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>>
>>2520586
https://store.steampowered.com/app/3031880/Car_Park_Capital/
go be a commie over there
>>
>>2519340
Is it agent based? Then it's a CS Killer
Is it statistical based? Then it's a SC4 killer
>>
>>2520612
literally every country on Earth (besides America and Canada (Canada is really just temu America tho)) has walkable cities
>>
>>2520978
and those are communist countries ran by faggots
what's your point?
>>
>>2520978
And those countries are either slave hives, microscopic in size or both

Am I just retarded or is this game really difficult? I feel like I can never get shit to work the way I need it to
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>>
>>2502789
bump
>>
>>2502789
The missions become a bit hard by the end but I think that your retardation is the problem here. Try to streamplay so that I can point at your deficiencies and advise a better course of action.
>>
>>2519832
stop trying to groom me
>>
>>2509996
don't feel bad, no real-world society has figured out how to solve this problem either.
>>
>>2502789
Once you learn how the walker system works and how to make an efficient housing grid you'll have solved like 90% of the difficulties with this game, then you just need to spam temples to keep the gods happy and comply with Caesar's requests.

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Gigachad edition
Post about Illwinter Game Design's Dominions series
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>>
>>2515575
In practice, by the time you account for army turns lost having to move through already conqured provinces because of map features and layout, you need three or four small armies taking provinces by turn 12.
>>
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Join domg games on hinaserver!
>>
So as I see they slightly nerfed Astral by giving luck and some other nice spells to Glamour. Was Blood given any kind of nerfs?
>>
>>2518306
Glamor took wailing winds too.

Idk if it's always been this way but I want more than 1 demon summon per turn. Ritual of the 5gates is not ideal either since the demons are so different.
>>
Dead thread dead game.

Ermor would be proud.

Summer as hot as Cleopatra edition.

Thread about historical Total War games and their mods.

previous thread >>2324264
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>>
>>2521092
Boring
>>
>>2521116
>>2521128
guys let's not pretend your specific problem is with this ai slop mod, what triggered you is that I'm excited and optimistic about something hehehehehe
Jaded fucks
>>
Ironic shitposting is still shitposting
>>
>>2521295
>let's not pretend your specific problem is with this ai slop mod
I don’t care about the mod, and you being excited about it is completely tangential.
I have a philosophical objection to how retarded the map is. A medieval crusades-focused game map should not extend south of Egypt or east of Persia. Adding India is fucking stupid. CK3 has fucking West Africa and Southeast Asia and shit, it’s insane.
More “content” (a disgusting word btw) is not better, particularly when it’s fundamentally opposed to what should be the thematic scope of the work.
>>
>>2521316
Uhh, you're really not gonna like it!

>factions start with their own capital and two random neighboring provinces
>one of the 2 neighboring starting regions is always a wooden castle
>rebel settlements are randomized with each new campaign
>some are enormous cities with best units
>every faction has all the guilds available in their capitals
>cities can recruit units only available in castles
>300 soldiers 40 units
>gunpowder and pike units super op
>crusades/jihads are about money
>they target randomized large cities
>christian factions automatically declare war on excommunicated factions, but when a new pope is elected, excommunicated factions become neutral again
>all catholic and orthodox and teuton factions can join

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Time to talk about the only good strategy game of the franchise.
>>
>>2520971
The Armada titles were serviceable. I liked capturing enemy ships, but it wasn't always worth the effort.
>>
>>2520971
>BotF to the face!

I feel like this one never got any loving from the fans, I mean the second one set in Russia was a stunning success, what is it that they did, for it to be forgotten so quickly, memoryholed? It's not like Italy was a forgettable front so it has to be something gameplay related right?
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>>2518379
Low ELO
>>
It's funny how they said they focused on tuning down arty and tank blobs but that is still the best late game composition
>>
>play campaign on expert
>get rekt in a skirmish
what a rough game, they just somehow have garrisoned MGs and mortars already and i cant do shit
>>
Im a forever lurker for the most part but just had to post a seethe post about how they never plan on adding more factions.
too expensive for the quality... were adding new content through bgs!
Nigger all you do is release battlegroups with magic retard abilities like human wave npc blob, cursed fire that literally debuffs movement (like the other fucking flamers wouldnt hurt you physically???), magic stealth wagon. Its not like you have your hands fucking tied code another 3 modifiers, make 3 models using mechanics already present in the game with new numbers.
Fuck "new content". Fuck you relic. Fuck you expenses my ass chargjng 30 dollars a dlc fucking insane total war pricing. Googled when russian faction gets released its been years and reddit dicksuckers "it alresdy had more fsctions you dont need it any it mskes sense". How does the community not shit fit over this? I stuck with coh 2 for a while after release. Just sucks to see an option die for this specific setting and experience as player counts drop over time. and now you have to say goodbye to a whole faction and flavor. Do more smokebomb teleports.
>>
>>2520103
>Googled when russian faction gets released
Why would anyone want to appease the people who refuse to move on from coh2 anyway

Expansion Pass 3 announced
Bonus DLC: 3 songs
1st DLC: Romania rework
2nd DLC: USA re-rework, Centroamerica new, Caribbean new, Canada rework, Mexico rework
3rd DLC: Yugoslavia rework, South Africa rework, Burma new, Venezuela new
>>
So is this the last DLC batch or what?

>Broken arrow devs update roadmap
>the updated road map is already out of date because the China DLC is delayed until 2028
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>>2520087
Oh this thing. I followed it closely pre-release and played it in the betas. While the game was ?FUN? on a casual level and I don't really care all that much about high level balance issues, it quickly became apparent everyone involved is profoundly incompetent. The ruzzians coded it like shit so the outcome of battle depends on whether chinks run their lag spike generators, the arrogant french fuck has no idea how to design a game and the publisher are legit retarded and have no idea what is actually happening with the game they are putting their name on.
Also they will stubbornly insist on outrageous blatant lies, I don't mean just overpromising, making statements they already know are false way beyond the point they have any plausible deniability and than quietly dropping it and pretending they never said that. With all that in mind I decided I'm not willing to support the game which I'm still a bit buttthurt about because the only competition is warno and that is just a worse game to play.
>>
i still dont fully understand how BA has more players than WARNO. at the beginning, it was due to much better marketing, even more modern settings, and i hear it was fun casually, but with the shitty balsnce, prolific cheating, etc i dont know how it still has above WARNO numbers.
>>
>>2520224
Because the modern setting makes it more appealing to private niggericus sanchez, bufuckingville base jerking off about equipment he's only ever seem while power washing it and on russian side given all those paper designs like t-14 crushing the nato imperialists.
Even with warno pushing the setting as much as possible with prototypefaggotry cold war is already a historical setting and with not that many dedicated fans, at least nor compared to nationalists wanting to jerk off their militaries' hardware.
Like for real the community seemed to have a bizarrely large amounts of people who were in the military (or at least larped as one) and people who weren't really traditional RTS players so they had no frame of reference what is good or bad.
>>
>>2520224
>wargame
>called WAR NO
Maybe they shouldn't have given it such a retarded name.
>>
>>2520224
BA is a decently fun competetive game, WARNO is an awkward quasi-simulator

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An awful thread for devs and no-devs to post their awful ideas for strategy games that will never see the light of day, etc.

previous thread:
>>2032893

>Useful resources for making games
Free icons: https://game-icons.net/
Free HQ textures: https://ambientcg.com/
Kanban for organization: https://www.kanbanthing.com/
3D modelling program: https://www.blender.org/
Pixel art editor: https://www.aseprite.org/
Image editor: https://www.gimp.org/
Vector editor: https://inkscape.org/
Map editor: https://qgis.org/
Game engine: https://godotengine.org/

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>>2518502
everyone's acking themselves on mr bones wild ride
>>
ima trying to make my own aurora4x clone, don't know any programing at all, just asking claude to add system by system. will it work?
>>
>>2518912
If you just want something "simple" (simple here meaning easily-described) like Aurora4x but with furries/multiplayer/porn/whatever it will likely one-shot it and be fine.

The problems come up if you want lots of modifications beyond the first prompts. It WILL get to a point where it will be buggy in small, weird ways (LLMs are still terrible at architecture). Learning even just a little bit of CS concepts to steer claude goes a long way
>>
>>2518912
you should become aware of fundemental at least
>>
>>2518912
>>2518969
My experience with Claude is that it's great at doing little simple systems, especially things that are very idiomatic and commonly reinvented. Claude's great at reinventing wheels.

When you ask it to do something uncommon and complex and very specific it's prone to giving you something really overwrought and often with subtle logic errors that you'll have a hard time catching because it's not code you wrote yourself.

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Reigning champion Park Sang Hyun, Zerg Gigachad Soma, has won ASL 21 against the now disgraced Terranny, securing his second title and the SIXTH ASL in a row for Zerg Chads, contributing to a Historic Zerg Chad performance, the best ever so far. In light of this fact, it's safe to say that Terrannies have now joined Tossers, and will never win another title. Thank you for your attention to this matter.
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>>
Back playing the protoss campaign and feels rough, like feels everything the zerg ai has counters you.
>Dragoons cannot hit lings/hydras for full damage, yet get easily overwhelmed by lings and hydras do full damage against them.
>Zealots have a hard time because they're melee, and get picked by sunkens
>Photon cannons suffering the same issues as Dragoons, but immobile and more expensive.
>Scouts expensive, penalized against mutas, picked easily by spores/scourges(lmao)
>Warp in Templar. 0 abilities out the gate(lmao)
>Reavers sperg out and shoot whatever they feel like.
These techie dumbasses deserved to be conquered.
>>
>>2515786
its just like the real game. zerg is ez mode
>>
>>2512540

Zerg Chads dumpstered the Terrannies and Tossers yet again just now. Quintuple and Reigning Champion Zerg Gigachad Soulkey and Double Champion Zerg Gigachad Zero double teaming the other two teams.
>>
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what an impressive display of mental illness
>>
>>2520611

Terranny are you ok? Are you ok Terranny?

Vicky 2 is my favorite paraslop game and I haven't touched Vicky 3 since the leaked alpha years ago, I thought that the game was foundationally flawed and the UI alone was unappealing to me. A lot of things in the game seem immersion breaking and reddit to me, I really don't like the character system, and I remember reading that physical goods don't actually exist?

Now it's been some years, I remember anons calling it a cookie clicker simulator. How is it now though? Is it worth learning the game's systems and playing it? I'm asking because my time is limited and since i'm old now I dont like learning how to play new bideo gaymes.
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>>2519451
If any other dev than pdx did this, nobody would complain. Everyone knows what this is which is why it's annoying. It's not a cute nod to anything, it's simply trannies being trannies.
>>
>>2520172
I still remember the reddit post going around asking people what IG they would be irl and most of them unironically said either intelligentsia or TU; anyone who said anything related to the PB were downdooted into the eighth circle of hell.

I hate the vic3 community so much fucking more than almost any other online community. They're the most obnoxiously annoying retards i've had the displeasure of interacting with, the fnaf, deltarune/undertale and so on may all be annoying fags, but they're kids so i can't really blame them; the vic3 community on the other hand are all just fucking awful. Says a lot i think that they're mostly segregated to vic3, not really even interacting with any of the other games' communities. They're the equivalent of the 14 year old wehraboo edge lord, but instead of being a gay 14 year old, they're either 24 or 34 and working the most PB job imaginable.
>>
>>2518918
>The ONLY thing that Vicky 2 does better at this point is warfare and diplomacy.
Late-game Vicky 2 warfare is so tremendously tedious that I'll take V3 over it
>>
>EU5 turned out to be worse than Vicky 3

How the FUCK did that happen?
>>
>>2521077
1) No it didn't
2) Tinto made the colossal mistake of listening to redditors and jewtubers

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We manage to live long enough edition

Previous: >>2454744
Avaliable for free at https://www.bay12games.com/dwarves/
or as a paid premium version on Steam or Itch.io

>What is the difference?
Both are the same game on the same version (53.xx). The free version uses ASCII as a tileset (but you can mod other usermade tilesets and graphic packs)
With the premium version you pay for a premium tileset + premium OST + access to beta branches and steam integration (if on steam).

>!!NEWS!!
6/25/26 - Dwarf Fortress 53.15 released adding prehistoric cretures

8/26/26 - Myth and Magic Update announced to be released towards the end of this year


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>>
>>2519056
>>2519061
Every day I mourn our loss of prismatic colours at the hand of the faggots
>>
>>2519056
uploaded
>>
>>2519056
Dwarf therapist seems to have serious issues with the 53.17 version on Linux for me. Role qualifications don't calculate properly from the attributes. So every Dwarf has 50+-1 for every role. Anyone knows why the project died?

>>2519159
Their ownership of them is a lie and the Rainbow should remind us of the Old Convent between God and Noah. They mock Him by abusing His symbols.
>>
>>2520771
*Covenant o algo
>>
any adventurefags in here? I've tried playing as a random beast man, but I wonder if the guided adventure mode is maybe a bit easier to get into. I mostly just wander around and kill things until the game crashes (happens only in adventure mode?) or I get bored. I know the 'ideal' way to play it is in the same world as a fort, but I'm too lazy to do that. Should I just wait until they readd a bunch of stuff missing from the steam version? Is it worth it to play the pre steam version just for adventure mode?

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After 23 years Warcraft 3 got a new campaign.
https://youtu.be/I1kXClUCyuA
https://youtu.be/m-C20pyrvjk
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>>2512991
45 seconds
>>
>>2513051
Why would they ever delete it?
>>
Switching from laddering as Undead to Night elf is like taking a dump while on an antidiarrhoeal vs a laxative.
>>
>>2513385
They have always deleted it (at least records of your profile and ladder) if you don't login for 3 months.
>>
>>2521098
Yeah but not the whole account. I own WC3, SC2 and WoW and I've gone long periods without ever touching either, it would be crazy for them to delete my account due to inactivity. Profiles having activity wiped on ladder resets I can understand but that shouldn't prevent you from just downloading the game again.

My frend Gabriel is so lonely he wants someone to play Europa Universalis 4 with him
>>
You didnt need to do this, i love u my frend *cries*
>>
>>2506565
asl?
>>
>>2509583
67/MtF/Pyongyang
>>
18/f/cali
>>
>>2521106
hello hottie :)

>endgame fleet edition
>mfw continuing old savegame
https://archive.org/details/msdos_Master_of_Orion_1993#
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>>
>>2513386
>4 enemy computer players.
>>
>>2513386
>at the diplomacy screen, they just kept being friendly with me as if nothing happened.
>>
holy fuck faggot have you won the game yet?
>>
>>2513634
who me? nope.they bombed me to death down to my last system, then finally left me alone. then that last system's sun went supernova on me from some shitty random event. fricking game gave me at least 4 bad random events even though i had the 2nd least number of colonies.

but hey i survived the supernova, tried to "transplant" my survivors and ships back to my home planet, which my frenemies somehow left empty after they deathspored it AND bombed it to death. but as soon as i re-colonised it , the crazy bears declared war on me again and totally overwhelmed me with level 9 weapons and stuff. then i finally gave up.

started a new game, simple mode as a human, small map, and 4 computer players. let's see if they will try me bomb me to death even faster this time. not really sure if simple mode really makes them less aggressive. i remember they still cheat with absurd number of ships even in early game. so far, i found Orion right next to my home planet on a blue star. that's unexpected and useless in early game.
>>
on Simple mode, and xenophobic Alkaris also sent ships and troops to attack a system i colonised. had "harmony" relations with them, a huge trade deal and non-aggression pact.
1st time might be due to old orders because the system used to be owned by catwahmen, but the second time was obviously deliberate. no declaration of war or whatever. might be an AI bug or xenophobic/expansionist personalities just love doing that no matter what difficulty mode. betrayed! again. they also love declaring war on each other even when i didn't ask them to do so . only honorable Psilons never declared war or attacked me. i will deathray them last.

there also seems to be a bug that allows my ships to fly way pass their range in parsecs. if i deathspore a system to death, i think the code somehow think i colonised that system. deathspored systems also seem to automatically "colonised" by other aliens when they orbit them. but when i fly a ship over, it reverts back into a destroyed colony owned by no one.


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