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This board is for the discussion of classic, or "retro" games, including consoles, computer games, arcade games (including pinball) and any other forms of video games. Retro gaming means platforms launched in 2001 and earlier, and official game titles for those platforms released no later than December 2007 (homebrew console games made after this date will be permitted). The Microsoft Xbox, Nintendo GameCube, Nintendo Game Boy Advance, and Sony PlayStation 2 will now be considered "retro".

Helpful links:
Game Tech Wiki
Emulation General Wiki

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DOOM THREAD / RETRO FPS THREAD - Last thread: >>12267729

Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etc
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~ Let's post like gentlemen ~

FAQ/GENERAL GUIDE
https://rentry.org/vrbin

SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Deus Ex)
https://imgur.com/a/wWS8zXz

Same thing, in video format:

Comment too long. Click here to view the full text.
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>>12280478
THANKS GOOBER MÆNN
>>
>>12280512
O Ye Nigger Lord Jesus Obama Christ, his whole post in that AWS thread reeked of corporate astroturfing and virtue signalling. The worst part is he still thinks he's still "one of us" but it's obvious he only came back to Doom when he'd sniffed out money to be made. 20 years selling himself to the industry has brainwashed him completely. Hope it was worth your soul, cunt.
>>
>>12280546
Remember to get down on your knees and thank Nightdive for exploi- investing in our community.
>>
>>12280472
>>12280546
That post was so weird because I don't remember Doomwiki ever having an issue with its previous hosting. He acted like it was super unstable but it's never not been there when I need it. The ZDoom wiki is fucked so much more often.
>>
>>12280743
>The ZDoom wiki is fucked so much more often.
That's to do with the ZDoom forum, they keep using shitty old versions of the board software that have vulnerabilities galore so instead of solve that, they shove all these crap fixes on the entire server.

Right now it frequently won't allow any connections apart from on very recent builds of Chrome and Firefox and shit.

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>classics are being erased from the collective memory by shit remakes
Innovative will reach a bottleneck at this rate.
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>>12280676
RE4 remake sold over 10 million. Bloober are losers.
>>
>>12280673
RE remakes are all made (besides 3, due to being rushed by a C-team) with the intention of pleasing and surprising returning fans well-familiar with the originals.
REmake 1 for example has
>dog hallway fake out
>crimson heads
>Lisa Trevor
>new areas
that all seemlessly fit into a game that is showing fans all this old imagery and getting them comfortable. like a constant meta-game with the fans where the devs provide something familiar and then throw a change-up in the middle of it.
>>
>>12280678
>can
but most will not, because they have to download multiple things across multiple sites and get everything setup and tweaked to get it going right.

Most people will search a store page and only find SH2 remake and SHf.
>>
>>12280659

Obviously I understand the commercial angle, but it's like saying we need to remake Citizen Kane in full color because B&W is a "hard pass" for most people.

In the end I don't really care if Konami wants to outsource an SH2 remake to some shitty studio because Konami themselves have never cared about or understood the success of Silent Hill, but it does bother me that the original games are not even accessible on modern platforms, and discussion of the game is being completely eclipsed by the remake online.
>>
>>12280739
>but it's like saying we need to remake Citizen Kane in full color because B&W is a "hard pass" for most people.
weak comparison. games have much more severe technical limitations than a grounded drama filmed in black and white. not to say that your overall point is wrong but don't use that as justification.

Anyone else fell for the don't use save states meme?

I kept hearing how not using save states would make you enjoy the game more so I tried it with Castlevania but no, just felt like I was wasting my time and honestly enjoyed the game way more when I started using save states, gave me more freedom to experiment with the game and try different things.

For context I have always used save states in any game that's emulated and its one of the big reasons I prefer to play retro games over modern console games where I can't use save states, though lots of retro and modern pc games give you quick saves that are basically just save states, come to think of I used quick saves a lot way before even using emulators and save states, it just feels good to do things as perfect as possible and pretty stupid to just put yourself in a disadvantage for no reason.
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>>12280621
Sure, just don't brag that you beat the game or are any good at it.
>>
>>12280435
Incoming 400 post thread filled to the brim with middle-aged manchildren gnashing their teeth telling you you didn't beat the game, you just want to complete as many games as possible to show off to...someone, and other equally delusional and deranged copes because others don't play a 30 year old video game the exact same way they did when they were 8.

Good on ya OP for playing the games in a way that makes them fun. That's what it's all about.
>>
for short level based games like castlevania I generally don't find the punishment of failure harsh enough to bother with savescumming, the progress loss is isn't enough to override the novelty of having stakes.
on the other hand in a limited continue game where the first level is something I can play blind after 50+ completions, yeah at a certain point the repition is going to override any benefit abiding by the stakes of the game provides, I can't justify how dull it is.
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>>12280724
you didn't beat the game
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>>12280670
>Sure, just don't brag that you beat the game or are any good at it.
Lol I'm definitely going to do this now, hilarious

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>designed in a way where inserting and playing games as intended will damage the pin connector
>all because nintendo just HAD to make it look like a VCR to entice us amerifats
Pure genius. Anyone know how to fix this permanently or have a decent aftermarket solution? I've already boiled this fucking thing like 5 times and it always gives me issues again after a few months. I'm aware the top loader doesn't have this problem but I'm not too fond of the fact that it only has RF out and I would really prefer not to spend hundreds on an officially modded AV console.
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>>
just fix/replace the connector? boggles my mind how some retro gamers can't do basic maintenance and repairs on their stuff
>>
>>12280718
That is still wrong. You used a word that makes a different meaning and it's spelled correctly, so using the Latin "sic" is wrong.
You don't know English and it is not your first language.

>>12280719
>just fix/replace the connector?
It won't work because previous abuse and misuse misaligned the unit that attaches to the connector. Want proof? Go to any NES and instead of blowing the carts, just put a cart in once and shift it a bit--it now works. You're welcome.
This also means that the fix you're talking about works in a small fraction of units (that never saw violence).
>>
>>12280718
One more to see if you can understand how you're wrong. You don't use that for your sentence because otherwise you create an instance where the very correct usage is used. I am defiant, and also correct.
Now, you may think that is fine, but it isn't.
>>
>>12280734
*is used it prohibited
(I come from a family of teachers)
So if you were correct, then everyone who intended to say that I am defiant instead of "definitely" (something) cannot write their sentence correctly or without the Latin notation, which is completely stupid and insane.
Don't you get it? If you were correct, then everyone would have to include the Latin in practically ALL statements and messages because many words are similar.

tl;dr you are dumb and pretending to be smart.
>>
>>12280718
Deflecting is for coping. like this: >>12280718

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Purple Edition

Screen Utility - https://shauninman.com/utils/screens/
Handheld Comparison - https://retrocatalog.com/
Google chart - https://tinyurl com (slash) AllHandhelds
has anyone asked my question before? - https://4search.neocities.org/vr
Compare handheld sizes - https://retrosizer.com/
Handy Handheld info - https://handhelds.wiki

last thread
>>12267010
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>>12280471
I hate to say it but if you didn’t grab a used 3DS variant for cheap from 2011- early 2019, you were probably never going to. You had a very limited window of time from when zoomies were selling their 3DSes to pay for the Switch 1, and prices were permanently fucked from then on because gaming is too trendy and chic. The only solace is that maybe with DS Android clones the prices might eventually come back down, but probably not by that much because gaming is full of people treating it as an “investment”.
>>
>>12280471
I got offered $400 for my Dual IPS New 3DS XL
>>
>>12280471
Yeah if you get ips, the value increases, it's cheaper if you get an unopened one.
>>
>>12279529
If it isnt too much work, yea i would give it a try.

If its turned around backfacing it sounds better, i do think the two speakers are interfering with each other, might be that one is wired in reverse, meaning their sound waves cancel out.
Ill gonna open it and check i guess.
>>
>>12280280
Probably a kinhank 56
80 bucks.
Havnt tried it yet tho, its terrible uncomfortable and i havnt used it since one bit.

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has anyone played the Zero Pilot/Victory Wings games? most of them weren't exported, but the ones that were were the Iron Aces series.
>>
>>12279673
No. Nobody has played them
>>
>>12279673
no, spam schizo, haven't played any of that slop. Perhaps stack six pokemon gameboy titles on the next spam thread?
>>
>>12279705
who pissed in your corn flakes?
>>
>>12279673
Did the one the right copy microsft flight simulator font?

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Maybe it's just my nostalgia, but there was something magical and comfy about this game.
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>>12280314
What's the point? By 3, it had been dumbed down into a generic RTS. 2 might have been an expansion disk for 1.
1 is the actual classic worth remembering.
>>
>>12280213
It has the most QoL from the original series and the most content. 1-2 were great, 3 was the same but without the road building which could bog things down, and 4 was 3 but with a better engine and more features.

>>12280314
They did, but they turned the games into generic rts titles where you just have to harvest resources and it goes into your score tally, instead of having actual stock of items to carry to a location and use.
With that said, I really did like Heritage of the Kings, you had so many upgrades, and you could tower crawl to victory.
>>
>>12280350
the way mechanics work in 1 like building roads, attacking towers or upgrading units is straight up satanic, but I will give it great music.
www.youtube.com/watch?v=8shaI8Y6ebQ
2 looks similar but was a huge upgrade, even with its AI flaws
>>
>>12280503
Settlers 4 was no slouch in the music department either.
https://www.youtube.com/watch?v=LUSPZJ0PXOw

unfortunately it was only the same two or three songs repeating, and sometimes the battle theme would stock permanently, so it's better if you turn it off and play something else in the background.

Settlers games were legendary for how buggy they were. It didn't help that the antipiracy method was having the weaponsmith create fish instead of weapons, rendering the game unplayable in pirated versions.
>>
I recently played through Settlers I, and now I'm playing Settlers II. Honestly, I enjoyed the first game more. In Settlers II, I run out of resources too quickly, and a lot of the campaign maps seem designed to waste your time. I also enjoyed how the roads worked more in Settlers I.

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So when does it stop feeling like a chore?
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>>12277654
pretty sure it was because the rightoid scum in the uk press were trying to link some junkie kid murdering some other worthless council house spawn over weed to manhunt so rockstar were trying to avoid more controversy
>>
>>12278150
Red Dead Revolver isn't really like this at all. It's a linear game with self-contained stages and boss arenas.
That's more than likely a holdover from Capcom's development, though.
>>
>>12278150
You've never played red dead revolver have you anon.
>>
>>12277923
Meds
>>
>>12277229
Literally says Canis Canem Edit on the American release as well you giant idiot.

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I'm really loving this game, it's a shame the Turtles got relegated to the beat 'em up gang because this is a fun adventure. It's really captured my imagination. It is crazy hard, though. I'm using the save slot provided in the Cowabunga Collection and I can't even imagine playing through this game normally. If anyone beat this game the regular way back in '89 I'd like to shake that person's hand.
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>>
>>12277957
That's subjective. Objectively, he cheated and didn't beat the game.
>>
In retrospect I really just got through most Nintendo games by brute force memorization. I could reliably get past the infamous water level but after that it became a maze and I could never figure it out before losing a my turtles.
But yes. There I wish most IPs didn’t get stuck in a singular genre. Would love a turtles rpg, but I guess it at least got a fighter.
>>
>>12279650
It got a turtlevania on the gameboy that puts the wimpy Metroid II to shame
>>
>>12278962
Irrelevant either way.
>>
>>12280501
You didn't beat the game. Just come clean.

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It is unironically superior to Diablo 2.

Diablo 2 is slop. 1 has better atmosphere and music.
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>>12278946
yep
>>
I played the homebrew port for Vita that came out a few years ago. It was pretty cool but way too frustrating to see what the hell was happening on the map. It had a “zoom in/zoom out” function but you’d have to to go the menu to toggle it on and off, which eventually became more than I could stand.

The game’s movement also being as slow as molasses didn’t help much either. I was able to appreciate the atmosphere people lovingly praise and having a hub to constantly return to with familiar NPCs giving you their hot take on new developments made progress interesting. But it just wasn’t enough to hold my interest.
>>
>>12277914
>1 has better atmosphere and music
if only we could judge a game on something more important than music... something like... GAMEPLAY

op is retarded.
>>
>>12279339
if you can't handle randomness then video games aren't the hobby for you
>>
>>12279506
>pooping your diaper this hard because you weren't capable of doing a 10 second "diablo 2 fixes" google search
wew anon

>play Vice City in a browser
>but to play the whole game you have to prove you own the real game by uploading an executable from the original game

Mega gay.
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>>12279487
Sense of honor. Dedication to serving the people.
>>
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>>12278514
https://dos.zone/revcdos/
https://archive.org/details/gtavcenglang
>>
>>12279487
Well in this case at least I could totally see why. This whole "browser-based port" thing cannot be denied to be copyright infringement. Anyone doing this has to be aware that, even if they're running recompiled code, all the assets that have to be served alongside the custom reengineered code are definitively owned by the IP holder. They have every right to shut it down, it's just some won't bother.

Wipeout? Have at it: https://phoboslab.org/wipegame/

The owners of GTA? You bet your fucking ass.
>>
I downloaded Vice City for PC off limewire back in the day lol, and it wasn't a virus it actually worked.
>>
>>12279487
Unsung heroes of the internet, and before that the disc swapper.

You show these nerds the goddamn respect they deserve.

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>less buttons than their previous controller
>no second analogue stick
>No 6 buttons layout
>Shitty d-pad
>Lack of R2/L2
>Lack of select button
>Lack of R3/L3

The Dreamcast controller lack one joystick and 5 buttons compared to the Dualshock!!!

Didn't Sega think about multiplat games?
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>>12274168
>Yeah but the second analog became important very soon after the dreamcast launched.

By the point it was important, the Dreamcast was basically dying already. What do you think a second analog would have accomplished between 98 and 2001? At best it would have been used for weird experimental non default control schemes buried in the games settings.
>>
>>12271258
Yeah, dreamcast really got cucked as far as the controller goes. For arcadey games, the meh-tier d-pad was a massive step down compared to the genesis/saturn, and not having six buttons sucked for fighting games. And then for non-arcade games, the lack of inputs and especially no right analogue stick really hampered the amount of inputs too. Like all the first/third person action games that had to result to using ABXY as a d-pad and the left stick for camera so that you really only had the two triggers for any kind of other input.

Like how the fuck was HL1 supposed to actually function like that.
>>
>analog stick can twist
Why? Was this some kind of design or manufacturing error?
>>
>hall effect joystick in 1998
the hate for this controller is a psyop. No one even cared about a 2nd stick until later and 6 button controllers were only ever for fighting game autists. Dreamcast controllers are the only retro controllers I have with a 100% non failure rate after using half a dozen of them for 30 years.
>>
>>12280372
>No one even cared about a 2nd stick until later
DC devs obviously did

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I think it's 2nd gen but for some reason "game computers" of yesteryear were not in the game generation tables and I'm really curious now.

Apparently systems like the spectrum were the first video game systems people had in europe, like the US had the Atari 2600.

What do you guys think?
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>>12280076
If the discussion was about Z80s are great for backwards compatibility, you'd have a point.

But this discussion is about performance, which isn't why the C128 included a Z80.
By mentioning it, you're either trying to imply they included it for performance or you're trying to suddenly move the goal post. Both would be very dishonest.
>>
>>12280084
That post was a reply to a diatribe, not a discussion. The Z80 included in the C128 would make for a poor poster boy for its performance, since it was underclocked to 2Mhz.
>>
>>12280084
Speaking of moving goalposts, what does any of this have to do with Atari 2600?
>>
>>12272458
Maybe because it's a fucking keyboard.
>>
>>12280076
>What's disingenuous about pointing that out to our resident C64-Spectrum warbrained moron?
Off topic and not what the post did or even tried to do. Your cope-fu is not strong.

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Say something nice about her.
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>>12279258
It was a great time for sure, but as someone who basically went from the NES > Gameboy > SNES, all other consoles had a weirdness to them. They didn't offer the quality or type of games the SNES could do, or if they did it was outrageously expensive.
>>
>>12278409
>We zoomers don't know shit.
>>
>>12279706
Correct, but thanks for reminding me about you. You know how feeble us "Boomers" are.
>>
>>12279754
So feeble your 12yo boomer brain thinks a basic 4 direction pad with a knob on top is """analogue""". Why are children like this?
>>
>>12280717
Wow, you're not smart. Sure it's digital, you fuck.


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