post and discuss stealthkino
>>2402688this game is really good, have you played it? if you love shadow tactics then you will love this, its even better i feel, best in the genre imho
good game
>>2402603It's closer to 1 than 2, like the other anon said. It also tries giving the commandos more personality and there's even some sort of an ovearching plot, but you can safely ignore it. If you know anything about the genre, pick the highest difficulty, which is still not very hard.Marine is the MVP this time, Spy got seriously nerfed.Graphics look modern and boring compared to 1 and 2, but not bad by any means.There are 2 DLCs with 4 maps each, decent, but nothing special.Game's good, but not really memorable. It takes the right lessons from Mimimi games but that's it
>>2424053>best in the genre imhoObviously you haven't played
New Dev Diaries.Does the game really have a future? Is it foolish to have hope?Are shields a good idea?https://steamcommunity.com/games/386070/announcements/detail/713402709657520044
>>2425667oy vey, how can we nickel and dime them for dlc down the road if the goyim already know this early on? it's just like anuddah shoah!
> no mention of BAR> BAR brought up anyways, thread becomes argument on the gem or slop status of BARWhy /vst/PA definitely seems to be on the upswing. Especially because these new devs are delivering on their promise for co-op galactic war so far with testing for it open to anyone.
>>2427721>>2420791People still care about these guys even though they made up a fake game, Industrial Annihilation, to trick people out of money to continue developing PA?
>>2427730>these guysThat is the thing. Those are not the same people. Since august 2018, Planetary Annihilation belongs to Planetary Annihilation Inc., which is a legal entity made from backers from the kickstarters and old developers.Nothing indicates that the scam Industrial Annihilation has links to them.
>>2427730Those dudes lost the rights to PA, which is why they tried another Patreon scam. The game is owned and run by an org made up of original backers
Gigachad editionPost about Illwinter Game Design's Dominions series
>>2430530I do not believe that there is a penetration bonus from communions.To be clear, there IS a penetration bonus for some spells for exceeding the path level for the spell. However, path levels from communions do not count towards a penetration bonus.
>Trying to learn some nation by playing first against the AI to get grasp of its game flow>map gen generates an actual cool and interesting map, with lots of geographical features and whatnot, and even a rare intersting magic site, like finding an early academy of magic = game is an instant shitfest, with bullshit like Vanheim attacking you from across the sea on turn 5, and I never get to enjoy anything>map gen generates boring plain blob surronded by sea = game goes mostly fine but boring until its conclusionIt's not just me right?
>>2431860I would say skill issue but you are trying to learn a new nation and that feels like punching below the belt. I will say that my more interesting starts are usually rougher, though.
>>2413679you and players like you are the reason why Blitzserver was made. Blitz games get played over on /vg/ and in other places, and it is pretty fucking fun to start and end a game of Dominions within the same day.
>>2433349/domg/ on /vg/ has not played a blitz in months. Also, the blitzmin is retiring so his serve is dying/dead.
Still the best WW1 and WW2 simulator.Mods Summarizes and Links: https://pastebin.com/3UwV79PqOfficial Patch 1.05.2 (works on the gog installer)https://forum.paradoxplaza.com/forum/threads/darkest-hour-patch-1-05-2-hot-fix-release.1530186/
Didn't take took long for Germans to break French lines after the eastern front was over. It was fun to watch it play out. USA joined the war but UK sued for peace shortly after France. Meanwhile Soviets imploded and Whites won the civil war. Neither Bulgaria nor the Greeks joined the war, by the way.
Naturally, Germany shat out a bunch of satellies. All I got out of the war was Azerbaijan, Armenia, Kuwait, and Cyprus. And for some reason the game didn't allow me to create convoys to the latter (neither did it create any automatically) so I couldn't even send units to suppress revolt risk over there. But it didn't matter because all I could do was to wait out the end of the scenario at this point, since my policies forbid me from declaring war on randoms.Also China was changing regimes every 6 months. I don't know whether all of that was scripted
>>2415651It's basically HoI 2.5, with the best mix of features from HoI2 bolstered by bunch of features from 3 (the good ones) and also adding eventually best map the game.If only they figured out a way around tech teams so they could be upgradeable, rather than pre-defined, it would be peak HoI
>>2432383The 1914 scenario is very easy to cheese. Just naval land with cavalry divisions.
>>2434833Remember when they had a bunch of smaller scenarios like an Argentinian-Brazilian war and the Arab-Israeli conflict? 1914 feels like one of those posing as a grand campaign.
Thread to discuss Graviteam Tactics and Combat Mission games.Screenshots and AAR's welcome.
>>2337835NTA, but I checked the archives, found the link, and I was able to get the crack for professional edition, but he MEGA link didn't work. Pic related.
>>2433099If anyone has a new MEGA link for the professional edition, please feel free to post it.
>>2433101A torrent link would work too, just saying.
>>2337166What does pro edition have that we chuds don't?
>>2434831More stuff for quick battles and custom battles, more game features in general. Check the archived thread.
I couldnt find any lately so i decided to make one of my own.Are there any up to date Guides?I tried techmaxxing and it got me until 1993 before i collapsed.Also, is it even worth it to play as a Reformer? My best runs have always been Chernenko -> Grishin/Gromkyo
>game scripts an event chain about a Trump presidency, when the US is eating shit>US is currently eating shit IRL>and Trump is presidentOh, didn't realize it was uncomfortably real for you. :^)
>>2435475>it was not in 90s but 1988Yes, I know how decades work. Highlighting your inability to differentiate two decades does you no credit.> Even if we grant that Trump somehow becomes president he would be a completely different person and wouldn't do the same things he does in 2026.Your orange nigger was a slave to Zion when he came out against Buchanan in the 90s and he's a slave to Zion today. Nothing has changed since he was taken under Roy Cohn's wing.>Therefore you just admit that the late game is completely empty and I was right.No, I didn't. My post was a refutation of your obvious lie that the game has no events, which anyone can check by booting up the game and unpausing it. I felt no need to talk about how many events the late game has since the further you go, the more reactive they become. If you stagnate in the 90s, yes, you'll have fewer events, though you'll still receive a handful each year, especially since the recent updates added two late game crises.>you cannot separate reality from fiction and imagine that a world that went off the rails wouldn't end the same as it does otl because you're as creatively bankrupt as the devs of this game which is why you shouldn't bother with alt history if you don't have anything valuable to offer or say.Stick to HoI4 mods.
>>2435424>MarsI would have been utterly fine with a manned mission to Mars similar to Armstrong but I think they went way too far with the whole Moon colonization thing, that takes too far. Though I am not an expert of Space travel or rocket science, I can conceive of some changes to otl where a resurgent Soviet Union focused on scientific power causes a new space race and manages a manned Mars flight but that really should be the end goal of the tech, the creation of an actual colony on the moon was just too fantastic for me and kind of ruins that tree personally.>>2435424>>2435475>>2435485Regarding events, there are a fair few if you imitate the actual Soviet collapse but it does definitely get sparser, particularly around the historic collapse of the Warsaw pact constituents, if you are doing well. I would really like to see some more events for a Soviet Union going into the nineties that do not have them be some indomitable world power which I think the current system with the collapse of United States seems to gear towards.>Trump and the USAI think it is reasonable to assume a Trump presidency was possible given key differences but it does definitely show the devs lack of understanding of the USA in that era, ironically similar to Western pop-history understanding of the Soviets. A lot of this comes down to personal taste regarding alternate history scenarios, like space exploration, but I really do think the US could be reworked here. Honestly the idea of the USA collapsing, in my mind, should not even be possible, it just was not on the cards in the nineties the same way it was in the USSR. Isolationism certainly, perhaps even withdrawing from NATO at a heavy HEAVY push, but dissolution? That is just nonsensical. I also do think if we are going to discuss whether or not presidential candidates are realistic or not then we should at least admit that Perot would get his head blown off by the CIA within the first few months of his presidency.
>>2435491*I meant Paul instead of Perot
>>2435485By being a pedantic faggot you immediately concede the argument >>2435491There's basically no replayability and no country has any agency due to lack of any events. In Mao Turkey could start invading everyone if you brought wolves to power or USSR and USA could team up if you became too strong. In this game you either collapse or conquer everyone with no in-betweens in an empty world that doesn't react or challenges you in any way.
Compfags, OUR response?
>>2431918any strat game that relies heavily on micro is slop. yes that means sc2.
>>2434986
>"competitive" rts targetting esportsWhy do they keep trying to do so when every attempt after SC2 has failed, and even SC2 failed. Only BW (a game from 1998) has endured because of Korean sunk cost.
>>2431918Still more popular than Stormgape.
>>2435498I thought we agreed on Stormrape
>Dies of mid
>>2435414I just got confused because there is no survivor mode in endless mode strangely and in frostpunk 2 you can play on easy with survivor mode, they are difficulty is separate. But your opinions about the the inclusion of more modes is fucking retarded and you keep ignoring that fact with no logic behind it. But hey, you are entitled to your stupid opinions. There are plenty of slop games for you to buy with just a campaign. Nevermind that skirmish mode has been a staple of RTS games since the 90s.
>>2435425>your opinion ofWhat opinion? You are a complete fucking nutcase who talks out of his ass. Eat shit and die.
>>2435431You are the nutcase>endless mode>Adding it in the first place was a giant pussy move by the devs
>>2435243FP1 is being remade for a variety of reasons:- there is a market for it, there are people who would certainly prefer to have more of frostpunk 1 specifically- better modding support, while fp1 had modding already, the engine which it has is incredibly limited and difficult to work with compared to ue5- its cheaper to develop it via ue5 as >>2435345 said- they clearly have more ideas and tech they want to use which they didn't have for the previous game
>>2435345>Production of low quality DLC is going to be outsourced to India.At least say it right.
Watcha>playan>listnan>unit favanFor me it's the RA allied campaign, TD's Depth Charge and I love the artillery, I just think it's neat.
cha-ching-ahchew on that thang
The best secondary economy unit has to be the chinese hacker, especially when they're trainable for $625. Too bad they're so squishy and that's why I built multiple hacker outposts or hacker vans whenever they're available in particular mods.
Is Dune 2000 garbage? I recently finished TD, and while the experience was extremely painful, I did get some enjoyment out of it. Didn't want to jump into TS/RA just yet, so I decided to try D2000. Despite being a later game, it feels like a dumbed down TD, with basically no flexibility in approaching missions. I am on Mission 4 of the campaign and am just wondering if it gets any better. Should I just play Emperor?
>>2435204Dune 2000 isn't actually a Westwood game, it was made by the same guys who made the RA1 expansions, Intelligent Games. I never completed it because of the issue you described, which is odd because the expansion missions are alright.
>>2435204Dune 2000 never impressed me much but Emperor kicks so much ass. It even has some mechanics I wish they moved into the C&C games, like if you succeed in getting a unit promoted to heroic, you can move it to a production building (for ex. barracks) as an instructor - you lose the heroic unit, but every unit of that type you produce now comes with one extra veterancy rank.Red Alert 2 did something comparable with the allied spies but that was way more broken. Speaking of broken, one of the factions allows you to get clone projectors which are absolutely broken as fuck, I forgot if it was Ix or Teilaxu. Harkonnen and Fremen just give you VERY good infantry.Also if you ever watched the 1984 Dune movie, you'll love the fuck out of the cinematics. They have the same power, matching costumes, everything. Even branching paths for the Harkonnen. The music is also god tier (Tiberian Sun like but more metal, same composers). The actor of Romanov from RA2 plays a Mentat.
So, what did we think of the new Republia DLC?
Why is this game so shit? am i playing it wrong?Planet generation, takes hours to get a fun planet to play on. Unless you want to interact with the game's atmosphere and gravity simulation.Logistics are an annoying money sink, you have to micro-manage to get cities and armies supplied optimally.Politics are boring and demand you to go through the shittiest UI ever made to shuffle through rows of NPC leaders you have to babysit for dozens of turns until they become useful and even then you still have to be on the lookout for their corruption.Military is nonsensical, you have to customize units to the smallest degree to get anything that can hold its own on a small fight.Gamey mechanics to artifially limit your growth and fun and force you to go through hoops and loops to maintain a stable economy.Cultural aspects that just serve to force you to juggle and min-max stuff so you can can get a bonus on what you really want.Tech takes hundreds of turns to be researched.Comment too long. Click here to view the full text.
>>2433709>am I playing it wrongyeah>planet generation takes hours to get a fun planet to play onevery planet plays basically the same>logisticsturn on the thing that highlights your tiles and just keep all your troops in the green zone, you never ever have to play around with that stupid traffic control mechanic, it doesn't do what you think it does>lookout for corruptionthe only stat you need to monitor is loyalty>militaryjust don't attack on turns you've moved, and you can kill most things by just surrounding them and waiting for them to starve to death>hoops and loops to maintain a stable economyjust sell metal>cultural aspects that force you to juggle and min-max stuffyeah this is trueComment too long. Click here to view the full text.
is there a way to mod out the retarded accidents rule? im fucking tired of my GR tanks dying to fucking retreating militia
>>2434346>get "le nuclear leak xd" event multiple times in a row>lose 100k populationWow very cool
>>2433709>Why is this game so shit?It just is.
Hopes and copes lads?https://www.youtube.com/watch?v=G5iFil7KIIg
>>2434652We don't talk about that one.
>>2424120>Haven't bought a new Stronghold since Crusader 2 and I never played 2, 3 or LegendsHow the fuck did you skip the only decent 3D ones (2+Legends) but go for Crusader 2?
>>2434958Crusader 2 let me play as the Wolf
>>2424113Honestly I think people just need to revisit all the games. I'm starting to think maybe the others aren't bad and that fans really are just retarded. But I've also never played anything but Crusader because I never had much interest in the series in general so I can't say to much. I just find it odd that there are all these games that apparently are garbage but they keep making them and people keep buying them.
>>2435014Perhaps they are better in hindsight because the gaming industry has gotten progressively worse. The average consumer standards have plummeted.
how de we fix barbarian
>>2430562
Why is Dryad Queen limited to 1 hamadryad per forest while High Cultist/Enchanter can shit out as many Star Oaks/Guardians as they want?
>>2431952Because the hamadryad freespawns harpies and is a level 2 caster vs a statue that can't heal or do anything if you're immune to shock and a 1 caster that can't do anything if you're mindless/lifeless. It can in theory cast curse of wood and animate tree and be a real problem.
>>2431952So you don't waste your herbs on trees instead of summoning more minotaurs.
What's your take on these games?
>>2426597hard agree about the quest system but playing the version they were giving out for free, with no extra dlc units my army comps were pretty diverse. i also had fun with the barbarian system. yeah it does cockblock you but it's fun to have to be careful and know if you stretch yourself too thin the random creatures will punish you.>>2426778this was what ultimately killed the game for me and kept me from coming back. it's fun for a while before you learn the ropes but when you understand the game, every match feels the same. somehow the ai doesn't end up creating interesting scenarios in end game, like it does in civ. every game by the time i met another player it was either the only player left or the second to last one
>>2433669>played without dlcGrim.
>>2426586How do I make sisters of battle work?
>>2434828if I remember correctly their air, tanks and end game big robbuts were bretty good
>>2434828I haven't played vanilla since forever but their core loop is anchor around a hero or at least Imagifiers for damage reduction (with Hospitaller support) and then either use their obscene alpha strike jump infantry or Immolator/Rhino delivered Retributors or Celestians. Do not pick a fight at range and expect to win. Do not make your vehicles the main focus since no tech marine or equivalent, Hospitallers only heal biological units + short range = pain.So, blob infantry , use heroes and support to heal them and stack defensive boons and watch out for his vehicles which you ideally hunt with your flanking planes or HK missiles from your not-rhinos.
9.00 beta is ongoing. have they finally fixed aux ships? are torpedo bombers in a playable state at last? we'll find out once the changes are finalized.
I did it! I captured my first ever destroyer. And to think all it took was this small force. Was super tedious though.
So I'm playing Terran and have built up my shipyard all the way up to XL ships and started making some really good money. I'm considering moving into the center of the map but realized there might be an issue if I started purchasing equipment from the other races for shipyard use. Is there any way to filter what blueprints your shipyard has access to? The moment I buy some other races ship it's going to want claytronics and a bunch of other shit I definitely don't have built in my terran shipyard. I'm assuming the queue could get stuck waiting for materials that will never show up when I'm selling my ships there. Would banning certain factions from using a specific stations help? Will the NPC terrans buy only their faction designs or will they try to buy other races ships if I have that blueprint purchased?
>>2434134>Would banning certain factions from using a specific stations help?You can just set the storages for Commonwealth or Terran resources to 0, they won't build ships for that faction if they don't have resources.> Will the NPC terrans buy only their faction designs or will they try to buy other races ships if I have that blueprint purchased?Military Terrans will buy only terran military ships, but equipment can be from any faction. Civilian (freighters/miners) NPCs will buy ships mostly from their own race and sometimes (5%) from friendly nations and never from enemies.
>>2435123Alright that sounds easy enough. I just didn't want ships getting stuck half built because of a lack of resources in the station.
HAHATIME FOR DEMOSsteam next fest has started, post strategy gamesiron nest is pretty good, you walk around in an artillery platform, receive orders and have to aim the massive thing
>>2433298I don't like how reditty and unserious that store page description is
>>2433844It's alright, hope they get rid of motion blur and fix up the U.I, had a hard time playing ecause od the blue
>>2430809Its completely non functional.
>>2433844Just tried this. It's got potential but the current state is so rough they would've been better off not releasing a demo until the game is closer to completion. It's slow as fuck, the UI and UX are trash, and the tutorial literally only covers how to move the camera. Releasing a demo in this state is going to scare away more people than it attracts.
https://store.steampowered.com/app/4338170/Feed_the_Scorchpot_Demo/Balatrofied Catan with medieval aesthetics, mite be cool.