In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.
1. BE EXCELLENT TO EACH OTHER. 2. PARTY ON, DUDES. (AND DUDETTES)
>>92675143 Idle transfiguration can let you basically do whatever the fuck you want. Like Mahito turned his arms into blades, wires and a cannon throughout JJK.
>>92675081 Slay the Spire has Consume, which lets you burn brainpower to automate and power boost your magic (also see the Inserter item to get back what you spend).
>What is /awg/? A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames. The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games. This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.
>Examples of games that qualify. A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings, Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate,Frostgrave, Gaslands, Hordes of the Things, Kings of War, Malifaux, Marvel Crisis Protocol, Moonstone, Oathmark, RelicBlade, Rumbleslam, Stargrave, Sludge, Warcaster, Warmachine, Xenotactics and anything else that doesn't necessarily have a dedicated thread.
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>>92675009 can you link the ebay, it would be nice to get the models for a decent price at good availability even if I have to pay oversees shipping Id save money still
>>92675093 shizaspam, though I doubt anyone's going to find the prices to be cheap given /awg/ is /awg/. Granted it is vastly cheaper than buying the original pewter ones piece by piece, or buying the starter boxes.
>>92608725 help me find a good gothic horror setting, I want to do small skirmish stuff with a warband from either napoleonic/late 19th using perry stuff, looked at silver bayonet and dreadnights but neither scratched the customisation itch.
>>92675159 It's several actually. The Samael and Steampunk ones are basically army+few extra options while Church one is 2-3 armies worth. You're typically running 5-6 units, sometimes less, and rarely more.
The Newbie Didn't See a Thread and Made One Edition
Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.
>List of games: Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen
>Inspirational stuff: Caitlin R Kiernan, Castlevania, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction
Other News: "The Fall of Delta Green" has been reprinted. https://pelgranepress.com/product-category/gumshoe/fall-of-delta-green/
Current Book Club Topic:
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>>92674069 Good shit, it really is a fantastic game that does corruption super well. As the CoC game fell through at the shop I'm just gonna try to find 2 people to run Memento Mori with.
>>92669504 >I don't think he was trying to start stuff dude. Neither do I, which was the exact point of my question. >go to board where many people like Lovecraft >ask if people like Lovecraft A closed question with an obvious answer. It was a go nowhere post that offered no opinion of its own and didn't invite discussion. I asked if anon meant for it to go somewhere. If >>92668689 is the same anon and why would anyone jump in and pretend, then even he doesn't know the point of his post.
>>92675097 You sound like someone who loves the smell of their own farts. Even if he was jump bumping the thread and trying to start discussion on one of Lovecraft's lesser loved stories. You think you're being smart by posting ''Ah yes, do people who love Lovecraft like a Lovecraft story, AH HA, AH HA HA. AH." when in reality you're an obnoxious shit and no one can stand you. Thanks for bumping the thread though.
>OFFICIAL Commander website, where you can learn the rules, see the current banlist, and read the format philosophy, laid down by the rules committee: https://mtgcommander.net/
>Statistically see what everyone else puts in their commander decks based on what is posted to the internet. http://www.edhrec.com/
>Find out what lands you can add to your deck, sorted by category, based on a chosen color identity. http://mtglands.com/
>Deck List Sites: You can search for decks that other people have made. Authors often have comments that explain their deck strategy and card choices. http://www.tappedout.net https://www.archidekt.com https://www.moxfield.com
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>>92674796 Played them in the past but took it apart because despite the vast majority of slivers being weaker than other actually supported tribes and requiring a 5 color manabase, their at this point undeserved reputation means you will either be focused hard because they fear an imaginary boogieman roughly in the shape of your deck. Hell fucking pirates as a tribe have better support yet no one shits their pants in fear rage when you bring them to the table.
>>92675129 I think that's the joke. Getting angry (or at least pretending to) at comic sans is a stupid old redditor meme, so I guess the joke is that you have these cards that are generally considered "salty" (although I don't see how doom blade in particular fits into that but I guess removal in general gets people salty) with great artwork being "ruined" by comic sans with random capitalization. So yeah the "joke" is that these make people angry. The fact that you're complaining that this art is wasted here is the joke itself.
>>92675092 There are THREE companions who are young adults canonically born for breeding next generation of powerful mages for powerful families: Dorotheus, Evelilith, and the Cat one.
>What is Project Fourk-Hammer? Project Fourk-Hammer (provisional name) is an experiment to see if the 40k community on /tg/ is interested enough to come together to homebrew a fan fork edition of Warhammer 40,0000's 3-7e Era, primarily inspired by 4th Edition. Think Warhammer Armies Project but for Warhammer 40k's Fourth Edition.
>Why are you doing this? /tg/ complains about modern 40K constantly. At least one /tg/ anon has already succeeded in producing a viable alternative to 40K in the form of OnePageRules, however this is not satisfying to many since it is too shrimplified and lacks the flavour and identity they love, or once loved.
>How can I contribute? Post in the thread things you want to see in your idealized version and respond to other posts making proposals, or present material you have prepared such as rules text or art. The project is looking for someone who will commit to acting as a maintainer, which means compiling and editing discussions, effectively a secretary position.
>What has been done so far? Currently, the statlines, dice mechanics, hit and wound tables and a good portion of the fundamentals are the same, but how they interact should be more engaging. How it functions from roll to roll will feel familiar.
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>>92673902 Wargames have basically almost never been true to scale, that's not a 40k issue. 28mm in particular is like almost always incorrect in some way. It's complicated battles on boards that are little too small with models that are a bit too big, but that's okay. It makes for a fun game and that's the important bit. If you want full simulationism, you're looking into historicals that have tried the same thing and it's an almost entirely alien experience. If you convert warhammer to chain of command and play at 15mm, you're playing an extremely different but probably more realistic game. If you want true warhammer, epic is probably the best bet. It's the only game that captures that "dudes swordfighting in the front, titans walking in the back" feel.
>>92674667 I like the other ones I mentioned, yeah Epic is pretty much TRVE 40K but "this is what a platoon (more or less) of 1:1 represented Guardsmen or their equivalent strength in another faction could handle on a patrol" does still feel like a good middle ground for something larger than a scrap between two squads and a proper battle.
This is a good subject for discussion. Here's how I see it:
The introduction of Guard orders in their 5e codex was a design paradigm shift for the game. I think the success of it (in terms of fan reception) is ultimately what started GW designers down the road towards where it landed in 9th edition. It's the first memorably bespoke gameplay system for an army I can remember. Other, earlier books sometimes had them for army building purposes, some had something close to one as a balancing tool (Necron Phase Out and Tyranid Synapse). But Guard Orders feel, to me, decidedly closer to things which came much later on such as GSC Ambush rules, Dark Eldar Pain tokens, and plainly as a reaction to players looking at Guard Orders and going, "boy, that's a cool and unique way to make playing the plain soldiery more engaging - WHY CAN'T I HAVE THAT TOO". Hell even the people who disliked it, did it on the merit of the basic nonsensical nature of it - why is the unique trait of the Guard their ability to... follow orders? They're somehow gooder-er at it than fucking Space Marines?
So, I think that if army-specific gameplay systems (and I want to emphasize, these are things that happen *in game* that only that army features, it's a distinction that's hard to codify wholly but you definitely know them when you see them - to name another example, Votann Judgment tokens) are something you want, you should be aware it's something of a slippery slope that will likely lead to a system that feels remarkably similar to 8th and 9th edition.
To me, even though this one in particular arrived not terribly late into the 3rd-7th era, I think it's too in line with what this project presumably was wanting to avoid. A lot of the fatigue people experienced in 8th and 9th was over keeping track of every army's unique, special twists on the core rules, and my impression is that's who this project is aimed to please.
>>92674850 Not an unfair critique, I'd say. In comparison to other gamified meta-abilities/currencies, I don't think orders are that bad. I have to wonder about the difference between the order system as we know if for guard versus character auras or character buffs to a squad. If only guard/guardlike [like Tau infantry, for example] armies got these kinds of squad-tactical bonuses while more elite armies had auras or squad buff equivalents that are just 'ON' and nonselectable, would that sort of system add more flavor or distinction between superhuman/monstrous armies vs more "army" armies? That's if either of these concepts survive as we know them in any capacity. Dev-team? Captcha=GAYPHT
>Official News: Magic: The Gathering publisher hires Pinkerton to seize leaked cards from YouTuber’s house https://www.dicebreaker.com/categories/trading-card-game/news/magic-the-gathering-aftermath-youtube-prompts-pinkerton-investigation
>>92675112 >include Doom Blade >the flavor text isn't "iT DiEs To DoOm BlAdE" >the card art isn't a dead mythic creature only way this travesty could have been saved
================================= >BattleTech Introductory Info and PDFs http://bg.battletech.com/?page_id=400
>Overview of the major factions http://bg.battletech.com/universe/great-houses/ http://bg.battletech.com/universe/the-clans/ http://bg.battletech.com/universe/other-powers/
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>>92673313 Speaking of early fluff, a question i had for a while. When exactly did comstar become all seeing and malevolent? Stuff like the intentional decline of civilization and operations holy shroud, when did they become that rather than *just* the shady communications company?
>>92675072 Hatamoto Chi is going to a wide release later this year. What other mechs did you have in mind, specifically? I ask because most of those highly themed mechs come later in the timeline, relative to where CGL is currently at for resculpts/re-releases.
Anonymous PDF Share Thread04/30/24(Tue)22:54:02 No.92667253
PDF Share ThreadAnonymous04/30/24(Tue)22:54:02No.92667253[Reply]
It's Da PDF Share Thread! Get ready to stuff your hard drive like a cosplay hooker at a con!
STEP 0: <----- That image is not an image, it's a PDF. PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING. It will answer 99% of your questions about this thread. If you haven't read it, we will know.
STEP 1: Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.
STEP 2: Request, share, stay awesome!
Previous thread:
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>>92674577 Some of these people kill me. Things I will fill: "Hey looking for this exact thing, any extras would be cool, thanks in advance!" Things I won't fill: "Requesting all DnD 6e beta material with all extras."
>>92663195 I remember a 7 samurai situation like that in a game >small town with actual 2 meter walls is attacked constantly by bandits >they hire us to defend them The barb got killed by a horse charge that dealt like 200+ damage, we were level 7 btw but every bandit seemed to be built into crit fishing while charging despite not everyone having horse. GM also suicided all the bandits on kamikaze charges hoping for that insane impossible to survive hit. I don't like when GM treat enemies as disposable grenades who will never surrender and who will launch themselves into battle and die by dozens just to kill a random PC, makes no sense
And yeah, we also made a trench around the town's two entrances, they still jumped over it with some weird mounted charge feat
>>92671686 Yeah it is quite shitty when the GM figures out the mechanics but then entirely forgets to roleplay.
Being a 5-7CR critfishing bandit is all well and good but surely there's more money in critfishing lords and dungeons and dragons than some random village with 2 meter walls (average person's height is like 1.7 meters)
>>92669933 Don't describe your character as a god and then retreat to "oh I'm so humble I'm just being reasonable". At least own it. You are riding a dildo of your own creation.
When did you realise that proper roleplaying games are wargames while stuff like PbtA and FitD and other similar newer games are a new breed of storytelling games that grew out of roleplaying games?
One could argue that a wargame, or roll-play game, is a glorified boardgame. Doesn't it make more sense for role playing games to lean more on the role playing part?
>>92674878 That's bullshit you made up because you don't like pretending to be your wizard. It's ok anon but don't try to define rpgs specifically as just the bits you like.
Anonymous /5eg/ - Dungeons and Dragons F(...)05/01/24(Wed)11:01:25 No.92671090
/5eg/ - Dungeons and Dragons Fifth Edition GeneralAnonymous05/01/24(Wed)11:01:25No.92671090[Reply]
Garbage Pull Edition
>NEW UA https://media.dndbeyond.com/compendium-images/ua/ph-playtest8/gHvtmY50loGLgQUb/UA2023-PH-Playtest8.pdf >NEW UA https://media.dndbeyond.com/compendium-images/ua/ph-playtest7/tsgOb3llF22AL0nU/UA2023-PH-Playtest7.pdf
>>92674916 do you mean contests, or vs passive scores? I want to switch to passive scores or DCs because contests can be confusing against multiple creatures
/3dpg/ - 3d Printing GeneralAnonymous04/29/24(Mon)19:20:59No.92655845[Reply]
This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.
>DO: - Post pics of your prints be they fails or triumphs - Keep your prints about tabletop games only - Post your resin/printer/settings for faster advice - Help your fellow anons with advice
>TRY TO: - Not make a new thread until old one dies - Not encourage namefags, tripfags, fumefags and coomers - Not spoonfeed newfags - Keep your model pics naked (no paint/undercoat only) - Look after small artists/studios - Buy something from or tip an artist/studio you like
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>>92673050 You don't need a UV curing station, but that means you'll have to do the cleaning yourself. That involves lots of IPA, the usual safety gear (goggles, nitrile gloves, respirator rated for organic vapor, really good ventilation), and a handheld UV flashlight.
>>92673263 would you recommend getting the station? i want the process to be as easy as possible honestly cuz i don't have all that much time after work to learn the ins and outs and it turns out the resources are pretty scarce
>>92673302 >i don't have all that much time after work to learn the ins and outs and it turns out the resources are pretty scarce you fucked up, 3d printing is it's own hobby. try to return it
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