I don't want a new army management system. I want more diplomatic options surrounding economies since that's what the game is about. Total war three kingdoms bad a much more complex diplomatic system. Make agrarian builds useful, let me starve industrialized nation for example. Let me bankrupt their internal companies by making better products and taking over their market. Make resources more valuable and assign them to specific nations so you can play into them. Like cattle in Argentina, gold in South Africa, oil in the middle east. Today the game is about >Build economy so you can build army >win through military This is fucking stupid
>Inca with bonus to mountains>Poland has winged hussars>China has a large population>Arabia bonus to trade and religion>Russia has big borders
>>2133426technically in EU3
>>2130423jews can create fake money and infiltrate other civilizations by subjugating them diplomatically.
>>2133426empire total waraoe2 by default had winged hussars as hussar unit for everyone
>>2128017England has the strongest boatsNetherlands has good trade bonusesScandis have a raiding bonus
>>2133452I was under the impression Empire was set later chronologically and it seems I was right, just it had winged hussars around like a hundred years after they were relevant at all.AoE2 is cheating though, they weren't Polish and technically speaking they'd be much more similar to Hungarian hussars who also apparently might have had wings. Fits especially well since they were light cavalry and so is hussar in AoE2, while for Poles they were heavy cavalry.
Any good terraforming-themed city-builder/factory games out there? I'm only aware of - Surviving Mars (yawn) - Per Aspera (shittiest pathfinding known to man) - Infraspace (fine, bit ugly) - Plan B: Terraform (least bad option) - Terraforming Mars (port of a board game) Am I missing anything?
>>2133238>Per Aspera (shittiest pathfinding known to manextremely unfortunate case. game has great production values and a plot that could be good, if all the story triggers weren't messed up and confusing, and fun mechanics, if they also weren't messed up and confusing. i remember i had an objective to make a certain percentage of the mars surface be covered in water, one of the ways to do it was to draw an ice comet to crash on mars, i was like "oh, this looks fun", then a little while later the martian surface became that percentage of water anyway, without any significant input from me.and of course at one time the broken pathfinding for the drones ended my run.
>>2133238Terraformers is vaguely city-builder-ish, I guess?
>>2133238I liked Plan B but it felt too rigid in terms of progression. Baby's first Factorio, in a way.
>>2133238
>>2133475I like this game but the timed challenges are really not fun and kills my enjoyment.
Fuck that specific spot editionThread to discuss Graviteam tactics and Combat mission games and others like them.
>>2133484Also some of them are outright bugged. Some German air support options in FI cost 500000 (yes, five-hundred thousand) rarity points. >it's just because it's late war and Germany didn't have air support left/air dominanceThere are American aircraft at 20k and even 200k, as well as many costing several thousands (again, eating your entire rarity budget in one go).
>>2133370>>2133476I'd be content with just some Stalingrad. Anything but late war.
>>2133484The idea behind the rarity stuff is making the battle more historically accurate to the region, theatre, and time period, not really making the game more interesting by letting you pick a minor variant of whatever tank design you're into. One example: if you're playing CMRT and you pick naval bombardment worth several hundred thousand points, it's because the ship(s) in question are in the western theatre or confined to port/damaged. It's much more likely that you'd have, say, an early King Tiger in Sept 1944 (which will still probably blow your budget)
>>2133488Stalingrad and Kursk seemed like slam dunks for a Red Thunder expansion but I guess they decided on Fire and Rubble instead. Weird since they already had the German 43 OOB and equipment sorted out in Fortress Italy. I guess it fit in better with the later assets they did for Fire and Rubble? No chance for it now anyway, just gotta hope that eastern front chads eventually get some crumbs three or four games down the line in CM3
>>2133513>I guess it fit in better with the later assets they did for Fire and Rubble?I meant Final Blitzkrieg there of course
>>2121576buy an ad
just realized something:home come some f2p mobile game has better engineering behind it than the average computer-RTS?if you lose connection you can rejoin in clash royle - can't do that in a lot of RTS gamesand in replays you can actually skip forwar AND backwardfugging ridiculous
princess emotes make my pp hard
>enter thread>it's almost all frogs>leave thread
>>2121576Fun game but it's becoming p2w with every update. Played it for 2 years, reached legendary arena 2 days before lv15 dropped then I quit
What's the best one to start out with?
>>2122718i have no idea why there are so many threads about this series, both the grand strategy and the tactical battles are very shallow.
11 is the best in my opinion, but I liked 8 quite a lot too. 11 probably better to start with, 8 is more of an RPG.
>>2123310Which translation? Should I learn literary Chinese?
>>2123307I second this; I started with 4 and to date it's still my favorite. Barebones compared to later titles but I think that's a positive not a negative. Plus its comfy
>>2121191>beautiful women: 0No... bitches?
Inkarunakunaqa wak'aychinmi kay makipurayta.
>>2117834>>2117854Seething angl*idHarun and Shaka have the biggest rizz of all civ leaders
>>2133270You have to be 18+ to post here.
>>2133270harun sounds pretentious 2bh but his history is cool
>>2133121they don't say that
>>2117591the scenery in the background look so fucking comfy
Can anyone tell me why my guys are starving despite available logistic points being like 7 times higher than consumed ones? Are they just too fucking lazy to pick up their stuff or what?Logistics man, how the fuck do they work?
>>2130995When you start getting a large number of cities the game begins spamming the fuck out of negative events at you.
>>2131393It's always unrest events for me. Niggers are actually seething that they live in the one functional polity on the planet.
>>2132767I CONSTANTLY get Moral Grandstanding, Marauders and the occasional Ancient Weapon that mows through my population if you do anything other than critical success the event.
AI sure likes to spam units out huh.
>>2133262kino
https://forum.paradoxplaza.com/forum/threads/tinto-maps-30-south-america-feedback.1856804/Hello, and welcome to another Tinto Maps Feedback post! Today, we will be reviewing the region of South America.For this one, we took our time reworking what we considered the single most important issue reported in the post feedback - the Mata Atlântica. It was very straightforward and clear feedback, as you wanted to have a redesign and addition of the locations of this area of Brazil, to portray its colonization process better. For that, we have added almost 200 new locations, redrawn a bunch of old ones, reworked the provinces, etc. We used a lot of the feedback provided to us in the thread, and we're glad about it. We really hope that this better adjust to the expectations that you, the players, and especially the Brazilian community, have for the game.Areas:
>>2135662>Wrong PeterWhat a fucking blunder, someone needs to whipped
>>2135959I wonder if we could find a mob of Russians that could harass Paradox over this. Although I've never seen a nationalist Russian on the Internet strangely enough.
My MAIN ISSUES With EU5!
>>2135662>>2135766Reminder that Peter III of Russia was nowhere near as bad as russian historiography depicts him and that all the crap he got was just Catherine's propaganda.
>>2136024He looks like he takes it up the ass and lets them finish on that 6-head though
Has anyone tested this modification? (pic related) How fun are the other mods for this game? also Civ 3 thread as whole
>>2132898Which text file
>>2132926Not in front of my computer right now. I’ll see if I can find it when I get home. There are specific files for each unit and iirc the folder is named incorrectly or a couple of lines inside the text file have the wrong reference.If you ever get the error it will tell you which file, but says it’s “missing”. So as long as you’re saving regularly in the late industrial era it shouldn’t be a huge waste of time bumbling into it on your own.I’ll post a screen shot later.
>>2132926Okay so once installed the pathway is going to be Program Files(x86) > GOG Galaxy > Games > Civ 3 Complete > Scenarios > Expansion Mod > Art > Units (Obivously if you've installed with steam or disc it'll be a bit different)This is where my memory fails me a bit. I don't quite remember if the folder here wasn't named correctly but I think that's what the issue was. Now that I'm running through it again I think so because I remember thinking that if a file actually were missing like the error suggests, there would be no real way to solve the error.So here I would just search "churchill", and if a folder doesn't come up in the search results then you need to find the right one a rename it. You should have some files pop up that are named things like "churchillattack" "churchilldeath" etc, as well as an ini. You should be able to use those to figure out which folder got misnamed. I'm pretty sure its one of the other folders for a similar tank unit (so being a tank autist is an advantage). If you can't find by searching you should also be able to just skim the list of unit folders. Each folder should contain a handful of files that share the name of that unit. So just find the one that contains all of the churchill files and rename it to "Churchill"Here is what inside the folder should look like. After skimming the .ini I don't think I actually had to edit anything in there at all.I guess let me know if this doesn't work. I can try to walk you through it. Otherwise, enjoy. Like I said it's the only way I've played the game for years now. Way more flavor, way more content in terms of units, buildings, tech, everything.Some of the new governments the creators put in are pretty cool and they all have their own uses in unique situations but I did tweak some of them for balance (theocracy for example is almost entirely useless the way they wrote it) so if you want to see how I changed them I can show you that too.
>>2133106Thanks, I looked through the text files folder, couldn't figure out what could be wrong there, didn't click with me it could be something else.
>>2133152Yeah it's kindof an esoteric problem because there isn't a lot of good data on civforums or wherever else. I had to piece it together from posts of similar issues with older versions of the mod and other mods. And the fact that the error appears so late in the game and forces a game crash makes it very frustrating and difficult to recreate if you aren't saving constantly. But that's the only house cleaning you should have to do with it.
I get nervous whenever a big battle or something else big is about to happen, and save + quit the game to play it later. I play my strategy video games only in short bursts.
>>2114175this but im a neet with very low energy
>>2113202NTA but all the micromanagment in HoI4 is really tiresomehaven't touched the game since they introduced Military Designers, gave it a couple of tries and it's just such a chore hoi3 - the game which originally was labeld as being "micro intensitive" unironically has much less of it, especially as a minor nation
>>2112838I do this if I'm playing Ironman, why are you stressed if you can reload anyway?
>>2114472[removed by Reddit]
>>2120152I Ironman all my campaigns.
When's Six Ages 3?
>>2117602Yes, at some point. I just don't know the timeline. Things will get better, but they will get worse first.When I did have time and money, I invested a lot of both into it. I would hate for all that to go completely to waste.The current thing is a Disco-like I'm doing with a friend. But even getting good blocks of time for that, something much simpler, has proven a bit elusive.
I don't know how to advance.got my clan, got a solid amount of swords and carls, got food secure, regularly bully the blue foxes for loot. what now?I want to make a tribe but I want to accumulate some wealth before that, can't get trade deals even after sacrifice, fail most hear quests. I just play a couple years at a time and than get bored.
>>2132796>can't get trade deals even after sacrificewhat are you sacrificing for?
>>2133042silver tongue
>>2133078don't know then, usually works for me even on Hard
If you see a gibberish post, it was made by raiders, ignore it.No, Vic 3 is not good yet. In fact it never will be. Neither will EU5.How fares your empire, /gsg/?This week in history:August 24, 1743 – The War of the Hats: The Swedish army surrenders to the Russians in Helsinki, ending the war and starting Lesser Wrath.August 25, 1258 – Regent George Mouzalon and his brothers are killed during a coup headed by the aristocratic faction under Michael VIII Palaiologos, paving the way for its leader to ultimately usurp the throne of the Empire of Nicaea.August 26, 1071 – The Seljuq Turks defeat the Byzantine army at the Battle of Manzikert, and soon gain control of most of Anatolia.August 27, 410 – The sacking of Rome by the Visigoths ends after three days.August 28, 2024 – Announcement of Age of Enlightenment.August 29, 1526 – Battle of Mohács: The Ottoman Turks led by Suleiman the Magnificent defeat and kill the last Jagiellonian king of Hungary and Bohemia.August 30, 1800 – Gabriel Prosser postpones a planned slave rebellion in Richmond, Virginia, but is arrested before he can make it happen.Comment too long. Click here to view the full text.
I haven't been following the dev diaries so I can't answer your questions but I really am looking forward to Hegemonies. It will be nice to have another goal after forming an empire. Hopefully Europe has more Hegemonies than just the Roman Empire.
I think they said Francia (the old one, not just big france) will probably be one. The Arabian Empire might get split up at the empire level and become a Hegemony. Unified India was also probably going to become one. And I imagine the Mongols would get one as well at a certain point.
epic
How can I get more food? I've imported 2 of each food item, everything in the province has a farm or slave estate.
every grain is +6, import another onedeactivate automatic trade if necessary so it doesnt get sold again
It was quite fine
>>2120216I am an OG Dow and CoH fan, 2's crime was not going far enough. Instead it feels like a pre-alpha build of coh1, which is shitty. Quite frankly CoH is the superior evolution of DoW, and I'm sad that 4 isn't just CoH with a 40k skin, since we never quite reached that.
first try I gave at dow2 was underwhelming.years later I tried it with the mindset that I have to judge the game for what it is, no what it isn't.I loved it, it's not a rts, it's a squad rpg with tactical gameplay. The key was understanding that items armor and weapon customization before a mission it's half the gameplay, choosing the right combo of weapons between your teams in accordance with the enemy makes night and day difference. So item collection it's key, and you discharge item only if the inventory it's full. the battles became more fun the more you learn the game, since there is morale you can cause big routes that can snowball, resulting in a frenetic but controlled gameplay. the fact that you had a limited roster contributed to have the strategy element, every mission it's a puzzle.great game, but a prime example on why you don't use bait marketing, people expected a rts and got a different game.
>>2112534Playing as the Alien queen and rampaging around the battlefield while basically ignoring the rest of your units is a blast.
>>2124729Hell you don't even need to go that far. Biel-Tan will fuck anyones shit up if they don't obey their word half the time.
>>2116202>and the Eldar fought other Eldarthe way they handled it in retribution was funny>"we need to fight you, fellow eldar. Prophecy has foretold you will be our undoing!!">*kill them all only because they attacked first*>"wow the prophecy was right!!"
All the alternate rules I've read don't really add any depth to the game.
>>2127890Ultimately all that means you can't win every game.Which essentially makes it a casual games, compared to skill-based games like chess
>>2127993calling eg poker a casual game isn't strictly wrong, but it certainly clashed with many implied connotations
*clashes
>>2099327
>>2130689We have to go deeper