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File: saturn quake.webm (1.49 MB, 480x320)
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>saturn quake
>>
it was good for the time, or something
>>
Yeah the gameplay is kinda ass and the behaviours are totally not faithful, however the tech is nice and the exclusive stages are really fun.
>>
>>10862690
>the way the fiend just plunges into the lava
Lol.
>>
>>10862690
...looks like shit and runs like shit.
>>
>>10863213
and yet one of the best games on the saturn
which tells you everything you should know
about the saturn
>>
>>10862697
this but unironically, and also good for the system that was "bad at 3D". also it looks more or less the way the game did on a Pentium, while Quake 64 got smearfiltered.
but the controls aren't up to the platforming elements, even the jumps for secrets in E1M1. also it's a little too dark overall
>>
now show doom
>>
Absolutely terrible to play today, but I definitely would have enjoyed it if I had been a Saturn owner. I doubt the framerate I was playing Quake on PC at was much higher, and I didn't use the mouse either.
I legitimately enjoyed SNES Doom at the time, which is a relatively worse playing version of that game.
>>
What you need more than 12 frames a second?
>>
>>10863903
We’re not talking about N64
>>
>>10863252
saturnfags, everyone
>>
>>10862690
Pure soul
>>
>>10864128
>he loves the smear
>>
Saturn Quake in some areas looks better than Quake 64 and iirc it has every level from the original game compared to N64 Quake that's missing some, but Q64 has a more stable performance and controls way better.
>>
>>10864267
and exclusive secret levels. i really like Hell's Aerie:

https://www.youtube.com/watch?v=9c5nbGg3zB8

Quake 64 also has an inferior soundtrack in my opinion.
i grew up with Quake 64 and still think it's a good port. it controls better too.
>>
>>10862690
>uranus quake
>>
>>10862690
what's wrong? looks pretty good for an era where consoles struggled with even tomb raider graphics
>>
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>>10862690
>console Quake in general
>>
how has no one ITT noticed you can just span the jump in the Saturn version when you're not supposed to be able to? the bridge doesn't extend until the end of the level.
>>
>>10865384
The Saturn version is the very definition of jank. It's a total conversion to the Slavedriver engine from Powerslave. Which is impressive for a 3D engine by Saturn standards, but janky as all hell in functionality.
>>
Worth it for, if nothing else, unlocking Death Tank Zwei in Saturn Duke Nukem
>>
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>>10862690
I am looking forward to the Hellslave homebrew for the Saturn too.

>>10866148
Yes bro! You get it too! As amazing as Scorched Earth is, it was also really cool to have a real-time variation of it for multiplayer fun.
>>
>>10867517
>lombotomy
>>
>>10862690
Perfection
>>
>>10863252
>also it looks more or less the way the game did on a Pentium
why do people keep saying this? have you ever actually PLAYED quake on a pentium? even the very earliest pentiums would have run this game infinitely better than the saturn did and with better controls.

https://www.youtube.com/watch?v=De-PbdVMEuM
>>
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>>10867695
>and with better controls.
*and no texture distortion (which saturnfags claim the saturn didn't have for some reason)
>>
>>10863245
Saturn was shit for many different reasons. Is this something new?
>>
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>>10867706
SHOOT THE SECRET DOOR
>>
>>10867695
Dude this is a slideshow and it's probably wose if he actually configured sound and music
>>
>>10867763
And it still somehow manages to run better than the Saturn version.
>>
>>10862697
indeed it was
>>
>>10867706
No, they claim it isn't as bad, which is generally isn't because it is using quads. All pre-N64 consoles have texture warping.
>>
>>10862714
this, what the fuck is up with the enemy AI? it looks like everything but the player is running at half speed
>>
>sega saturn isn't as powerful as a brand new PC from 1996
Wow this is revolutionary info.
>>
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>>10862690
Just run it natively with TyrQuake, duh. Same with Doom and OutRun Cannonball

Really don't see the point of playing these console ports when better options exist within RetroArch itself. Faster and easier than emulating Saturn anyway
>>
>>10867695
>THING BAD! YOU MUST ACKNOWLEDGE THAT THING BAD!
>>
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>>10868068
What compels you to lie on the internet?
>>
>>10868312
You should acknowledge your comparison is flawed, yes.
>>
>>10868673
Who?
>>
>>10868218
The video you’re replying to was captured on real hardware.
>>
>>10863903
Humans can only see 24 fps so just close one eye and it's fine.
>>
It's technically a very impressive port. But the PC version of Quake obviously makes it very obsolete.
>>
Quake is brown and ugly because it’s just a bad tech demo from Carmack and lacked Romero’s creativity since he left ID. Those nerds needed eachother and the magic that made games like Doom was gone when they all fought and separated because of their egos.
>>
>>10867695
A Pentium 75 cost $383 back then and that runs worse than saturn. I don't know why re4fag hates saturn quake so much, I think it raped him or something.
>>
>>10868819
>and that runs worse than saturn
The video linked says otherwise. Keep in mind you can shrink the screen size down a little to get 20FPS which is better than the Saturn port while also actually being Quake and not some janky total conversion.
>>
>people will unironically tell you this is better than the N64 version
>>
>>10868829
Framerate drops to seconds per frame the moment an explosion goes off, watch the video linked.
>>
>>10863928
https://youtu.be/WCbXHQG9XCk?si=UXgq6U-h_Xv45z7f

>runs better than the Shiturn version
Oh nooooooo
>>
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>>10868883
Meanwhile the Saturn drops to single digit frames just walking around and shooting things.
>>
File: saturn quake 3.webm (1.49 MB, 480x320)
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>>10869068
>>10869072
got those goldeneye framerates
>>
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This is supposed to be unreachable, kek.
>>
>>10869090
The Slavedriver engine always feels like you're floating above the ground instead of walking on it.
>>
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>>10869083
While looking unspeakably worse.
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>>10869096
Got those perfect dark framerates
>>
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>>10869094
Yep, many levels can be completely cheesed. You're not supposed to be able to span this gulf, for instance.
>>
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It's a very technically impressive conversion and tailor made for one single console using a completely different engine, which for me gives it a unique feel and a lot of soul. They did a great job keeping the atmosphere and level designs of the original considering the technical constraints. I can understand if you were coming to this with a fresh perspective that you'd just disregard it as obsolute compared to the PC release though. I remember playing the Saturn version in about 98-99 before I got my first PC and completed it multiple times so it'll always have a special place in my memory regardless.
>>
>>10869096
looks like a 3do game
>>
File: saturn quake 6.webm (1.51 MB, 480x320)
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So this... is the power of the Saturn...
>>
>>10869646
>drops frames just hopping around in a tiny ass room
what a dogshit console
>>
>>10869646
Looks good
>>
>>10868690
Real hardware is a computer. Quake is a PC game
>>
>>10868218
>I'm not getting enough big money from my patreon
nice try, danny
>>
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>>10862690
>>
>>10862690
an attempt was made
>>
All these webms look good to me, must be a zoomer thing.
>>
>>10868218
who asked about emulation bro
>>
>>10870212
It's just one obsessed schizo, he's been at it for months if not year
>>
>>10868885
It runs considerably better, even at the lowest point (fps never goes into the single figures), but looks like absolute shit. I prefer the ultra-pixelated Saturn look to the blurry-ass stretched textures on the N64.
>>
>>10870260
>I prefer the ultra-pixelated Saturn look to the blurry-ass stretched textures on the N64.
Kek, rent free
>>
>>10870247
Well in that case why would you pay money for Quake, that's like paying for Doom
>>
telling saturnfags can’t see the problem with most of these webms. it’s almost like they’ve never actually played real quake
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it's called the saturn because when you see it you'll saturn 360 degrees and walk away
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>>10862690
Those early ps1 and saturn games were rough, this is not a good use of the hardware. Decent on ps1 runs at 15 fps but new games run much better with more detail.

>>10863252
I had a pc about a p100 that ran quake better than that but the saturn could do graphics way better than my pc if it was optimized. My pc could never run anything like VF2. I did actually have pc versions of sega rally and virtual cop but they ran a bit slower than the saturn.

>>10864267
Overall 64 looks better, they even added extra lighting. See virtua cop 2, way better graphics that the typical n64 game.
>>
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Kek, the ring of shadows doesn't even work correctly.
>>
>>10870656
If you turned 360 degrees wouldn't you be walking towards it?
>>
>>10871073
let me guess, you came here from reddit
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>>10871073
>xbox 360 released in 2005
>this guy might be legal posting age
>>
>>10868780
>Quake is brown and ugly because it’s just a bad tech demo from Carmack

Carmack also made the colourful(EGA) Catacombs 3D.
>>
>>10870656
it's called the saturn because when you see it you'll walk away and proceed to orbit it from 9.5 astronomical units
>>
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so carmack vetoed the saturn doom port from on high for having texture warping but allowed this travesty (which also has texture warping)?
>>
Yep the Saturn port sure is very impressive for the time/technology, thank you for confirming this with your webms!
>>
>>10867517
kino
>>
>>10869497
and yes,quake's polygonal models reached the saturn's limit, while 3do's doom are 2d sprites in a pseudo 3d.
>>
>>10871097
Carmack is autistic. he also probably stopped giving a crap after Playstation Doom money.
i'd personally still enjoy this port if it wasn't for the cheeseable jumps
>>
You should make your next thread about SNES Doom. Make some webms and show us all how it's not as good as Doom running on a Pentium.
>>
>>10870260
>I prefer style over substance
Yep, you're a saturntard.
>>
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>>10871097
They probably should have just gone with sprites for the enemies and simplified the level geometry more like they did on the N64. Duke Nukem 3D ran pretty well but they pushed things too far with Quake.
>>
What's with all the low quality threads?
>>
>>10872016
They get the most activity.
>>
>>10871947
>SNES Doom
No one pretends this is good unlike Saturn fags with their shit ports
>>
>sarurnfags and 64fags arguing which is best of two obsolete and botched ports
autism
>>
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>>10871998
You get the impression they didn't optimize very well either. Just look at this level geometry.
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>>10872052
They are both notable mostly for what they accomplished, but for some reason they’re both console war fodder, because console war tards like to make arguments on the level of punching Down’s syndrome kids
>>
>>10862690
Wow, pretty cool, looks like a build engine game with 3d models
>>
>>10872052
They're both impressive ports and were good at the time if you didn't have access to a PC.
>>
>>10870656
Retard
>>
>>10872176
>importing an entire level into the model viewer
WTF, you can do this?
>>
I always thought the grainy Saturn visuals looked better for this game.
>>
So we're all in agreement then, the Saturn had the best port of Quake.
>>
>>10862690
Is the same as PS Quake
They’re shit compared to the 64 version, which is shit compared to the PC
>>
>>10873205
>PS Quake
Unfortunately it doesn't exist which is kind of a shame, really.
>>
>>10873419
Oh right, that was 2
>>
>>10873174
Yes, Noesis supports Saturn Quake LEV files.
>>
>>10870301
>>10871997
I never owned either of the two back in the day, so I have no real dog in this race. I played Quake on a P133 in software mode (my video card was an S3 Trio64V+).
>>
>>10871097
tbf, it would be impossible to render quake in software on saturn or ps1, & that would be the only way to avoid warping
>>
>>10871846
what about playstation doom? playstation doom didn't have warping, because like saturn doom it was a pseudo-3d engine running in software on the cpu
>>
>>10871998
i'm honestly surprised lobotomy didn't simplify the level geometry more, because didn't they need to rebuild the models & maps out of quads from more or less scratch anyways? i could be wrong
>>
>>10873792
>didn't they need to rebuild the models & maps out of quads from more or less scratch anyways?
Yes. I wonder why they didn't just write a utility to directly convert the original maps and then touch them up by hand later.
>>
I don't think the Saturn actually existed. I certainly didn't know anybody who owned one. It's just some kind of meme perpetrated by boomers to trick zoomers into hating Sega.
>>
>>10874561
The Saturn as it exists to anybody who plays it after 1999 or so represents a collection of good to great enthusiast-friendly games and some Sega classics, plus some junk nobody needs to bother with. It’s not directly comparable to any console but the PC Engine CD, so I’m not sure why it’s trolled so hard except as a way to reopen old arguments
>>
>>10874561
I remember seeing the games in the rental section and wondering wtf a saturn was
>>
>>10874561
This but the 32x
The Saturn was good
>>
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>>10862690
>saturn anything
>>
>>10873443
PS Quake 2 was much better than N64 Quake 2 as a port though.
Though, one can say that the latter is more interesting for it's custom campaign.
>>
>>10875717
If you say so anon
I remember the enemy AI and count being really simplistic on the PS1 version
>>
>>10874561
I've owned one since 1996
>>
>>10875795
International track and field baybee
>>
Amazing looking game.
>>
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>>10862690
Obviously this is far from the best way to play this today but it's still impressive considering this is running on 1994 hardware
You have to remember the absolute top desktop CPU from 1994 (Pentium 100) would only run Quake at around 25 FPS at 320x200 and I wouldn't be surprised if the CPU alone cost as much as the Saturn
>>
>>10877002
Lack of hardware acceleration kinda hurts, yeah.
>>
>>10863245
>one of the best games on a shit console

yeah, jack bros was also the best game on the virtuaboy
>>
>>10873204
If you had a 3D Control pad its okay. But playing it with the default saturn controller sucked, and in terms of framerate you were better off playing on the N64 due to the better lighting and performance.
>>
why are there so many saturn apologists on this board
>>
>>10867517
name of the bottom game?
>>
>>10877427
There isn’t. There's only like 3 or 4 of them making every post
>>
>>10877427
There are far more saturn haters, going by post count
>>
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Yeah so it seems the ring of shadows literally is just completely broken in this version.
>>
>>10871780
It seriously is impressive for the Saturn. I’m amazed at what I was able to play back then and how fun it all was. The best part is that many games are still good.
>>
>>10877527
what does it say about the saturn that a fully 3d game running on it is considered "seriously impressive"
>>
>>10873593
>I played Quake on a P133 in software mode (my video card was an S3 Trio64V+).

I had this too. Mine was a Packard Bell.
>>
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>>10877535
You know what it says! Do I need to post it?

fine, I will
>>
>>10862697
Beavis?
>>
>>10877431
japanese port of PowerSlave
>>
>>10877476
saturnkeks call this a masterpiece
>>
>>10878819
Literally nobody calls it that, just impressive considering the constraints.
>>
>>10878863
HOW is it impressive? It’s just a barebones 3D engine. The guy who made it said he had an unoptimized prototype running at 60fps on the PSX.
>>
>>10879089
you weren't alive in 1996, you wouldn't understand
>>
>>10877094
Bound High was the best game on the Virtual Boy. It was just never officially released.
>>
>>10879095
t. was 6 at the time
>>
>>10879139
15 but try again
>>
>>10879158
The Saturn was inferior to the Playstation even at the time you moron, the “you had to be there” argument doesn’t work.
>>
>>10879184
Can you point me to a playable build of Quake for PlayStation?
>>
>>10879189
I would argue Quake on Saturn is unplayable myself.
>>
>>10879192
okay thanks for the update
>>
>>10879196
>snide passive aggressive reply with no argument
I accept your concession.
>>
>>10874561
I haven't even a Saturn in all the retro game stores I've been in. The Saturn was a CIA psyop
>>
>>10877476
Such a soulful atmospheric port, amazing real time lighting and effects. I'm going to do a replay.
>>
>>10862697
Youtubers lied to you.
>>
It's like Resident Evil 2 for the Game.Com
Really neat port, but I'd never recommend anyone to play it if they wanted to experience Quake.
>>
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I fucking hate this port.
>>
>>10880164
It’s much better than RE2 for game.com.
But nobody’s playing this port at this point except for the curiosity of it. The situation was different in 1996.
>>
>>10880176
can they actually jump this far in the pc version?
>>
What exactly was the point of this thread?
>>
>>10880246
Laughing at an easy target
>>
>>10880263
That's quite sad
>>
>>10880269
>stop saying bad things about things I like!!!
No.
>>
I never understood these boomer shooters. The gameplay is simplistic, the levels all boring and same-y, the colors all washed out and fucking ugly. How do people enjoy these games?

Is it just the novelty of 3D graphics from 1993? Is that why people enjoy them? From a technical standpoint alone?

I was born in 1990 so maybe I'm just too young to get it.
>>
>>10873162
Underage and Gay
>>
One of these statements is true:

a.) Saturn was never good
b.) Sega was never good
c.) Quake was never good
d.) All of the above
>>
>>10880465
I grew up with these games, so I don’t have the same perspective, but they’re fast paced and fun and don’t have a cover button or stat/item/level cruft or character crap or story junk to wait through.
>>
>>10880479
A? Is it A?

(Also youre gay)
>>
>>10880176
Learn to strafe retard, you're whining about getting jumped at when you can dodge at any time
>>
>>10880496
Quake has always been shart. Descent already did what it was trying to do a year prior (with better colors), and Duke 3D is a better game from that era.

>>10880496
Never played Call of Duty MW2's Spec Ops missions and MW3's Survival Mode I see.
>>
>>10880771
no I don’t care about cod and you shouldn’t either
>>
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Yeah.. I think I'll take the opinion of the offical Sega Saturn magazine UK over some lifeless loser on 4chins lmao.
>>
>>10875717
Both PSX and N64 ports were great, former because of how technologically impressive it is and some new stuff and latter having an entirely new campaign.
>>
>>10864128
>no argument
>>
>>10880465
>doesn't understand boomer shooters
How do you get filtered by a game like Doom? Quake is somewhat unique in that it's a lot more technically impressive than Doom (ability to look up/down, more complex levels) and has a pseudo-survival horror feel to it. Plus the Trent Reznor soundtrack is kino. Atmospherically, it does a great job.
>>
>>10880274
I've never played Saturn Quake, what makes you think i liked it in the first place?
>>
Great game and conversion. The thing that has aged the worst is actually the controls. Would be awesome if there was some mod that allowed you to play with dual analogue sticks.
>>
>>10880474
Even if those were the case it wouldn't make you any less of a retard.
>>
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>>10881340
Yeah. There's actually a cheat in the game that lets you unlock a secret control mode suited for the 3D controller. I don't like it though.
>>
>>10877435
Wrong, but sure if that helps you cope. It's a popular console among retro gamers in general and it's fun to explore a library of games that the West never got
>>
>>10881003
>>10881007
>Sega Saturn official mag rates a Saturn game highly
No way.
>>
>>10867767
It doesn't though. Explosions send it to a complete crawl, that's not to say the Saturn FPS is great either, but they optimized it way better than what we're seeing in that video.
>>
>>10881003
Duke Nukem or Quake?

Duke Nukem. I hate Quake. I hate that series of games. They’re just tech demos from Carmack because he’s neither an artist nor a good storyteller.

I really enjoy seeing the .webm(s) showing gameplay and the scanned magazine articles though!
>>
>>10867706
not even texture warping you purposefully got drunk before making the webbum
>>
>>10868780
Romero didn't leave id until after Quake, anon.
>>
>>10871097
there are very few instances where it runs like this lol. Saturn still has the best console port of Quake sorry 64cels
>>
>>10881007
>i'll take the word of paid shills over actual gamers
LOL?
>>
>>10883473
the people hunting for flaws to post here aren’t playing for fun
>>
>>10883490
I like the Saturn. I'm just tired of Saturnfags overhyping everything related to it, even mediocre "ports" that run like dogshit. I've made many of the webms Saturnfags post here and on /v/ to defend the Saturn
>>
>>10883635
>even mediocre "ports" that run like dogshit.
So Doom on the Saturn then, not Quake, the Saturn shouldn't be able to run it but it can. It's a technical marvel that Lobotomy where able to break down the PC original and build it from the ground up to work on the Saturns two CPU's and 2 graphics processors.
>>
>>10871082
You can't make a brown EGA game tho.
>>
>>10884095
Catacombs 3D looks like more fun than Quake 1.
>>
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>>10880187
No, they really do jump way further. They can also damage you from all sides meaning with the ginormous hitboxes of the Saturn version they can damage you facing away and not even touching you. 10/10 masterpiece port, though.
>>
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>>10886412
Proof before some faggot Saturnfan claims I'm lying.
>>
>>10886412
>>10886415
You’re a massive faggot. Touch grass.
>>
>>10870307
>own a chipped Saturn that can play Japan and PAL burned CD-R discs
Almost nobody who owns physical hardware is actually buying games. Go look at the price of any desirable game for Saturn on eBay. You buy a stack of CD-Rs and look for good recommendations and maybe get into homebrew. Why doesn't everyone do this?
>>
>>10886458
You need to accept that your port was shit already.
>>
>>10886464
You need to learn to strafe, are you telling me you don't know how to strafe in Quake?
>>
>>10886524
Did you not see me strafe like a meter out of the fiend's only for it to still kill me.
>>
>>10886576
>meter
fucking go back
>>
>>10886585
I'm American, I just said meter because I assumed you were a Eurosissy.
>>
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Truly a triumph, not merely of programming, but of game design as well.
>>
Oh he's just bad and coping. RE4fag should stick to his qte game.
>>
File: saturn quake 13.webm (1.5 MB, 480x320)
1.5 MB
1.5 MB WEBM
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>>10888290
>barely moving from one small area
>shotgun blasting into open air like it's a hitscan gun ala doom
>constantly lagging behind in following the enemy in a way that indicates player control and not the game
You just flat out suck at this game, this is embarassing
>>
>Necro bumping
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>>10886458
You're a massive sperg, Eat the bugs.
>>
>>10888290
You play the game like an 8 year old autistic kid. Is this supposed to humiliate yourself, or people who like the Saturn version?
>>
Notice how they ignore stuff like >>10886415 because it's so irrefutably bad they can't possibly defend it without looking like fanboys.
>>
>>10888475
Have you ever played the Saturn version? It's like a minute long input delay on everything.
>>
Why is OP torturing himself to prove some obscure point? This version is a curiosity at best.
>>
>>10888757
>OP made a simple thread mentioning the saturn port of Quake
>Didn't elaborate his thoughts on it
>w-wha- I don't understand how it's the hottest thread on /vr/ right now with 200 replies. y-your're just a saturntard. STOP IT! STOP IT!
>>
>>10888902
>thread falls down the board a bit
>OP posts more webms
>other anons call him a faggot
>repeat
I think OP might just be a faggot
>>
>>10870664
>those early ps1 and saturn games were rough, this is not a good use of the hardware
It was a late release Saturn game made by a talented dev team and this was some of the best use of the hardware. You don't know what you're talking about.
>new games run much better with more detail
gee no shit sherlock?
>>
>>10862690
What compels people to PLAY ports that by comparison are complete shit? And why did companies think they could succesfully milk the cow with their, in comparison, vomitive ports?
>>
File: 1696333588128450.jpg (55 KB, 640x640)
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55 KB JPG
Well heres to the Saturn port of Quake! What a technical marvel and a great atmospheric horror/FPS in it's own right. Popular threads still (rightly) popping up about it 27 years later.
>>
>>10889338
ports were valuable to people who had finite resources and wanted to play games originally released for expensive hardware. A Pentium-100 desktop capable of running Quake cost around $1500 in 1997 ($3000 in 2024 dollars).
Zoomers don’t understand ports because they’ve had access to everything from before 2010 or so for free their whole lives.
>>
File: 1646978262335.jpg (24 KB, 640x556)
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>>10886412
>>
>>10881003
>>10881007
yes it looks good but it has AIDS
>>
File: 1683777212183807.jpg (70 KB, 671x1024)
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70 KB JPG
>What compels people to PLAY ports that by comparison are complete shit?
>>
>>10862697
this
>>
>>10892036
no it wasn’t, zoomer. it was only passable by saturn standards,



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