I'm really sorry but... I actually like it
>>12375913Of course you do, zoom zoom. You can’t just play the game, you’re so dopamine-addicted and ADHD-debilitated that you need to play the metagame as well so you know how far along you are to having fun.
>>12375916I'm 34
The greatest trick the (((elite))) pulled was convincing guys to turn their hobbies into an extension of work
>>12375919You're a 34-year-old zoomer.
>>12375913Well at least you're sorry about it.
>>12375931The was the only possible reply and I would have written this if you had not.
Yet another RA troll/shitpost thread.
>>12375913yeah it saved video games"b-but x achievement is too hard" <-you're dogshit at the game and RA filtered you from loading save states and slow-mo"b-but trannies" <- 4chan has more trannies than ra; see: >>>/lgbt/ >>>/soc/ >>>/b/there's basically no excuses. only fake gaming performative faggot zoomers dislike it
yeah I'm 35 and its pretty fun actually. never even heard of it until I bought an anbernig and looked it up. then started playing ps2 games on my Mac and synced it up and its cool. only problem I had with it is it randomly de-synced halfway through silent hill 1 and didnt give me those achievements which was very gay. but the last couple weeks beating SH2, FF9, FFX its been no problem at allalso slightly annoying that any time I start up a random game on the anbernig it adds it to the list. I know I can turn off the achievements on that device but I'd rather leave it on but just downloading random rom hacks and checking out Japanese games I never had ends up adding tons of bull shit to my profile page.
>>12375926nah thinking videogames should be "chill" or "low effort" is much worse and responsible for modern gaming trends. Stick to moviecucking like a good little passive slave. Dont put effort into anything. Thats too hard
>>12375995>Stick to moviecuckingthe irony of an achievement humper calling someone else a cuck. If your high score got deleted off the website right now would you cry like a baby boy? oh uoh my cheevos
cringe zoomer thread
>>12375969>fake gaming performative faggotyou just described cheevo hunters
>>12375913This is pure retardationLife is short and there are way too many good games to experience. Being stuck at one game, chasing metrics and validation, is retardation.You should only play a game more than once if you really enjoyed the game and think that the game has more to offer, not to conclude tasks made by some random retard. This is equivalent to a job.
>>12375969>>12375916Millenials finding ways to obsess over zoomers will never not be funny
>>12376027Achievements give incentive to play a game more and gives more things to do in a game you've already beaten, what a contrarian argument
>>12375913It destroys my chinkhelds battery running wifi and achievements so I ended up switching it off :/
>>12375913okay i will now accuse you of being childish while acting childish myself
>>12376107People used to do neat things in a game for fun because they liked the game, they didn't need someone else's list of ideas to motivate them to play more
>>12376116I see no harm in people giving players new reasons to replay a game, of course you can always give yourself a challenge if you don't like a stranger telling you to do something.
/vr/ will seethe at retroachievements until they add the Sega System
>>12375976> anbernigthis sounds like SHIT anon
>>12376120You don't see the harm in players needing external motivation to play games they claim to like?
>>12376131You mean like how online communities came up with knife only runs in Resident Evil games over 25 years ago?
>>12376123It's literally on RetroAchievements:https://retroachievements.org/system/11-master-system/games
>>12375913I open these threads once in a while to see all the ways the achievement fans will twist themselves into pretzels to never admit that the only reason they like these is because they are 360 kid. >>12376024
>>12375916Why do retards think anyone who engages in Millennial behavior is a zoomer? Achievements started in the 7th gen, its not a "zoomer" thing.
>>12376139We're talking about external motivation, not internal motivation.
>>12376131Doing achievements is voluntary, i'd have a problem if you were forced to do them to play the game itself but it's entirely your choice if you care to do them or not.
>>12376154Because this board is obsessed to a point they think concepts that have existed since Gen Y is a Gen Z thing.
>>12376165Caring about list fulfillment more than playing is indeed a choice.
>>12376180This doesn't debunk my argument, epic fail.
>>12376182Thanks for agreeing that cheevo hunters are beneath regular gamers that pay no mind.
>>12376195Thanks for conceeding that you cannot counter my argument and make this effortless attempt to try and bail instead of disproving my point.
really even giving a shit at all is stupidI will say that the achievements for the XBONE version of FF7 made me get obsessive for like 3 days grinding out everything repetitively non-stop in the crater in a way I never bothered with on any play through since I originally got the game 20+ years prior
>>12375995A game can be difficult and challenging without pointless busywork that turns every game into the postgame of a modern JRPG. I'd go as far as saying that people that need cheevos to enjoy a game don't enjoy video games, they just enjoy the digital pat in the back.
>>12376198I'm glad you agree that voluntarily list fillers are beneath those who play for the fun of it.
what's the most creative/fun achievement you've encountered? something that lead to a genuinely novel new way to play and/or objective.
>>12376212beating jak with less than 20 orbs
>>12375913the problem with retro achievements is that any design interplay is obviously impossible. while I'm sure game designers don't pay much mind to achievos there's at least a possibility that they factored them into a given level or mechanic.
>>12375913They are one of the ways to track your progress in games since they added "progression" tag or something like that.
I just use it to automatically track the games I play. Most of the achievement sets are garbage anyways.
>>12375913Me too. Doing a Pokemon Red run right now. Subset introduces a fuckton of grinding, but also some leveling strategy.
>>12376209Sorry to break it to you, but you never lose playing single-player games. You only lose when the game wants you to. That's not a difficult or challenging game when it's forced upon you. Artificial difficulty is baked into every game and it's bullshit.
>>12376024Kek completely obliterated him
>>12376154>>12376104Wait until you guys discover how zoomer meme came to be in the first place.
>>12375913>retroonachievements
I play retro games to get away from online integration and accounts. I don't need social validation for everything I do.
>>12376452Explain
>tfw some retard dev comes along and revises an obsure set two dozen people had already mastered
>>12376780I actually like RA even though I usually stay away from social media, online multiplayer, etc.
So have they re-added the banned games yet?
>>12376818https://www.youtube.com/watch?v=kovReXR5sQU
NOOOO YOU CAN'T HAVE HECKIN ACCOMPLISHMENTS IN GAMES
>>12376787Zoomer is a riff on the forced boomer meme(2019), which is a behavior stereotype not a literal generation label.34 year old Boomer means a millennial acting like the childhood memories of their boomer parents. I'm sure you can find a more elaborate explainer on reddit.
>>12376826Accomplishments are what you do, not the little gold star the teacher gives you.
>>12376452Generation wars aren't organic, the mainstream media was shitting on millennials for almost two decades, no they're trying to put zoomers through the same gauntlet.
>>12376845Forgot pic
>>12376154Zoomcucks seem to be projecting a lot lately.
It's a nice challenge for games that I've beaten to death when I was young. But I don't take too seriously for games that I just played as adult.Thanks to RA I learned that is possible to grab the arm upgrade in MMX2 without having the leg upgrade. It's cool. Also motivated me to finally beat DKC with the maximum percentage.
>>12376869>softcore
>>12376841Based, shartys go home
>>12376849Stop noticing
>>12376857keep seething faggot
>>12376891Yes. I prefer soft.
>>12377010where's the challenge though? save states and rewind to master games you allegedly played to death as a child?? it doesn't make sense, anon!
>>12376845which is why we need to look after our zoombrosand sites like RA actually serve as a good hub for introducing them to obscure retro vidya
>>12376002>uohPedophile detected. Opinion disregarded. You lost.
>>12377127
>>12376151I was born in 1981 and like them. It's neat looking back and seeing what I was playing in 2008 or whatever.
>>12377132My autism identified your pedophilia based on your nomenclature alone. Stay in your lane, loli freak. Or better yet, rope. Do everyone else a favor.
>>12377164Where do you tourists even come from?
>>12377164I wasn't even the anon you were talking to, but yes you are a can stacking baby
>>12377168the sharty or blueskysharty actually has "guidelines" of trolling for every board like posting "kys pedo" for posting loliofc posting jaks too
>>12377195spoken like a true newfag
>>12377195Wouldn't surprise me, took like a day for the old janny to disappear after the hack and suddenly the board is constantly barraged with söyjaks and general underage garbage.
Cheevos are gay shit for retards, go outside and fix your life or do projects if you want to actually achieve something
Cheevos are for fags
>>12377214ok, sharteen lmao
>>12376845>the mainstream media was shitting on millennials for almost two decades, no they're trying to put zoomers through the same gauntlet.I think they just don't like young adults.
>>12377195it's crazy that people are still focused on "ruining" this website. talk about arrested development.
>>12375913Having challenges for old games is nothing new. Stuff like SSCCs in FFT have been around for ages, and the Job Fiesta in FF5 has always been a pretty neat one which started as a charity thing IIRC. The main reason people think RA is gay as shit is because its designed around challenges specifically for bragging purposes, like how they get used in modern systems. Those types of challenges are supposed to be about breathing new life into older games for yourself specifically, not some kind of weird ego flex because you beat Shining Force with an army of Yogurts and want to make sure your fellow brainlets know you did it. Don't wear your challenges on your sleeve, use them to improve or have fun in games you've already beaten dozens of times already.
>>12375913I could care less. But I dont
>>12376116People have also been extending the challenge of games, adding difficulty and competition since the days of arcades. What were high score tables if not a record of achievement?
>>12377251>he cried, furiously, on the dead image board
>>12377529>specifically for bragging purposes, like how they get used in modern systems
>>12375913When you beat an old game you got a reward like a bonus character or a secret ending. I never gave a shit about arbitrary trophies that don’t add to the gameplay experience
>>12377582The interest of local players was maintained by occasionally clearing off high scores kept by highly skilled players who could then seek competition outside their local laundromats and convenience stores. That system actively incentivized skill building despite the high difficulty.
>>12375913I like retroachievements but I don't try to 100% them. It's just nice to see when I do something that is worthy of one. I also don't 100% games on steam or whatever either.
achievement score dudes think they are on the same level as getting high scores in the arcades. Now thats a laugh riot.
>>12377687>on the same level as getting high scores in the arcades.It's impossible to be lower than that though.
>>12377687You're aware RA has high score leaderboards and not just achievements, right?
>>12377619Not the same thing faggot, I meant the purposely gimping yourself shit that makes up 90% of modern achievements, not a score system designed specifically to keep track of how far you got and/or how well you played. Did you want to bring up lap times next?
>>12377695So did fucking geocities sites, there's a reason its not called Retro Score Leaderboards and you know it.
>>12377702>>12377706>it doesn't count because, IT JUST DOESN'T, OKAY?
>>12377695where are you on these high score lists? Surely you have a great high score somewhere and dont just play games like pokemon yellow and collect your 10 achievement points for getting the pokedex right?
>>12377714>doxxing myself for a gay retarded faggot like you
>>12377717you dont want to show off your platinum trophy in pokemon snap? You took a picture of the mew dont you want to show off how cool and accomplished you are! Look how many points you have holy shit.
>>12377721>>12377714>>12377706Mental illness. You could at least try to make it less obvious that you're only seething because it's new thing and not old thing.It's very pathetic.
Cheevos, high scores, ranking, ladders and such are always bad in video games. The self-actualized man doesn't engage with them. Cheevos are especially bad though, because the challenge set is so narrow in scope.
>>12377789>totally unnecessary thing is good because, uh...High score master race
>>12376154>The seventh generation of home video game consoles began on November 22, 2005>Oldest broccolihead around 8~ years oldAchievements are most definitely zoomcore, are you retarded? It's the only world you've known.
>RA wont allow Clover and won't bring back Custer's Revenge cuz le bad>PC 98 hentai is fine>Trans Ball is finethx xTranny!
>>12377791>>12377687>>12377648>>12377546>>12377280>>12377273>>12377251>>12377214>>12377195filtered
>>12377791You don't know what "self-actualized" means or you'd know that it has nothing to do with video games. If you were 'self-actualized", you wouldn't be playing video games at all.
>>12375913>>12376869>Softcore>HardcoreWhy not both at the same time?
>>12375913The site itself is fine but don't join their Discord server. That place is a fucking cesspool.
>>12378601How bad?
>>12378605Let's just say we're dealing with people who will ban you for wrong think, and we're talking minor shit. Then again this is the same site run by a guy who deleted the account of someone who dared to say, "Maybe you should pass the torch to someone else" This was in reference to site ownership since Scott has almost nothing to do with his own site. He didn't even know that games in the 18+ category aren't used for events, which is something that has been a thing for the longest time (check this out for more info: https://preservetube.com/watch?v=4dEs_Dscl-8 ). He also banned/deleted accounts of certain users (including devs) who went against him and Xkeeper over Clover.Even weirder was there was one time people in the server were talking about Charlie Kirk for some reason (this was about a month after the assassination) and one guy got practically insta-banned for saying something along the lines of, "I've watched some videos about him and he didn't seem as bad as some of you are making him out to be" or something like that.There's more shit, like the whole Clover drama and Scott compared anyone who sided with Tele over the issue to nazis (because somehow o7, which people were spamming on Tele's page, is somehow a nazi salute). I could go on but I'd be here all day.
>>12375913never forget the tranny jannies that took down pokemon clover
>>12375913>>12378685Never forget the fact Scott, a guy who has been hands off with RA for years and years, jumped in and listened to bluesky trannies who don't even use his site when his patreon bucks were threatened.
>>12378629>like the whole Clover drama and Scott compared anyone who sided with Tele over the issue to nazis (because somehow o7, which people were spamming on Tele's page, is somehow a nazi salute)Man they're really out of touch, o7 is a salute, o/ is throwing a roman, obviously.
>>12377789Imagine calling others mentally ill while defending a platform centered around seeking validation
>>12378283>look mom i totally owned them
>>12378594it's funny you can still cheat in hardcore and they cant do shit
>>12379528filtered again, keep slobbing on this cob
>>12375913It's for losers that couldn't achieve anything in their actual life.
>>12375913You do you, OP. Don't worry about the haters.
>>12379552turdy sharteengo get groomed
>>12377791Indeed. A real gamer isn't constrained by trivial extrinsic rewards like scores, achievements, level clears or game completion. Those are all intellectually bankrupt forms of ludic engagement that prioritise conformity over true enjoyment. As a REAL gamer I understand that a game is there only to amuse me, and furthermore on my unilateral terms. I don't finish my games unless I want to, and likewise I don't necessarily play the first level either - I use level skips to jump straight to the most engaging parts. I use save states to reload and play the best parts over and over. I use God Mode because dying would represent a speed bump on my path to fun. It's liberating. That boring vehicle section, or forced exposition? Skip. That bullshit door requiring a key? Noclip. And as soon as the thought crosses my mind that I could be having more fun playing something else? I immediately quit and switch games.Unlike you tryhards, I play for *fun* only.
>>12376024>I love you Mommy, here's my gift for you>unzips
>ruins an entire retro gaming site>AGAINhow does he keep getting away with it
I like itOnly play in hardcore modeDon't think I'll ever get the Punch Out badge tho (KO Tyson)
>>12375913I’m so thankful that none of the Skinner box gotcha bullshit that keeps people hopelessly addicted to videogames appeals to me.
>>12376219I think some hacks and homebrews on there are at least partially designed with retro achievements in mind
>>12376869based softcore chad
>>12379571cope
>>12376151I like them because they act as incentives to explore the game more and try out new things that I never used to. At this point a game without cheevos just isn't worth it.
On one hand it's nice for tracking progress that may not be viewable via a 'Stats' screen of any sort but on the other, only a tablet-raised zoomcuck who needs constant dopamine in order to enjoy anything would really benefit from it. The satisfaction of overcoming a game's challenges, beating it, and being able to share your experience with other people is enough of a reward.
>>12379595>turdy sharteen>go get groomed
>>12379479o7 is also a very commonly used emote on Twitch, so the "o7 is nazi" thing made no sense to me.
>>12378629>>12380087More "wrong think = ban" bullshit
>>12379539You're allowed to cheat if you're a tranny.
>>12378629>>12379479
>>12380872>FBernThat shit was absolutely stupid.For context, during the Clover incident, people of course asked, "What about X game that has offensive material in it?" FBern mentioned... I think it was a GTA game or something that had a mission where you kill trannies/crossdressers. When asked what the mission was, he posted a youtube link to a video about said mission, and that mission's name was "Psycho Killers". Someone wrote to RAdmin claiming he was calling trannies psycho killers and they just up and devbanned and muted him despite this clearly not being the case.
I don't know what's stupider: the whole mess with Clover or the fact Periwinkle was banned for being "Clover adjacent".
>>12380913Why did they remove Pokemon Clover?
>>12380096Most games have those last few achievements that are unbelievably difficult, and I swear people just find a way to cheat.
>>12375913Eh, it’s good for replays but on my first play I like to play the game as it was intended by developers. It’s useful especially for third generation and the more arcadey Genesis games that are a bit too far removed from modern single player games for my /filtered/ zoomzoom tastes.
>>12380961>I like to play the game as it was intended by developersDo you ask every developer on the team how they intended for you to play the game?
Achievements are meaningless, just some small dopamine notification on your screen for doing barely story related stuff
I don't see why achievements are worse than the player character doing a victory pose while a condescending "you got it" sound effect plays, and why one is soulful but the other is cynical and manipulative.
>>12376116>hello spyro, come back here when you 100% the game to get an extra cutscene.>"holy shit what is this fucking bullshit. What they are trying to convince you to play more of the game with meaningless bullshit. I'll 100% the game and collect the gems and free the dragons if I find the game FUN. What kind of faggot reddit slave would play more of a game for any other reason"
>>12376367I'm not sure what you mean dog. If I play call of duty and I die during a mission I have lost, failed, did not succeed. Now I have to do it again and get good enough to succeed. This is like the most fundamental part of designing a game. Having the enemy be real people instead of bots changes a lot but you still win or lose at the end of the day. You're just a massive bitch if you lose to a computer lol.
>>12376209I never understand why the response is always that "you need achievements to enjoy a video game." How many people out there are actually like that? I could be playing Nintendo ds games on an emulator to get the specialest boy stickers but instead play on original hardware and don't care. Its just an add on for when its available. Ofc it's stupid but its just a nice little add of thing to keep track of games you've played and shit you've done in game for most people and maybe some added incentive to do certain extra challenges or replay until you beat certain time trials. I doubt many people care enough to obsessively master shit or only play things for achievements instead of to enjoy the game.
>>12380932Because they're idiotshttps://retroachievements.org/forums/topic/32648
>>12381108You either lost because you wanted to or because the game made you. Look at any JRPG. The only way for you to die is because the game made you (missed attacks, getting critical'd, etc.) or because you choose to (self-imposed level limits, for example). In modern games with microtransactions, the game purposely makes you lose if you win too much to try to get you to pay money for upgrades, buffs, etc.
>>12381097One is ingame, another is outside of the game and gives you "cool points".
>>12375926I think its fractional reserve banking actually
>>12380969No but I can make the very reasonable assumption that they didn't intend me to savescum, use guides (or read any sort of information the game doesn't tell you or isn't stated in the manual), or an achievement tool. If you did the first two you didn't really beat the game btw.
>>12381102>I'll 100% the game and collect the gems and free the dragons if I find the game FUN.Yup
>>12381509Assumptions are not good enough. You need direct instructions on what you can and cannot do. Or your experience with the game might be forever stained.
>>12380087Just be a deranged psychopath with zero life and you can do it too anon.
>>12375913I'd enjoy them if 90% of the achievements weren't just "congratulations, you played the game :))"
>>12381183I don't even know how to take this post. It genuinely feels like it was made by a robot. This is such a weird way to look at video games or the concept of losing as a whole.You say it's because the game forces you to. Admittedly, this does happen, but the way you describe it is so weird. The other option is because you choose to which again, is such a weird way to say that. Either you suck or you don't if the game "forces" you to lose that's bad luck. If you "choose" to lose you need to get better, that's how video games work.For that matter, I declare that it is literally impossible to lose at multiplayer games. Either the game forces you to lose (crits, spread, ect.) or you choose to lose (bad strategy, poor movement, low reaction speed).
>>12380824yea you like giving me (You)s dontcha, piggy
>>12382073thanks for admitting you conceed and admit i made your clitty leak
bro loves his leeky ceed
fucking pussy loosers cant 100% a game and it shows
>>12381203An arbitrary distinction, and wrong.
>>12382064You're either retarded or arguing in bad faith.I'll give you an example of choosing to lose, Swordless LoZ runs. You are actively completely disregarding basic mechanics of the game just to make it more challenging. If you die it's simply because you are purposely handicapping yourself. Sports games are notorious for this shit with slider sets, among MANY other things they do to handicap themselves.>I declare that it is literally impossible to lose at multiplayer gamesIn a way, that's true. Winning at any multiplayer game is all about 2 things; the first is having absolutely no life so you can dedicate every waking hour to the game. The second is of course abusing every broken/meta shit to get maximum advantage. The best example was using the BR double & quad shot glitches in Halo 2. If you didn't do that, you instantly lost 90%+ of the time. It didn't matter how good you were, you were fucked.
>how to give a girl the ick>step 1: i 100%'d zelda
>>12382168Nobody can force you to understand intrinsic versus extrinsic motivation.
>>12382064It is impossible to lose at chess. Every game has a winning, or drawing, strategy. If you choose not to play the correct sequence of moves, that's on you.
>>12382174>an end of level screen saying you got 100% bonus collectibles>an achievement popping for getting 100% bonus collectibles Explain how those are functionally different, how one is ingame and the other is meta, or how one is intrinsic and one is extrinsic
>>12382172>he doesn't know that ick is just another word for the guy not being ChadYou'll realize it one day
>>12382181NTA but one is for personal satisfaction, while the other is intended to provide evidence of accomplishment. An artist who improves their technique to grow in their ability to express themselves and improve their craft is not the same as one who does so for fame and fortune. Concepts like recognition aren't supposed to matter with concepts like challenging oneself, and are meant to be secondary consequences of self-improvement. Otherwise its just bragging rights.
>>12382295>NTA but one is for personal satisfaction, while the other is intended to provide evidence of accomplishmentHow do you discern one from the other? Is a high score table for personal satisfaction, or bragging rights, or both? Does it even matter? I sometimes achievement hunt in games. I have zero active contacts on my 360-era friends list. Nobody knows but me. In what sense is that an extrinsic search for validation or bragging rights? It's just autistic completionism, and that's not a new thing.On the one hand you have the core gameplay loop. And on the other hand you have all those elements that provide longevity through feedback - a score counter, end of level stats, rankings, unlockables, bonus screens, cutscenes, end credits, lifetime play stats, achievements. Why are achievements considered a radically different category of gaming milestone?
>>12382359>How do you discern one from the other? Is a high score table for personal satisfaction, or bragging rights, or both? Does it even matter?Achievements and Trophies were designed for that very reason, because it was found to increase engagement with games more than cursory playthroughs. If you understand why the live service model has been developed, you know that the idea is to drive up brand loyalty through forcing extrenuous commitment as a means of both marketing and to secure future profits. Those have existed far before they came up with the garbage we have now, and their first foray was to make people want to show off their accomplishments. In the arcades and 2600 and shit like that, scores were designed to be a metric on which to gauge personal improvement. You were playing the same shit forever, so you liked watching the number go up like jrpg fans love grinding, same principle but more focused on skill improvement. Being the G.L.C at the top of the Frogger machine was about getting above the other names ahead of it, not basking in the glory of it when the pizza shop closed down. One is a metric for improvement, the other a marketing tool that coopts that drive and motivation.There's nothing wrong with liking achievements, but forcing them into games that existed before them is like remaking a classic for modern audiences. Its injecting a negative contemporary concept into games where those priorities were always supposed to be secondary to actually having fun. Challenging oneself is a good thing and extends game life considerably, but it should be done for the right reasons.
>>12375913It's fine if you actually look at the lists before you attempt them and personally choose to go after stuff. If you just do them randomly you're in for a huge amount of garbage lists.The biggest issue with the site is that people do the retarded arguments of "It's called an 'achievement', not a 'participation trophy'" and "It's called 'mastery', you have 'beaten' for what you want". These people were the worst part of early 360 achievements and justify the worst of the worst achievements with one of those two arguments. There's very few achievement lists on the site that are anything close to what retail games actual developers make are like. Huge chunks of what the lists do should be subsets, not part of the main lists and until developers understand that it's always going to be ass unless you look at the list first.There's no reason Digimon World 1 should require you to make every Digivolution for the normal list just because it's in a menu. All it does is pad your playthrough from 30 hours to 80+ just waiting for Digimon to die and autistically training them just for that. You can have the entire game 100%ed including all moves obtained before you even get half way through that list.There's no reason Mega Man Legends 2 should require you to beat every boss hitless with the Mega Buster on the hardest difficulty, it just ruins the flow ofthe game and gameplay because you either do it on your first playthrough or you're forced into aThere's no reason Metroid games should require you to do speedruns simply because there's unique slides or animations for doing so. Forcing the average person to learn the Any% and 100% routes for the game and become a speedrunner is pure ass. That's subset-tier.There's no reason Devil May Cry games should require you to S rank every stage on DMD and every difficulty below that. The DMC1 PS3 trophy list and DMC1 RA list are like night and day in how fair they are. Half of the RA list should be a subset.
>>12382402>or you're forced into aWhoops, thought I ended this statement.or you're forced into another playthrough using these stupid restrictions just so your first playthrough isn't tainted by the experience.Don't even get me started on things like JRPGs which mandate guide gaming due to all the missables. Golden Sun: Dark Dawn's list requires you to have like three separate spreadsheets open just to get all the missables.
>>12382369What's your opinion on Twin Galaxies?
>>12382460Had to look it up but>Show your achievements to the world.Don't plan to read any further. There's a difference between stuff like SSCCs or even things like Battle Trophies in games like Star Ocean 3 vs something designed to seek validation through showing off accomplishments, and I have no interest in the latter.
>>12382517What about people who just earn achievements but don't engage with the social or competitive aspects of the website at all? Would you be fine if retroachievements were something private and offline. Like you download a set of achievements and it tracks it for you but you dont share it with anyone?
>>12382517So you would consider personalities like Billy Mitchell and Steve Wiebe as misguided, then?
>>12382526nta Achieving a self-determined goal without feeling a need to prove yourself to others is far more personal than following instructions on a to-do list for what effectively becomes a participation trophy.
>>12382526Then they're no different from personal achievements, and could be done the same way without some gay ass platform collecting that data. By using that shit, even if you're not showing it off, you're feeding that intel to others who DO care about it. Just use a fucking pen and paper and maybe a camera or something if you want to keep up a larp about the times the games came from.>>12382527In a way, yes. When it comes to games vs other players, the spirit of competition is a malleable growth, a battle of wits and adaptation, true competition. When it comes to personal accomplishment, I would have more respect for them as people who kept going back and forth on a cabinet in a pizza joint than I do trying to maintain world records, same with people who do shit like speedrun for the sake of fame rather than just seeing the other times as a goal to beat. Any fame or success should always be secondary to why you actually play the game because they're fucking video games.
>achievements in normal gamesBeat the gameObtain 100% CompletionBeat the game under a certain time limitGet a high score in this minigameBeat this challenge without taking damage>achievements in RetroAchievementsBeat the gameObtain 100% CompletionBeat this boss while doing a handstandFinish the game while saying your ABC's backwards and doing jumping jacks the whole timeBeat this level while you're blindfolded, upside-down and receiving messages from an elder godFinish the game and get 100% completion while taking no damage, in a certain time limit and getting your license renewalWhat causes this?
>>12382557>Beat this boss while doing a handstand>Finish the game while saying your ABC's backwards and doing jumping jacks the whole time>Beat this level while you're blindfolded, upside-down and receiving messages from an elder god>Finish the game and get 100% completion while taking no damage, in a certain time limit and getting your license renewalIdk why people who complain about the hard achievements always exaggerate like this instead of using specific examples. It just makes your argument look dumb. Do devs over rely on deathless/damageless, speedrun, and low level or minimum equipment runs? Yes, but some games are easy enough where it offers a fair challenge. It's better to point to specific examples where it is egregious and not well thought out like when it takes 5 minutes to get back to a boss for another chance at a damageless or something.
>>12382557When people become familiar with something to the point that its intended difficulty becomes negligible to them, it creates a sort of creep that they can sometimes become unable to ever step back from. If you played a game every single day while drunk and high as shit, playing it at your full potential makes everything piss easy, so you would invent new ways to challenge yourself to the point you lose focus on how hard its supposed to be. That paired with the obsession with validation leads to these fucking retarded conditions for challenges, because they lose the plot for what even is considered a normal expression of skill and focus on "How do I come up with something I find super hard." They basically create something for people to latch onto like they made it into the guinness book of world records for being the most monumental faggot instead of giving a challenge for people to test themselves.
>>12380087Delete it you mother fucker, stop fucking doxxing
>>12382608This also explains why rom hacks have that "rom hack" quality to it, in that they're unreasonably difficult to the point that no sane human being would ever play them. Like drugs, the initial one you take stop giving you that high so you chase harder and harder drugs until your brain no longer functions properly.
>>12382907Not inherently. There are tons of rom hacks that do a good job just like how there are megawads for doom that focus their difficulty on being relative to a range between doom 2 and a bit beyond plutonia. Then there are also slaughterwads where the difficulty gets pushed in ways that can be more abstracted, focusing on things like infighting and even puzzle wads that do shit like make using cyberdemons somewhat necessary to solve encounters. Community content for games can vary quite a bit, but most importantly, its done as a way to actively give the player a challenge to require more adaptable solutions and less brute force. It only really becomes shit when there aren't any alternative solutions or approaches and it just becomes masochism. Its worth pointing out the difference because some games like Shining Force 1 and 2 have some pretty good difficulty romhacks that focus on changing other shit like allowing you to use staves as free casts of specific spells, in exchange for making encounters a lot harder to balance out. That kind of shit CAN be done well, even if it isn't always.
>>12382579Nta, I think people generalise about these kinds of achievements because the devs do it too. It's the same 5-10 lazy achievement concepts applied to so many of the same games.If you want a specific example there is a south american flavoured retard who has made half of all the resident evil sets. He includes pretty much ALL of the tiring bullshit people complain about, single session, speedrun, no hit, knife/no upgrade only challenges making the sets 2 or 3 playthroughs minimum etc.I've never really understood the logic that easy games deserve hard achievements either. If I'm going to bother playing a childrens platformer I will be doing it with the intention of minimal brain use and drooling.
>>12382579>but some games are easy enough where it offers a fair challenge.Most of the time they don't though. Capcom games are the easiest example where the lists always want you to do speedruns. Yes, the playthroughs on a casual run are like 15-20 hours, that does not mean the next 40 hours of your list should be dedicated to lowering that to 2-3 hours unless it's so easy you can do it without really learning any route like Onimusha 1.How about extremely awful achievements for KH1FM that are reasonable on the PS3/PS4 but RA has complete nonsense like>Beat the secret boss without ever getting hit instead of just beating him since he's quite a hard fight.https://retroachievements.org/achievement/246428>Beat Riku 2 with only the Kingdom Key equipped, nothing else so now you deal chip damage, die in like two hits, and have the fight take minutes to deal with.https://retroachievements.org/achievement/246407How about KH2FM which is completely normal on PS3/PS4 and on RA is just garbage with level limits, major item limits, weapon limitations, equip limitations, move limitations, reaction limitations, and more? Not to mention nearly 300 achievements which is beyond stupid and unreasonable.https://retroachievements.org/game/2781How about turning your ALttP playthrough from something fun to "Beat this boss without getting hit while only dealing damage using arrows and without utilizing its gimmick"?https://retroachievements.org/game/355How about Mega Man Legends 2 going from a normal playthrough to highest difficulty, Mega Buster only, no damage boss fights that take 8-10 minutes per attempt?https://retroachievements.org/game/11262Onimusha 1 is the only list I've seen that's actually somehow easier than the retail list. Basic, mainstream achievement lists should not be this cancerous but niche stuff like Onimusha is super fair.
>>12382402>There's no reason Devil May Cry games should require you to S rank every stage on DMD and every difficulty below that. The DMC1 PS3 trophy list and DMC1 RA list are like night and day in how fair they are. Half of the RA list should be a subset.I actually think DMC1 is the easiest in the series to get full S-ranks on.
>>12383229It's still unreasonable when DMD difficulty itself is a massive issue. Then to ask the player to begin memorizing and executing speedrunner routes on top of it is just misery for the sake of it. All the PS3/PS4 list asks is you clear DMD in general while RA asks you to S rank every difficulty including DMD, and it doesn't retroactively unlock lower difficulties. So you need to memorize four separate runs and that assumes you get them all first try.
>>12375916It do be like thatFpbp
Developers should be forced to do a complete run on hardcore before submitting the set. That'd solve a lot of problems.
>dude it's funIt's literally nothing. Just a badge of honor for doing something.What I suggest to people who like RetroAchievemnts is to set up instant replays with Nvidia/AMD overlays and save the moments of your game time. It's infinitely better version of the same thing
>>12383761>If I don't think it's fun, then it's not for every other person on planet EarthMan, I love how /vr/ can filled with people in their 30s, 40s, and probably 50s, and yet still have the mindset of a 7-year-old. You're all retarded and I can see why nobody likes you IRL.
>>12383769Thats a weird take to defend a system of wearing your accomplishments on your sleeve so people will think you have value in life instead of solely for personal improvement and growth in skill. There's nothing stopping you from doing any of the challenges that these autastic individuals like yourself come up with zoom zoom. Nobody needed a gold star for doing buster only runs in Megaman games, deathless runs in Contra, or even 1CCs in the arcades. Hell a lot of that shit became the norm because so many people prefered to challenge themselves to improve instead of needing to rely on others to choose their challenges for them and be able to show off their digital banana sticker for doing it.
Which retro consoles can I emulate with my Android tablet's specifications and my 3DMark score?>cpu: mediatek MT8766B with 4 cores>gpu: powerVR Rogue GE8300>RAM: 4GB (1.88 GB free and free internal 21.89)>Resolution: 800 x 1200>OS: Android 13 (API 33)>Refresh rate: 60.0>Host: Ubuntu-PR2760TG>Java heap: 256 MB>Instruction set: arm64-v8a armeabi-v7a armeabi>Frame rate: 0 FPS to 30 FPS>3Dmark score: 278
>Java heap
>>12383926>block of text>doesn't deny that he has the mindset of a 7-year-old>doesn't deny that he's retarded>doesn't deny that nobody likes him IRLThanks for admitting I was right. I accept your concession.
>>12383962>dude if someone likes it that means it's good>gives no other reasonno sir, you are the child
>>12383968You already admitted I was right. It's over. Try to actually be an adult and just take the loss.
>>12383962Im not even the same anon you fucking retard, sorry for not spoonfeeding an NTA and giving you 20 gamerscore so you can show it to your friends
>>12383962>>block of textfailure to rebut is tacit concession
>>12383969>You already admitted I was right.>gets 3 replies>i must be talking to one personhahaha you dumb
>>12383975>>12383978>>12383986>still not denying anythingThanks for proving that /vr/, just like the rest of 4chan and the entire internet at this point, is a bunch of 60 IQ retards. Filtered. Now be good drooling retards and keep replying, I'll never see it. I know you can't resist, you're already typing. Come on, prove me right again.
>>12383978
>>12383990I genuinely hope your digital sticker collection brings you joy, anon. May you live forever.
>>12383990>dude you're arguing on the arguing board>I won!!Dude it's you who's retarded and not expecting vitriol. Try Reddit
They wanted to have a RetroCheevos general on /vr/ but everyone thinks it's RedditTo be fair I think there is a RetroCheevos subreddit
>>12383990>I didn't read so you're the retardcope
>>12384002>everyone thinks it's RedditI love when people out themselves as reddit users. The only way anyone would know if something is reddit or not is if they use reddit. All reddit users need to go back to their propaganda site.
just stop giving him (You)she'll never admit he lost
>>12384127>The only way anyone would know if something is reddit or not is if they use reddit.4chan has just been calling everything "Reddit" for the last 15 years.
>>12384180Yes because there's a ton of reddit users on 4chan, mostly thanks to /b/ & /pol/.