>elects to engage with about 20% of the game at best >proceeds to sit in the corner of the map doing absolutely nothing on speed 5 >wow this is boring but like... I recommend it...Can someone explain the "playing tall" phenomenon in the paradox community? You don't see total war players booting medieval 2 to sit on the British Isles as England for 300 years then posting their "campaign" (autoclicker on the end turn button) here, on youtube or reddit. But paradrones seem in love with the idea of not engaging with the game they're supposed to be playing and pretending that it's somehow a more sophisticated way to go about life.And no, this isn't a reddit or YouTube thing, I've seen people here post shit like this for years. Just look up "playing tall" in an archive if you don't believe me.
Playing tall Netherlands is fun.
>>2339136Holland being as developed and rich as it is in ck3 is fucking retarded. It was a literal marshland for most of the middle ages and was involved in a war with the native bogdwellers for 99% of its existence until it was incorporated into the Burgundian Netherlands. And even then it only became anything because of the immigrants from the south after the Spanish got a little rapey down there.
>>2340091>most of the middle agesOnly first half. Its population quadrupled within 200 years. By 1300 it was one of the most densely populated areas of Europe.
>>2340129forgot pic
>>2340129>>2340130I'm talking specifically about Holland. Noord-Brabant, the Nedersticht, and Gelre were obviously in a completely different position.
I love the Jadd editionPrevious thread: 2167441
>>2341371Honestly, this reminds me, why the fuck don’t we get more manual control over racial minorities? If I have an ogre pop somewhere, I should be able to click a button to move them to my capital if I want to, even if it cost something. It’s retarded that we don’t get to have that kind of manual control unless you’re one of like 2 speshul tags that can
>>2341419gay ass devs probably think its "bloat that lags the game dood" so they'll never add itfocusing races on anbennar is literally useless and a waste of diplo mana
I wonder what the plan for races in EU5 is, I hope they don't just turn it into a "culture" like they did in EU4 where you can magically turn the trolls into gnomes using cabinet member magic.
>>2341589>>2341589
>>2340981roadwarrior
>check out recent news>Princess Sofia of Sweden>Crown Princess Mette-Marit of Norway>Duchess Sarah Fergusson, and her daughters Princesses Beatrice and Eugenie of YorkCreating the Kalmar Union and, later on, the North Sea Empire as an Ashkenazi Jew.May Wotan-El-Elyon give me wisdom and strength.Post your ideas, CKbros.
Bump.
>>>/pol/
>Playing the troll king in dark ages >Struggling getting more unit due to lack any good gold source >Mum join in as I discover the gold mine >Recruit few meat shield and rash the gold mine >Victory! Finally I can get some good shit >Fog random event ? Ehh not big of problem >The dead rise from their grave in gold mine >What?>Tartarian Spirit and huge army of undead I fucking hate the rng in this game
>>2343736You don't.Technically you got all the tools needed, such as a androphage commander with 4-8 support riders to flag stuff. Or the ncromancer imitation. Or the snails. Or the hydras. Or the dopplegangers. But the entire run could just be spawning familiars, mandrakes, getting 1 unit at every summon, or the rituals failing the 5% failure chance at maxed tier 2 cost. Or setting up the freespawn ritual, only to die in the poison cloud.
>>2343742Feeling it. Anything other than restart until you've got a good map seed?
>>2343617So then why does healing make your army heal faster when it's usually a handful at a time and can't heal them above half hp?>>2343736You're not supposed to survive, get a cozy swamp and get one of your witches to level 3 and turn her into a swap lich asap. Capture every forest and swamp you can. Turn farms into swamps. Make use of the swamp guardians summon to summon things to defend areas cheaply. You can put the mobile ones in your army and you can get the good fungi like the one that shoots decay spores and grows from corpses. Level 3 witches have 100% poison resistance so you can use those to lead armies of poison things. Witches themselves primarily are in an army to sleep things, charm things, or douse them in poison and acid. Save any money you get to buy a manflayer eventually if you get access to a few cities then you can spend your gold summoning low level undead to supplement your army with magic attacks. The basic units have lots of HP and/or lots of attacks so they're useful against groups of normal/weak units. You generally wanna use major summoning after you have a witch or 2 that can use higher level charms and and army that can kill whatever. The hydra hatchlings are probably never gonna hurt the witch so you can use those in any group. If you get a chance, use the swamp vision until you find one on another plane and warp some people there, if safe, to have uncontested resources. Since you typically have charm, you can try early game charming things like moose and bears to have some early on big guys to help out. >>2343742Don't make the poison swamps unless you're able to withstand the poison or want to destroy a nearby enemy settlement. Whatever you get from a summon is usually worth at least 5 swordsmen even if it's one thing. The familiars are your main casters so it's not bad to have a bunch of them. The homunculi are level 2 casters.
>>2343754>familiars are your main casters so it's not bad to have a bunch of themIts more the opportunity cost where you need fail the ritual twice in order to upgrade them to get the tier spells. I don't hate it, but i wish they self upgraded a little bit. >>2343747Its more that if you get good eco going, you can start using the androphage units. And transition into using cavalry to flag stuff.If you don't get good eco going, then capturing forest and swamp s a good option. As well as the farm to bog ritual. What give the faction so much flavor, is that the rituals can fail. But not the swamp soul one.Similarly you can start doing the T3 stuff, only to dig up a mortal medusa. Or you summon the one monster that is actually dangerous to your stack, and control fails.
>>2343808>Its more the opportunity cost where you need fail the ritual twice in order to upgrade them to get the tier spells. Yeah that's nothing. It's 15 or 75 base herbs in a class that gets them by the hundreds. Getting a stack of frogs is worse. So many other classes summon shit like a bunch of rabbits or 2 skeletons out of a possible 100 or a bunch of imps or something else lame. Necro's raven familiar doesn't even upgrade.
Which is your fav waifu? Is she better than chocolate?
>>2343154Use more bombs.
>>2343110Personally, I think Mankind should be allowed to dream.
>>2343179Ended up picking an easier mission, than had enough to buy an infantry heavy machine gun and the firepower difference is night and day. Shit wrecks on settlement defense.Guess ill see how it works out against future bs encounters.
this is the old thread lads
>>2343446>1300+ and 1600+ postsBoth threads are old.
How long until Paradox abandon EU5? This was supposed to be their magnum opus.. no one wants to play..
https://forum.paradoxplaza.com/forum/threads/europa-universalis-v-has-been-nominated-for-the-swedish-game-awards.1899612/Can someone with an expendable gmail message Swedish game awards and tell them tinto is spanish?
>>2337076They don't care because paradox is swedish
>>2335241>it still has high base priceNo games ever reduce their base price anymore because they can just increase the sale instead.>has a lot of DLCsUniverse is the entire game with all DLC's. Dw2 has 1 major soon to be 2 major dlcs and like 4 race packs. Minute compared to the 30 some dlcs of stellaris most of which nickel and dime core components.>it's too autisticIt's actually less so than it seems.
>>2337257And paradox tinto is a spanish studio
>>2337266Yeah but it's still under paradox so they don't care.
>Godsworn is a classic mythological RTS. Experience an epic fantasy retelling of the Baltic Crusades, where pagan gods and their tribes clash against crusaders and armies of heaven. Choose a divine hero, rally worshippers alongside mythical creatures, and smite the unworthy!Act 2 update just came out yesterday.https://youtu.be/5Gd_0R7hJXU
>>2336204I know it was supposed to sound bad-ass, but you just came off extremely brown.
>>2332295Yes
>>2336209I pity you kids that don’t remember the old internet when everyone was white. You just know this jeeted hellhole.
>>2329111>protonazi>>2332295yesthey were protozogbots>>2336195if you post on /vst/, you shouldn't fall for entry-level /pol/ shillops
>>2329111>>2336153>>2336195>>2336204>>2336209>>2336228>>2336243>>2336245>>>/pol/
>only 13 missionsIs Aiko's choice worth it?
Buying this now that the company is dead (right after it went woke)? Screw them. The games get super cheap on sale, tho.>only 13 missionsBeating them and replaying them to clear all the badges achievements kept me busy for 70 hours.>Is Aiko's choice worth itA few okayish missions with a big focus on character development. Get it if you liked the story.
https://store.steampowered.com/app/2706020/ALL_WILL_FALL_PhysicsBased_Survival_City_Builder/Anyone else love the demo to this? I beat it and just started another run. It's a city builder with a focus on verticality and physics, you build on top of ruins of the old world and have to take into account structural stability when expanding. Over time the sea level gradually lowers and reveals more and more of the world below.
>>2335590Looks interesting
"physics based" has never been particularly meaningful for strategy games
>>2336398
>>2336398It does matter here. You cannot expand if you don't take structural integrity into account.
>>2336402Based
With No Compromise, No Surrender out in the wild, what are everyone's thought on it? What are some things that you feel should be improved on as of now, and what do you expect ( or wish to see ) on the new SEA-Oceania focused DLC coming out in the second quarter of 2026?Also, Hearts of Iron IV Thread.
>>2334801>I have to ask, how are you able to sit through the mind-numbingly boring click-monkey busy-work of the first part?I don't know. If I could answer questions like that I'd probably be playing better games.
>>2334128>>except every few minutes ingame the game generates a new variant of each template which doesn't inherit those restrictionswutThe game will never change your unit templates. Tank templates being on auto is your choice but even with that, if you want it on for some weird reason, you can use MSPGs or say heavy tanks for inf.
>>2334954MIOs cause your templates to auto update whenever a new trait is applied, which breaks a bunch of shit.
>>2335033You're welcome. But for real, diversify your used chassis and designations. You designate that 'tank 2' as TD or SPG or make it heavy and it sure as hell sounds like it wants to be a heavy and you solved your problem. At the very least make them staggered tier so the game doesn't get confused, so infantry gets tank 2s and mech gets tank3s; tech advances, 4 for mech and converted 3s for inf. 2s can convert into SPGs or whatever. The second method saves you a lot on IC as well.>b-but i want to do it this wayGood luck with that then. I'm just trying to help you out - one multivehiclefag to another.
>>2334826I only pirated DLCs up to By Blood Alone, and then PDX made it even easier by integrating the old DLCs. The Italian civil war mechanic pissed me off so much I don't even pirate the newer DLCs.That said I'm too used to playing with La Resistance and Battle for the Bosphorus, those 2 allow you to get early War Economy with USSR since the first fixes the Spanish Civil War start date to Jul 1936 and the second gives a small event to boost War Support early.
>adopt monarchy>my profit immediately goes down by like 20 coinsI feel bamboozled. Anyway I've picked up Civ3 for the first time in who knows how many years. It's definitely less bloated that later entries from the series, which has its charm. What's your opinion about the game? What's your favorite civ and map/scenario? I picked up Celts both because I like the historical civilization itself as well as their in-game bonuses.
Fifty-four (54) bowmen. How do you like that Mr. Sid Meier.Yes I had a Golden Age already, I used it to build more bowmen.
And another 11 bowmen every 6 turns. I guess I can switch to Medieval Infantry now that I have iron. This continent will be mine in no time.
>>2335927neat. what bonus resource is this? what mod give you this?
So this war was kind of a shitshow TBdesu. There was one Iroquois city in the way of the weaker Aztecs so I tried to invade both, only got a few more cities. At least I'm getting cheap Chivalry out of the deal so I can start spamming knights. Iroquois (purple) are getting too strong, this is not looking good...>>2336089It's Sugar, it's from one of the expansions. I'm playing the vanilla Steam edition with no mods.
This war is going a little better. Mil leader rolls on my Elites are finally coming through. Looks like I can probably take out the Aztecs.>meanwhile Iroquois mauling the USA with a huge armyShit shit they are getting really OP fuck I need to kill the Aztecs quick c'mon Lincoln you can hold out
how do fix mental omgea
>>2327307can't fix almost perfection
>>2327307delete soviets allies and yurinow mod is perfect
>7 years of early access (releasing this year guys! Honest!)>had all the mechanics to begin with>slow burn idler but if you look away someone will die>takes as long as rimworld to unlock necessary technology>takes longer to get the resources to build it>everyone starts dying of malnutrition because nuts and meat are too hard to grow>includes suicide mechanics where characters will lock the door and chug pills>guns kill>sentry guns murder>cute pixel art>it takes 5 seconds for someone to level up their skills, just ask the computer how2medicine!>can literally just steal everything from anyone and they don't care>can watch another crew kill themselves in a derelict, ask for help, say no, and take their shipWhy am I talking about this?Because it's addictiveComment too long. Click here to view the full text.
>migrate base>get there>have starter base kit>have barracks kit>have solar panel kit>have two cargo bays of resources>can't start a new base because don't have enough blocks>crew slowly suffocates, starves and shits themselvesThat sucks
Had my eye on Space Haven for a while but never tried it. Rimworld is my most-played game on Steam but only like 10 hours total were played vanilla. This may well be one of those cases where a genre is just dominated by one game because of the modding community. I don't see Space Haven doing anything better than Rimworld plus its unlimited well of mods.
>>2334884Space haven can tickle that space hulk clearing and ship breaking itch.
>try again>fill another container full of hull blocks and the green blocks>start new base>run out immediately but have infinite money so it's okay, just buy more>robots show up and send attack drones>base dies>reload, assault robot derelict>filled with 40 robots that instagib my crewI see. So the game doesn't reset the difficulty curve when you migrate.And it claims all you need to start a new base are the starting container + barracks + solar.I see.The game doesn't want to me play.Also plasma doesn't feel like it's an upgrade over laser. It feels like a downgrade with no attachments + worse accuracy.
>>2336168bug byte doesn't know how to make balanced or interesting gamesthis game is not worth buying until they add mod support
is it any good
>>2330561It's pretty good. If you go in expecting Warband with better graphics, you're gonna be disappointed. However, it straddles the RTS, RPG, and kingdom strategy mechanics a lot better than Warband does.
>>2334791Nigga why are you always posting the same image
>>2334791Elys should be spanked silly
>>2335065Because Derthart is the best maternal grandfather to my children.
>>2335973Shame Elys in-game is uggo tho
War in Spain is out now. Anyone played it? Is it a prototype for War in the Mediterranean or a WitP2?
I know people hate WitW but I just love strategic bombing so damn much no one could ever make me hate it
>they'd have to code naval warfare into the WitE2 engine for WiEOh no! If Gary doesn't want to do his fucking job I'm sure there are others out there who would do if
>>2327957>literally just a board game in digital form>just a bunch of scripts doing some math>poorly built in an unwieldy ass of a custom engine for no reason or benefitWhy are wargamefags like this?
>>2335892>literally just a board game in digital form Based>just a bunch of scripts doing some math So every game?>poorly built in an unwieldy ass of a custom engine for no reason or benefitSee aboveAre you capable of ejaculation?
>>2335892yeah hoi2 made this genre redundant basically, but its cute to see boomers obsessing over these kinda games