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Summer as hot as Cleopatra edition.

Thread about historical Total War games and their mods.

previous thread >>2324264
95 replies and 23 images omitted. Click here to view.
>>
>>2472573
>Divide Et Impera
Have they added proper hoplite animations? Or do they still use the retarded vanilla ones?
>>
>>2472518
Probably but I haven't found one yet
>>2472541
Yeah
>>2472578
>not just a side scenario for the Rome games
>>
>>2472691
https://steamcommunity.com/sharedfiles/filedetails/?id=1850549179

Here you go
>>
>mfw there are people who actually fight manual battles in those games and not just auto-resolve
>>
>>2472725
Fellow Hellenboo here. The draw of ancient Greece is Athen's naval expansion and the fight against Persia and I have never seen any game that do justice to those aspect. 90% of time, Athens is gimped because the naval side is barebone, Persia is too strong and Greece is never united to resist.
>>2472578
Classical Greece doesnt overlap with the rise of Rome. The Greeks in any Roman game will be in their boring stage . You want them in the your Xerxes, your Pericles, your Alexander era

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GERMANY REWORK FOR KAISERREDUX IS OUT ON GITHUB
>GERMANY REWORK FOR KAISERREDUX IS OUT ON GITHUB
GERMANY REWORK FOR KAISERREDUX IS OUT ON GITHUB
>GERMANY REWORK FOR KAISERREDUX IS OUT ON GITHUB
GERMANY REWORK FOR KAISERREDUX IS OUT ON GITHUB
>GERMANY REWORK FOR KAISERREDUX IS OUT ON GITHUB
GERMANY REWORK FOR KAISERREDUX IS OUT ON GITHUB

Previous >>2456858
——-MODDING RESOURCES———
>bit dot ly 3GPdwPD
General Index of tutorials for photoshop, GFX, scripting, etc. This is a google doc, so be aware.

>https://hoi4.paradoxwikis.com/Modding
General article hub on modding, also has a lot of info in general on all pages.

Comment too long. Click here to view the full text.
501 replies and 126 images omitted. Click here to view.
>>
>>2473189
>muh realism
JSID
>>
>>2472832
Can you tell the tfr mods to unban me
>>
>>2473191
It is an avantgarde mod showcasing collection of lesser known irl schizos. There is no point if you don't research them well, baka.
>>
Also realism was never an issue. Leaders should be researched properly and use their irl ambitions and ideas, because they were often crazier than what people can imagine.
'Realism' is only bad if you are pushing the modern perceptions of politics on these leaders or make up le funny stuff without research.
>>
>>2472506
It was a mistake in the portrait coding, that was an ancient generico left in the game files. It's like how there's an ATW general also in the APLA but she was originally a woman.

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War games are best when ecstatic highs of crushing victory are balanced against the lows war's tragedy. Shogun 2 was the last Total War game with any emotion. The series has a long tradition of underlying sorrow in its music, particularly the credits:

>"Forever" credits music in RTW
https://www.youtube.com/watch?v=UApsdueSYQ0
>"We are all one" in MTW2
https://www.youtube.com/watch?v=gKHfoLIg2uM
>"Bird of Time" credits music in Shogun 2
https://www.youtube.com/watch?v=SjIz0HX9i4Q

Total war games are now devoid of emotional impact, perhaps particularly because of the comedically-inclined Warhammer content. Now it's all mechanics, features, and content expansions. The balance has been lost, will it ever be recovered?
14 replies and 5 images omitted. Click here to view.
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>>2471645
I don't really care about feudal japan, so I don't care about Shogun 2 at all.
>>
>>2471632
The setting of 3chinkdom is simply too uninteresting to me to ever play it, no matter how good it is or how hard you chinks try to shill them. But I might play Pharaoh.
>>
>>2469431
War games are best when you are playing MP with someone slightly better than you - so you know why they are beating you and what you can improve.

Everything else is larping
>>
>>2473006
It's all larping you motherfucker it's a VIDEOGAME
>>
>>2472396
Play dynasys if i do, its more historical and the map is twice as big and twice as many factions

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1.0 is out. How are you runs going?
74 replies and 12 images omitted. Click here to view.
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>>2472375
Very good damage for when you get it and being T3 means the first 8 upgrades are pretty cheap
>>
>>2472373
While on Mars pursue getting a lot of canned beef. If you cook human meat with tin cans it removes quasimorphosis. You'll get a lot of tin,

I agree that food is tedious busywork. I'd rather it be say, oxygen, and certain environments require oxygen to survive unless you have the right augment.

>>2470534
Honestly I'm just not a big fan of rape stories myself so hearing Tiomara mpregs you is really disgusting, even though I gather it's more Chestburster or metaphorical live birth q-lapse the way it happens to people. So that immediately turned me off of her campaign story even though I'd love to fight the shedu thousand. I know it's small potatoes but I just don't like it. I'll be fine with the other grimdark scenarios.

>>2470165
It doesn't take long to reverse it. It's +25 rep for a complete mission. So if you tanked it to -100 it's 4 missions to bring it to neutral, 4 to max it. I might be wrong and it's 20 rep in which case 5/5.
>>
>>2468103
>give circumcisions in training
kek!
>>
>>2465366
Some Tips
>Check your doors and your corners. Make sure you have full AP and are on run for corners.
>Open doors diagonally so you can step out of sight. If you are facing a door when you open it you might still be in view.
>When you think there might be enemies in the next room and the door is recessed, it might be better to shoot out a wall than try and open the door.
>Sometimes you can cut through a wall to get to the elevator when you've cleared the floor or are trying to get to your objective.
>If you are playing a defense mission and have brought turrets, sometimes its better to bring some extra ammo and remove the walls so they have a clear line of fire.
>Shooting the wall next to a door will also destroy the door.
>The reload bonus from putting a weapon in your third weapon slot from a helper backpack and the bonus from reloading from a quick slot on your vest stack.
>If you are using a helper to carry and extra weapon or just want to keep your weight down, carry a buffalo in your inventory and loot once you've cleared the area or achieved your objective on the last floor.
>>
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>>2465367
>they/them doesn't know about the you runs

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Reigning champion Park Sang Hyun, Zerg Gigachad Soma, has won ASL 21 against the now disgraced Terranny, securing his second title and the SIXTH ASL in a row for Zerg Chads, contributing to a Historic Zerg Chad performance, the best ever so far. In light of this fact, it's safe to say that Terrannies have now joined Tossers, and will never win another title. Thank you for your attention to this matter.
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>>
https://play.sooplive.com/cksgmldbs/296526279
Mong vs Soma in tournament match right now.
>>
Terrannies are NOT ok. Ever since the buck breaking, even Artosis has been posting cringe. He lost to Stryker the next day and this is literally a larp video that he just now posted, after he lost.

https://www.youtube.com/watch?v=-wTcxQKgY_Q
>>
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>>2472326
>>
>>2470763
his apm was horrendous

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>mine is the song of life
How did we go from old AOW kino to what we have now
27 replies and 3 images omitted. Click here to view.
>>
>>2464511
Is that so? I did notice that it sounded different.
>>
>>2466363
Yep, Mobygames lists Mason B. Fisher as the composer.
>>
>>2455357
Early form of sissy hypno feminization.
>>
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>>2438480
>How
PDX bought the studio
>>
>>2438480
It is impossible to go back, we just ride the tiger.

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Previous: >>2426335
Cheese means victory in Surakeši
24 replies and 4 images omitted. Click here to view.
>>
Anyone attempting a ck2 mod for this? Or is it all ck3 and eu? I can't be the only unc who can't move on.
>>
>>2470745
Just want to say thanks to whoever mentioned the speedup on linux last thread. Finally got around to updating my distro yesterday and the difference was crazy.
>>
>>2472736
This but for Vicky 2
>>
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As steward of the sorrow can I give all the river provinces to my vassal and not get the unowned provinces affect and tank my empire? I just want the hedonism buffs and move on without having to actually deal too much with the party cats myself too much.
>>
>>2472967
you can't other than the delta to Koroshes

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Is Zoo Tycoon or park management gaming in general /vst/ material? Jurassic park bros, rail park bros you're in too
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>>2457605
SimPark exists. The problem is that it is old, for kids, and there's been no successor since (SimSafari notwithstanding)
>>2459000
My vision for a SimPark successor is you build the ecosystem of the park, the infrastructure for visitors and campers, and can unlock late game stuff like discovering native american sites, frontier settler sites, geothermal pools and geysers, and Pleistocene rewilding.
And then you have a small town that you can run as well, which is where tourists and campers will stay, but also has its own stuff you can build. West Yellowstone, basically. There'd also be a local native american tribe (similar to SimSafari's African village) that you use to hire guides and drivers for the park, as well as unlock things like the native american archeological site or a casino for the town.
>>
>>2467872
There's also an OpenZT2 in development and aiming for an alpha release this year.
>>
>>2457588
The modern genre (Planet Coaster, Planet Zoo, JWE) has generally moved away from the actual management gameplay and instead focuses mostly on the creative aspect. If you want more difficult management gameplay you should go back to the older titles (RCT2, ZT1/2, JPOG) though ultimately those games were designed for kids and so still aren't very challenging as an adult.
>>
>>2456955
Hah, strategy? What strategy?

This is a game for infants. It is closer to a mobile game than a true strategy game and it cannot even be compared to a true grand strategy game like HoI IV.
>>
>>2472599
Wow! Can't wait for it!

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I tried getting the SoL achievement as Belgium.
I had Congo as a colony and my SoL skyrocketed the moment I released it as a Chartered Company since I don't need to care for their well-being anymore...
370 replies and 50 images omitted. Click here to view.
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>>2472747
Qualifications are affected by wealth, literacy, and some laws. If you're purposefully keeping literacy low or are on the guild system you'll have trouble with qualifications, and generally you want a promotion pipeline if you want to turn peasants into capitalists. Subsidizing city centers isn't a bad idea if you have the cash since it hires a lot of middle class pops that can promote out of it
>>
>>2472809
my literacy is 98% and I don't have guilds but all my factories are still being throttled by how slowly people become clerks
>>
>>2472747
At that point the usual problem is wage expectations, not qualifications. I think the tooltip is lying.
>>
>Dairuka releases a new Japan video
>his playthrough is an absolute disaster

Why are so many Vicky 3 content creators terrible at the game?
>>
>>2472952
I didn't watch that video in particular, but based on what I've seen before from Dairuka, he's good at victoria 3, but he tends to fail to pay attention and make mistakes because he misses things. Probably because he's completely incapable to stay quiet for a single second.

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Can't seem to make Veteran -> Expert jump, similar to how Normal -> Classic in NuCOM was with thin men.
Any advice for a 1000+ hour newbie?
483 replies and 74 images omitted. Click here to view.
>>
>>2472119
>You're not the chosen one.
In the story vignettes it's heavily implied that you are, though :P
>>
>>2472113
Lone wolf or oathfags? Maybe.
>>
>>2472122
Followed by a back to business as usual every time.
>>
>Finally tried expert combat and economy ironman
>Squadwipe from hexe patroling the road during dusk at day 40
Fun times
>>
Wartales is complete fucking garbage
The classes are stupid and the combat is boring as fuck
Here's your frontline fighter. Sorry, you can't give him any weapon other than a club, he physically can't manage it. You want another weapon? Hire someone else. You also can't give him heavier armour either.
And combat is move, hit, hit again using magic points, end turn. Rogues have to spin with their knives for some FUCKING reason and are forced to AoE. Armour is just extra health with no penalties. Just watch your guy walk over, do some shitty animation in the distance, the other person slightly grunts and then it's their turn. Nothing being able to miss is fucking dumb too.
Not to mention all the armour and weapons look ridiculous.
Am I stuck with BB forever? Is it really that hard to make a decent merc company game?

I've played Darkest Hour for years and am trying to get into Hearts of Iron III again, let's have a HoI3 thread. I've picked up my Germany save again that I started last year. Currently at the start of Barbarossa.
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>>2451411
just gave HoI3 another try (I always play it around august anyways)

I put the "AI" to difficult because I membered that "Normal"-Soviets are fairly week
and I'm stunned how competent the AI is

like I always remembered that the AI just couldn't do naval invasion AT ALL
but the UK naval invaded into Hamburg and launched a full scale invasion with dozens of troops
then after I sized Norway the french inavded there and I had to retreat all the way up to trondheim

later in 1941 after France had fallen the British invaded the balkans after Yugoslavia had fallen which was a pain in the ass to deal with because of the supply situation

... also Dönitz died because his sub-task-froce got killed lmao
Surface-Fleet-Primary "Reader" it is then
>>
>>2456937
there is a stats window which is fairly abstract
like you won't see #of planes lost but just the amount of IC (industrial capacity) lost

iirc you can have a pop up for each invididual air battle though but that piles up quickly so I disabled it
>>
>>2451874
>I come from DH so idk what to put the extra IC into.
just build extra IC duh!
(and then starve to death because you lack the rare minerals ;___; )
>>
>>2472499
>I put the "AI" to difficult because I membered that "Normal"-Soviets are fairly week
No no no.
FUCK NO!
You set it to "very hard".
Just "hard" is for weak fembois who smell of sea salt and diesel fumes because they spend too much times down at the docks. You aren't a faggot are you? I hope not. Check between your legs, do you have testicles? Do you have big bouncing testicles forged in the fires of Hell? Testicles that make clanking sounds when you walk because they are made out of fucking STEEL???!??!
If so then you play on "very hard".
Otherwise go down to the docks.
But listen, even playing on "very hard" is not enough. To be a true man you must also follow these house rules.
No paratroop drops allowed. Parachuting in behind enemy lines is an exploit for frilly shirted nancy boys who talk in high pitched voices ad say things like "Oh you bitch!" and "Oh Darling" a lot more than they should. I heard of a guy who used the paradrop exploit to trap large numbers of enemy troops and take critical victory points, and guess what? His family disowned him. He came home one night and found they had changed the locks. When he tried to get them to open up they pretended to speak Spanish. Even his dog barked in Spanish. They were all wearing wigs and fake noses too. Including the dog.
Next. You are not allowed to do any naval landing along the Baltic Sea. That's the sort of trick that raving sodomites in tight trousers use to secure port supply and take Leningrad early. Its not manly okay? The AI is incapable of resisting well planned naval invasions. Its like sticking sausages up your ass and then cooking them on a BBQ for your guests. A shameful and depraved act of reckless faggotry. May God ensure your enteral damnation if you do.
There's more, much more, but I think that's enough for now to set you on the path to true manhood. No doubt you will rush into a burning building to save a kitten now. Protip, wrap a wet rag around your testicles first.
>>
>>2471817
it's not really that hard to mod it's just a much less freeform game as standard

File: SN2 belt.png (1.32 MB, 1795x1795)
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Looks like we're getting a better belt this august.

https://store.steampowered.com/app/2275440/Solar_Nations_2/
30 replies and 5 images omitted. Click here to view.
>>
>>2471894
Only if 100 years into the mission the ship breaks down and it ends with Spencer getting eaten alive by a bunch of Apollonian larper cannibals.
>>
Is the game ridiculously easy or is anarchism ridiculously overpowered? I had no trouble maintaining full education, government, and welfare spending, and once you get to the futuristic variant plus a bit of development the money you make from your population scales faster than the money you spend on them.
After I hit the final age I fell asleep and woke up to 4T pop growing at 70B per year and making over $30B despite being completely in the negative on IC, robots, genetics, and AI. And all of this was on all the most extreme difficulty settings.
>>
>>2472519
>Is the game ridiculously easy
It is
but liberal aligned stuff in general is OP

>republics get two ruling factions instead of 1, granted if you don't plan to change factions you can switch to another government type and keep the two factions
>free market gives project efficiency scaled off your governor
>middle class faction is by far the strongest faction with a lot of the best privileges
>>
>>2472549
Yeah, middle class is busted too. I used ideologues for a while early to get around poor culture power from low stability and even despite switching to middle class much later and not using +faction effect from republic or the specific privilege I was still able to clear the tech tree ahead of time (on 500% research time, mind you). That and having well over 4x project efficiency.
I hope he can make the game challenging.
>>
Tried the game out but the UI was just pure torture, gave up and uninstalled when I tried to rebind the panel lock thing from the middle mouse button to T and it just didn't work.
I do like the idea of the game and there was some good stuff like autonomous provinces but I think I'll wait a year or two before touching it again.

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Sid Meier's Alpha Centauri
or SMAC

Picked it up recently and really enjoying it even if it takes a lot to get into and the unit designer is a chore.
Anyone have any advice on economic victory? The other ones seem to be 10x easier, at least with their designated factions, but the fact that mind control costs double with bad relations, and everyone but the UN hates the optimal social policies for money, hurts.
99 replies and 15 images omitted. Click here to view.
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>>2472174
Yeah it's a poor choice in any game or program.
>>
>>2472174
i think one of the SMAC mods everyone should uses (pracx or thinker) changes that color
>>
>>2471531
I just now realised Zakharov is the only White male in that lineup, lmao. I think the DLC pirate dude is another, desu
>>
>>2472107
You know, I'd really like to know why that happens too.
>>
>>2472107
Wind and rainfall travels west to east. If you have or get hills to your west, it'll lower the amount of rain you see. Besides your own terraforming, certain events can raise terrain, making it one of the ways Planet can fuck with you.
In this case, the picture shows coast to the east, meaning the west is probably a higher elevation. Depending on how things look inland, that previous level of rain could've been hanging on by a thread when something relatively minor changed.

https://store.steampowered.com/app/1369700/Solar_Expanse__Space_Exploration_Manager/
Let's talk about space.
>what the fuck is this
Early access game where you start as one of five space companies(not!SpaceX, NASA, ESA, CNSA, ROSCOSMOS) and mine, colonize and terraform the solar system. You can drop asteroids down on planets, turn Earth into a living hell and kill everybody on it, harvest gases from gas giants, and I believe terraform any celestial object you want other than asteroids, comets and gas giants? Interstellar travel will also be added at some point in the future.
We are a week or two away from a big update adding advanced space stations and otherwise making the game a lot less of a torturous clickfest.
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>>2470952
>What about all the strategy games where you can't win?
What about them? This is a Solar Expanse thread, no?
>>
>>2467848
>early access
Yeah, no thanks.

Honestly, seem pretty interesting. Worth wish-listing, at least.
Will check on it in 5 years if I'm not shot dead by a nigger.
>>
>>2471614
Look at the developers, no its not. They also made Infection Free Zone, and that one is still a steaming pile of shit years after release. The rate of updates is abysmal, and will not get better.
>>
>>2472286
>They also made Infection Free Zone
IFZ steam page says it's made by "Justu Games".
This one is made by "SpaceOps".
Both are Polish, though.
What makes you say they are the same people?
>>
>>2472456
NTA
They have the same publisher, maybe he got confused?

All guides i find online write that Darth Vader is one man army super unit that can take planets in ground battle at his lonesome, but i found him to be too underwhelming. what he is great blaster magnet and that's it. Emperor is kinda weak as well. Jedi hero on other hand are all fucking OP as hell. Kenobi can auto heal, is tanky as hell, way more tankier than vader anyway, Luke is very fast and you can turn invisible and run away if he's low on HP, and yoda IIRC can auto heal as well. General Veers is Empire's MVP of ground combat. he can spam units and his range is almost like artillery unit. and how you use Boba Fett in ground combat? his jetpack is good if you need to run away, but other than his flamethrower, he's just bit tankier stormtrooper (against anything other than infantry, he's useless)
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>>2472154
No, I want the warlords to have the impellor, compellor and the legator
>>
Are there any mods that make ground battles good? I don't want to keep cheesing vanilla by turtling with build pads at my spawn landing pad whilst spamming bombing runs on fast speed. Space combat is so much better.
>>
>>2472177
>Legends
Keep calling it Expanded Universe (EU). Disney can go fuck themselves.
>>
>>2472674
I actually enjoy ground battles in EAWX.

That being said, I heard good things about AOTR and AOTCW.
>>
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Empire of the Hand has some cool stuff.


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