This board is for author-driven collaborative storytelling (i.e., "Quests"). In a quest there is a single author who controls the plot of the story and who drives the creative process. They can choose to take suggestions from other posters, or not, at their sole discretion. Quests can be text-based, image-based, or a combination of the two. Drawfaggotry is strongly encouraged!To facilitate the author-driven nature of quests, /qst/ differs significantly from other boards in that the OP of a thread is considered the quest's author, and has some basic text formatting abilities: [b]bold[/b], [i]italic[/i], and color tags [red]red[/red], [green]green[/green], and [blue]blue[/blue]. Therefore, only those people willing to put in the effort to be a quest author should post threads. If you do not intend to run a collaborative story, do not post a thread here! This includes meta-threads.Dice rolling follows /tg/'s format (e.g., "dice+2d6" without the quotes in the options field rolls 2d6).
Current board settings:Anyone can post images.Anyone can use painter.Anyone can use dice & spoilers.Only OP can use text formatting.3000 character limit.750 bump limit.Decreased post timer to match /tg/ (30 seconds for text, 60 seconds for an image reply).Automatic permasage after 72 hours.Thread specific user IDs.Max threads per IP is 5.Standard 7 day internal archive.
Amidst the trees and rocks of a forest riverbank a prone figure slowly stirs, battered and drenched. Flaxen-yellow hair falls aside as the elf awakens, opening its grass-green eyes to the early-morning light.
>>6452916>>6452914+1
Vote finalized: Enter the cabin (Touch all the items and see if they trigger any memories.)Update in 30 minutes
You enter the cabin, picking up and examining each of the items you can see.The axe is rather notably large, but you do not remember it. Similarly, you have no recollection of owning such a large pot. The table, however, is far more promising. The wooden tablets are writings about folk medicine, so you examine the herbs first to see if you already know of any. Unfortunately, you do not. Perhaps they are specific to this area, or uncommon to begin with. Or maybe you just don't know anything about herbs. After that you examine the knife. It is surprisingly light, and shines brightly in the firelight. You look closely and see a word written in elvish—faydh, faith. This is your knife.You remember quite clearly now, the evening that you first received it. It was a gift from your father, Eredwynn, given to you on your fiftieth birthday—the day you became a man. The hours before had been spent singing, dancing, and feasting with your friends and family, and listening to stories from your parents. Perhaps you will recall what those stories were some other time.>Wait to speak to the owner of the cabin>Continue upstream>Steal (write-in)>Use Insight [Remaining Insight: 3]>Do something else (write-in)
>>6453024>Use Insight to remember our faith, whether that be our religion, a trust we kept, or even someone named Faith.>Keep our knife, of course.
I've just realized now that it would be bad if we rolled the d100 for insight in the suggestion itself, because then there would be multiple rolls. In the future, I will roll for the result after finalizing the vote.Additionally, because I may not have given very good examples: you can suggest what you want the outcome to be when trying to remember something using Insight, though it is not guaranteed. You do not have to, but may if you wish.
Fulmenaxor destroyed the last Mountainhall in a single night of fierce flame. The dragon blew open the upper gates, burned down the halls where the clans had mustered, and nested within the great treasure vaults while the survivors fled through mines, drains, forgotten roads. No other dwarf hold remained.The dwarves scattered. Some found work in foreign towns. Some hid in the wilderness. Others became servants, mercenaries, prisoners, or nameless wanderers. Families lost one another. Hope was entombed with passing time.Now six dwarf families have gathered at the mouth of an empty mountain. They intend to establish a fortress where the scattered survivors may return and live as dwarves again. You are their leader.A hidden refuge can protect only those to whom it is known. Therefore it's name must be carried by merchants, pilgrims, and rulers to the far corners of the realm, that it might reach the ears of those forgotten dwarves. But be warned, as the fortress becomes more famed, its enemies, drawn by legend and eternal greed, will commit ever greater forces against it. And if the traders carry its name far enough, Fulmenaxor may wake from his dreamless slumber and learn that some of his victims have built another hall.But for now, hope is quarried once more. It is time to strike the earth!Choose leader:>Datost CinderhelmDatost held the last passage open while other families fled, then led six of those families across the ruined roads, bearing a shield scorched black by Fulmenaxor's fire. Born of a martial clan, he rose to prominence in the old mountainhall as Captain of the Watch. Though once a prudent dwarf, the fall and subsequent exile have made him something of a madcap.Comment too long. Click here to view the full text.
Datost, expecting the Orcs to remember where the his dwarves had dug the pits and piled the loose stone, has them rebuilt in exactly the same places.Beyond them, the dwarves pave a narrow path beneath the shelter of the eastern wall. Under those flagstones they dig a deeper trench, brace the paving from below, and run the ropes back through the entrance. The Orcs, avoiding the first traps, will crowd onto that second path. The defenders will then drop it beneath them and release a second stonefall across their retreat, destroying them utterly. Or so the plan goes.This season also brings some troubling news to the fortress. Because the caravan which had visited last season travelled under the banner of the Kingdom of Averone, Lord Arlow of Averone now treats the Orcs which had attacked it as enemies of his kingdom. Not only that, according to Lord Arlow, the merchant had the right to sell his map but no authority to sell the quarry itself, for, he claims, the quarry lies within the territory of his kingdom.Arlow therefore intends to drive the Orcs from the quarry, but does not recognize the dwarven claim upon it.Faction discovered: Kingdom of Averone (Neutral)Datost may respond to this news:>Abandon the quarry claimRecognize Averone ownership and surrender the Stone. Averone becomes Friendly toward the fortress and pursues its own war for the quarry.>Negotiate a border compactComment too long. Click here to view the full text.
>>6453056>Abandon the quarry claim
>>6453056>Abandon the quarry claim, but attempt to recoup our loss by negotiating either a payment in return for our military support in reasserting control over the quarry and/or vanquishing the orcs, or failing that try to get a favourable trade arrangement for the stone. If Datost needs to negotiate in person, then pull the last excavator to escort him.
>>6453056>>6453105+1 to this vote
>>6453056>>Abandon the quarry claim
Doomed princes, cunning vagabonds and greedy mercenaries try to prevail in a decaying world. Amongst all men You are Doomed to Greatness, cursed and blessed in equal measure. You will learn: There is no Truth but that of Eternal struggle. You were born to a people considered… >Barbarians >Decadant >Civilized>Please roll 1d20 when you vote.
>>6452927>>6453021Fuck, forgot my second choice, forget my first vote>Elfin Secrets - You learned to speak to birds, command plants with a single word, become invisible to mortals, enthral a lover, divine a secret desire. Using the talent more than once per scene requires a Doom roll.>Witchsight - You see through the veil hiding the realms of faerie. Elves, trolls, and other folkloric beings are always visible to you. Magical auras and illusions may be detected with a WIS roll.
>>6452927>Witchsight>Elfin Secrets
>>6452927>Witchsight - You see through the veil hiding the realms of faerie. Elves, trolls, and other folkloric beings are always visible to you. Magical auras and illusions may be detected with a WIS roll.>Elfin Secrets - You learned to speak to birds, command plants with a single word, become invisible to mortals, enthral a lover, divine a secret desire. Using the talent more than once per scene requires a Doom roll.Honestly I was somewhat tempted for the others like Barrow wisdom but they are honestly pretty crappy. Might as well lean into our origin and get something that is otherwise impossible to acquire later on.
>>6452927>Witchsight - You see through the veil hiding the realms of faerie. Elves, trolls, and other folkloric beings are always visible to you. Magical auras and illusions may be detected with a WIS roll.>Cold Iron Sword - A legendary blade with a name, a legend, and perhaps a dark prophecy. Deals an extra d6 damage to folkloric beings.Gnomes shall stand no chance against us.
You are the Dark Lord come again, the black hand that moves unseen in the shadows. The lidless eye that strips bare all secrets and commands fear with a single glance. The encroaching shadow, which shall surely grind all hope to dust beneath its weight. The master of doom and lord of all the earth. Or at least, you used to be.You were cast down, locked away, and forgotten, but evil always finds a way. After aeons of imprisonment, your power has begun to stir once more, whispering tempting promises of power and conquest into the ears of those who would soon become your mortal followers upon this planet. Now, as you slowly regain your strength and influence, the time will come to reclaim your title as the lord of the earth and once again reign supreme over all. The world has already been touched by your might, and mortal realms will soon tremble at your return, bowing before your dark and formidable presence.Previous threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%20Shadow%20Rises%20AnewAbove you, the greatest wedding in all the realm was happening, as young Prince Zahu-ir was to be wedded to the beautiful Lady Zahiryra, who, unbeknownst to most, was a member of the Snake Cult. Your own personal followers who had been seeping into the machinery of government for well over five decades by now. Both because it served your cause and as revenge against he who laid low your first attempt at building a puppet state. By perverting his own descendants, you would see his line ensnared and enslaved to your will, a fitting punishment for his insolence.But you weren't at the wedding; no, you were several storeys below, in the bowels of the palace. Overseeing the 'interrogation' of the wretch Kamal, who tried to overthrow his father just a few short days before the wedding of his own brother!Oh the scandal! You had made certain of it that all the realm had heard from it, and how this devious plot had been foiled by the heroic efforts of none other than the ever-loyal vizier and his guards. Who had arrested and incarcerated the rapscallion Kamal in the opening stages of his vile plot?
You took a step back; you breathed in and out. You closed your eyes, and bright golden hair turned a dull grey; fair skin became old and withered, fingers long and gnarly. You retained your height, but your body turned frail and old, or at least that was the impression that you wanted to give.A long beard now hung from your face, and your piercing gaze now lay buried in their caskets, obscured by fuzzy eyebrows. Out of wood, you conjured a staff to support you, an illusion as much as anything else, but one that would serve you well.Transformation complete, you slowly made your way over to the nomadic camp, just as it was beginning to break up. "It's best we left this place; it is getting colder, and from what I heard from Tuzar's camp, there used to be some disease that spread through here," one shepherd said to another. "A pity that we should leave this place, especially so close to the cairn of our great Algadai Khan," the other replied, a tinge of sadness in his voice. Their conversation cut off when you came into view, slowly walking toward the centre of the camp. "Hey you! Old man! Who are you and what brings you here?" They called out on horseback, their eyes narrowing suspiciously as they observed you. The shepherds tightened their grips on their reins and brought their bows closer to their bodies. "That matters little; I must speak with your lord, for I bring him important tidings," you replied calmly, clamping onto your staff. Before moving on, unsatisfied, one of them moved on with their herd of sheep, while the other rode up beside you. You gave no answer as you walked into the centre of the tents. Where the elders of this tribe sat in council.Comment too long. Click here to view the full text.
>>6452930>Worry not, I eat very little, or nothing at all.First, we convince them of our veracity as a wizard, or perhaps the herald of a god. Also, that art is awesome. Brings to mind a grungier Saruman.
>>6452930>>Worry not, I eat very little, or nothing at all.
>>6452930>Fool! Do you not know a wizard when you see one? I am on a mission! Your lord the Khan, I must treat with him!
Welcome back.Rules are simple: Votes are tallied every hour, with whatever course of action being the most popular being the course of action taken. Write ins are encouraged and non-mutually exclusive votes will be combined if possible.When a roll is called for, roll however many D100 are specified. 5- is a 'crit fail' and generally means something bad is about to happen. 95+ is a 'crit success' and generally means something good just happened. a 'crit success' trumps a crit fail. User input on both will be taken into consideration.Once per thread, if three or more people invoke it, a single roll may be re-rolled.Inventory, pokemon stats and other links: https://docs.google.com/document/d/15i2N08IpWqitoTJujsUMishe4PLbao1lqT-bCAmvPcE/editDiscord: https://discord.gg/XUfxReXDrZFor a short summary for the new and to recap:You are Alex. A newly minted trainer and camping enthusiast just starting out on your journey at the age of seventeen after your father lost his job in order to help pay the bills. On the road, you met Fie, the Fire Gym Leader, Gareth a novice Aura Guardian on pilgrimage and Holly, a runaway heiress using a pseudonym. You've also made enemies of Team Green a group of violent, radical activists looking to abolish pokemon training.Comment too long. Click here to view the full text.
You decide to train Nika first and keep working on comboing Counter off of Detect so she can do it consistently.You release her and she bounces on her toes, looking around, before focusing back on you."Ready for some training?" You ask her.She yips and jumps up and down with enthusiasm at this question, nodding eagerly."Um... do you mind if we train with you?" Daisy asks cautiously."Not at all." You reply. "We're going to keep practicing what we were doing with James yesterday." You explain."Er... I don't think we saw that, what were you practicing?" She asks, brushing a stray strand of green hair from her eyes.“Combining Detect with Counter.” You reply. “It’s tricky, but Nika’s already got the fundamentals. She just needs practice.”Comment too long. Click here to view the full text.
>>6452870After your last training session with Martha, you now know that it’ll be easier teaching Piker some intermediary moves first to give him a better grounding than to just try brute-force teach him a powerful and complicated move like Water Spout, so you decide to start with Surf.It’s relatively easy to teach, useful in battle and it’ll be fantastic when he evolves, because he’ll be able to carry you across rivers, allow you to explore the lakes more thoroughly and while you might not be able to manage the Basculin Strait between Newport and the Rime Islands, he should be able to manage shallower and less treacherous stretches of the sea.All in all, a move that you’re determined to teach him sooner rather than later.With that in mind, you start with the basics - creating the necessary volume of water in a short enough time frame and at the necessary pressure.You move a short way from camp to avoid accidentally washing things out before you start practicing. This proves to be a wise move, as fairly soon, Piker is throwing considerable volumes of water around to varied results.He’s struggling, but you call a halt after he accidentally manages to launch himself with a bad attempt and crashes into a tree, hard.His aura drops to yellow, but more concerning is how stiffly he hauls himself up and how gingerly he moves afterward.Comment too long. Click here to view the full text.
>>6452871>>Call Fie.
>>6452871>Call Fie.
Beings of Creation: Return of the Gods - PreludeThe wind sweeps over the ocean, carrying with it salt and sea mist. It passes into the thirteen grand cities of Teroti, each one a bustling metropolis of millions. Each one is a bustling microcosm of a nation, bustling with industry and culture, arts and sciences. Each one remains blissfully unaware of the coming upheaval, of the cataclysm that approaches. For the thirteen have forgotten the gods, but the gods have not forgotten them. For now, the gods sleep. For now the thirteen flourish and grow and write their stories, but these stories, no matter how important they are to the thirteen, are only the backdrop upon which the game of gods will be played. ---Welcome to the prelude of BoC: Return of the Gods! This will be a cooperative world building experience focused on building out the identity of the thirteen cities of this world. These thirteen cities will serve as the key objectives, and often battlegrounds in a future game where players will play as the returning gods. Play is straightforward enough, each player can contribute one of the following each turn.> Create a SpeciesTo a max of 10. This establishes the existence and characteristics of an intelligent sapient species, but does not place them in the world.> Inhabit a CityChoose a species that already exists and a city. Each city has five slots for species. The same species can occupy multiple slots.Comment too long. Click here to view the full text.
>>6452686> Create a SpeciesHalf GiantsPoor sods.In the ancient past, when the Giants and the smaller races warred with each other, the half breeds were persecuted by both sides. The humans still saw them as monsters to be wiped out, and their larger kin saw them as pathetic runts to be enslaved.This kind of mistreatment is a pattern that follows throughout much of their history. The Half Giants long were outcasts due to their fewer numbers and because the homelands of either side were equally unwelcome to them.That was long ago, but the consequences of those times remain.Nowadays you'll only find the Half Giants in the furthest, most isolated cities. They fled from the center of the continent and sought to retreat from the perils of the world.
>>6452846Anon...why only half-giants...why not strait up giants
>>6452686>Create a SpeciesThe Shadowfolk, so called due to their real names being long forgotten, are a disparate and lonely race. They number incredibly few, without more than one known settlement to their name, and seem to grow rarer by the year.This may due to their dwindling numbers... or due to their penchant for shapeshifting. The Shadowfolk are almost never seen in anything but the guise of another race-- the consummate survivor race, they live by taking on the forms of more populous species and living double lives. If needed, they can survive anywhere, eat anything-- so long as it's in the form of another being. >Contribute: A legend? A piece of history? The Demise of the ShadowfolkOnce upon a time, this duplicitous mantra branded the Shadowfolk with a rather negative reputation. It is said that, in a long-forgotten ancient era, they were the world's foremost target. Their people were hunted, their children slain-- those who survived forgot most of what it meant to be their race, and took on the names their people were called to communicate with one another. Great knowledge of magic, extensive expertise in subterfuge, constant knowledge of who among them hid among other races-- all such things were said to be lost (though a modern Shadowfolk could never tell you for certain whether they existed in the first place).Ever since, their modern descendants have been left confused and desperate. They can hardly tell their own from those they call "hosts", rarely succeed in much more than survival, and sometimes abandon their Shadowfolk kin entirely to try and truly become one of another species. Their negative reputation lingers, but the species itself has essentially been dismantled. The once-proud strangers have been brought to heel, their generational knowledge obliterated and what was known of their civilization in ruins.
>>6452686> Create a Species: GornoThe Gorno are creatures of earth and stone, motile rocky forms in vaguely humanoid shape that live in the hot and craggy regions of the world. Their diet is laid down bands of silicate that have been deposited throughout the crust and cool out of lava flows; though to simplify this as 'eating rocks' is fairly close to the truth of it. They value strength and resilience in themselves, and simple but strong bonds of friendship and brotherhood over most complex social structures. Where magic is involved, their focus tends toward the primal; but they are not without craft in their artisanry, and see the challenge of wresting creation from raw material as worthy.
>>6452851I was going to let someone else do that if they wantedIf no one does, we can just say that full giants don't live in urban cities
You are Tristain d’Rusalka, current regent and perhaps future king of the Sorcerer Kingdom of Morfis. And you’re in trouble. After 1000 years of imprisonment, the ‘Great Leviathan’, Ernest, has been released. A seemingly invincible dragon created by the Goddess herself, Ernest seeks nothing short of the total destruction of Morfis. Leading a coalition of the best and brightest from across the known world, you have but a few days to stop the crazed Nabatean and his growing army of mutated beasts before he detonates an ancient weapon of destruction that will wipe out all life on the continent.And assuming you are victorious, one final challenge awaits you. A matter of the heart that has been pushed off for too long, and must finally be settled.>Tristain d’Rusalka>Level 50 King (MAX Level)HP: 92/92Strength: 49Magic: 35Speed: 37Defense: 44Resistance: 38Luck: 41>Skills:Comment too long. Click here to view the full text.
>>6452398Following the end of your meeting, you head towards what now passes for Yulia’s personal chambers; the history section of the Royal College’s library. With the destruction of the tower she had previously resided in, the princess required new lodging. Given the current state of affairs, it wasn’t as if any of the library’s regulars would be in the mood for some light reading anyway, ensuring that she would enjoy total privacy. You follow Yulia through the makeshift walls that had been haphazardly placed by a guardsman earlier to allow her to comfortably enjoy her new dwelling.“Tristain, what are you doing here?” Yulia asks, her eyes taking you in closely. “Surely there are better things for you to do with your time then wait on me, no?”>“Probably. Nevertheless, I wanted an opportunity to speak with you. You seem distant as of late.”“I’m not mad.” Yulia says through gritted teeth.>“Uhh, be that as it may…I felt as though something might be bothering you.”“Whatever gave you that idea?” Yulia sits firmly down on her chair, pulling it sharply into a small desk and knocking over a bundle of pens. “My kingdom lies in tatters, Tartarus has been opened, releasing the greatest threat Morfis has ever known, and the man that is supposed to be my betrothed stares at Ernest with more passion than he does his soon-to-be wife! Is the only lust that resides in you battlelust?”>“Sorry. There’s a lot on my mind lately. Namely the aforementioned ‘greatest threat Morfis has ever known.’ Once I’ve dealt with Ernest, then we can perhaps speak about our marriage arrangement.”Comment too long. Click here to view the full text.
>>6453009Yulia picks up a dusty blue tome, presenting it towards you. Reading the cover, it is entitled “Myths and Spirits of Ancient Morfis.” “A favorite of mine,” Yulia says frankly. “Don’t worry, I do not intend to make you read it. Rather, I wished to speak about the oasis that Elnora mentioned seeing. This book makes mention of many of the ancient spirits that once resided in Morfis prior to the Sorcerer King defeating and sealing them away. One such spirit was known as the Lady of the Oasis. Taking the form of a beautiful woman, it was said that she reigned over every oasis within the desert. She was renowned for being one of the few to be spared the Sorcerer King’s gaze, and legend has it that she often appears to travellers in need who visit her domain. It made me think that-”>“Oh, I’ve met her.”“Pardon?” Yulia’s gaze narrows.>“Yeah. I threw my axe in an oasis a while back and she popped up to return it. To be honest, she’s actually kind of rude. I didn't enjoy our time together.”“You…met her?” Yulia seems dumbfounded, staring at her book and then back to you. “I…see. I suppose nothing about you should surprise me at this point. In that case, I have a suggestion you might indulge me in. Seek the Lady of the Oasis out once more. She is said to hold domain over every oasis in the desert, travelling between them in an instant. If that is true, she may hold the key to breaking through the lines Ernest has set against us.”Another meeting with that weirdo? You weren’t sure if this plan would work. You remembered how pissed off she was the last time you threw your axe in that pond. If you did it again, she was liable to drown you. But, then again, if Ernest blew up Morfis, that would certainly affect her too. Maybe she’d be willing to listen to reason if you asked nicely enough…Comment too long. Click here to view the full text.
>>6453010>B): Speak with one of your friends>CuthbertWasn't he kinda sorta nearly dead the last we heard of him?
>>6453010There is no "visit the Lady of the Oasis" action? We could always just do it on the way to Ernest?If so>A): Go check up on the new Magic SealI`m interested and it will also allow to catch up a bit with Alvin, Nadia and Pyrrhus
>>6453042You'll have enough time to go see her, yeah.
The snowy environment makes quick work of ensuring that the chill atmosphere nips away at you. Wildlife in these parts is scarce right now; whatever footprints and other signs of tracking would normally be here are now only faint traces. Your environment is almost completely blank, covered by snow and frost."You readin' me, Viper?" you hear someone faintly say over your communicator.The earpiece you have also seems to be struggling with the chilly environment. You can just barely make out Hawk's voice on the other end.Deciding to stop for a moment, you adjust the subtly engineered microphone attached to your gear."F-fuck, sometimes I hate having to be the lead on this shit," you tell him, rubbing your arms for warmth as you do."Someone needs to be the eyes here. Remember, I won the coin flip on that one," he says, as if hammering home a point.Cocky bastard, you think to yourself. It's reassuring to know that Hawk is safe, at least.You've got to pull it together a bit better here. This contract is worth a lot of money. You'll be fucked with if anyone else takes it from you.Comment too long. Click here to view the full text.
>>6452733>Remind me of this guy again, Hawk.
>>6452733>>Remind me of this guy again, Hawk.
You are the Captain of The Space Station.You will have a choice, and perhaps another; and then another, and another more.None of them are hard to take, as they may be to live with.Just know: It takes more than guts to run a station; you'd dare say, even, that you could benefit from losing some.
>>6452690>Clown 20 words summary You turn around.
>>6452737>Clown 20 words summary (2/2)*Blink*
>>6452688>Interrogate the CookWhy...is there human meat here? Why was a lizard in the kitchen eating the human meat?!>Quickly turn and ask clown to elaborate and summarize the situation in 20 words or less, so the suspects know where to start. Save yourself POV's redundancies.
>>6452811Clarification: Additional Action and Knowledge tokens with the note : "Upon 1st Vote" only account 1st voter's selection. For clown's summary in 20 words or less see:>>6452737Oh what the hell, ill do a third panel, why not
>>6452811>Clown 20 words summary (3/3)The Clown elaborates, it's acting skills are improving.
Roll up, roll up, questies and questers, as we venture into uncharted territory for the purpose of fun, creativity, and questy goodness! “But Bones, you magnificent devil, you,” you might be asking, “Aren’t you running a quest already? What are you playing at, you handsome rogue?”The game is simple–hell, you’ve probably played it before! We’re going to run a collaborative quest using one of the most important rules in Improv:‘Yes, AND!’What is ‘Yes, And’, you might ask? An unspoken agreement by two or more actors when creating a scene: if someone establishes a detail, be it a character, a setting, or something else, then that detail is now fact! Your improv partner establishes you’re on a submarine? Up Periscope! Your partner calls you ‘darling’ and gushes over how beautiful your wedding ceremony was? ‘Yes, snookums’!But why? Why not ‘NO, ACTUALLY’? Well for starters, it makes the scene flow better–your partner (or you, perhaps) have a scene idea in mind… swapping it up will bring the scene to a screeching halt… and nothing’s worse than a stalled skit!So here’s how this quest is gonna work: you, yes, you, are going to work with other would-be QMs in writing a QUEST! That’s right–characters, settings, twists, turns… all of it will be entirely up to the players! In order to play, however, heed closely…THE INSTRUCTIONS:>1) We will start by posting a couple of setting ideas. These should be vague–preferably a sentence or two at most. For example: ‘Trapped on a Deserted Island’, ‘Minimum Wage Frycook in Hell’, or ‘Paycheck-to-paycheck Space Bounty Hunter’. If you like someone’s idea, +1 it! This will help us decide what to go with. That’ll be our starting point!>2) If you have an idea for an update, reply to the most recent post with the word ‘TAG’. Whoever replies to the post first gets to write the next update! If one QM appears to be dominating, however, we might make an executive situation to pass it off to the second replier to keep things interesting.Comment too long. Click here to view the full text.
>>6453033I am not into the adventure idea myself, but was glad anons wanted to ask the Overlord BECAUSE if we go with him it would surely be wayyyyy quicker and easier, yaknow? Instead of a whole epic journey, it's now like going with Dad to the corner store for cigarettes and a gallon of milk, and you have to stand on the curb while he kicks the panhandler outside in the ribs (because in this situation dad is EVIL). I am imagining him just barreling through traps and swatting dangerous enemies so the whole jaunt becomes like two or three updates rather than a Whole Thing, plus we get to hang out with him! Though, I do still tend to think that Victorium half wants to send him off on this trip so she gets a brief break from cleaning up his messes. In fact, I kind of like the idea that she regularly directs him at problems because she needs a respite, and he goes for it because he is such a Go-Getter (core overlord trait, obviously), and that ACTUALLY like a third of his evil empire was only ever conquered because Victorium kept pitching him new conquests so she could mop up some messes before new ones cropped up, and maybe squeeze in a daiquiri or two on the tail end KEK
>>6453037>"Have you heard of the high elves? You should kick their asses, they have a wicked cool sword.">"Great, now that he's gone I can take a bath and convince the trees not to uproot themselves in anger and destroy all the soil next to our largest patch of farmland. Good grief."
>>6453037This is actually really cute and I totally endorse it
>>6453031>It was pretty good, my only issue is how you made Faust go being from someone dismissive to us to "Uh-er, th-thank you for your attendance, Lady Victorium! Your reliance upon my services was the honor of my small life, I will prepare the ritual components immediately such that the daemon can be called forth once mo-">>6453031>Appeal to the Overlord's vanity in order to entice him to retrieve the artifact, once he has placed it in his trophy hall - which you curate for him - you can easily give it to the daemon. He doesn't need to know the details, and he has too many relics and trophies to remember.
>>6453035+1 While I imagine the Overlord loves to farm aura in his evil lair, I bet he likes the thrill of the dungeon crawl even more- seemingly a rarity these days.>>6453037This is awesome, I support this. >>6453040Kek
With the Tournament of Power brought to a close, the Seventh Universe has emerged triumphant once more. Led by the Saiyan warriors, the Seventh's victory was secured. And with the wish on the Super Dragon Balls used to restore the other universes that were eliminated and erased, the final hidden trial was passed, and all eight of the universes up for elimination were allowed to remain. Yet, even with this victory, peace doesn't last in the Seventh Universe for long. As old hatreds rise and long-buried grudges resurface, will you have what it takes to keep everything you've worked the last 28 years of your life to build? Or will those who seek your end ultimately triumph? That all depends on you, and your choices.You the players will (most often) control Karn. A Saiyan man who has grown from his lowly beginnings as a mid-tier Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the indisputable winner of the Tournament of Power. Wielder of the Berserker Soul, and the powerful Stand Divine Dragon Force, you're fully equipped to handle any threat that comes your way. But what will you do when the threats aren't always physical, when you can't simply punch all your problems away?Character sheets and other info: https://controlc.com/46ec566dhttps://pastebin.com/u/GrandDragonQMArchive:http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+QuestHelp fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQMQuest rules are as follows(unless otherwise noted):>30 minute vote times>Pick ONLY ONE option when voting>Dice rolls are all best of three correctly-rolled diceComment too long. Click here to view the full text.
>>6452361>Favorite move of all time, ladsI don’t have one. I have few.>>6452364>Destructo DiscI agree that Kienzan is awesome. Respect to Krillin for making it. Though I prefer Freeza's version the Death Saucer.It has a lot that I like. It's an attack deadly enough to threat Super Saiyan Goku even though Goku was winning the fight with Freeza at this point. It's even deadly enough to cut its own maker Freeza to pieces.The attack is very "durable". Freeza loses his focus on the Death Saucers, but they don't disperse. Instead they keep existing and flying randomly changing directions. How much time it takes for them to naturally disappear? I don't know but they seems very "permanent" despite being made from Ki. I also like that Freeza can control their flight. Making them into saws that chase the target even when it tries to evade.Of course it is no threat for enemies like Buu who is like an alive bubble gum, but almost anyone else cannot ignore the threat that Death Saucer brings.Comment too long. Click here to view the full text.
>>6452361>Favorite move of all time, ladsI also like the cloning that Zamasu makes here. Seems very cool. The nice part about it is that killing the clone does not cause severe harm to the user. That is different from Multiform. When you kill one copy of someone who used Multiform it will have consequences for an extended period of time. If I remember right for months user won’t be able to reach his previous 100% of power level he had when he was merged into one person.
>>6452361>Favorite move of all time, ladsI also like this barrier by Broly here.In some ways Karn has something like this, but it is not the same. What Broly and Karn does is noticeably different.Barrier that Karn uses is alright. He also has Energy Body. Which is kind of like Barrier made to fit like a glove.According to Pastebin (https://pastebin.com/iPAJeGJn) Karn’s barrier. >“Works far better against physical damage over magical attacks, negating well over 70% of most physical attack’s power, and about 50% of the damage from ki-based attacks.”That’s nice. I always hope that with training Karn will increase those percentages. Broly’s barrier is of high quality. It protected him as an infant and his father from death during planet Vegeta’s destruction. He must have been able to hold it as a kid long enough for them to travel to safe place. So it’s definitely very nice.I wonder is Karn’s Energy Body or Barrier at this tier of quality or does he need to improve them to make them comparable to Broly’s version?Comment too long. Click here to view the full text.
>>6452625Death Saucer is a pretty wicked feat and it does show that Freeza's a real prodigy even without Super's bonkers scaling. Freeza saw Krillin use it ONCE on him and he not only made 2 stronger copies but added the ability to alter their trajectories at will. He only did this once, no lab, no trial and error, it just worked right away. But to be fair, Vegeta copied the Destructo Disc too after seeing it once, so it probably isn't *that* complicated of an attack.
>>6452633>Freeza's a real prodigyI agree.>But to be fair, Vegeta copied the Destructo Disc too after seeing it once, so it probably isn't *that* complicated of an attack.Perhaps you are right and it is an easy feat to do. Though I think it is more about Vegeta being skilled and exceptional too. He resisted Babidi’s Majin mind control. He did not have Super Saiyan God ritual performed on him and despite that he reached Super Saiyan Blue. I think he is talented too.
General links of varying importance.Pastebin: https://pastebin.com/u/AdlershorstDeviantArt: https://www.deviantart.com/adlershorstArchive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Settler%20Lord%20QuestIt was the morning, quite early in fact. The sun shone through the window as the bells in the city and chapel rang six times. Somewhat reluctantly, you rose from your canopy bed. Your wife remained in for a while longer, but her presence would be required as well. From your bedchamber you went to your drawing room, where you prayed in private before eating the simple breakfast already prepared. It wasn't the official breakfast; that would come within a few hours, but you needed sustenance before beginning your day. As you finished your meal, you could hear the unfolding of cloth and clinking of jewellery.Normally you wouldn't wear something like this; you and your family preferred clothes which could withstand some exercise. No, indoorsman the Adlershorsts never were, and all the better for it. But the occasion demanded it, and so you chose opulence over practicality. You took a look at the clothing. All silk from Mithras, intricately embroidered with gold thread, an ermine cloak to be draped over it, the crown jewels had been brought from the vaults as well, which explained why a Knight of the Argent Swan was in attendance as well. You wouldn't wear it right away, of course. The coming landtag would bring all the great lords, bishops, and lord mayors to their king; it would be the first time in years that they would all be gathered in one place.Turning back to your clothing, you made certain the white gloves still fit around your hands and that the rings still fitted on your gloved fingers. Before taking it all off, so you could be dressed in your regular attire for the day. Formal breakfast would be ready at eight, so you went to your solar to work away at some paperwork.Parchment and paper, calligraphy both sophisticated and crude. If it weren't for the scribes from the chancellery, your desk would have collapsed from the weight long ago. In a lot of ways, the news of a landtag had electrocuted the magnates of the realm into a mass migration to the capital. You didn't need a network of spies to see the streets crowded with litters and carriages carrying nobles from all corners of the kingdom. And judging from the white ship in the harbour, the elves had sent a delegation as well.Most had elected to simply hire a room in a high-class inn or use their townhouse for such an occasion. Others, poorer of means or perhaps from further afield, simply raised their pavilion outside the city walls, creating a makeshift camp of luxurious tents and banners. The atmosphere was like that of a tournament, though there would be no melee or joust today.
Furthermore, it was decided that the navy would be allowed to conscript merchant vessels during times of war and would always receive funding to maintain its current amount of vessels. And that certain castles would serve as depots for storing arms for the levy in case of invasion. With the issue surrounding the taxes and renovation and expansion of Rittersbach finally concluded, the nobles appeased, and your attentions freed up, as your son poured himself into overseeing his project, you suddenly had a time to focus on a new project as well.>What this kingdom really needs is a unified code of law, based on the Isidorian and Mithradian jurisprudence, that can be implemented across all regions to ensure consistency and fairness in legal matters.>Such a chamber of audit and other offices will require educated men, commoner and highborn alike. An institution of higher learning, also known as a university, to train and certify individuals in a variety of subjects would greatly help this kingdom.>If the portents of my daughter are true, then I must prepare the realm, subtly at first, by reforming, expanding, and improving the hospitals.
>>6452953>Such a chamber of audit and other offices will require educated men, commoner and highborn alike. An institution of higher learning, also known as a university, to train and certify individuals in a variety of subjects would greatly help this kingdom.It'll be useful for hospitals too
>>6452953>Such a chamber of audit and other offices will require educated men, commoner and highborn alike. An institution of higher learning, also known as a university, to train and certify individuals in a variety of subjects would greatly help this kingdom.
>>6452953>>If the portents of my daughter are true, then I must prepare the realm, subtly at first, by reforming, expanding, and improving the hospitals.
You are an ONI! A fierce mythical demon! After being born you did a little rampaging and conquering. Now, that you are several months older and wiser, you are just following the wind and going where adventure takes you.
>>6452674I like this idea.
>>6452674+1>>6452702Kafkaesque
>>6452671>>6452674+1
>>6452671>Nothing, its just an interesting oddity.
>>6452674+1 ask if he does commission and that we can pay him in exposure
Escher Intuition. The power to become perfectly attuned to your environment by intuiting it's dimensions to a granular level. You manifested this gift at an unusually young age, and it has shaped every part of your life. It helped you amass a fortune, enough to purchase a hotel in the heart of Tokyo. A narrow twelve-story building squeezed between newer towers; its polished lobby still clings to the elegance of another era. The rooms are impeccably maintained despite the building's age, but beneath them the basement has long since been overrun by angry yokai. Imperfect or not, it is yours.You are Takeuchi Kotaro (竹内虎太郎), a tiger-spliced moreau. A hybrid of human and animal, engineered from the best genes of both. At least, that's what you've been told. For years, you have secretly investigated the conspiracy that claimed your parents' lives. They were scientists working for Astellas Pharma, a powerful multinational corporation specializing in antifungal medicine, organ transplantation, and moreau research. Internationally renowned, they stood at the forefront of their field. Their greatest creation was... you.You were born in a sterile research chamber rather than a hospital. After years of observation and testing, researchers concluded that you lacked the life-shortening defects that plague other moreaux. Soon afterward, your parents formally adopted you and brought you out of the facility. Not long after, they were murdered. The case went cold years ago, but now you have the resources to reopen it. The trail winds through multinational finance, private laboratories, and local criminal syndicates. You intend to uncover what truly happened to your family. And when you do, you'll make those responsible pay.In this era, the wealthy can purchase cybernetic implants that, combined with robotics, gene therapy, and biochemical serums, push human capability beyond its natural limits. The price is often one's humanity, health, or sanity.At present, you possess a single implant. Choose one:>Combat Implant: An automated adrenaline delivery system that triggers during life-threatening situations, granting a great boost in physical performance, followed by a period of great exhaustion.>Reflex Implant: A neural overclocker that grants superhuman reflexes at the cost of temporary cognitive burnout.>Datajack: A neural port implanted in the neck for direct network access. It can interface with drones, autonomous vehicles, and Matrix entry points, though each use carries a risk of dangerous electrical feedback.Comment too long. Click here to view the full text.
>>6448299Combat ImplantImplanting cybernetics is a reference to cyberpunk 2077
The people hunger for cyberpunk. Don't flake.
Hey, everyone. My Internet connection was down, but now it's been restored. Update in a few hours.
Wuxian...
>>6448299>Memory Crystal: A storage implant embedded in the brain's left hemisphere, providing perfect recall and downloadable skills at the cost of diminished social and verbal ability.this seems cool. download any skill we want. basically a savant autist who is good at avoiding eye contact