[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vrpg/ - Video Games/RPG

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor acceptance emails will be sent out over the coming weeks. Make sure to check your spam folder!


[Advertise on 4chan]

[Catalog] [Archive]

File: VKlrSeK.jpg (1.1 MB, 3000x2121)
1.1 MB JPG
>uses both spells and a sword
>uses spells to conjure magical weapons
>imbues magic in their sword
Which is it? And what RPGs have your favorite?
>>
>>4043803
Skyrim of course.
>>
Imbues magic with sword
>>
File: 20250828203728_1.jpg (402 KB, 2560x1440)
402 KB JPG
>>4043803
>>uses both spells and a sword
>>uses spells to conjure magical weapons
>>imbues magic in their sword
yes.

File: Kibble.jpg (1.1 MB, 2560x1440)
1.1 MB JPG
warhammer blah blah 40K rogue trader or something edition
I know turn based makes sense for this franchise, but real time with pause would've been more realistic, or you know a shooter rpg so we could actually enjoy the heavy guns?
81 replies and 14 images omitted. Click here to view.
>>
>>4027692
Not quite but it took me years to finish WotR, I'd keep losing interest in act 2/3. Crusade parts are a huge slog.
>>
>>4027692
I haven't finished any game since 2077 because they all suck ass. The only OwlCat anything I've managed to finish so far is Through the Ashes. I'm near the end of The Lord of Nothing now, so I might finish that too.
>>
>>4035771
>>4035774
>>4036443
Paladin 14, Sohei 6. You get to be a paladin angel and make proper use of a good mount, charging in on horseback. Use a polerarm, preferrably fauchard for crits. Level Paladin to 6, then 6 of Sohei, then the rest in Paladin.
>>
>>4042679
Paladin 20. Dips are for faggots. Use longsword and shield, since the paladin sword is a longsword. Lean into the shield feats, like protecting your horse with it, and shield bashing if you're feelin cheeky and not too feat-starved.
>>
For me, it's Fey Eldrich Scion 20.

File: 1785989914024.png (48 KB, 634x556)
48 KB PNG
New Newsletter, what did you think of it?
2534 replies and 275 images omitted. Click here to view.
>>
>>4047085
Ever since Toby realized "oh fuck I made Chara too unjustifiably evil, she's literally like 12, fuuuuuuuuuck" and damage controlled during the 10th anniversary, people are really desperate to have another pure evil everyday person so they can make angst and edgelord content out of it.
Make the pure evil fucker a teen with a very happy and loving upbringing, because sometimes people just end up like that, now THAT'S how you do it.
>>
>>4047085
she'll be a morally questionable doelester who would never doelest under ordinary circumstances but she found kris too cute to resist
she also uses noelle to doelest kris because in her mind it's less bad if she convinces her sister to do it for her
screencap this, i am tobias foxworth
>>
Whenever I feel down about having to wait another year for Deltarune I take a little solace in the fact that somewhere that there's a loser larping as a deltarune fan fighting the jannies (himself) and pleading for the world to be a bunch of child molestors just like him on a mostly dead image board seething with hatred for the game the thread he's posting in is about.
>>
File: 1750563614226337.gif (11 KB, 170x205)
11 KB GIF
Extremely important Susie poll, please vote
https://take.quiz-maker.com/poll5836419x3f2B46b7-169
>>
>>4047117
fuck you that's an IP logger

Fuck this game and the horse it rode in on.
31 replies and 1 image omitted. Click here to view.
>>
>>4022441
Did the PC port ever get fixed, unofficially or otherwise?
>>
so what was everyone's final party?

I went with Lloyd, Genis, Raine, and Kratos
>>
>>4042687
There are improvement patches but ultimately it's sort of unfixable. Unfortunately there's no true definitive version since gamecube, ps2, & pc all have different tradeoffs.
>>4042713
I've played the game a bunch of times with different parties but I'd say Kratos Regal Presea Colette
I avoid Lloyd because I always avoid the main character. Raine is very good but I'd rather free up a slot for someone more interesting.
>>
>>4042713
If you're playing in a team setting its really just Raine + 3. She may be mundane since all you really need is like 4 or 5 moves from her but she synergizes so well and is responsible for several strong unison moves. Being AI proof is a blessing too.
>>
If you're using the MC and have raine in your party to heal you should really only have to fight battles as they come to keep up. Symphonia doesn't really require any grinding. Just be sure to keep Raines tp up with orange gels

File: morrovori.jpg (62 KB, 451x680)
62 KB JPG
>you have to walk up to every corpse and press "delete corpse" in a menu, otherwise the game shits itself, because the devs couldn't figure out how to despawn entities
>this is shilled as some kind of classic
Has there ever been a bigger LARP in gaming culture?
57 replies and 6 images omitted. Click here to view.
>>
>>4022457
>>4022461
Both slightly wrong. Corpses disappear after 3 in-game days, BUT that 3-day timer resets if you enter/load the specific cell containing them. So if you aren't normally passing a lot of time resting/waiting/traveling some corpses near your most trafficked areas like cities may never disappear
>>
>>4029632
>Sounds plausible
It’s extremely lazy bait.
>at least as powerful as the average household PC
It wasn’t.
>>
>>4028266
God forbid someone comes up with a creative use for in-game mechanics for the purpose of having fun...
>>
i actually remember disposing of corpses triggering crashes, so i avoided doing it. saving the game while in an exterior also came with a high chance of crash and save corruption. all on Xbox, of course.
>>
File: cats stretching.png (1.2 MB, 900x900)
1.2 MB PNG
I remember my game crashing back in the day and gamefaqs told me that was the issue.

File: shiren 30th anniversary.png (3.73 MB, 1920x1080)
3.73 MB PNG
Shiren the Wanderer celebrated its 30th anniversary a few days ago, so lets have a Mystery Dungeon thread. Which Shiren game is your favorite, and what would you want to see in Shiren 7?

And when the fuck is Shiren Asuka's translation patch getting finished?
192 replies and 47 images omitted. Click here to view.
>>
Bump
>>
dead ass thread
>>
touhou gensou wanderer and ZHP are the peak of this genre
>>
>>4035449
Nah, ZHP is fun tho. No idea about Genso Wnaderer
>>
>>4035021
Indeed

I'm not trying to be contrarian, but I hate every character I meet in BG3 and the combat is a little boring. I enjoyed the first two acts of E33, so I'm not being a hipster.
128 replies and 14 images omitted. Click here to view.
>>
>>4040177
It's true though. BG3 is one of like 5 crpgs that has actual 3D environments and also has by far the most sophisticated modeling of things like gravity.
>>
File: G.png (11 KB, 268x168)
11 KB PNG
>>4042803
>has by far the most sophisticated modeling of things like gravity
Stop lying. It's a total kludge and they nerfed fall damage to avoid being OP, lest the game turn into a total meme of just shoving everyone off cliffs 24/7. Much like in their original vision of the game in early access, every fight turned into a total meme of every character doing a bonus action leap, ten feet in the air, to land behind their melee opponent and backstab them.
>>
>>4042819
NTA, and I don't care enough to know the specifics for 5E but falling damage is usually nerfed in tabletop so you don't just kill everything by teleporting them into the sky.
>much like in their original vision of the game in early access, every fight turned into a total meme of every character doing a bonus action leap, ten feet in the air, to land behind their melee opponent and backstab them.
It really is impressive that even a system as terrible as 5E could actually improve Larian's native instincts for game dev. Early EA had their signature surface spam garbage everywhere too.
>>
>>4042826
5th ed sucks, but it models falling damage somewhat reasonably in that it’s just d6 per 10 feet fallen (IIRC) which makes some sense since gravitational potential energy scales linearly with height (weight * height). Larian “improved” this with some convoluted and arbitrary formula that is never presented in the game, to nerf falling damage
>don’t just kill everything by teleporting them into the sky
Were I a DM, I would reward players for such creativity in an amusing fashion
>>
>>4042834
>5th ed sucks, but it models falling damage somewhat reasonably in that it’s just d6 per 10 feet fallen (IIRC) which makes some sense
Interesting, that's what it was back in 3.5 except there it capped out at 20d6 which (while it does make sense) is surivable on average by even a mid-level PC. I'm surprised they left it the same considering how much 5E streamlined a lot of other numbers.
>Were I a DM, I would reward players for such creativity in an amusing fashion.
You can still do it, it's just not guaranteed. It's a creative tactic when used sparingly, a little less creative if the solution to every tough enemy is "teleport it into the sky" (or "immobilize it and then teleport it into the sky")

File: black mage.png (218 KB, 500x500)
218 KB PNG
What is the best game for being a wizard?
80 replies and 11 images omitted. Click here to view.
>>
>>4026758
The only time I played PS:T I got locked out of becoming a mage because the old witch was butthurt that Annah was my girlfriend.
>>
>>4041813
>[Lie] the old witch was butthurt that Annah was my girlfriend
I’m sure this is a factual, accurate, and complete depiction of what happened.
>>
>>4041834
It's been almost 10 years since I played it, but I clearly remember the witch wouldn't let me become a mage because I had Annah in the party.
>>
>>4026423
Baldur's Gate 3 because its actually fun to play
>>
>>4041813
you do have other people that can teach you to be a mage

File: FESK_Axe_Armor.png (593 KB, 460x635)
593 KB PNG
>Turn-based RPG
>Defense is the most useful stat in the game
Does such a game even exist?
25 replies and 1 image omitted. Click here to view.
>>
I have little exp with Fire Emblem, but I was doing decent work on the GBA game by putting one of those heavy tank guys at a chokepoint.
>>
>>4037763
>>FFT - convoluted and not explained, requires excessive autism to understand the variables.
Wrong.
FFT is not convoluted, it's perfectly reasonable. It's just unexplained.
The idea that weapon damage can scale from different stats is not some kind of crazy convoluted idea. It's what Dark Souls does and that game was a huge normalfag hit. (And Dark souls also does a shit job of explaining its scaling mechanics)

All FFT needed to do was show the player an unmodified-by-zodiac calculation of the damage output of each weapon on the equipment screen. That way, if you had a dagger equipped, you'd be able to see your damage rating go up when you equip sprint shoes to increase speed. You wouldn't need to know the exact formulas, you'd have plenty of info to weigh the tradeoffs.
>>
>>4034316
DEF stat would be more useful in games if the player could win by war of attrition. Unfortunately give most games their enemy NPCs unlimited mana, action points, ammo, etc. rendering such a tactic obsolete.
>>
>>4040903
unironically Morrowind and Oblivion make this possible. You can just tank until they run out of Stamina and fall down. I wish they didn't remove stamina knockdowns in Skyrim.
>>
>>4034316
Fire Emblem 9 on Maniac, FE11 and 12 on harder difficulties
You face hordes of bulky enemies, but units with really high defense can choke points or take on a ton of enemies without being at much risk
FE9 also has some characters that can get extremely high avoid through another mechanic to increase their survivability that way, but Armor Knights are pretty functional

File: 1784114389751471.png (200 KB, 289x346)
200 KB PNG
Why does Icewind Dale 2 feel so different from the first game?
43 replies and 4 images omitted. Click here to view.
>>
>>4024827
IE is just garbage in general, I get they wanted to capitalize on 3e but they really should've tried to shoot for a more modern 2e adapted specifically for the infinity engine.
>>
>>4028341
>3E is a severely flawed system.
Flawed to the point that fixing it involves banning the core classes. It did a lot of things right in terms of granularity and higher=better consistency in numbers, but the actual balance of the game is FUBAR.
>>
File: 1760889612089640.gif (121 KB, 500x500)
121 KB GIF
>>4025588
>there just wasn't much incentive for most people to want more of the same.
I think most people just want to explore funny maps and find rare Axe of Kellogs Frosties that does funny thing to this boss, or that race of creatures, and have this funny extra bonus x,y,z.

That's what made Baldur's Gate 2 so cool even to those of us who never played D&D before.
>>
>>4039985
>game developer doesn’t understand what his customers want
Many such cases
>>
IWD1 is like a traditional dungeon crawl. Whereas iwd2 takes more of a leaf out of the expansion for IWD1, trials of the lure master, than it does the the base game or heart of winter. Trials of the lure master was like a puzzle dungeon crawling experiment and 2 is an expanded form of what they where trying to do there. Theres no other wrpg quite like it.

It also has a fantastic plot, whereas the original one has kinda a mediocre one.

File: 1776457963950276.jpg (99 KB, 616x353)
99 KB JPG
This is ball-bustingly difficult
5 replies and 1 image omitted. Click here to view.
>>
File: DR64_c1DMjzgIRq.jpg (431 KB, 1920x1080)
431 KB JPG
>>4028561
Skill issue
>>
I got softlocked when I reached the point of enemies throwing alchemy bombs. I just had no real counter to them. I'd box in the alchemists, throw nets on them, rush them down with ranged attacks, lower their AP, just never worked and eventually I'd get into some encounter where the fuckers spawn already at range and I just ran out of healing.

I'm just not good at figuring out the stat building side of things.
>>
>>4041441
You have to save some bombs to deal with them. The first alchemy enemy you find is very hard to deal with due to high HP and armor, so it's better to tank his only bomb, but all the others you should use your existing bombs against them and take them out before they have a turn since they have several bombs and they'll fuck you up if you let them.
>>
>cheat engine
>>
>>4028561
Mitsoda is a nigger

File: crystar.jpg (14 KB, 297x170)
14 KB JPG
There's a sale going on, so I picked up a few titles I haven't played yet.

I don't really like FuRyu games though.
98 replies and 31 images omitted. Click here to view.
>>
>>4039463
Same poster, sorry I'm not used to this site yet.
The gameplay is pretty fun, combat seems like the best of the Cry games, but like anon said, it does have that feeling that it will be boring or monotonous later on.
The combat kinda remind me of Pandora Tower with the way they utilized Alice's "chain" to grab and throw enemies, hopefully it will be good on release

Btw, anyone here play that Exstetra game, is it good ?
>>
>>4039463
I played both. Crymelight is shovelware. Anomalith has a bit more effort put into it but ultimately it's still another jank FuRyu game that isn't going to change anyone's perceptions about the company despite their PR claims of putting more effort into it than usual. That said my biggest complaint about it was the fucked M&K controls and they already said they're going to fix that and there'll be a new demo in October with the revisions.
I also found out that Anomalith's story is by Tanaka Romeo so now I'm a lot more interested than I was.
>>
>>4039463
>Anomalith
Janky but I don't really mind. I've got enough fun to probably buy it at release.
My only complain is that if you remove a grenade from the inventory while you have more they get removed from the quickmenu. Even if you run out and get more later you have to reassign them every fucking time.
>>
File: cyme.jpg (1.19 MB, 3840x2160)
1.19 MB JPG
>>4039463
I really like Crymelight, but it's gonna heavily depend on whether the story ends up good and if the combat options expand later on. It'll never get wide praise even if it was great sadly. There's multiple combat mechanics that interact with the enemies differently so it's already well above most roguelikes, and the Cards/Pick 3 bonuses options seem impactful to those mechanics along with having more to consider than what is statistically the higher win rate since you need to build Poker hands out of your picks as well. Those parts are what most roguelikes fuck up, so I'm hopeful.
I obviously don't need to say anything about the pretty visuals or music, but it bothers me a lot that the ground text is not translated like in pic related.

Anomalith is a harder sell for me. I'll probably still play it because the aesthetic is really great and I love the world + characters, but the gameplay is extremely slow and clunky. The enemies being telegraphed so ridiculously early and obviously while the actual animation comes out like they're drowning in molasses really doesn't help.
I can't even tell if crouching does anything to accuracy and sometimes your bullets just don't even register even if you fire at centre mass, feels very weird.
>>
>>4041938
>and sometimes your bullets just don't even register even if you fire at centre mass, feels very weird.
I thought this was a bug at first but it's actually just poorly communicated that all the shit the enemies are covered in functions as armour and when your shots hit it it falls off first before you can damage that spot. It should really have distinct hit feedback to make it clear that that's what's happening.

File: Skyrim Joker.png (1.41 MB, 800x854)
1.41 MB PNG
Thank you for your attention to this matter.
53 replies and 11 images omitted. Click here to view.
>>
File: become frog meme.png (751 KB, 750x731)
751 KB PNG
>>4034553
I agree with this. One of the things that make TES great is the realistic sense of fantasy racism towards really alien creatures and foreign cultures. That and the way they actually talk about issues like trade and geopolitics in an intelligent way.
>>
File: 20260728080540_1.jpg (532 KB, 1920x1200)
532 KB JPG
>>4034658
I can't wait to cave the young Battleborn guy's skull in during my current playthrough when I get around to sieging Whiterun with the Stormcloaks.
Right now I'm busy fucking around in dwarven ruins southwest of Riften.
>>
>>4022902
>look up "sybau"
>it's more nigger gibberish
This is an English speaking board, Anon
>>
>>4020142
RAPED AND GAPED
>>
>>4020142
I'm loving this game and how it handles character customization. I'm playing a bard with speech, illusion and alchemy as major skills, and minor skills are alteration, restoration, onehanded and sneak. My magic skills are apprentice level (currently) but I can buff everything with potions as needed, so that a ward becomes the greater ward, or illusion spells affecting higher tier enemies. That's what I like about this, alchemy being useful and necessaryfor different situations.

I fought a dragon in Riverwood, and melted it by poisoning my enchanted weapon and drinking fortify onehanded and destruction potions. Afterwards I talked to the town drunk who helped bring down the dragon, and I was prompted to gift him mead, which he then drank in celebration. I love this game.

File: 1769379944834860.png (197 KB, 250x375)
197 KB PNG
This game is aging like fine wine to me. While i would have described it as a flawed good game, its standing out to me in memory and hindsight the more time passes and having started a replay of it last year, there's a lot about it that i can appreciate more on my second playthrough and without the typical atlus fatigue.
The biggest issue is them having to revert back to a Persona-style structure when stuck in development hell, but that doesnt ruin it for me.

"For me" means im 100% right btw
6 replies and 1 image omitted. Click here to view.
>>
File: 1487615910940983.png (308 KB, 499x516)
308 KB PNG
>>4035836
*I
>>
Game peaked once you get Heismay for a full party and quickly falls apart starting from the EO reference dungeon.
>>
Louis was great but sadly they didnt make his faction in any way compelling. For someone this nietzschean and meritocratic you'd expect him to have the absolute elite fellowship, not some straydogs, a fragile emo and a bunch of military retards. They should have gone further in imitating Lotgh.
>>
>>4034310
I like the elevator pitch for its story but frankly the writers weren't good enough to pull it off and it descends straight into anime trope land with power of friendship evil for the sake of evil slop
>>
>>4035730
It was definitely not intentionally meant to be a Persona-like game at all, with the whole point being to create something different to be a separate franchise for Atlus and to keep Hashino from burning out. But they fucked around with a long pre-production where they wasted tons of time and money until to Hashino's credit he realized everything they were trying stank so to keep from losing money they faced the facts and pivoted into being a Persona clone.

Tim Gayn's ludokino masterpiece
471 replies and 58 images omitted. Click here to view.
>>
>>4034393
skill issue
>>
> the thread for this c tier CRPG has been alive for over half a year
grim
>>
>>4041333
But anon, think of the advertisers!
>>
So if I create party with only three guys, I'll reach max level of 10 faster, but from. Y experience encounter cr is same if I play with three or five guys, and you'll reach level 10 even if you go full party, so using less than five is just basically self inflicted challenge?
>>
>>4041397
Largely yes, but there’s mods to remove the level cap if desired
>t. paladin solod


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.