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File: Start5.jpg (44 KB, 750x535)
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With the Tournament of Power brought to a close, the Seventh Universe has emerged triumphant once more. Led by the Saiyan warriors, the Seventh's victory was secured. And with the wish on the Super Dragon Balls used to restore the other universes that were eliminated and erased, the final hidden trial was passed, and all eight of the universes up for elimination were allowed to remain. Yet, even with this victory, peace doesn't last in the Seventh Universe for long. As old hatreds rise and long-buried grudges resurface, will you have what it takes to keep everything you've worked the last 28 years of your life to build? Or will those who seek your end ultimately triumph? That all depends on you, and your choices.

You the players will (most often) control Karn. A Saiyan man who has grown from his lowly beginnings as a mid-tier Saiyan Brawler with a sub-3000 powerlevel in Age 733 to become not only the strongest Saiyan of his time at AGE 759, but also personal friend to the former emperor Lord Freeza, father to over a dozen powerful and unique children, a mentor and teacher to his fellow Saiyans, and the indisputable winner of the Tournament of Power. Wielder of the Berserker Soul, and the powerful Stand Divine Dragon Force, you're fully equipped to handle any threat that comes your way. But what will you do when the threats aren't always physical, when you can't simply punch all your problems away?

Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of three correctly-rolled dice

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>>
>>6445290
>Do you think Karn could do something like this too?
I'm fairly certain we have or we've at least seen it done. The scenario feels oddly familiar if nothing else.
>>
16 hours to go! I hope everyone's ready for SCQ to return!

>>6445285
It fucking sucks. 20-ish years since last time I was stung. Went near-anaphylactic, thought I was still allergic. Luckily I'm not, or getting 6x combod would have finished me.
Someone you know/seen has used Ikari before.
>>6445290
Meloka has learned it, from Whis.
>>6445292
Aura trap, or mu personal favorite "God Bind".
>>6445294
Karn could probably do it now. Can definitely overpower someone doing it TO you, like Broly did Goku. Big Green energy resists divine.
>>
>>6445666
Glad you're alright, man. I don't think I ever got stung by any bees or wasps before, but I've heard that yellow jackets are hateful little bastards.
>>
Soon!

>>6445861
Yes. They're little shits that crawl out of the ground to spread pain and hate.
>>
It's TIME!
>>6445892

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In the glow of dusk, you sit within the stone house, the last of the daylight being a time to finish your working. You smell the freshly rubbed vellum and place the page upon the scriptorium's table, pulling the guide ropes taut. They make horizontal lines across the worked skin, and you push the page over to set the margin before making final tightening once you are sure it is straight. You pick up the quill, rubbing your hand in reflex as it protests taking to the familiar position.

“Oh Gods. Grant me the strength.” You laugh. The Gods are invoked to heal the wounds of warriors, not scribes, but at this moment the pain your hand surely must be at least worth a few battles worth of honor. You already know the words you must transcribe by heart, as you have already made two copies of it today, but you still glance back at the reference again just to ensure there are no mistakes.

From Hroth, came the four princes and just one daughter, born of the last great Hrothian King. This was a strong bloodline. And of these four went out to carve Kingdoms of their own, founding a great city each in their own name, and their names were Inigo, and Alcepass, and Lugh, and Chermeset. But the daughter was the King's favored, as from the day she was born she was beloved by the whole world, and he believed her to be the true future of Hroth. The daughter was to be married to the last Prince of the Halitotians, uniting the two greatest peoples of that age. But upon seeing his hideous face, she refused, and a war broke out between those peoples.

You rub your aching hand. The dusk is longer then you thought, judging from the light outside. You still burn a candle in the murkiness. Soon you will be finished, and may finally have a drink.

The Hrothians prevailed, and buried the last of the Halitotians in their mountain fortresses, and their kind faded into history forevermore. As for the princess, she fled to the south, as far south as she could go, and married a black king of a tiny kingdom. The Okites, whose royalty now had a trace of white man's blood, came to dominate their desert homeland. But it was not from this union which gave the Okites their golden eyes, but instead from the Princess's dowry. As she so favored by the Gods, from the day of her birth to the day of her death, held in her hands the missing piece of the yellow moon.
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>>6451132
>Release the Tempest (Learn Spell : Unleash. Releases the full chaotic fury of your magic, but leaves you drained for a long time afterwards)
Who would dare accost us after witnessing such power?
>>
>>6451132
I change my vote
>>6451139
To instead be
>Use the Mirror Ward to turn its killing charge back on itself
Because I don't want to be drained of magic with the cultists
>>
>>6451132
>Use the Mirror Ward to turn its killing charge back on itself.

How do you like me now?
>>
>>6451132
>Use the Mirror Ward to turn its killing charge back on itself
>>
>>6451132
>Use the Mirror Ward to turn its killing charge back on itself

You are vaguely famous internet horse Cloppy. The knavish and evil wizard Snafagogo has cursed you with the ultimate burden of SPONTANEOUS HORSE DEBT!!! You have until page 10 to make and raise a million dollas otherwise the wizard Snafagogo will demolish your stable and all of its contents. So what'll you do?
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>>6437898
>>6437898
>MGS V Venom Snake mirror punch etc
>Curse him with the ultimate burden of SPONTANEOUS HORSE DEBT!!!
Oh my god kXR4QljJ anon that is a really good ending, I cannot believe I did not think of it! ETERNAL RECURRENCE
>>
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>>6437898
>>6437907
It is very spooky, it was there in his fate and destiny all along, pic related >>6433274 Snafagogo was Cloppy from the future? (or PAST??) This all happened or is about to happen?
>>
>>6437898
You are the knavish and evil wizard Snafagogo. You see the vaguely famous internet horse Cloppy, who reminds you tragically of an innocence and gentleness you once possessed, but have now lost. So you curse Cloppy with the ultimate burden of SPONTANEOUS HORSE DEBT!!! Now you know you are no longer alone; the curse is no longer yours to bear - and so you have finally found peace.

THE END
>>
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>>6437921
OP, gv+oev/k, and all the other anonymous gangbangers of the 21st century. I thank you. This was truly, a fine fucking quest.


Have a ball of steel. full of feel.
>>
>>6437921
Thanks for running!

File: Civilization.jpg (1.69 MB, 1841x3681)
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All right, boys. It's time to play everyone's favorite quest. Pick race and location.
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>>6434254
Dwarf Mountain
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>>6434255
+1 for the rats
>>
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>>6434254
>Civilization Quest
Gay, stupid, bullshit spam thread

>RAPE
I will now play your quest
>>
>>6434255
+1
>>
>>6434581
+1

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In 1099, Jerusalem burned.

After the capture of Jerusalem in the First Crusade, The Knights Templar opened the Gate of Hell, swallowing up Jerusalem and committed the Ultimate Act of Heresy. Demons walked the earth and the heretics butchered the innocents for their new unholy lords.

Hell versus Heaven.

The Heretics against The Faithful.

The battle for humanity’s soul and Earth began.

In the trenches. In the sea. In the churches. In the hearts and minds. For eight hundred and sixteen years, the war raged on. Humanity is on the verge of defeat and no miracles have yet to turn the tide of war.

“Your Father would be proud, Margrave.”

Liar.

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Can't say much but this will have to be the end of the quest.

THIS QUEST IS NOT ABADONED AND IF I COME BACK AND ITS STILL UP I WILL UPDATE!

Thank you all for playing!
>>
>>6450090
Rip, God speed. The Je...Daemons got him.
>>
>>6450090
good luck in the sand trap, be safe and we'll be praying for your safety
>>
>>6450090
>>“I just can’t stay here!”
I guess this option won, going to the trenches for real jk

This was fun while is lasted. Good luck!
>>
>>6450090
Best of luck friend. I fear you’ll need it.

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Help a dweller of the wilderness make friends!
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>>6442637
I too grow worried.
>>
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>>6442637
>>6442642
I'm alive, thank you for your concern. It's been rough and I apologize for not being open about it.

Despite what must be a dozen job applications, not a single one has come back. Someone on my mother's side of the family died roughly a month ago; she's taking it silently but hard, and the service is going to be next month. My only friend is a dog and all the ones I can talk to are busy with their own lives while I'm still trying to finish grad school.

Point is, I'm not happy, and a part of me feels like I'm dishonest by trying to write a story about a lonely kid who finds companionship and happiness in the outside world. This sounds corny as hell, but I don't know how to put it any other way. I cannot promise a definite time that I'll make the next update, but when I post, I'll make an announcement in the /qtg/.

I hope everyone reading this is living their best life right now. Count your blessings and always open your heart to Him. He is always listening, and I say that because I know I've felt it. If you aren't convinced yet, I encourage you to at least give it a shot.

Apologies again. I only expected the QM curse to just make my life busy, not beat.
>>
>>6443876
Glad to see you are still alive and sorry for your situation. It's okay to feel that way, I would rather the QM having fun running the quest than to suffer trying to write. I hope things get sorted out in time and may you find strength through adversity.
>>
>>6443876
Hey man, my condolences... I hope everything turns out okay for you. No pressure on updating when stuff's that bad. Take your time and get stuff sorted out first and foremost.

I don't know what denomination you are, but it's helped me when I talk to a priest when I can. I hope you'll find yourself in better headspace soon, man. I'll keep you in my prayers.
>>
>>6443876
That sucks... I hope things turn around for you soon, QM.

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You can fight the darkness. You can even wound it. But it always gets the last word.
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>>6445380
>This is before everyone charging down the open street into a wall of lead, too, like some mook in an action movie.
Well, I thought the extra endurance would do something against guns like in others quests and we had some ranged spells. If OP had said earlier that magical endurance only worked against guns in the higher levels I'd voted to get some guns of our own and/or at least some bulletproof vests
>>
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>>6445329
>I'm sadden that I caused Luna's death
I thought using Street Smarts to draw aggro was clever. It wasted all my niggas' attacks on Luna and helped you survive an extra turn.

>>6445380
>is there even an HP system?
No, there's no HP.

(The charts and combat system are all from Mythic RPG.)
>>
>>6445437
>Incredible how magical endurance didn't have any effect
According to the chart, Luna's Endurance boost (from F to D) increased her survival odds by ~25%. We had a mock fight (Luna vs Zen) that showed how tanking / Endurance works >>6429845

>Re-rolling for an already picked character was possible ?
Yes. See >>6443497

>I'd voted to get some guns of our own
Everyone had guns. See >>6442822
>>
>>6445468
>Everyone had guns. See >>6442822
Fuck me, I forgot about that. Should've reminded us, man. If we knew how shitty our defense against guns would be, we could have everyone but the witch shootting lead at the niggers in the battle
>>
if you enjoyed this quest try out these

>>6447076

>>6442899

>>6448299

>>6443071

>>6437757

>>6436404

more great games from a prolific qm

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In the outskirts of colonised space and border territories, there is little protection from pirates and vagabonds offered by the governments of stellar empires. Yet there is still profit to be made for the transport corps and merchants keeping the goods flowing between worlds -- and a lot more than in safer systems.

You're a private protector, a lone man with a spaceship that mostly takes contracts for transport escorts, sometimes for investigation of wrecks and straight-up pirate destruction. Your ship is...

>A fighter, name "Dakka". You have a big kinetic gun. In fact, you have a gun so big it could fuck up a light cruiser section no problem. The craft is also highly mobile, but seriously lacking in defences, both shield and armour. The ship control AI suite is also kinda old.
>A fighter, name "Scarlet Dawn". An all-rounder, no particular strengths or weaknesses. Twin kinetic cannons for long-range harassment, a laser for close-range blasts, "Sinica" shield system, an up-to-date, if basic, control suite, and thin titanium armour that stops some of the weaker guns.
>A frigate, name "Carte-Blanche". A frigate is usually piloted by a proper, if small, crew, but you've managed to go alone so far, though this makes full operation slower than expected. The selling point is the "Circe" missile system which shreds smaller craft due to tracking and overloads some bigger ships' defences. It works poorly at close range, and you have to rely on automated point-defence along with regular shields if the enemy gets too close.
>Write-in (you can also pick one of the above and change the name)

Docked in a space station orbiting Uruth, you browse the local network work offers while watching Solar cartoons in the background. They really make them much better than the outer studios.
>OFFER 1: Weapon transport escort into a system 4 jumps away. Pirates will probably be after it if they learn of the cargo.
>OFFER 2: Scientific databank escort into a system 2 jumps away. From your contacts in the labs a few years back, you learned that they usually transfer it by galactic network, but the most important pieces are delivered on physical storage in case the protocol is compromised. This is a tasty target for some rivalling megacorp mercenaries.
>OFFER 3: Raid a mining station for a megacorp to help harm their competitors.

On most offers, you will team up with other ships. You know a few people from this teamwork, both good and bad.

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>>6444959
>Nor will sales records in Devia, Echtara, and Centorian Federation - which sound like legitimate polities in their own right
I'll mention that Devia and Echtara are corporations, and their names don't really mean anything to Vincent. There's a multitude of industrial concerns, syndicates, firms and whatnot that operate all over the galaxy and remembering all their trademark names is pointless. Centorian Federation Vincent is familiar with, though, but not intimately -- they are a bordering state with the Solar Union that is known for their advances in biotechnology and genetic modification. Their industrial tools aren't the best, but there are manufacturers of different kinds in any proper stellar polity, so it's not out of the ordinary to import their products, especially if you're just going to give them to some pirates who are glad to have any equipment at all to build new makeshift raiding stations.
>>
>>6444517
>Report it to the Solar Union.

This governor that ordered the fleet to travel probably then told the raiders to pick them off. I wouldn't want to try blackmailing him. Seems like a double-crosser himself.


also Ferdi got killed for finding out what they were doing on that base we blew up. best to leave that alone
>>
Honeymoon is over, quest is dead. Time to pack up and move on, boys and girls. Could probably continue, but 10 days per update is not the speed I think is acceptable, and any quicker isn't possible due to reasons.

Regarding the plot, the Wanderlust-2 ore would cause a tear in space due to mishandling and let subspace demons into the cosmos. Ferdinand died because of them. The story would revolve around dealing with them, with a few choices regarding whether you would sacrifice friends/human lives to get clues as to how to counter and stop the menace or not. Once you were done with it, that'd be the end of the quest (it's MINI-quest, after all, so short).

It's nuts how much engagement I got in this quest from you all, with all the analysis posts about what to do next, all for nothing. Thanks for playing anyway. If anyone wants to pick up the mantle and do something with what few updates I made, go ahead.
>>
>>6448092
It was an interesting universe with a morally-bankrupt MC, thanks QM
>>
>>6448092
Ah, shame. Well, thanks for running. Like anon said, what little we saw was interesting. I enjoyed thinking over each update.

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Previous Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%202nd%20Primarch%20Quest
_
You are Lieren. A man of many aspects and talents. To some you are a trustworthy and loyal friend and neighbor, a skilled hunter and peaceable farmer. To others you are a wise sage, philosopher and founder of belief that has mended many hearts and nations. Some dread your coming, knowing you to be enemy of the wicked and executor of tyrants. Others cheer at your arrival, knowing you as liberator and tide turning general. Many owe their lives to your works, great and small. Wandering worlds like roads, charting the stars and speaking with brothers born under distant suns, you are without a doubt both of your fathers son. For you are not merely the adoptive son of the late, humble Wenyan, but also the second born of the emperor of mankind's primarchs. And so, there are boys who do not yet share your blood, who know you as father and will one day call you genesire.

And, it was during a brief discussion with the eleventh most trusted veterans of your legions and reflection that you realized that the next generation of Space Marines, the first raised from Long-Jia's own soil and families, must be taught how to fight alongside not just their fellow man, but the aliens and abhumans you have taken under your azure and plum wings. Your father on Terra, has given you the responsibility of ensuring these xenos remain good friends of humanity, but you know that he teaches his armies to abhor the alien from how your noble sons reacted with fear and suspicion towards the Aeldari friends and students you'd made. Such faults can easily become grave, deadly vulnerabilities in the battlefield and can spread like a virus if it is allowed to fester, weakening the bonds between species.

So, you, with the permission of the Imperial Army, who are thrilled to have Lieren of Nothing assist them in refining the xenos auxiliary units already being tested by the remaining, great masters of war, have taken a number of newly drafted units of the various xenos races living and thriving within Long-Jia. The Nosa Rubigin, Sagit, Se'ah'in, The Merchants of Mirth, the Alf'Harim and the few Yushanian intelligences who are curious of what lies beyond their verdant garden. And alongside these aliens, you also bring a number of units of abhuman irregulars. The first such unit formed of the resurgent Tiger Folk, formed entirely of your own brave, adoptive sons and daughters, the cow like Angra, the gene masters of the Oracle Breed and the amphibious Lomb, and the Relieved, who have had a number of their sons and daughters join the Celestial Explorers league in the hopes of finding their poisoned homeworld of Blight.

And, you are happy to be traveling with your friend Feng, who brings with him his wife Akanksha and the Screamers of the Third tribe of Vishnu who have become restless now that their future has been secured.
Cont
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>>6449984
>>The Merchants of Mirth. They shall learn from the primates how to disguise their thoughts and emotions and become as shadows, unseen by eye and mind.
>>
>>6449989
I will fix my vote from Nosa rubgin to the Sangit

I want out boys to speak, not the auxillaries
>>
>>6449984
>The Yushan. They've offered to teach your aspirants how to command the beasts of Yushan as living weapons
Warbeasts
>>
>>6449984
>The Aeldari. Carys has accepted your invitation and is happy to teach your aspirants some of the martial arts of the craftworlds
>>
>>6449984
I want most of these, and thinking further on this I also want to develop more equipment for our allies.
Couldn’t we just set up a list of stuff we want done in order, then just execute that list until some demands our attention?

It is 1942. The attack on Pearl Harbor crippled the American fleet, and the Battle of the Coral Sea has ended in a pyrrhic Japanese Victory. While both sides lick their wounds, repairing and rebuilding, the South Pacific has destabilized.

Recognizing their limited ability to maintain influence, Allied Command has designated detachments of the Coastal Picket Force to engage in operations in the Pacific Theater. Allotments for material and hardware include an assortment of air and seagoing patrol craft, and the logistics bases needed to maintain these volunteer forces.

Among them is the Consolidated PBY Catalina. In limited quantities, they operate with ragtag crews, a result of strained training pipelines.

Port Vila, Efate.

[SIMPSON] - “Call on the A-M, Ma’am.”

[HAWKES] - “What do we got?”

>”Recon of the Vanuatu chain.” [EASY]
>”Supply escort from Samoa.” [MEDIUM]
>”Convoy intercept in the Solomons.” [HARD]
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>>6431992
Can switch to Bottom feeder.
>>
>>6431960
>Radioman
>>
>>6431960
>Bombardier
>Bottom Feeder
>>
>>6431960
>Bombardier
>Loch mess

Looks cool
>>
>>6431960
>>Radioman
>John Brown Bomber

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You know the Slicerats, I presume? They infest the city. Ever since they outed Otis Steeleye some ways back, they've taken over the wards and yards. Rinik the Rat's clawed his way out of the streets to higher reaches, top sharp of the pyramid.

Used to be a local street gang had a sense of decency.

Some sliver of sheer sense, not to go mucking about with knifework or the more blatant kinds of assault, but the Slicerats don't play by the old rulebook. Gets them a certain credit, with a certain kind of soul - and so they get a certain kind of recruit, but, friend, you can guess what sort of street-scum is apt to like calling themselves rats and see about slicing parts of other people up for their own gain. Otis ran a tighter ship, back when the old Wardbosses were still in charge. Being in a gang was practically a mark credit, someone you could rely on, the streets had a certain kind of honour. Now its rat nights and dog days.

Well. The Watchers aren't wont to do anything about it, the Legion is busy with all its little wars and prayer hasn't helped anyone in this city in decades or more.

So we're going to have to solve this rat infestation ourselves.

Here in Razorwind the alleys are long and you can hear the wind scream, but it's also the first staging points for many a little import business. Legal or . . . Not so much. Word on the street is the Slicerats have a shipment lying about in the basement of an old building somewhere around here.

You can put two and three together and get five, can't you, maskmate?

We're going to pay them a visit.

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>>6446630
incredible
>>
Rolled 7, 8, 2, 5, 7, 6 = 35 (6d10)

>>6446352
>Status: Covered in Peas! [2] but mostly fine
>Stance: We are still "cooking"
>1p: Attend the Lurking Sharprat to be careful
>1p: Take Piece of Cloth without getting slashed. It's now a temporary cloak cape
>1p: Move 1
>2p: Pick up the rope and poles. Pocket them for now
>1p: Move 6
>1p: Use Paint to write on the front door: "End of Act 2 scene 1. The Worst is Yet to Come! *Smirk* and *Winky Face*"
>2p: Leave 5-5 and pickpocket back the Hot Potato from Poena whilst the Bodyguard might be distracted (Fluidity 2+Mobility 3+Pool 1)!Someone has to do the right thing
>Beat: Zanshin react by parrying with Pole and putting distance between me and opponent. !Ashoniti's Teardrops

#El Fantasma Carmesí (The Crimson Phantom)

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Rolled 1, 4, 2, 9, 7, 9, 2, 3, 2, 1, 5, 2, 10, 3, 4, 4, 6, 6 = 80 (18d10)

>>6446352
>Status: Confident rearguard
>Chevrons restore 3 Posture
>Stance: Square Up

>Free: Offhand of the Legate the rats on the table to hell Draugr push them off
>5P: Flip the table over, put it as a barricade between us and the rat horde (Ferocity 3, Intransigence 3, Pool 4)
>Free: Fulmen Advance a little bit, just to push the table on the unbalanced rats and break their formation
>4P: Grab Draugr and go. Tactical withdrawal, our objective has been achieved, we held the horde off long enough for the Pathfinders to succeed. Time to leave before enemy reinforcements converge on our position (Focus 3, Discipline 2, Pool 3)


>Beat: STAND (Resist 2, Intransigence 3)


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>>6446378
#Doctor Durbin
===
+Conditions And Consequences+
Limit 12 [Resilience, Psyche, Ward]
Posture 21
===
+Capabilities and Attributes+
Pool 9 | Mobility 3
React 1 | Resist 1 | Rebuff 1 | Attune 1

Fluidity 1 | Finesse 1 | Focus 8 | Ferocity 1 | Foresight 1
===
+Skills & Secrets+
-First Aid 5

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#Drauger
>>6447373
>Fulman Advance to travel with Amicus wherever they are going. Follow the chevron.

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You awaken Total Recall–style in a penthouse overlooking an exotic neon cityscape.

There is a Presence that lives with you.

It forces anime onto your screens daily.

It fills your fridge with vegetables you hate.

It whispers threats to your hygiene and autonomy.

You are weak: degeneracy has left your muscles atrophied, your mind dulled. You cannot do hard things, nor clever things. The door to the outside only opens if you declare a routine: “morning walk,” “evening library,” “night market stroll.” Without a routine, you remain trapped.

Now the Presence demands you get a job. Eviction looms in a few weeks. Every day you sit at your terminal, drafting a CV in HTML, hoping for escape.

What do you do?

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>>6430355
>"Presence, what's your deal exactly"
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>>6430355
>finish cv
Its EZ, copy paste an example cv and fill in the blanks! Almost no work needed.
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>>6430355
> Seek out strange opportunities in the city beyond
Nothing to lose here
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>>6430355
>Attempt to finish your CV despite your weakness?
PresenceGPT help us out?

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You are a Hardboiled Detective working for the Noir Policing Company. Your job is to go around the city & stop crime before it even happens. Your office is Room 4 on the 7th Floor, meaning it takes quite a while to leave the building & stop said crime in the first place.

You recently got a letter from your boss informing you that the local gang, The Setting Moon, may be up to no good. Thus you are tasked with finding them & putting an end to their terror so the civilians can sleep at night.

What will you do?

(I may not update this all too often)
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>>6430394
I'm done with 4chan. I don't like it here. I'm abandoning the quest & not returning. Sorry.
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>>6431714
why? :(
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>>6431714
What happened did you stumble on pol or something
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>>6432625
I just don't like how toxic it is. I would consider myself as really radically left & this just isn't the place for me. That being said, it sure was an interesting few days I spent on here. What with slurs & self deprecation being normalized & stuff. Also, it's just not a great place for me to be for mental health reasons since I'm trans & this is certainly a homophobic & transphobic space, even on /lgbt/. Also I just kinda got burnt out really fast, maybe it's the captchas or something, but on like day 2 of me running this quest I got bored. So that's about why I abandoned the quest & probably wont return. I've been trying to better myself too, like taking care of my body, quitting Instagram (somewhat), & trying (& failing (but still trying)) to help myself with my pretty bad porn addiction; & I guess that 4chan got mixed up in all of this. I probably won't come back, but that's fine I guess. I hope y'all live a nice life, the people on this board were actually pretty nice! I don't really expect you to have read all of that, but if you did then good for you! (◠‿◠)
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>>6431714
>makes problem sleuth ripoff quest (potential kino)
>3 replies in
>announces quitting twi- i mean 4chan
???
>>6434980
bad bait

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Meet 29 Year Old Date Kurono, School Counselor of Tokyo-3's Municipal First Junior High School Academy and hired private therapist of NERV's pilots. While his job is considered non-essential, his mission is to indirectly aid in the fight against the apocalyptic angels aiming to destroy this world by helping them mature and hearing out their issues, the same way he do in school, only with a few extra steps.

By controlling Date, you will help him uncover the truth about NERV, his patients, himself, and perhaps the fate of the world, provided he can survive...

How To Play:
>Important decisions and dialogue options will prompt a Dice Check after voting period is finished, be it either to persuade people with your arguments, get through them emotionally, or absorb emotional damage. This is a social game, so doing the right conversations matters a lot more than getting into fights.

>The dice rolls are a best of 3 of a 1d100 die, the DC will be hidden, but it will be determined by the way you word your things accounted by the stress treshold you currently have, which will raise and lower throughout the story depending on what is currently going on. While stress is unavoidable, try to treat Date well, and the dice will treat you accordingly.

>Consider the writing prompts as Date's subconscious. While write-Ins are allowed and encouraged, take his character into consideration as to not write anything too absurd.

>Try not to get fired and/or killed.
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>>6451684
You're not really sure of what to think or how to respond to Shinji's current epiphany. You didn't really erase his fear of piloting because that's just impossible with the way things are going, nor are you really ecstatic about him finding the resolve to willingly put himself at harm's way, but should Operation Yashima work as planned and they successfully defeat Ramiel, you get some hope that a stronger, more determined Shinji might come out of the experience.

>With speeches like these, I'm pretty sure you would have won the egg contest even if I gave you one on time.
>That's pretty selfless of you, maybe the kids, maybe you're learning a thing or two from how you perceive Rei to be.
>Have you seen Gendo talking to Rei?
>Are you ok with being her shield? Maybe you can speak to Ritsuko and fire the rifle instead.
>About that dream you had with your mother...
>Write-in.
>I'll go check on Rei, be safe out there, Shinji.
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>>6451687
>With speeches like these, I'm pretty sure you would have won the egg contest even if I gave you one on time.
>I'll go check on Rei, be safe out there, Shinji.
Don't coddle or distract him, methinks. he's got a good groove going.
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>>6451687
>That's pretty selfless of you, maybe the kids, maybe you're learning a thing or two from how you perceive Rei to be.
>Are you ok with being her shield? Maybe you can speak to Ritsuko and fire the rifle instead.
>>
>>6451687
>With speeches like these, I'm pretty sure you would have won the egg contest even if I gave you one on time.
>I'll go check on Rei, be safe out there, Shinji.
>>
>>6451687

+1
>>6451711

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Previously in Reborn Grandmaster Quest:


Bai Hua, the Crimson War God has been reborn in the body of a young master from the Ming family after he and his companions suffered a crushing defeat at the hands of a being called “The Gatekeeper”. Taking on the identity of Ming Bei, he has repaid the previous owner of the body by doing his clan three graces while following the Dao of Starlight, an unorthodox cultivation path that uses the power of the stars.


During his time in Guang City, he successfully broke through the Qi Gathering and Foundation Establishment stages, reaching Core Formation, establishing a new cultivation method for Ming Bei’s clan and setting it up for long term prosperity. Bai Hua also made contact with a judge of the Underworld, the local master of the Silken Teahouse which has many locations across the world, and a member of the Dragon species which used to be his worst enemies.


In order to recover his former might and challenge the Gate once more, Hua continues his cultivation in a world where the position of the stars, the identity of the Four Symbols and the way to study the firmament have been twisted beyond recognition, only four locations still dedicate themselves to the study of the stars.


Leaving Ming Bei’s clan shortly after reaching Core Formation to travel to one of said locations, he was unable to resist his impulses and took the life of a young girl to aid his physical cultivation, creating an ill fated connection with the Vermillion Bird clan from the Qian region, fortunately enough, the aftermath of a battle between two transcendent beings created a small chance for him to escape the chasing elders by entering the Great Desert’s heart, which he was able to seize at the cost of giving up the opportunity to obtain treasures or techniques from the fighters and having his soul marked with a tracking spell.



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>>6451073
I support >>6451179

I wonder how many dragons do have sword dojos
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>>6451073

>Restrict her movement options with the branches, put her defense to the test with another technique (Cloud Herding Finger/Divine Warrior)
>>
Rolled 3, 2 = 5 (2d20)

Let's see how well she does?
>The weaving board won't let me post from my jade tablet because it keeps making the automaton check fail
Curse you island barbarian, I will not pay you tribute in exchange for benefits

>>6451223
That's a good question, you may want to tour around to learn more about this land in person?
>>
"Your foundation is good but you need experience; tell me, are you going to pick up the sword? If so, we'll need to go school stomping later. What you most need is combat experience.”


“I… don’t know yet, I’m not sure I can do it”



Since she is probably going to keep missing the chances to go on the offensive and her movement is good, you’ll see if she can at least stand her ground when movement is not an option. All seven branches are controlled by your divine sense and you begin to cut off her escape routes one by one, starting with the left. Jinwu notices your intentions the moment the fist branch remains locked relative to her position, and she attempts to get rid of it with her own qi to no effect, you simply reposition them out of the way and continue to weave a makeshift formation around her.


The seven swords block five directions, and when she takes off the ground, you block the last one as well, attacking with the branches as the seventh always takes the place of the one that was just sent towards her. The young lady deflects the swords with some trouble and dodges attacks that she deems herself unable to contest, the sensible approach would be to sheathe or put away at least one of the swords if she’s not going to be using both in tandem, but the idea does not cross her mind.


It’s serviceable if she fights someone weaker as she can make up for the flaws with strength, your attacks thus far are about what someone in peak foundation establishment would be able to put out, the boost from starlight equates it to someone who has just broken through to core formation. You rush her down with the intent of using the Divine Warrior style techniques to fully test her defensive power, her response is to strike from a distance with the right sword, a stronger wave of qi is sent your way and it is followed up by a slash with the left sword in a reverse grip, she circulates her qi and continues the onslaught of attacks to keep you at a bay.



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>>6451614
Finally something interesting, what will she do to defend? You convert from sundering claw into splintering thrust, the wave of qi traveling through your hand holding her stomach, and begin to drag her towards one of the courtyard’s walls with great force. She tries to move but is unable to due to the suppression in the crucial moment, and instead uses her mind to move the feathers, at first they rush to hit your face, neck and chest… However, she changes her mind in a panic once the push becomes too strong and she ignites them all at once behind her.


The seven three-colored flames violently explode, starting from the green tail and burning up all the way to the ribbon, which has its color change from gold to red, then eventually to green as all the fire is consumed. The power behind her maneuver is noteworthy, once all feathers are lit she not only neutralizes your push but actually pushes you back with force of her own, and her fist flies straight to your face, she strikes with reckless abandon and…


Is ultimately unable to hit you, how could she in the first place? It’s easy to tell she has no knowledge of martial arts from her form. You duck under her hook and continue dragging her all the way to the wall, where you stop once her back is pinned to it.


She is able to manifest her power in the form that she wanted years back in the desert. Very good for someone who is essentially self taught, a deed worthy of praise. What is concerning though, is the fact that she didn’t really try to defend or retaliate with the swords when you were within range, perhaps if she had used them, she may have had a chance to land a hit?


(Write in)
>Praise her ability to create the ribbons

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