>be 2026 >still no mod nor official update that allows you to convert to Ikko Ikki religion from outside that clan Do you know how it could be possible? Or if there is an obscure mod that allows you to convert to it?PD: If Ikko Ikki had triumphed over Oda Nobunaga, Japan would have avoided many (atomic and late-capitalistic) problems.
>>2452748> control like half the mapNever happens. You can't control even 20 of 65 when it hit.
>>2452737I've never lost a campaign once I started spamming ashigaru and never building anything past the market.
>>2366613bump
>>2366634This, and it actually worked lmao
>>2366634>>2460128Shogun 2 is a bad game, AI must cheat to win, blood dlc, awful diplomacy (since Empire), awful sieges (since Empire), useless religions ("but but portuguese tercios", who cares, also if it's a,sandbox why can I have buddhist tercios?), etc.Homogeneity is one of the few things I like about this game.
A mate of mine is developing CloudForge (https://playcloudforge.com/) and just opened up the free alpha. No ads, no paywall BS, just a passion project.It’s a sky-bound game focused on crafting, building floating island bases, and exploring. We currently have around 300 registered players with roughly 100 daily active users, so the server actually has people running around.He's looking for some honest feedback and stress testing. Give it a shot if you're bored and want to break a fresh game with a few Anons.Let me know what you guys think.
>>2456635cool virus bro
>>2456635>defaults to brazilian>ai slop images>forced account creation, no guest trial>"install the app!"Fuck you, fuck your "mate", and fuck your game.
>>2456635nice
Are there any decent overhaul mods for JA3 that would make a second playthrough difficult and feel fresh?Just felt like after a while my playthrough devolved into stealth snipers and LMG overwatch and every now and then I check the top rated collections and they're some chinese made "IMP mercs get maxed stats at the start" shit + a 101 AI generated portrait mercs of some guy's OC waifu.I mean I liked the game overall but I wish it were harder, the enemy AI less dumb and some weapon categories(pistols specifically which seem to overall outclassed by SMGs as a run and gun option, and SMGs themselves feeling outclassed by rifles the moment you can get ammo for rifles) were more useful. Any huge sweeping total conversion projects that are not yet out yet? I kind of hoped for a lot more considering there's supposed to be a big mod kit for the game but it seems like this never really attracted the same kind of modding communities as say Total War.
>>2451216I'll give this a bump because I'm also interested in discussion about this. Got it in the Steam Sale and enjoying it.
>>2451562Same
>>2451216https://www.nexusmods.com/jaggedalliance3/mods/297
>>2451216>the same kind of modding communities as say Total War.no game will attract the same kind of modding community as, say, Total War. That game has both the chuddiest and trooniest modders on the planet.
>>2457376Well frankly that reputation goes for paradox, what great troonies have you seen from total war?
Which is more efficient?
YEEEEEEEEEEEEEEEEEEEEEEEEEHAW
>>2438618the people that didn't figure this have to cope some way
Holy shit the tower defense games are dogshit play the shooters..Garden warfare made the franchise actually good and relavent td games are nigger tier at best that's why pvz should be focused on its shooter games instead
>>2455728
>>2438610Bump
Thread for discussion of Europa Universalis, Europa Universalis II (and it's expansion pack Asia Chapters), Europa Universalis III(and it's expansion packs Napoleon's Ambition, In Nomine, Heir to the Throne, and Divine Wind) and anything else regarding the first three games in the series.
>>2459834They are older than 4chan and embody a different era of Paradox when they were going more for Edutainment. CK1 and VIC1 and HOI2 are really when they sprung into their golden age which lasted until CK2 and EU4 spawned the modern DLC model
>>2459834I tried For the Glory once but it felt too railroady + its AGEOD tier gui certainly doesn't help
>>2459834>EU1Swedes were still struggling with spelling Napoleon back then
>>2459834EU1 will not run on modern PC. It was designed for Windows 98 or ME.
Playing tall is a meme. In the past land was the number 1 commodity. Even big trade empires either had lots of land or had influence over lots of land. You don't get a big advanced city like Rome built without sucking resources from other parts of Italy or Venice without sucking money from the Med; it's a zero-sum game. You either have land and win or you don't and lose.
comfy base edition >OXCE?OpenXcom is a free open-source game engine for the original 1994 X-Com: UFO Defense (aka UFO: Enemy Unknown) and 1996 X-Com: Terror from the Deep games.OXCE extends OXC modding capabilities and is home to megamods like X-Piratez, X-Com Files, 40k ROSIGMA and more.>Gamehttps://www.gog.com/en/game/xcom_ufo_defensehttps://openxcom.org/downloads-milestones/>Modshttps://mod.io/g/openxcomhttps://www.moddb.com/mods/x-piratez/downloads (XPZ)https://mod.io/g/openxcom/m/the-x-com-files (XCF)Comment too long. Click here to view the full text.
>>2461499No, but who knows about the women.
Is there a way to debug a tech tree or the running scripts?I am absolutely stuck in terms of progression.
>>2461579you can edit the thing you need into your save file
>>2461579What stage of progress are you stuck at?
>>2461617I'm at 74% of tech tree and I have roughly the same set of missions that I had when I was at 45%. Exactly the same with ninjas, with no progression: an APC or a crawler every few days. Lots of trash low level missions like bandit office, low tier assassination contracts, some boat stuff with gillmen. Meanwhile I shot down a star god battleship (the long one) recently, the MERCs I clean out in any form without much trouble, I did multiple MERC and SG bases and few tleth bases. Have a lot of high level captives sitting doing nothing. Have Dr.X recruited and red mage at 30% dependence, also either spent or stuck. I had some mission about unlocking fear realm with a padlock, and there was a popup how we can access "the plains" now, and then it is all silent again.The only thing that keeps popping up regularly that I havent done yet is PRISS complex.
Gigachad editionPost about Illwinter Game Design's Dominions series
Most aren't, not really, which is why I didn't touch them.
>>2370951lol
>>2368756what is dead may never die
I want to buy this game, any recommendations when I do?
>>2459916Be prepared to put a thousand hours in it and still feel like you have just scratched the surface.If you are up for that, then welcome to the brother hood.
STARCRAFT 2 CHADS WE ARE SO FUCKING BACKTHE GRACKEN IS BACK I REPEAT THE GRACKEN IS BACK
>>2441072ps2 rock band guitar hero algorithm
>>2441072doesn't he have like a phd now
MC is playing brood war now and he's still pro level at it. When was the last time idra even played a videogame? This will be an absolute stomp
humiliation ritual
>>2441072I give this post a hallucinated void ray award
As with the title - Do they exist? Preferably something autistic, realistic and rich in detail akin to Rule the Waves or Aurora.Hard mode : something newer not from Dos/early PC eraHarder mode : something set in late cold war/early 90s for that classic Twilight 2000 vibe.
>tfw still no modernized version of Twilight 2000There are money laying on the street and these fucking clowns still refuse to do it and try to chase some weird elusive bullshit..
>>2424041More like a dwarfromantik ,the islanders but terra nil is p good
>>2424041>>2424110>>2424136>>2424119Speaking of IFZ, seems next update is adding Electricity and "Traits" which will modify how the game behaves and begins.There's a Survey currently ongoing on what players what to see added next update:https://forms.gle/VPAVgPNTPn9g5QSz9
>>2424041"The Long Night" mod for dwarf fortress.Turns df into a post apocalyptic cyperpunk hellhole where Earth is now unrecognizable.
>>2424136It kinda sounds like a gimmick of a setting, but I can see how it would be a mix of modern and pre-modern standards
Since CK3 did what CK2 could not, having custom religions, which ones have you created and/or do you plan to create?Mine >'Olympian-Tengrism';>Holy Order: Thy Jovials; >High Priest (if mod to rename title): Alalcomeneus; >Great Holy War: Barbaromakia
>>2457781How will it works?
>>2457791Why?
>>2457791nta but almost all Eurasian religions (and possibly even beyond but the connections become tenous and very "ancient aliens" at that point, the furthest it makes any sort of sense is like Japan) have really similar roots. At the simplest you get a God Father of Heaven, usually with a storm aspect in there somewhere either with him or a son/subordinate, and a Mother Earth. Proto-Indo-European roots are easily traceable into Celtic, Greek, Slavic, Tengrism, Vedic, etc., and that's only the stuff I decided to really investigate, I imagine you could find more connections in more obscure faiths. The Semites aren't free of this either, the Abrahamic God was a merger between Yahweh, the God of Storms and El, the Father God of Sky. There's a reason why Christianity had such easy time converting vast numbers of people since they struck a balance between uprooting existing beliefs with monotheism and keeping them by syncretism between their God Father of Heavens and primary God Father of Heavens of whoever they were converting.Greek paganism and Tengriism mixed into one religion is not really very problematic from a "would it work" standpoint.
>>2458401It's even more simple than that >Heaven / Sky is "up" and gives water to Earth>since we, humans, tend to anthropomorphize>Heaven is male, the father of all life, and Earth is female, the mother Also, it's not always the case, since in the Egyptian religion>Earth is male, Geb >Sky is female, Nut (Kek)I don't know how ancient egyptians deduced that the creation of life was similar to that of the seahorse (the male is the one that gets pregnant).
how do AI controlled mongols work anyway?I saw a dangerously large khanate over there and started murdering (god bless intrigue specced echaracters) til it was just some ill kid and his baby sister at the lead hoping the whole thing would far apart before they get to the point of declaring themselves "great khan". five years later, now on a diplomacy-maxxing ruler I get the "great khan has risen" popup. I check on that one empire, see the kid died and the baby sister is now struggling to keep shit together, but lacks any "great khan" traits. I do a character search and find the guy, with a single fucking county of the mongol empire deep in the blob I was trying to kill, holding near perfect numbers of prestige and money (eg: 235000, clean zeroes, no trailing digits)is it really all just pre-scripted, dude just appearing from thin air? kinda lame
>Have over 1,000 hours logged into Civ5>Play Civ6>Something feels off, probably cause it takes a little getting used to >Play for approximately 30-ish more hours>Never play it again afterWhy is this game so bad?
>>2411642>>2411633It is good for OP's health
Dunno if this is a good thread to ask but I can't find a decent intermediate (not beginner) guide for CiV4 that actually breaks down the value of the multiple different mechanics, just typical "I did this so do this to win the game" chickenshit retardation. Anyone on /vst/ can link me an actual breakdown of how to play the game better?
>>2459302Never mind I figured it out it's simple>>start game>>play 100 turns>>turn on worldbuilder>>set eraser mode>>delete everything that I don't likeCiv IV goat of all time
>>2459519I just got flashbacks abusing the crap out of world builder in Civ V.
>>2411633Gameplay wise i prefer VI. There are many mechanics that i love from it>unit stacking>great people >disaster events>districtsAnd many more...However VI's AI are so dumb, they have a hard time at building units. When i saw my sister playing V, i saw her neighbour AI build massive ammount of Frigates because they had bad relationship. You would have a hard time to finding this in VI, beside in the early game.Also, V has a better overall aesthetic, no doubt
How would you make a gsg about the Vietnam War work?
>>2458315Where is saddam and the nutty putty guy?
>>2458317Reduced to a shape
>>2458315XCOM: VIETCONG
The fuck you mean grand strategy game? Vietnam is some mountains and some jungles. The area is so small you cant do Hoi4 style because you realistically flew a helicopter from one side to another in a day. The wars are so short you cant do a ck3 or eu5 style game. The most you can do with vietnam is do a fps like Battlefield.
>>2458315Something like Angola '86. I think he also made a vietnam game
Holy shit, has Relic fallen low. Now they're selling game modes as separate games. Something that should be a free patch for the base game, or at worse a DLC. But this, this is simply vile. Fuck Relic, I hope they end up out of business sooner rather than later.
>>2448351I've been working for 15 years and I still prefer PvP.
>>2445652In reality "listening to the sweats" means giving a weapon nobody uses like +2 damage or making a unit 5% more expensive
>>2455000No, more often it means taking a meme unit and making it stronger and stronger with buff after buff. It eventually becomes overpowered and meta, ruining play at all levels for months. See AoE2's siege tower which is now a fucking APC.
>>2442071this
>>2441841I like it
Say if the zerg would assault the earth right now, could all the armies in the world unite and stop them?
>>2441590 Nothing mentioned is a gameplay abstraction
I could personally kill hundreds of them myself, shouldn't be too difficult as long the invasion force isn't extremely large
>>2440553Anything that has to fight at close range will simply lose. Purely realistically, the only uniting that would need to be done is to declare you can't commit war crimes on them and then they all get gassed to death.
a SC Marine C-14 rifle fires a 8mm gauss accelerated round which travels at hypersonic speeds. a Siege Tank fires indirect 120mm or 180mm shells from dual cannons with a targeting control system that is seemingly 100% accurate, has redundant tread systems, and weighs still about the same as an M1 Abrams. We don't have detailed specifications and data available, but just judging off that alone it's probably safe to assume that the Terran armaments and doctrine outclass contemporary Earth forces by several factors. The Terran are also likely more populous being spread across numerous planets, they seemingly soaked the body counts of two galactic wars with the Zerg and kept truckin'. We would get our shit absolutely shredded.
>>2441836lol
>mine is the song of lifeHow did we go from old AOW kino to what we have now
Reminder, Karissa fucks orcs. And also, it's weird that she, and some other wizard lords, like Nimue, Yaka, Mab, are human like compared to the races they lead, or at least more humanlike.
bros why are life wizards so OP?I sent my Joseph to battle with one and he came back crying.
>>2448213They're all quite different from each other. With the notable exception of 2 and SM, who are on the same engine.
>>2453829>he came back cryingIt could've been much worse.
>>2438480I liked the third one