New Genesis isn’t any better or than worse than PSO2
Looking back its a miracle she didn't kill herself.
>>3841615A shame that they instantly regretted and did everything possible to avoid mentioning it ever again.
>>3843281it's wild how toothless this series has become
>>3843282They wanted dumbass 14 year old otaku money and they got it (for a time). Unfortunately CS and Calvard just proved that they'll never take any kind of risks with this series again.
>>3837801she was pretty much dead inside from all that dick but Estelle managed to bring her back
>>3841531Sky 3rd > Zero > Sky FC > Azure > Sky SC
anyone excited for this? there is an alpha going on (ends monday). its basically not-Everquest. pretty cool so far
>>3843110What an absolute cope, holy niggers.Yes, the UI is unresponsive because the server is unresponsive. That's when it isn't under full load where the game absolutely breaks down and goofy things start happening like mobs moving to some other point when you shoot them with an arrow instead of chasing you.But it's fucking Unity, so even if they actually fix their netcode it will still be unresponsive trash, because Unity is unresponsive trash.
>>3843705I didn't have any problems with an unresponsive UI. Sounds like your pc is just dogshit.
>>3840581Tax farmer
>>3843705>unresponsive.You should bug report those things, anon. Sounds like your computer has an issue or just your connection.
>>3842708modern EQ is cool but the interface is ass, I'd rather play a more modern game like Monsters & Memories
>Attack one guy>Run away and rest>repeatWhy are roguelikes fun exactly? At least with cyoa gamebooks there are sometimes different endings and shit you can get depending on your choices but in roguelikes you're just killing monsters and dying because you didn't use a cheap strategy endlessly.
>>3843770A cockatrice is an inherently magical creature that turns things to stone on contact. What's wrong with then making the logical connection that the body of a cockatrice would be an effective weapon? What's the difference between that and using a whip or a ball and chain, or tricking your enemies into being caught in a dragon's breath or being blasted by divine power? Indeed, what's the difference between using a cockatrice as a weapon and cutting off Medusa's head?Using a cockatrice corpse is the same as using any other tool, with its attendant risks and benefits. There's nothing illogical about it.>>3843777>It is silly and nethack is a silly game inspired by zork and discworld. How are things like keystone kops not silly?Now you're making a mistake by conflating "silly (tone)" and "silly (illogical/stupid)". There's nothing illogical about using rubber chickens, or many of the other mechanics you could've mentioned, like sinks.>The problem is roguelikefags act like it's the deepest shit ever and every roguelike is now a nethack clone.Both completely wrong on their face.
>>3843782Do you need protection against petrification to use cockatrice's corpse?
>>3843771It's generally discouraged by them, though it exists. I asked for a list specifically because I'd say *most* of them actively discourage it, not because I think it literally does not exist
>>3843843Nethack doesn't have protection from petrification in the sense of, say, poison resistance (technically it does, but it's a monster-only ability that can't be transferred) but you can't touch a cockatrice or its corpse with your bare skin without getting petrified. You can wield a cockatrice corpse as long as you're wearing gloves, but even then there are so many ways for it to kill you it's usually not worth the risk. Among other things, tripping or falling for any reason such as pit traps or falling down the stairs while wielding one, losing your gloves for any reason, taking your gloves off without remembering to unwield the corpse, etc. will all instantly petrify you. The safest way of using one as a weapon is to make sure you never move at all while wielding one, and even then it isn't completely safe. For added fun, intelligent monsters know how deadly cockatrice corpses are and ones with stoning resistance will happily pick them up and use them as weapons against you.Cockatrice corpses being dangerous is completely consistent, too. Normally you can tell what is on a particular square by looking at it; if you're blind, whenever you move on to a square you "feel" the items and identify them that way. When the game says that, it means it - if you're blind and move onto a square with a cockatrice corpse on it, and you're not wearing gloves, you touch the corpse and are instantly petrified.
Well, I think it's settled now.Roguelikes are fun.
Okay so one year ago the boomers at Codex blessed us with another list of the greatest RPGs ever made, but this time including some modern ones and what they called some hidden gems.What do you think?
>>3836288archolos is mid af like in gothic you do boring chores in the beginning and then later do actual fun shit but in archolos its chores all way through
>>3836291>Diablo, Witcher, Dark Souls, Elden Ring, Dragon's Dogma, Gothic, TES etc.those are role playing games, anon. some of those are closer to the original spirit of D&D than the visual novels with D&D branding that you didn't complain aboutare you mistaking Role Playing Game for Interactive Fiction With Tacked On Combat Encounters To Save Scum Through?
>>3836288People are sure playing the shit out of this Gothic 2 total conversion...
>>3836288I still don't get what rpgs are. Coming here has made me even more confused.
>>3844812Good, stay downtrodden and confused and part of a meaningless herd your entire life.
These two could beat the game together.
>>3847548Can you accept permanently missing out on things until you NG+ because of "How was I supposed to know"? If yes, yes. If no, no.
>>3847552I can live with that, it’s a story game so I never expected to get everything in one playthrough
>>3847548You should ideally play both games as blind as possible. You will miss shit in both games until you cycle, don't stress about it too much though.
>>3847483What a great girl, I love her.
ITT: NPC/enemy voice lines that are forever stuck in your head. Especially generic lines that weren't supposed to be memorable but live in your head anyway.Bonus points for misheard lines. Pic related:>YOUR TIME IS UP, PRIVATES!
>>3827815You must gather your party before venturing forthYou must gather your party before venturing forthYou must gather your party before venturing forth
>>3843828She is ugly, yes.
>>3827818>Any time now>What say you?>Speak, traveller>It suffers wounds>Die, fetcher!Pottery.
I always have time... for a good talk.
>Lai-lai-lur! for Shar!>Shar save me from the spider queen's vengence>I am gone
This kind of combat has been on my mind for a while, and I wanted to get it out of my system. I will die on the hill that this can be good and fun, it's just that a lot of crusty MMOs use this style of combat, and make it gay. A ton of those games make you fight jobber enemies that take 5 minutes to kill, and you have to kill 25 of them in order to progress. That would be bad in any game. It would be like playing a JRPG where the random encounters are meaningless outside of grinding or an FPS where all the enemies in a room just run up to you and perform a melee attack.What do you anons think? Which games do you think are good with this battle system? I'll start by mentioning Star Wars The Old Republic. It doesn't have an auto-attack, so you think that would put it a cut above the rest by being more engaging. However, outside of the highest level PVE content, SWTOR is peak junk food vidya. You're pretty much just mashing all your attacks that aren't on cooldown.
>>3844169no one cares, stop bumping your gay thread
>>3843159Don't like it, action combat in JRPG is gay unless it's stylish as Kingdom Hearts or Star Ocean
>>3844175It's not action
>>3844281Shouldn't you post this on a board that plays MMOs?
>>3844169I see what you mean. Xenoblade has more depth with its abilities/skills, for example, but FF12 has way better party building with all the different zodiacs.
What mechanic or feature dooms RPGs to be commercial or critical failures?
>>3844585Sensitive retard board, chud.
>>3843232Lack of waifus.Even as someone who hated waifushit propagated by the "it's a porn game but it's actually good because I like the waifus" garbage loitering this board I understand the appeal of it.Just make it subtle.
>>3843232>What mechanic or feature dooms RPGs to be commercial or critical failures?Mechanics that add "depth" on paper, but in practice are a chore or an interruption to gameplay and immersion.
>>3843232anime aestheticintentional pixel art
>>3844577>>3844585Weird newfag commentary.
Considering how successful and critically acclaimed it was, it's weird that /vrpg/ never talks about this game.
>>3844480Who you are, and reality itself, is malleable and not easily recognized.Butterfly dreaming of being a man and all that.Can't blame people for being confused.
>>3844506There's a big difference between going to the gym to thinking you're the opposite gender (or no gender) and go through operations and substances and then wanting others also to get in on this extreme LARPing. Usually the latter stems from mental issues.
>>3844594Not that different. People go to the gym to make themselves attractive or healthy. Running from loneliness and fear of death respectively. Most people are fucked in the head and few choose transcendence. People just focus on the obvious shit and miss their own nonsense.
>>3844607If you unironically think going to the gym (i.e. lifting weights) is the same as so strongly wanting to be the opposite sex to>convince yourself you're actually the opposite sex, despite being born a man/woman>go through extreme operations to superficially make you look like the oppposite sex>take medication to alter your physiology a bit to make you seem more like the opposite sex>demanding others treat you as the opposite sexyou are deranged. It's fundamentally different in terms of everything, from the practicality to the mentality to the motivations.If someone has mental issues and want to go through the trans procedure, fine. But if they think doing that is no different than someone lifting some weights they are subject to actively unhealthy levels of delusion. Don't even bother to argue this, because I have no interest in engaging with delusional people. That's what your shrink is getting paid for.
>>3841113>Also getting plastic surgeryGAS is, in fact, a plastic surgery.
Breath of Fire III turned 28 the other day.
>>3843293Nina wasn't THAT bad was she? Magic does plenty of damage for a normal playthrough. Unless you were planning to beat Berserkr and Archmage (and who even does this more than once) Breath of Fire 3 was far from being difficult enough to warrant minmaxing. Just give her Mind Sword and some support abilities from skill ink and she's a fine party member all the way up to Deis.
>>3844000Myria*
>>3843293>traditional fantasy JRPG>last dungeon is a Orbital Elevator attached to a semi ultra low orbit space station>all hybrids are actually science based amalgamationsWhy do the Japanese do this?
>>3843807Capcom Super Elections.https://captown.capcom.com/en/super_elections/1
>>3844531Cause Wizardry did it first and japs LOVE Wizardry.
I was too young or not even born when MUDs were a thing. Which ones to play to see what I missed? Also, what's the status of the genre?
>>3836441there's at least genesis and batmud that are older thougheverbeit.
>>3843614>thougheverbeitA zoomer posting in a MUD thread? Why?
i enjoyed hellmoo around 2010all the dnd style stuff didnt do it for me, i liked the cyberpunk vibe and fucking around in a city. getting your apartment raided, trapped, etc was pretty fun. always something retarded going on at anyport
>>3831947I played two MUDs as a kid. Can't remember the names of either of them because it's been a long fucking time, but one was a LotR based game which I eventually quit because the autism level was just too high even for me. I played an elf and I could barely do anything of note without some sperglord going off on me because REEE AN ELF WOULD NEVER DO THAT IT'S NOT IN THE BOOKS SO IT CAN'T HAPPEN!1111The second one was a more kitchen sink fantasy setting with a lot of cool details. I played a nature type character (a druid or something like that) and once I was strong enough I basically just fucked off from the starting town in a random direction until I was far enough away from any settlement and started growing a grove, which gave me big bonuses as long as I was inside of it so it became like a personal stronghold which was cool as fuck.
I remember infernomoo has this mutation that let you open portals. Someone opened one to the bar and pushed the antqueen through it, lols were had. I liked the interactivity in the moos like buying an apartment and being able to fly planes and stuff but they had no endgame and a lot of stuff felt halfbaked. Makes me pine for something with the same flavor but has more to it.
>"Oh no, these four travelers I've never met and who have never heard of me must be after my treasure! I better keep them away from it!">chains up your ship to trap you in the area, forcing you to raid his house and kill him for the key when you would have just left him aloneWhat the fuck was his problem?
>>3844130Because having the Huge Materia was more important and a better bet for saving the planet. Even then, Cid needs convincing. Plus if you fail to get the Huge Materia, it's the same result. So Shinra's plan was doomed either way.
>>3844126Xande was his boss, I think.>>3844130Because it wouldn't work and the amount of mako used would weaken the Lifestream ensuring the team's plan wouldn't work.
>>3844130Meteor was unimaginably huge, even with an entire payload of nuclear weapons you wouldn't scratch it.
>>3844126He loves gold.>>3844133>Xande was his boss, I think.Nah, he just had a crystal that Doga made to create gold and was afraid of the Warriors of Light doing something to it.l. Unless Xande gave it to him (which isn't implied).
Popping in to say, after 19 years of owning it (on ds), I finally hunkered down and beat the game this weekend.Bards are incredibly fun once the job level gets sufficiently high.
RPGs with the best character creation?
>>3843848>IWD 2 is the only game like that that uses 3.5 rules.NWN2?
>>3844493NWN is not 'like that' by which I meant an Infinity Engine game or similar. I could have been more clear.
>>3843848It only uses some of them.
>>3844491>fallout>you get to pick gun, big gun and blue gun
>>3844525For me, its melee + big guns
After 20-odd years of fantasizing about how the game might be (and crushing on Cierra,) I finally finished a playthrough of Riviera: the Promised Land. It's a very unique game, with familiar elements combined in ways I've never seen before. It's not perfect, but I thought it was really clever, visually beautiful and engaging with the different characters. I never see anyone talk about it, though. What are people's thoughts on Riviera?
>>3839943Wait, i just realized you mean witch Melissa from Riviera chapter 3 which you have to fight twice... She looks cute but her outfit is too plain for me so i rank Elf archer female enemy over her even though i dislike elves(vampires and witches with pointy ears are not a problem , i have selective racism).
>>3840296I will say, it was an extremely pleasant surprise, almost fortuitous beyond my dreamiest hopes, to learn that Cierra is canonically the tittymonster of the crew. I always assumed she was a slender teenaged waif, but that was just the early-2000s anime art style (where everyone looked like that.) She's not only the one adult of the group, but an event in chapter 3 can lead to Serene mentioning her jealousy towards Cierra's big bustline. Sometimes everything really does turn out for the best.
>>3833168A cat is fine too.
>>3843081It really seems insane that this was the 'canonical' ending, though.
>>3841700???where in the game do they ever mention cierra's boobs, lol