[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: IMG_8596.jpg (72 KB, 465x659)
72 KB
72 KB JPG
Do I need to go in order or can I start from Exodus? (And is anything really missed by doing so or are they not really related?)

How's the MSX2 version?

Thread theme: https://youtu.be/ZzKwWoKwXOU?si=e3j9d_Cs7VCJL9om
>>
File: IMG_8597.jpg (34 KB, 554x554)
34 KB
34 KB JPG
bump
>>
>>10873239
https://www.youtube.com/watch?v=ZzKwWoKwXOU
>Video unavailable
Region blocked all over the world except Japan.
>>
>>10873239
>>10873330
Why's she dressed like a slut?
>>
>>10873335
Rip
https://youtu.be/VBrNb0V9RJY?si=qzMvwkDHaQZypNAO
>>10873336
Because kids in the 80s needed something to touch themselves to and the Sears catalogue wasn't cutting it.
>>
>>10873239
>Do I need to go in order or can I start from Exodus?
Are you talking about Ultima in general or the lineage of Japanese ports of Ultima?
>>
Ultima 4 is where the series gets good so you can skip Exodus
>>
>>10873239
>>10873330
>blond
>ankh
female avatar?
>>
>>10873397
Japanese versions. Idk if I'm supposed to start with Exodus or if they expected everyone to have already played the first few games on Apple II.
>>
>>10873436
Ultima consists of trilogies.
>The Age of Darkness: Ultima I–III
>The Age of Enlightenment: Ultima IV–VI
>The Age of Armageddon: Ultima VII–IX
>>
>>10873446
Huh... I didn't know that. So I need to play the first two... Did those even get a Japanese release? I thought they were just shareware imports.
>>
File: Ultima_anime.jpg (64 KB, 640x480)
64 KB
64 KB JPG
>>10873427
Famicom Ultima III was released several years after Ultima IV, so ankh was used as a faith symbol there.
>>
>>10873459
Why can't real life religion be like this?
>>
>>10873456
I think you can skip to Ultima IV.
>>
>>10873456
4 is pretty much the entry point.
>>
>>10873456
The console Ultimas were an attempt to sell those games to a mass audience in the wake of the Dragon Quest craze. People heard about Ultima and Wizardry, but they remained inaccessible for a regular person outside of computer hobbyists. The interface was redone significantly to accommodate for a game controller, as the originals used the whole keyboard for commands and required text input for dialogue options and spells. The Japanese console games in such are wholly separate beasts and can be played without looking at the computer series.
>>
>>10873512
I literally asked about a computer game
>>
>>10873465
The point of religion is to not be like that.
>>
>>10873616
>the point of religion is to not have cute girls
Religion must have missed the memo
>>
NES U3 and U4 are just Dragon Quest. U5 is completely different and never got a Japanese release. U3 came out about 10 months after DQ2 and you could tell FCI were in an arms race to beat out DQ because U3 was a 256k MMC1 game with a save battery while DQ2 was just UNROM and had passwords.
>>
>>10873413
Exodus is great.
>>
>>10873239
>>10873330
>>10873459
Pan or nopan?
>>
>>10873476
>>10873482
Shit opinions from people who don't like retro games.
Ultima 3 is fun.
Mixing classes with race for stat caps.
Balancing early game ease, mid game grinding and endgame survivability.
First game in the series where the dungeons are actually interesting.
Thrill of making your first run through Ambrosia.
Ultima 3 is cozy as hell. If you had to grind a ton, that's your fault for making bad choices and not learning from your mistakes.
>>
File: UltimaIV_SMS_EU_Box.jpg (525 KB, 1591x1006)
525 KB
525 KB JPG
Speaking of console ports, Ultima IV on Master System is generally considered to be very good. Programmed internally at Sega in Japan (featuring FM Sound Unit support), the game however came out only in Europe and Brazil. The gameplay is pretty close to the computer version and the interface is streamlined enough for console players.
>>
>>10873638
Yes, that's exactly the point. Next you'll complain you're underrepresented.
>>
>>10873459
Which makes no sense since the Ankh wasn't used before the virtues were established.
>>
File: Ultima 5.png (19 KB, 640x400)
19 KB
19 KB PNG
>>10873679
Ultima 5 did get Japanese releases.
>>
>>10874174
The NES version didn't. It was going to be compromised anyway because the computer original was 2.5MB in size so they would have needed a SNES to port it accurately (Ultima 3 and 4 were much much smaller games and easily able to fit in their entirety on a NES cartridge).
>>
>>10874217
Ultima V was about 1.4MB. Still would have needed SNES to pull off without severe compromises.
>>
>>10874217
Who the hell plays CRPGs on consoles anyway?
>>
>>10874237
ok yeah I had it confused with U6. III and IV were originally mid-80s releases on home computers so they were close to era of when Famicom launched while V came out at start of 16-bit era. it really needed Mega Drive or SNES to port accurately.
>>
>>10874217
Ultima 3 was a little under 80k in size on Apple II and C64. The NES version used 256k ROM so it was enhanced somewhat over the original. U4 on computers was two disks in length, it was still cut down on NES as it had same ROM size and they would have properly needed 512k for that. It could have still been done though while U5 needed a 4th gen console. I mean, yeah U5 was still designed as an 8-bit game for the Apple II and C64 so CPU power and graphics fidelity weren't the issue, it was more just not having enough ROM space on NES to fit all the game content even if you used the biggest possible cartridge.
>>
>>
I use RetroArch for games.

How do I into Ultima?
>>
>>10874397
Does it support FM Towns?
The FM Towns versions have english text and a generally considered the best.
>>
File: 3741135_p0.jpg (335 KB, 728x1000)
335 KB
335 KB JPG
>>
>>10874424
I dont see it in the core list, there is DosBox though
>>
File: 27802810_p0.jpg (332 KB, 616x805)
332 KB
332 KB JPG
>>
File: 105707589_p0.jpg (718 KB, 900x837)
718 KB
718 KB JPG
>>
>>10873679
I literally asked about a PC version, why do you retards keep talking about the Famicom port?
>>
Ok, I found three Ultima games in my NES folder. Supposedly I should visit the King often.

How do I slay degenerates and get sweet maiden poon?
>>
File: file.png (25 KB, 870x667)
25 KB
25 KB PNG
>>10874707
Forgot pic
>>
>>10874707
>Ok, I found three Ultima games in my NES folder.
Yes, Ultima III, IV, and V (consolized and very unlike the computer originals)
>>
>>10874716
How do I play the originals? Should I help the fucker who cant feed his kid?

>>10874446
Why does she not have a nose.....
>>
>>10874734
>How do I play the originals?
You pick the version of your choice (Apple II, C64, PC, etc) and boot the appropriate emulator.
>>
>>10874736
Can I do that with retroarch?
>>
>>10874738
if there's an emulator for them, yes. be sure to read manual, you must know 65 different keyboard commands for any 80s CRPG.
>>
>>10874743
Im going to make this work somehow
>>
https://www.youtube.com/watch?v=2FvHQI2qSKQ

Here's Apple II U3. This is set up to use the Mockingboard sound; otherwise you just get a couple of bleeps.
>>
>>10874759
I have no idea why I find this so intriguing.
>>
>>10874734
Dos versions are like $1 on GoG.
>>
>>10873336

a dress that covers her completely down to her mid thigh is dressing like a slut?
>>
>>10874716
>Yes, Ultima III, IV, and V (consolized and very unlike the computer originals)

but 3 and 4 have nice tunez
>>
How are the gameboy ultima games?
>>
>>10874397
Play the PC releases on DOSBox. The 'canonical' system for the first four Ultima games is the Apple II but there are modern patches for the IBM PC versions that add things like music, sound, and EGA graphics support which make them basically the best way to play the series on 'normal' setups.

Other anon is right though, if you can get FM Towns emulation up and running, it's the definitive version.
>>
>>10874707
>How do I slay degenerates and get sweet maiden poon?
There are no maidens other than the princesses in Ultima 1. They're old-school CRPGs where you make a party and optionally include as many slutty, ovulating maidens as you want.

The anime party was literally dreamt up to promote the game in Japan and it had a tie-in manga that only kinda sorta has anything to do with the Age of Darkness setting at all.
>>
>>10875130
Don't have a cow, male femi.
>>
>>10874763
Because it was an era where one dude slamming his head against an ungodly agglomeration of AppleSoft BASIC and 6502 assembly could spawn a living world from his own imagination, manifesting existence via his own will without regard to shit like focus group marketing, shareholders, or tiktok celebrities
>>
File: 1712155470245639.jpg (105 KB, 462x750)
105 KB
105 KB JPG
>>10874734
>Why does she not have a nose.....
Well you see some manga artists influenced by Walt Disney realized around the 60s that the eyes and the mouth are the most expressive parts of the face while the nose just gets in the way whenever a character tries to express himself. In some cases the nose is used to give a character more personality but is used mostly on side characters, this design choice became more and more popular in the late 70s and by the mid 80s due to Hisashi Eguchi and Moebius influences not drawing noses pretty much became the standard for most manga artists simply because most artists wanted to create more clean drawings and once again the noses got in the way, some would simply draw dots or a simply tick as noses.
>>
File: wolf-eyes.gif (282 KB, 220x160)
282 KB
282 KB GIF
>>10874440
That cheek peek
>>
>>10873239
man, why'd they have to make her so cute?
>>
>>10873239
FM Towns versions are in 32 bit color, Redbook OST and have voice acting when MSDOS didn't. Play those, they're in English.
>>
>>10875249
The first three games were made by Richard Garriot himself in Applesoft BASIC (U1) and assembly language (U2 and U3). Beginning with U4 he had a proper dev team assisting and U5 was the last game where he was the lead programmer.
>>
>>10876183
U5 is an impressive feat for an 8-bit game; they packed a massive amount of content and detail into it.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.