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Will apparently come out during Q2. Trailers make it very reminiscent of HOMM3 but in 3D and with two upgrade paths for each unit.
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>>1934938
t.ubinigger responsible for H3"""HD""", H6 and H7
>>
>>1934935
So why don't you compare the whole model then, bitch nigger?
>Seething 3fags are still seething about 5 having the best skill system in the series because it was original and didn't copy 3
>Seething 3fags are now seething because OE isn't "original enough" as it mixes up the styles of fan favourite 3 and 5
Faggot zoomers with a rentfree ubinigger buttplug up their asses really want that atonement for buying ubishit "games" for the last 15 years like the losers that they are. Keep seething.
>>
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>>1935081
Why would you play HOMM 2 or 3 instead of 1?
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>>1935285
why are you squealing, bitchfaggot zoomer? I don't need to compare the whole model, I just know you're a cocksucking faggot who got raped by daddy for the entirety of his childhood. Let me repeat, why are you squealing? And why are you such a bitchfaggot zoomer?
>>
>broken bot

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So we can all agree that this is the best Civ game, and maybe even best 4x game of all time right?
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>>1934841
>MGE

Dang, I was hoping it was for the original. MGE botched the single player AI.
>>
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>>1934844
>MGE botched the single player AI.
The UI additions fixes that problem.

>Finally fixed AI attitude calculation. Due to the uninitialized variable, every turn the attitude of the AI changed to the minimum, which made the AI very aggressive towards the player. This bug turned out to be so obvious that it was decided to completely remove the option to enable it. This bug is fixed by default without any options. Unlike the previous version of the patch, which originated somewhere in the deep history of this forum, and which completely cut off the change in the attitude, now the calculation of the attitude should be performed as it was intended by the algorithm.

Its the 44th bullet point on the list of things it fixes. It should be nearer the top honestly.
>>
>>1934848
>The UI additions fixes that problem.

Oh shit, nice. I'll try it out.
>>
>>1934456
such an extremely ugly game
>>
>>1935334
yeah 5 aged like milk

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https://www.gamedeveloper.com/business/obituary-alan-emrich-game-designer-and-writer-has-died

F
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>>
yeah RIP
>>
never heard of this guy but when i looked him up it said that he was famous for working on master of orion and also coining the term 4x in a review of master of orion in a magazine, thought that was pretty funny that he reviewed his own game and got the review published
https://www.cgwmuseum.org/galleries/issues/cgw_110.pdf
this is where the review is, on page 92. doesn't seem to mention he's involved in the game or anything, however it's not called a "review" but a "preview" and mentions the game is unfinished.
i wonder if this is a case of poor "ethics in gaming journalism" or if this is a section of the magazine where it's presumed that only devs would have pre-release access to a game in order to "preview" it.

anyway, rip, most of these gen x and boomer early strategy game scene guys are usually pretty cool.
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>>1933856
link to pdf guide?
>>
>>1935264
https://archive.org/details/MasterOfOrionStrategyGuide/mode/2up
>>
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>>1935321
thanks(already have it)

Think about it.
> Gulf war era tv aesthetic
> war over new mysterious raw material
> Charismatic Kane
> terrorism/hybryd warfare in practice
> 90s feel, BDU camo, m16a2 with 20 rounds mag dune buggys, hmvs etc
> black gdi commander, female a-10 pilot and reporter to please woke faggots ( ESG cancer)
> But make it mostly white (and arab in African theater) anyway.
> usage of classic miltary equipment mixed with high-tec from game llike stealth tanks, mammoths tanks, flame tanks, nod attack bikes etc.
> morally grey decisions and tactics on both sides
> Soundtrack by Frank Klepacki
>A dynamically changing view at battles shown from a satellite perspective, AC-130 gunship camera, bird's eye view and TV war reporter's camera
It could be kino
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>>
they would ruin it even worse than it was ruined in 2010
>>
>>1930859
I can see them do something cheeky with casting Kane as some kind of evil racist chud villain. That's one of the first things I thought of.
>>
>>1930962
asians only make troons for netflix and eastern europeans dont make TV because theyre poor corrupt talentless shitholes. Slavs can only make video games and poverty
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KANE LIVES!!!
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>>1915079
>Joseph Kucan coming on screen to screech about how the GDI is attacking wymen and homosexuals in Botswana
no thank you

Previous thread: >>699231797
Discussion regarding 4nig combat and how it can be improved. I brought up how darkest dungeon had the most interesting 4nig combat that felt actually strategic. Sure this game (but definitely its sequel) is roguelite, but the combat portion itself was actually interesting. Was one of the reason I got hooked into the game since I never cared for standard RPG's but do love tactical strategy games. Was curious on other anon's take on this combat structure or others that can be an overall improvement.

Also for that one anon that said he couldn't find combat breakdown on the DD Fandom site, it's in the "Getting Started" section: https://darkestdungeon.fandom.com/wiki/Getting_Started
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>>1930114
>while in darkest dungeon you ideally don't want to move at all because your units are only good in certain positions.
You can do a lot of fun combos by having different characters with attacks that move them. Also it makes being scrambled and moved by the enemy a non-issue.
>>
>>1929615
the constant rotation of characters instead of just sticking to one partyyou develop (like in BB) kills the game for me
>>
Is Darkest Dungeon 1 and 2 worth playing?
>>
>>1934270
1 is if you like unit/town management and part compositions. 2 is You prefer a more Slay the Spire/Across the Obelisk experience.
>>
Agreed, I find DD's combat to be very unique and alot of fun to play. Unfortunately I really cant play it anymore because its just so repetitive and grindy. Once I beat the game I couldnt really pick it up again.

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Spore has people working on it again and an official Discord server. Something MIGHT be happening, but 95% chance nothing will ever happen. Anyway, Spore thread.
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>>1932247
Stay mad LMFAO! The game is actually fun if you aren't sitting at that one game for hours at a time with multiple playthroughs, its meant to be fun when you play in moderation, like any game

Additionally, the gameplay itself is not the eye-catching factor of this game, it is a creature creator, and if everything you make is exactly the same then you might just not be creative enough for this game, bud.

Go back to watching your skibidi toilet videos on Youtube, kid, and grow up before trying to shit on a game that was literally one of the biggest games for its time. You're so addicted to cheap dopamine from brainrot videos that you can't appreciate a game like Spore, and cant even take the time before getting distracted to actually write out the full name of the game
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>>1933524
>literally one of the biggest games for its time
Yeah, one of the biggest flops.
>>
>>1933524
>it is a creature creator
lol just play sim then
>and if everything you make is exactly the same then you might just not be creative enough for this game, bud.
it dosent really matter how your creature looks the game will function the same. a good game has different routes of winning, Spore only has one (or at most 2 sometimes)
>>
>>1933524
Are you fucking retarded? Spore was one of the biggest disappointments in gaming history, given that they stripped out everything they promised and that would have made the game fun. The only thing that was left that wasn't total shit was the creature creator, but even that was severely limited and had basically no function compared to what it was supposed to be like.
No other game has ever been as dumbed down as Spore.
>>
>>1934627
This is a common complaint I hear but then I went back and watched a prelease demo of the game and I didnt see anything advertised that wasnt in the game. Probably another case of overhype and then zoomers watching a retrospective that tells them their opinions.

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Planning to play this. Can you guys tell me what to expect
>>
>>1934770
Play it and you will see
>>
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>>1934770
>that highway switch ramp
>>
>>1935101
Down is easy.
God forbid there is traffic and you need to do a start from the middle of it.

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Are they gonna kill him off?
I’m hoping they don’t since they could do a lot with the character
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>>1931641
Thanks, I will give it a try.
>>
>>1931641
Consider replacing "On Play Page Fix" with this: https://steamcommunity.com/sharedfiles/filedetails/?id=3264420605
The older mod only prevents instants from automatically cancelling pages set in the same speed die, but it forgets to also prevent the former from counting the light reserved for the latter as "available" for themselves. So you could, for example, slot a 3-cost while having 3 light, then play a 1-cost instant on the same speed die, and then get to use the 3-cost for free (because when you try to spend more light than you have, you end up not spending any). It's not immediately obvious in vanilla, because the only instants that have a light cost AND don't clear out your action list AND are available in arbitrary receptions are Emerald and Magic Trick, but with mods it's a bigger concern.
>>
>>1931680
Don't think it does
try embedding via 3rd eye?
>>
>>1932333
Works for me. Have you tried unmuting 4chan?
>>
/vg/ ahhh thread

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who made this image? They deserve to be shot
>>
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>>1935046
Don't crop yourself, manlet. We can smell your gnomish stench.

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No love for Space Haven?
Great ship-building galaxy strategy game with crew management elements.
alien infections, augmentations, research, space battles, resource management. Anyone else play?
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>>1927109
What is this screenshot from, then?
>>
Coom mods would save it
>>
>>1895402
My steam library consists mainly of different flavored autism spreadsheet simulators & this is one game I couldn't get into.
Since you are initially on the clock, a lot of things can become not worth the time & effort.
Some recipes are a waste of power and some activities are a waste of food and oxygen.
>>
>>1933783
>Since you are initially on the clock
Huh?
>a lot of things can become not worth the time & effort.
Huh??
>Some recipes are a waste of power and some activities are a waste of food and oxygen.
Huh???

I swear some people talk about this game in so fucking vague terms you might as well be hallucinating AI chatbots
>>
>>1934960
In early game, you are constantly running low on some sort of important resource so any activity not related to getting important resources is a waste.

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Time to talk about the most overrated and ambitious Fire Emblem mod.
>>
Why is this quiet?
>>
Never like the blond one.
>>
Never understood why so many chapters have either have death squads or turn limits.

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I was interested in a submarine sim and came across Silent Hunter 3 but was unable to run it. Then I found this, and I'm not sure what to think of it. Some of the models, especially the characters look odd, the ui looks a little cartoonish, which seem like red flags. But it has good reviews, so I'm really not sure. Can you help me out fellas?
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>>1924069
>>
This thread is making me want a submarine or naval warfare simulator but with anime girls and yuri.
>>
My one critique of uboat is that they tried to make a submarine manager but failed at that part of the game. Crew management outright doesn't matter and you can set officers up on 6 hour shifts at no downside to have their energy never be an issue. They could cut scheduling and crew duties out entirely and nothing would change. And indeed there us a game mode for that but my tism won't let me play on anything but maximum settings.
>>
>>1923370
Fun game with missions based on real life. Pretty satisfying to learn torpedo calculations and get hits. Lots of ability to tweak difficulty.
>>
>>1923370
no, the premise is cool and the submarine models are amazing but as a game is extremely boring and repetitive, theres like 4 actions max you will be repeating non stop without much variation

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Time flies, say something nice about it.
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>>1934051
they managed to reduce the corruption to like 600-700 turns with hotfixing but id just wait till the new update. nobody has apparently ran into corruption in beta testing on 1000+ turn campaigns and in general will be much better balanced economy wise. current version has messed up economy due to them trying to curb the bug with the old map.
>>
>>1934325
Any idea what the ETA is? Like do you expect it to be days, weeks, or months?

I was downloading Rome Remastered last night for the first time to play RIS. Was really excited, then learned about the new map and that the current state is kind of fucked. Kinda bummed out now..
>>
>>1854222
I was just playing that the other day. Still holds up nicely, im playing some "vanilla kingdoms" mod at the minute on medieval 2, so good
>>
>>1934535
Probably end of this year. Id rec cultural conquest. Its like a vanilla plus mod with a med 2 like recruitment system.
>>
>>1934591
>Probably end of this year
Lunar year, right?

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Am I asking for something impossible, /vst/?

I'm looking for a RTS that:
1.- Is based on WW2 or "modern" factions/units (90's or current day);
2.- Isn't Grand Strategy (yeah, I know about the Hearts of Iron series) or Squad based (I also know about the Company of Heroes games);
3.- It's fun to pick up and play, but it also has some depth (like C&C or AoE series).

The closest ones I know are Atari's Axis and Allies from 2006 and (ugh) C&C Generals from 2003), and both are on the sucky side of the RTS genre.

Anyone knows of a hidden gem with the characteristics I seek, or, like the proposed Age of Empires IV pictured, WW2 and current events are too controvertial to be adapted into a good RTS?
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>>
I really wish 4 had a better launch than it did because the discourse around it is still dominated by people who played it for 2 hours on release and then never touched it again
>>
>>1934637
It still looks worse than 2DE.
>>
>>1934688
>muh gwaficks
Don’t care, it plays better than 2 does
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>>1934797
>it plays better than 2 does
so we're just telling lies now
>>
>>1934797
in what way?

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Syrian Warfare - Front Edge Thread
Discuss them, talk about them, write your opinions on them
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>>
>We bring democracy!
>I love the sound of caterpillars
>>
>>1934735
esl here, caterpillars don't make much sound do they?
is this a reference to CAT(caterpillar) vehicles which often have treads?
>>
>>1934823
It's almost certainly a translation error. The russian word for tank treads translated literally is "caterpillar propulsion". They probably meant to say "I love the sound of treads churning" or something like that.
>>
>>1934830
well apparently, one of the words used for them is caterpillar treads too and that's why the company was named that way, but i've never heard the expression "the sound of caterpillars" being used like that so it might be a translation error, yeah. unless a native speaker says otherwise
>>
>>1934842
>one of the words used for them is caterpillar treads
*one of the words used for them in english is caterpillar treads


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