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File: Hekah.jpg (201 KB, 1080x1080)
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Incidents at an Orphanage - 3

Why the girls rooms were upstairs and the boys rooms downstairs, you don't particularly know. It makes as little sense as the infirmary and pill-dispensing station being upstairs. Since boys are more likely to start fires and traditionally you want the weak and defenseless near the escape routes, that would reverse the order of things. But no, the girls are upstairs.

Not that you particularly mind. The attic has some nifty stuff in it, and the cats can get in and out of the upstairs just as easily as downstairs. The rooftop garden is peaceful and there's a place where you can smoke without it being too likely you'll get caught, if you're inclined to do so (you're not). The outer stairwells have a measure of privacy for purposes both benign and nefarious, the downside being that they have privacy for purposes both benign and nefarious. Your room - naturally - is towards the end, right across from the doors to the stairwells and next to the restroom. Furthest away from the orderly station, of course, which suits you better than other people might think.

Crookie alerts you to other people, by stopping near your door and arching her back, growling softly. She hisses a little, and growls softly again as you crouch and stroke her back. The black cat relaxes a little, her tail looking like someone tried to electrocute her, and you stand up and walk into your room, prepared for just about anything.

Anything turns out to be two of the Bratz, as you not-so-affectionately call the supposedly rehabilitated young women whom Sister Christina claims are the cream of her crop. There are about six or seven of them at any given time, lead by the blonde Tiffany (a name you're sure she chose for herself) and held under tight control by her three favorites. Charming, lovely, and utterly hypocritical. The second is one of those favorites: Priscilla, a quiet, dark haired girl whom you are absolutely certain is utterly insane. She is quiet, polite, and beautiful, and you have founder her playing with dead frogs, birds, and squirrels. She hasn't graduated to cats, yet, and if she does, there will be blood.

"So you're here in the West Wing, far away from all your broken dolls and messed up toys. Deep in enemy territory, with no way out." You simply look at her, which pisses her off even more, and she was already wound up for a fight. "Well, now you're in my territory, bitch, and I think it's time you learned who was boss." Priscilla's eyes flicker towards the door behind you - not the opening, but the door itself, and you hear it creak slightly as whoever was behind it rushes out.

[] Don't bother turning around. You can break any kind of hold they might have.
[] Lash out at whoever it is - they should know better.
[] Turn around and see who it is, then deal with them appropriately.

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>>1993537
You seem to be forgetting the fact that being near her literally makes Hekah's skin crawl. That would be a very hard act to keep up for long.
>>
>>1993549
I guess we'll have to make the most out of her while we can, or only take her in in doses between breaks.
>>
>>1993549
I wasn't sure if that was because she found Priscilla's demeanor super-uncanny and seeing there being at least traces of a person behind that mask can help, or if it was an instinctual response to what she is, which... Probably doesn't bode well to what she can do to us
>>
I wonder, if we do find a mark on her, what would happen if we took our claw and carved through it, or maybe a circle around it?
>>
>>1993533
Thanks for running. Glad to see I didn't miss a vote while I was off GMing.

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It is the age of heroes.

Among 80% of the population are born with unique ability called quirk, granting them power to defy the law of physics. Some will be heroes while other became villains, which path will you take?

You are born a boy, wailing as they cleaned you from the blood and fluid of your birth.

>What's your name?

>Family condition?
>Your mother and father are a popular B-ranked heroes. They are fairly well-off and have great expectation for you
>Your parents led a normal life,despite having quirks. Your father was an average white-collar while your mother is a housewife
>You are born to a quirkless parents. As a minority, they are treated rather poorly sometimes.
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>>2000622
Yes brother, the fire rises!
>>
>>2000588
>that vid
yeah, proletariat revolution! Gets muh dick rock hard!
>>
Soo... guys any ideal for the future
>>
>>2002884
Ideas*
>>
Alright people, get to the new base

>>2002927
>>2002927

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At the end of the Second Era, there existed the first human whom was named Adamar. He was both a lover and a fighter and fathered over a hundred sons and daughters during his adventures.

It is now the the middle of the Third Era and you are one of the many descendants of this heroic ancestor. In the city of Strad you begin your tale.
___
Choose Gender
1. Male
2. Female
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>>1993535
1. Read a good book

Background storytime?
>>
>>1993544
You read up on your families history. They were the first to create an empire which lasted fifteen hundred years. They eventually became petty kings who were the first to have races of all kinds in its court.

With that out of the way you...
1. Spar with the guard captain
2. Study arcane mysteries
3. Pray at temple
4. Player Choice
>>
>>1993556
Summon for lunch for i read too much
>>
>>1993556
>1. Spar with the guard captain
>>
>>1993556
>Spar with the guard captain

File: Macross OP alt.jpg (308 KB, 1030x1200)
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Twitter: https://twitter.com/MercCommand

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Macross%20Quest

Other Quests: https://pastebin.com/TrNWfAke

You are pilot HARRY NEUMANN, the newest of one of the New UN Spacy's Tactical Sound Units!

Right now, you were sitting back in the briefing room, though this time with different company. Rather than the who's who of the people running the sector, instead it was you, Dorothea, Freyberg, and yet another new face, though could immediately tell that he was part of the fleet's fighter group from the pilot jumpsuit he was wearing. The CAG, maybe?

"Captain." Dorothea greets with her her usual professional air. "I believe you already know General Freyberg. This here is our air group commander, Colonel Kellerman."

"Sir." You salute.

"Good to finally see you in the flesh, Captain." Kellerman nods. "Please take a seat."

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>>1993309
Thanks for the run, Merc!
>>
>>1993309
See you next time, Boss.
>>
>>1993309
Thanks for running Merc!

SEE YOU NEXT DECULTURE!!!

Also we're at the holding hands stage now? That's incredibly forward!
>>
>>1992912
More of a joke about how Planet Dance is basically the only fucking song Basara knows for the first half of 7.
>>
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>>1993309
Fell asleep, and I come to hand holding. Merc, that's, like, several bases.

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>Twitter: https://twitter.com/Judge_Presiding
>Last Thread: >>1929463 (https://boards.4chan.org/qst/thread/1929463)
>Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=American+Arcana
>Linkbin: https://pastebin.com/Nrccskfg
>Discord: https://discord.gg/7Jpsyrq

When last we left off...
>Maybe we can keep operating it until everything is worked out.
"I hope so," grumbles Sofia. "I don't think that they'd allow high school students to be in control of business finances, especially if it belongs to someone else."
>Place has kinda grown on me too
"You don't know it like I do, but you're still so connected to it," Sofia comments. "Man, you've really taken to this city like a duck to water, haven't you?" A sense of admiration enters her voice.

Even though the tone of the day has been darkened considerably, Sofia seems to have regained some of her focus, and she prepares to walk to the hospital. You share a conversation as you head to see if there's any way you can follow up on Miss Patricia's condition.


"I'm sorry, sir," you're told by the secretary, "While I can let her in for thirty minutes, I'm afraid you're not on the list of allowed visitors."

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>>1992568
>>1992583
>Pretend to meet with Beatrice briefly to sort out your Myths.
>Ask her to pass a message along to Ruth through her brother about where we are, just in case.
As you step inside, you tell Durandal you need to talk to someone about something- a resident to the area.
"Oh, I think I know who you're talking about," Durandal locks the door to Bennett's office behind you. "Just in case any kids come across it."
When you step inside Avalon, you see Harpe rolling an Oreo between her metallic fingers and immediately go on guard.
"Hello, dear," she says with a dainty wave, and saunters towards you with confidence despite being outnumbered.

With an order to Durandal halfway out of your mouth, the cock of a gun rings out behind you. "Sorry, kid."
Of fucking course this was a trap. Your hands slowly go up instinctively and you try to think your way out of this one. Secret telepathic powers, now would be a great time.

---
Yeah, sorry for the cliffhanger. I'll stick around for any questions and to post a What-if date for Beatrice as prompted on the Discord.
>>
>Just wondering what your sleeping face is like and from what I'm imagining I think I'd quite like waking up to that.
"Oh, that's so sweet..." Beatrice purrs. "I think I'd like that too."

>Just kidding, Play I've been working on with some other people. Maybe you should come watch.
When she hears this, Beatrice frowns. The spoon snaps in her hands, the room goes silent. She's the one to break the silence, with laughter. She laughs until tears start rolling down her cheeks.

>Uh, what's so funny?
"Oh, it's funny that you think that you can just kid like that." She stands up and puts her hands on your cheeks. "You sweet little fool. The only other man that I have spent more than thirty minutes of conversation with is my brother."

>Uh.
"'Uh' nothing. You don't get it, do you? You are not the predator here." You're alarmed to find that no-one else is recognizing your predicament.

>Okay?
"No, I don't think you really grasp it as of yet. I am not your waifu."


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>>1992946
Did this actually happen, or is it a what if scenario?
>>
>>1993587
She's talking to us the player not Solomon. It's a running "thing"in the discord server
>>
>>1993587
>>1993689
This is a 'What if' scenario. And yes, there's a running gag in the Discord server that Beatrice is an active force instead of a character because when I made a joking 'best girl' poll she got a vote from apparently no-one (ie herself).

File: Lamia Legacy Colored.png (2.27 MB, 1600x1800)
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Thread LXXXV:
Irregular times and interruptions continue, apologies as always. That said, lets get back too it, shall we?

Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Lamia%20Legacy%20Quest
Twitter: https://twitter.com/LamiaLegacy
Opening Theme: https://www.youtube.com/watch?v=RCQmQwKEEOM
Story Thus Far: https://pastebin.com/5QtQyJuK
Season: Early Spring

Money: 1425

Sasha: Skill list
Ranching +4
Scholar +3
Marksmanship +6

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>>
Rolled 8 + 3 (1d20 + 3)

>>1993616
Language roll
>>
Rolled 17 (1d20)

>>1993616
Here ya go.
I'm glad the merchants are holding up well. Long periods on the road are normal for them, I guess.
And I guess the path is pretty smooth, since we've not had a single busted axle or tipped cart. I like it.
>>
>3

The watch is uneventful, and as such you are able to dive deeper into the mess of nuance and subtlety that is highborn Phoenix speech. You can't help but wonder who came up with this fiendishly difficult language. That said, you are starting to see the origins 'common' Phoenix. The lowborn speech in all likelihood arose from the lower castes within the empire eschewing the flowery speech for the sake of being easily understood.

{I do not see how a language like this comes about.} You say in frustration, annoyance tempered by the pleasure of being able to complain about a language in the very same language.

{It is something the schola have wondered about for a while.} Liama says, {There have been a number of attempts during peacetime to let a team into the empire to study any ruins that might shed some light on their history. They have all been rebuffed, the nobility prefers the myth of their divinity to any truth that might be discovered.}

The next day comes and goes uneventfully, the merchants have made excellent time and are ahead of schedule. Admittedly that schedule did account for the myriad of problems you've come to expect from a trip into the Casimiran lands, the lack of which has you suspicious and waiting for the inevitable challenge. Not wanting to jinx your good fortune, you keep your suspicions to yourself and just press on. You end the day within spitting distance of the valley that contains Bralin, and while you could probably roll up on them in the moonlight, you figure that would be a less than neighborly thing to do.

Making camp, you're approached by Marie. "Miss Masterson?" she ventures gesturing towards the merchants, "The folks here have been wondering what the game plan is once we're inside. I'm guessing you're gonna go clear Purobka with the centaurs but was that immediately or were we planning waiting a bit to see how things go first?"

>Response?
>>
>>2002101
We're getting the trading done, or at at least mostly settled, before we head out to do combat.
I think.
>>
>>2002101
We're not going to go for Purobka right off. The time it takes to sell everything will likely take more than a day, and I need to talk to Lord Bralin before we head out. You know, see if he'd be upset about us taking the land.
...I was also kinda wanting to walk around town with you before getting to that.

Previously: >>1948165
Twitter: https://twitter.com/Danganronpaques

You try to say something, but your voice is just... gone. You've seen prop bodies before, but this... this was a real person. A person who you'd talked to just yesterday! And now, they're... gone. You'd tried to talk to her yesterday. Maybe, if you had just been more persistant-

A scream brings you back to your senses. Helen's reeled back from the doorframe, her face a mask of fear.
"GYAAAAAAAAAAAA!"
Alexandria crosses her arms and lowers her head. When next she speaks, its with a poison in her voice. "...I'm going to kill you, Scarlet. You fucking MONSTER!"

Scarlet's malevolent chuckle makes your blood run cold.
"Kill moi? Whatever for?"

"For killing MY FRIEND YOU FUCKING FREAK!!"
"Now THAT is a hurtful accusation, young lady? I'd never do anything to harm my beloved student body! No, I'm afraid one of you did this to poor, sensitive Rethabile! Maybe if you'd been for her more, things would be different: weren't you supposed to be her friends?"
"I'll rip your teeth out one-by-one!"

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>>1990038
I was planning for you to pass out, but actually I think I'll go with an immediate resume.
>>
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>>1989597
Was getting caught part of his plan?
>>
>>1991276
Fuck, man, that one was actually pretty good.
>>
Thanks for the run, can't wait to see what you have hidden up your sleeve.
>>
Just in case anyone's looking in here:
>>2002343

171: Clever versus Abominable.

It is a fact of life that cursing at extremely powerful spirit children can get you killed. It is a further fact that cursing at extremely skilled bodyguards of the Yakuza can also end in death. So you, who are now cursing a storm up at a particularly powerful, extremely skilled bodyguard for the wife of a sake-bound 'nephew' of the oyabun for a rival clan of Yakuza, said nephew already having been threatened by you for having involved himself with your enemies, should be totally marked for death.

So when Natto-san, powerful son of a nue youkai, merely goes “Hrrrm,” you have every reason to be totally alarmed.

The reason for all your swearing and cursing is the with-any-luck-soon-to-be-late Shinkai Hiei, bodyguard of Shinkai Yamada, said nephew of the oyabun. While you have dealt with what you thought were abominations before, in the form of spirit-children who drew their strength from hybrid spirit-worlds, such as ogre and oni, kitsune and demon, and the like, Hiei is on another level entirely. He is fully human and not detectable as anything but, except when he unleashes his monstrous nature, which seems to be a combination of dragon-child, nue-child, and wani-blood. Making him, as near as you can tell, a totally berserk, insane, murder machine that is going to eat everyone and everything it can get it's twisted claws into.

While you attending you wife-to-be's (and official ward) noh play in the middle of one of the busiest venues in all Tokyo. With most of your newly formed and half-inexperienced clan in attendance. Some of them being in the play. Dedicated to humiliating a kami's servants because they're monstrous idiots who abused your best friend's girlfriend. Both of whom are on the stage, with your wife, right now.

You have achieved heretofore unknown levels of NOT HAPPY.
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>>1990358
I did say AFTER we finish this fight. Although I guess now that I think about it all that supernatural smoke he bleeds sounds like an inhalation hazard.
>>
>>1990335

Nah, we can't destroy his mind like that.

He should piss his pants enough when he sees that, from his perspective, we destroyed Natto and Hei in a few instants.

>>1990358

We should buy a gift for Mermaid Princess. Also hug her and our mermaid kids.

They're Ryukusa's family too, after all. Though I'm not sure Mermaid Princess has a conception of being one of Ryukusa's wives.
>>
Ah whoops, I was too spent from the Incidents quest that I slept through this one.

Eh, things went... okay? I guess, and your stamina continues to impress XS.
>>
The rain cleared out the smoke, and I'm starting to feel better.
>>
>>1992516
That's good, XS, I hope it continues.

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The way is dark.

Above, the moon - crimson, enigmatic. A wan, ruddy orb, shedding a sickly light across the spires of the skyline. Your footfalls are the only sound in the stillness, slow and measured, each step punctuated by a brittle crunch of gravel.

Your breath smokes. It is cold, bitterly cold, a cold that slices through your coat and sinks into your bones. It brings with it an aching numbness, a numbness that makes the world blur at the edges like a dream.

You've left the city of light behind you, more than an hour ago. Far from the neon glow, the chatter, the charged hum of electronics and growl of engines. Here, all that remains is-

Before you, the tower looms. It is a gutted carcass, a bleak and twisted ruin - a single spire jabbing skywards, like an accusing finger towards the heavens. A skeletal framework of girders and rusted steel beams shows through half-collapsed walls, like ribs protruding through wasted skin. A single black screen - a crack spiderwebbing across the surface - flickers with white static at uneven intervals, like a cyclopean, staring eye.

It radiates despair like a fire radiates heat.

You're not sure how long this place has stood. Years, perhaps, a monument to epic and miserable failure.

Perhaps the suicides were inevitable, too. But never like this: Last week - mere *days* ago - there were five at once. Five, to climb through the maze of rebar and steps, all the way to the very top. Hours of quiet effort, and then a single step, a step out into open air-

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>>1997675

(And that's a wrap, gentlemen. I hope you had fun. This was rather different from what I usually do, and the combat system was complicated but entertaining to try.)
>>
>>1997677
Was this a one shot, or are you going to continue? I quite enjoyed it.
>>
>>1997677
Thanks for running, OP. Hoping to see a continuation of this some time.
>>
I've archived the quest!

Also, seeing as our name isn't given to us outright, I have no choice but to assume MC's name is Yu.
>>
>>1998027
>>1998205

(I'll be sure to think about it. This was pretty fun.)

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Note: We are currently not accepting any more players in this thread. Sorry!

-------
Rules
-------

--To Start: declare a race name, color preference, and location; add fluff as desired
--Pick either despot rule (+5 to military rolls) or elder council (+5 to culture rolls) as starting government

--You may declare 2 actions per turn, each a 1d100 dice roll, higher is better
--The DM may grant resources/bonuses depending on your dice rolls
--large projects or special actions (e.g. building a floating city, changing governments) may take multiple turns to complete. Keep track of your progress

--Having high stability and food means that your attempts to grow your borders or found new settlements will be easier
--Less stable societies risk revolt; small food stores raise the risk of starvation or penalties to military action

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Rolled 27, 45, 23 = 95 (3d100)

>>1991836
Apes - Blue
Traits:
Big and Strong (+3 to related rolls)
Kensho(+3 meditation/combat)
Spiritual (+3 to light magic/religious rolls)
-----

Stability: Very Content
Food: Plentiful

--Government--
Elder Council (+5 culture)

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>>1997865
forgot to update. destructive aura should be at 7/15
>>
>>1995208
Lugh, the chief of the easter most clan of the fauns receives the letter. The proposition is interesting, but so far the fauns don't feel like this would be a wise action. He answers her:

"My lady Allixia xa Tyrol, we are honored with your offer, but I fear that my people are unnable to mine on the Goblinmounts, most of our manpower is focused on our new project of training the giant boars. Once we properly train these beasts we will send men to work on your hills, for part of everything that we mine and these classes that you talk so much.

I also would like to invite your grace for a visit on the Hillands, my clan is famous for its tea ad I am sure that you will apreciate. "
>>
>>1997513
If you can use your phone or other source to get on discord and tell us what you want to do we can post your actions for you.
>>
>>2000723
Don't want to download the discord app.
Good news is that i'm getting a new router today so i should be able to post normally later.

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Welcome to A Song of Silver & Sword: House Grallner Quest. Here we will follow the journey of Ser Landon Grallner, the Knight of Whitestone Keep sworn to House Belmore of Strong Song. The year is 288AC, winter is at its peak in the Vale, and the coffers of House Grallner grow thin as does its food supply. The smallfolk find themselves restless, the Mountain Clans grow bolder, and the shadows of the Mountains of the Moon loom large.

Prayers do not fall upon deaf ears, they find succor upon the mind of Ser Landon Grallner. With sword in hand and Faith as his shield, he rouses himself to the challenge.

---

House Grallner Quest uses the SIFRP rules as dictated by the A Song of Ice and Fire Roleplaying, A Game of Thrones Edition. In addition to a handful of homebrew rules and holdings common to these quests. A .pdf archive is below for those interested in the complete ruleset.

---

Masterlist:

https://docs.google.com/document/d/1VAr-LdCXTR_QUPJwKv82VJFRNLjo9B8dcEYFHJkbsfk/edit?usp=sharing

SIFRP Resources:

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tfw no quest
>>
>>1998830
>tfw

We can only wait and have hope
>>
>>1999280
>>1998830
Nine days left, at best. Get used to it.
>>
>>1999364
We must remain strong.
>>
>>1998830
Just run your own quest. Personally I'd like to do something in a different time period like the Blackfyre Rebellions

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Chapter 1: http://suptg.thisisnotatrueending.com/qstarchive/1928478/

You are now on Mid-Realm, the LIVING QUARTER of vibrance and warmth. Though, with the recent fuss over the siege on the 3rd-Realm LIVING QUARTER, it might as well be the city of confusion and hastily made decisions. With all the ruckus, it's been difficult for the CAPITAL alone to keep the peace both economically and politically. So, basically, the CAPITAL is resigning and, instead, assigning a single HIGHER POWER to rulership--

This HIGHER POWER is you, and you are in no way equipped for this.
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>>1993008
>Take note of Sophie's well-executed authority as Barmaid.

Although it does not seem like you will be delegating the authority of HIGHER POWER to her, she has shown exceptional work in her current position.

You take out your SCRAMDROID, with this, you take down all authoritative notes in your AUTHORITATIVE ANTIC APPROPRIATION APP.

Perhaps you will postpone her EXPIRATION DATE for another century or two.
>>
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Upon opening your SCRAMDROID, you are greeted with the timeless background photo of your dearest brother, LYNN. He was so young in this photo. Though, it seems like it was just yesterday you two were horsing around on that old hill in the 2nd-Realm LIVING QUARTER. You don't know where that guy is these days, but with all of the recent fuckery, you hope he is okay.

Currently, you are equipped with your PACKIN' HEAT, BRO in your ATTACK MODULE, while your CRAMPARTMENT is completely baron.

It seems someone is messaging you on your GRITPOLL MESSAGING CLIENT. Your STATISTIC ALLOCATION APP also seems to be causing a fuss of notifications.

>It is the 41st LAPPING HOUR of the day, what will you do?
>>
>>1998364
>Consider that SCRAMDROID upgrade that came out, it has an infinite×3 battery.
>Answer the GRITPOLLER, it might be important.
>>
>>1998364
>check your GRITPOLL MESSAGES
>then check the STATISTICS, can't be missing important info on our first day on the job
>>
>>1998364
>Distribute the STATPOINTS
>The nnaswer the GRITPOLLER

>/qst/ Thread Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Beyond%20the%20Gate
>QM Twitter: twitter.com/SmileytheQM
>General Info (Updated as I go): http://pastebin.com/ffH25ciB
>Character descriptions: https://pastebin.com/NYb7VqMq
>Spell List: https://pastebin.com/FrWimshH
>Quest Summary (up to chapter 38): https://pastebin.com/9aNStLUp

"Send me north" You say.

"Are you sure?" She asks.
"I did say we'd need the right person" You say. "Who better than me?"

"The northerners... don't like us very much" She says. "You may very well be in more danger there than you know"
"So I'll keep my eyes open" You say. "Besides if we need allies, then we can't afford to skimp on our diplomatic efforts"
"And who better than a prince to make them feel important?" She says. "Very well. When would you like to leave?"

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>>1992799
>>Are you sure?
>>
>writiing
>>
"You heard the Huntmaster" You say.
"I can leave the guild" She says.

"Hella, please be serious" Castor says.
"I am being serious" Hella says "I want to help..."

"You can help here" You say.
"I'll just be sitting around here" She says. "And that's only if we stay here"
"It won't be safe up there" You say.

Hella frowns. "It isn't safe here" She says. "If it does look like I won't be safe, then I'll shelter at the guild hall up there"

"Are you sure?" You ask.
"You're just trying to help Stella... there's nothing I can do for her here, but I can help you" She says.


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That's all for tonight!

Next thread likely won't be until next Wednesday, but I'll be putting out long posts on a mostly regular basis.

As always I'll be sticking around for question/suggestion time!
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>>1992969
Thanks for Running Smiley
Still not used to having you run so late with you being in my time zone.
So far our north bound party is Pip, and maybe Ilica and Hella..... We need a bro to come along.

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>Oh shit nigga' what's this?
Konoha Clan Quest, you play multiple members of a Ninja Clan in Konoha, that one place from Naruto, and do wacky shit.
>Oh cool, what about waifu's and shit? Can we cuck some fools?
You all decide who you wanna' romance, how you wanna' romance 'em, and other shit. Cucking may or may not be encouraged.
>How do this work?
I make posts, ask you how specific character would react or what they'd do, ya'll put up suggestions, most popular one wins. Rarely will I ask you to choose A,B,C, etc.
>How do you do such cool things OP?
It's all thanks to you guys.
>Why'd you change your name?
Because everyone was calling me Moonrunes anyways.

LET'S DO THIS!
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>>1999580
To funny not to do it

> are the Hyuuga stil using their Byakugan to perv on the women
>in my time most d-rank missions involved protecting the bath house from then
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>>1999610

We're tied up at the moment. 3 votes to 3...
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>>1999641
Well it's a no brainer then.

Taka drags Sinchu with him to visit the elders of Konoha because he's a good boy, and he would do this in character anyways.

Sound good? Awesome.
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>>1999669
Threads up.
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>>1999648

Sounds good to me...

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The words of the slave bring you sharply out of your stupor.

You had been reclining on your luxurious marble balcony, basking in the warmth of the mid-afternoon sunlight, snacking on honeyed locusts and a sweet white wine. The breeze had been blowing gently from the sea, carrying a fresh salt scent; and as it blew, it had ruffled in a leisurely way through your thick blonde hair and played with your red toga. But then the slave, the manservant Gallivo, had burst in.

Panting, his shorter blue and white toga creased, he blurted out: "Sir! There's a mob at the gates! They want your head, sir!"

You pause for a moment's thought. "Gallivo, is this a pun? Where I ask you "are they revolting?" and you say "well they don't smell that good to me"?

He stares at you for a second. "Sir, please take this more seriously! The peasantry have risen up!"

"Oh," you observe sanguinely. "I see."

Peering over the edge (which is decorated with some lovely white marble swans), you look down onto a mass of ravening slaves, criminals, workmen, stray dogs, drunkards and pie sellers. As they catch sight of you, a torrent of abuse wafts up from the street below.

"Posh git!"

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>>1990569
>Rolled 4, 4 = 8

As the guard comes in, you quickly fasten the rope around his throat and pull it tight. He reaches for his sword, but your uncle grapples with him, stabbing him repeatedly in the chest. He continues to struggle for some time, his face showing rage and then fear, until finally he goes limp.

The three of you creep down the stairs, you leading the way with sword in hand. With relief, you see that the ground floor is empty. The guard must be outside taking a piss. A stroke of luck that might have meant the difference between life and death.

Silently, surreptitiously, feeling a cool and fresh wind on your faces, you creep away into the dark night. Talto has been cheated, and you are all to live another day.

--- End of Session ---

I hope you guys enjoyed what turned into "Roman communist breakout with English chavs." I didn't have a firm plan of where I was going with it, but I thought we kept the excitement up.

Next session, we might continue with our current here (let's call him "Caldeiri") or take up another protagonist and come back to him later. Or just drop the idea because I have a short attention span for running quests.


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>>1990689
Not bad for some shitty aristocrat
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>>1990689
Good work, dude. Not at all what I was expecting, funny as fuck. Looking forward to your next run.
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>>1990689
Thanks for running! Looking forward to next time. Take care.
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>>1990689
I liked it. Can't wait for more.



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