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File: metal-fatigue-cover.jpg (56 KB, 600x600)
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Even though it was the best strategy game of its era, packed with innovations and surprising depth. It felt like this brilliant game existed only in my head, like an amazing imaginary friend that only I knew.
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>>2503242
Mandalore did a video on it. I think plenty of people have heard of it.
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>>2503242
i played the demo i had of this for hours because it was C&C with giant robots.
>>
>All these worthless retards who missed the "childhood" part of OP's post

You were better off, OP.
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>>2503821
I remember this getting ads in magazines when it came out, so that's not true either.
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>>2503242
I played and liked this one but it was really stressful with battling on 3 fronts all the time.

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Master of Orion 2 open source engine rebuild is out

>focused on win95 binary but with fixed bugs
>larger galaxies
>modern multiplayer
>optionally includes 1.50 patch
>interface is hardcoded to 640x480 resolution but there's an ongoing effort to improve it

https://github.com/orion2re/orion2re
>>
>>2503698
Who needs a designated thread, right?
>>2489807
>>
>>2503698
Finally! I've been longing for a MoO2 source port for like 20 years. Too bad it doesn't support widescreen yet.
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>>2503698
nice
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>>2503698
I hope they're not against liberal redesign of the interface. The game wasn't bad but screens inside of screens inside of nested screens along with building the same shit 40 times on every planet you conquer just killed it.
>>
MOO3 was better.

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>Dude you're not actually supposed to ""play"" the game, you're supposed to skip it
Why is it so difficult to just make fights less numerous and low level enemies less onerous? This isn't just for TW, all the HOMM likes, even jarpigs
15 replies omitted. Click here to view.
>>
just aim to winning the game in 40 turns, stop wasting time
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>>2502401
>game offers you an option to autoresolve battles
>WOW THEY'RE LITERALLY FORCING ME TO SKIP EVERYTHING BECAUSE IT'S SO BAD
Gamers are the biggest retards on the planet.

You play the battles you want to play, and you autoresolve the ones you don't. It's literally that simple. You curate your own experience. Some people like min-maxing every single battle, while others prefer to take a (arguably more realistic) hands-off approach and focus on the bigger picture. There's room for both playstyles
>B-BUT THEY SHOULD DELETE THE BATTLES I DON'T WANT AND ONLY INCLUDE BATTLES I DO WANT
You're effectively demanding that the entire world should be able to predict your personal preferences and adjust for them, proving beyond any doubt how much of a retard you are.
>>
>>2503283
The closest you'd realistically get to a system like this is something where you give your orders beforehand and then just watch things play out in autobattle mode, like in the Dominions franchise.
>>
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>>2504433
autoresolve isn't an issue but I can see it being a slippery slope for lazier devs
>>
ITT: OP learns that a game with a M&B/Battle Bros strategy layer and an autobattler tactical layer is the supreme strategy game.

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I've been completely out of the loop on what happened to PM for the last couple of years. More or less gave up on them with the launch of Limbus, and the old mongolian basketweaving forum alongside it. Has anything good happened in the last three years, or is Director just coasting on whales? Got a notification from PM's youtube channel out of the blue and remembered that this was once a part of my life.

Also what's with the new captchas and having to wait five minutes? Are the bots that rampant?
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>>2374017
It always brings a smile to my face seeing OC I clumsily threw together with a laptop trackpad get reposted all these years later.

Then I remember what happened to PM and my smile fades.
>>
>>2462095
>I played it only when it was already finished
Same
>and I don't like how long the battles become on the last bits.
Same
A friend who played it when it was coming out talked about how there'd be only one big battle in the weekly update, so you'd spend the week chipping away at it and it wouldn't turn into a boss rush before the boss rush
>I kinda liked it for the lore,
That's the best part, especially in a library game
>but the gacha
I hope you didn't suffer through unmodded ruina. Get a bunch of mods, and it's great, until the end anyway. I can't imagine having to farm pages
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>>2502841
NTA. I played the game halfway and got annoyed with some things. Specifically grinding books and losing books on lose. I've seen people try to make the excuse of 'well you need to test your builds if you lost right', but that is a load of bullshit. I made new decks to try against the new shit. I only really could come to the conclusion that it was a dumb reason like that or just wasting your time. I recommend mods for shit like that if it gets annoying to people since the fights are the same otherwise. As a person keeping an eye on ruina during EA before playing when it left it, I get the impression too much was catered to entertain people during EA than ya know... a coherent/proper flow for a complete game. Pretty much any issue I have with Ruina comes down to feeling like it was designed as a gacha game funnily enough
>>
>>2502841
>>2502841
I played without mods until star of the city. In early parts of the game farming pages is not much o an issue, because the battles are mostly short and simple, even when they have multiple waves of enemies. As you progress, on top of the game requiring more min-maxing and more skill from the player (which makes sense and should be fine), turns become much longer due to huge amount of dices, and everything feels like a very drawn out epic boss battle with multiple phases. Even using mods to to avoid grinding, just retrying battles to beat them once becomes a chore.

I gave up on binah floor realization, because we need to redo all these super gimmick fights in a row just to have a chance at the new boss, and I was not having fun anymore. I saw the rest of the story, and every time I thought the game was about to reach a conclusion, it came with more and more steps, like the ensemble coming back distorted or some shit.

>I get the impression too much was catered to entertain people during EA than ya know.
I had the same impression.

Curiously, LoboCorp is also massive slog later on, stat grinding, day retries and absolute bullshit abnos, but I tanked that much better. I guess I just like of management better, and I liked more of the story.
>>
>>2482801
>complains about sovl
>wants a bigger team
dumb

Now that the dust has settled, is Mechabellum any good?
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>>2503540
>just fucking leave contrarian bitch
You're upset because you know I'm right and your only cope is
>That doesn't count because I say so!
Even the devs have acknowledged it needs a rebalance. You might want to let them know they're wrong the next time you're attempting to cash in your shill-bucks.
>>
>>2503989
ignorance is bliss
>>
>>2503989
okay you hate this game, you can leave now, your absence will not be noticed.
>>
>>2504123
it was really weird how he said nothing correct and just kept arguing about a game he doesnt like. like okay i guess go back to Smash or whatever?
>>
>>2504174
>he said nothing correct
It's quite the opposite. By saying "that doesn't count because it's not 1v1" you implicitly acknowledge and substantiate the claim. You can be in denial about the issues at hand, but it doesn't bode well when the devs themselves have acknowledged and are working on it.

File: europa universalis 5.jpg (121 KB, 920x960)
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>Heard that a new patch recently came out
>Decide to dive back in to try it out
>Starting building up buildings and RGOs based on their potential tax income to starting bolstering my funds
>None of these fucking buildings seem to have increased my income one fucking red cent, the only thing that seems to increase my income is building roads and bridges
I guess I have to learn this whole fucking game all over again. What did they change to economy?
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>>
>>2507173
This is unironically what they look like. When the Moroccans were running into Ceuta I couldn't tell the difference between the "invaders" and the Spaniards. Not sure if this was different in the 14th century, but I highly doubt it.
>>
>>2506787
There are way too few claim throne CBs and wars in the game. For the first two ages that should be the vast majority of European conflicts.
>>
>>2507907
What are the ways to get them currently?
>>
>>2453922
Please tell me that's a boy.
>>
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>>2465817
BNWO enjoyer

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Calling all /vst/ users!
I need data!
What was the first RTS game you ever played?
218 replies and 29 images omitted. Click here to view.
>>
>But what do you think?
>Leave your reply in the comments below!
>>
Fuck I have no idea.

Warcraft, KKnD, Red Alert? Might even be something else.
I played a lot of demo discs and RTS was hot so it might have been something else even.
>>
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>>2496563
>>
>>2404243
C&C for the N64
>>
Does Populous count? Otherwise its Warcraft.

File: Airmech.jpg (76 KB, 825x464)
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Anybody still play this game? I've been trying to get back into it and its been getting some updates lately.

Airmech is kind of a Lite RTS where you take control of a transforming mecha to directly air drop and give orders to units in a simple battle for control of the map. Eventually ending when one team manages to destroy the others main base.

Its been around forever and had several reworks that dramatically changed the way it played.
3 replies omitted. Click here to view.
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I remember playing this shit 15 years ago. I didn't even realise it was still a thing and I refuse to touch it now because I know it will be dominated by sweatlords.
>>
>>2501343
Herzog Zwei was a RTS tho.
>>
>>2501671
I don't know about that.
I think all the sweatlords spend their time trying to min max the player market and farming diamonds.
Pvp is mostly new people logging on and playing a few rounds.

The game makes a public broadcast when someone levels up and I see pretty regular level 4s and 5s in the feed.
>>
>>2501343
Its kinda borderline. Managing the army is more important then your mech, so I think it leans more on the rts side.
>>
>>2501343
>/vst/ is a place to discuss all types of strategy video games, including both turn-based and real-time strategy, turn-based and real-time tactics, single-player and multi-player (including MOBAs).

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Total war - warhammer is on sale
Any of them worth getting?
Why do they still have denuvo 20 years after release?
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>>
>>2502614
>>2502548
the worst offending race for needing DLC is skaven. Every single interesting or good unit they have requires you to own one DLC lord or another
>>
God the path finding in siege battles is so fucking bad.
>>
>>2385634
>, I don't want to play WH3, I only care about the Old World or whatever Not Europe is called in this universe.
I think there is an old world mod for wh3
>>
>>2389807
>I was too busy conquering shit for me to go on these hunts,
Get the autoresolve quest battle mod.
>>
>>2502626
The skaven DLC aren't too bad. Most of them add units that you should really only be using with that lord anyways.
With the exception of maybe stormfiends.

File: file.png (1.8 MB, 1000x1333)
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What are some forgotten strategy games hat only you remember?

Pic related might not be too unpopular, but I find it quite surprising that it's still not on GOG or anywhere else and why there are no "retrospectives" using it to farm clicks. In fact, it's completely overshadowed by some shitty tabletop game.

Maybe this game was a flop outside of France and Southern and Eastern Europe.
33 replies and 14 images omitted. Click here to view.
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>>2498078
>namefag is retarded
Battlecry 1 and 2 released before wc3
>>
>>2493820
I played the sequel as a kid but could never figure out how to gather resources in that game.
>>
>>2498248
the sequel not only left some of the original's problem unsolved, but added some more for assurance and retconned the original lore to include two humans factions. And yes, both resource gathering and unit recruitment were unnecessary fucking stupid and convoluted
I hope someone buys the IP and remakes it in the future
>>
>>2497517
>>2498025
Are there any games with campaigns like OWar's? Where I get to make decisions and shit. Also, I always picked Frank to join the Alliance except the last time I replayed it and learned that he joins you even if you don't pick him. More loyal than the protag's gf.
>>
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How is Solium Infernum? You never hear anyone talk about it when 4X games are discussed.
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Bump.
>>
>>2464214
personally i kinda like it
>>
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>>2471190
>Where can I find Six Gun Saga and The Occult Chronicles? It's like they've never existed
The Occult Chronicles has been found and uploaded to the Internet Archive
archive dot org/details/occult-chronicles-1-07
>>
>>2471190
And now Six Gun Saga is also available in the Internet Archive
archive dot org/details/six-gun-saga
>>
File: OSI discord.png (2.46 MB, 1280x960)
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Is anybody up for a multiplayer game in OSI? Going to organize one or two.

Also, sorry for the delay, I forgot to check the mail, and sent the discord link. Also check out the pic related. I hope it would be a more reliable yet safe way to link it.

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What went wrong?
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>>2503249
Wrong! TA is 1D chess.
>>
>>2503260
No. Starcraft is 1D chess.
>>
>>2503289
your mom
>>
>>2503121
Speaking of Total Annihilation, are there clones of it? Anyone can recommend any?
>>
>>2503397
Every spring engine game is closely related to Total Annihilation.

Yikes
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>>2501784
Player count status?
>>
Love warhammer
>>
>>2498322
Vic2 is exactly the same. When I was like 10 I’d play Prussia and never even have to build a building because the capitalist just do it for you and I would just declare war and win against everyone and be the best in everything
>>
>>2497986
No one hates paradox more then paradox fans retard.
>>
>>2501491
>4cuck unc bragging about being an oldtroon
LOCKED!

File: CpBF162WcAIXRrx.jpg (436 KB, 2048x1080)
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Kaiser edition.
Previous edition: >>2486163
——-MODDING RESOURCES———
>bit dot ly 3GPdwPD
General Index of tutorials for photoshop, GFX, scripting, etc. This is a google doc, so be aware.

>https://hoi4.paradoxwikis.com/Modding
General article hub on modding, also has a lot of info in general on all pages.

>Text Editors/Coding
https://notepad-plus-plus.org/
https://www.sublimetext.com/
https://code.visualstudio.com/

Programs to write out proper syntax for code/scripting. Try to keep everything centralized in one program if possible; experiment and decide which one is right for you.

Comment too long. Click here to view the full text.
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>>2508459
>Never knew there was a ton of lore for Earth pre-Emperor takeover
Newfren....
>>
>>2508495
Look man, I just put on the lore videos while I eat my din dins.
>>
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>>2508500
>put on lore videos
>not reading things
>not playing things
I hate the modern fans so much
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>>2508505
It's interesting enough that I'll put on a video about it while eating every now and again, but not enough for me to engage with the source material. Never claimed to be a fan though, anyone who says they're a fan of something while never actually engaging with it is a larper, no exceptions.
>>
https://www.youtube.com/watch?v=xSjSPQIZdQs

Watched this and actually had tears in my eyes when Alik took a while to reply since I believe he genuinely considered not following through with the order. That pause at 0:54 hurts a lot.
Path for this feel?

File: untitled.jpg (193 KB, 1386x764)
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Saar! SAR! The new Mount and Blade mogger has arrived.

https://www.youtube.com/watch?v=PJCCMXYnv-U
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>>2485969
I hope CA and Paradox add this type of combat to their games, so finally something of them it's actually fun to play and worth of your time.
>>
>>2485969
looked pretty fun :D
>>
>>2486092
I will, just give ai 10 more years lol
>>
>>2485969
looks okay but not my thing.

i want a m&b clone that is low fantasy based and more like an rpg. imagine m&b combat but in diablo 2 world with stats and spells. can recruit up to 2 hero npc’s and dozens of regular troop type npc’s.
>>
>>2503087
how's that Warhammer mod?


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