/vst/ is a place to discuss all types of strategy video games, including both turn-based and real-time strategy, turn-based and real-time tactics, single-player and multi-player (including MOBAs). All platforms are welcome.Does this mean discussion of strategy games is banned on other video game boards? No! /vst/ is just a separate board specifically focused on strategy games where discussions about your favorite games can thrive.Please familiarize yourself with the rules and remember to use the spoiler function where appropriate!
Strategy games aren't popular because people are idiots. They're unpopular because devs can't understand the average joe.1. If your tutorial is dogshit or takes hours, that's on the devs. Player's shouldn't rely on online video essays to enjoy the product they purchased. if I am just building things I don't understand, I'm not having fun whether I'm winning or losing. I need to understand the pros and cons of every decision I make.2. If you don't make your AI smart and rely on unfair resources or other stat increases for difficulty. The player either fights a worthless idiot or must play unfair catchup until the enemy is a worthless idiot. Once I'm notably smarter than the AI, no difficulty level is fun anymore.The counter argument to both of these is, we only have so many resources to put into the games development but in the age of updates that's not an excuse anymore.
>>2336283Your mistake is thinking the devs who make strategy games aren't idiots themselves. It's idiots all the way down.
>>2370247I have 1106hrs on Rimworld ...on steam. I bought it long before there was even a planet.I don't make up qualities it doesn't have.>as this can absolutely be a strategy game, with strategy just as deep or deeper than anything.Anyone could call your bullshit just looking at playthrough.At best it's a survival colony with some tactical features, but there's NO DEPTH unless you mod it a lot to add stuff life ammo, fog of war, movement option, or even objectives.It's a story-generator at its core.>technicallityAs opposed to you calling anything "strategy" making the term devoid of meaning?The difference between REAL-TIME and TURN-BASED should be understood in an instant.The difference between STRATEGY and TACTICAL has a grey zone at worst.>I literally didn't even know what tf you mean by tactical anymore, since you said xcom isn't tactical but also tactical games copy xcom?? Wat??That's just you reading only what you want to read.Comment too long. Click here to view the full text.
>>2360534>6 is by far the franchise's biggest successI feel like 5 was the big one and then 6 was the follow-up that didn't piss people off like 7 did. I even knew two biological women irl that played 5 back in the day
>>2336283What if the average joe is too stupid to actually understand?
>>2378582Yeah, that's what it actually is. A lot of people have their eyes glaze over if you describe old x-com
shill me on this game. is it better than shogun 2?
>>2375557If you haven't tried it yet, do a Sanada run. It'd make for an even more challenging Suzuki run imo.
>>2366980Oda Nobunigga
>>2366980more like negroniggas ambassing lol
>>2378284just gotta figure out a year to do so, might do 1582 then, 1591 seems too easy.
>>2366980I really like the idea of this game and bought it right after reading biographies on Shingen and Masamune, but I couldn't get into it because the AI seemed to not have any idea how to cultivate its land at all. As a result I became the largest power in Japan almost immediately. This was Sphere of Influence in particular, probably not an issue in every iteration of this game and its Three Kingdoms cousins. I've only played SoI and would say I really preferred Chaos Galaxy 1 and 2 over it despite the latter games being much simpler. Anyone know of more difficult iterations or similar games?
Got this game recently at a discount, it seems pretty good. An old RTS that is very simple to play with very quick matches lasting 5-10 minutes each. The game is mostly dead, only finding matches at night, but the people who play seem to be curious buyers like myself trying out the game too leading to fun and fairly equal matches.Anybody else here has played it? It really seems like a good rts, perfect to get people into the genre, don't understand why it didn't take off.
>>2367034That'll be too much, the devs wanted to make an strategy game that could be picked up by people who've only played action games and stuff like economies or tech trees will be too much for the intended audience.
>>2340594kek
>>2340594This is brand new for an RTS game. The vast majority of RTS games that people still play today are 15+ years old.
>>2367622Unironically made it MUCH harder for casuals since the slightest inefficiency already snowballs into an unwinnable fight.
>>2340359It was a good game that had a really stupid plot twist during the story missions.
>removes features from the game and replaces them with unfinished onesit's over, isn't it? we will never get a proper city builder with combat
>>2368303supposedly there is also a new church level in the works along with a dedicated construction building instead merely using unassigned families.
>>2368303
>>2368303>a map generatorLmaoThe prebaked foundation maps were more soulful than the generated maps and it still has issues with spindly territories that aren't worth buying.The performance improvements are pretty big too, I went from needing to tweak settings to maintain a steady rate on some maps to just playing maxed out and it never waivers.It's still being developed no matter how you cry about it.
>>2325962Caesar 3's combat was a downgrade from 2 if I recall correctly (it's been two decades). I liked 2's seperate map for battles, it allowed more tactical considerations.>>2328328I've liked that one, I caught it around Christmas on sale, got 400 hours in it. Mediocre as a city builder (hobo/shack phase is great, T2 and up buildings suck), but it's been fun in general.I had Manor Lords and Bellwright in my Steam wishlist at the same time, but I only buy games under 25 bigguns bro!, and Bellwright hit it but Manor Lords hasn't.>>2334092Warcraft 2 removing the roads was the downfall of the Warcraft franchise. Prove me wrong; Pro-tip: you can't.
>>2324745Its only over if you think its over.
ITS OVERhttps://youtu.be/a4UTRCabl3E?si=pKnjBgAir0i8QKja
>>2357880>assladdersSee you in the next one
>>2357880It looks like a mobile gameIs anyone surprised? lmao imagine actually expecting anything else
>>2358823Spy/assassin agent animations
>>2358823No. I didn't need to say anything for RTW and MIITW to be good enough for me to play off and on for 2 decades now. The people who used to work there knew how to make a good game. The ones now are just sois trying to scam browns with their shovelware
>>2357880Yawn
>passing laws is now slightly less annoyingAmazing! At this rate the game will finally be be fixed by 2035!
>>2377004Enact secret police and supress libtards as soon as posible
>>2372019If you get DLCs, Sphere of Influence and Charter's of Commerce are the ones worth getting. Maybe Voice of the People for historical agitators and extra agitator actions but it's a much lower priority unless you really want to play France
>>2377687And people shat on Lucas for making Phantom Menace about a trade war
>>2378572Got Sphere of Influence, probably gonna get the others on sale.
>>2372374What would a Corporate State Expanded mod give and change?
>be 2026 >still no mod nor official update that allows you to convert to Ikko Ikki religion from outside that clan Do you know how it could be possible? Or if there is an obscure mod that allows you to convert to it?PD: If Ikko Ikki had triumphed over Oda Nobunaga, Japan would have avoided many (atomic and late-capitalistic) problems.
>>2378431the game is ass. it was alright 20 years ago, but can we finally admit its fucking ass
>>2378439Med2 is ass? People still simping for it. I never play it, should I try it?
>>2366919>not realizing everything you listed makes the game goodfiltered. Go back to warhammer magic slop.
>>2378450Depends, desu anon i played it for the first time back in 2019 and i still enjoyed it. It will depend heavily on whether you played other TWs recently because it was the first TW i played since Atilla.
>>2374896Expanded Japan
lmao they just posted this on the steam page then deleted it half an hour later/r/eu5 is banning anyone who even mentions itprevious thread: >>2369026
>>2378525>>2378531Ormuz gets free money and mercs BTFO everything that touches them.
HE LITERALLY INVADED THE DONBASS WHAT THE FUCK
>>2378567alt time line where Timur larps as Genghis Khan way fucking harder
>>2378568he literally ate 60% of the ilkhanate and it's 1378
>>2378567based Timmy
Some people give it a bad rap, but I'm never upgrading. Why would I? Just feels like a good pair of jeans
>>2378481Incas are much easier lmfao
>>2378486yeah but Aztecs (or anyone of Nahua religion) can declare war during regency
>>2378487Damn I didn't know that, never played Aztec will try it after this inca run
big war
>>2348071it's boring as sin but at least the AI can functionally play it
Friend recommended this game to me. Is it any good?
>>2373367It's got some good ideas, but I disliked the character mechanics/events too much to really enjoy it.
DLC vampire game with every faction with an interesting quirk locked behind $9.99. It's also completely boring to play singleplayer.
>>2377394Wrath is sorta interesting with the disaster mechanics, but it's not amazing IMO. I have no plans on buying poos. Maybe in 2 years they will add china/indochina.
>>23744837/10 means better than average.
>>2378259Hilarious enough they are pretty broken with Ashoka getting access to all six families plus the ability to found Buddhism.Overall the game is pretty good, orders system is a nice touch. Victory conditions are kind of meh with basically just quests and points. Probably will get a points victory before conquest unless you turn it off.
I try to make small and casual strategy about Immunity. This is game UI. Please give me feedback, how i can make it better?
>>2377450>will the body expand laterally unlike a humanHe's planning to add your mom in the DLC
>>2377450I dont make plan for future, its my first experience in gamedev,if i dont give up on development ill expand game content. Now i make main mechanics and work on balance and visual
>>2377227nice t-shirt
>>2378174this is pretty cool for a first experience. you should feel proud of what you've accomplished so far.
>>2377227allow "map"(body) mods for animal and xeno biology, hell you could even allow "electronic" interaction due to cyberpunk-like stuff(not to speak of how a body might adversely interact with said cyber stuff)
so this game just released in open early access, they had a closed beta before I had it on my wishlist for a while, I didn't expect that the game will be so focused on economy and selling what you mine on the planets, at first I tried building mines on Earth but apparently when you mine stuff there you have to pay for it while mining stuff from planets and asteroids is free, I also keep forgetting about taking fuel for the return trip so I've got 5 guys stuck on Callisto with enough supplies to live a couple of decadesgenerally it's pretty fun, I played it for 9 hours straight but I have to go to sleep now because sadly I have a job
Have I made a mistake buying this game
>>2377767not really, it just released and I have 25 hours in it alreadyI'm waiting for them to fix the Atlas ships since they are bugged, never reaching their destination when you send them on a mission
>>2378051Those devs have a really bad and long update cycle, you might be waiting for a very long time. Infection Free Zone still sucks, and its been years in EA. Honestly, those guys are ambitious, but they lack skills, competence and work ethic.
>>2376925>>2378051>>2378182Yeah, it's very tedious and annoying having to deal with the shitty UI, especially when you have to start managing colonies on both Mars and the Moon. I've seen supporters in the Discord who got early access to the game months ago say that bugs they've reported back then are still present in the game now. A shame because as far as I know, there's no other game that's about hard sci-fi space colonization on this scale. The closest would be heavily modded KSP.
>>2378395well, that's that i guess. seemed like a game i could really get into but it takes like 15 minutes to realize it desperately needs logistic routes. cyclical missions are almost useless in their current implementation, and if i can expect it to take years for them to fix something this critical, it's over
How does 3 more hours of comfy turtling against the AI sound, king?>>2369715
TOUGH GUYS edition
>>2377418Two more weeks until an update that doesn't add 2 new tanks and blueprints in so that you can wait 2 more weeks again.
Is Dice Mommy the way to go for the best ship perks?
>>2377559Dunno, they all have some ship upgrades that I like.Backbone:>Supply Drop (the higher the difficulty, the better this gets)Zayn-Beecher:>AI logistics (cheaper vehicles is always nice)>Auto-Laser Sentry Turret (the best ship weapon)Dice:>Fixer (more dosh for the black market)>Info Hub (the best intel upgrade)
>RNG finally gives me 110 armor heavy on second run>feel miserable to walk around compared to jeckpack boarding armor from the pirates>The only person I can get this thing on is Sy because she's cheap as fuck and constant supply of drugs make it somewhat viable to move around without APC and immune to suppressionWhat's the point of these when concealment stacking doesn't tax your movement and detection?
>>2378548This game is full of these sort of designs.