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Fuck you motherfuckers I'm fed up with you. Go die in a fire.

> Go die in a fire
> other
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Rolled 35 (1d100)

>log into twitter
>"orange man bad"
How many likes do I get?
just your clique, it seems
Rolled 4 + 35 (1d100 + 35)

Um um um
>"I was raped by a straight white male"
>> Go die in a fire

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>Last we left off, the Regiment, having finally acquired a ship, warped into the Kort's End system to acquire supplies, only to find it under siege from a tyranid hive fleet splinter, the Shadow in the Warp preventing them from fleeing.

>The voice of Captain Wash crackles in from the intercom

"Attention men! I have made contact with Imperial forces in the system, and their main force is under siege and losing ground on Kort III! I know many of you dislike, even hate the Imperium, but if we do not save them from destruction and destroy these tyranids, we will be stuck in this system and die!"

"So make ready, for we descend into a hell of warfare!"

>This is a Free-form roleplay set in the grim darkness of the far future of Warhammer 40,000. It follows the (mis)adventures of a regiment of cast offs, renegades, xenos, relatively friendly Chaos worshippers, and stranger things yet as they out aside their differences to survive and prosper in this madhouse of a galaxy

>Can I join in?
Sure, as long as the character isn't too overpowered or is something stupid that breaks even our stretched lore(Like an Emperor level psychic furry)
>Can I have multiple characters?
Yes, just don't use them to power play?

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"You were up there a few hours ago for the sole purpose of putting his belongings in your room. If he had his medicine there, he is a fool for leaving it. If he truly needs his medicine and will either die or become violently insane without it, then he has killed himself by leaving it in orbit."
>seeing this is going nowhere
>leaves to make a picnic instead
>"wonder if Alex can read my thoughts. Hope not. I bet that town has loot.... And seriously how does Brick know from experience?"
>goes back to brick
"Can I see the drawing you made of me and Alex?"
>He shows you the drawing. It is a caricature. It is very silly
>is relieved it isn't a lewd drawing
>shows him a drawing of wash she made in down time

>it is very bad

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It is September 2018, and the next season of the NBA is about to begin. We are going to assume the role of the management of an NBA team that is rather down on its luck and hopefully turn it into a championship contender as quickly as possible. Team finances will be somewhat simplified because the QM is a dumbass. Responses will be rolling 1d10 (for now); the first response to be a 9 or 10 will decide this first part of the quest.

A player rating system "borrowed" from the 2k franchise will be used to approximate overall player skill in the future (see here for more info: http://www.2kratings.com/ and here: https://www.complex.com/sports/2017/10/how-nba-2k-determines-player-rankings)

1. New York Knicks
>Previous record: 29-53, did not reach playoffs

2. Chicago Bulls
>Previous record: 27-55, did not reach playoffs

3. Phoenix Suns
>Previous record: 21-61, did not reach playoffs


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What the fuck does that mean? We both get picked?
"Put dice+XdY in the Options field, where X equals the number of dice and Y equals the number of faces."
i rolled for you and the other anon but from here on will need you lads to do the rolls yourselves.
Knicks take the 10 and we will be rolling with them.
will get a spreadsheet and some information out soon.
OP, just go with the Bulls, the Knicks are a dumpster fire and Kristaps isn't coming back from that injury
Nah. Stay with the Knicks
The fire rises
Rolled 8 (1d10)

Rolling to rehire Phil Jackson and trade Frank and Kristaps and next year's first for Hassan Whiteside. Plus we're extending Joakim Noah, we're giving him the Supamax

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Hello everyone, welcome to a civilization thread set in a fantasy region in the beginning of its bronze age. In this game you'll be taking control of one of four types of group and helping to shepherd it and to help it survive and thrive.

Please read over the options, vote for one of the four, and propose a specific faction Idea. The first idea to four votes wins, and we can get started.
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What our character knows of these two figures?

But if we have to pick with current knowledge, Thaarul seems more mysterios, he can probally offer servants or magical knowledge.
Kraznok is clear warrior to me
Thaarul is a mystery to you. There are thousands of lords in the Abyss, it is almost impossible to know much about more than one or two of them. By the sound of his name he has something to do with undeath, but that is all you can glean. His comment that the "Spider's Servant" is dead because of you suggests he's a rival of Zyn'Ar Prince of Spiders or some other Abyssal lord of a similar affiliation.

Kraznok is better known to you as an ancient Ogre Hero, traditionally known of as the father of several of the clans, and for having invented contracts and other such staples of Ogre life, as well as having enslaved so many wizards that he could wage war on the Abyss itself. He is the archetype of an Ogre; Warlike, greedy, and with a hate for weakness and foolishness.

You can change Patron, so long as you satisfy whatever contract you make with them first, or so long as you're willing to take the risk of angering them. Patrons will provide passive small boons, but you can enlist their aid in more substantial ways in exchange for sacrifices, the promise of sacrifices, the construction of monuments on their behalf, or a thousand other tasks. It never hurts to ask.
I'll go with
He seems like a sure bet. Risks are something we can't afford right now. When we pay our due to our Sister and then him, we can deal with the other Abyss Dwellers.
Well I agree on this

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>First thread: http://suptg.thisisnotatrueending.com/qstarchive/2969344/

Outside the windows of Emmit’s, thick fall clouds smother the sky bathing the day in a gray haze. You stand at a counter putting lettuce, tomatoes, ketchup and mustard on a bun in very specific ways before gloved hands reach over and serve a hot patty on top of it. You wrap the burger up and toss it into a bag.

“You really think they made it all up?” Bradley jostles one of the baskets in the fryer.

“Yeah, no way that shit actually happened,” Charlie, a portly man with a shaved head presses a spatula on a sizzling meat patty, ”Timothy Tucker doesn’t care, always a good sport, why would he go off the handle now?”

“Cause he couldn’t take it,” Bradley pours a basket of scalding hot fries into a tray, and scoops some of them up in a small cardboard container, then hands it you, “He hated Nate Bigsley. Had to have it out on the pitch.”

You drop the fries along with the wrapped burger into the bag with the requisite napkins, ketchup, salt, and pepper, then hand the bag out to a car lying in wait.

“Bull. Shit. They did it for publicity,” Charlie glances up at the camera screens and throws more meat on the grill

Bradley saunters over to the grill station, “What’s more likely, a sport wide conspiracy, or someone that just got fed up.”

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supporting, if only to delay going to bed

You peruse the halls of arcade machines along with Devin, Melissa, and Bradley. A downpour begins outside While the electronic sounds from the games, and the clattering of an air hockey table fills the air.


The latent anxiety from the unknown stirs your insides and distracts you as you vacantly consume the neon flashes and deposit handfuls of coins into the very old, but functioning machines. Minutes pass, Melissa says her goodbyes, then Bradley leaves, and pretty soon it’s just you and Devin sitting in adjacent racing booths passively racing each other.

“Have a good time?” he looks onward, seeing past the screen.

“Yeah.” You say, doing the same.

“I -- Yeah. That’s good.”

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Back home you lie awake in your bed, still afraid of sleep. You blink, and think about Devin, You think about your mother. You think about how distraught she was that her daughter needed to take pills to get along. How she would react if you called her, and told her that hallucinations are affecting you like this? How a coincidence can drive you to believe you’re fighting for your life every sunday night? You blink, and realize that she would call you crazy, or worse, that she might not care at all. You blink, and drift off to sleep.

You awaken in that small dark place.

190 SP

(That's going to be it for tonight, I'll continue in this thread on sunday.)

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>Implying anyone gonna vote
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Agreed, with an addendum.

> Beetles who fail the rite of passage are stripped of their shells
Boy those losers get scarred, de-shelled and sacrificed.

Go for it.

Only the strongest are worthy to be called beetles, the rest are overgrown grubs with no use to the hive, and are treated accordingly.
If we do this then we need to think about something for have less losers. *
*since we are an insect civ our population growth is one of the greatest of all. This means we can expand with colonies, produce more in mines/farmlands and have great armys even early on.
But we are not the strongest with that. Foreign Disease and Plagues could destroy us for example, magic is also a problem.
Anyway a small fort for now could do in defending our town, since the wall is not ready.
After that more techs will help (especially bows & javelins), and an expansion could start (2/4 new colonys. 1/3 wars against near tribes or 1/2 integrations of near tribes).

We should get maps, flags and war horns too for techs.

Hmm, if losers voluntarily castrate themselves and agree to hard labor in the fields and mines, they can be exempt from the sacrifice but forever denied the hills of dung in the afterlife.

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The year is 1997 and congratulations, you've just won the competition to be the sperm to inseminate your mother's egg!
After some time in the womb it's decided that you're a [roll of 1 = boy, roll of 2 = girl.]
Due to positive karma from your past life (because apparently the Buddhists were the closest to being right, go figure) you get five karma points to either spend now or save for good luck for some point later in your life when you need it most.
Nation of Birth:
>First-tier [-2 karma points] (US, Canada, Western Europe, Australia, Japan, etc.)
>Second-tier [0 karma points] (Eastern Europe, Mexico, Russia, China, etc.)
>Third-tier [+2 karma points] (Most of Africa, parts of South America, North Korea, etc.)
>Doctors, Lawyers, low-tier politicans, etc. [-2 karma points]
>Well-paid professionals [-1 karma point]
>High-school graduates with decent jobs [0 karma points]
>Poor menial laborers [+1 karma point]
>Orphan [+2 karma points]
-1 karma point to be innately talented in a specific skill [can learn it more easily and/or gain bonuses to rolls with it depending on what it is]

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>so far we've been down a delinquents route
you're not a proper delinquet until you get a pompadour and a leather jacket and then just go "ORAAAH?" at everyone
You say "But you talk to me just fine." before cheerfully saying "I'll help you marry Aizawa-sensei. We can both pretend to be Aizawa and work together to see what she would say. Think of this as friendly payback for helping me out with my essay. This'll be fun Sakamoto-sensei!"
He seems rather overwhelmed for a second before he just laughs and says "Ah, youth. Alright, you can help me, I can talk around children at least." all of the kids besides Hikaru and Nakano head back home as you spend about half an hour helping Sakamoto-sensei practice asking out Aizawa-sensei.
After that Sakamoto warns you guys to stay safe and heads back home. You go to bed pretty soon after because the orphanage usually has lights out pretty early. A few days pass and the tension between the two gangs seems to be heating up. There even seems to be a 15 or 16 year-old boy in a leather jacket loitering directly outside your school fairly often. He hasn't tried to interact with anyone, he just stands there. The results for the essay will be coming back in about half a week to 10 days, and there's supposed to be a cultural festival in a couple of weeks, so you'll probably have some money by then, although you could try to earn more. In the halls you've noticed Sakamoto-sensei talking to Aizawa-sensei a lot, but as far as you can tell he hasn't managed to ask her out yet. Or he's been rejected and is very persistent. One of the two.

and that's it, I have a wedding and a lot of coding to do this weekend so the quest will resume either late night Sunday or Monday afternoon. Apparently people use twitter so here you go:
I'll tweet something when I know when I'll be hosting next and post in /qtg/ once it has begun
(i'll probably just bump this thread instead of making a new one unless it auto-sages after that long)
feel free to tell me how badly/well I did or ask questions about things I didn't give info/flavor for below
Please don't get hit by a car.
I suck a writing, but I found everything pretty enjoyable.

1. How long do you plan on this being?
2. Is death something we have to be worried about?
I too want to know these answers
but also:
how long are we gonna stay 6?

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In the year 1986, crime in the United States is at an all-time high. Criminals, drugs, and guns flow in and out of the country from everywhere in the world, and the gateway to it all is the coastal paradise, Heat City. On the neon-soaked streets of this beating heart of scum and villany, you can get whatever you want -- if you can pay the price.

You are Alexandra Schafer, Alex to your friends, formerly a mercenary and operator in the high-stakes world of private military contractors. In war zones across Europe and Africa, in dusty fields and high hills and bombed-out towns, you walked a killer's road for anyone who had the money and connections to hire your team. You got orders from the boss, you followed them, you got paid. It was simple. When that all went wrong, you had to leave everything behind. Ever since you're just an ordinary gun for hire in the mean streets of Heat City, USA.

That lasted until a job went south and your employer tried to backstab you. It wasn't personal. Just blowback as part of an asshole kid's power play, which itself is just part of some big-picture scheme. But it got you good and mad all the same. Now your goal is to track down whoever's responsible, the man pulling the kid's strings and running things behind the scenes, and show him just what you think about that.

For better or worse that's mostly involved playing minder to a great lump of muscle called Johnny Bones, an ordinary thug who happened to get wrapped up in the same situation as you. Ever since then he's been bulldozing his way through one problem after another, and in the process, he's got both of you tangled up in the conflict between two rival crime syndicates and escalating a tense standoff into all-out war.

Meanwhile you just do your best to keep both of you from being killed. He always manages to get in over his head.
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Don't need to burn bridges

"Thanks," you say tiredly, not interesting in burning any more bridges than you already have.

Back to your apartment, battered and bloodied but alive, and with progress made towards your goal. It was a rough day. But ever since the day you met Johnny, when Ivan and Black Spear tried to kill you, they've all been rough days.

Stripping off your tattered clothes and dropping them on the floor, you head to the bathroom and have a hot shower, turning the water up to almost scalding. The blood and dirt washes away, pooling the water underneath you. If only you could wash away other things so easily.

In the steam-filled bathroom afterwards, you look in the mirror as you examine your wounds: road rash and bruising from crashing the shooter, a few near-miss cuts and scrapes from the Russians' bullets, and of course the exhaustion and fatigue that comes after putting it all on the line like that. Could be better. Could be worse.

Why are you doing this?

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That's all for Thug Quest 34. Thanks for playing, everyone, and I hope to see you next chapter.
Thanks for running

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From the memoirs of Dresden Nemo's Adjutant. "Alcor"


The history books ,should any of them survive, would refer to this as a singularly pivotal battle in Ragnyll's history. To wit, Gran Lake is a body of water that faces the ignominy of being called a lake when in fact it has the reputation and scope of most major seas if not oceans in the world. The beating heart of Ragnyll's trade flourished from a recently opened passage through Exodus pass and other rivers.
From here the various "port" towns slowly introduced the cultures that make up the Valknyres today. Ragnyll, as well as the Voss ultimately realizes the importance of controlling this singular body of water, especially its few ports, shipyards, and even intravenous rivers.
So paramount was its influence on the world stage at the time, that even the Council Aeternia recognized its influence and declared it an international water in exchange for supplying us a Navy with which to safeguard it.

And on the day the Voss crossed the Blue Line. That claim was challenged and their promise of a world order with it.


Previous: >>2943292

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Rolled 94, 34, 59, 55, 16, 8, 36, 20, 6, 35, 62, 91 = 516 (12d100)

Okay correct me if this wrong please, I have trouble determining my turn and drift.

Sacrifice one starboard autocannon for system

>>Drift 1L sharply turning SW, as sharp as I can. I can ram the derelict near me, but I have to turn
>Move 1L SW
>All Autocannons shoot the Volta (if not in range, the airship)
>All Autocannons shoot the Volta (if not in range, the airship)
>Drift shoot all heavy cannons centered in the tile 2N of Volta device (1 deviation)

-It´s wrong for me to feel exhilarated, after all the seasoned veterans before me have bited the dust? Yet, I can´t help to be excited for the prospect of this battle. This desperate attempt to bring down that mountain of a ship... if someone said my finest hour would come in my first day as captain I would have laughted as them. Yet here we are. Let´s show those Voss a taste of high caliber freedom.
By the airship I mean the big one, the one the Volta is attached to.

"Hard to port! Prepare to ram those dinky boats!"

>Turn NW for collision with small Voss boat
>Accelerate 2L
>Have helmsman plot course through friendly mines

Hull: 45/45 - Sys: 2/2 - Flood: 0
8 DR
Mov: 0.5 - 2 L - Act 2+2 Sys
Vis: 2 L - Ram 24 (+8)

Chain Harpoon: 2L, +15 HvyRip, infinite binds
-[75] x 1 Harpoon -> [*] Fire Anchor (tether physics)

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"All hands, abandon ship! The Holdfast is going under! I repeat, all hands abandon the Holdfast!"
"Commander, the Hopter is ready for you. What are your orders?"
"Get us out of here!"

>Deploy H[OP]ter
Rolled 6 (1d100)

"Get out my way or prepare to be rammed, shivering shellfishes! I've got me a flying blatherskite to shoot at!"

>Move 2 L NW
>Move 2 L NW
>Harpoon the Roc to my W
>Move 2 L NW (ram the dred)

Hull: 45/45 - Sys: 2/2 - Flood: 0
8 DR
Mov: 0.5 - 2 L - Act 2+2 Sys
Vis: 2 L - Ram 24 (+8)

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Last time Johnny screwed up big time getting injured trying to befriend a mentally unstable person! Like, awfully! T.T. Neko left Johnny to die after attacking him with her entity Bastet after a bunch of swift and cutting moves! He had the best of intentions though, and at least Amelia brought him to the clinic in time – we will see if he survives or not…

But this thread isn’t about Johnny! Not at all! It’s your time! It’s Lise’s time!

You’re here to help that fatso Bradford. Seems like he got into a pickle: a random scuffle between some delusional guy in a costume, that depressing doomsday cult, and the police. Why? How? Why again? You don’t know, you don’t care! You’re here to extract the fatass outta there ASAP. Nothing more, nothing less!

This isn’t a struggle you’re going into unarmed and unprepared! You were given an Entity just for this special occasion: Welimor! Supposedly because you agreed to this deal, you won’t be able to get another one in future rounds, which is perfectly[i/] fine with you! You couldn’t give less of a rat’s ass about this supernatural crap!

The routine visit to volleyball head in the clinic turned into a big mission to save the most useless person of Constance’s guards. Why you? ‘Cause you’re Big Sis Lise! A title given to you by the little mummy since not even her own parents cared about her. Damn shame. It’s been a while since you were called that way…

Anyway, the guys needed backup and you were the only one there willing to do it. You owe them a big one; Johnny and his pals helped your dad before when you asked for it, so it’s only right you do the same for them. Debts are not something you enjoy having, especially after studying to be an accountant!

For some reason everybody ended up out of commission for this mess. Constance and her spirit guide thing believed in you enough to make this deal. The lanky dude Osgood also put his trust in you, as his soul is somehow tied into this in real ‘deal with the devil’ shit.

A lot of pressure for a dumb fetch quest job…
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[Meanwhile back at Johnny]

“The hell was that? Is Lise alive or what?! What about WILDFLAME? That was the leader of the cult, wasn’t he? Show me the rest! I know there’s more to this!” You yell impotently at Athelone. This monster nurse has to be lying to mess with you… This has to be bait, some illusion or something to punish you fucking up… Right?
“I apologize, but we are only able to see through Welimor’s eyes. Both her and Lise are currently unconscious.” Athelone explains.
“They are still alive, I can feel them. I don’t know for how long though…” Constance nods meekly. She saw more horror and suffering than any child her age should have.

“Did you enjoy the show, Johnny Ando? Was it really worth it to get yourself injured and make me do this, or do you regret your actions now? Hmmmm?” Athelone grins at you in that infuriating smug way of hers, looking at you with eyes hungering for… something. It pisses you off, but it hurts more that there’s nothing you can do about it here.

How do you respond to this nurse from a horror movie?

>“You’re sick. Why do you get off on showing me these things? What’s wrong with you?!” How does someone like Constance have HER for a partner?!
>“Yeah yeah, I get it now. Now send me back to my body, god damn it.” You’re done here. What’s waiting for you outside this place…?
>“Why Lise? She didn’t have any experience fighting! I could have got you a list of people better for it than her.” What will Constance do without her?!

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>“What happened to Osgood and the others?! Weren’t there more people supposed to be there?” You’re not imagining it! There IS more to this!
>“What happened to Osgood and the others?! Weren’t there more people supposed to be there?” You’re not imagining it! There IS more to this!
>”Philo, what’s your take on this? Could Welimor be sending us wrong info, or is this real?” Better to take Philo’s second opinion on this…
>>“What happened to Osgood and the others?! Weren’t there more people supposed to be there?” You’re not imagining it! There IS more to this!
>“Why Lise? She didn’t have any experience fighting! I could have got you a list of people better for it than her.” What will Constance do without her?!
>“What happened to Osgood and the others?! Weren’t there more people supposed to be there?” You’re not imagining it! There IS more to this!

The year is 1865. You are Daniel Stockton, a veteran of the American Civil War and instructor of troops. You've come to Japan looking for work, and with the nation on the brink of war, there is an ever-increasing demand for men such as yourself. Currently you have just finished training a group of 40 men armed with new repeating rifles for the Aizu Domain. Also, your ex-fiance has just arrived at your compound.



Info Paste:
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>>”What makes you think Matsudaira would ever approve a correspondent in the first place?”
>>”We’ll cross that bridge when we get there. For now let’s get on with today’s agenda.”

Voting for this. Time to bulli Nakajima
She looked pretty pushy to me herself.

>”What makes you think Matsudaira would ever approve a correspondent in the first place?”
>”We’ll cross that bridge when we get there. For now let’s get on with today’s agenda.”
M-1828 Infantry Musket: Based on the French M1822 Musket. It was a Flintlock Smoothbore Musket.

M-1839 Infantry Musket: Improvement on the M1822 Musket. Flintlock Smoothbore Musket

M-1828/44 Musket: Percussion Conversion of the M1828 Musket

M-1839/44: Percussion Conversion of the M1839 Musket.

M-1845 Percussion Musket; Russia’s first standard Percussion Musket. Still a Smoothbore system.

M-1852 Percussion Musket: Slightly Modified M1845 Percussion Musket.

M-1854 Rifled Percussion Musket; Russia’s first Rifled Musket.

M-1856 Jaeger Percussion Rifle:

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There is a bit of a gap of the Danish Arms so this is a very loose info on Danish Arms.
M-1828 Infantry Musket: Smoothbore Flintlock
M-1830 Rifled Musket: A rifled Musket, uses Flintlock
M-1834: A Percussion Rifle
M-1769/37: Percussion Conversion of the 1769, Percussion Smoothbore Musket
M-1841: A Percussion Musket
M-1842: Percussion Rifle
M-1822/43: Percussion Conversion of the M-1822 Percussion Smoothbore Musket
M-1831/44- Percussion Conversion of the M-1831 Percussion Rifle Musket
M-1826/46: Percussion Conversion of the M-1826 Percussion Rifle Carbine
M-1830/46: Percussion Conversion of the M-1830 Percussion Rifle Carbine
M1798/46: Percussion Conversion of the M1798 Percussion Smooth Bore Musket
M1822/47: Percussion Conversion of the M1822 Percussion Smoothbore Musket
M1848: Percussion Rifle
M1831/48: Percussion Conversion of the M1831 Percussion Rifle Musket

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Between the conscious of Man and their perceived reality, lies another reality: the unknown . The unsolved answer of Death, Curses, and Alien resides in these realms and its action unknowingly alter the known reality. The phenomena of these events are called the Haunting

You are not the resident of these known reality, rather you are the resident of the unknown. Hungering and waiting for your sustenance in your hollowed ground, waiting for unwitting victims to appear.

Will you succeed in hunting your meal or will you perish unto the unknown?

Now then, where is your hunting ground? ( Each area have some specific haunters like goatman or skinwalkers for forest.)

> Abandoned house
> Sea of Forest
> Abandoned Amusement Park
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I'll take that as a no

Sipon Aisha give her the cold
Enter Aisha's dream
>Siphon Aisha
OP? Are you still Neet or someone with a life that was to go and can only have a small time to run?
Sipon Aisha

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Pick race and location.
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First roll and you get double 6s.

I help retards, it's my job
i guess i'm just kinda lucky
hey you goddamn squatters let the thread die already
This quest will die, once that OP flood the whole board with Civ threads

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You are Ushi Walker, the half-japanese/half-american wielder of the mighty quirk “Everything is Bigger in Texas", U.A High first year student, third place in the Sports Festival's Obstacle Race, one of the horses of Team Yaoyorozu in the Cavalry Battle and finalist of the Tournament after beating Pony.

It was a short fight, but not exactly easy. Pony was fast and strong, and left you bruised and somewhat bloodied with just two blows before you could catch her and throw her against the ring, leaving her unable to carry on and trying to hide the fact that you could barely move yourself for a fraction of a second.

Just for that instant though, as you quickly let that facade slip away and lended your friend a helping hand. Pony hesitated at first, but eventually reached back, accepting your help and limping along with you back to Recovery Girl's office, leaving her on one of the beds for the school nurse to examine.

As Recovery Girl helps Pony take off her jacket, you sigh and let yourself fall on the free bed, sitting on the edge.

>"Now, your friend didn't thrash you up too badly, but you should take care and rest." The nurse recommends. "Full treatment should leave you exhausted anyway, so you should sleep for at least an hour."

>"<Nuh>" Pony replies, shaking her head and raising a shaky hand, counting with her fingers as she talks. "I wanna watch. Just most? Or <Icy Hot>? Please?"

>"You better have someone to drop you home deary, because you are going to end up passing out on the train at this point." The heroine comments, sighing and shrugging. "Well, it's your choice. But you'll be sore on the morning!... And the rest of the week."

You wouldn't argue with that. You are already sore all over, so can only imagine how you'll be tomorrow. If the way your finger feels is any clue, you'll probably have to take notes with your mouth!

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>>[Try to act neutral and collected "...Accomplished. If everyone saw what I can do, I'm sure some pros will want me on their agencies, right?"]
>[Humble yourself. "Like I'm just the best sandbag. I spent half the tournament eating dirt and the other half trying to not cripple anyone."]
>>[Humble yourself. "Like I'm just the best sandbag. I spent half the tournament eating dirt and the other half trying to not cripple anyone."]
While it was all very awesome, I feel we could have done better.

Eh, we probably could have taken him down in turn 2 if we had gone for shrinking him then, but in the end we still won so it doesn’t really matter as long as we learn from this.
How do you feel?...

It's hard to put to words.

You just won the most important sports event in Japan, with practically every hero in the country seeing you display your wits and brawn, testing your mettle time and time again and managing to come up on top, hopefully diminishing, if not outright dispelling any doubts about your ability to become a hero.

But every soul in the country if not world got to see you burst your bra, and you don't really know if you were fast enough to avoid displaying anything you rather keep private, your whole body still feels like you got put in the dryer and then through the wringer, which only gets worse as your adrenaline starts fading.

"Ah- I guess I feel like-" You say, stumbling to keep your accent to a minimum and bringing a hand to your face, then wincing when your burnt arm's skin tenses. "Ow!"

Looking at your reddened hand and arm, it's hard to not think about how much better you could have done.

>"Take your time, we have a minute or two before the robots arrive, and Cementoss won't take down the dome before that." Midnight tells you, knocking on the curved concrete barrier before leaning against it, lifting her domino mask and giving you a small smile. "Remember, it's not about what you say, but how and what you convey with it. Mull over it and tell me how it feels."

With an encouraging reminder of your talk the other day, you tap your chin and put what she taught you to use.

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Equipment FAQ (Updated with PHOTONIC HALO):


Oblivion's Husk:


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Damage adds to both of those though. It refuels meter and heals us.
A significant chunk of the threats in this place seem to not provide essence, though.
Correctors don't but I think we'll be dealing with infected Players now. Also, we have Draw Forthe to heal us via Correctors.
Wheelchair dude and Naoya seemed to be friends. I'm relatively certain that he's Fuma, and that Fuma is Pazazu.

Naoya had his own goals all along, though, and fucked off at the last minute to try and enact his thing with using Mio as a vessel for Kotone.

God only knows what IMAGO actually is, at this point. I certainly don't think there's anything human left there.

In any case, every other post you've made has been insightful and made a lot of sense, so thank you.
I left put Consume. Draw Forthe, Consume. Might be able to use both together. Plus Blutsauger.

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