I'll like to find out how many JP strategy games are there, so I'll dump covers in this thread.I'll start with the oldest and most recognizable franchise from Koei.
>>2466972Gihren's Greed if you like GundamAn anon from /m/ finally translated it some time ago
>>2469998Not him but there's like 5 of them and various versions like I think some handheld for 5 has more stuff but lacks voice acting over its older PS2 release.
>>2470031Specifically, the translated one is Menace of Axis V, the fifth game of the serieshttps://pastebin.com/u/GihrensTranslator
>>2466972lol nobunga
>>2466972Sengoku RanceA-Train series is still alive you'd think with all the niggas-on-a-grid tactics that came out of japan they'd put out some more strategy>>2467481kys
What about a 4X game set in the Fallout universe?
>>2460386porn was terrible too she only let her small cock bf fuck her. can't do half measures like that
>>2449121Water, caps, scrap, electronic scrap
>>2449201Old World Blues has less content than base Hoi4, it's basically a visual novel>Can't influence other nations>Can't form your own factions>Every nation has a hard limit on how far in the tech tree they can goIt's just focus tree simulator
>>2465427>focus tree simSounds like Hoi 4 to me.
>>2449653There was fairly extensive mod for Civ4 but it suffered from some real obnoxious rules, mainly how difficult it made border expansion and how half of army units was restricted to move withing your borders. Way you had to develop your terrain in order to get economy and industry off the ground was interesting tho.
Still the best WW1 and WW2 simulator.Mods Summarizes and Links: https://pastebin.com/3UwV79PqOfficial Patch 1.05.2 (works on the gog installer)https://forum.paradoxplaza.com/forum/threads/darkest-hour-patch-1-05-2-hot-fix-release.1530186/
Fatherland > TNO
bump
>>2459219Is this the latest visual novel mod
>>2467542That would be very lame.
>>2432417DH has a victory condition?!
>CK3 hired a leading Byzantinologist, to create one of the most faithful and content rich implementations of that state in a videogame>EU5 shat out some snark filled Gibbonite nonsense DLC about returning to Rome and reviving Latin and Hellenic paganism>as if pissing off the Patriarch and leaving Constantinople wouldn't get you couped instantly by whoever noble remained in Constantinople>peppered with gems like Greek culture being inherently backwards and despotic compared to Italy, and Athens in 1337 having a larger population than the heartlands of Thessaloniki (???) and Thrace, instead of being a few villages raped by Catalan Company marauders>absolutely zero plausible content as to how that state would evolve in the early modern era outside of anachronistic LARPing>no material on the issue of nationalism, industrialization, colonial exploration in Asia, diplomatic maneuvers with Western Europe and Russia Why is he like this? Did a history student fuck his crush at university? Is he mad we didn't buy Imperator: Rome?
love this boardI haven't seen people this insane since /gsg/
>>2467157>very tranny codedCorrect, shitantine emperors trooned themselves out because they believed the nailed kike did the same so in order to become holy they believed they'd have to chop off their own cock and ballsThey also castrated little boys their degenerate soldiers creampied daily
>>2422696>the fairest part of the earth, and the most civilised portion of mankind.That would be Song China or the Abbassid Caliphate
>>2469826>still kept every Roman institution and bureaucratic systemswrong>>2469826>more Christian than the G*rmoid btwcorrect, hence why their emperors trooned themselves out
>>2460968Turks are literally our brothers, we are the heirs of the Mughals much like they are the heirs of the Seljuks and Timurids and Osman>>2460986Shitantine tranny emperors inbred themselves tho
An awful thread for devs and no-devs to post their awful ideas for strategy games that will never see the light of day, etc.previous thread:>>2032893>Useful resources for making gamesFree icons: https://game-icons.net/Free HQ textures: https://ambientcg.com/Kanban for organization: https://www.kanbanthing.com/3D modelling program: https://www.blender.org/Pixel art editor: https://www.aseprite.org/Image editor: https://www.gimp.org/Vector editor: https://inkscape.org/Map editor: https://qgis.org/Game engine: https://godotengine.org/Comment too long. Click here to view the full text.
>>2467640Cute! And it's a real game too.
>>2468140>looks inside amateur game dev thread>contains amateurs>Anon is triggered by this for some reason
>>2468946see >>2465057>"Claude suggested replacing collision with some type of grid system, but I feel like I don't want to deal with it."
>>2380603Too many countries in my opinion. Western medieval Europe really only had like 7 important realms(England, France, Castille, HRE, Hungary, Denmark, Poland).
>>2469363I put that project on hiatus because I didn't find the map interesting and had no idea what type of game I wanted to make. Pic related: incomplete revision that I started working.Either way, you might be right about the country number. I just feel big blobs are less interesting. Then again, every country on the map demands more engagement from the player.
ITT: /vst/ games with NO possibility of remastering
>>2456969
>>2460739>Why remaster when KeeperFX is there? And it added basically everything you'd want from a remaster. Unlock game speed from framerate? Check. Add a true Z-axis, so flying creatures can avoid certain low-level attacks? Check. Better zoom? Check. Improved controls? Check. Extra bug fixes? Check.
>>2463324nowadays half the good rides are under maintenance/closed and every corner contains a carnival stand selling chinesium stuffed animals. it all started going down hill with the IP lego sets.
>>2456969RA2What a shame
>>2456969i thought the asshole game producer or director did produce a freemium remake on android/iOS? it's shit. literally pay forever to win at anything. google/apple should ban him but they're evil asses too.
Where is the general for games that have no general
>>2468959Surprisingly liking Zero-K a lot despite not being a fan of the "there are no factions, you can build whatever you want/need" idea, but the game makes it work. Also enjoying its excuse of an sp campaign though other players spoiled that it has no satisfying ending, which is a shame. Started playing it after being tempo banned on BAR again.No Majesty and Brutal Legend in the picture, SAD!Also>some like them, some hate>Supreme Commander 2Does this one really have any sort of a fanbase? I thought it was largely regarded as a very disappointing sequel.>>2469474>sad to see itPeople used to be forced to post inane shit every hour if they wanted their slower thread to stay on veegee. Now it's like 4+ hours to be in danger. Still can't compare to their purity of the months-long discourses of /vst/, of course.
>>2469571Most agree it had cool experimentals and even the tech tree had some potential. I heard it has a small community going for a while with tournaments and everything, never paid it much attention though.
>>2469605Huh, interesting.
>>2469081yeah of course once you're stable it's just cleanup. otherwise you haven't actually stabilized.
I finally have an idea how to marry RTS and grand strategy genres. And it's really simple.Imagine a game like AoE, but with one tiny major twist: a messenger unit.You build a base, you control your armies, you can micromanage everything you want. But a building starts being built and an army starts marching only when a messenger arrives.Consequence: your direct expansion is naturally limited, so you'd want to expand indirectly. In a situation when you can completely destroy an opponent, you might instead offer them to become your vassal. Tax contribution, levies, trade redirection etc are tools on top on the good old RTS gameplay.I'm going to vibe code this shit and present a demo whenever I'll find a moment.
I've been completely out of the loop on what happened to PM for the last couple of years. More or less gave up on them with the launch of Limbus, and the old mongolian basketweaving forum alongside it. Has anything good happened in the last three years, or is Director just coasting on whales? Got a notification from PM's youtube channel out of the blue and remembered that this was once a part of my life.Also what's with the new captchas and having to wait five minutes? Are the bots that rampant?
I was honestly disappointed even by Ruina. I played it only when it was already finished and I don't like how long the battles become on the last bits. I also didn't like of some direction of the story, it becomes too anime, and the sephiras getting their comfy new lives kinda ruined the bittersweet ending of suffering and self sacrifice in the first game. Wish they had the guts to let them die.I also tried Limbus and played up to season 3. I kinda liked it for the lore, but the gacha and live service eventually defeated me.I just wanted more LobCorp-like writing I guess.>>2373364>Also what's with the new captchas and having to wait five minutes? Are the bots that rampant?this place is worse by the day and will eventually die or become reddit with regular login accounts.
>>2462095I'm close to dropping Limbus myself. It just continues to eliminate any fun I could even have with it personally. I've only lasted this long due to it being part of my daily ritual and how much I've been relying on that to keep me calm. I like Ruina, but I definitely can understand your opinion of it.
>>2462222I didn't mind that much the dumbed down combat in Limbus, and absolutely loved the lore and art, the new abnos, music and everything, I thought the combat had its charm even, but PM was terrible with balance or making a game around their own mechanics. At some point I realized I was just doing dailies and mirror dungeons 99% of the time and not having fun anymore, I was burned out of it. I didn't enjoy RR. The pass was too expensive for my country too (no regional pricing).I missed it many times after I dropped it and I have many good memories, but fuck gacha.
>>2462245This is basically how I am more or less
>>2373634I will never acknowledge /vg/, and I will continue to call anyone who uses it a filthy niggerfaggot.
Do you have any very simple, mind-killing, dopamine infused 4x game? No Polytopia, please
40k Gladius.
>>2469193Miss.Miss.Miss.Miss.Punches you in the mouth for talking shit.
>>2467290Conflict: Middle East Political Simulator
>>2467290Civ 5 for Java phones
>>2469396>israeli power fantasy from 1990suspicious deep cut
Toady Nervous Tic editionPrevious: >>2402421Avaliable for free at https://www.bay12games.com/dwarves/or as a paid premium version on Steam or Itch.io>What is the difference?Both are the same game on the same version (53.xx). The free version uses ASCII as a tileset (but you can mod other usermade tilesets and graphic packs)With the premium version you pay for a premium tileset + premium OST + access to beta branches and steam integration (if on steam).>!!NEWS!!6/25/26 - Dwarf Fortress 53.15 released adding prehistoric cretures to RAWs as well as world gen options for how much should prehistoric creatures feature in your world.>What is next?Toady has been teasing the ability to build magic labs in your fort as well being able to perform magical rituals as part of the upcoming first steps into magic in DF.Comment too long. Click here to view the full text.
>>2473159That hospital looks great but also like it could be a deathtrap in the event of a werebeast epidemic
>>2473165Werebeasts are very easy to contain, just burrow anyone infected into one room and turn off all their labors/unassign all their roomsI occasionally get a tantruming dwarf get cursed by dwarven mountain gods so I just pin a bunch of crimes on them and wall in their prison cellsNot like they need to eat or shit lol
Massive brawl broke out, 40+ injured 12 or so deadWho knows whySome tantruming asshole bullied someone's pet dogAnd the rest joined inFUN
Be a responsible fortress owner and put down any werebeast visitorsI guess my profits from the dwarven caravan this year go into the magma garbage dump
>>2471333
or Patrician II depending on what you like to call it.There are some comfy posting threads every now and then but we never actually discuss the game. Passed some time since the last one so let's do this.
why Patrician III and not IV?
>>2468466did you ever play 4? it's shit
>>2468938I would also like to know, why is 3 better than 4?
>>2468466>>2469261I have not played IV enough to really offer a comprehensive opinion, but it seemed like they severely casualized it while not doing enough to differentiate it from III. Also not a fan of the aesthetic transition to 3D.Manufactories were cheaper to build and operate, and would immediately undercut prevailing prices, making them not just viable but preferable from the very start. Housing was also absurdly profitable. Markets started in a far more stable condition where price fluctuations only occurred at the extremes of supply. Captains and auto-trade were available immediately, so I set up a nearly complete four-city circuit at the very beginning of the game and just printed money.Naval combat was completely ruined. They tried to make it more complex through the introduction of more mechanics like shot type, but they totally flubbed the implementation while also stripping away the simple mechanics like boarding and wind speed/direction which created actual technical depth in III. So much control was removed that I got the impression that there was no meaningful distinction between manual and automatic resolution of sea combat.Taken together, the biggest problem was that all of these changes served to neuter the sense of progression I described here >>2452236It is important to understand the context in which the game was created. The developers were bankrupted roughly a decade after producing "III". Their IPs were acquired and the studio mostly retained, but they were then given a very short period to produce a successor to their most popular title and steered toward mimicking the wildly popular Anno (most popular game in Europe), which had experienced a similar trajectory of acquisition and transition to 3D. It's clear that they attempted to address some of the shortcomings of III while adding features from Port Royale, but it just did not have the time or testing to come together into a good game.
>>2469261>>2469384I want to add that the visuals really aged bad. amybe in 2009 IV looked like an improvement. From today I can appreciate the detail of 2/3 far more. Meanwhile IV looks like outdated generic RTS slop.
small project
>>2469006>"what kind of art style should we use?">"yes"
>>2469006>>2469173Is this a sequel to that game with the wizards and whatever random sprites?
>>2469270That was Hypercoven, doesn't look related to OP's project.
Just tried this routeā¦
Caligula Biden is soulless compared to it
Anyone here play this game? Looks like a good spreadsheet simulator but i don't know shit about baseball. Can i still have fun?
This is the Martyr of the Path.Terran Worlds and 14th Battlegroup wrecks will come to you, but only if you post "Blessings of Ludd be upon you" in this thread.
What's a good capital ship to pilot yourself? Because I just got my hands on a Legion battlecarrier and got absolutely raped while using it, it's so fucking slow I can't reposition or retreat when I need to.
>>2473068ConquestInvictusNova
>>2473068If you can get your hands on an odyssey they are cruiser speed
>>2473068Locomotive.
>>2471970I've had a nanoforge and a high command for a whole cycle and not once seen a patrol from my faction.