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File: ff7 ultima weapon.png (161 KB, 402x608)
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I hope they don't fuck this up, this unironically is why I play rpg's today.
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>>4008300
The early Kalm flashback after leaving Midgar.
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>>4008304
Sephiroth doesn’t expound that much then, and it’s told through the unreliable narrator Cloud misremembering things, including Tifa questioning him, all of which just adds to the mystery
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>>4008306
The flashback explains Sephiroth as a character, quite efficiently I might add. The rest is him being loco and at the end of disc 1 he states his plan.
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>>4008296
>It's fine to appreciate a character at that level
Yes, it is. Description is a lateral, often flawed, method.
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>>4008424
4 U

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>It's finally fucking real.

Thoughts on the teaser, Anons? This looks much darker than any other modern Persona game.

https://www.youtube.com/watch?v=CL-q0HgfMOY
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>>4008285
NTA. I remember when copy protection was spinning paper wheels for SWotL and Leisure Suit Larry quizzing you on 70s pop culture that kids wouldn’t know. I was big into Half-Life and its mods and remember the WON to Steam transition and everyone thought Steam was pretty cool at the time.
>>
>>4008285
Nope, I didn't fold until like 2010.
I don't believe in boycotts.
>Daddy
Ah, you're a cuck.
>>
>>4008285
the sight of my qbittorrent instance would blind the average steamfaggot
>>
>>4003952
Don't they make hypervisor version in like a day or two nowadays?
>Muuuuh viruses
When did that stop anyone
>>
>>4008285
It was so easy to crack games back then I'd use a throwaway email to register on steam thinking I'd just gamescopyworld if I ever wanted to play it again in the future (I have never reinstalled HL2 to this day)

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Rebooblican edition.

About to start Disgaea 2 for the 3rd time, hoping I have enough patience to get through the entire postgame this time instead of dropping it right after the story mode. Fuck pirates, fuck felonies, fuck cellphones, fuck dark world stage unlock conditions , etc.
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>>4006703
>5 is your first disgaea
You have my condolences
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>>4006703
Even just 10 characters is a lot. If you want to level a bunch of characters, you're better off doing that later in the game when you have good grinding spots. I tend to use about 6-8 characters when I play through the main story. Try using just a few frontliners, a mage or two, a healer, and maybe a physical ranged character (gun/bow).
Monsters will generally end up weaker than humanoid units, but they're a lot better in D5 than in earlier games in the series.
Also Disgaea 5 is probably the least newbie-friendly of the Disgaea games since it's the peak of the series in terms of mechanical complexity and grindiness.
>>
>>4006703
Its probably best to look up what classes there are and aim to unlock them, along with what sort of abilities they bring to the table. If you are planning to go all the way through the post game, then you'll want a Sage as her ability to nuke entire maps will be very valuable later on. Monsters aren't as flexible as humanoids but their magichange option can provide a nice buff to anyone using them.
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>>4006703
You can quite make do with just whatever characters you like, from uniques to generic, you don't have to worry about the grindan for the story, but if you do want to clear the endgame with the absurd grind then I recommend you think carefully about who you want to use.
Don't let that scare you into looking shit up and try to plan for 5 years in advance though, the game give you tools for grinding.
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>>4006733
>>4007200
>>4007335
Thank you all. Looks like I need to level the heck out of a magic knight to get to sage. Is there any reason not to use the apparently overpowered DLC characters?

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https://www.youtube.com/watch?v=rVZptZ6sSPU

Waltz for the Moon segment is up!
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>>4006636
Resident series is at least fun. This isn't well made at all.
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>>4006636
>What if we made FF8 look like FF15 using only Ai promts
This is awful.
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>>4006661
FF8 fags love to spam their shit everywhere
>>
Next is the Training Center rape scene.
>>
strange hearing them talk

I never liked RPGs. I always liked linear games that told me "go there, do this, you'll be a hero". The games designed around the idea that you reload in case of failure and all quests have one outcome, maybe if you're lucky you get a special failure dialogue.

Then I heard about Baldur's Gate 3 and I thought
>you know, I have to give it a chance. everyone praises the game as god's own masterpiece, let's check it out what all the hype is about

Naturally, I started my adventure by creating an ugly character with a silly name - thank god there are still games that allow you to name your character funny words - and off I went. I stumbled upon my first real fight, saved, and spent the next hour trying to win it by reloading every five minutes.

A few hours later I understood though that save scumming really takes joy out of the game, so I tried to allow myself to just... save less. To give an example, there was a sick girl that I wanted to, kek, save. The problem was, I thought about checking a nearby cabinet for a potential cure, to which she reacted
>GUAAAAAAAAAAAAARDS
and some beta orbiter came over thinking I was a thief and at that point I didn't know how to escape the battle so I had to kill him, and since she was a witness to my murder and I didn't want to risk anything, I had to kill her too
>Wyll disapproves
well fuck Wyll, I'll buy him candy or whatever and it'll be fine. The whole thing was hilarious, and I wouldn't have experienced it had I saved and reloaded so that I could do the quest "correctly".

The problem is, while I've learned how to just roll with small failures, it's very unclear to me how to avoid save scumming before big battles. Like, I know a big battle is about to start. Of course I go to camp to heal everyone, which also generates a save point. So then I go fight, I die, I reload. Rinse and repeat.


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>>4002968
You mean a Warhammer player. Your interpretation of "paladin" is not universal, it's just your subjective opinion. No one else is obliged to validate you.
But for the record, Karlach is an insufferable reddit Mary Sue, so I killed her within seconds of hearing her speak. I have ZERO fucking tolerance for that heckin-dommy-muscle-mommy horseSHIT.
Wyll is fine, though. He's naive and stupid, but he's a nice guy and he works hard. He's the best friend in the camp, even better than Halsin in some ways. I kill Lae'zel usually, because she can't learn to mind her manners. Do not fucking talk to me like that, you stupid frog bitch, I have zero reason to tolerate it, and you're a noseless fuggo alien so you're already skating on thin ice. The attitude is just a hard no. Shart made it some of the way through one run, but I kill her instantly in the Nautilus in the tutorial these days. Just fucking NO. No, dude. No.
Larian has no fucking clue what makes characters interesting or fun to be around. I am not your fucking therapist, Astarion. I do not fucking care. What can your mosquito ass do for me?! Because I fucking murder mosquitos for less.
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>>3986482
In computer RPGs, you must win battles. This is the win condition. You must succeed the dice rolls. Therefore, you have no choice beside save scumming. The failure part of RPGs is not included.
You might want to try tabletop RPGs.
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>>4004991
>You mean a Warhammer player. Your interpretation of "paladin" is not universal, it's just your subjective opinion
Strongly disagree. Paladins were always intended to be a very strictly played class with inflexible requirements. Only until the subversive rot of 5th ed did this change. “Yeah well who can even say what objective ‘good’ is, anyway? From the perspective of warlocks and fiends, you are the evil one! And who needs divine powers anyway? That’s so outdated. Just, like, believe in stuff, dude. Smite evil? More like smite anything! And clerics don’t even need to believe in a God…”
>Wyll is fine, though. He's naive and stupid, but he's a nice guy and he works hard. He's the best friend in the camp
The post-EA rewrites fucked up Wyll the worst. Before he was a total charlatan, a fraud, who willingly sold his soul for power so that he could LARP like a hero, but it was all a front. Now, he’s a warlock who sold his soul for power (but he totally tragically had to! He dindu nuffin, it’s society’s fault) but also he’s a totally noble and honest upright bro. Fucking stupid. The other companions even say he’s “the best of us”. What a joke.
>Shart made it some of the way through one run, but I kill her instantly in the Nautilus in the tutorial these days.
Does the game even let you kill her on the Nautiloid? I know you can kill her on the beach in act 1. I tried to kill Lae’Zel on the Nautiloid and it wouldn’t let me, annoying.
>>
>>4005024
>plays a game based on DND 5e
>complains that the game won't interpret Paladins like DND 2.0
>bellyaches about a single character (YOUR character, talking to Karlach) saying Wyll is "the best of us"
>Gale thinks he's a moron for listening to a Devil
>Lae'zel calls him a Benevolent Burden
>Minthara mocks his life choices

Go and actually play the game.
>>
Killing Shart on the Nautiloid does nothing. She still turns up on the Beach as if nothing happened.

Why did he and his cult care that people will find out that gods are not "real". They are pretty much real anyway, just in a more convoluted way.
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>>4004252
The gods in pillars 2 literally won't stop whining in your ear and you can make your le epic character tell them off with quips
It's very gay and retarded
>>
>>4001890
But we do know, it's William Salyers. It even lists it on his credits on several sites. And if you check around, a bunch of other characters he voiced are basically the Thaos voice.
>>
>>4005325
It's funny, when I was playing one of the Spider-Man games, the whole time Doc Ock was talking some part of me was thinking he reminded me of something but I couldn't place it.
>>
>>4005304
Except Rymyrgand.
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>>4007532
My kids watch cartoons that have Minsc and Sarevok in them

Any of you guys play this shit? It's extremely difficult. I was able to figure out a lot of the mechanics by feeding the Japanese strategy guide to an AI, but even knowing the mechanics doesn't make it much easier. You can find the Japanese version of the game on Steam and there's a complete English patch (though I got a prepatched copy as one does).

Basically, it's an RPG/simulator, where you have to build your character while making enough money to stay afloat. You start out with delivery jobs where you make a circuit of various cities and try to run from random ambushes, then when you have enough money to buy armor, you get some companions and start dungeon diving. But there are a lot of newb traps that make your run difficult or frustrating, and it isn't very clear how to use the interface. Tips I learned from the guidebook or figured out:
>you need to start with at least 30 dex to run from monsters, otherwise you can't make money in the earlygame
>you need to start with at least 30 int to cast spells, otherwise you can only earn int exp by using items, which is slow as fuck
>there's only one character in the entire pseudo-randomly-generated set with those two stat values, so pick them
>the little orbs next to your stats fill up as you bank potential skill points, up to 10; go to the trainer to cash them out, you save time and money by letting it fill all the way
>there are items at the shop that let you detect enemies and they're essential for exterminate quests
>if you don't walk into enemies head on, your party formation will be facing the wrong way and you need to use the rotate command to get back in order or your mages will be obliterated
>weapons have ranges and you can't use a short range one from the back row. Weapon ranges aren't listed anywhere, you just have to guess
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>>
It's not really a difficult game, the combat is braindead, dungeons are brutally simple, what fucks you over when you start the game is that there's no real way to gauge how good your characters are and the game doesn't ease you in in terms of encounters, you can totally get wiped out in the first encounter because you started in the wrong place and got a bunch of bandits ambush you while you're traveling to the nearby town, you have to learn all the idiosyncrasies on your own and you can't really assume much since the game doesn't explain much.

It's fundamentally a sim/management hybrid with "nonlinear" progression, the trick is to save often and sloooowly grind your way into victory by starting off with solo delivery quests, buy better stuff with the money you get from those and once you get better stats and equipment you can think about dungeon crawling and maybe bounty hunting, early on you should avoid those two things like the plague, especially bounty hunting because most bounties are full parties of fully decked advanced characters that can instawipe you.
The other problem with the game when you just start is that your main issue is and always will be money management, you need money for everything including traveling, many people fall into the trap of hiring party members immediately which completely fucks you over because now all of your money is shared between party members so your finances spiral out of control because you can't gain money fast enough to offset all your expenses and end up broke and unable to afford better stuff, this creates a rather unpleasant loop of very, very slow grinding for money as it's the only thing that actually matters in the game.
>>
>>4007123
Is there a way to tell how strong enemies in random encounters are without just fighting and dying? Or a way to auto escape or literally any option but fighting and dying? Or do you need to grind up the best gear the shops sell with deliveries? Because I saved up $10k and bought what I thought was a decent kit, and I still get housed by every dungeon I try on the first battle. I found one full of vampire bats I could clear but there was no treasure. The extermination quests aren't replacing the spawns for me either, so I can't do them, idk if it's a glitch.

File: Kenshi dex.png (299 KB, 950x778)
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Is there room for a kenshi thread on VRPG or is the game all talked out?

Hopes for kenshi 2? Latest mod you've tried out? Cool stories from your playthrough?
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Don't look at me I have the "can't make new threads" disease.
>>
>>4008861
>>
>>4008862
>Thread survived for 124 days
>Is on Page 6
>Image Limit hasn't even been reached yet.

>You know what I should do? I should make a new Kenshi thread.
>>
>>4009290
i saw this >>4008842 and thought it was people asking for a new thread
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>>3934576
>coming back to do yet another Kenshi run
I want to establish an outpost and help the rebel farmers fuck up the UC, but I'm torn on which start to do. Which should I do?
>Son of a Captain
Thematic for a disillusioned vet who saw the UC for what it really was after being abandoned out on the front lines. Perhaps our family even had noble ties, prompting risky assignments that caused the ruin of our status
>Empire Citizen
Same as above, but poor commoner instead of decorated military family
>Rock Bottom
RP as a betrayed or forgotten noble who was thought to be dead. Missing an arm kind of feels like a buff though and I'm not sure how I feel about it.
>Man With Dog
Survivor of the Bast purge abandoned by the UC, try to keep the dog alive too

File: RfqIxudN.jfif.jpg (48 KB, 680x383)
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ULTIMA BROS
WAKE UP

https://www.pcgamer.com/games/rpg/the-creator-of-ultima-is-reportedly-reclaiming-the-series-rights-back-from-ea-and-it-could-happen-as-soon-as-next-year/
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>>4006676
you're a fucking retard or you must've been asleep for 20 years.
he already did a no talent grift based on name recognition.
there's such a thing as ending on a high note, he didn't do that.
>>
>>4003964
What's the best case scenario? Open world Witcher clone or Baldur's Gate clone?
>>
>>4006708
he fakes his unalive, and EA makes a remake that doesn't suck to milk his matyrdom.
>>
>>4006574
>UU in Unity
that was terrible. even NiteDive can't be this crap.
>>
>>4006027
Ego isn't even real, retard.

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Just finished my first complete playthrough of this with ending D and Dark Priest and it was a lot better than I expected. If the community surrounding this game wasn't so retarded, I would've played this earlier. Thinking of replaying it to see what changes if Le'Garde doesn't die.
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>>4006731
Being trans is when you want to live as the opposite of your birth sex, which is what Marina wants and does. Are you retarded by chance?
>>
>>4006732
So….. it’s just a mental illness then? I accept your concession!
>>
>>4006901
It's just as mentally ill as a person with no legs wishing they could walk and then getting prosthetics and learning how to walk on them.
>>
>>4006909
>Comparing literal amputees that sustained grievous injuries that need prosthetics to function
>To some dude who feels like a girl and wants to chop his dick off
Transgenderism is a mental illness, full stop. Bad analogy, retard.
>>
File: GhoulRestSpot2.png (185 KB, 346x447)
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Still setting up the rest spot. Between the heat, work, and having to keep up with other obligations it's been slow going but I'll still get it done.
I was considering making it so that items that prevent statuses like ring of thorned blood don't also cure them, so you can't just equip and unequip the salmonsnake soul anytime you're infected.

>>4006909
More like someone with perfectly functioning legs deciding to cut them off and replace them with dog legs because he thinks he is a dog.

>>4006901
Yes. Marina's mom literally groomed him from infancy into being a woman. He lived his entire life this way so it just "feels natural" for him to live the way he was already living.

Where can i find more games like this that aren't Parasite Eve?
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>>3998489
Matsuno should have just waited until the ps2 was out to start making the game. Imagine how better it would have been without the technical limitations of the ps1.
>>
>>3992746
E33 is nothing like VS or PE
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>>4006692
If it was for PS2 that early it probably would have been fucked up. They only got it as god as it was because they understood the PS1 more than your mom's uterus.
>>
Parasite Eve and Vagrant Story are nothing alike.
>>
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>>3995692
>Banquet for Fools
seconding. it's also very specific so they must've been inspired by those two games. except this time it's a crpg.

post builds
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>>4010318
I do I'm mostly asking these questions because I'm still relying on molotovs and flashbangs and I thought I was doing something wrong.
>>
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>>4009837
I went through the mutie place, delivered the severed hand with the chip and got given leave to visit core city if i want. Can i just fuck off and do my own thing for a while outside of the black sea or will they get raped by the natives if i take too long?
>>
>>4010318
I got telekinetic grounded and I practically sleptwalked through the arena, how come no one says how good that spell is?
>>
>>4010739
I mean it's good, but that's because immobilize is good (as are all other control statuses) and there's a lot of sources for that, so it's more of an overall statement than any specific kind. I guess there's just sort of an assumption everyone knows more CC = more good, given you're always outnumbered.
>>
>>4010549
it's fine to leave and take your time after the first invasion.
>>4010739
they do sometimes, but mostly it's common knowledge by now.

>start DQ4 on DS
>literally every character is instantly likable
Why can't JRPGs manage this anymore? The funniest part is that DQ4 manages this without voice acting or cutscenes. All you have to do is check party chat once in a while and you get gobs and gobs of great character building without interrupting the flow of the game.

Torneko's item appraisals are charming as hell, too. You can hear a perfect voice for him in your head without even trying. Game devs really need to go back to treating video games like video games instead of movies.
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>>4006063
you should get into dragon quest. 4 would even probably be a perfectly good starting place.
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>>4002472
People are just getting stupider
And more bitter and envious too.
>>
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>>4006063
The cool thing about Dragon Quest is that if you like one of them, you probably like most/all of them. They're very consistent, sometimes to a fault. But on the whole, I find the franchise is just very good at embracing the values, details, and quirks that I love in JRPGs.

It's popular to piss on them because there's always a knee-jerk reaction to hate on remakes, but the HD-2D versions of I-III are super fun. They're obviously easier than the originals, but they did a wonderful job fleshing out the story. They feel like such an epic, generational saga in a way that no other game does, imo.
>>
>>4006063
>maya and meena playing poker against kiryl and borya and absolutely embarrassing them
I love how in-character this feels.
>>
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>>4006063
>the Trunks looking guy
>literally goes super saiyan in the video
kek

I tried listing action RPG games. I think these four are the ones that embody the wide spectrum of the genre the most.
These aren't the title themselves, but more like the series they represent, and also other games of similar gameplay and vibe.
Note that I don't mean that these four are better than the rest, just maybe the most known and influential ones.
Wdyt? Do you agree? Would you rather have one be replaced with another else?
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>>4005224
It still counts if it can.
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>>4003431
This is a terrible list of influential ACTION rpgs. FF7 remake has a great battle system, but it's not influential. Megaman battle network really isn't an action RPG, it's not turn based but you don't control the character like an action game, and Dragon Quest Heroes it legitimately a baffling pick. It's a dynasty warriors game with JRPG window dressing while also not being an influential as a dynasty warriors style game.
>>
>>4005452
> but it's not influential
Wuddya mean? I could have easily put legend of mana instead, but this one is a tad more current. I have never heard of Mount & Blade.

>Megaman battle network really isn't an action RPG,
It's a new style of action, with input based commands.

>Dragon Quest Heroes it legitimately a baffling pick.
I could have put the Yokai Watch title instead that has a large musou style with action..
>>
>>4005453
Musou is niche as hell, the sphere of influence for it is super fans of that specific series or die hard Musou enjoyers without bleeding over into other genres at all.
>>
>>4005453
We have yet to see anyone copying 7R's combat.
But the reason I don't put it here is because FF is not popularly known to be an action RPG series. That still has ways to go.

i'm 18 hours into octopath traveller 2 and enjoying it. is octopath traveller 0 worth buying?
>>
>>4006990
sure if you get to the end of 2 and still want more, but I wouldn't recommend it at full price
Its worse than 1 and 2, but not bad. I don't care for the combat changes as its more limiting despite allowing more characters in the party, and the much larger cast means almost no one you recruit gets any development while the gacha stories focus on their own main characters.


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