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You are General Nathan Oman, awakened from thirty years of cyrosleep. You are the last surviving member of the Timmerman Administration, the greatest, strongest government the United States has ever voted into office. You and the rest of the military leadership, under the guidance of President Timmerman, led the country through trying times. Times it would not have survived without you.
And how did the people pay you back? After the dust settled and the crisis passed? By handing President Timmerman and the military command over to an international court. They were all sentenced for crimes against humanity. They were all hanged.
Except, that is, for you and several other generals. You went into hiding. You all swore that in thirty years times you would return and exact vengeance on the world for the death of your nation.
Pt 1 http://suptg.thisisnotatrueending.com/qstarchive/1661977/
Pt 2
Pt 3
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Option B
Let india know first
This option has the least risk as china will be literally BTFO
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>TFW When the Unionists are the the most American of them all.
alright guys, schools started in burgerland, which means I have to teach young adults how to be young adults, so My Father's Country is taking a couple day hiatus while syllabus week finishes up. You can either keep tabs on the return at @lopofthewoods, or just lurk the Quest Thread where I'll advertise
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>TFW OP starts off a quest as an analogueous Allusion to current political events and climates, and it becomes a Pastiche red pill dispenser.

Time to get back to my day job as well Lop. I'll be lurking for moar though.
Shit man, I just realized you also ran that Redwall quest not too long ago. I loved that one, and I really like this story too!

Keep up the good work man.

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"Good morning, world!"

I know, I know, a silly thing to say but I just cannot help myself. Somehow, I knew the moment that I woke that today is going to be especially great. I just know it. I feel it inside.

I feel the warmth of the early morning sun softly kissing my cheek. I close my eyes a moment to listen to the faint chatter of a pair of robins, just barely audible beneath the gathering noise of the merchants setting up shop for a fresh new day. How many more mornings, I idly wonder, before they fly over the mountains to spend the winter on a sunny beach south of here? Maybe with the new skills I've learned, I could even come and visit you one day!

Would you like that, little birdies? Well, you can't answer so I'm just going to assume you said yes, and if you don't like it then you should have done like me and learnt to speak! Heehee!

"Good morning, Papa!"

He doesn't smile back. The frown on his face doesn't move even a quarter of an ain as he continues preparing the forge for another day of hard work.

"..can't even imagine where you're pulling that bright mood from." He grumbles in response.

I had completely forgotten about that. I suppose after yesterday he does have a good reason to be moody. In fact, I'm pretty sure I should be sad too. But for some reason I just don't feel like being sad at all today, not one itty bit!

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What a scary princess.
>"This isn't right! I want to go back! Please, I want to go back! Let me go back!" [Get out!]
>"Can you make one for me too?! Pretty pretty please with sugar on top?!" [So soft and pretty.. Need more..]
>"Can you make one for me too?! Pretty pretty please with sugar on top?!" [So soft and pretty.. Need more..]
>"But.. but this doesn't make sense! This isn't how it works! Tell me how you're doing this! What are you?! [Need to know more!]
>"This isn't right! I want to go back! Please, I want to go back! Let me go back!" [Get out!]

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While nations like Strossvald and Valsten freed themselves from the rule of the Grossreich and reformed more or less intact nation states upon breaking free, at least strong enough to resist being reconquered by their former masters, many other nations did not break so cleanly; their imposed governments slowly being worn away and undermined as Imperial Politicking by the Reich-aligned overlords combined with sedition and infighting by the native populace shattered territories like glass bulbs. Some places would never recover from this; Sosaldt being a prime example of a state that had changed little since the Kaisers had released it from their iron grip.

The nobility that linked modern Strossvald with its past still formed the basis of government, and the merchants and wealthy citizenry was able to maintain their own sort of power in Valsten even as Kaiser Alexander’s troops marched in the streets. Sosaldt had been something of a wild and scattered land even before being conquered, and being conquered and abandoned did not help this. In the chaos of new nations being founded while the Reich melted away, many who were disenfranchised or seeking power went south; as hundreds of different factions vied for power in the freshly formed vacuum, the ultimate victor never rose, and Sosaldt eternally became a land of anarchy, yet also one of uncertain opportunity…


You are Lieutenant Richter Von Tracht, officer-gone-rogue (officially) on a daring rescue mission.

One that you didn’t exactly think would go nearly the direction it went, but you supposed that you didn’t exactly try to avoid the unusual, anyways. It certainly said plenty about you that you weren’t particularly shaken by your current status of having come through a magical mountain pass and spending several days waiting for a horde of bandits who had gone into the mountains before you, sitting in a bar, talking to a wizard.

It made much more sense in context, although that was still only a relative of sense compared to zero.
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Sure, they aren't responsible for her, per se. But I'm sure they won't just kick her into the rode and let her starve, I'm absolutely sure we could find somebody who'd be willing to look after her until she get's semi-well again.
>Accepting one more mouth to feed in the middle of a war
>It's a child from the enemy side
There a people like that, but how long will we have to look?
Well if we don't find somebody we'll take her with us, it's not that big of a deal.
I'd like to note that your conversation with the barkeeper earlier revealed that the people here might have western sympathies.

This place is where the Riverman comes from, after all.

I'll be starting again in an hour and fifteen minutes.
>barkeeper earlier revealed that the people here might have western sympathies

I was thinking the barkeep would take her. He was eager enough to feed her and such.

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Come One, Come All; Welcome to ANOTHER ICARUS RISING QUEST

I am your humble QM, Weaver!

Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/1777815/
Twitter: https://twitter.com/Weaver_QM
Discord: https://discord.gg/vBgY2s2

Yang isn’t going to make it, you’re still a few hundred feet out and at the rate she’s falling…

You don’t want to think about it.

Looking to Pyrrha you see the shield along her back and shout “Pyrrha! Shield up!”

She gives you a puzzled expression before she registers what your asking and nods. Jumping ahead of both you and Juane she flips on the landing, angling her shield and bracing herself. Seeing this you veer towards her; Running as fast as your brace will let you.

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Go to new thread
Might as well bake some new bread.
freshly baked bread, please


New Thread, time for weaver to weave some dreams

Hello dear citizens of hell, welcome back to another installment of movie crashing quest.

Today, we are going to twist the knots and crash the sugary saccharinely happiness of Trolls to the umpteenth degree. We’ll start at the very beginning before we advance to the first half of the film and I wanted you to help me on creating an alternate prologue to the main story and see if we could fix the flaws on our very own.

Now with that said and done, I would start with four prologue ideas to setup the main plot, would it be:

>A satire on the modern-day moral-driven outcast stories
>A Shaksperian twist on the trolls’ origins.
>A Lord of the Rings-like monologue on the history of a fantasy world.
>Alter the film’s original prologue.

Once you chose one idea, you could write in whenever the hell you want.
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Everyone knows your waiting. It's safe to say that this concept, unfortunately, isn't appealing to anyone. It's obvious you've put little effort into planning is quest, and begging/whining for votes does not make people want to vote.

My friendly advice for you is to read the bins in the quest thread general and fine tune your quest. Read Mortician' s obituarys for what not to do. Lurk in successful quests and learn what to do.
Where do you find those?


The Pastebin link in the first post has very useful guides. Sometimes people just aren't drawn to quest ideas, but in this case the idea needs some polish at least.

Hanging out in the general thread also lets you ask question and gauge interest. I think you'll find it useful. One general rule for now is be prepared for players to pick any option, don't include options you don't want to/can't write. And don't expect players to do your work for you (telling you what to write)
Well, Maybe I'll try on reviving the Movie Crashing Quest again but this time I'll find a different movie to drive it to ruins.
Okay, so I have a couple movies that I think it would be perfect for a movie crashing session.

If anyone wanted to vote, the poll is right here: http://www.strawpoll.me/13755219

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Old thread >>1759914

Sorry for starting late. I have this weird head ache and it just wont go away...

Let me know when you are here
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>Go back to Mako in the south
>Stay at the manor for the night
>>Go back to Mako in the south
>>Go back to Mako in the south
>>Go back to Mako in the south

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The year is 2018, your supposed last year in school, that is until a few days ago. You think to yourself, clutching to your beanie:
>What is gonna happen to me?
>Can I reason with them?
>Am I gonna die?
You open your eyes to see a group of bandits standing around 30 feet away from you, weapons drawn but not aiming for you. "What do you want to do?" One shouts at you. Well, you heard the question.
>Open fire
>Try to talk it out
>Try to hug it out
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You eyeball around the room, looking for anything of use. Rusty pipes, a few small windows, a locked door, and a pistol on a table. Other than that and a few lockers, nothing.
A bulky man walks into the room, gripping a bolt action rifle and with his face covered.
He asks you in a voice he's clearly putting on: "What are you doing attacking your saviors?"
>Sorry I didn't know (roll a 1d10, >5=failure
>Ey man fuck you (roll a 1d10, <5=failure 8<=critical success)
>Explain life story (2 thru 6=Failure)
>Silence (roll a 1d10, >5=failure)
Rolled 6 (1d10)

>>Silence (roll a 1d10, >5=failure)
Rolled 4 (1d10)

>>Silence (roll a 1d10, >5=failure)
You stay silent, looking at him innocently. Unfortunately, this doesn't work and he is set off.
"SAY SOMETHING DAMMIT" he yells at you, slapping you upside the cheek in a intimidating and belittling manner. You still keep quiet, which truly pisses him off. the fighter grabs the pistol off of the table in the far corner of the room and walks back toward you.
>Crack, spill your life story
>Beg >7
>Lie >5
> Stay quiet >7
Rolled 1 (1d10)

>> Stay quiet >7

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You are Allen Starwind, a starship captain and veteran of the Great Interstellar War. Your starship is old, yet (mostly) reliable, and you must take on jobs in order to bring in enough cash to keep it flying. Last time, you spoke with an old comrade, arrived on Mars, talked with Allie about upgrading your ship, and went on a walk. Good luck, and fair skies.

Twitter: https://twitter.com/ZapQM
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Starcaller
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>”I don’t think we should go to Titan, I’m sorry.”
Does Corrigan even want to much associate with her family? This whole thing feels less like assassination, more like they intend to pressure Corrigan into something (I have three or four ideas on what they could be but It'd feel too corny and cliche to mention them.). Regardless going into a meeting of some shady imperial brass (tautology!) before the possible escalation of a cold war feels... like most of our less well informed decisions (not that said decisions haven't been awesome to play through or lucrative, just that Allen's had an interesting time of it.). If Corrigan really wants to go we can, but her family reconciling with her seems an impossibility, and the other stuff I just mentioned, etc. Now that that's out of the way, I'm sad I missed most of this, stay classy Zap!
>We’ll head there when the time comes. The ship should be flying by then
I think it's a setup, but if we refuse Corrigan might just go there by herself. Better for us to be there with our stealth system and whatnot.
>”I don’t think we should go to Titan, I’m sorry.”
Yer lets not
"If you really want to we can go. We will be pushing it trying to get there on time most likely. I do believe that it is a bad idea though. We seem to just keep getting into trouble constantly and you don't seem to even want to deal with your family."

Is there any way she could have more secure communication with her family about it, or does she have any contacts that would be able to check it out for her?

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Funtron is a Lego board game where you take command of a motley crew of space adventurers and explore an abandoned outpost on an alien planet.

You, the reader, post commands for the characters. In turn, I will execute your commands and post images and descriptions of what happens.

Previous threads are archived here: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Funtron%20Space%20Adventure

The most recent thread is still accessible here: >>1750909

I'll begin by carrying out a few orders from the last thread.
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Speaking of Teddy, the plantman that was attempting to flank him from the south senses that its plan has gone sour and retreats.
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It reconvenes with the other plantman outside r30, and they appear to confer with each other about something.
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After a brief pause, they begin creeping across the room towards r31 and the docked Pars Stercoris.
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Maybe you'll try asking somewhere else.
>Put a bot head on the new mech suit to controle it
>Searc hthe room for anything flammable

This quest takes place in the DC Universe with characteristics mainly pulled from the animated TV series and films.
You are Battery, a teen recently brought in to HIVE Academy by Brother Blood after having seen your powers in action. Here you will learn how to successfully become a full-fledged villain, but you also hope to find some answers for your robotic origin. Recently you uncovered some clues that could lead to your creation, but those clues only bring up further questions.

-15 Minute voting period after each post
-Some actions (typically combat choices against non-generic enemies and certain social situations) will require 3 D100 rolls, using the best of the 3 rolls for said action.
-Critical successes/failures are 100/1

Link to previous thread

QM Twitter

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I'm far more interested in doing civilian life shenanigans/dating Blackfire rather than capturing Titans, taking over HIVE, or whatever else you've been discussing. Battery is about fighting stuff and driving bikes, not masterminding. The quest has been far more entertaining when it's fast paced action with slice of life in the middle.
I agree with this.
Shit man and to think that after all of this we still need to do the punishment for smuggling Cheshire into the school.

Thread has been archived!
Freaking finally.

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Previously... Miho Tsukada, the Heavenly Child, was given the privilege of enjoying all the luxuries that Neptune Island had to offer. With luscious beaches and fanatical madmen, it was a holiday of two halves. Yet, even with a rampaging Spider unit entering the fray, the worst news came from home. Her missing memories, a lingering wound, were not the result of any normal trauma. They were taken from her by Kurosawa, god of Duty... but just what was he trying to hide?

>Twitter: https://twitter.com/MolochQM
>Previous threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Heavenly%20Child%20Quest

A significant chunk of your right hip, the little finger of your left hand, most of one lung – you didn't ask which one – and countless other scrapes and gouges.

That's what you lost. That's what happens when you try to block a burst of eighteen hundred rounds per minute coming from a rotary cannon. All things considered, you feel as though you got off pretty lightly. Your physical injuries are one thing, but your restless thoughts are another. You burn with the need for answers, for an explanation. EVE didn't do this, you're almost entirely sure of that, but it defies all other possibilities.

You'll get the answers you want from the Sentinels, the “audience” to your little struggle. You've got a good mind to march up into that observation box and start breaking heads until you get the answers you want.

Only... you can't seem to stand up on your own.
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I don't see why having more power than a normal MG would somehow remove an inherent weakness built into every MG's powerset.
In all sincerity? Gauntlet.

Round One: Obstacle Course. Slowest (insert number here) are out.
Round Two: Object Hunt. The (insert number here) contestants who get the lowest number of specified objects are out.
Round Three: King/Queen of the Hill. The (insert number here) that manage to hold on to the specific singular object the lowest amount of time are out.
Final Round: Battle Royale. Everyone left just fucking slugs it out, last MG standing wins it all.

Boom. Allows for individual and (temporary) possible team play, with a barnburner of a climax at the end. Also allows for surprise upsets and whatnot due to the not-necessarily-combat focus of the rounds.
>Costume Change. Each contestant must manipulate their costume to be as different from "base" as possible, and the RESULT is judged. Maika and Kasumi have the advantage here.
>Divine tongue spelling bee. Miho's gonna win this
>Parkour Race
>Baby intruder roundup. Get as many as possible into your designated pen.
I don't know what the hell Gold expected really.

>Hound her
>Blow off her hand
>Abduct her
>Practically forced conscription

Yeah, no I'm sure she's loyal enough after all that to have her watching your back with no other backup.
Gold did nothing wrong

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Back by Popular Demand Edition

If youd like to join, Ill accept a new player. I need from you
>a name as a tripcode
>10/10 hp @ lvl1
>an occupation for skill bonuses
>customize your rock
>please keep a character sheet

For all returning players, type
And well pick it right up.
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Phone is a dying. So I'ma Dole out XP, and see y'all when I see ya.

>Jippy receives 100 for discovering his powers
>Anne receives 50 for discovering the mountain lake
>Joseph receives 150 for killing a man
>Cory receives 100 for going to assist the old man
>Patrick receives an apology for a shitty phone posting OP at the mercy of a battery and a missing charger
My day's been good. Care if I join you on your quest to destroy the citadel? I think entropy would be useful, and so would earth, since iron comes from the ground and all.
It's ok Jippy. My name's Cory by the way, nice to meet you. Heard you're a little shattered, but maybe remembering like you just did can help you separate reality now from your past memories. You did some cool stuff just now, so don't feel bad about it and learn to control it, 'kay?
Hope you find your charger, see ya.
Rolled 4 (1d20)


I falter. Something is wrong. Something is definitely wrong and yet I can't figure it out. But justice can't be allowed to falter.

"No. That's not right. If I'm sick, then I just smashed a man's head in for nothing. I'm not a murderer. I've never murdered someone. So that can't be it. It's you who is wrong."

With that I bring the axe down towards his neck.
OP here. Giving y'all an update on my life status. I'm going to the hot springs with some friends. I'll be gone for a couple days. I'll return, and if this thread has slid off the catalog, I'll start #5 for you guys. Take it easy.

Have Fun OP!
Do you have an ETA or something tho?
>Pic related

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You are Captain Carya Marseille-O'Hara, and you've come out all this way to the star known only by the catalog number K2-18. It's a system that humanity has known a little about since shortly before a series of climatic and social disasters led to a worldwide scramble by the developed nations to consolidate their hold over dwindling resources, which eventually became the Third World War.

It's a red dwarf, about 111 lightyears away from Sol, with a relative position that places it in the constellation Leo. The second planet in the system, K2-18b, was an early target for investigation of relatively close-by exoplanets conducted throughout the early 2000's. It's not visible from earth of course, but over the years it became clear that the planets in the K2-18 system mostly possessed the sort of thick atmospheres that could insulate them despite being tidally-locked, allowing energy and warmth from K2-18 to dissipate around to their dark sides.

Or at least they would, if K2-18 still existed.

“ALICE, give us some idea of a safe zone around the event horizon,” you order, eyeing the spot where you know based on the long-range telemetry a black hole is currently lurking. “Then project a no-fly zone around the center of the anomalies.”

“Shall I share the data with the Sadalahn's computers?” ALICE asks with some trepidation.

“Would there be a problem?” you ask curiously.

“The shipboard unit aboard that vessel re-defines the term 'dumb' AI,” ALICE sighs, her digital avatar rolling its eyes before disappearing as she gets to work. “Calculations may take several minutes. Until now many of the variables at play were theoretical.”

“Understood,” you nod. “Take your time.”

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>>We have more than enough evidence to justify military intervention: thiry-six counts of crimes against humanity for starters.

Yeah, that'll also probably be for the piece of mind of our crew after a revelation that chilling.
I'm running on fumes here
Don't sweat it, I'm about ready to call it anyway.

We'll pick up in the next thread, so thanks for coming by and hope you liked the reveal. Next you get to deal with the Jovians, now that you now what they've actually done. Keep an eye on twitter, since it was a nice place to call it I may just run next weekend instead of trying to jam a short session in midweek.
Good run, mate.
I see what you did there.
>hope you liked the reveal
Thanks for the run. Eerie doesn't even begin to cover it.

>now that you now what they've actually done
And if the connection between the Newtype kidnappings and the bunch crewing the Colorado were to be confirmed— well, for starters, I can't imagine how Quess would even process that. It's a lot to think about.

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Welcome to Big Damn Hero Quest!
What the hell does that mean? That means that YOU will take on the ultimate burden in this quest, dying for a good damn reason. Or rather thats the goal! This quest is a short form exploration of your current characters desperate attempts to live and die valiantly rather than meaninglessly, and its a race because every scenario will be designed to kill your character!
Every new iteration of Hope Dies With You will be a different scenario following, or unrelated to the last characters death. The point of all of this is of course to be a Big Damn Hero! Being a hero is about sacrifice, spitting in the face of doubt, and doing the heroic things that get people pretty plaques and statues! Or would if anyone knew about them after the fact. A big part of being a Big Damn Hero is making sure that theres someone alive to remember you and that means saving lives! But that isnt always possible according to circumstance and the fate of /qst/ dice but dont lose heart! Your sucess or failure in being a Big Damn Hero is dictated by how many lives you save, and how many horrible evil things you send back to hell, which will be tallied as points at the end of each thread! Now some scenarios will have varying amounts of people to save, and terrible evil to destroy, so consider all point totals as they really are, a way of keeping track of your heroics and not a strict scoreboard.
Every Hero has 20 stamina points, which can be recoverd by strategically resting, or spent doing Big Damn Hero stuff! But keep in mind, the longer you wait, the faster you die, and the more desperate souls you damn by not being a big enough hero!
Every time you wish to do Big Damn Hero stuff you will have to spend 1 or more stamina points, increasing with the challenge, and then pass a skill roll(Almost always a 1d100!)
Your skills and abilities are almost always self explanatory because most Big Damn Heros are the folks who are there when danger arises, not the burly death machines that come after! You will have to discover what each character is good at as you go, so hedge your bets taking calculated risks, or spend valuble time recollecting your prowess which will cause events to continue while you do so, you had better be in a safe place before you begin!
So with that said! Let challenge ahead begin with our first Big Damn Hero!
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Rolled 68 (1d100)

>assist the wounded civilians
Rolled 86 (1d100)

Fuck that, we have a mob of armed men, and a spoopy Shadow coming to fuck them up. We need back them up. We should advance with our friends and back up our brothers in arms. Rally them, and lead them to victory, or at least a daring last stand
>Investigate the unnatural shape
Investigate the shape? Rally the troops? Can I get a final word on this from someone?
Fuck it, rally the troops

> ARCHIVE: http://suptg.thisisnotatrueending.com/archive.html?tags=LGA2

> Monday, September 7th, 2015


SITUATION: http://pastebin.com/ziMsX6th
MECHANICS: http://pastebin.com/49M2eE8Z
THE RULES: http://pastebin.com/BEsprkBZ
THE TANK: http://pastebin.com/sJsgig6B
THE DIVISIONS: http://pastebin.com/xCQZAdqU
THE SHOP: http://pastebin.com/v6xeDRXj
DANON’S THE TEAM: http://pastebin.com/bUU2v0z8

Labor day.

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> Hug her.

You immediately throw yourself into a hug with Winona, holding her tightly. “Oooh, Ellie!” Winona stands there in shock. “I uh… I guess you love it then?”

“I do.” You smile happily, continuing to hold her. “You didn’t have to do this, I didn’t ask, I- I-“

Winona gently presses her finger on your lips, silencing you. “I did it because I wanted to, Ellie.” Oh. You blush a little at that. She just wanted to make you happy. “I like seeing you happy, Ellie. It suits you.” She happily pats your back.

“Well… thank you.” You let go of her, sheepishly rubbing the back of your neck. “S-… So can we get it working then?”

Ingrid and Stack slide on over. “Sure!” says Stack. “If you can get me a slice of cake.”

“Yeah, yeah.” Winona takes out a knife, smiling at you. What did you do to deserve a friend like Winona? “Come on, Ellie. Let’s have a little fun before we gotta go to school tomorrow.” Right, right. “What games do we have on your SNES?”

“Well, let me see.” You hurry over to the pack next to the SNES and start searching. You’re sure to have some in here! Winona and Josephina start cutting the cake while Stack and Ingrid start plugging the TV in. You take a deep breath. Don’t cry. Ooohh… don’t cry. You take another breath out. Don’t ruin the moment. The girls want to have fun, not feels.

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That's it for this week's LGA2. After a month long hiatus, we're finally back and with a new style of running and pacing. Hopefully it doesn't get too choppy. Hope you all enjoyed.

Follow at: https://twitter.com/GermanSchteel
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See you next time.
> Hug her.
Thanks for running, boss. I like the new format, gives a better feel for Ellie's life.

Sorry I missed most of it live, Stupid work.
Great thread GS. Feels good to be back. I hope with the expanded threads we can chip away at some sidequests while whipping the team into shape.

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