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DOOM THREAD / RETRO FPS THREAD - Last thread: >>12360450

Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etc
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~ Let's post like gentlemen ~

FAQ/GENERAL GUIDE
https://rentry.org/vrbin

SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Deus Ex)
https://imgur.com/a/wWS8zXz

Same thing, in video format:
https://youtu.be/ietb4JwaaXA
https://youtu.be/DhOjleMqwdQ
https://youtu.be/CGj4gXyCzg0

== GAMES/RESOURCES ==
DOOM Quickstart (IWADs etc): https://mediafire.com/file/wuniyrhsjjgq4y8
QUAKE Trilogy FAQ: https://pastebin.com/Ucb11XhU

PortaDOOM:
https://github.com/Kroc/PortaDOOM/releases
HALF-LIFE (GoldSrc) Anthology:
https://mega.nz/file/GRUCGbAY#RhOiqxnf7UPOiXcJNbRh-prKIEVRhjJaEpAkt34lyZg
4CHAN DOSPACK + Win98 games:
https://mega.nz/#F!3t8nzSIS!947kyMN6Z80f8HS7q2XlqA

Assorted /vr/ shooters, mods, etc:
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA

MIDI COLLECTIONS
https://files.catbox.moe/2hul76.zip
https://mega.nz/file/dWQ3SThI#qYcpa4eGQj6ElyRZgjGqszR59dh4Fq9D3qXYee54kZQ
https://archive.org/details/archiveteam-geocities-midi-collection-2009
https://archive.org/details/midiru-archive-2022-02-25.7z

== INFO/LINKS ==
OFFICIAL DOOM WIKI
https://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://doomworld.com/forum/4-wads-mods/
ZDoom: https://forum.zdoom.org/viewforum.php?f=19
/idgames: https://doomworld.com/idgames/

MODDING RESOURCES
https://forum.zdoom.org/viewforum.php?f=37
https://realm667.com/

== /VR/DOOM COMMUNITY ==
THREAD ARCHIVES
https://desuarchive.org/vr/search/text/"doom+thread"/type/op/

OUR WADS/MODS
https://rentry.org/vrdepot

MAKING NEW THREADS PROPERLY
https://pastebin.com/8mDnrsrB

IMAGE/WAD DATABASE
https://vrdoom.booru.org/
https://clovr.xyz/wadsup/

MULTIPLAYER SERVERS
US West: https://clovr.xyz/
CA/US Midwest: https://macgu.fun/
>>
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=== CURRENT PROJECTS ===
Duke It Out in /vr/
Game : DN3D | Deadline : March 1st 2026 (extended)
Tile/Con pack: https://files.catbox.moe/thm4q7.zip
Rules: https://desuarchive.org/vr/post/11835634

=== CURRENT RELEASES ===
SUB MORTEM : A Dead Simple Halloween Project
Game : Doom 2 | MBF21
RC2: https://files.catbox.moe/bdpde1.zip

Deep /vr/ied Potato
Game : Doom 2 | MBF21
RC1: https://files.catbox.moe/3fml1f.zip
Now on iDGames!
https://www.doomworld.com/idgames/?id=21835

=== NEWS ===
[02-08] Dissension 2 released
https://www.moddb.com/games/doom-ii/addons/dissension-ii-the-hell-that-followed

[02-07] Trench Foot: Butcher's Summit released
https://www.moddb.com/mods/trench-foot-wip/news/new-foot-note

[02-06] Mystique: Ages in Time - a remaster of ancient Duke TC released.
https://forums.duke4.net/topic/12950-release-mystique-ages-in-time-remastered-edition/page__pid__386443#entry386443

[02-04] Duke It Out in /vr/ first map release
https://files.catbox.moe/f8w1b0.rar

[02-01] Alexander Brandon reminisces over his music in Unreal
https://www.youtube.com/watch?v=ICqmNmqMjyQ

[02-01] John Romero posts a video about the making of Catacomb 3-D
https://www.youtube.com/watch?v=ZcUqwMf01pI

[01-31] The final level of Death Wish 2.0 for Blood has been completed. Release date TBA.
https://x.com/BloodDeathWish/status/2017712590462279842

[01-26] Zandronum edition of Angelic Aviary released
https://forum.zdoom.org/viewtopic.php?p=1265375#p1265375

[01-23] Qrucible, new compiler for Quake
https://getqrucible.com/

[01-23] Smooth Doom for Doom 1 (pure vanilla dehacked)
https://www.doomworld.com/forum/topic/156974-smooth-doom-vanilla-for-doom-1/

[01-19] Annie Episode 2 released
https://www.doomworld.com/forum/topic/156924-annie-episode-2-released/

=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0

TO SUBMIT NEWS, REPLY TO THIS POST
>>
my sorry quest to suffer through Scientist continues. I think I might replay Alien Vendetta as a palate chaser cause I'm getting mad at myself for playing this crap.
>>
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>>12371927
>=== CLASSIC DOOM CHALLENGE ===<

Record a UV-speed of Plutonia map29 (complevel 4)
Reply to this post with your demo and time

NOTE: you do not have to kill all the monsters!
Any kill % is fine. IMO this map is not intended for 100% kills.

prboom-plus -iwad plutonia -skill 4 -complevel 4 -warp 29 -record pl29.lmp
(or dsda, woof, chocolate, etc.)

Example demo in 2:02: https://x0.at/J8CZ.lmp
(a first exit that takes a couple of wrong turns, should be fairly easy to beat)

Previous: Scythe map20 UV-Max in 2:12 by >>12369572
>>
>>12371610
Appreciate it anon, good luck
This is very helpful read on mapping:
https://infosuite.duke4.net/
>>
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>>12371927
>Start playing pic related
>Get good and can end up as a top. fragger in CA, FT, FFA, and do decently at Duels.
>Start encountering players I cannot out-aim or out-track with hitscan weapons.
>Gets to the point I start calling out cheats.
>Start researching.
>Hear that high refresh monitors make a massive difference.
>Start asking the people who out-aim/track me what their refresh rate is on their monitor
>"120+"
>"120+"
>"120+"
>"120+"
>"120+"
So there's no point in playing this game unless you don't have a high refresh. I fucking knew my rails were going through people/hitting off target. I knew my tracking was matching up and not regging. I have encountered so many instances of my RL or SG going off but not firing anything. Makes total sense now why many QL players downgrade their visuals.
>>
>>12371939
I don't remember it being that bad but I've never played the updated version.
I think it was originally about 8 maps, then expanded to 20? But this was in the early 2000s or thereabouts.



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