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It's the beginning of a new world, and you are the first being to appear. What now?
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>>5968481
Also, thank our boy for helping us out with Clyde, make sure we're proud of him. Introduce him to the rest of the family for a meetup, together with Surya if possible.
>>
>>5968093
Turn snake into jewellery for our spirit wife
>>
Qm?
>>
>>5974215
he's not coming back, anon
>>
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>>5974221

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“…like any Institution, We of the Infernal Houses require a system of barter and trade among individuals. Thus, the grand economy of Hell is built upon four principal interests: Ichor, Hellfire, Darkness and Souls.

Are you listening, maggot? Do you yearn to be paste beneath my feet?! Go! Go out into the mortal world and fetch me some Souls!”

Thus chastised you wriggle your way out to a Great Dimensional Orrery of the Prime Spheres, queue in line with other devils, and become unceremoniously spat out into the mortal realm.

At least it’s not Hell?
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>>5966579

>Let the fight occur and jump in on the side of the cardsharp

He is more valuable to us
>>
>>5967871
i can support this
>>
>>5966579
>>Let the fight occur and jump in on the side of the cardsharp
>>
Don't tell me this is dead already
>>
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>>5970840
possibly?

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In the vast lush forests of Kikan a giant spider demon queen has woken up! She ascended into heaven and started weaving a web of darkness concealing the world from the light of the sun. The nights are long, and the days are cold. Evil creatures get out of their lurking spaces and roam the world under this blanket of darkness. Now and then the spider demon queen itself can be seen walking around its web that spams the sky to ensnare some celestial creature that got caught in it while it tried to descend into the mortal realm to help the people.
Who are you in this crazy world?
Choose race and location.
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>>5964045
>>5964064
>>5964069


You send scouts out to look for resources and try to find Makrura's lair or tomb!

Roll 1d100 to find resources! DC 50

Roll 1d100 to find Makrura's whereabouts! If higher than 60 finds a tomb, if higher than 80 finds a lair.

You build a igloo sauna with the Draguhearts for the old lizards!

You see the giant demon spider in the sky! It lets something fall like a fireball towards the north, before disappearing away in the horizon.


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>>5965367
>write in
Study Dragus for magical properties
Build breeding pens to reduce infant mortality
>Scout north
what was he shooting at?
>>
>>5965367
>explore
>>
>>5965367
1st for resources
2nd for makrura
> Expore
scout the direction the fireball fell
> Write in
Build breeding pens to reduce infant mortality
>>
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Welcome to /qtg/, a place to talk about quests.
Previous thread
>>5933504

>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure

Questionably Useful links:
>QTG discord: https://discord.gg/6s4Xazmv
>Skirmish discord: https://discord.com/invite/DZCVvVU
>Evo Game discord: https://discord.gg/v55Xaaja
>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.


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>>5987091
>>5987091
>>5987091
Lodestar's fourth thread is leading with Captain Ramza Valentine, and we have a nice 5-post update answering some in character questions from the end of last thread!
>>
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>>5986664
I ran a semi-dungeon crawler. Instead of going squares a time, that process would be arbitrated unless it was specific to combat, traps, or other puzzles, but I did produce a full dungeon map for the Quest which I used as a reference. I'd like to do a more traditional OSR dungeon crawler at some point but it doesn't work in the /qst/ format as well as in a tabletop game due to the nature of prompts, votes, and the slower cycle of the game in general.

https://suptg.thisisnotatrueending.com/qstarchive/2021/4576661/
>>
>>5986664
I made one, requiring map drawing.
The goal was to make some brand new player oppose the long-term player of my main quest

https://suptg.thisisnotatrueending.com/qstarchive/2023/5564783/#p5571473
>>
I finally started my first quest last night and its a bit nerve-racking. I started it yesterday night because I have been postponing posting a quest for weeks and I just forced myself to start it even though I thought I was not prepared for it. Everytime I get home from work I would always make an excuse on how I'm not ready. Anyone have any words of encouragement or advice? The quest is called "Taken and Forsaken".
>>
>>5987232
Art is cute, but way too early for nowto say anything.
I'll watch with great interrest

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Warhammer 40K Quest where you play as the "The Greatest Swordsman of All Time"! Except you're not. You're a weeb and not much of a swordsman - you're cheating with your psyker powers to pull off anime bullshit sword moves you've learnt off Imperial propaganda. Unique Combat Mechanics. Claw your way up from the bottom for power, riches and fat titty bitches.

---
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>>5965509
Derp, for some reason, I understood that he wanted to know what we were doing before the fight.
Well, you get the idea.
>>
>>5965478
You know, it would probably suck grox-dick to actually fuck a null. Like to the level of "You can't pay me to do it.". The constant soul-battering agony of it is an instant mood-killer. Unless they were an extremely low level kind.
>>
>>5965534
Hey now, some people are into soul-battering agony! In any case, I'd bet if you did it enough it'd stop hurting. As much.
>>
I don't think I can continue this right now, sorry
>>
>>5966101
We'll be waiting for you, OP.

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Previous Thread:
https://suptg.thisisnotatrueending.com/qstarchive/2024/5916511/
============================
Recap: You finally arrived at Paracelsus' family, after dealing with an assassin, and it turns out Paracelsus' daddy issues mixed with dragon issues is causing her to have a bit of a breakdown. You're trying to help her through it.
============================

“Paracelsus… We can’t just leave. Your father’s a brash man, clearly quite pig-headed, but he’s still your father, and you’re still his daughter. I know you didn’t see it, but seeing you like this affected him. More than even he expected, if I had to guess.”
Paracelsus hisses in response, her fingers digging into your flesh as she does so.
“Like I should care! It’s been YEARS, and all he wants to know is how I might "help the family"!? AGAIN!? Have you SEEN this thrice-damned country!? Rosaria may be owned by a megalomaniac, but this place is worse in every single way! Oileana is a cesspit and people like my father are the reason for it! This backwards MUD PIT can burn for all I care! At this point!? I’d HAPPILY be the match!”

Adding deed to word, she shoots flames out of her nose, growling as she does it. You hug her tighter.
“You don’t mean that. I know you, Sa- Paracelsus. You didn’t become a doctor on a whim.”
She remains silent… and pushes you away, out of the hug. She’s still crying, though she looks angry, first and foremost.
“And what’s your point!? That because I'm a doctor, I should give him another chance? How does that even make sense!?”
"Not him, but the country. Giving your father another chance is just for your benefit. Look at yourself... This is clearly eating at you, and I suspect it's been eating at you for a while."

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“Humanity, then? I believe I made my point clear against Ambrosius.”
“No, but… You say humanity is what makes you able to resist being a dragon; To resist the instincts. The reason you don’t want this power is because you fear what it’ll make you do. So, you are headed to the wizard.”
“Court mage.” you correct.
“...That’s what I said? But, you are headed for the wizard. Why not ask him to kill the instincts? Remove the downsides?”
Easy enough to answer:
“I do not think I should trust a relative stranger to adjust my mind.”
The boy, however, is smart as a whip, it turns out.
“But you trust him enough to adjust your body?”

You fall silent. For a moment.
“It’s a risk I must take. The body, I can see. The mind, I never would.”
“What if you regain your body, but don’t lose those instincts?”

Well.
“I’ll cross that bridge when I get to it, I suppose”

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>>5985753
I am sourly tempted to stay outside and let this play out, but my better judgement says we should go in at minimum listen and intervene if need be.

>>Enter the room, say nothing. Your presence will likely change their tune at least somewhat.


being a moderating presence is fine but let them continue is what I say
>>
>>5985753
>Enter the room, say nothing. Your presence will likely change their tune at least somewhat.
>>
>>5985753
>Enter the room, say nothing. Your presence will likely change their tune at least somewhat.
"Sorry, are we interrupting?"
>>
>>5985753

>Enter the room, say nothing. Your presence will likely change their tune at least somewhat.

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Welcome anons, one and all, to the long-overdue /qst/ waifu and husbando tournament(s)... or, as I'm going to call them, The KING & QUEEN OF /QST/! In this and upcoming threads, we're going to decide which character is the best boy and greatest girl in all of our weird little art commune.

>Who died and put you in charge?
Hey, someone's gotta' do it.

>What are the rules?
This is going to be run it as a round robin. It would be 2.5 months at one match-up per thread per day (though I'd probably take a day off now and then), if I run the King and Queen tourneys concurrently in two separate threads.

It will largely be a popularity contest, but each match-up will also have an 'event', and the character who can most persuasively be argued to be advantaged in that event will receive a 1d6-vote bonus, which I'll roll when I tally the votes This will add that vital spice of randomness, excitement, and interactive storytelling that makes these threads actually allowed on the board.

I'm going to take a month or so for a preliminary 'qualification and submission' thread to see which characters participate, and then to commission the initial art. My eligibility criteria would be that a character:

>1. cannot have been a contender in the previous tourneys (though the quest CAN have been; just not that specific character); these can be seen at https://suptg.thisisnotatrueending.com/qstarchive/2021/4999756/ and https://suptg.thisisnotatrueending.com/qstarchive/2022/5090023/
>2. must be from a quest which has either wrapped up OR has at least 3 threads and hasn't been flaked on (yet, kek)
>3. must be an original character, not from an existing multimedia property; Karn is allowed, Son Goku is not

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>>5986900
>Ruby, AKA Lucy ( Ruby Quest)
Gotta stick with the OG on this one.
>>5986447
Previous post to previous post.
>>
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>>5986900
>Renshu (Tai Lung Quest)

>>5986258
Backlinking, just in case.

>tfw captcha
>GGWX8X

GG indeed, huh?
>>
>>5986900
>>Ruby, AKA Lucy (Ruby Quest)
Both bunnies are cool but I gotta respect the OG more
>>
>>5986900
>Ruby, AKA Lucy (Ruby Quest)
>>
>>5986900
>>Ruby, AKA Lucy (Ruby Quest)

As the war rages on, the 14e Escadre Mixte "Liberté" in it's fight against the Prußenmark has suffered a harsh loss due to the new Koerkamp D.IV “Havik”. Not due to the numbers of pilots lost but rather due to the quality of one who was killed in action. Despite having fought since the very beginning, or perhaps because of it, their time had run out. This would be bad enough if it wasn't for their connection with another, very important ace. Lieutenant-colonel Helene Valmont has decided to visit Escadron Vert personally with a plan to visit Violet after, and so far has found the worries of one pilot in the Escadron have at least some merit.

========================================================

This is a continuation of the last Air Wing Commander Quest Thread. I plan on continuing this until real life kills me literally or metaphorically, you get yourself killed, or the war ends.

Past Threads
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Air+wing

Doc with squadrons, pilots, information and the like.
https://docs.google.com/document/d/1KT0JJxoLsbcNFC7RqtsWKke9iTnLQ8blSCf_8dZ4jWw/edit?usp=sharing

Pastebin with rules.
https://pastebin.pl/view/2ac1bf47
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>>
Much like with Vert, you first try and find the commandant of the escadron, and through asking one of the soldiers on guard, you quickly get directed to Charlène Pernet's office. Once there, you knock before opening the door to find a woman with black hair who seemed to be very on edge working on some paperwork. The second you enter she even snaps at you in broken Pretan without even looking at you.

"How many time do I have to get it through thick skull that I not care you ace now Miss Green. You not demonstrat that you have the expertise or character to be rewarded. Besides, I thought it was challenge to prove your little Pretan superiority over us Gallonians. If you want to complain talk to Miss Valmont, but know she far, far too busy to ever meet you. So stop wasting my time and get out of my office!"

You simply clear your throat, and the woman glances up only to seem quite surprised. Scrambling up from their seat and giving you a salute, the look on their face very clearly one of worry.

"M-Miss Valmont...I-I wasn't aware you would be coming here." She said in Gallonian, sounding genuinely terrified at the fact you weren't who she thought you were, As if she just kicked bear they believed was dead only for it to wake up then and there. "P-Please excuse my outburst. Miss Green has been giving me quite a bit of trouble of late and being an extreme bother like most Pretans. W-Would you mind enlightening me as to the p-purpose of your visit to my e-escadron?" You clearly had a few options here.

>Reprimand Pernet for her outburst. Being stressed or annoyed at a subordinate is one thing, lashing out at their direct superior due to not paying attention is another.
>Politely, but firmly remind Pernet that wasn't told to be at ease, and as such shouldn't have spoken up.
>Ask what exactly has Green bothered her about.
>Ask why she seems so annoyed with Green.
>Ask how she and the escadron is doing of late.
>Ask where Elizabeth Green is.
>Ask where another pilot is. (Write in)

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>>5986468
Return the salute and put her at ease.
>Ask how she and the escadron is doing of late.
>>
>>5986473
+1
Don't sweat it OP
>>
>>5986468
>Politely, but firmly remind Pernet that wasn't told to be at ease, and as such shouldn't have spoken up.
>Ask what exactly has Green bothered her about.
>>
>>5986468
>Politely, but firmly remind Pernet that wasn't told to be at ease, and as such shouldn't have spoken up.
>Ask what exactly has Green bothered her about.
>Ask how she and the escadron is doing of late.

You're in a dungeon.
>Who are you?
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>>5964590
chain jared to the wall
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>>5964590
Eat Jared
>>
>>5964590
Take the guise of an injured adventurur to lure Jared. Radvsx
>>
>>5964590
Adapt or die? Fine let's adapt cannabilisim and eat the competition
>>
>>5964590
Adapt or die? Fine, let's adapt and morph into an endless food, money and magic factory and live happily ever after while being feed, rich and having magical items at our disposal.

/thread

THE END

A relative you've never met left you a creepy mansion in eastern europe.

Do you visit your new property?

>Yes
>No
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>>5965182

It’s just a bait quest, anon, don’t get too worked up
>>
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>>5965187
I guess so... I hide looong running quests, bad quests, bait quests, quests related to dragon ball or ASOIAF or anything that says "civ" or 40k or... well I guess those fit in the bad quest category... quests that seem promising but have 100ish replies in two weeks...

yeah
>>
>>5965250
This seems incredibly inefficient.

It'd be a lot easier to pin quests you like instead.
>>
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>>5965260
I do it as well!
I hide quests I am not interested in so it's easier to see new fresh quests. You never know when there is a good one being posted and with your screen cluttered... hard to find
>>
>>5965426
You can pin quests here? This is some ancient lore to newfags.

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Previous thread
https://suptg.thisisnotatrueending.com/qstarchive/2022/5300416/


[Trait: The faithful]
[There will be special dialogue available when regarding the Cult Imperialis. Your interaction with the members of the Ecclesiarchy is more favorable.]

You are Basillica “Vasily” Hagia, the lieutenant of the Baneblade squad and a proud Vostroyan Firstborn of the 625th Armored Division, 74th Company, Squad 20, squad call sign “Flowing Don.” You and your crew arrived at Terrasque, a hive thought to be taken over by heretics and traitors of the Imperium. What you found instead were gene stealers. During the fierce battle the Order of The Argent Shroud reinforced then pushed out the ambush.

In the rubbles of the hive, you ordered your cousin-comrades to get some more supplies, be it lasgun packs, water or food. There was another issue, Flowing Don only had a dozen shells left. Seven regular shells, two smoke shells, and three custer shells. Other guardsmen began to recover any bodies or weapons, you were sitting on the rubbles inside the cathedral.

“Cousin.”

Rivale Prokofiev was the youngest member of your crew,he still had his blue eyesand with messier hair. Rivale carefully stepped over the rubbles and xenos corpses.


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>>5970167
>Continue moving forward as one
>>
>>5970926
>>5970546

Counted
>>
The sisters and your baneblade continued to advance. In the midst of the abandoned buildings and street, you saw nothing of notice. Corpses there, wreckages here, the street was quiet. Flowing Don whirled quietly, her blessed machine moved steadily. You arrive at a shopping square.

“I don’t like this place…” Rivale said.

You saw a web of bridges and roads above, and the shops were conjoined into one iron wall with plenty of windows, a perfect place for defending or an ambush. Being in the open was never a good idea. What was more worrying was the lack of enemy encounters, just where were they or how far were they entrenched? You pull your binoculars down and watch for any threats.

“It’s quiet, I hate when it’s quiet. Do you see anything?” Your sergeant said.

“Negative.” You said. “I don’t know what kind of vile strategy they’re pulling but we won’t fall for it. We’ve gone far enough. Fornal, patch the sisters that we’re going.”

“On it.”

You see the sisters pause then look back and nod. The return trip was quiet with no pauses. Back at the courtyard, the guardsmen already fortified this location. You park Flowing Don nearby Battering Ram and Vostroya’s Saber then open the hatch.

“Hagia, how did it look?” Sofia said.

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>We can split the forces for alternative routes, what little we have left that is, and we need to wait longer too

The vile Xenos doubtlessly have plans for if we go with options 1 & 2, I say we take 'em by surprise.
On the other hand, I don't really like the idea of splitting up, but I suppose it's better that placidly sitting still waiting for an attack or blindly charging into an ambush.
>>
>>5973910
>We can split the forces for alternative routes, what little we have left that is, and we need to wait longer too

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Nine years ago King Aiden Perenolde betrayed the Alliance and sided with the Horde of Orgrim Doomhammer. Nine years ago Prince Alric Perenolde, the second heir of Alterac was sent into exile for his own protection. This exile turned permanent and Captain Normand Garside, your guardian for the past nine years made sure that you were safe and learned the useful skills that would help you in the future.

Now you are ready to carry the responsibility and unite the scattered Alteraci people and reclaim the lands that were once the Kingdom of Alterac.

The Army of Alterac had marched into Strahnbrad Hills and claimed what is rightfully yours, the land and the oil hidden deep underneath the surface. They hadn’t faced any serious opposition, just a scattered band of bandits and brigands. Now would the work start as soon as the goblins gather themselves and the Dark Irons, deep from Blackrock Depths, would arrive with their machines and technology beyond your reach.

But not everything would be just about the oil, for you spent considerable time with your lover Jandice Barov as you were recovering from the Incident. Her three words of “I love you” echoed in your mind, for it was love you couldn’t answer to.

Yet your time in Tarren Mill would cut short. Jandice would leave and you would have to return back to Dawnholme as finally after months of waiting the Stonemason’s of Stormwind have arrived. Hundreds of them, with them mercenaries, a warlock in disguise, children and women. You would have your hands full with everything related to them.

You had hoped that you wouldn’t be swamped with work, especially with Taretha increasingly pregnant. A lot of paperwork would fall into your hands amongst other duties. But you had decided to put the work away, you wouldn’t repeat the previous mistakes and work yourself nearly to death.

You would enjoy your life, take whatever chances you have to relax and spend time with your friends. Maybe for once your life could be steady and without worries?

Welcome to Alterac Resurgent Quest!

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Rolled 6, 5, 10 = 21 (3d10)

>>5987212
>>
Rolled 6, 4, 8 = 18 (3d10)

>>5986785
>You are a mage, to defend yourself one should know about Fel.
>Yes, abridged version
Saved by Fel against our will, now we're purging the fuck out of it wherever we can find it - including Alric's own self. I think Thrall can understand that much.

>>5987212
bones be rollin', please no more failures
>>
Rolled 2, 10, 2 = 14 (3d10)

>>5987212
>>
Rolled 6, 8, 4 = 18 (3d10)

>>5987212
>>
>>5987218
>Saved by Fel against our will
Why the hell would we tell Thrall about that? We were poisoned and that's the story we tell people remember?

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I twisted the knob of the vintage style radio receiver, scanning for channels playing anything but static. No luck. It started a few miles up the road, but now every last station was replaced with the garbled death rattle of civilization. I flicked it off and immediately regretted it. The noise let me tune out my thoughts, and now I was alone with my nerves. As I continued onward in my rental sedan, I spotted the checkpoint emerge in the distance. Several armed men dressed in tan camo stood by a hummer on the right side of the road. One of them broke from the pack and flagged me down, prompting me to bring the car to a stop in front of the motorized barrier. He walked up to the driver side and tapped on the glass. I rolled down the window and he leaned in to speak.

"Turn around and head back," he recited lazily, "All roads have been closed off. Only authorized personnel are allowed access into the New Orleans Exclusion Zone."

I tried to recall the code my contact, a reedy Haitian guy named Toussaint, gave me. After two weeks of chatting over the deep web, we finally connected at a dingy dive bar in a town just outside Baton Rouge. He informed me of every step and precaution I would have to take to get in, painting a grim picture and filling in the margins with outlandish anecdotes. When I asked how I'd get out once I got in, he simply shrugged. "Beats the fuck out of me, baz." We split ways not long after.

"No, no–wait. I'm expected," I blurted out, "I–uh, I've got a hot date with Major Houlihan."

My heart dropped to my stomach. Time seemed to stop as I swallowed down hard, but I sensed a glimmer of recognition in his eyes. They lit up, and he cracked a slight smirk.

"Uh huh," he responded, amused, "Can I see some ID first?"

I retrieved it from the glove box, my wrist brushing against the cold steel of the loaded Beretta handgun clear as day in the soldier's view. He ignored it, instead greedily snatching up the passport. Cracking it open, he whistled as he drew a stack of crisp dollar bills totaling a thousand and five hundred, making extra sure to count them twice.

"Alright, you're free to go," he said, flipping back to the front and adding playfully, "Have a nice trip..."

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>>
>Yes. (Don't hand over anything, just mention the Quebec Driver's License)

>Hunt Nutria
>Sleep by the Campfire afterwards & mingle
>>
Okay, I've rewritten this a lot since this is pretty embarrassing, but I know it's the right choice. I didn't want to flake without at least saying something. I've been basically forcing myself to write every post and I've come to the realization that I didn't fully comprehend the scope of the quest before going into it. Fuck, I don't know. I didn't even make it the week this time, but you know surprisingly that's not even my record.

I think at some point I'd be interested in rebooting or continuing this quest at a later date, but for now consider it abandoned.

Sorry for flaking. Again.
>>
>>5964576
S'fine. QM's come and they go. Much better you actually prep for something you'll see to the end rather than abandoning it midway through. One thing that I've always found useful is planning, planning, planning. If you know both how the quest is going to end, and also how the current set of decisions will end, then things become a lot easier. Write with a strong direction and goal in mind, don't wing it.
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>>5964613
I do plan, obsessively sometimes. Thing is I tend to fixate on just one aspect or plan too far ahead and have trouble bridging the gap. Maybe you can relate, maybe you can't. Eh I'll stop bitching.
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>>5964655
Try outling, maybe making a CYOA style tree of choices

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You let your eyes linger over Caesar's defiant expression while you run what you know through your head.

Two assailants, college aged, college athletes potentially, vehicle description, and general build and descriptions. Gotham U is a big university but if they're on any sports team it would make finding them much easier. Next you take in Caesar's injuries, he's moving and speaking fine so it's unlikely he broke anything unless he's tough as nails and just isn't letting on. You remain silent thinking about what he said and in the end you have to agree with him. Visiting anything in the city would be a risk that's too big to take.

"Maybe we can't take you to a hospital in the city, but I can still take you to an out of city one."

"What?"

"Get your stuff, I'll take you myself, it's my day off anyways."

"DL, I don't think that's really needed man. I'm fine."

"Those rings of light you see are called 'Halos' and it could mean you have some sort of injury in your head. It needs to get checked out and I'm not gonna take no for an answer."

Caesar stares at you for a few moments, his face a mix of emotion.

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>>5987139
>"Even if nothing changes, at the end of the month I think I should go in for the testing anyways."
>Ask Hawthorne to keep this between just you two.

I almost feel like we should tell SIM about this. I know he's a bastard and a murderer, but he's the only one who shares our condition. If he's got the same tumor, then...I don't know. But he should get scanned one way or another, even if he has to do it on the down low.
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>>5987183
>If he's got the same tumor, then...I don't know. But he should get scanned one way or another, even if he has to do it on the down low.
Why? If he dies it's not a really bad thing.
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>>5987185
Could help us with our own, you never know. As with any rare disease, the more people they have to study, the better for treatment.
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>>5987185
Adding to >>5987211, if he does get checked out, we could check with all the doctors in Gotham about any recent arrivals asking about a tumor in their head and narrow down the suspects.
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>>5987139
>"Even if nothing changes, at the end of the month I think I should go in for the testing anyways."
>"I'm prepared to get to Banks ceremony before we get any later. I should get changed."
>Let Hawthorne now it's okay if he mentions it to others.
>"Tell me how your showdown went in the car so I can be in a better mood at the ceremony, alright?"

Under the relentless midday sun, Clay and Aiyana watched as their horse, an unwavering companion across the barren stretches of High Noon, collapse in a cloud of dust. Its sides heaved in a few short, shallow breaths before stillness took it, leaving them with heavy hearts and the silence of the endless desert. They'd pushed too hard, and now, stranded on the outskirts of Eldritch Hollow, they felt the weight of their choices. With their last coins, they purchased tickets for the only train out, a promise of escape from the looping despair of the hollow.

Eldritch Hollow was an unsettling quiet, buildings standing like tombstones marking the death of a once vibrant town. Time here was a twisted loop, with moments repeating and stretching, defying any sense of natural order. The train station, barely more than a shack with a flickering lantern, was their beacon of hope. The clerk, his face a map of unspoken stories, handed them their passage out without a glance, trapped in his own unending cycle.

Once aboard the creaking train, they settled into their seats, the worn fabric telling tales of countless others seeking escape. As the train prepared to depart, the eerie stillness of the town seemed to press against the windows, a final reminder of the loops they were leaving behind.

Options:
1. As the train starts, scout the carriage for any useful items or allies.
2. Start a conversation with another passenger, seeking stories or warnings of what lies ahead.
3. Look out the window, keeping an eye on Eldritch Hollow as it fades into the distance, for any signs of the unnatural.
4. Prepare their gear and weapons, expecting trouble on the journey ahead.
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>>5977182
3. Acumen
Nice thread. Glad it picked back up instead of dying halfway through.
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>>5977203
>>5977182
>Support
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>>5977321
I don't understand
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>>5977428
Support means he supports that anons vote, so two for acume.
I'll pick Crafting since it has zero
>>5977182
Crafting.
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>>5977183
>>5977203
>>5977321
>>5977428
>>5977447
New thread: >>5985838

You can continue the story there. Until this thread falls off, feel free to use what's left of it as meta discussion, explaining why you made the votes you did, how it could be handled better later, things you liked about it this time and want to see more of, and so on.


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