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MISERABLE edition
Prev >>2387938
553 replies and 60 images omitted. Click here to view.
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>>2420825
No matter how many times you shit up this thread you will still be crying and flinging shit, pradesh. The game is unfinished. Cope.
>>
>>2420860
yes? and? Its in early access retard. of course its unfinished. The road map outlined 3 major updates that they plan to include before the final release and so far we haven't even gotten one of them yet.

And yet here you are crying and bitching like a retard saying shit like "the game is unfinished" as if it's some sort of elucidating idea. But really it only seems profound to you because you're that much of a retard that you played an unfinished game, and holy shit you realized that it is unfinished (was it that paragraph that says that its the end of early access that clued you in?). and now you say it in the thread as if it makes you smart.

but really you just look like the biggest fucking retard.
>>
>>2420865
damn you're fuckin mad
hey, the game sucks, go fix it
>>
>>2420865
KEKAROOOOOO
>>
> /vst/ a dead ghost town of a board
> the few anons using it are still a bunch of retarded animal babies not worth interacting with
Smartphones were a mistake. Giving the internet to nonwhites was a mistake

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Cyber Knights: Flashpoint just got out of the EA.
It's an xcom-like cyberpunk turn-based tactics.
Thoughs?
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>>
>can no longer zoom out while hacking
Literally unplayable.
>>
>>2407355
wait really? when did that happen?
>>
almost a year, game's come a long way
>>
the trese brothers dont fuck around. theyre going to be releasing weekly content updates for the next decade
>>
>>2417025
to be honest it will slow down like star traders when they move to their next game. But by then modkit will be out and we can take over development

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ITS
OVER
https://youtu.be/a4UTRCabl3E?si=pKnjBgAir0i8QKja
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>>2407813
King Arthur is very scripted and very linear. It sort of looks like TW if you squint a bit because battles are temu total war and map has a map divided into provinces but it's more like those types of "strategy" game where you have to figure right order of actions and event triggers otherwise you just die to infinitely respawning stacks. That or softlock yourself because you unlocked the wrong ability/unit the story called for now or took too many losses to recover before next event. I'm being told that the sequel and/or expansions are more open ended but I couldn't be bothered because the base gameplay can't carry the game anyway. It's ultimately it's more of a visual novel that happens to have TW gameplay rather than dating sim stats.
Think sengoku rance, for a lack of better example.
>>
>>2358823
Fewer sieges
>>
>>2409750
>Fewer sieges
Gay.
I want even more sieges, I want to fight full scale siege battles every turn. I want to have multiple times the amount of defensive siege battles than Attila. I want every siege to be a protracted multi year campaign and for multiple to be going on at all times.
>>
>>2382257
I completely agree with you on the part about stealing from pdx. I think they should steal as much from not just pdx, but also probably other games as well. To a certain degree i think TW has what i'd call the demon's souls problem that being that even though elden ring released just a couple of years ago it's still funamentally just an updated demon's souls; similarly to how i don't think there's been too much actual development of total war since its first releases.

I'll just add this in general and not tag op again, but i'd be very interested in something like Empire:TW, but refined into a proper quasi grand strategy & rts game. With proper imperial development, colonial development and then the TW battle formula ontop of that-
>>
>>2358313
>>2358327

What was the last gebuinely good TW game? Maybe Shogun 2?

Roadmap revealed
>One last major update of 2025, including allied bot support for skirmish
>1st DLC will be free and coming early on 2026. Full reveal on December 9th
>will add a new "allied" country, which will be available to the US side as a spec in multiplayer (likely the Baltic units from singleplayer)
>new environment and maps planned for later 2026, released for free alongside the listed paid DLCs
>full expansion for 2027 with a new singleplayer campaign and a new faction
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>>
I'm guessing they're going to hope people forget singerplayer exists so they don't have to add a save system
>>
>>2407745
If I remember correctly those images come from the livestream, and now you can see them on the recent devblog.
>>
>>2410624
They will probably not put OP units in one deck only, they will rebalance and move units to other decks too
>>
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Another PTE patch. Apache Guardian goes back to SOF, anti-personnel missiles get an across the board pen nerf, bunch of HE tank rounds get a % ignore cover, US Mech MMG gets a loadout with Dragon ATGM, nerf to AA missile launch rate.
>>
>>2416517
Eh, don't really care. I will wait for those changes to go live

>Total War Medieval 3 director says recreating its predecessors "would not make a good game"

>"Without nostalgia and rose-tinted spectacles, Medieval 2 would not stand up to modern Total War," Wojs says. "Recreating it as it was would not make a good game." That's a bold statement considering how beloved the game is, but it's 20 years old now. Nostalgia affects us all.


thoughts?
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>>2370859
Give them the full SIX inches
>>
Great news! Skill trees for generals are OUT!

https://community.creative-assembly.com/total-war/total-war-medieval-iii/forums/81-general-discussion/threads/14191-should-med-3-have-a-skill-tree-yes-or-no?page=1
>>
>>2393195
>Immediately outs himself as having no idea what he's talking about
This board is so garbage lol
>>
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I miss the population mechanics/economic simulation(wasn't that great btw) and most of all the ability to have multiple generals within an army or an army without a general to make 2 prong attacks easily possible. With Roma Surrectum 2 being my favorite since 0 turn recruitment allowed you to actually screw yourself over with larger armies and enemies with higher spawns that made fighting a capital of a enemy actually 5ish large high rank/armor units a tough battle if you are one to capture cities every 2 turns like i did.
>>
>>2416787
>0 turn
Was terrible and RS2 was just AI stack spam and fighting dozens of battles every turn that didn't matter.

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Been playing AOE2 since its release in 99' and I have always enjoyed the scenario builder, but gave no mind to triggers or setting them.

Now, I have a little taste and its amazing. I cannot believe I went so long without fucking around with the triggers in the editor.

What triggers have you set on your custom scenarios? What are some of your scenarios you've created?

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How fares your empire?
post picture proof of your empires
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>>2398304 >>2396724
play the games, AI poster who didn't play the games. or at least watch the youtuber videos.
>>
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It's been sitting for a while now and I don't frankly feel like finishing it at the moment so I just go through the motions.
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>>2385307
This, but I guess they really wanted the holy Roman look
>>
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Anyone remember Birthright: Gorgons Alliance? I was too young to play it competently back in the early 2000s, I wonder if there's a way to make it run today. I reckon it would require a virtual machine

Looking back, the game was so far ahead of its time in 1997, its actually unreal. It had a strategic layer, real time battles, and a passable dungeon crawler, where you'd quest for powerful magical items with your party of heroes. Nobody could do that format right today,. The late 90s really were the peak of our civilization.

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The music that makes you reinstall Starcraft
https://www.youtube.com/watch?v=S41XFYRX6Bs

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Still the best WW1 and WW2 simulator.

Mods Summarizes and Links: https://pastebin.com/3UwV79Pq

Official Patch 1.05.2 (works on the gog installer)
https://forum.paradoxplaza.com/forum/threads/darkest-hour-patch-1-05-2-hot-fix-release.1530186/
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>>2410700
Sell it to me. Never got what made it so special.
>>
>mod links
>no muvluv mod
>>
>>2415771
Maybe you can provide a link?
>>
>>2415777
I'm actually looking into it and I can't figure out how I originally got it to work, and this newest version of DH on steam seemed to have messed it up.
It's a JP mod but there was a way to make it work without using a JP version of DH.
>>
>>2416530
It probably just needs DH 1.04 or something like that

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is this game really the best of the series?
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>>
Absolute classic.
>>
>>2377504
Pretty great game, got hundreds of hours in the various mods which are great. I don't think I ever even played it vanilla. Fatherland, Kaiserreich, FODD are some of the best.
It's pretty dated though and missing a lot of QoL. The constant tech team assignment and unit stack splitting are two big pains I remember which HoI3 massively improved on. Also the limited province density meant that combat was kinda boring, big space program doom stacks smashing into each other basically, there wasn't much blitzkrieg potential. Again greatly improved by 3 but that one had so many provinces the modding became too difficult. All it needed was better peace mechanics and a few nice mods taking advantage of them. Underrated game really, the UI is possibly the best in all of Paradox I think.
>>
>>2387706
Nice
>>
It's either this or 3, depending on who you ask. 3 has too much for the AI to handle and has crashes and save corruptions often, but has the most advanced features of any HoI game. DH is simpler, but runs stable. You may also enjoy Arsenal of Democracy.
>>
>>2377575
I like adding complexity, but research is way too slow, and adding a hundred techs with no additional tech slots makes it functionally useless. The new map colors are shit and the music is broken. It's a shame, I really wanted to like it. The new units were good at least. I wish more work went into continuing to refine this engine instead of the garbage interface of HOI3.

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Xenonauts 2 released today. Is anyone playing?
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>>2398749
It's completely wasted potential; I think the devs just like the cold war.

The second game promised to expand on it more but they didn't. It would have been really cool to align yourself with either the soviets or nato, gaining access to unique equipment and facilities, and had the other side work with the aliens.
>>
i rate this game 36 dead soldiers out of 8 years of development time
>>
>>2405809
If you finished xenonauts 1, there is not much to do in 2. Watch a jewtube let's play at 4x speed, it'll tell you everything you want to know without wasting time slogging through it all over again.
>>
Is there a game like xenonauts but without the alien invasion part?
More like your covert organization has to fight a war against another organization (Hydra/Illuminati/Demonic Cabal/Whatever) that has substantial control of parts of the worlds governments.
You will now have to wage a "war" against that organization. You still have bases but instead of radars you invest into intelligence networks in regions to keep tabs on their operations.
Include tech progression through capturing artifacts during those missions and researching them.
Funding is mainly done by the same governments your enemy has partial control of.
Going against the enemy also means attacking government assets to destabilize their operations, which pisses of the governments giving you the funding.
Include an 'influence' resource you can spend to convince governments of the necessity of the attack, and it can reduce the negative impact or even get it into the positive if they agree with your reasoning.
They can also tell you to NOT attack that site and you get an even bigger penalty if you do it anyway.
You have to balance between attacking your enemy and not pissing off your paypigs.
Also have to balance between trying to keep your own actions hidden or inform the governments to reduce or possibly worsen the impact.
Of course you can also manufacture advanced weapons and sell them on the black market to get significant cash injections, but those WILL find their way into the hands of the enemy. So you can get quick cash but make the game harder by doing that.
>>
>>2416259
https://store.steampowered.com/app/559100/Phantom_Doctrine/

If you see a gibberish post, it was made by raiders, ignore it.

No, Vic 3 is not good yet. In fact it never will be. Neither will EU5.

How fares your empire, /gsg/?

On this day in history, the 21st of May:
878 – Syracuse, Sicily, is captured by the Muslim Aghlabids after a nine-month siege
879 – Pope John VIII gives blessings to Branimir of Croatia and to the Croatian people, considered to be international recognition of the Croatian state
996 – Sixteen-year-old Otto III is crowned Holy Roman Emperor
1349 – Dušan's Code, the constitution of the Serbian Empire, is enacted by Dušan the Mighty
1660 – The Battle of Long Sault concludes after five days in which French colonial militia, with their Huron and Algonquin allies, are defeated by the Iroquois Confederacy
1864 – Russia declares an end to the Russo-Circassian War and many Circassians are forced into exile. The day is designated the Circassian Day of Mourning and the Russian day of btfoing muslims epic style
1864 – The Ionian Islands reunite with Greece. The day is designated the Ionian Day of Mourning
1871 – French troops invade the Paris Commune and engage its residents in street fighting. By the close of "Bloody Week", some 20,000 communards have been killed and 38,000 arrested

Comment too long. Click here to view the full text.
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>>
who are you talking about?
>>
who do you think
>>
i don't know that's why i askd
>>
It´s so weird that I never played Poland. And I only play European countries.
>>
poland has the problem of either being super easy to play (eu), or insanely difficult (vic, hoi)

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>>2406460
Weak chink. A jap would have stabbed his hand 10 times on that time.
>>
>>2406460
Jei europa nebūtų parsidavusi kaip pigi kekšė, rusai ir amerikos tech sektorius nekeltų visam žemynui egzistencinės krizės. Užtai visą minkštą ir karinę galią atidave svetimai imperijai ir dabar sėdi pažeminti ir apgailėtini kai koks geopolitinis įvykis ištinka nes jokio autoriteto neturi. Gal užmiršai visas tas derybas tarp JAV ir Rusijos į katras Briuselio šaika net nebuvo kviesta?

Kinietis aš tipo :D Geopolitinio suvokimo pas tavęs nulis, vaike.
>>
>TFW you had no idea how to kill RA1 tesla coils as a kid since they had the same range as the V2 rocket launcher - until you realized years later that you can just force fire on the ground right next to them and let the splash damage eventually do the rest.
>>
>>2406460
>actually takes off his glasses before punching himself
I like how this behavior subconciously confirms that his meat self has no real value compared to any of the things he's wearing.
>>
>>2406460
He is not wrong/
Chinks just lack both soft and hard power to meddle, its not that they would not but they just can't(for now at last)

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anyone else played this game? how the fuck did this run on my old nokia phone as a kid? it was basically a full blown civ game with everything from AI personalities to tech trees and big maps
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>>2397870
I preffered the first one, but only the 'Deluxe' edittion to be more speciffic.
>>
>>2416001
why? the second really fleshed out the game and allowed governors and stuff like that and AI personas
air strikes were cool too
>>
>>2410687
>this series is still ongoing
Cool beans
>>
>>2416004
No legit idea really, all I can remember about Revival2 is that the demo version gave me a bad impression of it back when I had an old Motorolla Android phone that couldn't even run Greed Corp at a double digit framerate because it constantly crashed the game instead of showing me any of the free2play ads.
>>
>>2416128
kek
if you have the time i recommend you give it another chance
one of the best games i played

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I couldnt find any lately so i decided to make one of my own.

Are there any up to date Guides?
I tried techmaxxing and it got me until 1993 before i collapsed.

Also, is it even worth it to play as a Reformer? My best runs have always been Chernenko -> Grishin/Gromkyo
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I kept the Soviet Union and Warsaw pact strong but wasn't able to knock out NATO or the EU. France also influence blobbed into Africa.

A few riot events fired for the US and I bought the Panama canal from a bankrupt USA, but other than that nothing happened to them.

That Iran-Iraq war tho...
>>
>>2415676
all of the doctrines in that guide are still optimal choices. If you want to flip the world, you really can't afford to deviate from them. The game is, like, 90% options that are just straight-up bad and should never be taken except when you're pursuing achievements (best example being Birdcage as the only market economy type that doesn't suck ass).
>>
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what determines the second chinese civilwar?
In my last game they liberalized after tiangmen-square but then had a civilwar between the liberals and military junta
>>
>>2415858
thank you, i will try and follow it
>>
>>2415725
how is Iraq still at war? They can usually win it if u embargo iran and support them with aid, in my last game i was able to get a socialist Iran


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