. Maybe it could be called something like Method or something. So like Stun Spore would show Grass as the Type and Powder as the Method. Using these for Pokémon is stupid, they really feel more suited for only Moves.Some of the ones I like from that list in your image are Light, Powder, Screen and Aura. With Psychic being my favourite actual Type, I really decide which would be my favourite of these new classifications.
>>59024336I absolutely agreed that embracing them as a concurrent system is great, but there's nothing stupid about considering them for the PKMN themselves. The majority already fit well into the improvised schema I posted in the OP, and indeed some would fit better then with the current 18.The goal of this thread is a productive thought exercise about what PKMN would be like in an alternative timeline, as well as how the current game could be fleshed out into a richer experience. I've draughted up a couple of other models during the downtime earlier today, and am updating them for the Kanto 151 in this spreadsheet: https://docs.google.com/spreadsheets/d/1KZ7AWiZE0L_wLZ3mK1jORYRIqPdgfhEMGvdFMMflRow/edit?usp=sharing