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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: THIS STUPID FUCKING.jpg (39 KB, 523x404)
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HOLY FUCKING SHIT IVE BEEN AT THIS FUCKING SECTION FOR 4 MONTHS TRYING TO GET RAVEL'S FUCKING MAZE WHY IS THIS SHIT SO FUCKING CONVULUTED
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It was in the game manual. If you zoomers knew how to read it wouldn’t be an issue
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>>3877039
Not being able to avoid combat.

Well. You failed.
>>
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>>3881016
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>>3877038
Yeah the fetch quest to find ravel was awful and the reason why I can never praise the game's story despite the great writing. Utter garbage time waster
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>>3877039
Game is trash. Keep coping

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Hey, guys. I was liten to music and bump in Einhander ost. Real bangers, I love this sondtrack since release. And it's a Square game. There are some tracks like that, most trace, techono, jungle, idm, etc on rpgs? I can't remeber nome. Maybe pokémon/digimon?
I'm also a rpg dev, I want make this but have no good exemple of that working on turn base combat.
8 replies omitted. Click here to view.
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Oh and don't forget POD racing game from the early 90s i still play this shit often.

https://m.youtube.com/watch?v=kvQUIgMwZ0s
>>
>>3873996
Seraphic Blue has a lot.
>>
>>3882782
This game is any good? The beginning is very boring, I droped before have any combat
>>
>>3873996

Crymachina has godly ost, although Sakuzyo may be not to everyone's taste
https://youtube.com/playlist?list=PLEEy7VdlDVN7RgOGhkWxebkbNPH-sYvUz&si=S55n5F906PnKq5w9

As anon said, Seraphic Blue has many real bangers
https://youtu.be/RTJXEcd7N2k?si=xYyTC3G3TJgeAy5y
https://youtu.be/548LPHX0rGA?si=kWDew7ObUtKzmiUl
https://youtu.be/psnWPHeEv8o?si=_PadrlS8kS0eS1ev

Soldiers Desirewing and OceanVoice have soon cool electronic tracks too, they games are untranslated but the bgms are open to access.

Alter Aila Genesis has a badass battle theme, but it isn't on yt, apparently.

Astlibra and Hat World have tons of juicy royalty free tracks.
>>
>>3885593

It's very story-heavy, if you're in for gameplay, you can drop it.

I just picked this game up because I saw there was a DLC for Sakuna and I love the rice goddess loli. Is it any good? I've only played RF4 and I loved it a lot, spent 100+ hours in it.
Also general RF thread.
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Apparently, the reason RF4's event RNG sucked was because there were supposed to be less events but everyone made so many it became an issue
>I won't make the same mistake again.
>The number of random events for #4 was supposed to be much smaller, but everyone worked too hard and ended up with too many, making the lottery difficult.
>>
>>3881545
Just needed some kind of alert that an event was to occur, would have been fine. Which you can kind of do via holding a needed character hostage in your party until one occurs but i dont think that was intentional
>>
Help. I'm playing RF4 and right now I'm at the beginning of part 3 in the leon dungeon. The best weapon I can craft is the Salamander twin blades which I used to beat par 2. How can I get better weapons? I can barely scratch the enemies.
>>
>>3882775
You have a few choices, my son
You can go whole hog into the esoteric smithing system
You can tame some of the local monsters for yourself
or...
you can craft inventories of Object X and throw them at the enemies
>>
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holy shit that took forever, gud game 4 out of 5 stars

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Have you ever played the Westerner's version of "We have Final Fantasy at home"? I remember reading about it in gaming magazines as a child and dreaming about playing it, just as I dreamt about playing Final Fantasy 7. Never touched Silver, because I thought FF7 sucked enough itself.

银色幻想 thread, also known as Silver.
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>>3880834
It's funny how, growing up, I was lead to believe that Septerra Core is also Western made Final Fantasy 7, but then I played Chrono Trigger this year and I realized how almost all the bad parts of Septerra were copied from that instead. Maybe a tiny bit of the steampunk aesthetic, like in Oasis, has some slight resemblance to FF7, but otherwise 99% of the JRPG inspirations are from the other "big one". I would like to say that Chrono Trigger at least has less grind than Septerra Core, but I'm already feeling it escalate after the future island. And everything that Septerra does that Chrono Trigger didn't? Made Septerra a better game. At least, until the last third of the game, that's straight up unplayable.
>>
Why is this game called 银色幻想?
The wiki page on it makes it seem like it was made in America and doesn't have any moonrunes on the page. Did the devs just decide to name the game in chinese for fun?
>>
>>3882221
It's probably because it had a funny name when it released in Japan and the My Abandonware page lists it:
https://www.myabandonware.com/game/silver-cuv
>>
>>3882222
Weird,
but isn't that also Chinese not Japanese? Jap is 銀 for Silver afaik.
Sounds like someone just decided it had an alternate name and no one challenged it so it stuck
>>
>>3880834
this game SUCKS
>>3880257
what's the best way to play Silver visually? I noticed it has 'smooth' and 'pixel perfect'. smooth looks better, what di you goyim play with?

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>The Caesar has marked you for death... and the Legion obeys!
>Ready yourself for battle!
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>>3885961
the real problem is that if you aggro legion early say by killing vulpes in nipton, the actual lvl-scaling table is borked. so the lowest-lvl legion hit squads, like lvl 5-10, will run up to you with full centurion armor and fucking thermic lances and brush guns. its actually a real pain if youre going full NCR toadie and shooting all legionnaires on sight. cuz there will be about 4 or 5 lvls of you getting totally fucked to death by top-lvl legion squads. and at a time when youre probably still using 9mm, so have 0 way to actually handle them.
the odd part is, to my knowledge, the unofficial patch doesnt even fix this.
so yea, just wait a few lvls to aggro legion right at the beginning, and youll have a much smoother time

as for alternatives for a pure guns build, theres the 12.7mm SMG, which doesnt have AP rounds, but DOES hit like a fucking truck. if you do that boulder city quest and help jessup, the khans will give access to their armory, which will sell you all the 12.7mm youll ever need.
if you have honest hearts, just rush that and youll have .45 tommy guns showing up in the wastes. fantastic gun, esp with the grunt perk and the upgrades. +p rounds dont have much AP, but the gun makes up for it imo by just being very strong itself.
outside of strictly SMGs, theres also the LMG. if you can stealth/slaughter your way into the deathclaw den, its right there on the floor at the beginning of the game. 5.56mm AP means youll have zero issue dealing with heavy armor mobs.
another not-SMG worth looking into is the assault carbine. 5mm rounds come right out of the box with insane AP by themselves, and you can craft even better ones its like -25DT or something crazy
and if you wanna get rly outside of the box: nailgun. you can just go in and nab one from lonesome road, then leave. rips through armor. thats its whole thing. surprisingly fun weapon. just check in toolboxes once you get into the DLC area, youll find one
>>
>>3884984
it's not rome
>but muh latin
it's just aesthetic, he literally tells you this
>>
>>3885989
yea hes kinda just a puffed up slaver in a way.
hes just much much more successful than any other slavers we meet in the series. hes enslaved like an entire state and a half, and has them all ideologically captured by his whole son of mars mythos he built around himself.
>>
>>3886140
>The religious arts of Attila were not less skilfully adapted to the character of his age and country. It was natural enough that the Scythians should adore, with peculiar devotion, the god of war; but as they were incapable of forming either an abstract idea or a corporeal representation, they worshipped their tutelar deity under the symbol of an iron cimeter. One of the shepherds of the Huns perceived that a heifer, who was grazing, had wounded herself in the foot, and curiously followed the track of the blood, he discovers the sword of Mars, till he discovered, among the long grass, the point of an ancient sword which he dug out of the ground, and presented to Attila. That magnanimous, or rather that artful, prince accepted, with pious gratitude, this celestial favour; and, as the rightful possessor of the sword of Mars, asserted his divine and indefeasible claim to the dominion of the earth. If the rites of Scythia were practised on this solemn occasion, a lofty altar, or rather pile of faggots, three hundred yards in length and in breadth, was raised in a spacious plain; and the sword of Mars was placed erect on the summit of this rustic altar, which was annually consecrated by the blood of sheep, horses, and of the hundredth captive. Whether human sacrifices formed any part of the worship of Attila, or whether he propitiated the god of war with the victims which he continually offered in the field of battle, the favourite of Mars soon acquired a sacred character, which rendered his conquests more easy and more permanent; and the barbarian princes confessed, in the language of devotion or flattery, that they could not presume to gaze, with a steady eye, on the divine majesty of the king of the Huns.
>>
>>3885976
Legion play throughs are a break from making sure I didn't botch any quests from tripping faulty triggers before I even started. Instead I just wear Legion armor and machete/super sledge everyone that shoots at me.

Pretty fun and relaxing.

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Do any RPGs solve the problem of difficulty scaling? Like avoiding that feeling of stepping into a new area and feeling weak again because the monsters are harder, so it feels like you haven't actually made progress.
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>>3885763
>That doesn't scale endlessly
Yeah, that's why games end. Then the cycle restarts with Game 2™
>>
>>3885917
Few games, if any, get ng+ right. Darksouls 2 has the right idea, to change things here and there.
>>
>>3885705
An awful lot of them "solve" that "problem" by having an inverted difficulty curve, wherein only the beginning of the game is remotely challenging.
>>
>>3885922
Say in 1 word(s)
>>
>>3885705
Traditional RPGs haven't. MMOs solved it by making the mechanics and complexity escalation take way longer. Roguelikes solved it by making this escalation take way shorter but also highly replayable.

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I escaped Privateer's Hold, what do I do in this game? it's even more ambiguous than Morrowind.
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>>3885890
One day Dwarf Fortress will be this
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>>3885927
I think the ridges on the inside of the tunnels are meant to help simulate climbing for high acrobatics characters.
I was going to post a picture of them to help illustrate my point but fuck me if google images hasn't gone to complete shit. You google "telvanni tower interior" and you're lucky if 25% of the pictures are even of morrowind, let alone of telvanni towers, and don't even dream about finding the actual places which require levitation.
Anyway, you know what I mean. Those circles in the tunnels. This post was more to complain about google images
>>
>>3885925
I never found one for Morrowind but there was a mod that adds it to Oblivion which was fun for archer characters. Giving enemies the ability was broken at the time but would be fun to have the possibility of being ambushed.
>>
>>3886122
I understand what you mean.
>>
>>3885925
all action RPGs should have climbing as part of it. just fundamental

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It’s 85% off on steam but has mixed reviews. Did anyone play it? It’s not about the money i just dont wanna waste my time
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>>3879858
play the QUEEN game instead... it's worse.
https://www.myabandonware.com/game/queen-the-eye-e4s
>>
>>3881463
Easily the worst David Cage story I done watched
>>
>>3880137
>isekai
>NTR
Every. Time.
>>
>>3884880
i am both an isekai and NTR cunnyseur and i say bullpoop.
NTR is not that common in RPGs or isekai RPGs.
>>
>>3879858
>Is it good?
No. It's an interesting premise but ultimately half-baked in its execution. The adventure/exploration parts are the best but at the same time Jaunpur has one of the shittiest map designs I've ever seen. There's not much to find either. The adventure elements are broken up with some of the most jank-ass and shitty FPS and fighting game segments ever created with the FPS sections basically being giant mazes where you're never given much of an indication as to what to do or you can get to the end without actually getting to the end because you forgot to step onto the right spot needed to trigger a flag. There's potentially interest plot/setting elements that are never explored or touched on and the entire core premise of the game, the body swap mechanic, doesn't actually matter beyond the couple of times you're forced to use it.

It needs a remake but with Cage only overseeing it. Make it an adventure game, keep the action to a minimum and what action there is should remain third person with quick encounters. Ways to advance should have multiple solutions to give the player an incentive to mess around with different bodies and there should be a lot more to discover and a lot more to engage in which can also depend on what body you're in. It's one of those that would actually benefit from an extensive fan mod/overhaul.

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Who are your favorite tanky characters in RPGs?
>>
>>3878774
Black Iron Tarkus
>not an RPG
correct
>>
>>3878774
I like Valerie shes fun
Theres a bunch of different paths you can take with her
You can make her a straight Tank with Fear Crowd Control or turn her into an Kinetic Knight
>>
>>3878774
Ff7 barret, can tank air tie storm
>>
>>3886161
fuck you. Don't bump your shitty filler threads

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Early access has ended.
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Cuckshit.
>>
>>3884687
>>>/aco/weg/
>>
>>3884226
>if you kill her in the lead up to the prison segment her memory debuffs you
Pure kino.
>>
I didnt buy the mine only the bank should i just start over or continue
>>
>>3884687
I have played a bit and the only thing that bothered me is the second hero fucking the white haired tomboy, felt like an unnecessary element

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Friendly Morrowind thread. Where have you been exploring in Tamriel Rebuilt?
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>>3885706
I honestly only play morrowind because female dunmer being racist towards me makes my pp hard
>>
>>3885738
What is morrowind's artstyle?
>>
>>3885692
Nah, usually it's 1 guy samefagging an argument with himself to permabump his threads. 3/4 of the threads on this board should have fallen off months ago.
>>
>>3885857
I don't understand question
>>
>>3878419
1: Yes, use OpenMW.
2: Expansion Delay. I also like some of the mods that make the game harder, such as Beware the Sixth House. Lastly, Project Tamriel is pretty neat as well, if less finished than TR.
3: Really up to you. TR is balanced around starting it at any point in a playthrough, personally if its your first time I'd say head there after visiting Balmora, once you've started to settle into your kit and character.
4: Nope!

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Could it have been good? better than Beth Fallout at least?
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>>3883298
Tactics is complete shit
The only thing that makes it less bad than Bethesda is that Bethesda's was popular.
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>>3881536
it would've been niche shit and the last fallout game ever made
>>
>>3883562
L take, Tactics is kino
>>
>>3884971
bunch of retarded aussies made an unfun game that was also written by doubling down on all the worst parts of Fallout 2
>>
What are the active Van Buren projects these days? It feels like a whole lot of them got announced but none of them are ever getting finished. Hell, Fallout Mexico was supposedly based on Van Buren and that shit was cancelled recently.

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Ive been watching birds of skyrim on youtube almost every night for like a week now and I literally cannot do anything else. Maybe I just have a short attention span but I go to watch a normal movie or something only to turn it off and go look at these things just spinning around again. Maybe nostalgia has me in its grasp
>>
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I do the exact same thing

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Must not be forgotten. Oh Xillia 1 remaster out just recently by the way
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>>3886856
Tales is truly dead
>>
>>3886848
>What's with this meme of a statement?
"It's a videogame that you can play and you might find some enjoyment out of it. It has none of the features or qualities you'd expect from a Tales game though".
>>
>>3877547
nice design
>>
>>3887209
It's been dead for more than 10 years
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>>3887221
It also doesn't really have any of the qualities I expect from a good JRPG or fucks them up.

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>fuck up Gothic
>be given a second chance with Risen
>fuck up Risen
>be given a third chance with Elex
>fuck up Elex
Is there any other company that deserved its downfall as hard as Piranha Bytes?
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>>3884425
>should the expansion be avoided?
It filters some newbies because it was designed for people who played vanilla back to back.
>>
>>3884425
The expansion dilutes the game, so if you aren't into Gothic that much it's a big minus. The centerpiece of G2 is still the mine valley.
>>
Golden Gate 2 release date has been announced
https://www.youtube.com/watch?v=r_udEj1BK7M
>>
>>3884497
I hate it because it made the dragons a bigger pain in the ass then they needed to be.
>>
>>3882525
Every game has an atmosphere just in a different sense


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