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File: Age Of History III.png (1.63 MB, 1919x761)
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Gigachad Łukasz Jakowski finally fucking released it!!
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>>1883340
Doom is still a good game and it will remain a good game regardless of how much artificial tedium modern games introduce.
>>
>>1882986
I’m out then, I only play games with navies
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>>1883408
Just invert the map colors and take over ocean countries
>>
>eu4players think their game is somehow a shelf above 'risk games'
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>>1883415
it is thoever. and I'm not here to shill eu4, it's shite

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i want to play some form of 3d rimworld to satiate my autism where i can simultaneusly see my colonists or characters or whatever get high mood or money or whatever numbers but not have some specific objective to fullfill beyond creating an ever more complex and aesthetically pleasing base with more and more and more detailed stuff like furniture and manufacturing and jobs and basically instead of seeing numbers rise see more and more

i get off to the idea of people not living in a third world shithole like in real life here can i do this, i got tired of lag in rimworld, i would literally just learn to 3d model or make dioramas if i could
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>>1876111
Noble fates is the best one atm, ever since gnomoria died, keeper rl if you want to go around questing
>>
>>1876111
You can work for the city government
>>
>>1876111
there's a little demo called Metropolis 1998 that might be up your alley
>>
The Sims?
>>
a single korean made a 3d mod for ribwhirl. be like yayo

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which grand strategy and strategy games have a heavy economic focus and are good?

preferably one with a high difficulty I can't play a long time.
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Victoria 3 or Meiou and Taxes
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>>1878834
OP here.. I got victoria 2 and distant worlds universe. Still open to suggestions.
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>>1878834
Shady Imperium
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>>1878834
Maiden Rape Assault: Violent Semen Inferno
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>>1878834
Vic 2
everything else in the game is a broken mess tho

I love the Kanko Maru
She's the Yari Ashigaru of the sea
I am never lonely on the Kanko Maru
The biggest crew per gun has she

That's why she's the best
Yes, she is! Yes, she is!
Massively overrated in auto-resolve she wrecks
She's the only reason naval combat in FOTS isn't piss

I love the Kanko Maru
She's the Yari Ashigaru of the sea
Her name means Light of the Country
The biggest crew per gun has she


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>>1881828
Arigatou, Kanko Maru-chan!
for me, it's getting your first copper-plated ship
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>>1882167
yeah and i didn't know that so i was building the good ships idk the name but the big ones and the kotetsus
>>1882862
i would literally never train copper ships because by the time i've decided to build a navy i just rush steel ships
>>
I've been experimenting recently with 2 Kasuga 4 Kanrin fleets, ironclad of course and the speed of them works very well. I used to use Kankos, but they always seemed disappointingly slow.
>>
Okay but what if you... actually want to fight the naval battles
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>>1883255
Naval battles in fots are really not good particularly against the ai. The kotetsu class uniquely has longer range which means it's necessary to bait out your enemy into taking the first volley. Cannons do so much damage in fots so setting up your broadside and launching it first basically means you've won and the fire rates are fast ontop of explosive shells setting fires.

I have already played all of the Kremlingames studio games and generally liked them (even though their mechanics are often obtuse and with weird translations because they are made by russians), I also tried ''Suzerain'' but I didn't really like it, felt too stripped down where the economic layer was pretty much non-existent
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>>1876421
>his extreme ideas
like what?
Not imposing austerity while your country and union is in a fucking banking crisis?
Years later and you can watch how key infrastructure gets cannibalised.
>>
There used to be a multiplayer game on kongregate where you were a MP or something and the player base voted laws and stuff
>>
>>1874074
Your pic makes me remember the Guild 2
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>>1874074
I thought that was Vince McMahon LARPing as a venetian merchant for a second.
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>>1874333
What's the "gameplay" in that thing? You just create your nation and then what? There seems to be nothing to do

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is it finally engooded now?
>>
Tried it for a few minutes, feels really clunky.

Old thread hit bump limit. >>1756158

What are some fun advanced infantry nations that aren't BOS or Enclave?
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why tf do map game mods always fall for petty drama?
>>
>>1876740
autism
>>
>>1876740
Motivation to work on a retail product is for money
Motivation to work on a mod of a retail product is for personal satisfaction

Why would you bother working on something that is for personal satisfaction, if it doesnt give you personal satisfaction, because it involves having to deal with someone that in your view is giving you a hard time?
Its not just map game mods its mods in general for any game
>>
>>1876740
map games attract autists
modding attracts autists
when you mix autistic modders into an already autistic gake you get autism overload
>>
BoS is really fun with submods. It's like playing as France in Kaiserreich with all the wars you have to manage.

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Is this paraslop any good?
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>>1881500
there is a ck3 mod that is like the spiritual successor to this https://steamcommunity.com/sharedfiles/filedetails/?id=2253278582
ck2 version
https://steamcommunity.com/workshop/filedetails/?id=333442855
>>
>>1881500
It's okay.
I downloaded it (for free) and played it once. couple hours of entertainment. it is very obviously just a barebones ck2 set in Japan though.
>>
Just play the sengoku mod for CK2 (haven't played CK3)
It's just way better and has more starting dates as well
Sengoku was just a beta test for CK2 and a way to cash in on the hype from Shogun 2 TW
>>
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>>1882947

is there anything besides 2h gameplay and call it a day? gog it for free on gog.com, might check out since it's been sitting there for like three years
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>>1881500
EU5 will be a better Sengoku

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>game features battles and factions from Sumerian Bronze Age till Viking Age
>timeline expands to 15th Century Europe if you play FoG 2 Medieval as well
>that's 3500 years of pure ancient and medieval warfare kino
>game features shitloads of historical battles and campaigns
>pretty much any major faction is represented in the army lists
>there's mods that adds asian factions as well, like indians, chinese and japanese to add to the mix
>battles are chaotic and can go wrong instantly if you're not careful
>AI is pretty smart and will use whatever trick it has to put pressure on your units
>units look straight out of Osprey unit model books
I really hope the devs are working on Pre-Columbian Americas or Renaissance next
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>>1878881
Misconceptions that ancient/medieval warfare can be unpredictable and chaotic?
>>
>>1878441
the ai sucks at the game, play against people it's the entire point of the game you fucking mongoloids, its not meant to be a single player game.
>>
>>1878992
I wish I had friends to play autism strategy games with...
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>>1878441
I hope so too. The Field of Glory games and their precursors really have the tabletop feel nailed down.
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>>1881292
you dont need friends

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You haven't been automating your formers, have you anon?
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>>1873853
I haven't done a single turn since this post, that's how much PTSD I got
>>
I enjoy micromanaging.
>>
>>1877827
understandable
may Planet have mercy on thy wretched soul
>>
I enjoy
>>
Diedre was right

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What do people here think about Age of Wonders 4?

I played it recently and found it pretty fun, the race customization stuff was really engaging for me, as coming up with neat ideas for factions and their quirks and then playing them out worked pretty well.

My only major criticism is probably the ultimately simplistic tech progression and the fact that barring the final tiers of magic tomes, you can basically unlock every magic tome if you play long enough. I feel that opposite element tomes/affinities ought to start blocking each other after signifigant enough comitment to a element.
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Terraforming blasted hellhole is really satisfying. I think I will even choose that terraforming related trait for my next playthrough and base campaign around it.
>>
>>1885166
Yeah. If you want to get into multiplayer and don't have friends who are into AoW there are several Discords where you can find matches.

https://discord.com/invite/age-of-wonders (official)
https://discord.com/invite/S8rgKX7
https://discord.com/invite/wXvfEsmdv9
>>
>>1885253
I love terraforming spells, but the terraforming society trait isn't that good IMO, since it wants you cover multiple terrain type instead of just changing everything into your ideal terrain.
>>
Is this a good alternative for someone too ADHD and anti-social to git gud at dominions?
>>
>>1885680
Maybe? They're not really the same at all.
AoW4 should offer a better singleplayer experience though.

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It's been sitting in my steam library for a while now, finally decided to give it a go
>dead game?
Also, the AI sniped every single settlement spot on Mars because I sent the probe too late, and now I don't have any resources for ships.
Am I fucked, or is this salvageable?
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>>1881756
>projectiles have different health
well that would have been GREAT to know about
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Yepp, it's gaming time
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>>1881839
brother your empty quiver events?

the second i load a single nuke i get like 6 empty quivers in a year and my capitals keep blowing up
>>
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>2048
>neutron flux torches as my mainstay
>total war with the ayys
>fuck these cholos, ERF is OURS
>decide to attack one of their inner system battle stations in the asteroid belt
>6 lancers with Mk2 siege coilers
>6 arc UV laser battlecruisers for anti-subcapital duty
>two battleships fully loaded up on PD and the fastest firing small lasers in the noses for even more PD and flag bridge MC reduction buffs
>destroy the defending fleet with two dreadnaughts, a handful of torpedo-slining monitors and a random hodgepodge of corvettes and destroyers with the battlecruisers
>one battlecruiser gets crippled, but the lancers and battleships are fine
>reform the line, and approach the battlestation
>get fucking sandpapered by alien plasma and lasers at max distance, not a single one of my siege coilers got within six dreadnaught's length of connecting a hit
>immediately turn tail and flee
>two lancers and a single battleship make it out to evac back to ganyemede


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The game that filtered vstlets

I need the most meticulous, tedious, complex /vst/.
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>>1873835
It's just called Command: Modern Operations now
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>>1877138
You're not getting any adaptive self learning ai for your single player game because it requires a super computer to run. You might get a save state where the ai plays the same everytime but its still good enough to beat most players
>>
>>1882364
somebody has been asleep the past 5 years.
>>
I’ve been playing this shit for a long time. We had Under Fire for the Apple IIgs when I was a kid. Played the fuck out of Panzer General. My dad brother and I would have axis and allies and sid meiers Gettysburg tournaments. I was an army officer and went to a military college known for over the top hazing… we played a lot of age of empires II back then. I’ve done the Gary Grigsby games, back to Steel Panthers thru Wite2.

The best, most enjoyable experience I’ve had wargaming… ever… has been the… wait for it… Unit of Command series. Fucking criminally underrated.

Operational wargame that requires operational planning? Yep

Logistics underpinning everything? Yep

Asshole AI that will ruin your shit if you make the slightest mistake? Yep

Simple yet robust mechanics that are easy to grasp but challenging to master? Yep

Evocative graphics/sound? Yep

Unity of Command does it all and does it all very well. The only criticism laid against it is that each battle generally only has one or two approaches. This is largely true - offensive directions are largely going to be dictated by the terrain and logistics. Does it model differences between KV1 and KV2? No, but nor should it. You’re commanding divisions of mixed armor formations. Your infantry divisions can have armor assets attached.

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>>1882370
wheres your ai then fuckwit

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Any casual city/base-building games like Timberborn?

Preferably with humans, and the ability to select and control units instead of having them be assigned to a workstation.

No combat, just like in Timberborn.

(what's the difference anyways between city-building and base-building games?)
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>>1878012
>Does it matter?
Yes, you're gay
>>
>>1878158
Really interesting game, i wonder how feaseable a region base maps would work.
>>
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>>1882556
forgot my pic.
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>>1882561
weird comparison, though the game already has districts, they were obligatory at first but now more like something to improve your logistics
though with a big enough map you could have fully fledged cities
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>>1875634
dude.. drop the porn

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Whats the best spell caster / spell or your favorite spell caster / spell that you have used in an RTS Game?

I think the Defiler from BW is one of the best spell casters in RTS Games. Unable to take damage from most attacks with Dark Swarm. Reduce Health down to 1 with Plague. And can recover all that energy with Consume. Shit is broken.
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>his stave
Gun
>His craft
Blood magic
>His mana bar
The back of someone's skull
>>
>>1875955
I can find nothing about this, did you dream it?
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I like the WC3 shaman because his hood is really cool
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>>1881987
Not him, but I looked more than you
https://starcraft.fandom.com/wiki/Science_vessel_(StarCraft)#Images
https://starcraft.fandom.com/wiki/StarCraft_beta
http://blizzardarchive.com/pub/Images/Screens/Sc1_2/clean.html
>>
>>1882078
they also kicked a lot of ass in ROC


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