Previous thread : >>1019271Discuss and post anime styles in 3d. From figures to celshaded models, etc.Recommend Youtube Channel :https://www.youtube.com/@user-sy9do4tr4hhttps://www.youtube.com/@yuucg5187https://www.youtube.com/@mmcganimetichttps://www.youtube.com/@fusako3dhttps://www.youtube.com/@sulbi03https://www.youtube.com/@Neogools_3D_Trainninghttps://www.youtube.com/@Uzuki_Rihahttps://www.youtube.com/@chichaarthttps://www.youtube.com/@MrZingyGuyhttps://www.youtube.com/@pachiko_blenderhttps://www.youtube.com/@ShionMgrhttps://www.youtube.com/@kurukumahttps://www.youtube.com/@menglow2122https://www.youtube.com/@2amgoodnight[YouTube] How to (Actually) Make Anime in 3D (ft. Dillongoo) (embed)Sculpting:https://www.youtube.com/@aurelien4280https://www.youtube.com/playlist?list=PLMjnnUF3eJFe3jMRfUKMt0qK5zKIpxy1thttps://www.youtube.com/@FlyCat1/videosImage ref for sculpting :https://mega.nz/file/A1gAyQDB#9dw9Bj3Dk3ofdyxhHfna4jnjsj2bZ63C3Cl75kop98Usculpt streamhttps://drive.google.com/drive/folders/1UdkwS53pqmhrOWb8SeQf1IZ3X2w4vLPp
What’s the most idiot proof way of making a black and white rendering of an animu render resemble the manga look?I want to save time drawing by having vehicles and backgrounds get done in blender if that is possible.
>>1025041Use grease pencil with outline modifier
>>1025041manga is printed in monochrome so any software with a monochrome setting
very slow progress on miro´s tutorial.
>>1025053Looking very cute anon, keep it up
>>1025053is it on telegram?
>>1024994https://youtube.com/@heavygauge_6893sculpt
>>1025054ty!>>1025062no, i found it on cgpersia. it was a pain in the ass to download because of slow file hosters.
>>1025086oh okay, can i have your model for free?
>>1025120you can if i finish it, but what is the point?
>>1025131just give me it now man
>>1025131>>1025148nigger are you going to upload it or not
>>1025160>>1025148Weird behaviour.
>>1025178CHUDDY! CHUDDY CHUD!
(Slow) progress has been made
>>1025211Keep going, you've motivated me to try downloading that course againNot that I actually need to follow courses anymore, but who knows, maybe it'll help
To any prospective anime modelers:Start with box modeling your figures for a long time and learn to rig/pose that. Do not waste your time with sculpting until you hit the limits of what you can do with regular modeling, you can get way further than you probably realize.And if you can't draw, start learning to draw. A sculpting brush in someone's hand who can't use a pencil is practically useless.
>>1025214good luck with that download
she is using anchor brushes that were introduced in version 2023.2. now i have to work around it with transpose tool >:(
>>1025218Drawing is too hard, impossible task
>>1025231in the end she did not use the anchor brush
>>1025218It depends on what you want to make. But basic drawing is always a good skill to pick up along the way.
>>1025086Is there a public link to this tutorial? E.g. is it actually sold somewhere? My cgpersia account is deactivated since 2011, so I can't browse it.
>>1025218What would you recommend for learning to draw if the goal is 3D anime modeling? Drawabox?
>>1025283>DrawaboxDaB is bad after the first few exercises, and even those are garbage unless you have autism because it's a shittier version of Peter Han dynamic bible where at least it tries to be fun.I would say do some of the first pages of Dynamic bible to get some line control and after that learn some accurancy>Keys to Drawing>Dorian Iten Accuracy >Drawing with the right side of the brain (this one has way too much pseudoscience but the exercises are great, try to find the workbook)>Krenz video about accurancy and gridsThey all teach the same thing, grab one and if it doesn't work just use another one. After that just draw what you want or copy your favorite artist, it's way easier than jumping straight to anatomy.Also that anon is right and wrong. Drawing isn't a requirement to do sculpting or modeling, but it helps a lot because they share the same skills.
>>1025282you are confusing it with cgpeers. just type cgpersia into google and press the first link. official page of the tutorial: https://coloso.global/en/products/figuremodeler-miro-us
>>1025218>Start with box modeling your figures for a long time and learn to rig/pose thatalready did that multiple time, but i'm not satisfied with the result, should i sculpt it to get better shape result, especially the arm and leg part, i can't draw, but i don't mind learning anatomy while sculpting
>>1025312i want something like this, it has the shape, i know it's probably retopo, so my plan is box modeling, subdiv, sculpt, then retopo it to get the shape
>>1025313or this
>>1025285If this is the Dynamic Bible, it looks absolutely insane, overwhelming, and like the owl meme.https://archive.org/details/dynamic-bible/page/n3/mode/1upMy brand of autism prefers a slower step-by-step process for spatial-imagination-challenged idiots, such as learning kanji starting from the simple shapes and then learning the ones assembled from the already learned Lego bricks...I'll check out all of these, thank you! I'm probably not going to get into sculpting any time soon, but even with box modeling anatomy and texturing will be required... Anime models live or die by their textures after all.
Sharing the painted prototype of the GK whose sculpting process I posted a few threads ago, very happy with it
>>1025358very impressive. looks like a process of several months.
>>1025358Yup, it's as good as it gets for a garage kit. Good luck at WonFes.
>>1025358looks wonderful!
>>1025358Amazing.Motivating, even.
>>1025358>whose sculpting process I posted a few threads agoDid anyone write that down by any chance..?
>>1025363>>1025364>>1025370>>1025372Thank you anons! Yes, it took a few months, mainly because I was short on time and did it little by little>>1025400Don't worry, if you're interested, I'll start a new one soon and can share the process here again
>>1025401Awesome, looking forward to it then!
slow progression on miro´s tutorial.
how come literally every tutorial is about making chicks? suppose i want to make an anime dude tho?
>>1025522Methodology is the same, you just reference dudes instead of chicks
>>1025522>make chick>remove tits>make hips smaller than shoulderit's not that hard anon
>>1025522Just make a girl and call it a boy.
slow progress here as well on my sakura face rescuplt. doing ears now
>>1025565zased nomad user, fuck a zeebrush
>>1025530Distressingly shipable solution.
Anyone got a good loli basemesh..? I need some referenceAlso I'm getting hard filtered by this "not like the others" captcha lmao
Noggi just posted a 15 hour video about anime in Blender and DaVinci Resolve. It's not a tutorial course where you build a basemesh, but it does at least touch on basically everything. So it looks to mostly be useful as a reference for a narrow topic you might want more info on.https://www.youtube.com/watch?v=xZWxEoa-Dwkhttps://noggi3d.notion.site/3d-anime-guide
>>1025644you could try ripping the 3d assets from the game if you need a reference. https://docs.google.com/document/d/17pGhsnuhevWhfD8Ro7lahlV6NQGU7mjPuDwhMjzRvQw/edit?tab=t.0
some progress on ears, going for eye next.
>>1025664you went high poly too early. correcting all this little bumps will be a pain in the ass now.
>>1025672I'm still learning to sculpt. It still feels pretty easy smoothing out bumps, besides, I have multi-res on
multires is the good shit, sadly i never bother to buy new pc so my pc will shit brick once i hit subdiv 5 times
>>1025683I'm using a 10 year old pc, with an upgraded gpu. In the tutorials I see on youtube, they get to millions of vertices, and they're probably on an ipad or something.
>>1025663(me)testing the steps, apparently, you don't need anything other than asset studio and mishiro for the mesh. Exported directly into obj to blender.
>>1025285Agree about DaB, only thing I'd highly recommend against there is Drawing on the Right Side of the Brain. Completely avoid that one. Dodson is best there>Also that anon is right and wrong. Drawing isn't a requirement to do sculpting or modeling, but it helps a lot because they share the same skills.I never said it was "required." It was more a warning to the hundreds of people I've seen intentionally handicap themselves by avoiding it. When you go to an art school, you're required to do half a year or a year of basic drawing anyway. It's far easier to learn anatomy and design in 2D, and drawing skills will never negatively impact your 3D. >>1025312You're fundamentally limited by your knowledge of anatomy, nothing to do with the modeling method used. It's not retopo either, you simply don't know how any of the muscle insertions work or major skeletal groups influence the surface of the body. Every form other than the obvious (tits, collarbones, abs) is completely smooth and lacking in detail to even hint at musculature. These are common errors made by people who avoid anatomy and learning to draw but think they can go right to sculpting anime.>>1025332>I am le special autism haver, I NEED to learn a certain wayThat page is day 1 art class, you can't get lower. There's nothing insane about it if you actually read and followed along.In modeling and drawing, you imagine the volumes as their cross-sections in order to know how to construct them. None of the concepts should be new to you but you have to actually put pen/pencil to paper to practice
Nearly done, I think I'm going to try square keys without a taper this time, I saw someone do it that way once
doing good work anon, i'll learn how to make anime figure once i figure how to make creature first
god i hope blender have multiple face set like zbrush so i can switch between mask
>>1025770It has for a whileSome minute long tutshttps://www.youtube.com/playlist?list=PLrB1kuJIjcg7hWDe8SYTOfZho_xxbWxNJGabbithttps://youtu.be/1HPK2zeR9tA?t=28
>>1025783oh thanks
should I learn blender or koikatsu if I wanna animate waifus?
>>1025786Whichever works best for you. Yes that means you will have to try both
she used zmodeler for the ruffles. i was able to make them by copying her steps but i have no idea what i was doing. that went completely over my head.
Progress has been made on miro´s tutorial. But now i have a crease on the hand. How do i remove it? Smooth burush only smooths the polygons around the crease. Clay brush puts only clay on around the crease. Inflate brush inflates everything around the crease... I don´t want to dynamesh the whole hand. There must be a sculpting solution for this.
>>1025914i solved the problem by going to a lower subdivision level and pulling the polygons out. cumbersome but it worked.
>>1025920The next time this happens, you can use flip normals (tool > display properties > flip), use the smooth brush on the inverted mesh and flip it again. Remember to keep Double disabled to do this.
How would I make something like this in Blender?
>>1025962Start by making the rocks, then ask again for the rest
>>1025928tried it on a save file. i get the following error message.
Anyone checked this tutorial? Any good for a beginner (who is going through some basic cgcookie/donut first)? Don't mind dropping $150 on it if it's good, but would like to know first.https://coloso.global/en/products/3dartist-keeki-us
>>1026033Probably as good as any of the other distributed courses. I'd see if any in the telegram group is for you. Coloso is a scam website I don't think they deserve any money.
>>1025928>>1025967it worked after i deleted morph targets. thx!
>>1025962https://www.youtube.com/watch?v=yaOEsAOnq7s&t=1sGrease Pencil maybe
>>1026101Great, glad to help! Morph target is useful but can cause this kind of problemI finally had some time to start the new project. Blocked out the head and hair, which will be refined in the pose later
>>1026145this is some top notch stuff. i recognize that ribbon from sakaki kaoru´s brush pack.
>>1026174Thanks anon, and good catch. It's exactly that bow, I like to use it as a placeholder. Also a bit more progress from today
fine tuning has begun
any good courses to pirate for learning to sculpt people/anatomy?
>>1026334"Anatomy and Form in Blender" by YanSculpts.That Russian guy is also pretty good. I'm blanking on his name.
https://coloso.global/en/products/signature-minust3-usis there a based anon who can reupload this course?
>>1026375oh i actually own that yansculpts guy's headsculpting tutorial. has he improved at all since that because he doesnt seem like hes very good at teaching. been watching turkish dudes sculpt skeletons/skulls instead and its been pretty useful>>1026376search the course on yandex, a few sites got it. you might have to pay for a premium filesharing account though
>>1026376Word of warning--the hair section of that course is a migraine. The rest is a solid overall introduction to NPR character modeling in blender, but you're better off finding a different tutorial for hair.It's not subpar material, exactly, but minusT lets his autism run away with him and he gets extremely nit-picky about every curl.https://coloso.global/en/products/3dcgmodeler-fusako-usTry the hair in this course if you can find a copy. YouTube is also rife with tutorials, though you'll have to cobble together ideas from a couple videos since there's no standout tutorial.
>>1026333She's looking very cute anon>>1026196>>1026145Wow perfect
>>1025312box modelling is very meticulous and exact. It's easy to just "oopsie" in sculpting and create mistakes that are very difficult to fix without hundreds of undos. In box modelling you can always go slower and be more precise.