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File: admiralnux.png (455 KB, 512x512)
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"Whatahell was that?"

"We were caught into some sort of hyperstorm, Admiral! We are lucky to have survived the jump!"

"How long until the storm subsides?"

"We don't know, Admiral! It is the first time we see something like this. It is offcharts! We never detected a hyperstorm even a tenth of the intensity of this one!"

"Damn! We will have to orbit somewhere around here and acquire food for the troops. What planets are in the nearby system?"

"Our sensors detect three planets within the Goldilock zone. One of them has artificial structures, seems to be inhabitted."

You're Admiral Alex P. Nuz (the P stands for Pegma), more known as Admiral Nuz.

You command a spacefleet composed of 80 vessels (the flagship, eight destroyers, twenty drone carriers, a refuelling ship, ten transport ships and forty light scout ships). The fleet is mostly unscathed, though some ships report heavy damages to their sensors, and the energy levels of the reactors is very low.

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>>6025347
>>6025235

"Contact all cities. We will trade for food."

"I beg your pardon? That's... very irregular, admiral..."

"That's a direct order!"

"Alright. Preparing to contact the natives."

We dispatch three scout ships into the planet. The scouts transmit their encounters with the natives in real time.

The scouts that head to the smallest city find a population immersed on what seems to be prayer. They seem to hold public prayers many times a day. Apparently they try to live in communion with nature. Their lands have enormous amounts of what we believe are edible plants. They don't seem to need to do much work, they just grab some plants and eat them when they are hungry.


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>>6026959
>bomb the largest city and demand tribute
>>
>>6026959
>Have the scouts land and contact the largest city
The more people the city has, the less they’d probably need to strain their resources to take us in…assuming they welcome us in the first place.
>>
>>6027016
Support.

Hold off on telling the crew about the- festivities- I do not want a repeat of that one ship that had its crew taring off nails to get frisky.
>>
>>6027072
What is that in reference too?

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Welcome back.

Rules are simple: Votes are tallied every hour, with whatever course of action being the most popular being the course of action taken. Write ins are encouraged and non-mutually exclusive votes will be combined if possible.

When a roll is called for, roll however many D100 are specified. 5- is a 'crit fail' and generally means something bad is about to happen. 95+ is a 'crit success' and generally means something good just happened. a 'crit success' trumps a crit fail. User input on both will be taken into consideration.

Inventory, pokemon stats and other links: https://docs.google.com/document/d/15i2N08IpWqitoTJujsUMishe4PLbao1lqT-bCAmvPcE/edit

Discord: https://discord.gg/B9rHx5Zw

For a short summary for the new and to recap:

You are Alex. A newly minted trainer and camping enthusiast just starting out on your journey at the age of seventeen after your father lost his job in order to help pay the bills. On the road, you met Fie, the Fire Gym Leader, Gareth a novice Aura Guardian on pilgrimage and Holly, a runaway heiress using a pseudonym. You've also made enemies of Team Green a group of violent, radical activists looking to abolish pokemon training.

Recently, Fie returned to her gym for the time being.

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>>6032203
Sound like the best solution.
>>
>>6032198
>Sure
>>
>>6032198
>Sure
>>
>>6032198
>All good, we were just looking.
>>
>>6032198
>Just some condoms
>Books about remedies, lube and contraceptives

Jail Quest: a text adventure occasionally illustrated.

A night of drinking and a failed attempt to cheat on cards had landed you the strangest job slash community service sentence you've ever had: ensuring Gongalla Gaol survives the reality storm called Singularity.

Now you travel around with your employer and a handpicked crew to survey the four Reality Anchors. Hey, beats being tarred and feathered, right?

Previous thread:
https://suptg.thisisnotatrueending.com/qstarchive/2023/5880376/

Gongallaverse:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Gongalla%20Gaol

You are Rosa Montagni, goblin con artist. On the way on your job/community service to check and maybe repair the four reality anchors that kept this former prison universe named Gongalla (where you live!) safe, you've traveled with a team of your own - among which is your cousin, Craig.

Who's currently missing and may be in this Northern logging town's brothel, somehow.

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>>6033531
>□ Take Craig and let him rest in your hotel room
>□ Apologies aren't enough, convince them to tell you relevant information
>>
>>6033531
>□ Take Craig and let him rest in your hotel room
>□ Apologies aren't enough, convince them to tell you relevant information
>>
>>6033531
>□ Take Craig and let him rest in your hotel room
Under Millie care.

>□ Apologies aren't enough, convince them to tell you relevant information
>>
>>6033649
>Under Millie care.
Agreed
>>
>>6033531
>□ Take Craig and let him rest in your hotel room
Millie can look after the poor guy.
>□ Apologies aren't enough, convince them to tell you relevant information
They're not doing great financially and it'll be hard to collect on a favour later; but they can certainly spill the beans about various subjects. Perhaps we can even help them with one or two of their own problems.

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It is a dark age. The monsterfolk that have dreamt for over a millennium awaken, flooding the lands, leaving behind embers, mere regions that hold out in what were once great kingdoms and empires. The roads are long and dangerous, but at least the sky still remains bright longer in the summer.

Some welcome the change. Some oppose it. Some pursue their own goals in this age. A Stranger travels the lands, seeking his own path...

>...the Stranger is human. The great Confederation of human kingdoms has dissolved 150 years ago, fallen to bickering between the once-strong Council of Seven. The turmoil worsened as they faced the rise of the monsterfolk over the past hundred years, the nations dissolving further into provinces that hold only formal loyalty to the kings by now. The Stranger appears in one of these vestiges and seizes the power by rousing the tired people into rebellion, playing into their desire for change and the need to safeguard their future against the monsters.

>...the Stranger is a vampire. The fortune of monsters has risen in the past hundred years, and they have taken many lands from the forests of the elves to the orc mountains. This rapid rise, however, made all the more difficult the division of power. The monsters are divided, and they need a strong hand lest they get pushed back to the North... The Stranger kills the previous vampiric overlord of a monster tribe with the holy Silver and Salt, and takes the reins himself.

>...the Stranger is an elf. Embers. This is what the elven kingdoms are. They are a proud and noble race, but the days of Candle Kings are long past, not to speak of the Shining ones. Those who once confidently lived to 300 years are now lucky to live to 120. And the dark elves... the split has caused a series of isolationist decisions by the kings, and now they lead quiet, dull lives in their wooden homes and palaces, unknown to the outside world and silently detesting it. Though one kingdom's citizens seem to have tired of this life... It is here that the Stranger seized power, playing into these moods.

>...the Stranger is an orc. The greenskins have experienced the effects of monster invasions as well. The pillaging of the humans has come to an end as a result, and with no influx of wealth and new goods the system that was in place is now under threat. Legends of the Golden Horde are still told around bonfires, and the laws it instituted are honoured to this day. In a tribe dissatisfied with its chieftain, the Stranger seizes power by besting him in single combat.

(cont.)
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>>6026654
+1 to Caesar's Legion strat

As for what we say,
>"Our people must be united if we are to be free, through all means available to us. I do not seek conquest for my own sake."
>>
>>6026650
>"It is imperative that we strike hard and fast before they are aware. This way we will ensure victory."
>>
Sorry anons, I'm abandoning the quest.

For reasons: I started this thing on a whim like I do most of my oneshots, but after I sobered up to the idea I lost interest. Would've continued to run until the end of the thread, like I usually do, but the nature of the game features predetermined losses so to make them impactful I would need to build up characters a lot, and with the time constraints of a oneshot it means writing a lot of scenes in each update, which is too much of an investment for the level of excitement I have about the plot. Not to mention choices would have to be inserted somewhere along with voting windows, so there's really a lot of work and a lot of time needed to bring the quest to a proper conclusion. I'd rather end it while it is still fresh than slog on with uninspired updates.

Maybe we'll meet again in other quests, I'm planning on running a certain multiplayer space game which I described in the /qtg/ which I'm more determined in committing to.

If anyone wants to take up the mantle, go ahead with my blessing, I may be abandoning the quest but I think the idea is decent. Just not interested in realizing it fully.

Thanks for playing for the short while that you were here.

tldr started quest on a whim, lost interest, too much effort required to power through
>>
>>6027407

Hmm, that’s too bad. Thanks for letting us know QM
>>
>>6027407
Thanks for letting us know, that takes writer balls that the likes of Patrick Rothfuss & GRRM don't have even.

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You are Mazela, a proud transgender hedge witch! Just two weeks ago, you heroically saved a peaceful peasant village from a menacing monster. Today, you find yourself in a much gentler setting, seated before eager young faces at the local school for your Witch Queen Story Hour! You believe deeply in the importance of children learning about transgender people from a young age, convinced that bigotry is learned, not innate. Children, with their pure and accepting hearts, hold no inherent prejudices, unlike transphobic adults whose hearts have been twisted by hatred and prejudice. As you prepare to open a book, a child's voice cuts through the quiet, "What story will you read us today, Miss Mazela?" The room's eyes are all on you, filled with curiosity and innocence. You pause, considering which tale to share. Each story is an opportunity to affirm that being transgender is normal and that trans witches are witches. This isn't just storytime—it's a chance to sow seeds of acceptance and understanding in the fertile minds of the young! You read the story of
>Sir Eowyn of Rohan, who was assigned female at birth but defied traditional gender roles to become a warrior
>Cinderella, a timeless tale of an orphan transgender girl, who with the help of her fairy godmother, overcomes transphobia and finds true love
>The Little Mermaid, a transgender mermaid who defies the patriarchal notion only ciswomen can be mermaids
>other
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>>6022581
>>6024122
>>6024415
>>6024614
"I will read you the tale of Sir Eowyn, the fearless transgender knight of Rohan!" you announce, opening the storybook to a page filled with illustrations of gallant knights and vast, rolling plains. The children lean closer, their eyes sparkling with curiosity and wonder. "Once upon a time, in a land far, far away, Sir Eowyn was born. He was a man destined to be a rider of Rohan, but Theoden, the patriarchal king of Rohan, denied him that right and hatefully declared, 'You will never be a man!'" The children gasps, "What happened then, Miss Mazela?"
>Sir Eowyn, strong and brave, refused to accept the king's cruel words. He knew his worth and his truth.
>With a heart full of courage and a spirit unbroken, he set out on a quest to prove his valor.
>Sir Eowyn denounced Theoden as a transphobic bigot unfit to be king of Rohan.
>other
>>
>>6024692
>>Sir Eowyn denounced Theoden as a transphobic bigot unfit to be king of Rohan.
Please Clap
>>
>>6024813
"Sir Eowyn bravely denounced Theoden as a transphobic bigot unfit to be king of Rohan!" you continue, your voice imbued with the magic of the tale. "Greatly shamed, Theoden stepped down and the people of Rohan bestowed the throne to Sir Eowyn. Sir Eowyn then bravely defeated all bigots, married Prince Faramir in a brave and stunning homosexual marriage, and they all lived happily ever after." "Yay!" The children clap in happiness, their faces alight with joy and wonder. The room fills with the sound of their innocent celebration, and you feel a deep sense of fulfillment. You smile proudly, knowing you have opened their young minds to the acceptance of transgenderism and homosexuality. This moment, you realize, is a defeat for the bigots and a victory for love and acceptance. Through the power of stories, you've planted seeds of understanding and empathy in these young hearts, paving the way for a kinder, more inclusive world. As the children chatter excitedly about Sir Eowyn's adventures, you close the book gently. "Remember," you say, "every one of you has the power to be your true selves, just like Sir Eowyn. The world needs brave heroes like you to make it a better place!" The children nod eagerly, their imaginations aflame with possibilities. You sit back, content, knowing that today's story hour has left an indelible mark on their hearts. You're Hedge Witch Mazela, and your Witch Queen Story Hour is a massive success!
>to be continued
>>
wish I had joined when this was still active. do you plan on running another quest?
>>
We should run this quest on /lgbt/ .

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In his persistence, your father has shackled you to his tradition against your will. Born into the world of the forge, your apprenticeship in the family blacksmithy began before you could even walk. The burden of inheritance didn't weigh heavily on you until your father went away to war when you were a young child. For six long winters, he was gone to fight in distant lands, leaving no respite in your mind to whatever fate befell him in his absence. Your mother, while a blacksmith herself, was the child of a Skald. Perhaps to ease both your mind and hers, she sang tales of cunning heroes slaying beasts of yore. In the absence of the smithy, dreams of adventure filled your mind. Perhaps you, too, could be a hero that Skalds sang of.

When your father returned, he was a changed man. There was no shortage of battle scars earned over the years. A missing eye, a freshly amputated leg, and no doubt many others hidden from the eye were present. But in his eye, there was a unique dimness. Perhaps in his journey, he had constant thoughts of his legacy. You. His return brought a reinvigorated burden into your life. Although you honed your skills in his absence, they always lacked in your father's presence. Your dreams were for naught. All that mattered now was the legacy you alone would inherit. And you had better do your damnedest to be worthy of one like yours.
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>>6025637
>>6025654
>>6026006
>>6026098
>>6026172
>>6026328
>>6026381

Calling the vote. You will be fighting as shrewdly as you can against your foe.

I'll be back in maybe (10) hours to give the update. But I'll leave you with some lore snippets in exchange.

The Hills of Ulrit are the domain of The Dreamer, the mistboud Aspect. As you know, most locals worship her as a result of her communion with the Urrok of Ulrit. She is commonly depicted as a young woman with flowing black hair, dressed in a white, flowing cloak. A typical offering to The Dreamer consists of a cooked meal garnished with the light-blue petals of the mist lily, a flower found deep within Ulrit's forest. This offering is placed on a plate and set on one of the Dreamer's shrines. These are often found on the outskirts of villages or deep within forests. The dreamer is no stranger to divine punishment either. Those that are said to have angered the dreamer may come across one of two afflictions. Some may drift into a long slumber, never to wake again. Others will be plagued with inescapable insomnia, refusing to sleep for fear of what's in their dreams. Both of these often kill their victim within days or weeks, but their occurence is so few and far between that it's uncertain whether there is truth to them or not.
>>
The Dreamer got him, RIP in piece
>>
Update or forever be known as an oathbreaker.
>>
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>"10 hours"
>>
>>6031369
I get it.

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You are a GNOME. Currently, you live deep within a dungeon that is under the spooky dark forest. Feeling bored, you decide to see what everyone else in the dungeon is up to. You haven't seen another gnome in a good while.

You have a few skills. You have a natural affinity for tinkering and engineering. You're also alright at casting some spells, but you like illusions and tricks mostly. Also, compared to other demi-humans and monsters, you're kinda small. That's okay.

SKILLS:

Tinkering +4, Small +3 Illusions +3, Magic +2

When we encounter a test or try and do something where failure brings a negative consequence, we'll roll 2d6 against a target number. If our roll meets or passes the target number, we succeed. Yay!

Anywho - you come across a simple wooden door, and a strange fissure in the stone wall of the dungeon. Which way will you go to begin the adventure?

>Wooden door. That's simple enough. I'll probably find some other gnomes this way.
>Fissure. Might lead to a cave, or a shortcut through the dungeon. But, I might encounter more dangerous monsters.
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>>6031678
Nice, does the door open?
>>
>>6031729
As you float back to the ground and make sure Spider is okay, you take a deep breath and gather your bearings. Turning back to look at the awakened door, the intricate symbols and mechanical eye are no longer present. The doorway shows you the depths of a dark forest, the very one that is so familiar to you.

You recall what Davenor the wizard recounted to you. He saw red gnomes like you climbing up tree roots out of the dungeon. You can only take that assume that your friends and family are moving out of the dungeon and back to the forests that you call home!

Spider gawks at the scenery. "Woww... it's so green! What are those tall brown things?"

"Those are trees. Have you never seen a tree before?" You're a little surprised at Spider's ignorance here.

"Mmm, nope. I don't think so. I'd remember if I've seen anything like that before." She nods.

You breathe. You know just how dangerous walking around exposed is in the dark forest. Your kind are more used to keeping safe in your underground dens or tree hollows. But, you've certainly gotten stronger since when you first ventured with your kin into the dungeon. You've gained a good firm hold on magic, and now have a new blessing from the shining door.

>Enter the forest and search for your kin.
>Stay in the dungeon and find your own way out.
>>
>>6033148
>Enter the forest and search for your kin.
>>
>>6033216
+1, we can come back to the dungeon if need be (I think)
>>
>>6033148
>Enter the forest and search for your kin.

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I think it's time we blow this scene
Get everybody and the stuff together
Okay, three, two, one, let's-
https://www.youtube.com/watch?v=i0DON3AjhW4


...
>Start

>Tutorial
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>>6022420
>Exit
>>
Well?
>>
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>>6022455
>>6022714
>>6024581
(You) press the start button
>>
>>6024900
Then what?
>>
>>6024900
>Exit

Jakarta Quest: a 100% hand-drawn quest.

You are an average Indonesian girl struggling to find a good husband. You aren't particularly beautiful and stand at only 148 cm tall. You earn a living by drawing art, which brings in just enough to cover your rent. Living in Jakarta, you've been hearing reports about missing women and children. According to urban legends, they are being kidnapped by the nagas, mythical half-human, half-serpent beings. Rabbi Tovia Singer, the sole rabbi in modern-day Indonesia, has been raising funds to search for the missing people. He is kind, quite handsome, and you find yourself wondering if you should date him.

>Send him a romantic letter <3
>Meet him in person at Beit Torat Chaim, his synagogue!
>Investigate his fund-raising campaign (?)
>Write In

Quest idea from >>6024427 >>6023968 and >>6010808
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You spend a month obsessively investigating your love interest. While most would call this an unhealthy crush or even borderline stalking, you feel compelled to make sure he's the one. Despite your best efforts, you can't find much wrong with his fund-raising campaign. You're too silly to conduct a thorough investigation anyway. Instead, you spend most of your time lying in bed, fantasizing about the perfect date. Your unibrow has been growing unchecked as you've been too absorbed in your obsessive thoughts to pluck it.

>Prioritize your hygiene and beauty routine
>Conduct a more thorough investigation
>Look for a new love interest
>Write In
>>
>>6025932
Tough choice. Can we intensify our investigation while still plucking the unibrow?
>>
>>6025932
>Prioritize your hygiene and beauty routine
need to looksmaxx
>>
>>6025932
>Prioritize your hygiene and beauty routine
He seems legit to me!
>>
>>6025932
>>Conduct a more thorough investigation

We once ruled the Dilona Valley. You once ruled. The heart of our empire, reduced to crumbling ruins and cold ash. Destroyed from within and without.

Since time immemorial, we warred with the lycans, the werewolves and werebears with their Druidic Circles. We've always tested ourselves, fighting for flocks and hunting grounds. But as we were drawn to the cities, we forced the Circles into retreat. We built a kingdom for vampiris, bent the mortals to us. But without a common foe, we began to bicker amongst ourselves.

The Four Clans of the Ordo Vampiris were not ready, had become indolent without active challenge when the Circles resurfaced and attacked. Our leaders, the Clan Strigoi, created droves of Spawn to fight against the lycans and druids. But the Spawn didn't want to die after gaining immortality. They cast down the Strigoi, leaving the oldest and strongest vampiris dead when they were needed most. The elders cursed them as they fell, dubbing them “zakazi.” Savages, in the Eld Tongue. The rabble wore it like a badge of honor.

The new Zakazi rose to challenge the Circles and the remaining clans. They were sloppy and animalistic - they caught the attention of the Holy Galgen Empire. They sent vampire hunters and Inquisitors en masse. The Dilona Valley was awash in the worst kind of blood - ours.

The clan elders came together and devised a plan. The Ordo Vampiris retreated to ancient and buried tombs and caves. It was shameful but our enemies were too many, too active. Let them bleed each other dry. We can outlive them. We can get our revenge.

You can get your revenge. You are vampiris.
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god what the hell is wrong with you people you went for the warrior clan you always go with magic. magic trumps everything if used right. if a magic user is beaten its because the rules nerfed them.
>>
>>6031010
Chill anon, we have 'magic', they're called Blood Artes. All the clans have them, choosing Hekatii wouldn't have necessarily meant we'd have access to the vast array of all magic possible in fiction or even this setting. Each clan's specific magic is laid out, Hekatii get necromancy and illusions, Cyrene get hyponotism that works on all species regardless of if they are humanoid or not, plus shadow magic, Drakaina we know the most about, they have magic senses, dragon transformation stuff, the ability to turn themselves into a fuckin' alchemy set, and various acid breathe stuff.

Cyrene or Hekatii wouldn't necessarily be invulnerable to us or vice versa, our magic senses could help pierce through Hekatii's illusions, and I'm sure that we'd get a counter Charisma or Smarts roll to resist both illusions and Cyrene's charm magic.

Hell, the clan choice wasn't even the biggest influence on our stats or how smart/scholarly we are.

Not to mention whether magic dominates everything depends on the setting. Things like anti-magic or superhuman physical capabilities could easily even the playing field.

I say all of this as someone who voted for every clan except Drakaina.
>>
>>6031010
You ain't seen 10 bands in your life, jit.

Captcha: WWWW
>>
>>6031105
https://y.yarn.co/38f7e181-db4c-4aa2-a3a7-06fe6d735a21_text.gif
>>
Rolled 5, 8 = 13 (2d10)

>>6030629
+1

**SCREAMS IN THE SNOW**

When snow covers the dust and blood of the Old West, what goes on beneath the skies often escapes easy observation.

More than two hundred years ago, settlers entered into an agreement with a clan of natives, whereby they would unite to resist the cannibal hordes from the north.

Victorious in the war of expulsion, the Deeplake village and the Watki tribe continued to coexist in apparent communion.

The Watki tolerated the immodest living space of the Deeplake whites, who in equal concession ended explorations of Watki territory and, in a rare lapse of restraint, refrained from stripping them of their women.

However, as time passed, the inevitable trade and movement of men between the two communities began to flourish, forming relationships that challenged the initial borders.

But the wheel of fortune, capricious and relentless, reserved a cruel fate for them.

A harsh winter, accompanied by relentless famine, threw the village and tribe into a spiral of hunger and despair. The fields and woods, once fertile, now lay barren under the relentless snow; the rivers, once generous, dwindled until they became mere trickles of water.

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"Hmm. Well, you guys seem pretty decent and aren't asking for much. A blizzard can start at any time. Give up your weapons and follow me, I'll lead you back. We'll get you settled in and see if we can get you some food. Drop to the ground and walk backwards."

The two boys quickly look at each other to say "OK!" in unison.

They drop:
>The flintlock pistol
>A common rifle, also flintlock

You collect all the equipment, ride Joe's horse. Each on their own feet they follow you, one leads the woman with forearms tied together and like an animal.

At this pace it will be 2d4+3 hours to the desired destination, plus any encounters, or half that time alone, at horse speed.

>automatic perception check

Before leaving however, you think that it is suspicious that they were on foot in such a remote mountain range, and that there were too many tracks for just one horse.

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>>6023142
I know I'm taking a while, I'm sorry. The whole family came to my house today.
>>
Rolled 1, 3 + 3 = 7 (2d4 + 3)

>>6023142
>>"How did you end up here?"
>>
>>6023142
>>Guide them in silence.
>>
>>6023142
>What's the story with the woman?

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>PREVIOUS THREAD!

https://boards.4chan.org/qst/thread/6002748#bottom

>Team info will be kept here
https://text.is/QY4NK

>Spaghetti points are used for all sorts of boons and special usages for options in dialog and battle. But they also affect dice checks and other things. So earn em but spend them when you can!
Current Spaghetti level is 6

Amon G. Sus was a homeless pokemon trainer of 13 years of age. He won a local tournament in Castelia City and managed to win a 2 month all expenses paid trip to Alola! After a long struggle to get to Alola you've met an interesting fate for arriving. You've met the oddball trainer Stars who has called you his "pupil" and taken an interest in you. You met some "Kahuna" named Nanu who seems to a bit more then he's saying about the former. And you've met the Unova Champion Hilda and a chance encounter turned carnal has struck you with a case of "what do I even do now?"...Back to the story

You get out of bed. Feeling stronger now. But also light headed. Was last night real? You look at your Pokemon playing about. You have no idea what to do next. The clock says 12 pm.

>Go out and get some food

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>>6033633
At the very least we made sure we didn't get sweeped by a better trainer and her ace pokemon that alone is something to be proud of.

>>6033700
Sounds good but I worry poison jab might drain croah faster than what drain punch can recover. But I cannot think of a better plan than yours.

>>6033709
For evolution I say we should do it based on who learn the most from the fight like castform. That little buddy pulled out the clutch and beating the ace even when he was terrified and shaking.
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Rolled 30 (1d100)

>>6033709
probably darumaka yeah. he would probably benefit the most right now from being evolved.
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>>6033810
Pretty sure castform cant evolve. We could give him some new moves though. Maybe Hailstorm to get some ice type coverage
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>>6034119
>>6034054
>>6033810
>>6033709
>>6033700
>>6033633
>>6033627
>>6033599
>>6033598
I'm really happy to see you all talking like this.

>>6033598

"Kommo-o use Clanging Scales!" Kommo-o's scales clang loudly and it launches soundwaves filled with Dragon energy at Croagunk in a wide spread. Croagunk leaps with all its might but it still gets hit and gets sent back. "Croagunk power through the attack and strike him! Drain Punch!" Croagunk springs forward and uppercuts Kommo-o's jaw. Healing most of the damage. "Ok...Kommo-o use Drain Punch!" Kommo-o tries to hit with his own Drain Punch but Croagunk manages to dodge it.


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Rolled 3 (1d100)

>>6034619
I say we go with anon's plan of astonish followed up by mud slap. Just keep lowering his accuracy with constant mud slaps and if they close the distance switch to drain punch.

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You don't need to look at the time to realize the World you knew ended long ago. Just stare into the barren, snow-coated horizons showered by white blizzards, where pollinated currents permeate in between like ominous tendrils looking for something — anything to lay their accursed touch on. To make matters worse, there is not a single soul in sight, save for the frozen bodies that lay dormant under the barren fields, slowly enveloped by the all-reaching roots craving for sweet, reddish nectar. Maybe it's better this way, risking coming face to face with another "Living" One would be the last thing you'd wish for in this quiet hell.

Before everything went fubar, you recall the news spread by broadcast towers on that frantic day, congratulating some team of scientists for successfully cultivating Flora to become more efficient, stronger, and adaptable amidst the rapidly worsening climate of industrial society. Only, they had no idea of the sprawling behemoth they were about to transform nature into.

The nuclear winter landed hours after the Spread occurred, but even so, it was too late to completely erase The Rosebed. Rather, thanks to its many genetic improvements, and a considerable lack of humans to hinder its efforts, flower-based lifeforms expanded even further, being quick to affirm their infant organisms as the apex predators of this new world, and to relentlessly pursue those who still aren't one with its blossoming petals...
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>>6023759
>highway
Quick, fast, in and out... And if the fire's made by a friend, more's the better.
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>>6023759
>>shore
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>>6023759
>sewers
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>>6023759
>Shore
Could be a boat
Pretty damned interesting setting here.
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>>6023759
>sewers

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Your day begins as so many of them do: surrounded by a pile of dead goblins.

Sore and satisfied from the fighting and all the stuff that came afterwards, you pull yourself to your feet and shamble over to the spring in the cavern walls around which the goblins built their camp. A few bodies need to be kicked out of the way, and in your zombie-like trance of morning stupor, you pay them little mind. Dozens of heads and limbs lay scattered across the cave floor, making the place reek with blood. The only bodies still intact belonged to their strongest warriors, who managed to get the best of you in battle and withered away for their hubris.

You barely remember how long that part of the extermination took. From the amount of caked-on blood and other fluids that you wash away under the spring, you'd estimate a full night, maybe two at most. Not the longest you've ever taken to deal with a monster "by other means", but certainly not the shortest either. You tend to get way too into that sort of thing and lose track of time until someone douses you with a bucket of cold water, which can be dangerous if your partner did not pray to your goddess for protection.

Goblins don't even know how to pray, which makes them easy prey.

After all, a succubus like you has a leg up on other female adventurers. Most girls back at the guild would have needed a rescue from the sort of situation you found yourself in, but thanks to your special gifts you just need a little extra time. The monsters you can't beat normally can be defeated by other means, you just need to give them the little death and squeeze out all of their tasty life force.

"Though it would be nice if some hot guy came to my rescue for once..." you grumble as you reach for your soap. Your besty makes a special blend that's great at getting blood and other gunk out of your hair without damaging it like magic would. As your scrub yourself clean, a certain handsome brave comes to mind. "I'd give him a better thank you than any of those other girls would, I tell you what..."

Before you start hunting down your clothes - where ever the goblins threw them - you take a good look in the reflective waters of the cavern's pool to check for any embarrassing smears. Your goddess' holy symbol sits beneath your navel where it belongs, and the woman looking back at you is
-a swarthy beauty with silver hair
-a blonde "cow" whose gifts are apparent

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>>6033017
Supporting this option.
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Due to vote being tied, gonna call it for just going to a friend and showing off the potion. I will not be able to post tonight, social obligations went later than expected.

Can I get a roll of 1d20 as well?
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Rolled 19 (1d20)

>>6033962
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Rolled 7 (1d20)

>>6033962
Here goes.
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Rolled 2 (1d20)

>>6033962
>>6033969
Noice

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((This is a one-shot quest with the goal of enjoying some creative space ship action. It may meander a bit but I’ll try to make it a proper self-contained experience that ties up neatly. I’ll be using Homeworld Style ship classification because I think it’s an fairly straight forward short hand for ship sizes: strike craft < corvette < frigate < capital))
It has been millennia since humanity became a star faring race. Enough time for stellar regimes to have risen and fallen, for technologies to be forgotten and relearned and for a diaspora of life; both human and alien to spread across the galaxy. You are the owner of a shipyard out in neutral space.
The galaxy is full of opportunity, clients both human and alien will consider placing orders with you. Unfortunately, the sheer diversity of the factions in this stellar region means there is no unified currency. Who you do business with and how they pay you will be as important as what you sell.

Where is your ship yard located?
>A bustling trade route; it is easier to pick up contracts here especially short-term ones. Doing business will be more expensive as raw materials will have to be bought and shipped in. The trade route means that currency will have more purchasing power and there will be more opportunity to acquire technologies and favours through trade.

>A remote but resource rich system; your ship yard supports your own mining operation which drastically reduces material costs. However you will have fewer trade opportunities and “impulse buys”, securing repeat business with reliable clients will be key to success.

>Yours is the official ship yard of an independent colony that has decided to expand its orbital industry. You will have a steady client with the colony itself and the support of other entities owned by the colony. However while you have a certain amount of autonomy you will be expected to prioritize the colony’s ship orders first.

>cont
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>>6034531
It doesn't have to be. A very simple way of doing it is giving first choice 3 points, second choice 2 points, third choice 1 point. It's not as good as a true ranked choice selection but it's simple to count. I also don't really agree that it's hard to count in the first place.
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>>6034402
>Advanced Electronics (required for C3 systems that fully leverage a capital class carrier’s strike craft complement. RP cost: 100)
>Intermediate Fabrication (Enables full strikecraft manufacturing on capital ships as well as other industrial functions. RP cost: 60)
>Xenoergonomics Human

>Do it all in house (research rate set to 2d10, only tech researchable in house will accounted for in the vote.)
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>Advanced Electronics (required for C3 systems that fully leverage a capital class carrier’s strike craft complement. RP cost: 100)
>Intermediate Fabrication (Enables full strikecraft manufacturing on capital ships as well as other industrial functions. RP cost: 60)
>Advanced Kinetics (Helical Coilguns, electro thermal chem propellant and all the accompanying recoil compensation; the pinnacle of making bullets go faster before resorting to spatial manipulation BS. RP cost: 40)
>Do it all in house
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I would just count the first option they vote for only. Ranked choice is just a pain in the ass for QM’s, and griggas always complain about the counting later. Are you the same guy who bothered bananas QM about it over and over.
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>>6034632
No, I am not. I'm just bringing it up because it was called a ranked vote, and the description for how the votes were counted wasn't a ranked vote.


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