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File: image-63-1.png (95 KB, 701x881)
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Okay so since apparently nothing that I'm doing is working can someone give me a tutorial I can actually understand and apply?

I've looked at the tutorials and I genuinely cannot understand them or figure them out. I don't know how to break things down into basic shapes nor apply them to what I want to draw. Unless someone explains the exact process to me I'm going to keep banging my head against the wall doing nothing. I tried Loomis, didn't work. I tried IC sticky and gave up immediately. Nothing has worked for me.
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>>7955215
i replied to you in the other thread
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>>7955223
How about just reply to me here?
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>>7955215
You need to understand the shapes you're trying to draw, do some observation
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>>7955254
head torso and hat = main shapes
you didnt exaggerate the torso to head as much aa you did the hat to head, play around with selecting the torso and the eyes and stretching them, deal with the limbs after, + you kept the guideline for the head to circle the bangs which is ugly

like you are supposed to put effort inzl to make things look good, and people dont tell you that

but anyway its not good to spend a lot of time with cartoon things, especially when you are a beginner

the other post sounded a lot less faggy but i lost that thread
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>>7955258
I've been doing that for an entire year. I've been copying off of other drawings as well. This is still how badly I'm doing.
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>>7955259
I only want to do cartoon stuff, I don't want to do realism.
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I'm trying to do boxy drawings and I still can't do that either.
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Why the fuck am I not getting better?
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no way youve been copying professional shit and op is what you come up with, post inspo
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>>7955282
Stop saying what you can’t so. You drew two good boxes and some decent cylinders. Just keep going.

I challenge you to draw 50 cylinders and 50 boxes before the day ends. It’s actually extremely easy. Promise your work will be much better by tomorrow.
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>>7955287
Proportion needs a lot if work, the shoulder needs to be a but broader, head a bit too big, eyes going cross-eyed
Try drawing the collarbone,
The nose finds its placement a bit farther down.
Practice the basics as in the face in different angles as well.
Try to connect the torse not in straight lines but curved lines, then you can add curves to the basic cylinders so that it won't feel as stiff as its is right now
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>>7955323
What method do I used to do that?
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>>7955287
Getting better takes many hours over a long period of time.
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>>7955324
Place this draw I ng here>>7955287
At low opacity and connect the arms and use your cylinder and circles as guidelines also draw a triangle for the hand for now, focus on gesture as in connecting the lines into one stroke, you need motion in your drawing
Also your drawing is stiff cause it's just up and down.
, think of an hour glass shape instead of a up and down straight line without any curves.

This one is getting there,
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>>7955330
I've also been trying out the shapes method based on one person in the beginner thread.
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>>7955215
i think your art is fine... i did my version and it's just fixed bit of your artwork and rest is same - hat.
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>>7955332
Set yourself up some goals and work toward these goes throughout the day and then throughout the week and you will continue to improve the Torso looks like it's better but you still need to continue practicing try doing some side profiles even if it's just the face in the neck
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>>7955352
What should I focus on?
>>
I'm reposting my advice, directly from /adv/
Keep drawing
For every drawing you work with try to not stop until you can say ''it's finish''
Try also to draw without so much self restrain, obviously if you are drawing a very detailed pose or composition you would be working with the most basic shapes and from there sculping until you get what you want, but I feel that after a while if you are just drawing characters every so often trying to draw them fast paced helps. As in, to prevent yourself from ''oh god I need to draw the perfect circle, the perfect rectangle and joint them all together!!!'', when you could just let your head relax and do the same with less anxiety.
Get yourself around people who also draw, try to draw with them too, that helps a lot
And very important, the learning experience never ends, it's an infinite feedback loop, on every end, you post your art and get some criticism, look at the art of those who inspire you and learn from them, and so on...
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>>7955353
Gesture studies, copy of artwork from artist you like and basic face proportion head from different angles, don't be afraid to use references anon
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>>7955358
I've basically been following tutorials given to me by CasyTay the whole time.
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>>7955352
Can you show the method you use for the body? I'm trying to figure it out.
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>>7955325
>>7955305
My proportions are completely fucked my lines are fucked the shapes are fucked the perspective is fucked

I feel I'm completely lacking in the most basic fundamentals
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>>7955394
Then keep drawing, take your time to understand the fundamentals
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>>7955398
I've been trying for a year. There's like a literal mental block preventing me from drawing whenever I try doing this shit. It just doesn't come to me.
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>>7955215
Oh wow I havent seen this guy in months! same Hat in time character and everything. Are you obligated to make a new thread every quarter?
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>>7955358
My biggest problem is that I don't know how to apply these studies to what I want to draw. I could learn a tutorial, but all I'd be learning is how to draw whatever's in the tutorial and not what I want to draw.
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I don't even know if I'm doing this correctly.
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A thread died for this.
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>>7955400
I took a good look at these two drawings
>>7955215 and >>7955282 , and I think you can draw, so keep doing it, you might believe you can't, but you do
It might take you a long time to actually get a costume to it, it's part of learning the skill
>>7955408
>I don't even know if I'm doing this correctly.
Finish the sketch, don't get nervous over something you haven't done completely
Keep going, whenever you feel you did something wrong erase it, or draw over it until you can see the correct line
When you start something, you might need to get it messy until you can follow a line you like, but that's my opinion
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>>7955393

1 draw skeletal, 2 add ribcage/pelvis, 3 adjust proportion and fill in torso and the rest
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>>7955394
thats normal, nobody is born with the fundamentals. You have to study them.

Start drawing more realistic people when studying, dont study anime or cartoons. You'll learn how to do that by taking shortcuts when drawing realistic people.
>>
New Howie just dropped
>>
you don't sketch you just try to do the final thing in one go after a basic "construction" attempt underneath. alot of people sketch by draw-erase-draw-erasing, wrong lines are just a loose guideline for the next attempt. Multiple bad lines can create a good line together if you erase the bad parts as well. the whole "chickenscratch is le bad" has psyoped every prebeg into thinking they need perfect lines, while yes it looks bad in the final product just lower the opacity on the layer and draw on a new one with better lines on top of it. also use a messier pencil type or pressure opacity brush it's more forgiving for sketches.
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>>7955421
Howie? I remember when these threads were flooded with Pawell posts.
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>>7955421
it's the same guy
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>>7955394
Spend two weeks drawing nothing but shapes, lines, curves and arcs, and polygons and overlapping lines. Make sure you're doing continuous line drawing or else you'll just stagnate (or worse, regress).

Then start doing blind contours and gesture drawings. Take your time to carefully observe references, then hide the reference and draw from memory. Then take out the reference, and look at the reference while drawing.

Don't be afraid to trace: if you do, pay attention to how things connect.

You may also take a reference and break it down into shapes and forms.

>I only want to do cartoon stuff, I don't want to do realism.

This is your problem, you CANNOT ONLY DO CARTOON STUFF, you need to draw from life: either directly or from photographs.

Just do the exercises from Drawing on the Right Side of the Brain, anon.
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>>7955466
>Drawing on the Right Side of the Brain
That looks far too complicated for me.
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>>7955466
this guy can't learn. you're wasting your time trying to help him.
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>>7955419
Everything involving realistic people looks too complicated for me, which is why i like studying cartoons more.
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>>7955500
You're never going to improve, then. What do you think cartoonists observed and sketched BEFORE they did cartoons?

>>7955468
What about it is complicated? Just do the fucking exercises, they're not that hard.
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>>7955516
None of my artists friends did anything with realistic figures and they all got really good. I don't see a reason why I need to do it either, especially when it's not something I'm interested in to begin with.
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>>7955516
>What about it is complicated?
Fucking everything, the proportions the faces, the details, all of it.
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>>7955518
You need to learn the way I'm telling you because you're more than likely on the spectrum: your artist friends didn't NEED to walk that path because they were naturally attuned towards thinking in 3D.

Draw from life. Do the exercises. Do blind contours. Grind shapes and forms. Draw from memory. You have to MAKE your brain actively think in 3D. Doodling cartoons in a vacuum and expecting results will not help you.
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>>7955530
Then give up or be prepared to stagnate like a child.
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>>7955531
Anon, I'm already grinding fundamentals. Isn't that enough?
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>>7955533
you draw for 2 minutes then give up, you've never grinded in your entire life
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>>7955534
My brain fundamentally does give me the dopamine to grind for any longer even on medication.
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>>7955529
Everything about drawing realistic faces is too complicated for me. That's the issue. Comparatively, speaking. I can't imagine myself being able to grind out the details of a real human face. It's far too complex of a drawing for me.
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>>7955215
You draw very cute.
>>7955481
This head is very good and looks very cute.

Don't be so hard on yourself, I understand where your at right now, this thread reads like a crash out. Don't let /ic/ get to you. Sleep well tonight and be sure to pick up the pencil tomorrow. Just keep showing up and try your best. That's the important part.

I've been half-assedly learning art for about a year and a half now. This is a shitty beg scribble you inspired me to do of hat girl.
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>>7955541
realistic doesnt mean 100% real, aim for king of the hill style. That's a cartoon but still pretty close to real proportions.
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>>7955547
He was saying I needed to study didirectly from photographs
>>
Finally, a good thread
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The actuator arm in the hard drive of the 4chan server in California moved hundreds of thousands of times for this thread
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I'm looking at the right side of the brain book and I genuinely don't know how I'm going to do this.
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>>7955568
the json has got to be 2 blocks + the images about 10 MB
55 posts, say 20 ips seeing an average of 30 posts, who knows what images are being expanded etc

it could definitely be in the billions, though idk i think the whole site's tedt content would fit in ram if someone cared to implement it like that
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>>7955584
should we hold your ballsack while you figure out how to stroke it next?
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>>7955555
>>
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>>7955468
*Oops* I think I just dropped something, anon.
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>>7955587
Anon, I simply do not know what the fuck I'm doing.
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File: applepost67 on picarto2.png (373 KB, 1230x842)
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you here OP? filename and I can help. I hate typing out critique. sorry.
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>>7955602
don't waste your time he's retarded
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>>7955215
Stop sketching/under-drawing with such a thin and hard line.
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>>7955603
So am I. Pick up the pencil fucktard.
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>>7955604
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>>7955605
but how?
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>>7955606
don't forget you're here forever
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>>7955608
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the specifics of this problem are the real kicker. it's like saying "I don't get how to be happy?"

If you're asking that, then somthing in your life or mental is blocking the path forward, what do you think it might be? You're not too far off the goal with what youve done so far.
>>
>>7955604
>>7955613
How about some actual advice?
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>>7955615
How about you try some of the advice you were already given?
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>>7955604
Does her hat not have a brim?
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>>7955260
I suggest you take an anatomy book and try to draw the skeleton and every individual muscle

You don't necessarily want to know all of them but the exercise will help you understand
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>>7955627
Depends on the artwork you look at, I did a quick search online
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>>7955629
this dude is sub-80 IQ, has learning disabilities and is mentally ill, he needs every single step spelled out explicitly. so that's way too advanced for him. unless you wanna babysit him and hold his hand the entire time, you're just wasting your time.
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>>7955647
How about some ACTUAL advice?
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>>7955539
Grinding is not supposed to give you dopamines thoughbeit. If you only do what is fun you will keep stagnating.
>>
OP here. I'm back after sleeping. None of the people that have been responding to any of your advice
>>7955615
>>7955607
>>7955651
Are me. Every time I make a thread asking for advice, someone pretends to be me to try and deliberately sabotage any attempt I make at getting any advice.

>>7955604
>>7955606
I will try it, but my biggest fear about using such thick lines for sketching is the fact that these sketches will become unreadable to me and I won't be able to understand what I'm even looking at.
>>7955629
What's the best one? I'm trying to find one that's not too complicated.
>>7955613
I don't know what's mentally blocking me, but if you think I'm not that far off then that gives me more motivation.
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>>7955841
Have you tried ripping off hat kid model and posing it around in blender to use as a ref?
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>>7955873
No I haven't, but I've taken screenshots before because i have the actual game, but I'll do that too.
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>>7955282
>Im doing this fundamental shape excercise and I'm struggeling
>Why is my complex character made from multiple combined shapes still turning out bad?
Because you didn't spend enough time getting the basics right. You think you have a feeling for form and can skip this step but you don't. You can listen to me or lose another year lol
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File: flour sack method sfw.jpg (98 KB, 821x1000)
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>>7955841
try flour sack method
https://files.catbox.moe/kp2aa7.jpg
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>>7955841
Just Google an image of the muscular system
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>>7955602
Yeah. What do you have for me?
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>>7956024
Word up. I think learning to feel the form is what you need and its not just an abstract idea. Its very possible but everyone learns it differently. I had a big moment of understanding the first time I tried doing a study with white on black, pic related.

Have you ever done somthing like that? Would streaming actually help?
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>>7956030
Me streaming or you doing it? You could send a video and that could work.
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>>7956039
A video could work. take a crack at some basic contour shapes and Ill see if I can suggest what might help. You need to sort of pick a fundamental you like the sound of and wrestle with it till its easy, like picking a song or recipe to practice till it's presentable. Does that make sense?
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>>7956081
Yes. Which tutorial do you recommend?
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>>7956082
None at all, They are all worthless. If that's what you wanted I'm sorry for wasting your time.
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>>7956083
So then what the fuck are you giving me advice for then? How am I supposed to learn anything if you don't give me something to follow?
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>>7956086

Do you think the first artist had a teacher?

Are you worse at learning than a caveman or monkey?
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>>7956087
I won't be able to follow or learn anything unless you give me something to follow. Are you trolling right now?
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>>7956088
Well start with this and see if you can keep it nice and neat, once that's easy let me know if you want more Line based tutorials or are after some other technique like color or shading :)
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>>7956089
Was this seriously all just some elaborate troll? Fucking pathetic lmao.
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>>7956092
No it wasn't. I'm not sure why you think that? This is the easiest to follow art exercise in the universe. Are you too good for it?
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>>7956093
You say I should practice forms, shapes and fundamentals, I ask you for a tutorial to follow and the tutorial you're giving me has absolutely nothing to do with that. Either give me a tutorial, or fuck off out of my thread.
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>>7956094
It's wierd, but you can tell OP is white and his haters are brown.
>>
>>7955957
This is good advice. But really any "Method" whereupon you are forced to look at your old drawing and fix it in some way, quickly and simply.

What problems can you solve OP?
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>>7955629
My problem is that if I study something like that, I won't know how to actually apply to whatever I want to draw. I'll essentially be only learning how to draw what's in the tutorial.
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>>7955544
You have a feeling for form but you draw all your forms in the same perspective. Try drawing some cylindrical long beans coming towards you, trace their shape with hatching. Its fun and youll have an easier time drawing limbs coming towards the camera in other angles than 3/4
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Can someone give me a good perspective guide and fundamental guide? I feel like I'm still getting nowhere, and all the guides that people have recommended me look too complicated for me.
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>>7956007
I keep trying but all I'm getting is shit that looks too complicated for me.
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>>7955887
Okay, so what do you recommend I learn from?
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I keep trying to get through Loomis but every time I try, I give up around this part, and I never know what to do.
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>>7955287
I hate this western anime style or whatever you call this face
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>>7955215
I answered this same thing on the post you made on /adv/, but I'll say it again:

I know we are our harshest judges, but I really don't think your drawings are as bad as you think. [spoiler]Also, good choice, Hat in Time is nice[/spoiler]
What I think might help you out is to allow it to flow more naturally, to not constrain yourself with forms and such that much. Unfortunately, that only comes with time and experience: draw, observe what you feel is off, and try to fix it. Rinse and repeat. Post your art so that you can hear some pointers, don't mind the harsh criticism that may sometimes emerge. Do it for yourself, because you want to.

Also, there's a certain saying that applies to pretty much everything in life, but perhaps specially for creative stuff:
>'Make it real first, make it good later'.
So basically, don't worry about it being perfect at first, the most important thing, and the biggest heap for everyone, is the determination to keep practicing it.
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>>7956379
stop wasting your time on this retard
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>>7956381
Does he refuse to listen to advice or something?
Sorry, I didn't read the thread
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>>7956383
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>>7956389
Doesn't look bad OP. Needs some work on the hands and feet. The face and hair look fine for the style used. Her hips looks a bit crooked. The caper could look less stiff.

Don't forget to flip the drawing from time to time to check how it looks
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>>7955841
>these sketches will become unreadable to me
If the rule you followed brought you to this, of what use was the rule?
Your drawings are bad. You know they are bad, that's why you are unsatisfied. Yet you insist on holding on to that which has not worked. You are skeptical of advice even from those who are demonstrably more experienced. One does have to wonder why you are even here outside of sating your masochism.
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>>7956411
>Doesn't look bad OP.
>>7956437
>Your drawings are bad.

The duality of /ic/
>>
>>7956437
While I disagree with the intentions of this anon, I do agree over the fact that op's unwillingness to actually learn and overall personality are what bring down his own progress
Yet, this drawing >>7956389 seems to be an actual attempt of him to continue
The only way for op to progress in his skills is to keep drawing and have more resilience.
>>
>>7956450
Okay so what do I do? All the guides I've looked at overwhelm me too quickly.
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>>7956460
no guide will help you
you need an instructor in real life to hold your hand the whole time
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>>7956460
Try to take your time, don't rush yourself and don't be extremely hard on you
Every once in a while I get overwhelmed by drawing, feeling like a useless idiot or that I'm wasting my time
But that feeling is temporary, the more specific advice on what to do you already know, just get on the flow and draw, until you can say at your own pace:
>It's done
I could say more but just focus on what you are drawing, and don't judge it, learn from it
If you study references don't get upset becuse you can't photo copy what you see, just try to draw it to the best of your abilities and continue with the next thing to study
>>
>>7956460
This >>7956463, OP. just do your thing man. Like I said before, don't worry about making things perfect. Every artist starts bad, some much worse than what you've shown so far.
It usually takes years until it feels natural and flowy.

One of the reasons why it's easier to develop your skills as a kid is because kids don't usually care about being perfect, they just do stuff because they genuinely like it and think it's fun. Putting too much pressure on yourself stifles your creativity and stiffens your drawings.
Just practice. Like I said before, don't force yourself to follow guidelines too strictly. They're just ways the artist BELIEVES might help you visualize how things are done, but they themselves don't usually go around drawing blocks and shapes that frequently, they mostly just eyeball it.

Try to understand the logic behind the drawing and instructions rather than limiting yourself to it. That's why observation is one the most important skills to develop as an artist. Observe, and understand, and practice.
>>
>>7956237
Do something like DrawABox first. I always thought "I'm so gifted, I already know how to draw all sorts of 3D shapes! I don't need to do something as basic." And then when I actually tried it I struggled hard. I have done some okay drawings which made me think that my fundies where solid but they where not. I thought to myself "If this is way to easy for me I'll breeze through it anyways" and then I struggle 10 minutes to get a single strangely rotated box right. Drawing boxes resting on an edge or a corner instead of a plain was something I didn't even know I could not do.

What ever program/book/video you're choosing to follow, always actively keep in mind why you are doing an excercise. You're not drawing boxes for the sake of it but to feel them and remember how forshortening affects planes and form. Just think about what you are doing and why. So if you're doing drawabox, read what is written about the excercise
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>>7955364
Casytay here, I just replied your DM on baraag.
I've been talking with some friends, and we came to the agreement that this tutorial that I made is not good for beginner artists. It can be of more use after completing "fun with a pencil" by Andrew Loomis
>>
>>7956540
>>7956475
I'll try Drawabox and Loomis. But I'm hoping I don't just give up immediately like I always do when it gets too overwhelming.



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