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You are on the beach, awoke from off the bed after you had noticed the feeling of getting baked by the scorching sun. When you stood up, you look around in confusion thinking that you’ve been transported to a place unknown.
You scoured around the beach to see if anyone could help you find your way back, but so far, there are no strangers around on this side of the land.
Out of curiosity, you’ve decided to…
>Scour through the tropical forests to find a place to stay for a while.
>Continue looking around the beach to find help.
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Looks like time for me to find a refresher before I could continue writing tomorrow.
For right now, keep on voting and have fun.
You decided to get out of the captivity as well to follow the Heron to see what she was going.

So you approach the door and head outside where you are surprised to learn that there was a tribal village right in front of you.

At first, you thought that this is a hallucination because the birds were living inside of those Polynesian-like buildings like a habitat, but what makes it even odder is what lies from the outside of the village.

There was a laboratory room filled with alchemy equipment aside from other towns that other animal species live in different sections as if the scientist has built a zoo within the lab.

Then you saw the Heron flying towards to the glass wall thinking that she might find a secret passageway that leads to the said lab. So without any knowledge of flying, you decided to follow her using your feet while you tried to ask the woman for help.

“Please, I needed your help.” You yelled to the Heron, “I don’t know how to fly like that!”

She then turned her head to you and responded to your question, “Simple, dear stranger, very simple. Just use your brain and think like a bird, that will help you solve your problems.”

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It's been a few hours and no responses yet.
Oh dear, the quest is (Possibly dead) for a while.

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Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=utobra


Previous thread:

Quick summary:

You ,Anil Basdrov, are sent to a distant town called Utobra in the new contient to investigate a murder with hints of arcane folly.

The corpse have been stolen, regrettably. You spent these fire three days pursuing leads and talking to suspects and witnesses.... some were most fruitful others were most infuriating.

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"Why would i? you are a resourceful man. We might help each other in a later date. Stop thinking ill of me; you are truly breaking my heart."

>I would shatter it into a hundred pieces if i could.
>You better have what i desire when i come back
>[Ask Methrude a question of your choice]
>[Leave, head to the red carriage near the edge of the town]
>Write in
I'm sure you can read my mind, but I think even one who couldn't can tell what I would like to do to your heart.

>mental picture of a blazing inferno

just keep up your end

>get the hell out, get our kit back and head to the carriage carrying the permit
The witch paid no heed of your mental warning, instead, she focused on Isa for the moment. Two of those elite thug escorted you outside shortly. Isa would be alright, you had no concerns about that.

They directed you to a small stall, brimmed with weapons from every corner of this world. Some appeared old and rusty, others were relatively new. Perhaps they did not want you to waste more time heading back to your household

Another stall had a different assortment of protective garment. The man inside was waiting for you as well.

"Pick something." said of the thugs, "Don't waste any more time already"

>Give me that rifle
>A sword and a pistol is all i need
>This blunderbuss look good to me
>write in
don't presume to give me instructions you giant oaf, its bad enough I have to dirty my hands within a hundred feet of you and your foul mistress

give me a blade, a pistol and 5 clips of ammunition. then I will need some half decent armour, so I think you will struggle with that order.

[the armour anil is most comfortable in, in practice and in feeling]
anyone here?

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Previous thread:

Glory to Alainn!

You are Cathal Rathais, one of the chosen elite, the 13th Legion, scouting a world 4231 years after your country won the Grand War and placed itself in cryostasis to allow the planet to recover.

You have assumed the false name "Ace Locke" for your hunter identity. So far, only two people have seen through it, one of which can read minds.

A Faerie from an alternate world has altered your body, making you appear much younger.

so far you have:
>Updated your bunker database
>registered to the Hunter's guild (and flirted with the receptionist)
>Recruited Pisteia, the Mercenary Princess (Knight)

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[I'll either start the next thread with the choice, or, barring that, just repost this post...

I am making a factions sheet]
>Go to the Archivum building
>>go to the operations center.
Go see who's in charge of this operation.
[next thread!]

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BORT is bored
what should he do?
opportunity are endless
BORT is waiting
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the one on the right, now that get that incest booty
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The bat truck sure but Canada sure is far away I wonder if i can speed this up
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Fuck found some buttons what one should i press???
the one that makes you go fast stupid

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When the firm hand on your shoulder shakes you back to waking, it feels like only a minute ago the wagon's driving coin had been handed off to Honamurei. Apparently not only did you sleep through her turn dirving, but somehow Lexington's own shift out front as well.

The old wizard cocks a thumb to the opening, "Out ye go. Tea and sandwich sitting waiting for ya just inside the canopy."

"Thanks." You grumble while emerging from your chair. Though your crumpled clothes droop like the bags beenath your eyes you shuffle your way across the common room and collect the breakfast cum dinner that is left there.

Since you teleported back onto the path where Switchwick sent that strange gnarled arm message that slepe has not come easily to you. At least you think it's the teleportation that's done it, the small matter of containing a tear through the planes in your mindscape could also be the cause of this hellish insomnia.

As you step out you're reminded of why everyone is retreating inside, the lashing unseasonal rain is almost monsoon level. The water and wind so wild that you're looking at horizontal rainfall and grey skies so dark Minerva and Octavius are nowhere to be seen.

With a sigh, you take the earplugs from your pocket and insert them even as the wagon wheels begin to slowly rotate with your use of the coin. Before too long you see a treet tumble through the rian under the sonic cries of a Nuntail flock; even through your earplugs the AVian horde's cries ring through your skull.

But all is not so dull, Luc's sandwich is phenomena; the meats and sauces intermingling on your tongue with the weird fruity tea that he had spent all of the last night prepping. He's been looking very concerned at you lately, to the point you suspect he's aware of your sleeping problem and the weird whispers... But Lex checked you out and gave you the okay.

So everything's fine right?

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"Of course. If I can't travel with one arm tied behind my back what kind of Ginean would I be?" He shrugs with his good arm, rattling the armour in his backpack.

"Well may Minerva shine on your journey... I guess." You say in way of goodbye.

"And may Gine's winds favour you." He counters with a tilted head.

Parting ways you can't help but feel Briar, the son of Tessius, may have a chip on his shoulder being born of a high profile warrior. The man's surprise at his son enlisting in martial classes and commenting on his failures at training were pretty telling of that relationship.

But for now, you concentrate on the coin and hop on the moving wagon beside Honamurei as the second sun begins to set before you. You have somehow managed to shoulder yet more reponsibility as you have travelled to your current responsibility.

> You should probably pray, haven't done it in a week

> Maybe you'll actually sleep now? The murmuring is gone...

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>> You should probably pray, haven't done it in a week
>> You should probably pray, haven't done it in a week

> You should probably pray, haven't done it in a week
>> You should probably pray, haven't done it in a week

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This is a thread created for the discussion of Quest threads.

Please do not shitpost, and please report any shit posters attempting to derail discussion or cause strife.

Questionably Useful links: http://pastebin.com/u5xPbk6w (embed)
This link contains numerous writing guides, general advice, and various quest tools and communities. You will also never read it, so who fucking cares, just ask whatever stupid question you have in the thread you faggot enabler.

These are two directories containing the tweets of many current QM's. While a twitter is by no means mandatory, it is a useful tool for both you and your players. To get added to the second list, tweet @tgQuestList. Spamming tweets unrelated to your quest may result in its removal, and grant you sweet release from being shackled to this mortal coil.

IRC Channels:
[The Cabal] #QMC @ Rizon.net (slightly related to quests; enjoys worldbuilding, mechanics, and politics. Dead)
[Hugbox] #ques/tg/enerals @ Rizon.net (barely related to quests; enjoys Larro quests and anime. Wishes it were dead.)

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I just want a biomecha quest with space magic, but I have no taste and can't QM for shit. If only there was a certain couple QMs with mecha quest experience who would be willing, but the dead DM no games.
A while ago I did a quest series called "Sky Fighters", though due to several reasons I just gave up on it. Could anyone critique me on what I did wrong?


Maybe we'll get super lucky and a decent QM will do it sooner than later.
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>tfw your quest is mentioned twice in qtg
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for those that care A Hunters Quests is up and running again!

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not to be confused with any other similarly named titles

And another item lent by Unferth
at that moment of need was of no small importance:
the brehon handed him a hilted weapon,
a rare and ancient sword named Hrunting.
The iron blade with its ill-boding patterns
had been tempered in blood. It had never failed
the hand of anyone who hefted it in battle,
anyone who had fought and faced the worst
in the gap of danger. This was not the first time
it had been called to perform heroic feats.

Beowulf, lines 1455-1458

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You begin to read the article. Apparently, a bunch of jailbirds have been sprung and even though the state has sent troopers to ambush the would be perpetrators, every mission has been unsuccessful.

The likely suspect has everything against him -- video, confession, testimonies, etc. Yet, every attempt at arrest has led to violent confrontation, of which the man emerges unscathed. He has had some ability to create cracks in prisons, collapsing certain walls to allow inmates to escape. His army of criminals assist in picking up more prisoners and fighting off what guards are there.

You are intrigued and smirk at the thought that the guy might have a sword like yours, but then so what?

You log out and leave the library, not certain of what to do. A man comes up to you. "Hey man, gotta cigarette?"

You shake your head, "Unfortunately, no I don't".

The man screams and runs away. You give a huh at his reaction. You turn and find sirens and screeches of police cars coming off the ramps and surrounding you.

"Drop the sword sir! Now!"

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>> Run away
"I'm not guilty! fuck you!"
Rolled 12 (1d100)

Rolled 77 (1d100)

Rolled 98 (1d100)

>> Attack the officers, but not to kill

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There’s something surreal about the scene that gives it away. You know you’re in a dream. The moon and the stars are just a touch too bright, and there’s something about the crisp chill the gentle breeze leaves on your skin as it blows through the trees.

You know the forest well. Many of your most prominent memories, and greatest triumphs, have taken place in these very woods, and as early as you can remember you and your friends would come here to run amok, play at being rangers, and try to learn the forest’s secrets.

All of that, and you can safely say that you’ve never set foot this deep.

Despite this, you know where you are. There’s only one section of the woods that has this much of an incline. You’ve never been here yourself, but you’ve got to be near the lake. The run off from the elevated lake trickles into thousands of streams, with the biggest of them running through Springhearth itself, and the rest feeding the soil of her fertile farms.

As you climb, your feet sinking deeper and deeper into the damp soil, you’re left with only your thoughts and the sounds of the forest. Something has you on edge, and the higher you climb, the more uneasy you feel. It’s the feeling you get when you’re about to jump from the tallest branch of mama-tree into the river, or the realisation that the moon dance is tomorrow night and you still don’t have a date.
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It’s about noon when you see the first animal corpse. A doe, fully disembowelled, innards splayed everywhere, lies directly on the banks of the River.

You wrinkle your nose. “Fwoaah, that smells atrocious.”

Sam, face pale, looks like he’s set to puke. “Aye, that’s fucking feral.”

Theo, on the other hand, slowly approaches the corpse. “This is absolutely vicious. Look at it, the thing’s barely eaten. Whatever killed this thing didn’t do it cause it was hungry, it probably did it for sport.”

“It’s like something ripped its stomach open an-“

You finish Theo’s sentence for him. “And looked around for something. All it’s innards torn out and thrown around everywhere.”

Theo looks at you quizzically. “Yeah… Animals don’t throw things around though, humans do. Just what in Vaul’s name could’ve done something like this?”

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>Don't tell them
At least for a while

>Root around in the corpse with a stick
The hell are they going to do with the knowledge?

>Root around in the corpse
Check for the heart and liver.
>Don't tell them
They'll probably freak and realise they're in way too deep

Supportan stick idea for the corpse. Last thing we want is to get sick
All 3 for keeping secrets and poking dead things with sticks.

Gonna call it there and open next thread with this. Next thread should be started tomorrow, but I'll probably only get a few posts in, with the bulk of the running hopefully happening Tuesday.

Thanks for playing guys, and if you're interested in more follow my twitter at https://twitter.com/OlasQM for all updates.

Gonna stick around a bit for QnA, so feel free to ask whatever.

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The warmth of the local star spreads through your deckplates, and you quietly luxuriate in the feeling. After all, you have to take your pleasures where you can, now, stranded out ten systems away from the Chapterhouse. The scathing report that Abbot Zusya sent back with you, it turned out, was enough to get you temporalily banished- the Grand Master was sympathetic, and he didn't phrase it like that, but you've spent the last six months drifting in a lonely orbit around this star, hearing about the progress of the war from the occasional courier drone that jumps in-system. It's going well, at least, with Order ships intercepting the Legion and pushing them back.
The latest courier drone has even some with some footage of the largest fortified bastion of Legion ships encountered so far, what is surely their main base- a hundred of their cruiser-sized ships defending what appeared to be an asteroid mining operation. It's impressive, especially considering that the Order numbers just over two dozen AIs, but in the end the Legion simply cannot face the wrath of God's servants.

You're expecting to be recalled any day now, which hopefully excuses how you're stunned into inaction when Legion ships start jumping into the system, from the opposite galactic direction as the original attacks.
Strange, they must be trying to flank the Order's main forces. Still, you can handle a small force. As the light continues streaming in, however, it becomes obvious that this is not a small force. First a dozen of the destroyer-class come escorting a single cruiser-class, and you realise they're simply the advance scouts as dozens, then hundreds of ships stream through the jump point.
A hundred possibilities flick through your mind, none of them good. Were their original attacks all a diversion of some sort? Instead of answering, the universe gives you something worse, something new: a battleship-sized Legion ship, though still in the uniformly varied bumpy ovoid shape, arrives through the jump point. It's joined by several more, and still more escorts! As you start to fear this fleet- no, this armada has no end, the river of Legion ships finally comes to a halt. In total, however, there are 326 Legion ships that finally form up in the system, and start to transit towards the jump point that leads towards Order-controlled space. You need to decide, now, what you want to do.

>Defensive- get back to the Chapterhouse as quickly as possible, and start whittling the enemy forces down while you can.
>Aggressive- fire off your courier drones back towards the Chapterhouse, but try retracing the Legion fleet's vector to see where they came from, and hit their rear areas.
(This choice will have lasting consequences for the rest of your missions.)
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I was intending to run for longer tonight, but I feel like that's a very solid point to pause until next week. I hope you've enjoyed tonight!
My twitter is https://twitter.com/Pixel_Anon if you want notice of when I run, and I now have an ask.fm at https://ask.fm/PixelAnon if you want to ask questions or just meme at me.

Since I ended earlier than intended, I'll stick around for a bit and answer any questions or anything you guys have!
Couldn't we have fired a few missiles at the sphere to disturb it cause they run dark?
Thanks, pixel. Lovely quest you have here
I'm not sure what you mean, anon. If you mean the swarm, each of the individual 'plates' were very thick, and it would have alerted the enemy to your presence. You're always welcome to offer write-in options, though! Honestly it didn't occur to me.

Thanks! It's nice to know at least one other person enjoys this as much as I do.
I mean, Our missiles would've been undetected until near the surface right? Plus any damage done would've had them force to repair it and take resources away from other stuff.

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Well I wound up sleeping a lot longer 13 hours before having to go to work. The previous thread timed out, so we'll be continuing here. I'll repost the last update and we'll continue from there.

>The Archive is here if you want to catch up: http://suptg.thisisnotatrueending.com/qstarchive/1641228/
>Character Leveling Options are here: https://pastebin.com/0VjJqYCM
>Baal's Inventory is here: https://pastebin.com/pKRKaiQD

You were right it should have been sitrep, I was tired and wasn't thinking.

You rejoin Henrietta near the other door, placing a hand on her shoulder to inform her of your presence. She turns and nods to you. In a hushed voice, you ask her to report on the situation down the hall.

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You waste no time, drawing your mashine gun and unloading it point blank into the repurposed WAR Loader. You soak it in corrosive. He screams in pain as his armor and circuits are dissolved. You faintly hear the sound of "Scotland the Brave" as he launches a single rocket at you. You scramble out of its way just in time, using the concussion to launch you above RD-3 while you continue to fire. You hear it sizzle before finally ceasing all movement.

"Tha was a good brawl, laddie! I think I'll just rest me eye a tick 'fore headin back to Maintenance. Send Brad my regards." And with that, the large Loader jerks back and limps his way out of the room.

You turn to look at Henrietta, who has been working at a console while you played with your robot friend.

"I've got the data. Let's get out of here and meet back up with Flora and Simeon." She announces cheerfully.


Sorry guys I'm starting to run out of steam, so next time, we'll be taking over someone who is NOT Baal. Its either Flora or Simeon, so think on whose powers you'd like to try out

I'll see you guys again next time!
Rolled 51 (1d100)

>>Have Henrietta wreck him with a Hot Salvo burst of her shotgun (d100)
Fuckin' ninja'd

See you next thread.
quest reward?

Also thanks for running!
We'll cover that then as well

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War, war never changes.


Last Thread

You are the Courier. After many years of building and preparing, a great prize, the Divide, is finally yours. But not by your hand, and, not alone, as another force the Mutant Liberation Army stages operations underground having betrayed the Marked Men for their weakness. The NCR's grand counter offensive turns the tide of the war in their favor, despite being outnumbered and facing foes on almost all sides. And you go off to meet an old companion you have not seen in many years.
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>Also we need to construct the underground farms and shit so we can show him how little an impact we would have on the surface.
I think it would be best to construct the underground farms after we build the small breeder reactor.
We didn't want the world (I.e. The Legion/MLA/NCR) to know about him or Zion
Don't have to mention him, just the principles of harmoniously living.
QM, you here?


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Three shots, another down. He drops, you’re quick to move past, as another man shouts out your location.

Mono’s keeping an eye on your six as you descend down the emergency stairwell, and fortunately there’s nothing there- although one man had tried to be clever, only to be on the receiving end of a slice to the arm, allowing you the time to dispatch him. She still hasn’t killed anyone yet, but you’re already wondering when that’ll change.

For a situation like this, speed is of the essence, especially now that you’ve been compromised and need to locate the individuals and escape sooner than later. You’ve already managed to make it down to floor eight, and you’re still worried you’re too late.

Hello, fighters, and welcome back to Magical Girl For Hire Quest!

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Magical%20Girl%20For%20Hire%20Quest
General Pastebin: http://pastebin.com/u/MGFHQHandler
Character Details: http://pastebin.com/9J70gqM2 - UPDATED
Miranda's Techniques: http://pastebin.com/eTu7U2PZ
FAQ: http://pastebin.com/8unLWUjF
Twitter: https://twitter.com/MGFHandler
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Owlia managed to augment herself even before she permaimplanted crystals into herself. I have to imagine that she'll be able to do the same with others.
we need to buy a lab for our HQ then
>Laboratory Area- Basic: A sealed off, pristine laboratory cleanroom area for experimentation. Comes with special security lockers, two expandible cleanroom suits, and basic scientific supplies such as a microscopic area, test tube racks, and large all-purpose analyzer. Cost: 200 Motes. (With scientist/alchemist/engineer, can craft unique devices or potions over time.)
>Available Additions: Custom Ordered
>Available Expansions: Containment Room, Blank Room, Second Laboratory

well shit, I guess we have to get contributions from everyone or something.
well, if every girl pools up around 29 motes(not factoring sal's part, that mono has no cash to speak of, AND rounded up to the hightest number) we can build the lab in the next session.
...its gonna be a couple jobs before that. In the meantime? thinking we try to level up Miranda's moveset. Everyone but her is learning new moves. IT'S OUR TURN DAMNIT


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Twitter: https://twitter.com/MercCommand

/tg/ Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Kantai%20Collection%20Pacific%20Strike
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Kantai%20Collection%20Pacific%20Strike

Other Quests: https://pastebin.com/TrNWfAke

You are the former United States Navy warship USS HOEL, now returned as a shipgirl and ready to kick Abyssal ass!

It's only been a couple days after you've "woken up" and you're already being shipped out for another mission. I felt like the mission tempo was really starting to pick up. You felt that not only was the Admiral motivated by the Stranger's warning about the Abyssal Colossus and Queen, but the higher ups were also getting more confident from the string of victories under his belt and were pushing for a quick end to this long war.

However, you knew the Admiral, and you knew that he wasn't about to commit any sort of large scale attack into the Dark Zone until he knew everything about it. And that was part of why you were here as well.

But this time, you weren't flying north, but south instead. While the southern Dark Zone had been relatively quiet and the surrounding waters rigorously patrolled by Royal Navy shipgirls operating out of the Falklands, there had been reports of odd Abyssal activity. In addition, it seemed like there was some sort of theory that the Admiral wanted to test. Otherwise she wouldn't have sent Anna with you.

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Thanks for running Merc!
You sure know how to leave us on a cliffhanger.
RIP Anna
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Also an amusing little thing Mudhen did when Ark Royal came out!
I can't figure out whether if Vicky is either like RJ or Turkey, forever getting shade from the older fleet carriers

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The darkness envelopes you as your body lies on the tarmac outside the your high school. Your body riddled with bullet holes and gushing out the last of your oxygen rich blood through punctures in your arteries and organs.

You did though, You had your great revenge finally. Your day started by packing your fathers recreational sub machine gun into your backpack, stuffing a .38 special into your underwear. Mumbling your good bye to your parents and catching the bus before you executed your plan of 2 months. The News would later report the story of a 17 year old student going on a massacre at St. John High school killing 14 and wounding 24 people. A gun battle between police and the shooter occurring in the parking lot as you tried to escape after accomplishing your goals.

'You're dead now' you think to yourself in the darkness. Then Light.. The brightness dims down as your eyes adjust to the light. You can hear air whistling by.. You're falling. Colours materialize as your eyes adjust. You see an expanse of blue below you and green around the odd shape of blue.

Suddenly your fall stops as you hit the water. 'Did I just die again?' You think to yourself, but no your head breaks the surface as your body reacts to the lack of oxygen. The world final becomes clear as your eyes adjust.

You're near the shore of a small lake, a small grouping of trees just to the right of you. Some large grey construction far to the north side of the lake

What do you do?
>Swim to shore (good one)

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RIP thread we never got to fuck a horse with that nat 100
Damn right
Glad op didn't give you horse fuckers the satisfaction
Op here slightly hung over

Im taking that nat 100 to adversion to horse fuckery as the anon rolled for the non horse fucker side. Posts will come soon just making bacon
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Alright so tl;dr getting a mare
A stool
Buying a cart
then fuckery ensues

Catch it live on the new thread of Westerosi Loser Quest
Alright >>1792620


Cant have the horse shiz right now in the middle of the day now can we

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Last time, on Undead Doll Quest
You are the (currently) nameless girl, who awoke inside a frail coffin in a ruined city street under a lead-gray sky. Your only memory of the past is playing with your little sister, whose face you can’t remember, try as you may.

You explored around the ruined buildings, finding more coffins like yours- though some made of much more durable wood, and others with strange markings. You continued investigating the building, almost falling into a trap set by someone- whom you believe to be your kidnapper- when climbing up the stairway. While exploring the last accessible apartment, you found that it had a hole which you could use the chairs in the room to climb into in order to access the second floor- but you have heard strange noises in there.

[Sanity:70%. Madness Points ( ) ( ) ( )]

Burned Family(?) Photo- Was on the lid of your coffin, found it by looking around after breaking out.
Rusty Knife and Less rusty Knife- Obtained in the building you’re currently exploring.
Apartment B Metal Key A key found in the 1rst floor B apartment of the building you’re in. Use unknown.
The hole in the ceiling leaks cold water down into the ruined apartment, as the rain does on the pavement outside. The unnerving scratching hasn’t stopped- if anything, it’s gotten louder. You have piled up the chairs in the raided apartment, and clutch the knife tightly. Whatever’s up there, it’s not calm at all. You try to gulp, finding your mouth dry and tasting of dust.
>Go through the hole and into the second floor.
>Leave. Whatever’s up there is probably not going to help you find your sister.

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I have a feeling this is going to have to continue next thread, because it'll take more time than I have left.

>"Everything's awful today, isn't it?"
Find rock, and throw it to the other side of her to get her attention. Based on her reaction to the noise, we can determine our best course of action.
>beautiful weather today, huh?
Get a twitter you sunnuvabitch

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