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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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/vrpg/ is a place to discuss all types of role-playing video games, including single-player, multi-player, and massively multi-player, turn-based and real-time action, western-style and JRPG.

Does this mean RPGs are banned on other video game boards? No! /vrpg/ is just a separate board specifically focused on RPGs where discussions about your favorite games can thrive.

Please familiarize yourself with the rules and remember to use the spoiler function where appropriate!

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Any tips for someone that's new to the series? I'm getting my ass beat by random fodders.
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>>
why the fuck is there one-handed weapons if there are no shields in this dumb universe
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>>4046991
Lower the difficulty until you learn the game better? No idea why so many of you are resistant to this.
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>>4092099
why are there no shields in this game???
>>
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it's over for me isn't it? I'm getting attacked by water mages too and I can't go and tell him I need to get in because I was asked to....
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>>4094196
get away from the place and wait 24 hours. if that doesn't work, put all your valuables in a chest somewhere then go let them beat you up and knock you out and take your stuff. They should let you live and reset aggression

the only other options are cheating or reloading the save

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So I'm doing the challenge to beat all 3 games on Insanity in the LE, and I just beat ME1 tonight, 100%ed the content, moved on to 2 and did a little bit before stopping. Ok either ME2 becomes some serious bullshit later but insanity feels no different from Normal so far, this feels so much easier because how ME2 works is that you always get your shields deleted really fucking fast. Maybe it's FASTER in Insanity, I don't know, but I immediately beelined to the Kasumi loyalty mission since you can do it at the start for the stupidly OP Locust SMG, and the gunship fight felt no less bullshit than always.

Meanwhile in ME1 I would pingpong from being completely invincible and dying in 1 hit because a Geth Destroyer ran up and smacked me in melee when Push/Lift/Stasis were in cooldown, I had far more instances in ME1 where I would just randomly die because of being so much as grazed by something that ignores barrier
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>>4046225
>So I'm doing the challenge to beat all 3 games on Insanity in the LE
What you're describing is not a challenge run. It's more like a standard run. If you want to mix in some challenge restrict yourself from selecting any red and blue dialogue options. Also no renegade and paragon interrupts either
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>>4092612
>What you're describing is not a challenge run. It's more like a standard run.
In 2 you're correct, in 1 Insanity is some serious Kentucky fried bullshit.
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>>4092163
Its weird, because I found 1 pretty manageable (not to say I didnt have some deaths) on Insanity but 2 gave me more trouble and then 3 got a bit easier again
What class are you playing?
>>
Well I beat 2, and I will say the hardest enemy in the game on Insanity is, without a doubt....Husks.
Forget Harbringer-enhanced Collectors
Forget Geth Prime
Forget enemy Vanguards
Forget Scions and Praetorians
Apparently all the Reapers needed to win was get 3 or more anorexics who ignore the cover system and run up to sissy-slap you to death, because on Insanity they're given an armor layer and thus can't just be killed easily with biotics.

>>4093055
Sentinel, though I've switched to Soldier for 3 and if it all goes t'll make a separate Sentinel save.
>>
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>>4094361
>Husks
>anorexics who ignore the cover system and run up to sissy-slap you to death
Your first mistake is underestimating Raper tech. Even one Husk is strong enough to eat two gorillas for breakfast, but Lorewise their greatest strengths are every Human the Rapers kills is one more Husk for their army combined with the fact that many Humans will hesitate to shoot at Husks knowing that abomination used to be his mom, wife, sister, daughter or etc until suddenly she slaps your head clean off in the fucking blink of an eye!!

Your second mistake is not knowing how to fight Husks. Mordin's level 4 area Incineration Blast can quickly strip off all armor from a pack of Husks. From there any biotic attacks, cryo-blasts or neural shocks directed from Shepard instantly kill Husks while their bars are red. For the record Area Neural Shock is generally the best ME2 bonus power for any of Shepard's 6 combat classes, perhaps higher tier than ME2 Warp Ammo

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Deltarune discussion is at an all time low, but how are fangames fairing?
Are you making a fangame? Post progress!
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>>4094422
Electric bug zapper or candles. Fly paper also helps.
>>
>>4094409
>>4094431
>Yes, it would be better without the WAITs but Tobias is Tobias
more than just that it would be better without the waits, I'm saying that even when there are no waits, it will be like reading homestucks second half where the pacing is just bad (admittedly homestuck part 6 is far worse than my worst expectations for DR but conceptually).
>>
>>4094436
Deltarune has changed out its entire dev team twice because of the wait. That alone has had massive permanent impact on the game.
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>>4094432
I posted my complaint in the wrong thread but thank you, I have no idea what they are but they are irritating
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>>4094441
Should also close all your windows and doors (and keep them shut), take out your garbage, pour boiling water down your sink drain, and check for any leaky pipes. Those can cause bugs.

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RPGmaker games about going to Alice in a world lacking of Alice
with other assortments of fairy tales and literature.
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>>4094046
It's my headcannon. but i like to pretend it's true because it's hot and fuck leaf she deserves to suffer
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>>4094064
According to my headcanon, sex with Node is perfectly straight.
>>
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>>4094078
According to my headcannon, all niggermen are made for human men.
>>
I cheesed Mabel in my run so finally actually getting to see her summons is neat, even if LIG at depth 12 looks like it'll be a mite annoying to deal with. Currently about 430 floors deep and only missing one spell.
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Start writing.
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>>4094186
most behind this genre are twisted people
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>>4094186
Didn't slay the princess come out a year or two ago? That was good, it got me back into cyoas
>>
>>4094186
>two years
decade*
>>
>>4093280
Unstoppable force of my imagination meets the immovable object that is my absymal work ethic
>>
>>4094256
>2023 release
Heh

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Let's talk about Rune Factory!

> Rune Factory Archive (comics, official artworks, fanarts)
https://forestofbeginnings.tumblr.com/
https://mizore.sakura.ne.jp/rff/dat/info.php?p=1

> Official X accounts
EN: https://x.com/RuneFactory
JP: https://x.com/RuneFactory_PR

> Official YouTube channels:
EN: https://www.youtube.com/@MarvelousUSA
JP: https://www.youtube.com/@MarvelousCSCH

> Latest release

Comment too long. Click here to view the full text.
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>>4094166
>>4094175
What would be a good name though?

>D. Try watching rezero again
I'm not reading or watching this pompous trash ever again.
>>
>>4094183
Ulalaka is a treasure. I was always annoyed at RF and HM for being so anal about curves.
>>
>>4094198
https://www.behindthename.com/random/random.php?gender=m&number=2&sets=1&surname=&usage_jap=1
>>
>>4094347
Good enough. Thank you.
>>
>>4094201
We need *less* curves

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You cannot argue in good faith against this masterpiece. It is objectively the greatest video roleplaying game ever created, and honestly probably the best video game ever created. Why do Millennials hate fun? Why do they hate the West incarnate?
>The last Oblivion thread is still up
Good, now there are two good threads on the board. No other RPG is worthy of discussion at this point.
>>
>>4094293
>cannot argue in good faith against this masterpiece. It is objectively
Stopped reading here
>>
>>4094327
Good man. Clearly you know a quality thread when you see it. Thank you for bumping so others may see the obvious truth as you did.

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The previous one finally manage to sink, so i guess it's a good time to create another one.

Thread for discussing - old, new and future releases of games on RPG Maker engine.
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>pixelated loli rape
That's what every true 4channer should be into.
>>
>>4093889

It's even worse than 6 because 6 at least tries to deliver the usual towelket, meanwhile 3 presents absolutely zero shitshow.

>>4093980

There was rape? I only remember the pon licking the girl while she's been asleep.
>>
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Since this is as good a place as any to ask, does anyone have any of the old versions of the original Hat World, before the dev went back in and updated the art to match New Testament?
>>
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>>4093104
I don't know what's up with people posting those screenshots, I believe the silly non sequitur stuff is the weakest part, the games are at their strongest when they're inflicting unspeakable suffering on robot girls
>>
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Dekapari is one of the best games in the series but most people haven't played it for whatever reason.

It's about the rape victim in Towelket 2 realizing she was made to suffer and deciding to inflict suffering onto everyone else instead. The atmosphere is great and despite the silly synopsis, it actually plays its premise pretty straight. The philosophical aspects run much deeper here than it does in Towelket 1. Honestly its all the more emotionally devastating when you're dealing with characters that have a bit more depth than a puddle. The dev's improvement over the years cannot be overstated.

Here everyone can have it for free lol: https://mega.nz/file/dQhj1DLA#Vfj_cXOF936cbGH54QO8Mq-Rrq5XbBEJKBg6uHKyx1k

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Hollowwald’s 1.10 update is in the works. The translation from Rusty Cradle is still on the way as well.
Thirst’s translation from qudere still isn’t out yet.
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>>4094091
>working on other games
You actually consider plugging an RPGMaker game into AI and feeding it tokens to do everything for you work? AI troons are unbelievable
>>
>>4094110
If that's all it was nobody would care because the translations would be shit and full of errors. But you can maintain a certain level of quality and consistency with a couple of tricks and some care. Hell just having a proper glossary does wonders and I wish other people who translated with AI would at the very least have one.

AI is a tool that's more effective the more knowledge you have on a topic because otherwise its just going to do some retarded shit and you won't know any better. If a manual Japanese translator learned how to properly use and guide it, I bet they could speed up their workflow a shit ton.

So yeah there are people who use MTool and people like you who will wait years for a manual translation. Then there are people like me who want a balance of speed and quality, so I fill that gap myself.
>>
>>
Because of all the seemingly "pretending to be another person while posting" nonsense, I have a feeling I'm going to be mistakenly pinned as a shiller or dazed themselves when I say this, which I don't particularly enjoy-
I actually think the best part of the translation is... the debug tool, and not the translation itself. Specifically, the ability to be able to check and manually trigger events on a map while playing the game. It's a great way to playtest the game, or check if something needs fixed (or if said fix was successful, etcetera) without having to say, replay the entire game.
There's some jank to the plugin in question (can't resize if the window is the same size or bigger than the game's window, the map viewer's tile selection isn't properly synced with the mouse, etc) but it's genuinely a handy tool. I haven't tested if it works in other games if you just yoink the plugin into other games or not yet.

Personally, I think we'd be better off if Dazed's efforts were focused on making a manual translation tool that's better to use than T++ and RPG Maker's built in editor.
>>
>>4094363
If you are talking about forge that's one isn't mine and I take no credit for it. It was created by one of our members len and is now maintained by serjura https://gitgud.io/zero64801/forge-mvmz. That mouse bug is also caused by the poorly integrated scaling I added so that's on my todo list to fix.

It does indeed work with all MV and MZ games afaik and should be as simple as adding the plugin file and a couple of lines in plugins.js to enable it. My tool can also just auto install it for you for any game.

The problem with me trying to make tools for manual translators is that I am not a manual translator myself so I don't really know what they would need in a tool like that. If one paired up with me I could probably be convinced as a fun side project.

The thing is with AI these days a tool like that wouldn't even need a dev like me to create. Someone who knows how the AI works and a bit of knowledge on good programming practices could probably whip out something decent with enough effort and a good enough model. I'm personally more interested in the methodology of AI translation than I am with the tools though.

This game should not have been allowed to bear the name Baldur's gate.

Don't get me wrong : it's still a solid game but story-wise Larian made very little efforts to connect it to the Baalpawn saga.
Even worse, it blatantly allows itself the luxury of ridiculizing two of the most beloved characters of the franchise.

Can we finally admit the truth?
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>>4084218
>>4084400
Yea, trust. It isn't a bird's eye view. Its just a view of what a bird would see perched atop where ever. Or perhaps above the player like a bird/drone would have a POV of.

DOUBLE L for both of you.
>>
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>>4084400
>>4084218
See
>>4084455
>>
>>4038807
I like all three but I view them as separate, loosely connected games and I think it actually worked in favor of the series too. It makes the series varied and interesting and gives you three mechanical and narrative takes on the sword coast adventure. I do believe BG3 is the weakest of the three though, but not to the point I'd disavow it as a part of the series
>>
>>4072971
>Realms Restored 4.3 — Baldur's Gate 3
and dilate you lunatic
>>
>>4042622
this, its tragic

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will it ever be topped? the story, side quests, followers, loot, builds you can make etc. there's nothing that comes close. nowadays everything is sterile and "balanced"
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>>
Anyone know of a video with someone beating BG1's final boss without cheese?
>>
>>4094108
Just drink the giant stash of potions you’ve been hoarding for the entire game. Kill all his buddies and then focus him down. I’ve beaten him solo as a paladin before (not easy, but possible). It’s easier with a full party because he is very tough to go toe to toe in melee with.
>>
>>4094075
they also removed EAX support in all enhanced editions https://www.youtube.com/watch?v=rlR5TDqz0xE
>>
>>4094182
The steps to fixing EE in this respect are objectively fewer than with the original executable though, unless you've got a PC from 2003 and a Soundblaster card (in which case, no shit EE isn't better for you).
So I don't understand the wording of Beamdog "removing support" from something that DirectX in fact removed.
>>
>>4094357
>The steps to fixing EE in this respect are objectively fewer than with the original executable though
literally ALL it takes is to copy dsoal-aldrv.dll and dsound.dll to the working directory of the original game and click "EAX" in Sound options

One of my dudes died in the first encounter because I didn't understand the controls and I continued playing
Am I cooked chat?
>>
>>4090130
no, you'll meet new party members.
>>
You'll get more companions than you can actually hold onto, and the ability to raise your fallen companions.
>>
>>4094219
>>4092635
Thanks, I knew about resurrection but I read that it's only available way later.
>>
>>4094340
I wouldn't say way later, but it does take a bit. I think it's around the fourth floor. When you start running into spiders, you're very close.

It's Monday once again. What monster collecting or monster raising games have you been playing? What upcoming ones are you looking forward to?
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>>4092546
Monster Alchemy currently has good reviews at least.
>>
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>>4092314
>the ending segment
fuark, that got me..
>>
>>4093523
Rip
>>
Played the Monster Alchemy. Was good, but...yet another EA game.
>>
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Picked up Letalis after seeing it in the direct, got pretty sucked into it. $15 is probably too expensive for what it is but it's pretty cool.

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What're your favorites?
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1. Final Fantasy VI
2. Chrono Trigger
3. Fire Emblem: The Blazing Blade
4. Pokemon Platinum
5. Unicorn Overlord
6. Tales of Vesperia
7. Radiant Historia
8. Suikoden II
9. Parasite Eve
10. Fantasian
>>
>>4063161
You just need to finish 10.
>>
>>4060717
I haven't played that many, most were handheld games I had as a kid. In no particular order: I'm more of a cRPG guy but I've been trying to branch out.

Riviera The Promised Land
Star Ocean: Second Story R
Dragon Quest 5
Mario and Luigi Superstar Saga
Okage Shadow King
Final Fantasy 1
Final Fantasy 5 (I played this recently, loved it)
Fire Emblem: The Sacred Stones
Grandia
Odin's Sphere

I've only played about 15-20 of them, so I'm open to suggestions for what to play next. I've been playing Tales of Vesperia and FF13-2 (my ps3 died so this one is on pause)
>>
I tried making a list, but honestly I cannot distinguish games I genuiely enjoyed more back in the day vs games I remember more because of arbitrary reasons


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