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It's all over but the (war)crying edition

>Previous thread
>>92415200

>Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster, and any other GW system and board game are welcome.

>Helpful resources: (very much still a WORK IN PROGRESS, feel free to suggest more links to be added!)
https://pastebin.com/qq9N8V0V

>The previous archive links are all dead and any time someone tries to make a new one it gets taken down. If there is content you're looking for ask in the thread and someone might help you out!

[REMINDER: By new /tg/ rules threads are getting auto-saged after 7 days]

>TQ
Play any games recently?
>>
Gnome Spike pdf when?
>>
>>92492269
>TQ
Played a game of Aeronautica, Orks vs Navy. Dakkajets vs Lightnings is pretty funny since both are stupid fast.
>>
>>92492547
Bush lied, Gnomes died.
>>
>>92492971

Good. Now where are my Tomb Kings and High Elves?
>>
>>92492269
>TQ
Played a trial game with my new elven union team over the weekend to get a feel for how they play. Pretty fragile is the answer!

Got the first league game next weekend. Drew norse, pray for me
>>
>>92493044
Real talk, having to use 2x shambling undead boxes for a Kangs team is kinda lame
>>
>>92493702
>having to use
Never heard of 3rd party?
>>
>>92494306
Not a big fan of overdesigned and sometimes overpriced shit, made from inferior material by a tasteles thirdworlders. Thats your cue to start bitchind, by the way.
>>
>>92492269
>actual cool models representing minor chaos gods
Retired
>ugly fat lesbians
The TRVE FOLLOWERS of Chaos
>>
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>TQ

Yes though I posted kn it last thread ,ended in a draw, me scoring cause we missed he only had 6 and him scoring as I forgit I had a RR.

Luv Chaos, Luv 7s.
>>
>>92495560
>a [...] thirdworlders
>Thats
>bitchind
>>
>>92492269
What did Khagra do
>>
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>>92495706
>ugly fat lesbians
they used the female staff at the studio as reference and beauty ceiling for their female model, so most of them look fugly, you can't make them too sexy or the female staffers gonna feel offended.
>>
>>92495560
NTA but buying a 3d printed team is about the same price as buying a GW box, and you get unique sculpts and all the positionals. I agree some are overdesigned, but there are a lot of options to chose from, and so most people will find what they want.
>>
>>92495560
Learn English before screeching about the 3rd world, ESL.
>>
>>92495560
so pick something else? you can use whatever you want, anon.
>>
>>92497605
Nah, the problem was they were all British women.
>>
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>>92492269
>TQ
Some Mordheim over the weekend.

On a related note, in the price chart for items, pistols and brace of pistols are both listed with their own prices. Does that mean I can roll once to find a brace of pistols to buy for 30g?
>>
>>92495560
>not a big fan of overdesigned
Anon where do you think you are right now?
>>
>>92492269
>TQ
Two weeks ago, Blackstone fortress. We took our second fortress.
>>
>>92498955
The fact that anon complain about the lack of skellinton and ghouls from GW shown how retard he is.
>>
When will the next warcry roadmap be revealed?
>>
>>92499091
After B&B
>>
>>92499091
They posted the last one a bit after the final box had been released, didn't they? I'm pretty sure they dropped the roadmap at pretty much the same time they released Crypt of Blood. If they give us a new roadmap, it'll probably be after the tree vs bone people box.
>>
>>92499091
They don't do roadmaps anymore. Too many idiots online screamed bloody murder when they missed deadlines or changed it later
>>
GNOOOOOMEEES!
>>
>>92500934
>>
>>92501579
>more snowflake special rules
Yikes. The bloat is getting out of hand.
>>
>TQ
played some more Blood Bowl league Necro vs Dark Elves, tying 1-1.
Prevented him from scoring 1st half, probably scored too soon on my half, he scored turn 16, though not without effort and risky plays
I do need to practice my 1TTD setups though
>>
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>>92492269
Hey /gwsg/ what's the modern way to play Epic Space Marine/Titan Legions? There seems to be a whole lot of different versions of it come out over the years, which is most current/most played?
>>
>>92502227
Net Epic Gold is probably your best bet.
Or just play the superior Net Epic Armageddon.
>>
Kinda eyeballing bloodbowl, anyone have any words of encouragement that would push me off the fence?
>>
>>92505263
Do it, bitch
>>
>>92505263
I love it. A friend introduced me to it on a whim about a year ago. I was skeptical because I don't care for sports. Now I have 10 teams and just went to a local tournament.
It's the most board game-like of the GW games I've played (40k, AoS, ToW) and overall people are WAY more chill to play with. It's a great time with a super cult following of people that also shower more than the usual 40k crowd.
If you want to learn the rules quickly pick up Blood Bowl 3 on a steam sale. You'll have the basics down in an evening.

I enjoy not needing to bother with arguments over line-of-sight or measuring shit with 40k tryhards.
>>
>>92505263
Bitch, do it.
>>
>>92492269

>Play any games recently?

I taught my bro MESBG and then he taught me Necromunda. We're all gonna make it, frens.
>>
>>92506212
Now fuck him.
>>
If you have fun playing Blood Bowl you are immature. It's NEVER been about that for me.
>>
>>92505263
Needs more strong women. Until GW fixes that, don't bother.
>>
>>92508451
Doesn't it have an entire team of those?
>>
>>92508428
What's it about for you
>>
Any kind anons have the wintermaw or deathgorge books? I'm mostly just looking for the lore in the books, so pictures of those pages would be nice even if there's no scans
>>
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>>92501728
>whats is nurgle rot, stakes, bloodlust
>>
>>92508451
Amazon team is all women. Imperial Nobility, all three Elf teams, Norse, Vampires, and Gnomes all have female players (and there's two chick Ogres if you buy the overpriced FW booster). There's plenty of female Stars, as well, and have been since basically the beginning.

Stop bringing this /pol/shit here, leave it in /40kg/
>>
>>92509826
Also Pick Me Up, Sidestep, Drunkard, Swarming
Also also the fact that a bunch of Traits are basically just for single models or choice Stars (Ball and Chain, Chainsaw, etc)
Extra traits are fine
>>
>>92509981

Needs a female space marine team or else it's violence.
>>
>>92510506
Female Custodes are canon now, you could make that.
>>
>>92510506
Could easily make a team out of Female Stormcast and run it as various options. Stop bringing your spergshit here.
>>
>>92509786
Unironically baller lore
>>
>>92509981
1 or 2 models are female while 20 are male. Thanks for the representation there GW. Women play Bloodbowl too and DESERVE to be represented equally with men.
>>
>>92510001
>drunkard, swarming
More bloat bullshit
>only one model has chainsaw!
You're retarded.
>>
>>92509981
>Imperial Nobility, all three Elf teams, Norse, Vampires, and Gnomes all have female players
Those are specific sculpts, not female specific positionals.
BUT anon is retarded, Amazons are the only team that has a stated required gender, and that's female.
Every other team can be done with male or female models as you like, it's a /yourdudes/ or /yourdudettes/ free-for-all.
Norse may be seen as a male team, but that's conditioning, norse in warhammer fantasy have females in their tribes and they don't evict them at maturity the way amazons do their males.
>>
>>92512529
Nowhere does it say Vamp Runners or Gnome Illusionists are specifically female, but the only sculpts for them (as of GW) are. And Valkyries are definitely female specific positionals.
Either way like you said it doesn't matter, OP is a faggot, etc
>>
>>92512651
>but the only sculpts for them (as of GW)
You're literally asterisking your own argument, so you know how stupid it is.
But you're also being ignorant that GW has entire product lines that can be converted as well.
>>
>>92512651
>Valkyries are definitely female specific positionals.
Arguably just an extension of the Amazon deal, Amazons just being female norse colonies in Lustria, which is also why the current GW Amazon sculpts are racist and offensively ignorant of the lore, some danger hair hears "Amazon" and in an actual textbook definition of racism thinks "that means dreadlocks, smacking huge lips and darky skin".
>>
>>92512722
>some danger hair hears "Amazon" and in an actual textbook definition of racism thinks "that means dreadlocks, smacking huge lips and darky skin".
are you a literal retard that thinks the Amazon is in Africa?
Fucking America shitters can't locate a fucking country on a map
>>
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Who brings more value to my Slaves to Darkness warband?
Zarshia or another chaos warrior?
Zarshia's special abilities are:

[Double] Spite-tongue Curse: Pick a visible enemy fighter within 9" of this fighter and roll a number of dice equal to the value of this ability. For each 4+, allocate 1 damage point to that fighter. For each 1, allocate 1 damage point to the fighter using this ability.

[Quad] Desecration: This fighter makes a bonus attack action. Additionally, if this fighter is within 3" of any objective markers, add half the value of this ability (rounding up) to the Attacks and Strength characteristics of that bonus attack action.
>>
>>92513182
>are you a literal retard that thinks the Amazon is in Africa?
Re-read that statement more closely. Anon is describing the "danger hairs" as being so stupid and racist that they think the Amazon is in Africa.
>>
>>92513232
Main reason to take Zarshia is her teleport for the Ravagers, if you're not running them she's pretty bad.
>>
>>92513336
>I was just pretending to pretend to be retarded because I can't stop culture warring
please go back to /pol/
back on topic, What's a good starting roster for Goblins? Does one go all 3 Secret Weapons or is it more of a pick 2 type of setup?
>>
>>92513510
Thanks, I’ll go with another warrior.
>>
>>92513520
>if you point out that I'm illiterate you must be a /pol/fag!
I'm not the same guy, I was just pointing out that you're acting deranged over a reading error.
While we're on the topic, the anon you attacked in this post >>92512677 was also agreeing with you by the way you ESL retard.
>>
>>92513632
Anon not from english speaking country that's why he can't read very well.
>>
>>92492269
>TQ

Just TTS necromunda games. Last game was my orlocks vs. friends Goliath doing the Khimerix Hunt.

9vs9 basically our full gangs.

I was expecting to get wrecked because he's genesmithed the shit out of them to be T5 tanks and I have like 2 s5 weapons. But I was rolling rocks on the day - autoguns, triple hits, forcing saves by weight of dice, while pulling off plasma shots across the board to shoot his forge boss dead who was engaged in combat with my melee wrecker. Meanwhile three of my guys dog piled and brought down his Stimmer in CC, as that damn cat mauled his downed guys.

Result was he lost 3 gangers to critical injuries, I captured 2 more and stuck em to work my orlocks mines, his others are recovering or suffering lasting traumas.

Right now I'm building the gang for when we play IRL but FML conversions aren't fun with the modern sculpts.

In honesty though My best bros from uni and I still want to enjoy 40k without all the politics and nu-lore shit going on in the main game; which is irritating because I need Orlocks with boobs who don't cost £25 for 3.

If anyone has 3rd part sculpts I can buy somewhere please help an anon out...I don't even know what to search for. Plenty of 3rd party stuff for Escher but "biker themed female future miners" is hard to find.
>>
>>92514439
Damn bro just use the female wrecker. Even the female orlock from FW look like some freakazoid.
>>
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>>92514439

>Right now I'm building the gang for when we play IRL but FML conversions aren't fun with the modern sculpts.

It depends on what parts you use and how you use them, I find.
I had a spare shotgun from the Imperial Breacher kit in my bits box, and once I trimmed the forearm from it, it worked pretty well with my delaque pieces. Not perfect, but it looks good from most angles.
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>>92515744

My gang leaders dual Combi-Autopistols were maybe a bit less succesful, hopefully they'll look better once they're undercoated and painted.
>>
>>92509680
NTA, but if anyone's got the Wyrdhollow or Gnarlwood books/pictures of their lore either, i'd be greatly appreciative
>>
>>92510001
>>92509826
NTA but GW doesn't seem to be able to help themselves when it comes to bloatmaxxing modern rules. Of the new teams:

>snotlings
Swarming is kinda busted. On snots it's fine, but on underworlds it isn't very gretzky.

Actually I'm not sure if this is a new rule, or low cost linemen.

>Imperial nobility
No new rules, nice.

>Black Orcs
No new rules, nice. Both of these are pretty crap teams though, which might be why the blood bowl team keeps making special rules; they don't know how to make a good team without them?

>Khorne
No new rules, nice nice nice.

>Amazons
Hit and run, a fiddly mess of a rule, added. Surely sidestep would have sufficed? Defensive, a newly-created rule for 2020, added to the new s4 Ag3+ positional with dodge, causing much wailing and gnashing of teeth.

>Norse
Drunkard added. Why? I think it's a pretty good rule actually, but why was the norse team's ability to rush so specifically bad that it required a custom rule? I don't think they're drunker than dwarfs, or even humans for that matter.

If this rule was a trait called clumsy and in the main rulebook, fine — but did it HAVE to be added as a unique team trait? Garbo.

>Vampires
Bloodlust re-added. Good and thematic, and nicely applicable to vampires alone... but it's a weird fiddly mess.

>Gnomes
Trickster, my ball added. Could these have been adequately represented with existing rules? I think so. Why are they here?
>>
>>92517396
You forgot Pick-Me-Up.
>>
>>92517768
You mean Right Stuff?
>>
>>92517396
Agreed. The best thing that happened to bb was that GW abandoned it.
>>
>>92517768
You're absolutely right! Another weird fiddly little rule. Even if it was necessary or flavourful or thematic (which it isn't), wouldn't it have been better to just write it as: "models that start their activation adjacent to this model are treated as having the 'jump up' skill"?
>>
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I got a tournament coming this weekend for BB and split on these two Khorne lists. For context, this is likely a shark tank tourney.

Roster 1:

4 Bloodseekers ( 3 X Block)
1 Bloodspawn (Brawler)
2 Khorngor (Leader, Sure Hands)
4 Linemen ( Kick)
1 Reroll
Scyla

Or

4 Bloodseekers (4 x Block)
4 Khorngor (Sure hands, Wrestle, Frenzy)
3 Linemen (Kick)
2 Rerolls
Scyla

The second feels more competituve but first seens like I could have a super bloody trail of death if Bloodspawn kicks off.
>>
>>92519254

GW's handling of the 2020 ruleset is best described as "Good ideas, absolutely clatteringly incompetent execution."

Like... why wasn't ever skill that didn't need to be changed just copy and pasted over from the previous ruleset? How did they forget to add that you can only spend one RR per turn? (Not that I don't actually prefer it this way, so for me it's a happy accident, but the point stands.) Why did the guy changing the passing rules not talk to the guy who was actually adding in the Passing stats to all the teams?
How the fuck did any sane human think wildly inaccurate was a good idea? Why are stat increases only possible now by spending the maximum XP it's possible to gain and STILL be unlikely to get what you want, effectively removing them from the game?
Then there's what they did to star player access, where halflings and underworld suddenly found themselves top tier due to now getting Griff, Morg and Hakflem.

Then later on we see FAQ after FAQ nerfing goblin teams because they kept putting out overly cheap and completely broken secret weapon star players (some of which Goblins couldn't even take!) and decided that no, the problem was the secret weapon rules, not that we've let half the teams in the game take Cindy Piewhistle.
>>
>>92520522
>Good ideas, absolutely clatteringly incompetent execution.
Agreed on all points.

And as a goblin enjoyer the faqs make me sad. They're already the worst team! Leave them alooooooone
>>
>>92520134
Any advice anons? Do I go the first roster for funz or try to compete with second?
>>
>>92520522
T.(((nostalgic))) dashnigger
>>
>>92499091
Warhammer Fest
>>
>playing Necromunda, my Van Saar vs Orlocks
>Mission is to escort an informant out of our deployment
>Get to the informant first, start extracting him with covering fire
>The orlock champ closes the distance quickly, eventually charging into one of my Juves
>The Juve survives the combat, holding the champ in place
>Close the door between the Orlocks and the informant, leaving the Juve trapped with his gang
>Victory is now guaranteed for me but...
>Juve gets charged by another ganger
>Coup de Grace
>Boxcars on the injury table dice
>Juve is fully dead
I love Necromunda.

After playing Van Saar, I'm looking to switch things up with a faction that's a bit more melee focussed and possibly more expendable.
I'm interested in the Cawdor, Nomads, GSC and Helots. I think someone else in my group is eyeing up Cawdor as well though.
We haven't dabbled in Ash Wastes yet either.

Any suggestions?
>>
>>92521969
Cawdor is good for many small expendable guys, GSC is not and they are especially fragile in addition.
Nomads and Helots no real gameplay knowledge but they and GSC are automatically outlawed. But from what i heared Helots woud fit the expendable, lots of guys theme and surely more melee focused then van saar.
>>
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>>92521969
>a faction that's a bit more melee focussed and possibly more expendable.
>interested in the Cawdor, Nomads, GSC and Helots
Well anon,
GSC & Helots suffer a bit of oldrules and less support (GSC probably getting a shine-up with the next wave - right now they get the Aberrant, which are big beef muscle; Helots get the Chaos Spawn which are... random)
Nomads aren't great in the Underhive (yet? hopefully they'll get some Apocrypha fixing love)
Cawdor aren't great melee duelists, but they are 100% the expendable/swarm faction with the d3 bonepickers you can get + cheap juves and other stuff.

None are overall good at melee, but all of them are fun
>>
>>92521214
>Dashnigger

I don't know why you've chosen this particular epithet when 2020 punishes all ball plays except just running it.
>>
>>92521969
Outcast gang are melee focused, and the champs are dirt cheap. But they also suck in melee, because 1 attack.

Everyone in Outcast gang is expemdabe, including the leader.
>>
>>92522118
>>92522154
Thanks anons!
The bonus gangers for Cawdor looked like a fun rule and I like their flavour a lot. Not sure if I would lean harder towards Cawdor or Redemption but I like both of their aesthetics a lot.
I'll shy away from GSC and Helots until they get a proper update. Same with Nomads unless we play Ash Wastes.

>>92522239
I never realized they were a gang, but looking at them now and they seem fun. Very customizable which is a bonus. I'll consider them as well. Any other need-to-know details about them?
>>
>>92522310
>Any other need-to-know details about them?
Apocrypha Devils of Gunk Deep added the mutant archetype which is hillariously broken when you cn have a full gang of 4+ save chaff.

There're also the extra arm mutation that make your fighter finally not suck in combat.
>>
>>92517396
>Both of these are pretty crap teams though
>Khorne
>No new rules, nice nice nice.
Nobility has basically the same win rate as Khorne according to the NAF, so you literally contradict yourself in the same breath. Nice job
>Bloodlust re-added. Good and thematic, and nicely applicable to vampires alone... but it's a weird fiddly mess.
Bloodlust works perfectly fine and is way better than Animal Savagery for a variety of reasons. The OG Bloodlust was also a team special ability that was only for Vampires and nobody complained about it in CRP/LRB.
Get the stick out of your ass for 4 minutes and actually play games instead of complaining about spooky change. Not every change is "needed" but it's still the best GW game by a country mile
>>
>>92523057
He didn't contradict himself at all. Work on your reading comprehension.
>>
>>92521484
Ur a funny guy anon
>>
>>92522495
>Mutant extra arm mutation doesn't work like the GSC extra arm regarding heavy weapons
>Is only 20 pts instead of 50
Not a bad tradeoff desu.
A mutant band looks pretty fun, especially using the CSM mutant models for all the various mutations
>>
My father in law bought a bunch of classic Eldar epic models at a yard sale, some painted, some still in the box.
How much would they be worth?
>>
>>92523057
>still the best GW game by a country mile
100% agree but you haven't set a very high bar.

It's my favourite game and I'm in two leagues, one of them with vamps. I don't think you really paid attention to what i was saying. Too eager to let out the ire you bottle up all day I expect. You have my pity, you sad, vituperative little man
>>
>>92524030
fucking nerd
>>
>>92523057
>The OG Bloodlust was also a team special ability that was only for Vampires and nobody complained about it in CRP/LRB.
Because it wasn't added just for the fuck of it, it was the final attempt in a series of tweaks for the team to get it right.
Three unique rules just for the gnome team is wildly different, it's bloat for the sake of bloat.
>>
>>92523057
>nobody complained about it in CRP/LRB
Because only a fucking loser would complain about playing the best rules for any GW game ever.
>>
>>92523657
to sell, depends a lot on which ones. there were a lot of eldar made for epic over a long period of time, some rare some not.
If it's the kick that gets you in to epic... well. how does one put a price on happiness?
>>
Is there any point in taking Goblins in an Orc team without a Troll just to carry the ball, or is Troll mandatory if you take Goblins?
>>
I just think they're neat. I'd like to see an updated plastic version of them
>>
>>92527987

Didn't someone end up in a Malcadon suit in new necromunda in one of the plotline books?
>>
>>92527540
I think they are good for fouling and assists. Why use them as ball carriers? They are pushovers.
>>
>>92528249

Yeah, that's a good call. On Chaos Pact and Underworld their Mutation access grants them some ball handling options, principally big hand, and they also have the benefit of being the cheapest positional to replace if the Rat Ogre splatters him via Animal Savagery, which I've come around on as a rule in a big way once I gave it a go myself.
>>
>>92528249
Dodge and stunty.
>>
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>>92509786
Fuuuuck i gotta pick the new box up. Just recently finished off Skabbik and am working on blackpowder.
>>
>>92528272
Yeah thats another case, but I dont see the point when playing Orcs.

A thrower or a blitzer are better at getting the ball, dont get 2 diced by everybody except other stunties and can blitz themselfs free aswell. >>92528389
Dodge is nice, but having other stunties just stroll into your cage and 1 dice you is not.
>>
>>92520134
Well im going with the first roster for fun.
>>
>>92528037
Yup, the end of the 3rd Aranthan book has Haera run into a long lost brother wearing a Malcadon suit
>>
does legions imperialis go in this thread or the horus heresy one
but please post your models and tell me about the game and if you're enjoying it
please either talk me down from this cliff or push me off
>>
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>>92529773
either, and I'd be happy to give you a push. epic is the best time you can have in the 30k/40k setting, and nothing else really comes close.

there's basically two rulesets you need to be aware of that people actually play. Legions Imperialis uses a copy-paste version of the 2nd edition rules, which is the same that the community maintained Net Epic Gold is built on. Legions is published with the horus heresy lists designed to go with the new models, and Gold has all the 40k lists. the main difference in the rules core is that Gold folds in the full titanicus rules (with all the options for tracking weapon systems, crews, reactors, etc) while legions abstracts them to essentially be very fat tanks.
LI rules are from GW, and gold is here: netepic.org/core-rules/

the other is the community maintained version of 4th ed, Net Epic Armageddon. that's a more abstract, streamlined ruleset, and the more popular since 2010 or so. It has a LOT of army lists for it, maintained by a couple separate groups. the core rules and army lists are here: tp.net-armageddon.org and the biggest repository of other army books is maintained by the UK group here: http://epic-uk.co.uk/wp/army-lists/

as far as models, the new plastic kits for legions and aeronautica / titanicus are all very nice quality. little bit limited in selection and about 300% overpriced, but that's just GW being GW. outside of that there's the older lines of models from the first 4 epic editions floating around used, about a dozen manufacturers doing 3rd party stuff, and an absolute fuckton of 3d printing options. basically every model that ever appeared in any edition of 40k or adjacent games is available as a model to print someplace. you have an orgy of options in the model department.
>>
>>92530114
thanks, I appreciate it
I didn't really know about the different rule sets
I'm hungry for large numbers of tiny tanks
>>
>>92530314
you don't need to sweat that too much when you're starting out. if you have a group, talk to them about what they're playing. otherwise, check them out see what you like, but be aware your models will be able to play in any of the games. especially general purpose models like infantry squads or rhinos that can go in any number of lists.
>>
>friend keeps asking me to play Blood Bowl
>meet up for him to demo a game with me
>brings his nobles and orcs teams to show me the basics
>rules seem simple enough to start
>literally neither of us can get a good roll, constant knockdowns/both knockdowns
>spend something like 20 minutes having a slap fight over the ball in the center of the field with everyone tripping over their own feet
>eventually he ends up with the ball and so many people are knocked down that he runs unopposed into the end zone
>he could probably see I was visibly bored and asks if I want to pack up and play Kill Team instead
>end up having fun afternoon playing KT
Bad experience or is that just how Blood Bowl is? I was interested in painting up a shambling undead team but after actually playing it I’m not sure I want to burn my hobby dollars there
>>
>>92531721
Terrible teams to intro with, but yes sometimes it is like that.
Should've done Amazons vs Norse (traditional rosters not nu-rosters)
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>>92531721
How long has he been playing blood bowl? It seems like he didnt really know what hes doing and didnt advise you well either. The the starter box teams arent great for learning.
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>>92531721
BB doesnt make any sense unless an experienced player explains the fundamentals. Sounds like your friend was new as well.
Its a game of risk management where the goal is to figure out the correct sequence of actions. Core gameplay revolves around tactics which arent intuitive.
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>>92509786
Kino, I hope they'll get Warcry rules.
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>>92532819
Already did
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I've played BB for many years, different editions but one thing still baffles me:

HOW DOES ANYONE DIE ON A GFI?

Bloody end zone is wide open. You got the ball. Bee line to get to the end zone before clock hits 0. You run, run and run.

THEN YOU TRIP AND DIE? WHAT?! IT MAKES NO SENSE!

>legendary multi season star player
>tanked blocks from trolls, orcs and dwarfs
>bout to score your 30th touchdown
>run forward
>fall over and die

Explain please! Non sensical
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>>92492904
Regale us with more tales of Aeronautica. Good game? Do the orks play well as the comic relief faction, or are they less dysfunctional in Aeronautica than regular 28mm games?
I had a couple Lightnings and Marauders at one point but I sold them like a bloody muffins, now I regret it. The Aeronautica shit is going to be rare as hens teeth.
>>
>>92535395
Funny end. Id make a tombstone/shrine as a sideline piece for him.
>>
>>92535395

Trip, hit your head on a rock on a poorly maintained BB pitch. Become Michael Schumacher.
>>
Rat Ogre for a skaven tournament roster? Yae or nay?
>>
>>92531721
As already said:

Bad teams to intro with, and also he should've set it up as already pre-puffed up teams on tourplay (or just manually). Given you 3-4 rerolls, a mascot reroll, maybe a leader, etc. As. Forgiving test roster.
>>
>>92536738
>>92531983
>>92532410
He’s only been playing for a year or so but there’s barely any players around our area. I think that’s why he was trying to get me interested. And I think those might be the only two teams he has. Why would they put two teams that aren’t good for learning the game into a starter box? Seems counterintuitive
>>
>>92537281
Well they aren't awful for learning per say, orcs are sorta okay.

Human Nobility to play them to their best you really gotta know the rules surrounding their skills, so yeah it's a bad starter team.

It would've been better if it was just regular humans vs orcs.
>>
Is now a bad time to get into warcry?
I’ve read the rules and it seems really fun compared to kill team.
>>
I have thrall who randomed intro frenzy and now has 6 ssp again. Should I random him or wait another game to try to get block on him? Im not even sure if he would be worth the TV at 70k with block and frenzy.
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>>92537677
Now is fine, I would avoid any of the stuff getting squatted in AoS for future-proofing tho.
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>>92537677
Just don't pick one of the warbands they're squatting just to be safe.
>>
>>92537281
>Why would they put two teams that aren’t good for learning the game into a starter box? Seems counterintuitive
GW doesn't make decisions based on what is good for the players/game. those were their two newest rosters at the time, "push new product" is the modus operandi.
>>
>>92497605
Based trans representation
>>
Necrobros, if I want a playable squad of enforcers in the Necromunda wastelands, what books I need? Cheers.
>>
>>92540484
Necromunda: The Book of Judgement
is the base book for enforcers you "need" to play them, additional rules are scattered over differen books that are not needed.
The expansion with the car is in Necromunda: The Aranthian Succession – Ruins of Jardlan
>>
>>92540484
Aside from the enforcermobile, book of outlands has all the custom vehicle stuff and the generic vehicles.
>>
>>92540731
>>92540957

Thanks guys. Also, can plain biker gangs be a thing? I prefer the lower tech classic game, and Escher having jetbikes just feels wrong.
>>
>>92537752
I'm still not sure they're squatting them from Warcry, just from the AoS rules.
>>
>>92537737
Go for it. Thralls die fast.
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>>92532835
AND?
>>
>>92492269
Anyone own the unmade box?i wanna know how big the funky stilt scarecrow guy is.

Also if you had to pick up a box of these which one would you reccomend? Scions and Fang seem pretty good.
>>
>>92497605
I'm fine with a few ugly women. Not everything has to be cheesecake.
>>
>>92541769
>a few ugly women
You're in luck most GW "women" models are hideous. You can easily made an army out of them.
>>
does anyone have white dwarf 492 or 494 - onwards they would share? or does anyone know of a place they get posted in pdf?
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>>92535466
NTA, but I have all of the non-FW shit including starters, maps, the HH book and the Necron companion book. It's unironically good beer and pretzels, but lacks something more serious, probably because it suffered from being ditched quickly after 0 support and having like half of the post-release models FW only, including most of the eldar ships and all of custodes and necrons. The game just feels unfinished with Navy and Orks being the only sorta fleshed out factions. It looks like they tried to rip off the X-Wing 2.0 pilot/equipment/mod system, but for whatever reason they released 1 of everything you could put on a ship per faction, so almost nothing.
Also with even moderately bad rolls games can end in like 10 minutes, less than it takes to set the board up, speaking of which...
>orcs
Too squishy for my taste, if you rely on dakkajets then expect having 75% of your force wiped in one turn to bad rolls. Fightabommas are the safer choice and they're barely different in how they play considering how tight the maps are, most of the time you don't even use the only advantage Dakkajets have - speed. I never got the meme bomber, but dunking grot cruise missiles is fun and you can get away with running just heavy bomber flights.

>at one point but I sold them like a bloody muffins, now I regret it
lel my collection expanded twice after some dingus sold his entire collection including some 3D print terrain/objectives.
>>
>>92497605
Looks more like an ugly bloat lord horse girl.
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>>92541988
>It looks like they tried to rip off the X-Wing 2.0 pilot/equipment/mod system
This has been one of the ongoing most retarded brainrot take going since the game coming out. The pilots in X-wing are mandatory and extremely important to the game while the Pilots and shit in AI are optional and mostly completely worthless, taking them is usually the equivalent of hitting yourself in the dick.
>>
>>92527987
who are the back two models
dont recognize them as spyre
>>
>>92542133
It's the matriarch and patriarch.
>>
>>92497605
>>92541946
10/10 in bongland
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>>92542086
>while the Pilots and shit in AI are optional and mostly completely worthless
True, which is why their addition at all is baffling, either do something with it or don't do it at all. Current solution just reeks of GW not caring.
>The pilots in X-wing are mandatory and extremely important to the game
Wrong. I haven't played 1.0 or 2.5, but in 2.0 one of the more consistant and annoying metas were flights of 4-5 mid-Initiative generics that would box in and force exhaust your hideously expensive Vader, to the point where FFG just kept making them more expensive up until AMG takeover, dunno what after that.
>>
>>92542238
>Wrong
There're nothing wrong about that statement, the "generic" is a pilot that come with their own stat, card and is a part of the game and is drastically different than the other, even change to maneuver. The "pilot" in AI is the plane, taking a name pilot offer very little change. The "other shits" in X-Wing also has huge impact on the gameplay, what are the use of the "system" in AI btw? Oh wait one per game worthless crap.

Also FYI in the original AI there are a pilot grade system, not just a lame "ace-upgrade" like the new one, pilot affect the plane's handling and can also pull off stunts and difficult special maneuver. And OG AI predate X-wing by years.

Only thing that pissed me off more than drooling x-wings frogs spreading bullshit is the retard that write the rule for the new edition.
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>>92541696
>>92457158
they're ok
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>>92542211
"Gender fluid miniature is the future!" - GW probably.
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>>92541087
Yeah, any gang can buy standard dirtbikes
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>>92542439
One of these days I should look into warcry, I've got a gorillion underworlds minis and cursed city stuff. Seems like a fun little game me and my bud could try.
>>
>>92542836
Why buy all those if they're going to sit unpainted?
Why display them if they're unpainted?
>>
>>92544911
For easy storage in my living room so I can drag them out for game night easier.
(and a constant reminder to keep chipping away at painting them)

It's my cabinet of shame, though i did get 4 warbands done this month so I've only got 11 left!
>>
>>92530114
who's a good manufacturer for epic scale stuff?

also does anyone have a pdf of the titanicus rules?
>>
>>92541087
The jetbikes are honestly worse than the normal bikes, they are at minimum three times as expensive and force you to take heavy ranged weaponry on a platform that would be ideal for drive-by-attacks and pistoleering.
>>
>>92546134
Cutter doesn't get cucked by platform unlike the bike, which is the easiest "hit me for fat loot" sign anyone could stick on themselve, the gas trap deploy is also useful in race scenario to slow people down.
Memebike only mildly useable by Escher because the 2+ Init they have, on other gang it's pretty much +50 credit fat bounty.
>>
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>>92492269

Any Necromunda rumors floating around? Particular about models for Juves, Scavvies, and Ratskins?
>>
>>92537281
>Why would they put two teams that aren’t good for learning the game into a starter box?
Probably because they were new and shiny, good models just mediocre rosters. GeeDubs probably wanted existing fans to buy the box so shoved in teams they wouldn't have their hands on yet.

Imps aren't bad persay, but they're too expensive for their stats so horrible to make starting rosters with and suffer terribly from attrition, two blitzers is incredibly limiting also when the old Bret team they're based off could take up to 4. Blorcs are just worse Lizz, the big lads themselves got worse stats than their Orc team counterparts for some reason and the gobs just aren't quick enough to get out of dodge if they're in a shit position.
>>
>>92546832
have heard none of that, Specialist Studios keeps a tight ship.

Here's what I'm thinking
> Hive Secundus Badzone box
> Van Saar + "Badzone" Upgrade Kit vs Genestealer Cults
>>
>>92545864
>who's a good manufacturer for epic scale stuff?
to buy things that are epic compatible? a few of the ones for 6mm scifi are onslaught, vanguard minis, chaostemple, khurasan, and bradley. microworld has a huge 6mm fantasy and post-apoc range which is good for things like demons, mutants, and militia. a chunk of players will also source historical/modern armor for various stuff, particularly guard / orks since 6mm microarmor has been a thing for 50 years there's a million options. for terrain you might check out blotz, TT combat, or 4ground (oop but still lots around). a lot of stuff for RR scale N or Z can work too. you'll also get people using stuff that isn't technically 6mm scale but the size works, like tanks from dropzone commander, heavy gear mechs, or dystopian wars landships.

that's just scratching the surface really. if you can print or pay someone to print, there's even more. both direct clones of gw models, close proxies, things from other settings like SW or dune. if you can think it, it's out there someplace.

be aware that what qualifies as 6mm varies a bit from manufacturer to manufacturer. or from gw to themselves, gw gives zero fucks about scale consistency. you can find side by sides like pic related if you search around a bit (although I'm not 100% this is right, pretty sure the plastic chaplain was 3rd/4th for instance). for infantry, they'll all look fine on the same table but you want to be careful about mixing differently sourced minis in the same unit. likewise for vehicles if you buy something on a rhino chassis, get all your rhino chassis vehicles from one guy because a difference in hull length of even a couple mm will be obvious if it's the exact same hull. for really big stuff like titans where a couple percent scale means a lot, look for measurements. obviously if you're 3D printing you can adjust shit to whatever exact height you want.
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>>92547055
I cannot wait. Not to be the biggest fucking paypiggie but I can't wait to snaffle all the dice and extras if/when this probable Secundus box is released. It is just impossible to find Necro vehicle dice, which are relatively easily replaced with d6's but it's annoying looking up more charts and tables mid game.

Any fa/tg/uys from the UK - what are the odds I'll be able to pick up vehicle dice from a random Warhammer store when I go over there in a month?
>>
>>92546832
What's with the tranny flag?
>>
>>92547222
what do you mean? there's a bunch of gang specific ash wastes dice in 3rd party shops gathering dust. And ebay has a crapload of Ash Wastes box dice
>>
>>92547257

Lots of weird mentally ill nerds coming out as trannies these days. In a decade it'll be some other fad.
>>
>>92546832
Secundus box, probably upgraded Van Saar vs new "Broodscum" Genestealer Cultists.
>>
>>92546936
And Imp lineman are less agile than a orc in 100 pounds of armour for some reason
>>
>>92547733
Tbf orcs are massive fuck off musclemen built to wear 600 pounds of armor, imperial linemen are some rugby playing rich men.

Made more sense when it was Brettonia...
>>
>>92547733
The problem there isn't the Imp linos, it's the orcs. They are severely undercosted for their stats and should really be Agi 2.
>>
>>92492269
>TQ

Draw game with undead against dark elves last night. Thought I had it locked down as a 1-0, but he managed to slip an elf out of a sideline scrim to tie it up and I didn't manage the 2nd TD.

Though the real bad part was losing a 2 skill wight to a vanity block on the last turn.
>>
>>92548245

I'd love to know why GW does want Bretonnia in Blood Bowl, it was a very weird rebrand.
>>
>>92541946
Despite being sculpted from head to toe to look like he's a silly fantasy character, somehow he looks like he would talk like a Brooklynite.
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>>92550048
>He

Anon...
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>>92542836
I'd recommend it, the underworlds stuff often has really interesting rules as well and those that don't are usually a good proxy of something in faction. The soulblight part of cursed city mostly has warcry rules, they are generally of a lower power level than normal soulblight but that is probably a good thing for casual play honestly. The heroes didn't get rules but uaually have a good unit they can reasonably proxy for.
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>>92549354
>Thought I had it locked down as a 1-0, but he managed to slip an elf out of a sideline scrim to tie it up and I didn't manage the 2nd TD.

That's Elves for you in general. It's a general truism that an elf coach only needs 3 players on the pitch to score, and whilst that's not quite as true as it used to be, it still largely holds true.
>>
>>92550518
Yea, to be fair he wouldn't have had a chance in 2016 or earlier, I'd forgotten about Jumping and the biggest obstacle trapping him in was a line of three prone players, my misstep was not trying to get standing bodies at least screening the other side of that. Trust me when I say I took every other precaution I could think of and reasonably manage.
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>>92550751
>the implication being the new rules are not fair
Agreed.
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Fuck yeah my elfs are shipping bros
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>>92551021
Nope, fuck right off, I don't give a shit that I generally agree that the 2020 ruleset is worse, you don't get to twist my words to satisfy your obsessive compulsion to shitpost it at any opportunity.

For utter, incontrovertible clarity as to the actual "implications" of what I wrote: "to be fair" was addressing >>92550518 and their own implication that I am bad at keeping elfs under control, in that I didn't play as bad as that but just had a dumb lapse of memory as to all the tools the opponent had available because I've played far less 2020 than other editions.

Now, to get you to to fuck off even further, let's "be fair" about the particular situation he was in, because if this was a 2016 or CRP game, the elf player would have had a much better option for getting the ball out in simply fucking passing it from where he grabbed it, as he wouldn't have had to rely on a 5+ pass to do it as he otherwise would have without the Jump option.
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>>92551562
>I don't give a shit that I generally agree that the 2020 ruleset is worse
All I needed to see.
It's crap, you acknowledge it, and you choose to pay+play it anyway.
Self inflicted suffering.
>>
my 500+ points of Assault on Lothlorien ready to get primed
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>>92551921
You should probably spread them around a bit, the primer will not end up covering most of them from this angle.
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>>92551584
>you choose to pay+play it anyway.
yeah people generally choose to actually play games instead of sitting alone in their room crying about how much they hate everyone else. It's called being human, you fucking chode
>>
How big of a disadvantage is having a mount going to be in Warcry? I know they can't climb or take cover or move through archways or closed doors.
None of the bespoke teams come with mounts right?
>>
>>92552829
it depends on the boards you play on. Catacombs or boards with lots of platforms without stairs, it's a real hangup. But like... just talk to your opponent and make sure it feels good for both of you. If you're all Cavalry and they start putting everything on top of terrain, it's gonna suck dick for you, but just don't put Objectives up there and you should be fine
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My team night before two day BB tournament tomorrow. BLOOD FOR THE BLOOD GOD!

Grash and Borak are going to support.
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>>92552232
What a desperate strawman to throw feces at the fact I play a superior game and do so for FREE.
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>>92553990
Still waiting for you to get to step 2 of painting your shit.
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>>92554708
Soon.jpg
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>>92527987
Me too. The Malcadon is one of my favorite 40k designs ever.
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>>92552829
Having one or two mounted units is usually the sweet spot as that gives you the flexibility mounts provide (typically being relatively cost-efficient for their combined speed and durability and sometimes damage, making them great for reinforcing fights quickly, snatching treasures, etc) without putting all your eggs in one basket. You'll only really run into issues if you're solely reliant on mounts for your damage output - the Varanguard for example is a very popular ally in Chaos but most of the lists that run one are usually running at least a few other pieces that let them put on the hurt as well.
>>
>>92498086
Nta but paying someone to hand you potentially sketchy prints that you aren't doing QC on yourself isn't a great option. It's another story if you own your own printer and can reprint imperfect bits for cheap, but printing services seldom chase perfect prints and I would rather buy something once and have it be what I expect quality wise.
>>
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First game in tournament, we beat humans 1-0. Was super tight but Khorne dominoed the humies into k.o and cas!
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>>92558666

Yeah, I feel like being a Khorne coach is very much like a 5 year old trying to take a fully grown St Benard for a walk. The control over what your team does is vague and nominal at best, and they're going to go and do what they want to do.
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>>92521969
GOLIATH
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>>92557140
it ain't 2015 anymore anon. getting "perfect" prints is both easy and inexpensive.
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>>92558666
>>92553990
Khorne is a real man's Blood Bowl team, It'll put some hair on your chest, them and Vampires
>>
What is the max players for a Necromunda game? I hear once it gets to 4 it starts to slow down
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>>92560554
do you mean one match or a campaign?
a match with 4 people can realy drag on for some time, if you are all newer players i would say with more then 4 people it is nearly impossible to finish the match in one day.
a campaign shouled have at least 4 people. 6-10 is probably the best number IF they play at least two times a month.
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>>92560554
>What is the max players for a Necromunda game?
A Campaign? As many as the Arbitrator(s?) can handle before they go insane.
A Scenario? You can run a game with more limited Crew selection for 4+, Normal crew selections do start to slow for a lot of people because there's a lot of activations to go through and bookkeeping.
You could run a Necromundan Double Cross (2 crew) or a Pit Fight (1 crew - your fighting champion) and get a lot of people in.
>>
>>92559820

I just miss old Slaan. The halfbaked NAF update doesn't give them a thrower. There was something about being able to just go "Yes, that's a very nice defensive line you have there, anyway... [leaps over your players]" with the entire team that I just loved.
>>
>>92560783

Also, do note that I said "able" I did not however say; "Consistently."
>>
>>92552829
Base size too can be an issue, huge base+cavalry is real bad
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>>92561109
oval bases most cavalry are on are on are great for body blocking though
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>>92560554
In regards to a single game, scenario also matters a lot, there are multiplayer scenarios with larger crew sizes which take forever, and ones that have 1-3 models per player that can be quicker.
>>
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Necrobros, I really want to include some House Ty in my Delaque gang. Do you guys have any recommendations for good cyber Japan minis?
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>>92522118
>GSC are automatically outlawed

Only infected house gangs - the 'normal' GSC is not.
>>
>>92561545
Not sure about a specific model, but TTCombat's carnevale line has some great options for noble house models.
>>
>>92561559
>'normal' GSC is not
wait what? aw shit i really shouldn't have trusted these guys.
>>
>>92561819
The point is that the cult is an independent actor and as such can appear to be law-abiding, but a house gang that becomes infected gets found out by the wider house and ends up being ousted from the hive community.
>>
>>92562089
i mean it makes sense, after all they try to not get caught until ascension day and there are all kind of weired guys on munda so it is not directly obvious who or what they are. (if people even know what genestealer are in the first place)
>>
>>92562227
>ascension day
There are no ascension day on Necromunda because the patriarch is sealed off in Secundus, they can't even produce a true primus or genestealer. They also need to climb up the hive to disable the Eye of Selene as well as the shell on Primus and dozen of other hive aka not gonna happen
>>
>>92562089
>Gangs are better at security than arbites/inquisition/etc...
Lol, no. You're just anti-fun.
>>
>>92562286
they still plan to. i guess. but can't produce genestealer i might be wrong about how they produce them but i thought it is always just fucking and the next generation is more genestealer like.
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>>92562351
This is correct.
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>>92562351
No they're splintered cult, a cult that had their connection cut off from the patriarch which severely weaken them as well as their overall "directive". No connection = no genestealer. The primus and magus are scuffed version of their normal counterpart.
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>>92562415
If they have mutations they have tyranid genes, if they have tyranid genes they need only to breed to produce genestealers, period.
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>>92562490
> Actually try to pull headcannon to argue.
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>>92535466
It's a fun beer-and-pretzels game I play as a palate cleanser between games of Titanicus. Personally I think the game is a bit too lenient on movement and ammo availability, there's a supplement that addresses the latter but not the former.
I think the perception on Orks being super weak was skewed by them being released next to Thunderbolts which are still probably the best Fighter in the game.
You can basically play the game with cardboard tokens if you want to try it out, and the only Imperial planes squatted were the Valkyries(thought hard to get like all LI stuff).
>>
>>92562514
>cannon
It's Canon, retard.
And my statement is how genestealers canonically work.
>>
>>92562524
No it's actually your head is suffering from a cannon blast because of how quickly you're losing your memory >>92562490 to argue this >>92562415
>>
Getting back into Warcry after not playing since release. I got the new core book and compendium but can i still use the terrain and random scenario decks from the first box or stick to just rolling dice and checking the book now?
>>
>It has now been SIX years since GW previewed a poxwalker gang and scenario book for a sealed off plagued hive city for necromunda.

So its cancelled huh?
>>
>>92562568
Can't see why not, the terrain from the earlier starter was more dense but as game evolve GW realized that the simpler terrain set up work fine as well because of how the combat work most gang won't move around much.
>>
>>92562415
>>92562514
okay from the text i guess it is not exactly clear why they can't produce purestrain. that with the connection and directive is not in the text but makes sense. don't know if "40k lore" ever states what exactly happens to the rest of the cult if the patriarch "dissapears", so maybe that is the answer.
>>
>>92562587
No, it's coming. Right after Fires of Cyraxus.
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>>92562660
Yeah and the eye space station expansion.

A-any day now...
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>>92562612
So whats stopping people stacking ranged now flycunts aren't mogging everyone?
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>>92562553
>perhaps because
>in all likelihood, however
You're illiterate and ignorant.
>>
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>>92562636
When a patriarch died a genestealer can evolve back to replace it, but this took time and the death of a psychic beacon like the patriarch should have a severe impact on everyone occupied in the vicinity, allow the killteam to scoop up the rest of the GS before they can recuperate. Cassius and his mates beat this living shit out of the cult on Quintus Ghosar and killed the Patriarch, before he realized that the cult had ships several genestealers off world to make new cults there.
>>
>>92562568
Aside from the obvious terrain cards, deployments were the biggest change-up. There's less turn 3 deployments now and it's a much more even spread of which battle groups will start in play (vs 1st edition where the shield was almost guaranteed to start in play). The victory conditions are mostly the same but are 4 rounds instead of 3.
The changes to deployment are a big enough deal that you want to use the ones in the book IMO. For the victory condition just add +1 round.

>>92562685
>So whats stopping people stacking ranged now
Mostly 99% of ranged fighters being so overcosted that taking them is laughable. The only serious gunline faction to worry about is the steampunk dwarfs.
>>
>>92562524
>>92562862

Isn't the Secundus outbreak non-typical though? Since it was caused by some kind of genetic experiment from a rogue biologis techpriest?
>>
Anybody knows where to find the Mordheim files for Army Builder 2.2c? I've tried the facebook group, but there seems to be nothing there, even though a couple of posts have referenced it. I remember there used to be a file that even had the BTB bands
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>>92562351
No. The first, second and third generation hybrids infect humans like Genestealers (ovipositor). The offspring of each generation looks more and more human - 4th generation hybrids just look like bald humans. Then these hybrids mate normally with humans and the result are purestrain Genestealers.

Somehow this doesn't happen on Necromunda, though you may get a Genestealer as House favour for one battle... whyever.
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>>92563082
Correct it was a techpriest that imported and """lost containment""" of a genestealer -totally not an experiment on a world with a massive overpopulation problem in a enclosed arcology that could be sealed if control was lost and the body count could be waved away- and he didn't take into account the massive network of underground mass transit tunnels left from the dark age of technology that as a xenobiologist and not a archeotech he had no idea about that let them spread across all the rogue mining settlements in the wastes.
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>>92563519
If it can start without a patriarch, it can go on unimpeded without a patriarch.
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On the subject of GSC in Necromunda, how badly crippling would it be to start with the Seismic Cannon over the Heavy Stubber?
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>>92563583
A genestealer mutates into a patriarch once its given the kiss to enough people to create a protective force to guard it.
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>>92563583
All cult start without a patriarch, a patriarch is an evolved genestealer over a long period of time.
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>>92563704
>>92563707
Right, so you can /always/ go from no patriarch, to a patriarch.
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>>92563807
>from no patriarch
From a purestrain genestealer.
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>>92563826
Which you can get from a few generations of any level of hybrid existing.
Any single genetic member of the cult can result in purestrains and therefore patriarchs, just a matter of sufficient breeding.
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>>92563872
in theory yes, in practical terms necromunda lore says that it is not working and nobody knows why. they just guess it it because of the missing link to any "leader"
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>>92563872
Must be hard living with dent on your head from cannon blast.
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>>92563937
Read the lore a few more times and REALLY think it over, you might eventually get somewhere rubbing your two braincells together.
>>92563904
Stuck timeline doesn't need so much shitty writing on GW's part.
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>>92563961
>Read the lore a few more times and REALLY think it over, you might eventually get somewhere rubbing your two braincells together.
still try to pull lore out of your ass about how genestealer can be produced from a cult without a patriarch, come on now try to actual pull out lore from publication, not your ass.
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>>92563973
You've got reading comprehension issues.
Too bad that subscription renders itself useless, eh?
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>>92564019
still nothing to prove your theory, sad.
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>>92563519
Fun fact: this lore was from an old Space Crusade Campaign (Renegade) in WD.
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>>92564035
Have you never read the lore before, secondary? this isn't exactly revelatory stuff, it's genestealer basics.
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>>92564351
Still try to circular argument, unfortunately, no lore from you still.
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>>92564379
Imagine needing to be spoonfed, fuckin' baby.
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>>92564434
Well another nothing burger to prove your theory,
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>>92561545
Not gonna lie anon, my first thought was this is some super cringe weeaboo shit. But then I just had a look at the House Ty telepath rules and damn, that could really fuck someone plans up having them in the right place at the right time.

>>92562522
Thanks anon. Really regret selling my shit now
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>>92564503
Lightning and marauder are still being sold for LI, only Valk, Vulture,and xenos are being discontinue.
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>>92564457
NTA. As mentioned above the fluff was from Space Crusade. Hermiatus (the Magos Biologis) tried to find a cure from Genestealer infection. He sucked and got infected with the Stealer DNA he used and somehow mutated into a hybrid. He fled Necromunda and after some missions with all those Space Crusade enemies (Hybrids, orks, gretchin, Chaos androids...) he was killed.

Andy Hoare used this rather weird story for Newcromunda to explain the GSC presence there and added the lack of new purestrains. There is a Patriarch in Secundus though - maybe the specimen Hermiatus used for his experiments.

GSC can evolve without a present Patriarch, you just need an infected human. Original sources are the old WD's (114-116?) and 1st edition Space Hulk, written by Paul Murphy.
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>>92546832
Since they're going to be going below the Underhive, presumably that means the Sump, and presumably that means... Scavvies!

Well, it's just wishful thinking on my part, because I really want them, but there are no actual rumors or anything that I'm aware of.
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>>92564729
What are you talking about, read this >>92562514
he's trying to claim a new Genestealer can be birthed without a patriarch connection. And if a Genestealer exist, it will evolve into a new Patriarch and start a new cult, which would then make all "splinter cult" nonsense because they have a patriarch. Genestealer evolved into a patriarch, A GSC cultists do not evolve into a patriarch.
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>>92564820
And that is exactly what the story of Dryaktylus says too.
Anon was right, you seriously lack reading comprehension.
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>>92564862
Oh you're right that's actually a Hybrid.

Now come to the part where we try to invent new lore on how Quintus Ghosar need to ship a Genestealer off world insteald of just mutated themself in Dryaktylus 2.0,3.0, seem more efficient. And that Cassius didn't actually free Quintus Ghosar by killing the patriarch at all, place probably eaten as we're speaking, same for Necromunda.
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>>92550325
Honestly with the heroes and some stuff I could probably stitch together some Mordheim stuff.

Then i'd have to actually both learn to play, and then convince my friend to play mordheim... Curse tabletop for needing HUMANS
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>>92564503
Yea they look ridiculously fun. I know they look like cringe weeaboo shit but I love Ghost in the Shell so they work for me.
>>
What's your opinion on warcry?
Is it fun?
It seems a lot less popular than Kill Team, is that because it's AoS or because of the rules?
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>>92565638
Both, Warcry kinda struggle for awhile before finding its footing with the rule and make the newer warband somewhat unique with gimmick. Before they try the aproach of "baby first tabletop game and it's totally balance (spoiler alert game isn't balanced)" with everyone rule being shrink into a tiny card and abilities being the unique gimmick but then lots of them are just the same copy-paste shit. The abilities used up limited resource is also a huge philosophy from GW because it's supposely make game more balance and competitive but in reality it's just make the fighters... boring. It got somewhat better in the later release as reaction is a "free" special abilities and the cheapest double abilities are more fun to use.

It's a simple game, move dude, roll dice, roll more crit = win. like a slap fight.

Well imo "baby first tabletop game and balance, competitive" approach is dumb and a mistake. They should have stick to rule spread over pages in the rulebook as well as expanding on the OG chaos warband like Necromunda instead of doing the pump and dump release like they did.
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>>92528471
Beautiful work anon
>>
The thing I've really enjoyed about playing necromunda is that unlike with a lot of GW intellectual properties, the people who are actually playing don't give a rats ass about the "lore". Just make dumb fun gangs based around the rules framework and let the gameplay create fun stories.
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>>92565638
Honestly warcry is better than kill team narratively and competetively, its main downfall is its struggle to gain its footing till ghur, and 40k is just so much more popular.
kill team is alot more limited because alot of its kill teams, even the bespoke ones, are limited to being a 40k unit, where the warcry ones are alot more unique, even the ones that double as AoS unit stand ins (look at the multiple unit types in something like the wildercorp hunters, and compare that to kill teams like the striking scorpions)
The rules for warcry are alot clearer but also has a sufficient narrative system for it too (not mordheim level, but its clearly inspired and its probably better than modern munda's narrative rules (no offense munda heads))
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>>92565638
its my favorite gw game personally. The varied missions keep things interesting, while the simple streamlined rules keep things snappy and easy to teach new players. The list building is less restrictive than kill team while also being less complicated. The initiative/ ability dice rule is great and adds a great amount of decision making to the simple system. I can easily run multiple games in an evening. Its a great home for conversions and terrain modeling and I love that side of the hobby.
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>>92565638
Been playing Warcry on average about twice a month since 1.0 launched and I've yet to get bored of it. It's probably my favorite casual game system for all the reasons outlined by >>92567019
Really my only complaint with Warcry is that the narrative stuff really dropped the ball in 2.0; all the Tome of Champions books from 1.0 had tons of unique one-off scenarios and alternate campaign rules that were super sweet. The additional narrative stuff from the 2.0 dual box books has been super lackluster in comparison.
>>
>>92565638
I play both games.
Warcry is better as a pick up game, quick and easy to learn. Like I can grab a mate who has no experience and play some games.
Kill Team you do need to study/know the teams/rules etc to get the most out of it
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Getting into BB. I bought the necromantic horror team and the gf got me the norse team so that we can practice at home. I can't find the team cards anywhere tho, they're always sold out. How necessary are they? Any chance I can find them online or on any kind of team builder?
>>
>>92567926
Assuming you're going to play the current edition the Necromantic stats are in the main book and Norse in Spike Journal #14
Battlescribe app has blood bowl stuff except for the newest teams (vamps and gnomes)
Hope you guys have fun
>>
Just acquired a box of old Epic stuff. Could a kind Anon post temp links to scans of the Titan Legions and Epic 2e books? Many thx.
>>
Are the rumors true, will GW axe underworlds?
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>>92568258
Its been known its only got a few boxes left for a while. According to GW its simply a case of "reaching a point where it would just be redoing existing team ideas with different models" and with Warcry abandoning the cults in the eightpoints idea they can use that to make small kit sets to test the waters for new aesthetics in aos/tow instead.

It just never really recovered from the flop of beastgrave.
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>>92568283
Well, at least I'll get to post the card art online I guess.
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>>92568283
Beastgrave flopped? Nightvault was excellent but I didn't think BG was *that* bad...
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>>92568972
It was a series of micro errors and bad course corrections
>Go from aesthetic of crystalline city of mirrors to dirt caves
>Everything goes from cool icey look to baked beans lumpy orange
>Remove teams having custom card sleeves and tokens sold along side them on release to a generic baked bean orange pack
>Eventually stop selling this at all, though would replaced it with generic esports looking card backs that look like something blizzard would reject
>Try to introduce magic but is basically just another dice for a ranged attack and complexity for complexities sake
>Trys to add terrain and make it more expensive, nobody bought it and they stopped after like two kits
>Beastgraves cycle focussed on mostly unpopular/niche armies lacking the appeal of the at the time posterboys of Soul Wars
>Box pricing of warbands went from £15 to £25

Beastgrave was a quiet disaster. One where people were so disinterested they didnt even complain they just walked away. Apathy is the biggest failure a company can have in many respects.
>>
>>92569032
Magic was nightvault but I see alot of your other points. Stormcast wizards vs really cool looking nighthaunt was more appealing than gotes vs ginger elves with hooves.
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>>92568972
>Nightvault
Quite possibly the most boring lineup for a starter, Chainrasp? again? This is during Souls war release where everyone who collect AoS got like a dozen of these fuckers. And the Stormcast is up there with the bland and boring, These look like just a slightly edited version of the Evocators from Souls war with there chicken wings flapping pose, absolutely lazy and 0 effort from GW.

But Stormsire was popular with the WAAC fag because spell spam easy points.
>>
>>92567926
Zero need for them. Official GW boxes have stats on the backs of build instructions anyway.
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>>92567926
The cards are useless, and as far as I know they don't do any more print runs after the first sells out.
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>>92569128
Stormsire was fun but the gameplay for them was really degen, you're right. They could sit back and just farm victory like nobody's business.
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>>92569475

I'm frankly embarassed to play the game knowing that people still buy those cards. The worst was when we all knew that 2020 edition was a month away but people STILL bought the Snotling team cards.
This was right in the middle of a nationwide covid lockdown as well, so they were literally NEVER going to get used and everybody with sense knew it.
And yet, people bought it. Just embarassing.
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Does anyone have any good tips for doing the plasma coils on a plasma pistol? That's basically all that I've left to do on my Delaque gang.
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>>92570055
https://www.youtube.com/watch?v=YVKz5Kw6Irs

btw what color did you use for the guns? that greenish blueish one.
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>>92570136

Kroxigor scales contrast over leadbelcher.
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>>92570136

In the end I went with a TSons Blue/Vallejo White mix intermixed with Lamian Medium 1 to 3, then drybrushed it and the surrounding areas in white.
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Are there any serious alternatives to brushes? Ignoring airbrush. I don't know, something like a mini sponge on a stick or like a pen? I know Gundam has special pens but i heared they are not suited for Warhammer and similar.
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Is Mollog and three trolls an asshole warband? It's 885pts for this, or 855 if I go with the slightly cheaper river trolls.

What rounds this out? What blessings should I go with if those are in use?
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This weekend, I participated in a BB Tournament. Initially I was conflicted if to bring Nurgle or Khorne but in the end, Khorne prevailed as I felt I would enjoy the team more and ultimately I prefer their gameplay, design and background.

I ended the tournament 3-1-1 (Wins, Draws, Losses) and ended 6th out of 29!

We played 5 games over 2 days. My matches were

Humans – 1-0
Vampires – 0-0
Necromantic – 1-0
Amazons – 0-3 (OOF!)
Necromantic – 2-0

For casualties, we caused 10 and took 6 (BLOOD!!!!). Highlights were leaving the Humans with 4 players on the pitch and the Vampires with just two thralls! The Amazon game turned into a disaster after two failed 4+ pickups (with rerolls!) with a Blood Warrior. Number 8, Dhargoth Gorefiend, will be remembered for his folly!!!! Though he did make up for it in the last game slightly, behaving and murdering!

I also kept track of the casualties between Scyla and my Bloodspawn, Lorenzo the Enraged a.k.a Big Red. BOTH caused 3 casualties each!

Khorne as a team were insanely fun and I am glad I took them over Nurgle as there were many occasions that extra bit of speed and frenzy saved my bacon.

BLOOD FOR THE BLOOD GOD!
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>>92568283
Old warbands haven't been avalible for a while so you can still sell them to newcomers who missed out, can't they just keep making those refreshed starters with new pairings like they alreayd did recently?
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painting this fag for a game tomorrow
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>>92571349
>Is Mollog and three trolls an asshole warband?
It's a total meme, your action economy will be complete dogshit. Nobody who has any sense will take issue with you running the troll gang.
>What rounds this out? What blessings should I go with if those are in use?
A pair of gobbo netters rounds you out nicely to 6 models and 995/1000 points. If you're going to use blessings, +1 attack on Mollog is insanely good.
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>>92571349
You could go
>Mollog
>2 Rockguts
>Fellwater
>Brewgit
>Netter
>>
how would you fix them?
>>
>Play any games recently?
I've been playing MESBG every tuesday night for the past month and my Isengard army is currently undefeated. Troll was easily MVP in 2 games.
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>>92574205
Make rerolls cheaper, Make thrower not suck, dunno about the lineman.
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>>92574205
More feathers
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>>92574205
60k rerolls
change the throwers' running pass for either sure hands, pass or accurate
5k discount on linemen or +5k increase and ag 3+
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>>92574205
The limitations on the blitzers vs. bretonnian knights hurts them a lot.

0-2 pieces serving double duty as receivers and blitzers means you're often out of position on blitzers, and stand firm/wrestle makes it tough for the bodyguards to take the blitzer role as they're usually busy holding the line. Plus no primary S access on said blitzers make them worse at blitzing.

To avoid the team having 9 S access pieces, I'd say they can stay GA, but let them at least go 0-4.
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>>92564797
Its gonna be Secundus, not Sump. Sump got a weird free ruleset for boats. Secundus is where the "narrative" was heading, but since its a destroyed, irradiated hive, Scavvies could well be one of the new gangs besides the mutated GSC.
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>>92492269
hey /gwsg/ just picked this up, how’s it compare to its beefier sibling BFG?
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>>92574205
-10k rerolls and everyone has wrestle. Done.
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Has anyone backwards engineered the new ash wastes gangs/vehicles/rules to the NCE, edition?
>>
This Gnomes pdf is taking longer to appear than the Blood Bowl Treeman did.
>>
Kinda want to try a new army for mesbg and I'm considering harad but since lot of the models are not available online (and those who are are a bit outdated) what are some good 3D or 3rd party options for mainly anything except warriors and the mumakil?
>>
>>92583046
>>92583046
>>92583046



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