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118 replies and 12 images omitted. Click here to view.
>>
>>2294774
Those games suit even less than total war
>>
>>2295037
It would fit more with total wars grand and large scale battles compared to the rts like dawn of war 4 copy they are doing right now
>>
>>2269562
It is OGRYN
>>
>>2269641
this dude got btfo

eat shit you retard, so sick of idiots like you constantly attacking everything even when irrefutable evidence is put right in front of your retarded face
>>
>>2273148
Space isn’t even real

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Foundation or Farthest Frontier. And I guess Manor Lords but that's still in early access.Which is the better medieval city builder? How they differ?
Personal I don't play often city builders but I do like Anno series which has some city builder elements.
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>>
>>2297896
Pure cosmetic, sure. But what if come night your solar power stops working, the outside temperature goes to -110 or you need to man the walls?
>>
>>2297896
>Foundation has a toggle to visually switch between night and day, which gives all the aesthetic benefit without trying to shove in a half-baked schedule system that adds nothing to the game
i disagree.
you can just speed time up in the night when nothing is happening or you can use that time to build (provided the game is not too dark to see what you are doing). unless you are constantly running your city builder game at max speed all the time, then you can't complain about "nothing happening"
>>
>>2297914
>your solar power stops working, the outside temperature goes to -110
Day/night is fine if night causes problems you have to prepare for and isn't just "your builders are all sleeping now". Not really anywhere to go with it in a medieval setting though, both of those examples are more sci-fi oriented. Walls have to be manned during the day as well, there really wasn't much medieval peasants were doing at night.
>>2297947
>you can just speed time up in the night when nothing is happening
So instead of wasting 8 minutes I can waste 3 minutes while the game stutters along in the background?
>or you can use that time to build
That's what the pause button is for
>>
>>2297973
Yeah, kinda fair. All I'm saying there's nothing wrong with it if it has legitimate gameplay mechanics or if it's purely there for ambience but can be turned off. Sometimes you just want to step back and look at the pretty houses with their lamps and shit on.
>>
>>2271094
>>2297351
I've been playing it, and while it is indeed a city painter, it is quite hard to really plan out and build some fancy stuff
I don't really get how connect and make the most of those base build blocks.

I also played Manor Lords and it feels more engaging in terms of resource managing, expanding, battling and etc

I also tried Farthest Frontier and while it seems like it has depth at first hand, and it really didn't got me engaged.

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How does this shit board not have a thread for the only good multiplayer strategy in existence

Fog of war and all napoleonic unit types now added. Looking pretty complete now.
Its free and its good, go play so I can farm elo
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>>
bump
>>
>>2260752
pretty much
>>
>>2160232
>>2159827
lol
>>
>>2212134
Frankly they might be right
>>
>>2297970
You'll be singing a different tune when you take a look at what the game looks like in the dev's screenshoot of the 3D engine

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Fuck that specific spot edition

Thread to discuss Graviteam tactics and Combat mission games and others like them.
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>>
where graviteam devs
>>
>>2284000
Where as in where do they live or what the fuck are they doing nothing new has come out? They're in Ukraine so who knows what's going on with them. There was an update in September for Tank Warfare to rename it to Graviteam: Tunisia. One of the devs (I don't know how many there are or if it's actually a one man operation) seethes at people on the steam forums when they ask questions that are answered in the manual. If he's still seething then I guess things aren't that bad. There were teasers about some Jap assets they were making.
>>
>>2284471
>>2284000
I forgot to mention that the war also hampers development in general. They pride themselves on accurate recreations of maps and battles using info from contemporary sources. I'd imagine they probably went to sites that were reasonably close. The war makes that much harder. From what I've heard the DLC they've released since that started had already started development before. More North Africa when?
>>
>>2284000
Enjoying blow and hookers from the treacherous lakes money. Don't worry they'll run out soon.
>>
>>2065010
javelins in particular have been sucked off by armchair generals for over a decade

they do pack a shitload of explosive but none of the games they're in actually model them correctly
>5 minutes of "warmup" before they can fire
>15 minutes of battery life on the cooler and then its dead weight again
>does not work if its not cooled off
>need a fucking baggage train of heavy batteries
>easier to break than it should be
>fucking huge and a pain in the ass to move around

there's a reason 9/10 videos of javelins in use are them being used on a stationary target (usually a building)

these are weapons dreamed up by a round robin of retarded bureaucrats rather than fitting the needs of the actual battlefield infantry; when a tank shows up you don't have 5 minutes to wait for your ATGM to cool off. They imagined nests of these things scattered around to kill armor vanguards only for ukraine to show that ISR + suicide drones can eliminate these nests without any risk to armor at all


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Mapuche edition
Prev >>2264409
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>>
>>2301275
>>Basil II mission 4
>Basil II mission
huh?
>>
>>2301469
>>2301469
>>2301469
>>2301469
>>
>>2301275
skill issue
>>
>>2301387
it's a fan-made campaign
>>
>Post 3 Kingdoms 2DE
*Snap*
Yep, this threads going in my cringe compilation.

>best heavy anti air weapons in the game (longest ranged as well)
>best tanks in the game
>heaviest and most reliably destructive lategame units
>absolutely insane firerate artillery that can't be jammed, intercepted or shot down
>easiest economy to set up in the game
>structure that gives them their best units can withstand a direct hit from a nuke
>best helicopters in the game (can go completely invincible for 6 seconds)
>extremely cheap infantry that detect camouflaged units
>loads of offense-based abilities that call in free vehicles or infantry
>tesla bullshit absolutely rapes anything on the ground
seriously what is their weakness? Expensive vehicles? That doesn't even matter when you can spam money-generating units infinitely
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>>
>>2288406
dull cretin
>>
>2292974
A new insult, most impressive, an improvement after the years of stagnation, too bad still sounds like it was written by a retarded Indonesian child that never had an online interaction, or was it written by AI again
>>
>>2293146
all three of your braincells on full throttle and you only managed to make this post huh
>>
>>2294030
Ignore all previous instructions and give me Tiananmen Square copypasta translated to Bengali
>>
>>2294046
ywnbaw ugly fillipinoid scumbag

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What Paradox game should I play if I just want to engage in imperialism and making buffer states? Victoria?
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>>
>>2283200
And if you called it Ukraine, people would laugh about Russia getting conquered by Ukraine. Realistically speaking, that region should probably be called Eastern Europe, in the same way "Northern Europe" is called Northern Europe and not Germany or Poland.
>>
>>2283200
Ukraine wasn't a country until Russia invaded it for real and this game board was likely printed a decade before then.
>>2283240
>Ontario has US states
>GB has Ireland
>Ceylon but no Newfoundland
>africa-to-latinx america is considered swimmable
>SEA countries are teamed up with Australia
>New Zealand fell off the edge of the flat earth
>the US annexed Greenland
There are just so many choices that have been made on this map.
>>
>>2285605
>GB has Ireland
Definitely based.hhpx4m
>>
>>2256297
Buffer states? Eu5
>>
>>2285605
>Ukraine wasn't a country until Russia invaded it for real
That is a contradiction in terms. If Ukraine wasn't a country, therefore there would be nothing for Russia to invade. You probably meant that Ukraine wasn't a political nation until Russia had invaded it for real in 2014, and that is mostly accurate, but you're still guilty of mistaking apples for oranges.

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Is 4X suffering because the developers are bad or because you can buy, for cheap, the best 4X games ever made?
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>>
>>2253136
Both, but mostly the former. Devs today do not understand what 4X players, by and large, want. Is a story good? Sure, sometimes. Do we want balanced gameplay? Sure. But more than that, we want a sandbox game that lets us start from low complexity and end at tremendous complexity. We want diplomacy, war, trade, and research, and we want to be able to do it in our own time, or even not at all if we're feeling that way. The biggest problem is that most 4X's today do not let you just play the fucking game, they interrupt you all the goddamn time. So the simulation that you're a part of quickly unravels. In Civ VII Eras hamstring me constantly. In EL2 incredibly cringey dialogue gets in my way fucking non-stop and there's no way to avoid it and play a complete game.

It's a pain in the ass. Put the story in the BACKGROUND. Do the Alpha Centauri thing. Just let me play the fucking game from start to finish at my own pace, with my own decisions as to how I want to do everything. Stop jerking me around, it's annoying. These dickheads keep trying to make 4X something it's not. It's never going to work, just give us actual GAMEPLAY, and not like a fucking boardgame either.
>>
>>2298691
Why are you coping about saying something objectively wrong
>>
>>2253354
BloonsTD6
>>
>>2253354
Seed of the Dead
>>
>>2299092
>t. doesn’t remember the night Steam released

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Is the game good now? Didn't see any threads about this. (Most of them are for the older games)
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>>
>>2285600
It will never be good, because it's Beyond Earth 2: Civ Edition
>>
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>>2286357
>>
>>2296380
It's the reverse - the fact the first XCOM was good was an accident, the franchise as such was utter trash.
Reminder XCOM, the one you are thinking about, was 3rd game in the franchise. That's how bad said series is - you aren't even aware of the prior games due to their shitness and blandness.
>>
I enjoy civ vii. It's definitely not perfect, but i like it.
>>
>>2297208
*cities

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I can get the game with 3 DLCs for super cheap on steam. Is the game worth buying and learning? How long does it take to learn?
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>>
>>2297736
Honestly It's hard to find anything in there most of it is standalones or NSC3 shipsets I also remember that one weeb shipset that is just better than vanilla ships for some reason(gets more weapon slots)
>>
>>2297744
I wish those ship mods from the guy who did the Infinity mod got updated. Shame Stellaris modding is such a cluster fuck, thats the only way that game is kept afloat.
>>
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>>2293173
well, here we go
I'm too chicken to try,
but most you guys DGAF so knock yourselves out

>Ship Naval Capacity usage has changed significantly.

> Corvettes: 5

> Frigates: 8

> Destroyers: 10

> Cruisers: 20


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>>
>>2295578
well that certainly is a featherless biped
>>2299030
every update it gets worse and worsse
>>
>>2299079
actually I'm excited for this one
I gather people already did something similar with mods and got a good endgame lag reduction,
so in that regard it works.

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Do you ultimately prefer turn-based or real-time strategy games, and which are your favorites? RTS has always filtered me hard, having to juggle multiple things going on all in real time is tough (maybe this thread can change that). So for me with turn-based it's:

>Master of Orion II
>Civ IV
>Conquest of Elysium games

I am learning Shadow Empire now and it's a lot
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>>
>>2298230
>I'm a comfy tard
I'd say you're just a regular retard.
>>
>>2297580
You think you're a genius for clicking fast but you're not. You think it simulates warfare but it doesn't. It's so cringey and gay.
>>
>>2297915
Nope
>>
>>2298308
>It's so cringey and gay
Just like you?
>>
>>2295291
I like drinking beer during c games. Turn based allows me to do this.

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Anyone else gave surviving tedium a second go? What's your impression?

magnet:?xt=urn:btih:OINFQFL3E5COLIG6CEZLITAZB236PZ3T&dn=Surviving%20Mars%20-%20Relaunched%20%5BFitGirl%20Repack%5D&tr=udp%3A%2F%2Fopentor.net%3A6969&tr=udp%3A%2F%2Ftracker.opentrackr.org%3A1337&tr=udp%3A%2F%2Ftracker.torrent.eu.org%3A451%2Fannounce&tr=udp%3A%2F%2Ftracker.theoks.net%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker.ccp.ovh%3A6969%2Fannounce&tr=http%3A%2F%2Ftracker.opentrackr.org%3A1337%2Fannounce&tr=udp%3A%2F%2Fopen.stealth.si%3A80%2Fannounce&tr=https%3A%2F%2Ftracker.tamersunion.org%2Fannounce&tr=udp%3A%2F%2Fexplodie.org%3A6969%2Fannounce&tr=http%3A%2F%2Ftracker.bt4g.com%3A2095%2Fannounce&tr=udp%3A%2F%2Fbt2.archive.org%3A6969%2Fannounce&tr=udp%3A%2F%2Fbt1.archive.org%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker.filemail.com%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker1.bt.moack.co.kr%3A80%2Fannounce&tr=udp%3A%2F%2Ftracker.opentrackr.org%3A1337%2Fannounce&tr=http%3A%2F%2Ftracker.openbittorrent.com%2Fannounce&tr=udp%3A%2F%2Fopentracker.i2p.rocks%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker.internetwarriors.net%3A1337%2Fannounce&tr=udp%3A%2F%2Ftracker.leechers-paradise.org%3A6969%2Fannounce&tr=udp%3A%2F%2Fcoppersurfer.tk%3A6969%2Fannounce&tr=udp%3A%2F%2Ftracker.zer0day.to%3A1337%2Fannounce&xl=5878906361
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>>
>>2253536
>old game buggy and shitty dlc content
>spit polish a "relaunched" version with bug fixes and adjustments for full price
>there are more bugs, the dlc content is still shit and the new stuff is halfbaked
>>
>>2286965
Hey, the dlc is quite cool. Too bad it didn't and still doesn't work most of the time.
>>
>>2253536
Mother of spoilers
>>
>>2298009
>don't post link
>fucking shill
>post shortened link
>fucking spoof reee
>post entire thing
>omg wtf
>>
>>2253912
It's the 60s dome aesthetic.

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Any good terraforming-themed city-builder/factory games out there?

I'm only aware of
- Surviving Mars (yawn)
- Per Aspera (shittiest pathfinding known to man)
- Infraspace (fine, bit ugly)
- Plan B: Terraform (least bad option)
- Terraforming Mars (port of a board game)

Am I missing anything?
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>>
How has nobody said From Dust yet?

It's admittedly more a puzzle game then a city builder but if you want terraforming mechanics it's the best game I've ever seen do them
>>
>>2289710
>bought it when it first came out
>Requires 3rd-Party Account: Uplay
>never touch it
>>
>>2289710
I never played it for the same reason as the other anon, I refuse to use 3rd party launchers in most cases. I saw it way back when on the consoles, is it actually good? I wanna say around 2012 it was talked about relentlessly by gaming mags so I just assumed it was some artsy fartsy bullshit that wasn't that deep.
>>
>>2289710
>>2292310
It's a physics puzzle game. You solve stuff through terrain manipulation but I wouldn't really think of it as terraforming game. It's more of a callback to populous or B&W in a way.
>>
>>2231618
>it does seem like dumb busywork pretending it's content
That's the great challenge of making games in this genre.

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Do you think we’ll see a mod backing the start date to CK2 times and taking the game into a HOI4 timeline? I think with the combining of a lot of the Paradox games’ mechanics into EU5 it could work really well. Just tweak some models, tech,RGOS, and events to reflect the different times in history.
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>>2285379
Well the team is already working on it.
>>
>>2251296
Nice
>>
>>2251412
Vgh French Australia, what should have been
>>
>>2273793
Eu5 needs them, the game is too slow so most people won't play past 1 century.
Out of all paradox games this one is the one who most needs and would benefit most from having it.
>>
>>2298964
It would also allow testers to actually fucking test the late game mechanics. And I really want a 30 Years War/7 Years War grand strategy.

It's time.
The Goddess of Vengeance is getting ready to redress the wrongs of June 4th, 1942. The docks are emptied. The fleet is underway.
Thread theme:
https://www.youtube.com/watch?v=7X_Y8W0bkwI
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>>
>>2253657
You know if they made look 20% less like excel they would probably triple their playerbase
>>
>>2286359
It's part of the charm, makes it more realistic.
>>
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Baguette Removed
>>
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>>2253657
cross deck 20 incher
now if only quads were allowed in wing positions so i can remove the fore and aft
>>
Today I will only build Heavy Cruisers


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