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KOFXIV now out on Steam! 20% off until the 23rd
http://store.steampowered.com/app/571260/THE_KING_OF_FIGHTERS_XIV_STEAM_EDITION/

KoF XIV is in the e-sports event by the OCA.
https://twitter.com/SNKPofficial/status/873134058447839232

Arcade version to release on June 29:
https://twitter.com/NESiCA_PR/status/870536555504455680

Get KoF 98 UMOL in English:
https://play.google.com/store/apps/details?id=com.ourpalm.kof98.us

Stuff from the chinese conference:
https://youtu.be/MJwlFbp4toU
https://youtu.be/QEqXaBq-Scg

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>>180615140

Malin's a ninja. apparently. She's not going to join up with no stinking pirates
>>
>>180616023
>bandanna and hoop earrings
If it looks like a duck king and walks like a duck king...

She can't be a gypsy because she doesn't have a crystal ball or tarot cards so she's obviously a pirate in denial.
>>
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Previous timeloop: >>179801516


Console Lobby password is always vidya
PC Lobby Naming Convention: /Blaz/ (Region) (East/West)

> NEWS
- Central Fiction is now available on PS3 and PS4, as are the Es and Mai DLCs.
- Central Fiction is also out on Steam with all the DLCs included.
- XBlaze Code Embryo, XBlaze Lost Memories, Calamity Trigger, Continuum Shift Extend, and Chronophantasma Extend are also available on Steam.
- Blazblue Variable Heart, a new manga starring Mai, is currently being published.

> USEFUL LINKS
- BBCF Character info
http://pastebin.com/zVa2p4Q3 (embed)

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>>180608665
Kokonoe uses a machine gun. It does 80 damage per shot.
>>
>>180608665
because no one would sell a gun to a wanted criminal. and even the weaker members of the cast can use ars magus to block Bullets so a gun wouldn't help much.
>>
>>180603795
blur filter: texture anti alias
render resolution as the highest option unless your pc is a potato

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Civilizations edition
Previous thread >>180211783

>Download the basic game here. Current version is Dwarf Fortress 0.43.05
http://www.bay12games.com/dwarves/

>Official forums:
http://www.bay12forums.com/smf/index.php

>Find a bug? Don't tell us! Tell Toady! Complaining in the thread will accomplish nothing.
http://www.bay12games.com/dwarves/mantisbt

>Have a question? Check the wiki first:
http://dwarffortresswiki.org/index.php/Main_Page


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Can you build adventurer sites underground?
>>
>>180617174
yes
>>
>>180617919
Radical

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Mobile Kanojo/Kareshi General #304

"DG Highlight: Nero" edition

Last Thread: >>179977357

>The most discussed apps/games are Moe Can Change!, Dream Girlfriend/Nijikano, Dream Boyfriend/Hoshikare, and Animal Boyfriend/Gijin Kareshi, but people are encouraged to introduce new games.
>We generally discuss dress-up/simulator games and smartphone/cellphone apps for waifus or husbandos.
>Occasionally discussed games include Fairy Doll, Potion Maker, Mandrake Girls, Soul Girls, etc.
>To our newfriends: please remove any /mkg/ tags and lurk more to ensure proper etiquette. We might be a dress-up game general, but do UMU! UMU! UMU! https://www.youtube.com/watch?v=k-2bao5gpO4

>/mkg/ Tips, Etiquette and Linkdump (spreadsheet of names for MCC, DG, AB, GK and FD):
http://pastebin.com/iPbE3f4d

>English Wiki links-

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>>180610864
I also assume you're all meaning the dislike of not being able to see the myroid's original image when clicking on status, as it just shows the sleep image again? Because yes, mobile play does not show the image of what they're wearing, it's silly that it shows the bed twice. Only the people who have not set a sleep image and instead kept it to the default-chan sleeping can display their actual image under checking their status. I've always wondered if it was an error by AMB but it didn't bug me too much.
>>
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Good night /mkg/~

ENDLESS SPACE 2
> Official and Unofficial Wiki
wiki.endless-space.com
endless-space-2.wikia.com
> Community Hub
www.games2gether.com
> Planets Stats
i.imgur.com/w5RO8TH.jpg
> Ships Stats
pastebin.com/aabCNGau
> Horatio splicing guide
pastebin.com/1cH8sqEH
>Manual
cdn.akamai.steamstatic.com/steam/apps/392110/manuals/User%27s_Manual_-_Endless_Space_2.pdf
>ES2 politics guide.

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>>180548904

>mfw they spawn right next to me
>Counted 14, FOURTEEN stacks of 239k power fleets, TWO HUNDRED THIRTY EIGHT THOUSAND.
>Hastily scrounge up every fleet I have under my control
>190k total

GAEM PLS

On a sidenote, not sure where this corvette meme came from, but I'm getting more out of my battleships than I do my torpedo boats. I still have 60 battleships left over after losing over 400 corvettes.
>>
Potent Horatio Sauce should be a striker for our next VGL
>>
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>>180617624
Sorry anon if it makes you feel any better I already restarted and fiddled with some options because I didn't like their effects. Granted my next start is like my most lucky start ever. First city BAM right next to a natural wonder.

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Would You A Piety Edition The 2nd.
>ES and Life manifesto
https://www.pathofexile.com/forum/view-thread/1899919
>3.0: the Fall of Oriath
https://www.pathofexile.com/oriath
>Offline Build Planner
https://github.com/Openarl/PathOfBuilding/releases/
>Helpful links
http://pastebin.com/8R2HQiuu (embed)
>Wiki
http://pathofexile.gamepedia.com/Path_of_Exile_Wiki

Will they ever fix the 80-100 grind so normies can reeeeeeeeeeeach eeeeeet?
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>>
>>180613364
Endless Hunger leech is pretty good.
>>
why do the devs sit on their asses instead of balancing the game, they pretend like balancing is harder than changing numbers in an XML file
>>
>>180617628
Because
A. GGG has stated they don't want "solutions" to problems, they just want to know what the problems are. Then they have a complete void of transparency so they get to pick and choose whatever problems they want too deal with and pretend the others don't exist (I.E. VP/Leech)
B. GGG has "design philosophies" that are basically incompatible with what PoE is becoming. Despite this they defend these philosophies to the death and refuse to do any harm to what they deem might be dangerous to them.
C. We've seen it time and time again, they have no idea how to actually balance things. No good build has ever stuck around for a long period of time because they eventually just get gutted or killed in the crossfire when they attempt to nerf something else. They prefer to leave underused skills and items untouched because its easier apparently to "release a new skill" because it brings in more players, rather than actually change or rework things. Or better yet, their refusal to change the skill tree because they're afraid someone might lose a character to a skill tree reform.

GGG has numerous design inconsistencies. Before it wasn't so bad but with every major update it becomes more and more of nerfnuke whack-a-mole and constant band aids on massive wounds rather than fixing actual problems.

Don't tell reddit though. GGG are design gods. Praise le chris and le hambeast bex and le rory

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Last Thread: >>180421306

Last time on /ss13g/ - spessmen on a spess station:
>*sigh
>NT experiment with supermatter technology goes wrong, eats CentComm
>Dogfuckers - benign annoyance or dangerous slope?
>Proxypoll proclaims the playerbase wants ERP - when will Pomf cave in to his people's demands?
>Burgers vs. immigrants - round 1546!

>What is Space Station 13?
https://www.youtube.com/watch?v=FHH1vfY6HTA
http://pastebin.com/VNcX2Quc

>New player guide
http://ss13.moe/wiki/index.php/The_Basics

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>>
>>180616503
there will never be a real economy, because to do that, you would need to nerf the stupid credits miners get
and doing that would make about a half dozen people throw a hissyfit on github, which would prevent it from being merged
>>
>>180617170
solo antagonists can kill whoever they want
>>
>>180617203
>>180616503
Alright so I'm sure wherever that economy design doc is it'd say this a lot better than what I'll do.

But basically you got some ulcers. You gotta get EVERYTHING including salaries and all sources of IC money scaled to one standard. From the code end, value's need to be set at the parent, defines, and generic levels it's immediately not going to be maintained. This includes automated economy events to get goods requests and trades with NPC's and centcomm. From a design end, you need an effective user friendly upgrade of cash registers and you need a highly public and agreed upon book of standardized pricing that is low enough to not cripple things. Most interactions need to be balanced around the hard truth that lowpop and no admins with needed flags is a reality of every day so all changes need to retain full round functionality. This has the side effect of making the money not really matter at best so there's no real point in the first place. We're all on the same side and round impacting players need too much stuff too fast to get everything bogged down.

And finally, it all has to be done in one go. All this incremental shit has been hurting the effort. I think if you can finish it up before putting it up on github, you can justify ramming it in and choking people on it.

Zenkai no /llsifg/! >>180568897

>Current Events
JP: NozoNico SM
EN: YoshiMari SM

>Download the Game (English/Japanese)
http://pastebin.com/rPdEjzEr (embed)
>Game Wiki
http://lovelive.kouhi.me/
>Event Points Calculator
http://suyo.be/llsif/calc/
>Event Cutoff Predictor
https://docs.google.com/spreadsheets/d/1gT26kLl2jAQGX9xn9VRAYwnk5gzKWpe-NkOJa7osI8Y/pubhtml?gid=648200897
>Team Builder

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>>180617480
What is this DORK doing?
>>
>>180617480
Please don't do that.
>>
FUCK

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Katawa Shoujo General #3325

Zettai Ryouiki Edition

Previous Thread: >>179993407

Official website: http://www.katawa-shoujo.com/ (KS is free)
About Katawa Shoujo: http://www.katawa-shoujo.com/about.php
Summer's Clover (Unofficial Miki route by Lilly's writer): http://ks.renai.us/viewtopic.php?f=52&t=9996
KS Alpha (Pre-release version): http://pastebin.com/weL41ehu
KS Alpha: Actually finished edition! https://mega.nz/#!btth3JKI!tyL9ajI8oV7Xj1nC0Itw76xQ--tdDGeg92VpRxqcTpI
Bugfix: http://steamcommunity.com/groups/KSPreAlpha/discussions/0/135512931364389098/
Pastebin: http://pastebin.com/syJHnDCB
Writebin: http://pastebin.com/PpGnE3nc
KSG FAQ: http://pastebin.com/fFCGBSdi

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>>180615880
I'm toying with the idea.
I should probably be learning how to make a site rather than watching hentai
>>
>>180617330
>spoiler
i should probably be doing literally anything productive rather than watching hentai
>>
>>180608060
Me too. Everyone deserves someone like that.

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Traffic Jam Edition

>Lore, lewds & more
http://tfgeneral.com

>/tfg/-created Helpful Videos, Tutorials & Mods
http://pastebin.com/7U6BiSkn
https://syampuuh.github.io/mods (currently outdated)

>Steam Group
http://steamcommunity.com/groups/titanfallgeneral

>Networks
PC: https://www.titanfall.com/en_us/networks/pc/11942/
Xbox One: https://www.titanfall.com/en_us/networks/xbox/445674/

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>>180616838
>implying the "wolves" wouldn't just stay wherever the easiest kills were
>>
>>180614824
I like to use it as practice for new guns/titans and as a general warm up, since it's a mode with a lot of downtime and close quarters combat
It works well when both teams can play the objective, and can result in some really fun, tense matches with a potential for comebacks, but what actually happens most of the time is that only 1-3 players on either team understand that this isn't team deathmatch, and the round ends 400-150
>>
>>180612630
>I'm just basing this on what I've perused from tf2 forums involving enough users complaining that httk is only beneficial to better players.

The people saying this don't know shit. That doesn't even make any sense.

High TTK means that the person at a disadvantage in any firefight has more time to fight back.

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Visual Novel General #1509

READ THE FOLLOWING, THIS IS IMPORTANT
>Having trouble with your VN? Try the following before you ask for tech support:
1. Be in Japanese locale
2. Read the Readme
3. Read the wiki below
4. Google it

>FAQs, Recommendations, and Other Useful Things:
http://visual-novels-general.wikia.com/wiki/

>Need a novel with a specific element?
http://vndb.org/g


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>>180617782
>Chris is the best Majikoi
Good taste.
>>
>>180617782
I like Chris, but I liked all Majikoi girls. I can't defend you about liking FSN though.

>>180617887
Nah, it was disgust for FSN as a whole.
>>
>>180617672
stop

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Welcome to the Sonic General. Here we talk about all things Sonic! Share art and music, talk about new developments, discuss ROM hacks, speedrunning, and more.

/sthg/ #804 - Reading Deer edition

>Link Compilation<
http://pastebin.com/J6hTXkhK

>Sonic News<
Sonic Mania vids:
6 Minutes of Gameplay: http://youtu.be/uB9RP2SV8HY
Green Hill Boss : http://youtu.be/X1GZbQgtGLY
Chemical Plant : http://youtu.be/4TX2I3iUORQ
https://www.youtube.com/watch?v=52UGIIIp9WE
Pre-order Trailer: http://youtu.be/wvD8NZN9Zsg


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>>
Why is this guy doing so badly on wing fortress zone? He seemed good at first
>>
>>180616710
As the anon who made this post my bad, just got home and wanted to contribute something. Figured I'd try and make a thread for once but I should've checked the catalog. Though I'm still curious to know If I messed up anything.
>>
>>180617867
Not necessarily, just people love jumping the gun when there's literally no reason to rush.

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Best faction edition.

>BugTrap, crash to desktop, freeze/lockup? Find your crash log.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.

>Start guide, beginner tips, and much much more
http://pastebin.com/FUPEbLiv
>HUD guide, modding basics, mod reviews, and AMK mod guide
https://docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Why Complete is bad and you shouldn't play it
http://pastebin.com/6AtetpMM
>Performance Guides, Steam settings
http://pastebin.com/nzXEevG7
>Common misconceptions about Shadow of Chernobyl game mechanics
http://www.metacognix.com/stlkrsoc/WhatYouKnowThatAintSo.html

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>NS2016

>Killing monolid in x-10
>One guy was crazed and beg for medkit
>Gib medkit
>Instafriends, switches monolid to "loner"
>5 seconds later
>Message arrives that he will be heading to the gulag
>Group: Duty
>MFW
>>
I havent looked at CoC (or even Stalker) since it released. What state is it in now? Is the vanilla story removed/replaced? Is it designed like vanilla (no oppressive difficulty, no radiation/mutants EVERYWHERE)? Does it have a weapon pack bundled or otherwise add a ton of items?
>>
>>180615973
>>180616321
you don't even need to sanic it.

Developers made the radius of the timeout thing less than the one of the hall.Hide near the walls and timer will recharge at some points.

Previous: >>180577968

Fantastically Fabulous Fantasy Funky Friday Edition

NEWS
>Hashino thanks western piggus: http://personacentral.com/message-director-katsura-hashino-celebrating-western-release-persona-5/
>New game domains registered: http://personacentral.com/potential-persona-5-spin-off-website-domains-registered-including-p5d-p5u/
>English P5 DLC schedule: http://personacentral.com/persona-5-dlc-scheduled-announced-english-release/
>Next major event announced for August 2nd: http://personacentral.com/large-scale-persona-live-event-announced-august-2-2017/
>New Persona games to be announced 2017: http://personacentral.com/atlus-to-announce-several-games-in-2017-includes-the-persona-series/
>New Atlus studio "Studio 0" to create new RPG named Project Re Fantasy: http://personacentral.com/atlus-project-re-fantasy-concept-video-site-update/
>Persona 20th Anniversary radio CD announced: http://personacentral.com/persona-20th-anniversary-radio-cd-detailed/

INFO
>P5 Info

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>>180616642
>she lays you on the bed and kisses you
>no, this isn't like how you kissed before
>this time her tongue is slowly and deliberately dominating your mouth
>she pulls away, and while you're still recovering from her near rape of your mouth, she bites hard on your neck, causing you to yelp
>she immediately licks the same spot, soothing it with her hot tongue
>she repeats the process down your chest and stomach, and you realize she's marking you
>she removes the last of your clothing, and you feel her gaze on your exposed member, now swelling larger than you've ever seen
>she kisses it, and her lips are the softest thing you've ever felt
>you expect her to take it into her mouth, but instead she just rubs her face against it
>for what feels like hours, she just gives small kisses and lets your dick rub against every inch of her beautiful face, some precum staining her cheek
>then she takes you into her hands, and you never knew hands could feel so good
>she gently pumps you, and you groan because it's not nearly enough
>all you get in response is a cruel smile
>she slides her body back up yours, kissing and licking your torso

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>>180617635
That Messiah though.
>>
>>180617896
Messiah's only 90 iirc

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anime op just like my mom made them edition

> Next Demo Day 15 (only a week left!)
itch.io/jam/agdg-demo-day-15

> Play Monster Jam
itch.io/jam/agdg-monster-jam

> Play Demo Day 14
itch.io/jam/agdg-demo-day-14

> Helpful links
Website: tools.aggydaggy.com
New Threads: >>>/vg/agdg
Archive: boards.fireden.net/vg/search/subject/agdg

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>>
>>180617338
>https://my.mixtape.moe/oyieav.webm

Good job! Being able to do path following like that already gives you a headstart.
>>
>>180614579
more monolith music of course!

https://clyp.it/gri4qmoi
>>
>>180612908
anybody that does that clearly thinks they need to in order to get eyes on their game
yes, it's unfortunate there's a race to the bottom, but it's not like people buy any old super-cheap game, it has to be a genre they like, not look like crap in the screenshots, (hopefully) have a good description, maybe some other things
and anyway you know tons of those games will never be played-- so that's basically free money, all they did was put up A Thing That Attracts, and the sale was made; the consumer that never plays never complains
yea there are still some flaws in that
you're clearly not a man who has a problem with capitalism
fucking fight me



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