>Fire Terrain>For 5 turns, your opponent's pokémon get burnt upon being sent out>It can be ended early by using water move like surf or muddy water, but this turns the fire terrain into a smoke terrain that halves your opponent's pokémon's accuracy for 5 turnsDid I fix the fire type?
>>59029840>Type that resists one of the best type in the game and is SE against the other best type in the game now shuts down all physical attackers except for ones of the same typeIdk anon you tell me
>>59029840Fire didn’t needing fixing retard
You just made one of the most annoying moves in the entire game that would probably be banned by smogon and complained about endlessly in vgcimagine thinking that making all non-guts grounded non-fire and/or non-ability-based burn immune physical attackers useless is a good ideaalso you're an idiot because terrains effect both sides, not just your opponent.
>Magnetic Terrain>All grounded Pokemon besides Steel and Electric types have their Speed reduced 20%.>If an Electric move hits a Steel type in Magnetic Terrain, that Steel type's Speed is boosted to +6 no matter what it was originally and it will levitate for the remaining duration of the terrain.A humble - but well deserved - buff for my Steel bros.
>>59029840This is overpowered as shit.
>>59029840Gee Fire, how come you get a weather AND a terrain?