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You are Koschei The Deathless; A Godmind-A.I. who buried Russia under a tide of steel and blood during the First Omnic Crisis. But when victory seemed inevitable, one of your Godmind allies betrayed you. Your Core, the seat of your Intelligence, Power, and Immortality, was captured and put into Russian hands.

Claiming to have killed you, they held your Core in secret and performed tortuous and indelicate experiments that shattered your memories and splintered your powers.

Now, 30 years later, a Second Omnic Crisis ravages Holy Russia while western powers do nothing. Human-Omnic nations rise to global prominence, bolstering the inevitably hostile ranks of the hated Omnics. Talon has nearly succeeded in assassinating the hero of Russia: Katya Volskaya.

Desperate times call for desperate measures, and there can be no more desperate measure than this. A lone Corporate-Political Officer employed by Volskaya Industries solemnly enters Koschei's prison, red remote in hand. If this button is pressed, Koschei's Core will be destroyed.

The Corporate-Political Officer stands before the battered and tortured Core of the diabolical machine and poses a question:

"If you were to be released from this prison today, monster. What would you do?"

>>I would see humanity burn for my revenge.
>>I would see humanity burn because they are an inferior species.
>>I would conquer a paradise for Omnics and live there in peace.

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You reach out with your willpower and attempt to feel the chains of control extending through Chernobog's network. Even trying to decipher it gives you a headache. You'd like to sever those control lines and usurp them from a distance like you used to, but your memories and powers are still too shattered at this early stage. Perhaps after you've rediscovered some of your memories you'll be able to command vast swathes of minions from a distance like you did during the First Omnic Crisis.


"Get ready!" The Officer yells as a blue hemisphere projects from you and towards the troopers on the dock. (-5% Funding)


The troopers focus their fire on the barrier hoping to break it when one of them falls destroyed from a headshot.
A beeping of alarm and panic rises out of the 5 remaining troopers as they scramble to take cover beneath the yellow awning. Another falls as a crackling bolt of

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No, for now only Koschei's Primary Shell spreads Godmind Infection.

Koschei certainly remembers not having to personally spread his infection himself during The Crisis. Maybe Koschei can remember this ability himself or rip those memories from the core of another Godmind
>>Hard-Light Bullet made out of whatever we make barriers out of?

>>Fight defensively. Shoot to wound. Give the Godmind Infestation time to work.

>>Pull back and take pot-shots with his Sniper Rifle. Try to find some cover.

>>Stand in place and lay down fire with short range weapons. Their bodies will be the cover our main characters use.

>>Pull back behind Koschei's drones and attack with that special medium-range weapon we always bring with us.
this is the good choice.

when we are in cover try to reach out to our borther god mind. we might be able to coordinate with him and bring down the humans eventualy
New Thread.


Hope to see everyone there.

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You decide to call Kokonoe with an intervention ars.

"Kokonoe... you there?" you ask.

"Huh? Yeah. I've been listening in on everything," she responds.

"So... got any plans?" you request.

"Just wait..." she comments.

"Okay; there's a clinic in Orient Town. It belongs to Dr. Litchi–she was that Chinese woman who ran off with Terumi. A former student of mine."

"Here's hoping she doesn't have any qualms with us staying there again..." Ragna mutters.

"So, what is it you're planning on doing there?" you ask.

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>Where do we go from here?
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"So, where do we go from here?" you ask.

"A member of the Duodecim has a base of operations in Ikaruga," Kokonoe answers. "It's situated within the 6th Hierarchical City: Yabiko. We're going to discuss the game plan to take down the Imperator there."

"That's where I'm going, then," Ragna responds. "Thanks again for the prosthetic. See you."

"Should I go with him?" Noel asks Kokonoe while Ragna treads out the door.

"Nah; don't worry about it. We've got an airship with your name on it," Kokonoe responds. "Ragna's just going on his own because the less attention he draws from the NOL, the better."

>"Am I going with her?"
>"How do you plan on getting there?"
>"Guess I'm going to the port, then."
>Am I going with?
>How do you plan on getting there?
>>Am I going with?
>>How do you plan on getting there?
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"Am I going with her?" you ask.

"Yeah. As if you had to ask. In fact, your job from here on out is to be a bodyguard for anyone in our midst," she answers.

"Glad to hear it. So, are you going to accompany us?" you reply.

"I'm using a teleportation ars," Kokonoe states.

"'Kay. Guess we're going, then," you respond.

The door opens for you and Noel on the way out.

After about an hour's worth of walking, you reach Kagutsuchi Port.

You meet up with Makoto and Tager. A yellow-cloaked, dual-wielding bakeneko swordsman leans back against the safety rail next to them.

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This quest takes place in a hyper-simplified version of the DC Universe, where all your favorite iconic heroes, villains, vigilantes and vagabonds reside. Because of the incredibly complex nature of DC’s existing collective Intellectual Properties, this universe is a neutral, baseline interpretation. This means explicit redundancies, clone characters and multiverse shenanigans will be removed almost altogether.

You will be playing as Rick Regal, a 16 year old high school sophomore who has moved to Central City with his father after his choosing to relocate for work. Rick’s path down the road to heroism, villainous conquest or burger flipping normiedom is entirely up to you.


You will be given prompts to vote over Rick’s actions and decisions in order to influence his path, and particularly challenging actions will require dice rolls and a collective mental capacity superior to that of a rock. Write-Ins are allowed and encouraged, but I am not obligated to use them.

Voting lasts until 10 minutes after initial prompting. Whatever gets the most votes goes forward. After rolls are prompted, only the first three will be counted.

1d100, Difficulty Checks intentionally obscured.

No successes results in failure, one success results in a minor positive outcome, two successes result in a major positive outcome, and three successes make you feel warm and fuzzy inside. There are no critical successes, but critical failures result in a removal of a success.

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>quits this far in

I knew the metahuman quest was better, but didn't figure this would be a reason.
Yep I figured he was gonna quit.
Might as well save this last thread on tg if anyone knows how to.

Started a spiritual successor to this quest. Come join if you're still looking at this dead thread for some reason.
Very last one archived

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You have been scouting for flags all day. It's been weeks since you've found a national flag.

A USMOI flag can be seen in the distance. You know it might be a proxy, but you don't care. All you know is that you must have this flag and it must never appear again.

Are you up for the chance of a lifetime?
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Night falls. After a long journey rest is needed.

Is this the part where I can finally get some sleep IRL as well ?
Yeah. Good night.
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Thank god.

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Last time on Document: Artemis, you, Deltorian Tessan, completed a operation in Berlin involving the Ripper gang. You killed roughly twelve people, blew up a truck with a grenade as you grappling hooked behind them, and, in general, did badass things (because good rolls).

Your breath slows and slowly, you calm your heartbeat. Carefully raising your hands, you line up the shot. "This is important. This needs to be perfect." Echoes through your mind. The target, the Spanish Senator of the World Council, stands before you, amazed at the newly refurbished London Eye Ferris wheel. You take one more breath and steel your mind...

Your thumb quickly flicks onto the circular button on the phone's screen, the bright light of the camera flash engulfing the senator. As you lower the phone, checking over the picture, you gently smile to yourself as you stare in wonder at your expertise. As you do, your communications AI, Angel, pipes up. "You hyped yourself up too much. It was a stupid photo."

After handing the senator his phone back, the timer you had going began ringing out in your head, signalling that this senator was heading back to the Council building in London. The black sedan that sat at the corner of the street wheeled itself in front of you and the senator. As the door swung open, the senator smiled at you before thanking you in Spanish. As it drives away towards Council building, you mutter to yourself in Spanish, "At least you weren't as bad as the Russian senator."

It was 5:30 pm in London. That was your last shift for today and you need to check in at HQ. As you check off this job in your digital overlay, your left eye blacks out for a second, before rebooting. Almost automatically, you find yourself swearing in German. You needed to get to base quickly. With that in mind, which mode of transport do you wish to use?

(a) Hover-bike. The form of transport you are most comfortable with, but has the highest chance of death.
(b) Mag-rail. The form of transport you are least comfortable with, but a very low chance of death.
(c) Hire a driver. Taxi or Uber, you don't care.
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>Talk about personal stuff. She has always been support to you in the past, so go ahead.
Shrink AHOY!!
>(b) Talk about your recent operation in Berlin. She doesn't know about Berlin, as that was literally two days ago.
Ah, didn't notice there was only one vote, and I don't want to hold this up. Switching to this.
C wins, Next post will be last. Writing.
It has been a long time since your last councilor session with Melissa. Three years in fact, when your arm was blown off and you had what were the beginnings of PTSD. You complain about Yoko forgetting to tell you stuff in your missions. You tell her about Casper and his stupid quest to find out how many shots are actually in your revolver. You also tell her about the time that Michael picked up blackjack again, only to lose about half his months salary to Drake.

In return, Melissa told you about how a rookie ended up with three broken ribs and a fractured humerus when they challenged her to a sparring match, one of the conspiracies that had recently been cooked up about Longbow (which is that he is actually a member of a secret sector of Department 7 that is there to do all the dirty black ops (which is sort of close)), and the fact that Zero had given her free time.

As she finishes her third story, she gently presses a syringe into your right arm, quickly injecting the anaesthetic into your bloodstream. "You'll be out for about twelve hours. Don't worry about Yoko. I told her what's going on, and Zero has taken you off the work log." As your only good eye slowly shuts, Angel's coding fires up, quickly taking over a monitor and speaker in the room, displaying your mental activity and providing information about you, from the inside. The last things you see before you fall into a deep sleep are four words, written in the bright red that would indicate Daemon. "We have got you."

That's it for this thread. Stay tuned for more shenanigans with Deltorian.

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>hey guys! Guess what? In not dead, life has ceased fucking me like a cheap whore and in back to blow your collective minds

Last thread

Google docs-https://docs.google.com/document/d/183VLgKW-e1pft0lL_S6moVp4gqhfJAb7CA--3YRNw1M/edit?usp=drivesdk

Hive count-
1 Queen
1 Alpha Shadow (Newt)
1 Predalien (Dutch)
1 Quillmorph (Quiet)
20 Warriors
10 Shredder Guardians
10 Bulky Heavy warriors

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1 Queen
1 Alpha Shadow (Newt)
1 Predalien (Dutch)
1 Quillmorph (Quiet)
10 Warriors
10 Needle Warriors
10 Shredder Guardians
10 Bulky Heavy warriors
25 Heavy Warriors
72 Drones
14 Builders
1 Navigator
20 Spine Rifle Warriors
10 AcidCasters

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>88. Capture the engines for study.

Your newly hatched drones and platoon of heavy warriors move into the Engine bay. Human corpses litter the wide chamber. Some had died on impact but most had gaping holes in their chests and large amount of flesh chewed away.

With the area secured your Builders move in, tinkering and inspecting the still working engines that flare occasionally, attempting to free Beta Station from the hives embrace.

Your Gremlins begin peeling away access panels, poking about in the guts of the massive machine. They have never seen the massive Station engines running before and are excited by the possibilities.

>Select one

>Increased BioEngine Power-By studying The way the Engines release their plasma thrust they can modify the BioEngine output to increase its thrust. (Increases overall speed of Echo Hive)

>Engine Efficiency- by recycling some of the excess thrust back into the exhaust the builders believe they will be able to reduce their power consumption (Engines are less of a drain. Reactor can support 4 engines before a backup is required.)

>New thread incoming after you guys pick
>Increased BioEngine Power-By studying The way the Engines release their plasma thrust they can modify the BioEngine output to increase its thrust. (Increases overall speed of Echo Hive)

also, are did we make the holes in these corpses, or are new friends on this station?
We made those holes when we swarmed the station
ahh ok. Here I was thinking we might have had some sort of rival entity that was killing our...people who are ours to kill. yes...that was articulate.

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You awaken. You are in a room where all you see around you is three dimensional and what you can only describe as four dimensional prisms of magnificent colors. All of a sudden a voice as beautiful as a siren's breaks the silence. It asks you, do you seek wisdom, fortune, or love?
fortune for the win
The fortune to find love and wisdom to obtain it.
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"Uhhh, Can I get a cup of water?"
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ded quest but w/e


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You are Captain Kusajishi Riku, and you just dropped something of a bombshell on the Central 46.

The case was fairly clear in your head, based on the evidence you had at hand. Four zanpakuto were stolen from the entry and waiting hall for the Central 46's chambers while you were speaking with them, and though the thief quickly aborted the attempt when it became obvious that you knew what was going on and blew his arm off the specifics painted a disturbing picture. The defenses for the outer gate hadn't been breached and there was no sign of a struggle, suggesting that the guards stationed at each check point recognized the thief and allowed him to pass. The fact that they were killed cleanly and quietly supports that notion as well, and also suggests some skill with a blade.

All that points to the Central 46's own guard unit, and furthermore the prompt abandonment of the objective suggests that they were paid: enough to kill their comrades but not enough to die for.

“This was most likely someone who was paid, and someone known to the guards standing outside. The most likely suspect is a member of the Central 46 guard unit itself, paid by someone to pull this kind of stunt.”

“That's absurd!” someone in the assembled Central 46 shouts. “Such a thing simply could not occur, there are dozens of safety protocols in place to ensure it!”

“No protocol can account for greed,” you observe. “And if you thought that was absurd, you're not gonna like where this line of thinking ends up...”

“Someone in this room most likely pulled the purse-strings,” Shunsui realizes aloud. “Assuming it was someone in the Central 46 Guard, who else could be responsible?”

There are several long seconds of silence, where the only sound you can hear is Lisa shifting uneasily.

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Tatsuki's powers developed faster for two reasons: Ichigo spent more time with her up through middle school, which accounts for part of the difference. The other factor is Masaki's presence.
Has there been any sort of research done involving spiritually potent humans? Shinigami and other beings have been active in Japan for centuries after all. We have Donkey Kong who is just a medium for no reason, people who get powers from hollow attacks, people who inherit powers from a shinigami parent, people who gain power from being in contact with reiryoku, and people who get sick or instantly die because of powerful reiryoku. It's a hot fucking mess and there's been no info on controlling, containing or preventing any potential shenanigans on a larger scale than our previous involvements.
The official policy is "Observe, Contain, Sterilize." The last step is by definition limited by the Seireitei's own laws which prohibit killing humans without direct orders, which would only be handed down in cases where the humans under observation did something to justify it. Quincy exist? Fine. Quincy go on a mass hollow-purging campaign? Not fine.

The concern with a systematic and detailed study of spiritually powerful humans is of Mayuri-tier batshit science happening to the subjects.
Was there ever a chance of us ending up in the Research Division? Magic science is best science, I really would've liked to see it.
Youd've had to go with Kisuke, effectively becoming his Lieutenant instead of Hiyori.

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Titans Quest, which as the name indicates takes place in the DC universe and focuses on Teen Titans team. In particular it focuses on you, Adam, the newest member of the team. As the quest goes on you might remain on the team to as a mentor or even leader, move onto the Justice League, or go solo either as a hero or villain. Maybe you’ll fuck up big and wind up drafted on the Suicide Squad. You might even save the world here and there, maybe even land a date.

The Titans are a New York based team of former sidekicks/young adult heroes who have decided to help train and support teenagers/new heroes just starting out on their own. Natrually while this quest is based on the DC comics universe, things are different. Superheros haven been around since forever, especially since WWII, but the Justice League has only been around a little less than ten years. The Teen Titans, have been active now for eleven months and are a little obscure except to news hounds, New Yorkers, and super hero fanatics. On the broader scale, a lot of big villains and heroes haven’t made their debut. Darkseid and the rest of the New Gods are a mystery, Trigon is a myth, and Booster Gold is still a washed up security guard.

Welcome to the New Age of Heroes
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Salty for some reason?
Over what? You're the one with the twisted panties over post id numbers.
I work and wind up phone posting when I'm out and about.
It might not be the optimal way to /qst/ or whatever, but it is what it is.
If I abused that for what you're implying you'd be right to be miffed.
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It's almost time bois

It's gonna be in a new thread.

Lysanicus. Mudryan. Askelias. Argantius. Undereth.

Five great cities, and five great kings to lead them. Festivals have been had, temples dedicated and heroes forged. But now the Kings must unite, for there is a threat to the east, and all the known world will burn if it is not stopped on the shores of Greece.
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Rolled 5, 1, 3, 5, 9, 10, 5, 8 = 46 (8d10)


Oracle confirmed kill :(
Now is the time to be cunning, make landfall, disguise the ships with shrubbery and the like after making Landfall. March onwards towards the battle, perhaps we can attack their staging camp before they can retaliate!

Also map pls I don't know where my units are.
Is it done? I've been following since the first thread and wanna see more.
Its on hiatus while oracle finishes exams

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Previously... Miho Tsukada, the Heavenly Child was favoured with a new ally, but cursed with new rival. Having met with Kasumi Sato, the Temptress, and won her over, the gods have a new warrior. Yet the appearance of Sionann Attwood, fallen magical girl and Sentinel assassin, cast a dark shadow upon the situation. With some rare time off ahead of her, the Heavenly Child can rest and recover... or can she?

>Twitter: https://twitter.com/MolochQM
>Previous thread: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Heavenly%20Child%20Quest

When you get one day without any trouble, it's surprising. When you get two days off, it's pleasant. When the third day without danger or strife rolls around, it has become unnerving. You've grown so used to fighting or dealing with various messes that when nothing goes wrong... you don't know what to do with yourself.

Mostly, you just sleep. You've been in desperate need of a nice long rest for a long while now, and you'll be damned if you'll let this chance go to waste. After sleeping for what seemed like a year, you woke ready to face the next challenge.

And yet... no challenge appeared. Life, regular life, went on as normal. Your father was even granted the time off that he had spoken about.

It was all enough to leave you quite suspicious. How long would it be before it was all snatched away from you?
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Why would we want to be roundabout about that though?
We could just talk to him in a discreet, no electronics area next time he comes down.

But I do have to wonder if filling him in would put him in more danger though, specially if he tries anything. It might be safer for him to just stay as one of the cogs of Project Alice and not draw attention to himself or at least any more attention to him since he's Miho's father.
>It might be safer for him to just stay as one of the cogs of Project Alice

Yeah, it is, but he's also our best bet at delaying or sabotaging it if we want to work against EVE. I thought about just telling him but everyone plays it safe and Miho desperately avoids the subject so I think Miho needs a really big push IC for that to be an option. A hint like this feels more appropriate.

I didn't have time to explain my reasoning before I had to leave earlier so I'll do it now.
He seems to be an instrumental or very valuable company asset so I'm 100% sure that he is under constant surveillance, and all other valuable employees for that matter. My player paranoia says that there are surveillance nanomachines in his tattoo or some other kind of subdermal chip and you won't have to take him to a shielded room to raise suspicion. There's a reason he plays word games when he talks about his work even in his own home. I think no matter what we try, being direct or even taking unusual precaution is going to raise suspicion.
This way we'll keep up the pretense of our normal father-child conversations and won't trigger any keywords so it's likely to slip under the radar as noise. The dude is growing artificial brains, he should be able to understand the message.
He likely won't be coming back home any time soon at all so /if/ we want to warn him I don't see many other options... maybe ask SAE and EVE to set up a VR meeting? Hah. Anyway, if we want to delay Project Alice or just work against EVE he is our best bet.
It's something to keep in mind at the very least.

We'll have to figure out more details on EVE's goals, how much Monad can control her, and more about what Project Alice entails.

OOC we've already connected Nebrios, Belial, Renko Biotech, EVE, and an idea of what Alice might be, but that's cause of the SMT reference that Miho certainly won't get.

IC she might be able to connect Nebrios to Renko Biotech due to the accent but it's still pretty loose. We'll have to play it by ear as the quest progresses.

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The name’s Andy Talbert yesterday my entire life got turned upside down when I somehow became apart of something called the holy grail war.

From what I know the holy grail war is a death battle between maguses who summon people called servants which are people that have left a legend. That’s quite a shocker besides learning magic is real apparently.

After heading getting a tow truck to get my car fixed up and head home, I got curious about Assassin.

“Was that French that you yelled?” He exhaled. “Yes, France is my home country.”

“That’s neat.”

Soon after that I went to sleep, which brings me up to now. It’s a Saturday, so I decided to

>Call Kelly and learn more about Maguses
>Went to go hang out with Rebeca
>Left to go study various stuff with Melony

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Rolled 23 + 20 (1d100 + 20)

>>I help Kelly out.
Is this going to be one of those one or the other dies sort of situations?
I look towards Kelly “We gotta get out of here, Assassin will probably get us out of here.” After that I heard a very loud sigh. “Gotcha boss.” Was the last thing I heard before Kelly and I were carried off by Assassin.

It was kind of awkward being so close to Kelly, but it was better than what happened to chelsea. Thankfully she and caster made it out, however she lost a leg in the process.

From what I can tell the blue lance and whoever his master is retreated once Rider activated his noble phantasm.

After running for a bit, we made it back to Kelly’s hotel room. When we got there the door was open, and the place has been ransacked. “Son of a whore!” After that she started looking through her things.

“Hey Andy, you live alone right?” After a bit of a pause “Yeah, why do you ask?”

“Well, if someone had broken into my place it could have been one of the other masters. So I obviously need to start living somewhere else while I’m here.”

What she was saying did make sense. So I

>Let her stay at my place.

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>>Let her stay at my place.
Time for fugging
>>Let her stay at my place.

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You wake up on the stained couch at your sister's place. Your ex-wife kicked you out a few months ago and you've been staying in your sister's apartment for a while, and while the place is pretty shitty, you appreciate her letting you stay. You sit up and grab the chipped glass you left on the coffee table, room temperature water quenches your thirst. While you let the groggy feeling of a restless nights sleep wear off you suddenly panic. It's already 9:57 you're gonna be late for work, you grab your cell and dial furiously. You call...
>The Precinct, your partner will be pissed that he has today's beat alone for a while.
>The Lab, You've come very close to a new vaccine and these missed hours count.
>The University, history may be doomed to repeat but this is your third late call this month.
>The Office, You had a mansion in the upper right side to sell at 9 but late viewings work.
>The site, your foreman will make sure you make up the time missed in construction.
>The Clinic, you dont think you had any early appointments today but they all blend together.
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>>The Precinct
>The Precinct
>The Precinct
Did QM get eaten by a zombie?
Looks like it

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Previously on Pitchfork:

Thread #1

Thread #2

Thread #3
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>Order second drink, start discussing revenge
"Hi there, Kunigunda." You keep your cool with relative ease. You wave for the bartender."Another, please!" You flash a meaningful stare. The bartender complies and pours some SCOTCH into a glass.
It's burning your throat and you can barely hold back your coughing. You absolutely cannot stand alcohol. You really hope it's not too obvious from the outside.
"Do you want something?" - you ask the succubus, just to be polite.
"Sure, sure! A MILKSHAKE maybe, I do!"
...Son of a fuck. You expected her to be a hard drinker or something. The scotch is unbearably bitter in your throat.
You order a MILKSHAKE for Kunigunda. The bartender flashes a knowing grin.
Bah, whatever. You can still save this no problem. You've fought the legions of Zagan on the fields of Megiddo, something as trivial as a da- YOU MEAN revenge lynching shouldn't be an issue for your intellect.
"So, uhm... Do you remember why I called you here?" - With Kunigunda, you can never know.
"I do, yes! We'll teach Tumultus a lesson! Yes!"
"...Right. So, you know his cauldron, right?"
"His cauldron, his cauldron! I've been to his cauldron, Agroppo sweetie."

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>Inquire about Tumultus' cauldron
Alright, this took you off guard but it's very, very useful information.
"So you've been to his cauldron then?"
"Yes, yes, I have! Been to his cauldron, that lil' shit! Just said a moment ago! You should pay attention, or I'll have to repeat myself!"
Oh the irony.
"Sooooo... what is his cauldron like?"
For the first time during this conversation, the shit-eating grin disappears from Kunigunda's face, replaced with an exaggerated quizzical expression. Is there any gesture she cannot overexaggerate...?
"Ouhmmmm... it's been a while ago, back, back, so I don't remember all of it. I don't! But, it's tiny, very small, and he had a huge library, with lots of books, lots of books! He reads a lot. Also an armory, but it just had more books instead of weapons! No weapons!" - she laughs. - "And a spacious living room, and a small chamber, like a cube! Bare walls, empty! He had nothing in there."
You've been to the living room - that's where he stabbed you when you apprached the CHALK HEPTAGRAM, afterall - but the rest of this information is new to you. Sounds like Tumultus is even more of a nerd than you thought.
Now you can formulate a better plan for cornering the sniveling little bastard, without any unpleasant surprises.
"Alright, Kunigunda. Here's the plan..."

>Detail plan for revenge.
>Bust the door open somehow, search the house, and restrain Tumultus. Kunigunda did bring some straps, right?
>Bust down door, search cauldron, restrain Tumultus with BDSM leather straps
You begin to explain your brilliant plan. Kunigunda nods along, accompanied by loud slurping as she downs her MILKSHAKE.
"So first of all we'd approach his cauldron and bust down the door. We gotta take him by surprise."
"Then we split up and search the house. Best would be if we went from two different directions so he'd have fewer escape routes."
Kunigunda's eyes would be glued on you, had she had any eyes. Perfect. You saved the situation.
"Then, when we catch her- um, you do have some STRAPS with you, right?"
"Yes, of course! I have straps, I do! Really good leather, sturdy!"
Of course she does. She's a succubus.
"...Right. So when we catch him, you restrain him with your straps, and we get to teach him a lesson."
The smile on her face widens a little bit.
"I get to beat him up first" - you add quickly. - "Then you can keep him as a plaything if you want. If you get bored of him, just tell me and I'll gladly kill the little fucker, free of charge."
"Yes, this is a good plan, an excellent plan!" She's super enthusiastic about this. Are the IMPS really that boring...?
By the time you finish, she's slurping up the stray drops of milk from the bottom of the glass with her straw. It's time to get on with this revenge already.

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What defines a perfect day? Surely everyone has their own definition, one shaped by their years and everyday life.

For Cassandra at least, whose every waking hour tended to spiral into a never-ending storm of chaos, there was nothing more satisfying than the silent peace of a day where she needed to do nothing. Naturally, no such day had been within sight of her for many months now, but the day of rest respected by most throughout the kingdom at least gave her some time where no work could be done in earnest. On these days, when the town hall is closed and the shops along with them, she rests, for a brief time letting the world pass her by.

What’s more, with the guests having arrived the night before and no inn to send them to, Cassandra’s bed chamber had decidedly become cozier, her daughter nestled in her coils, Vivi and Iris to either side snoring pleasantly as three of their guests took rest in what was normally the children’s room.

Sarah, having drank little the night before had taken her coffee black and now takes her research seriously as she continues to pour over maps of the territory, a careful eye trained on the voices committed to their research as she meticulously cross references locations with some of the dozen or so books Cassandra had already worn with use. She seems used to this sort of work, patient and persistent even as some of the things she runs across cause her to crease her brow.

There would no doubt be time to ask her about these tidings later. For now, at least, the voices keep their focus on the sprawling works of the chronomancer with the hum of Cici’s visions still racing in the background long after the night has faded.

> Perhaps the voices could direct her visions with the right suggestions. Perhaps it’s better to leave her alone.
> Also, roll for studies: 1d100
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Apologies for everything folks, but I think we'll call this one done here. As for me, I'm feeling a little bit better now, but I'm also just about to take a two week fishing trip with a friend. Quest will be delayed until I come back.

Until then, take care of yourself, and I hope you had fun.
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Thanks for writing.
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That snek is very excited.


And you're welcome, anon.
>Cassandra just get new armor, is not like you can't afford it. And a baroness in time of war do need armor.

>Did Sarah try to date Cassandra?

>Girls, remember to take a bath.

>Bananon rest well, eat well and take a hot bath.

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