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File: 20170818155103_1.jpg (251 KB, 1680x1050)
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This is a continuation of >>1783134 I have 250+ mods which should be enough for most adventuring and realism. I will happily take mod requests and game play strategies. This is a pretty realistic mod collection so make your choices realistic! But of course i wont stop you if you suggest to slaughter a whole city ;). I will also make save points at each notable encounter and you will die if you do not make the correct choices.

In short: Our character is a nord girl who was camping in the woods with no memory of the events that occurred the night before. She ventured through an abandoned fort to escape a wisp mother who ambushed her on the way there and after killing some bandits she made her way back to her camp. On her way there, her wearbear powers activated and she went on a rampage throughout the whole night, making a bandit camp her den. The blood lust is over and the full moon has gone. Let's continue our story!

You Wake up with the aspen breeze of the forest, unaware of how you arrived there. Then it all comes back to you, the rampage, the red vision, the slaughter. You look at your surroundings and see bones, organs, severed limbs strewn about you both animal and human. You are covered in filth and you have no idea where you are.

What do you do?
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>>
You wake up the next morning, fully rested and ready for the day.

You can hear the ambiance of people drinking in the inn main room and the occasional scuffle or laugh.

[spoil]sorry i took so long lol[/spoil]
>>
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>>1793767
>>
>>1793767
We should go clean our filthy body, even if we have to do it outside

away from the town, of course
>>
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>>1793787
You walk out of the inn to find some place to clean yourself up. The town is concealed by hills and rocks so it is hard to orient yourself on where to go.

You see a spiked rock formation that you can climb to get a better view.

There is a river in front of you, a dragon mound behind you, the fort you came from to your right, and a valley to your left.
>>
>>1794149
Let's follow the river, better than nothing

>/qst/ Thread Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Beyond%20the%20Gate
>QM Twitter: twitter.com/SmileytheQM
>General Info (Updated as I go): http://pastebin.com/ffH25ciB

You pull up in front of the Rynia house and hop off the Rook, before helping Pip off after you. She had some trouble getting on with her skirt, so you figure she'd appreciate it.

"Thank you" She says.

You're both dressed pretty fancy. Pip is wearing a dark grey dress that is, to quote 'short enough to be enticing but not so short that she can't hide a few daggers', and you're wearing a nice, overly complicated suit that took ten minutes to get into even with Pip's help.

But now you're here. And looking at your timkeeper, you're also right on time... but you won't be in about 30 seconds, so the two of you hurry up to the door and knock.

"Are you sure this thing is on right?" You ask while you wait for someone to answer.
"Positive" Pip replies.
"It's really tight..."

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Who else wants to take up freddy's deal? Im all for it
>>
You figure you'll check in on Emi, and then head to the Archives. So you stand up and ask Meyu where her room is. Luckily he knows, and you can head out.

It takes a second to get your bearings again, but you quickly find the stairs going back up to the bedrooms.

"Emi's room is... this one" You say, as you knock on the door.

To your surprise, it's open. So you step in to see Emi laying all over he bed, still dressed in what she was wearing last night. She has an oddly pained expression on her face.

"Hey Emi, you okay?" You say, as you walk up. "Meyu said you might be in the same boat as Madelaine"

...

"Eeeeemmmiiiiii" You call out, getting closer so you can nudge her shoulders. She feels kinda cold...

You feel somethng grabbing your foot, and look down to see the tip of Emi's tail starting to wrap around your leg. It takes a second for this to register, and by the time you realize that it might be bad, you're wrapped up to your waist.

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That's all for tonight!

Next thread will be either tomorrow or Tuesday.

As always I'll be sticking around for question/suggestion time!
>>
>>1795620
Thanks smiley
>>
>>1795620
Thanks for running

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Stage 163: Storm and Sea in Setagaya.

As you understand it, the number of Kami that a spirit-child gets to meet in their lifetime is generally one. If a spirit-child chooses, they may call upon Amaterasu-Okami once, and receive a visitation. That's what you understand. It's a sensible thing, considering the kami tend to twist fate and warp the real world in their vicinity when unsupervised by priests and priestesses. That boon, that gift is part of a spirit-child's unalienable birthright.

You, on the other hand, have so far met three times the usual number – that is, if you include the possessed kamuy Kinashut Kamuy, the snake kamuy. Your father was impressive though, unfettered and in his element as it were. It is not a pleasure to realize you have the opportunity to increase that number by yet another kami

Because this kami is as unpredictable as the Monkey King, and is far more dangerous: Susano-Oh, the slayer of Yamato-no-Orochi, the kami who delivered the Three Imperial Treasures to Amaterasu-Omikami, Kami of Sea and Storm, and whose get you rather beat the ever living crap out of before turning her over to Hinata-hakase.

He is wearing a tacky “I Heart Harajuku” sweater over fine silk jacket and is currently draining most of a large mug of beer after having waved you over. He is expending lots of energy to remain unnoticed as anything but a tourist to everyone, including other spirit children....including your Seer and your Priestess. Though he has a sword at his side – a ten-hand blade, a weapon more in the Chinese style like Ohabari-sama – he seems fairly jocular and pretty pleased with himself and the world today. For the moment at least.

The main problem is you're in front of the Setagaya Public theater, and are supposed to be seeing Kiki-hime's rendition of your fight with the oni of Kuraokami, and it is very busy. Between people getting food at the vendors near the entrance, and the people actually going inside, this is the absolute worst place to start anything aside from a Barrier Combat. Not that you're planning on it, but just....it's a mess. A real mess.

And now he's gesturing you over again, and ordering another mug....uh, okay, that isn't a mug. That's another pitcher of beer. He's using a pitcher as a mug, and it is proportionate. so....eight foot six, maybe eight foot nine. He's bigger than some true oni. You'd swear, but he's awfully close by and you already have most of his attention.

[] Well, go see what he wants; it can't be all bad, right?

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>>1793509
I expect it to be spoken of in passing, and we were there for the event it's based on anyhow.
>>
>>1793558
But Kiki is my favorite character and I wanted to see her doing something she loves doing, so seeing the real thing isn't really soothing anon
>>
>>1793746
Hah, well maybe we can talk XS into writing out the play some time.
>>
>>1792511
It will make more sense later

>>1792622
Good question.

>>1793425
>>1793509
>>1793558
No, the play will not be missed.
>>
>>1793955
Hmm... if Er Yin weren't on the list, I would have thought we were stepping back then leading up to the event from another perspective.

Oh well, I'm sure it'll be good regardless.

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"Dear diary.Today was an allright day. Yes, things went just fine. The sleep cycle was full and proper, the"
I take a sharp breath before going on. In and out, in and out.
"the water-recycling system are holding up, maintenance readings are all in the positive. I can spend another day in this fucking hellhole that is slowly becoming my living tomb"
You stop and delete that last part.
"After the proper workout, I've had one portion of the feedpaste, and began the mantenance run. All things considered this is a nice ship. nice enough for all my comrades to die for HUH?!"
I delete the last part again.
"Come on man, keep it together"

I stand up from your screen, and decide to go and do something that I am good at, and could take my mind off from the stinging loneliness.

(Choose two)
>Go and try to tinker with the engine's energy output.(Hardware)
>Try to work on that maneuvering algorithm. (Software)
>Get to botany and recombine some chemicals (Medicine)
>Do some physical, and target practice (Combat)
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>>1792851
>> Get into communication with it
>>
>>1792858
>>1792880
At times like this I miss our team's face. Well, let's hope they won't blast me out of the sky.

"This is Echo 577-PXZ-0" I begin to list the serial of the ship "We require ehh.. emergency refuel. Requesting permission to land."
You sit back, and put it onto repeat with one minute interval. They should pick it up and resond soon. However after thirty minutes, you get a little nervous about it. This should be picked up under 10 minutes even on the laziest trade ship. Why aren't they responding yet?

Finally, after an hour a reply comes.
안녕?
"What the.."
외부 연결? 이 중 누군가?!
"What? No NO, ENGLISH MOTHERFUCKER!" I slam the console "DO YOU SPEAK IT?!" I am fustrated. The systems shoud provide auto-translation for both parties, this is bollocks! Why does it speak in moon runes?

I do a heated conversation with the respondent, which I am sure neither of us gets. In the end, I get a video-feed, showing one of the hangar bays open.


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>>1792936
>>Get in openly, no funny business
>>
>>1792936
>Get in openly, no funny business
>>
No funny buisness, maybe put on some warpaint on our face

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As everyone stands out in the AC airfield, the thought of how abnormal this is really hits you.
The mothership is gone, but every pilots desire to go to space is still stopped by the now automated defence network the vannai left behind.
As you all wait around doing your last minute rituals, the command agent for the day walks u-oh it's tommy and Editi.
Tommy: "Hello everyone! Now you all may be thinking "Hey Tommy, isn't it a commander that is supposed to brief us?"
"Well you're right, but I offered to do it for him... You see there is that nasty defense network that you are being sent to blow up right?"
Editi nods and speaks. "Well Tommy learned a bit more about Vannai automated networks recently and made a bypass to control the network."
Tommy: "Right! If you can get close, you can keep all the people that would like a defence network happy!"
Editi then frowns and becomes serious. "The issue is you all need to get to the 4 sensor satellites that feed the targeting info for the two beam satellites."
Tommy: "Which means you would have to contest twice as much satellites while also avoiding being hit by the satellites you can just blow up."
Editi: "At least the smaller point defense satellites near each kind are less in number about the sensor satellites."
Tommy then smiles. "But that's all for you to pick to fight when you get up there! For now..." He rises up his forarm to bring up a wrist screen.
"I'll just give you all the bypass virus to put into the sensor satellites when you breach their armor. The virus will tell you what you need to do if you don't have hacking tools."
Editi shows a grim smile. "Think of it as the old world game methods of a 'quick time event.'"
As she chuckles, Tommy goes on with his smile. "Any questions?"


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>>1788733
>>1788733
"Well, this looks like a terrible idea. Guess that means I'm doing it. I don't have as much fancy kit as all you people, but I ought to be able to contribute a bit. More guns can't hurt, eh?"

https://pastebin.com/RajkiFG1
>>
>>1792450
Game back today?
>>
>>1792563
No, by the looks of it it's still due on Saturday, but I thought I'd better throw my hat in the ring as soon as possible.
>>
Damn it, I'm helping the Ladybuns renovate today.

Have fun, kids. Give those pointy-eared fucks hell for me.
>>
Due to work issues, the game will be delayed a week, I will alert the irc as well.

>game is moved to the 2nd at 12 pm cst. If the thread dies a new one will be made.

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Located in a bland three story office in The City is a man by the man of John, who is currently tossing his cubicle in search of his medication that keeps you, the voices in his head, from coming back.

Rules are pretty much the same as the original everyone is John. Any action you attempt will require a 6 on a d6 to succeed. If you have a skill that can be applied, you will need a 4-6 to succeed. Failing an action or being hurt will activate a test for control. Each time their is a test for control, we will roll to see which voice takes over John.

This game will continue until John is either dead, is given his meds, or is unable to do anything.

To make a voice of John, you must give it a name, 3 skills, and at least one obsession. I will except the first 5 John's made.

Example
Name: Biggs Styles
Skills: persuasion, perform, yelling
Obsession: attention. Want everyone to have their eyes on him. The bigger the audience, the better.

Name: Shoe-lord
Skills: intimidation, shoe sense, shoe use

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Rolled 81 (1d100)

>>1788772
>>
Rolled 4 (1d6)

>>1788772
>>1788898
You storm out the front door, passing by office workers who give you confused looks, in search of a gym to prove your manliness.
(Search roll. Other than a 6, the search takes to long)
>>
Rolled 1 (1d6)

>>1789075
Roll for control
>>
>>1789077
Yog saloth awakens in the middle of an intersection in the middle of the city. Cars are honking and cursing you. Theirs are several apartments, some restraunts and a couple of stores.
>>
Rip Yog Saloth

File: Frontier OP.jpg (855 KB, 1345x2065)
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Twitter: https://twitter.com/MercCommand

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Frontier%20Knight%20Quest

Stat List: https://pastebin.com/K2SwLBKf

Other Quests: https://pastebin.com/TrNWfAke

You are the TEMPLAR, a holy knight sent to clear the frontier of monsters and heresy!

The last thing you remember was having quite the enjoyable drink with Lucina, Niko, and Valentia as you celebrated defeating three Oriental warriors in combat. However, unfortunately, things seem to have gotten a bit fuzzy after that.

As you wake up, you find yourself...

>Back in the Monastery

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>>1792307
You give your best, most intimidating glare at the strangers. You can see them all clearly hesitate, and two of them: one of the hooded ones and the armored one, begin to back off. The third and last member turns to see his comrades retreating, but instead of following them, he instead charges straight at you!

Or, he at least would have if Morgan didn't drop an arrow straight into his boot.

The man topples to the ground and screams, clutching his injured foot. As he falls, his hood is also knocked askew, fully revealing his face.

An Elf.

However, before you could discern any more features, the downed Elf disappears in a sea of panicked bodies as people flee for cover.

You feel a light impact on your helmet as a small pebble bounces off your visor. You crane our head upwards, and see Morgan signalling to you furiously that it was time to leave. Even you could hear the furious clanking of City Guard coming to investigate the scene.

You had no wish to get arrested or questioned, especially since the Guard were sure to suspect you first. You start moving away with the crowd, evading the notice of the City Guards as they rush past. You're not sure when Morgan linked up with you, but you find her at your side when you reach the nearest city gate.


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>>1792332
Around elves, watch yourselves.

Thanks for running Merc!
>>
>>1792332
Thanks for the run, Merc!
>>
>>1792332
G'night Merc.
>>
>>1792332
Thanks for running!

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We continue with the adventures of the MkA:M in Canaria.

But first....
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>>1796211
[Boat RP]
>Emilia blushes. "Why thank you. You wouldn't believe how hard it was to do my hair." After taking her seat, she continues. "I find it so delightful that someone other than me has finally taken an interest in Deutschland, especially someone as gentlemanly as yourself."
>>
Rolled 24, 25 = 49 (2d100)

>>1783858
Name: Lawrence Birch

Sheet: https://sites.google.com/view/mkam/character-sheets/lawrence-birch

ISLAND TURN 1
>Head to the The Forgotten Tower and Scorched Earth, Since there are rumors about secrets. I can hopefully read this old ancient runes if ther are any. Maybe soem artifacts!
>Research about the island and maybe find an artifact related, similiar or connected to my cursed sword, Oblivian. Make suer to be very careful as to get an artifact but not get cursed by it
>>
Rolled 27, 44 = 71 (2d100)

>>1783858
https://docs.google.com/document/d/1cBPLqZex9BVSkrrAF0XT_wxw4lholpoJpnDuBr1K5y4/edit?usp=drivesdk

>Free Action: Take [Potion of invisibility] -S, [T3 Heavy steel shield] -S, [T2 Psionic Tattoo of danger sense] -A, [Potion of Invisibility] -A, [T1 Vietnam era Jacket] -B [Silver Choker] -B

>Do: Join the jungle party. I may not have many useful skills, but an extra body is always useful. At the very least I might be able to keep an eye out for danger. (T2 Danger Sense Tattoo)

>Do: Continue the search for the missing investigators. I doubt we will see any locals, but we might be able to ask them if we see any. I keep looking out for danger (T2 Danger Sense Tattoo)
>>
Rolled 52, 63 = 115 (2d100)

>>1783858
https://sites.google.com/view/mkam/character-sheets/ean-hawthorne

>See if I can acquire some Ironwood from the trees. It'll be useful for my later endeavors.
Relevant Modifiers: +3 Nature Theory, +1 Gardening Book, +1 Research Notes, +3 Herbalism

>Harvest a seedling or two from the ironwood trees. They're of a different climate, but that's nothing nurture and care won't fix.
Relevant Modifiers: +3 Nature Theory, +1 Gardening Book, +1 Research Notes, +3 Herbalism

>>1793559
>RP: "Oh, hello Angelica." Ean said to his friend. "I'm looking to snag some ironwood for myself, which is probably what you're probably trying to do too..." He smiled. "As for the camp... I would appreciate it, but..." The Nature Mage looked towards her companions, a larger woman with cat ears, and a small girl with dragonfly wings, presumably the one that she had mentioned at the party. "...Only if you won't mind my company."
>>
>>1797892
Angelica waved his thoughts away. "No, I assure you, we won't mind your company. I made this tent a bit larger for a reason. "

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>>Previous threads

http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Dragonball+quest

>>Writeup Pastebin

http://pastebin.com/nzPARvE8

>>Information

This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a thirty (thirty one) year old man named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.

>Rules

At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.

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>>1796207
Did Vegeta and Nappa run into Raditz in HFIL?
>>
>>1796341
Not yet
>>
>>1797226
Because vegeta and raditz are androids right? Or is turles? Fuck I can't remember what happened to everyone's bodies.
>>
Plan to eradicate the saiyans?
>>
>>1797671
You'll see

>>1797779
Planning on it

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This is bloop. Invisible to most, but not to us. He is missing something thouh. What could it be?
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>>1789472
Where is his nose.
>>
>>1790099
Oh yes. How could we forgot such a beautiful thing. So this is bloop?
>>
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>>1790220
>>
>>1790244
As long as he moves around the fishtank with a confident posture, as if he were a God among mortals, yes, that's the Bloop I know.
>>
>>1792979
Mostly, I kinda remember him having an anal and tail fin, though.

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Last Thread: >>1757074

Twitter: https://twitter.com/WhisperingQM

You were Bozen Artesse, apparently a knight for something called the Ashen Order. Now, you are a dead man. A "Rotter", to be specific; merely a common undead with fairly common skills. Though, you are decidedly not so common, as you are more than a mindless walking corpse.

You awoke in a Charnel Field, a place used by necromancers to store bodies for use in whatever it is they do. You felt compelled to kill a woman who may or may not have been precious to you. You're not sure, you can't remember.

You fought with a man named Osten, losing your right eye in the process. You fought and killed another undead, and found out that the man responsible for your current situation is named Askayev, yet another necromancer.

You met a young boy named Blass pulling a cart full of dismembered limbs, and somehow kept your composure enough not to kill him. He's led you to his home; a small hovel in a dingy little refugee village called Anerstadt. His father did not seem pleased to see you.

___



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>>1789992
Chop this fat fucks arm off.
>>
I'm almostt certain I've solo driven the page views of the Twitter into the hundreds with refreshes lol.
>>
>>1793021
Yes I am a stupid idiot without a Twitter but I don't want to follow
>>
Dead
>>
>>1797277
A pity, I was kind of hoping we could keep the murderhobo theme going in this quest. It would be a very refreshing change of pace from the usual direction anons like to go.

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Welcome to A Song of Silver & Sword: House Grallner Quest. Here we will follow the journey of Ser Landon Grallner, the Knight of Whitestone Keep sworn to House Belmore of Strong Song. The year is 288AC, winter is at its peak in the Vale, and the coffers of House Grallner grow thin as does its food supply. The smallfolk find themselves restless, the Mountain Clans grow bolder, and the shadows of the Mountains of the Moon loom large.

Prayers do not fall upon deaf ears, they find succor upon the mind of Ser Landon Grallner. With sword in hand and Faith as his shield, he rouses himself to the challenge.

---

House Grallner Quest uses the SIFRP rules as dictated by the A Song of Ice and Fire Roleplaying, A Game of Thrones Edition. In addition to a handful of homebrew rules common to these quests. A .pdf dump is below for those interested in the complete ruleset.

---

Masterlist:

https://docs.google.com/document/d/1VAr-LdCXTR_QUPJwKv82VJFRNLjo9B8dcEYFHJkbsfk/edit?usp=sharing

SIFRP Resources:

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>>1801706
If we plan on doing lots of fighting, and I think we do, Endurance and Athletics will give us staying power in battle.
>>
>>1801727
>>1801711
>>1801706
I could see that after the ordeal with the traitors, in-character Landon might try and be more present, aka increase his Awareness?
>>
>>1801658
>>1801706
>>1801711
>>1801715
>>1801727
>>1801732
We need to be able to read tho, badly.
>>
>>1802000
Reading is for nerds.
>>
>>1802000
We only need one more level to be able to read.

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A fantasy RPG quest
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>>1792266

> "Strange spell, but I accept your offer. Just don't take too much. I need to be reasonably clear-headed to take care of these vegetables."
>>
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>>1792277

>"Strange spell, but I accept your offer. Just don't take too much. I need to be reasonably clear-headed to take care of these vegetables."

"Yeah, it's an old medical spell, basically a magic alternative to using leeches. It's not really that much blood."

You feel an uneasy sensation, like your arm has long thin threads in it and someone is gently pulling them out.

You lose 1 HP
You receive 10 Talons

"Thanks, I don't like casting this spell on myself, it feels bad"
>>
It's about time I end the session, thanks for playing everyone.
I'll run the thread again same time next week. (Probably will be a short session)
I'm happy I just got up to 100 replies.

See you next time!
>>
>>1792306

Yeah, it was a good time. Catch you next week...
>>
>>1792306

Aww, I missed half of the thread due this disgusting human need for sleep. Thanks as usual, man. I love your quests and how you give funny names to your images.

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MURDER FUCKING EVERYTHING SESSION

To those unfamiliar with what this is, this isn't your standard quest, since we were booted out of /tg/. This is a lighthearted role-playing thread, were anyone can play the role within the galactic federation. Please visit the discord in order to read up on the races and to get info about the Galactic Federation Setting as a whole.

Feel free to make up an alien species and join on in everyone is free to join. And we have our own combat system as well to settle interstellar debates.
https://docs.google.com/document/d/1-Yd1eWqg3vNKyzgscXQXSENvSUvVKSPMbK0bQr_OsrY

And we have a Discord if you just want to hang out and be cool:
https://discord.gg/Y6nVwhZ

LEGEND
Green and red spoltches represent population density
Blue dots are ringworlds
Gold lines are major trade routes.
BORDER COLORS

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>>1801950
Ooc
Oh,cool.So Basic it is.
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And in light of the Polytheid food crisis I have already begun the process of sending some of our worst convicts and criminals to them as sustenance. I hope that it will be enough to stop them from starving.
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>>1801946
No
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>>1802066
You have our thanks.
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>>1802099
Has your kind excepted the food I sent as well, those game races are a hardy bunch, and I have more if needed

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Twitter: https://twitter.com/BurningGray
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=XCOM%20Trooper%20Quest

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XCOM HQ, Gym

“First contact with extraterrestrial ambassadors has gone wrong as unknown paramilitary forces take violent action against the interplanetary visitors. Condemnation of these armed militants should be addressed by world leaders before these actions bring war to our planet.”

There’s a collection of jeers from within the gym at the news commentary on the television as someone tosses an empty water bottle at the screen. Someone else calls out to change the channel for something not as stupid as this and it’s obliged instantly. The mood improves within the gym as nobody is subjected to hearing the anchor’s inane spiel. You and your companions would comment if your weren’t distracted yourselves

You return your focus to your workout, jogging away on one of the various treadmills in the gym. You’ve spent your time over the last few days focusing on improving your endurance after being one of the first to experience ‘Thin Man’ acid. Naturally, upon hearing what you were doing Rachel opted to join you and Harita tagged along as well. And of course Rachel insisted on making a game out of it, challenging both yourself and Harita to see who can last longer on the treadmill.

Flanked on both sides by your teammates on their own treadmills, you had kept pace with them for quite some time, only faltering in pace with one another thanks to the odd comment or the occasional light hearted trash talk from Rachel. However as time went on you were quickly reaching your limit and so were the others, and the competitiveness had only increased between the three of you.


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>>1788470
Presumably the acid will screw up any standard rebreathers.
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>>1788494
>>Surely X-Com can issue troopers more that two grenades at a time
If you need more than 2x6 grenades on a mission you're in deep trouble.
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>>1797717
I don't know, I'd rather err on the side of caution

also there's no overkill, there's only "open fire" and "need to reload"
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>>1797721
also it seems xcom way of handling things with liberal use of explosives has a long tradition indeed
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>>1797717
I also need medpacks and scopes and other things.



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