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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Hey, /vrpg/, Henry has come to see us!
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implying it didn't happen
what's the best looking helm in the game?
easy to break but not fun at all

there's just too much combat in the game for it to be as unfun as it is
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henry was a dragon?
he certainly fucks like one

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Rune Factory thread for all things Rune Factory.
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You can tell this guy isn't really used to drawing characters meant to be young looking
Lots of eroge like that. Not too many regular games like that.
Will there really be another game?
Will it be any good?
There are two games in development. RF 6 and the project dragon one.
>Will it be any good?
Lol probably won't.
Unlikely, though they did kick the director off to make a flop isekai game instead

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Fear and Hungover have one of best designed enemies, trully little piecea of art
Got any other suggestions for original enemies?
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Rape analysis of the playable characters:
Takes it like a champ. The anal bleeding probably does a number on him but otherwise he's able to laugh it off.
Hates it and will start speaking in tongues, will probably cast hurting on the rapist's cock and then torture him with blood magic until he feels satisfied.
Struggles hard but will eventually close her eyes and pretend the rapist is Le'garde. Will then have a massive orgasm and pass out.
Becomes bloodlusted and will do anything in his power to kill. Impossible to rape unless the rapist is twice his size. Devours the rapist's body after.
Will struggle but gives up when he realizes he can't escape. Remains stoic until he cums, and then starts bawling really hard. Would kill the rapist immediately after if he has a gun in his possession.
Pretends to not enjoy it by complaining halfheartedly. Really likes being dommed and hopes the rapist takes him as a slave for more sylvian rituals.
He's been raped before so he'd probably have the worst reaction. If it's Stitches doing it he might enjoy it though.

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>>warcraft meme aesthetic
how zoomer are u? WH40K is 1987-old. are you underaged?
>babby's seething hard because his gay toy soldiers share their childish aesthetic with blizzard games
Cope. Everyone knows Tyranids are just a Zerg ripoff.
The anal rape is much better in Morrowind.

A thread for posting about and sharing obscure RPG's you've played and want to discuss or mention on the off chance someone here has played it too, or goes and tries it out. Can be anything from licensed and published games, to fan-made modules for other games, to shareware, to full on indie titles.

Post'em if you got'em.
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Orompaquenga. It's about a knight trying to stop a colossal ball of grease from closing a hole in the sky and turning the world into literal hell.
Rise of a third power is a fantastic little game. Reminds me of the glory days of RPGs.

Tangledeep has a similar SNES era nostalgia.

If you enjoyed games from that era you'll likely enjoy both of these.
Castle of the Winds, Windows 3.1 game and a sequel. Ludokino.
I only played the demo, didn't really have a way to get the full version as a kid. The flintlock ruled, I was mad whenever it exploded. Loved the magic system, too - figuring out spells by figuring out what each syllable translates to was top tier kino.

That sounds pretty unique.

I’m being serious, it’s interesting to have SA in a game in such a horrible way. Bring back anal bleeding too. Have Caligura SA Abella if she loses not a game over, give the anal bleeding status and the player a new hatred over him, Give the neighbours a death screen where they suck your guts through your anus, The naked Gull Bro SA’s you while the other crushes your head with the mauler, make a few enemies that would have a reasonable reason to give anal bleeding too because a-lot of the current ones don’t have a reason to, mainly because of the situation with the moon. Funger only got popular because of Termina and also the lack of SA and genitalia which makes it more accessible but anal bleeding and SA, it was part of the charm in the original.
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I can’t fucking believe faggots like OP actually exist, I wish this thread was satire
>Have Caligura SA Abella if she loses
Admit it OP, you just want more content for your ugly bastard fetish.
just jerk off to porn if you want that, lord knows there's a decent pile of marina content to dig through.
you already have the cooming animations if you get killed by needles in the first bunker.
Schizo moment.
The only normalfag is you

What do you guys think of the Digimon RPG games? Both the Digimon Story games as well as the classics like World 3.
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I forgot to ask, what I'm in for? I judt played the first 10 minutes and all I can say I'm glad it's fucking turn based
Never saw the appeal, pokemon had better games
ain't not speed button or skip option. I ain't got time to read them dialogue
Hacker's Memory feels a lot better to play than the original, more mon variety and less forced dialogue go a long way. I still like Dawn/Dusk a lot, but both are grind heavy games, especially if you want to get specific Digimon or specific abilities when you fuse them together. Not that you need it for the main game and bonus content. At the very least, with enough patience you can max out stats via diligent grinding. I also wish CS/HM had the positional based combat of the DS titles.

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what went so wrong?
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>He's a stale and boring character even if that were true.
He's the classic hero and the perfect MC. As the character controlled by the player we should be invested in the stories of everyone he interacts with, not the MC himself, and that's what makes FF9 so compelling. He's the most well-adjusted and human MC... until he steals the show and finds out he's not human at all.
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Nah he’s cool and actually the least gay of all FF characters.
>I don't like the art style therefor everything else is bad
Anti-FF9 tards in a nutshell
Final Fantasy is a series that has always lived and died on its music and artstyle. If one of those is not to the player's tastes, it's perfectly cromulent grounds for dropping the game.

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>whah, it is not an RPG
>no Final Fantasy games are, you have literally no input on how the story will play out in any of the titles and how the ending will be

Now that the dust has settled, here is what FF16 did good and bad.

The good:
>going back to medieval fantasy was a fantastic idea
>music is awesome
>inspiration by God of War, DMC and Bayonetta was great
>the Naruto Tailed Beast Eikons thing was great
>the concept of the world nations fighting over crystals is great
>'whoever controls the crystals, controls the world' Dune angle is great
>action is fun, Clive is a good inspiring protagonist

The bad:

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Devil May Cry wearing FF's skin is not an RPG.
The bad is only terrible story points that matter only for storygamers. Why did I expect anything else?
The game Is literally a terrible RPG, one in which the only RPG feature are big numbers going up. It even has cinematic Boss fights that are only there to visually impress the braindead player.
Its not a good final fantasy, nor a good RPG. It might be a competent story-centered action game that you play once and never again.
Ok. So Final Fantasy wearing DMC's skin is not an Action game.

Not like you've played either.
>N-No U
Boo hoo. DMC wearing FF's skin isn't an RPG.
I'll make a DMC thread on /vrpg/ so you can pretend someone out there actually think of DMC as an RPG.

With how many indie Fallout clones there are, we need an indie Arcanum successor. Or at least some TC mods.
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Has anybody tried that banana bread recipe?
Underrail is already more Arcanum than Fallout in my opinion, with all the crafting and the higher focus on dungeon crawling
Arcanum was too based.
Sadly it was too high IQ, Kerghan was right.
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Arcanum is an example of a game that gatekeeps by itself. By nature of its jank, even with those meme youtube videos, Arcanum got to enjoy remaining an 'obscure' crpg.
/Trve RPG/ for trve patricians.

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I'd love to play something in similar vein to this game but with actual character building options. What are my choices?
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dex was pretty fun, just too short.
you could try neuromancer too, it's super old though.
that's a point n clik adventure gamu.

FF7 is cyberpunk...
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>rpg elements are non-functional ass
>entire game is a timed adventure
bloodnet is the exact kind of game that needs a remake to make it shine because idea itself is great
>>rpg elements are non-functional ass

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Why developers tend to make their RPGs less complex and simplified when they become older taking out all the edge and what makes them fun?
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True. It simply allows players to focus on roleplaying and being introduced to the setting, with this civil war and dragon shit going on. They can learn what skills are and how they play out in practice at their own pace.

I like character creation build planning way too much, but I believe Skyrim's approach is superior design.

There's mods that allow basic character creation stuff, but I never used it because it just doesn't add anything to the game. Maybe it functions as a limit to force some players to stock to their chosen class, but I never had problems with that.
I love making a full custom party in Pillars of Eternity and not using any dump stats. Everyone starts with 10 and then gets two 18s, depending on their class and role. Sometimes, if their race and culture line up (chosen for roleplaying thematically, and not for mechanical numbers, of course), they'll get a 20 in their high stat, otherwise they might get a +2 for a 12 in a tertiary stat.

Come to think of it, I think I enjoy doing this more than playing Pillars of Eternity.
I think it's much more complex than just "why devs like simplifying mechanics"

There's the obvious push by higher ups to appeal to the masses by simplifying the mechanics and reducing the depth. It works btw but at the cost of old school fans slowly shifting away from the franchise which I guess is a good enough trade off for these franchises from a profit perspective.

Then, there is what Tim is talking about here which is different. I don't think he ever advocated for removal of stats or complexity as the image falsley conveys. In this specific instance he talks about streamlining character creation rules and making it more elegant. Instead of adding an arbitrary rule like no 2 stats can be a 10, and the minimum has to be a 3, he seeks to use geometry to convey these rules using geometry so they don't have to be explained or taught to the player. You just "get it" by rotating the shape. Also he never implemented this system and talked about it a lot in a sort of "this is an idea I had, I could never make it work in my games, here it is if any one else can think of a better way to use it".

tl;dr at least in this specific example I think Tim shows how a good developer thinks about these issues over his carreer and seeks to streamline, not the game, but the rules that players must learn. What do you prefer, reading a wall of texts specifying what are the limitation of the stats or have them be conveyed in the design itself. For me, this is not complexity but tediocy.
All skills should be useful, but all builds absolutely should not.
I like that builds in both PoE games could depend pretty highly on gear as well as stat allocation. Glass cannon dual wielding barbarian with super high perception is probably my favorite in both.

Riposte tank rogue in heavy armor is also pretty cool in the first game.

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>ruins 2D jrpgs forever
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>style is... le bad

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It looks better without the heavy post-processing.
Looks fine at lower resolutions where the overall resolution of individual assets has fewer steps of quality/fidelity/etc between them.
The wider the gap between your worst and best assets becomes, the more dissonant it looks, and the less pleasing it is to the eye.
It's one of the reasons why the shittiest thing about modern fake retro games is using all the pixelized sprites in the world, but having the interface elements be smooth as glass with modern, anti-aliased fonts.
These worlds were never meant to collide like this.
It can be nothing else. None of the other modern 2D-3D JRPGs have this aesthetic. You shriek because you want to shriek. You should reflect and develop critical thinking before you lash out.
>I am functionally retarded.

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>no wokeness
>no trannies, no blacks, no political agendas
>hot women, cool looking characters
>entirely free to play, no 70 dollar swindles
How did they manage to make the best RPG in the last 6 years? All of these other companies are going out of business shilling DEI towards RPG fans that don't want it yet Raid manages to remain based.
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good morning sir
Still has cancerous gacha systems

Also it does have blacks
This but honkai star rail

Israeli game, it's woke by default

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It's here.... and it sucks
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B-b-but le heckin new menu UI tho!!!
Sounds like this is the OG adventure mode being used as a base which had nothing but combat and walking around. The last version of adventure mode was a result of some big updates and incremental features.
What? Wasn't adventure mode in for ages now?
I just downloaded the game again and all the features are still there? wtf are you crying about?
Well said.

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Name a better RPG pre-made party member than Kim Kitsuragi.

>Kim at the disco.mkv
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>its AT BEST mediocre, AT BEST!
The main problem with the game is that it doesn't really lend itself well to multiple playthroughs outside of completionism because the mystery of the murder mystery is removed once you've done a full playthrough. It's not really a rewarding thing to solve it once you've already beaten the game since you know who it is and where to go to find out who it is. Sure, there are different builds and different political views you can give Harry but these don't really impact the world, it just determines how Harry looks at and navigates it.
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because it was made by a commie and chan users cannot imagine enjoying any media at all made by someone with political beliefs contrary to theirs so they'll make it a point of contention to argue the handful of times the game touches on the topic represent it as nothing but commie propaganda whilst overlooking all the other times it lets you be incredibly racist and sexist if your own volition without real consequence
4chuds btfo by smart apolitical analysts
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Why would you draw this?

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