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How to roll dice: "dice+2d6" (without the quotes) in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

Please post all quest threads on >>>/qst/ - Quests.

Please do not use spoilers to hide porn or any "not safe for work" content.

Leaving the old behind Edition

>/40kg/ Community Link
https://rentry.org/40k-General

>Community Links:
https://www.warhammer-community.com/warhammer-40000-downloads/
https://www.unitcrunch.com
https://www.newrecruit.eu
https://wahapedia.ru

>3rd Party Models Pastebin:
https://pastebin.com/Q33bkBUh

>Pre 10th Torrent:

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>>96860287
Naw you’re fine. Good work on the blueberries.

(I didn’t paint these. I’m too lazy to do my own terrain.)
>>
>>96860287
>I have only 10 models left before i have a completely battle ready army !
That's exiting. Just a 1000pts? What'a your list?
>>96860301
All of that stuff is good. That's why I'm here

What annoys me is the people who seem to think they have to justify liking the stuff they like by insisting that all the stuff they don't like is inherently bad instead of just not their taste
>>
>>96860316
It probably matters to the people who live on that planet.
>>
>>96860316
Armageddon.
>>
Look at this happy little fingy

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>96847860
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>>96860197
Actual chronicles are about those very ancient vampires being chomped by antediluvians. In recent time it's about the beckoning, but in all editions it's the jyhad. The eldest vampires with the most power are prophesied under noddist and malkavian psychobabble to rise out of torpor and eat the new generations which is one of several armageddon scenarios.

Yes, there are ancient low gen kindred around, but they are constantly struggling against the jyhad to stay around, and are on a razor's edge. They would have zero defense against an antediluvian and they know this. Relying on your mommy to save you is a recipe for disaster. Go read the lore and the wiki. Cainite history is replete with examples of extremely powerful 4th and 5th generation kindred being devoured and losing control and then their entire bloodline or their childer being hunted to extinction.

>"bUt i'M tHe ChOsEn OnE i'M SpEcIaL!!!"
Look, if you want your private cyoa headcanon to be a power fantasy where you are the supreme ultra super coolest champion ultimate vampire with your own special 100% loyal dommy mommy who won't grind you to dust in an occult ritual, feel free to enjoy your delusions, but it doesn't match the default lore. Maybe if you subscribe to multiverse theory and you land the goldilocks universe you're be alright. In the vast majority of normal play you're not surviving for long when you're so appetizing to literally everyone.
>>
>>96860128
This is all negated if you just go back to Antiquity or Dark Ages lol
>>
>>96860194
>5th gen
>Bane Of The SIre
>Salacious
>Only high-level disciplines are Animalism and Mythercia
it's over
>>
>>96860213
>Which kinda sucks.
Nah it's hot.
>>
>>96860276
The antediluvians are probably all dead. It's not unreasonable to assume that.

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Sponsored Edition

>Previous Thread
>>96847824

>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA

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>>96860284
Okay thanks this really cleared things up for me
>>
>>96857843
>>96857737
The impression I always got is that a writer fell for the "there's no such thing as a clever Brujah they are all just angry retards" meme and wrote the True Brujah as a superior, improved Brujah without realising that the Idealists already exist.

This is a big issue with White Wolf, a lot of the Second Edition and especially Revised writers seemed to fall for the complaints that the players made about topics that they were not the original writers of, and leaped to fix them.
>>
>>96860225
If they had developed the spiritual side more than just alternatives to humanity it'd at least make more sense. What with the Tzimisce and Lasombra presence it'd probably just be fitting to change the ecclesiarch trappings to aristocratic ones. Ducti and Prisci could be knights. Bishops swap to Counts while archbishops are Marquess, or Margrave. Cardinals are dukes and the regent is archduke
>>
Thank you all for the quick replies.

>>96860089
>overcome such things with merits at character gen
Oh, I didn't know that. Do you remember what any of them are called?

>>96860104
>Even if that is normal for Mokole, player characters are free to be as exceptional as the storyteller allows.
The storyteller is totally cool with it; he's always been of the opinion that WoD is a good setting for people who want to be snowflakes.

>>96860166
>What type of reptile are they using?
Monitor lizard.
>Also the naysayer player sounds odd to bring it up as a point of contention.
He has very firm ideas regarding lore and 'how things should be'.

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>>96860307
Temporis is fucking cool though. Can't be a vampire in the modern day without ZA WARUDO.

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Hmm... Seems sus... Edition
Previous Thread: >>96821891
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>>
LMAO imagine being a Freakishloser: BeastCHADs are superior.
>>
>>96860135
Don't forget to eat your crayons beastDUNCE.
>>
I need to know if Marisa’s dad has a name and shit or if I have carte blanche to make shit up. I got to her part in my writefag
>>
>>96860204
Freakishvermin acting like they don't eat crayons either, acting any better than the Beastards. We all know you picked Destruction and ain't a Master lil bro.
>>
>>96860135
>>96860204
>>96860273
And then there's the worm, rocking all four

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The /btg/ is dead! Long live the /btg/!

Gone but not forgotten Edition

Previous Thread: >>96836128

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>
>Mechs have shields and melee weapons are actually worth using now
It only took them how many decades?
>>
>>96860230
Shields were always alright. You can't just slap a medium or large one on any unit, but the small shield can be added to almost anything and be worth its two tons. The only real problem with a small shield is if you've got guns spread out all across your mech and need to be able to fire all of them at once. If your weapons are crowded on one side, a small shield on the other is nothing but good.
>>
>>96856773
IWM sells one.
>>
>>96859186
>>96858872
Don't make off topic posts.
>>
>>96858057
What is your malfunction, asshole? Do you not realize there is a re-roll?

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>+++ADMINISTRATUM PASS KEY ACCEPTED+++
>Loading message...

Welcome to another glorious day in your officio station revered clerk of the Administratum.
Your efforts in compiling the information on [Vokaris Sector] and its eight subsectors have been further garnering plenty of praise from your peers and lords above your meager station, we implore you to continue to gather this stellar data about this sector in our grand Imperium of Man
A brief reminder that as data comes in via the servitors around you, you will have to compile it and make this sector whole again.
May the God Emperor continue to guide you clerk Anon.

Hello there, Anons of /tg/. If anyone is still interested in this fun project, here is the whole sector - updated with the discovered planets so far - where we can continue to create together, using the planet generator found on 1d6chan.


Previous thread
>>>96756660

1d6 page

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>>96859817
>The Reliquary of Eternal Service: A massive vault housing relics of sainted labourers and workers who served the Emperor. Pilgrims offer their tools and hands for blessing, hoping to emulate their devotion.
Interesting. That’s it for the hive
>>
>>96859837
Sounds like a lot of local effort in trying to rebuild the hive themselves, probably without much admech involvement since the people no longer trust Mars.

Which is going to be a real problem since faith alone doesnt keep the lights on, and the red robes are going to take a very dim view of anyone attempting to get by without them.

Emperor help this hive if it somehow DOES start getting back on its feet and becoming self sufficient. That'll bring a kill fleet.
>>
>>96859596
>>96859837
>oh my god they found a working Dark Age computer didnt they? It "blesses" them with ways to get things running again, and they think its the emperors light inspiring them and telling them how to act
>>
>>96857866
And maybe there was more to this STC discovery than they unearthed on first pass. Like whatever mainframe it was connected to. That is now at least partly awake.
>>
>>96859837
>>96859987
>>96860015
>>96860060
I think it’s worth noting the Inquisition has a significant presensce here. I think they’re trying instill faith and uproot whatever lingering Heresy that remains. These two Hives have definitely made this subsector the most interesting one so far.

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Nagash Day is approaching Edition

>Previously in the Mortal Realms:
>>96848675

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>96860219
Let's think....

New Clanrats
New Snipers
New weapons teams
Weapons team hero
Zappy Rat
New Wizard Rat
Named Warlord
New Verminlord
New Stormvermin
Big Gun
Rogre
Warlock Engineer

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>>96860295
Wheelrats
Fomo event clawlord
>>
>>96860308
I was trying to remember if we got new doomflayers but okay yeah that's fair.

The funny thing is a few skaven players are still not happy since no ninja or plague rats but this honestly was a really fucking good refresh for them. Fingers crossed the nurgle stuff is good too!
>>
>>96860318
That's because Night Runners and Plague Monks needed a remake more than pretty much everything except Rat Ogres and it's mind-boggling that they've still yet to get one
>>
>>96860318
I'm happy but I still want my plaguerats and nightrunners

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Cute animals edition
Dominant Species theme song:
https://youtu.be/9erLsEHAZRI?si=3pNlD69SraCv_rL6

Previously on bgg: >>96824195

This general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Fillers, Party, Abstracts, Wargames, and especially the game that one anon is autistic about at this very moment.

TQs:
- What is your most immersive game?
- Who's your board game waifu?
- Favorite faction gimmick?
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>>96859288
>age of galaxy
is there a reason you want the first edition?
>>
>>96859288
Oh funny. I'm as well. Yeah thalia runs the same scam, I waited like 6 months for the rebellion expansion that was """"lagernd""""" before getting an email about how my order has been cancelled
>>
>>96859641
Not really. I'll have a look for the 2nd print.
>>
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>mw seeing the XKCD retheme of Tragedy Looper someone posted on BGG
What?
>>
>>96850809
>choose a piece motion by using a deck of movements
Not singleplayer, but there's Onitama.
https://onitama.app/#/

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PRÖÖT edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>96859778
Ahh good to know about challenges.
Was a fun one. Really enjoying the game.
>>
>>96859109
>it's either the stuff a carnie would airbrush onto the side of an attraction next to a picture of Elvis or grimdark mud painted with a rat's hair brush and real poop, no in betweens
How about you stop being silly.
>>
>>96859606
>dwarf slayer army is sovlful

I will never understand what compels some people to (want to) build whole armies out of a single unit type. It's incredibly boring to play, incredibly boring to paint and incredibly boring to look at.
Slayers are based, slayers as part of a dwarven army are based, but an army comprised entirely of slayers is just a maximally flanderized abomination (see AoS).
>>
>>96860191
I wouldn't call it flanderized seeing as Karak Kadrin and Ungrim exist and there is long established lore that slayers gather together at shrines of Grimnir and seek out doom. It is also one of the few ways that dwarfs are regularly going to be seen by other races and join in battles, seeing as usually dwarfs don't venture out from holds. I think the actual issue with it is that you are playing normal infantry stock armies that it makes little sense for slayers to seek out, whereas no one is going to complain about a slayer army fighting a troll horde or clan moulder army etc.
>>
>>96858667
>when you consider that wood elves and empire minis returned when they were no longer needed in sigmar.

Right but that was only due to the new minis having a completely different look. What little we know about the new AoS ogres is that they're leaning more into already present ogre aesthetics rather than changing them.

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Welcome to the Old School Renaissance General, the thread dedicated to first decade, Gygaxian D&D, its more faithful modern clones, and content created specifically for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended and taught by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade (74-83) — less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread, feel free to check them out for answers:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

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"Why was there no thread for several days?" edition.

>>What this thread is for:
>/tg/ gets shit done again and is creating a “Battle Bible” (Ala 2nd edition) for 4th edition Warhammer 40k.
>>What this thread isn’t for:
>Alternative ideas for what 4th edition could include, such as alternating activations, new unit ports, etc. This is a Stage 4 process and so there's plenty of time for that later on.
>Don't engage edition warriors, trolls and rule revisionists. We're trying to keep it tight; mannered and objective focused.

>BATTLE PLAN:
>Stage 1:Finish revising and formatting the SRD.
>Stage 2:Compile all GW official erratas into the SRD.
>Stage 3: Condense all the codices into up to date SRD. - pending
>Stage 4: Make a Hobby Enthusiast supplement for the SRD.
>Stage 4: Make an Optional Rules supplement for the SRD.


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>>
>>96842203
Sad to see all those worthless grays gang up on the one painted mini.
>>
do the 3e chapter approved vehicle creation rules work for 4e?
>>
>>96859820
We have been over this anon. 4e is just 3rd with all the FAQ, Erratas and CA added on.
>>
>>96859941
i just joined this thread for the first time ever
>>
>>96859978
I do not want to be rude but 3rd to 7th are compatible with each other. Even though 6th and 7th had an entire new phase and added AP to melee weapons.
The hostility for older things that we see in 8th onwards is a rather recent anomaly

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Real OP Edition

>Previous Heresy: >>96848341

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>96860027
>So "focus on decking out the one or two units that know you want to run, play the game to figure out the rest"?
Sure? Its okay advice for getting people to play the game.

>experience doesent work
Sure it does, because its the same with 40k. Do you invest in a lot of shitty cheap units or a few elite expensive units? Tall vs wide is just a general gameplay paradigm.
>>
>>96860226
>you have to imagine scenarios where it matters.
"losing combat by like 4"
Wowiee so hard.

>Inner Circle are overpriced
They arent. Theyre entirely in line with other units of their kind + have their special rules stapled on top.
>no vanguard
And? Theyre a cata command squad.

>You mean the 2 single good legion units they have,
You have six special detachments (vs the usual one) and of them five (so not ironwing) are very powerful.
>>
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Is 1 Lightning Claw on Assault Squad sergeant worth it or should I go for double LC? I have one from the older Mk3 box but it's only left-handed and I'm wondering if I can get by with just one + pistol
>>
>>96860205
>Is allowing multiple units to deepstrike in this edition at the same time something that would cause it to break?
Yes, because deep strike does not scatter (and reactions like intercept were gutted) mass DS would be overly strong.

>turn 1 DS
No, thats fine. The MoD can already do that. Its basically super-infiltrate now.
>>
>>96860277
What about deepstriking multiple units at once turn one but everything can scatter? OP or fair? Also how was intercept nerfed?

Herd of Tiny Horses Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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Updated timeline with the new japanese lore.
>>
>>96858444
Also, here is the updated world map with Japan included.
>>
I just thought of something. If Korea was quite christian by mid 19th century, how would they react to taiping christianism?
>>
>>96842795
I'm only addressing things that i see as misunderstandings, things that i have inspired a new idea, or if i have a question. If i don't reply to something, it doesn't mean i've discounted it, just that i've nothing productive or illuminating to say regarding it.
>the literary angle
I'll address this first. The Bergen Correspondent and Armed Neutrality are that. Armed Neutrality is meant to give the impression of people being urged on by the press. The name is from Kierkegaard. The Warfex angle (you read that right enough) is also the literary angle, again from Kierkegaard.
>Hans Christian Andersen
>navy was better than their army
Both hard things to represent. The Danish Faction Trait and Tidal Bore on the Scandinavian Sailor were my attempts. Ugly Duckling Boat? It starts out shit, but gets really good near the end of the game? I don't know how to do that without aping Agarthan Engineering. Maybe some artifact found by Bjelke? Like, a Viking Longship that slowly grows into an Ironclad? Maybe it requires Neptunium to do so? The method of upgrading the ship then would be to build Neptunium Wells, then draw Neptunium and bring it to ship for it to drink. You'd pour it down the throat of the figure head. It would also be a sort of metaphor for industrialization.

There is more i want to get to, but that's all i have for now.
>>
>>96859553
I'd say "notably Christian", but it wouldn't be a stretch to say they are more Christian than they were. As for the Korean Christians, foolishly optimistic, i would imagine. The old school Confucians would be quite upset, certainly, and depending on how far north Tai Ping's influence reaches, afraid. It might be a situation where the upper classes would be open to selling out the country to the Japanese in order to keep their positions and Christianity at bay, while an amount of the underclasses would be embracing "Christianity with Chinese characteristics". Maybe that's all just psychic gravity from the war in the 50s.

Academy edition

Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator

Last thread: >>96515130

Thread question:
>Do you only focus on kings and saints, or you create a variety of great people for your settings?

Thread prompt:
>Tell us about any great painters / composers / writers in your setting. Do you have descriptions of their great works? Or even, for madlads, examples?
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>>
>>96857099
Substitute organic molecules for carbon and you will answer your dumb question.
>>
>>96855018
But you realize you can proceed from "this is an economically viable area" and not elaborate on why right? If there is a mining village somewhere, it's because getting the silver from there is ecomically viable. What makes it so is less relevant.

This is part of the whole "what do you not care about" thing. You can handwave it if you don't care. You don't actually have to explain why it is, you just have to not say anything about it that would be obviously wrong.
>>
>>96854885
They don't have very hard borders.
You get from one layer to another the simple way - tunnels and chasms
>>
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Working out the ways humanity could use time travel to the past to bootstrap an advanced civilization.

After a few hours of hair ripping, I decided there's no way to make it possible with the Uplift paradigm. The old regime, ie the feudal aristocracy and religious groups, would never allow the economic reforms necessary for growth.

So I decided to just do it like we did IRL....mass murder. The future humans just time travel to the past, massacre their ancient predecessors, and take their place.

Then they do it again, and again, and again, until they're basically advancing thousands of years in just a few centuries of linear time.


Inspiration: the entire modern era from 1492 onwards. Between the Wars of Religion, the Colonization of America, Revolutionary Wars, and the Cold Wars, modernity and progress is consistently built on a pile of bodies.
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>>96807593
Absolutely Kino map, anon.
Did you make it in phothoshop or sth else?


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