All things Dawn of War.
>>2485466Don't worry, if we destroy their monolith, it will be all over.
>>2440941https://www.youtube.com/watch?v=lbllxPaewk0https://www.youtube.com/watch?v=lbllxPaewk0https://www.youtube.com/watch?v=lbllxPaewk0
What's the closest I can get to experience a last stand type game in dow1? I just want to build an army and survive wave after wave on ever difficult foes. Mods? Map packs?
>>2486385>Scarab rantsonaI wonder why it took until vt*b*rs to make it "socially acceptable" to use rantsonas and Facerig equivalents for people to emote and otherwise facefag but still maintain their anonymity.It's a good thing too because people who are otherwise super-chuds are pretending they're anime girls and their own OCs.
>>2486389play a skirmish map on hardest difficulty vs 2-3 AI and just turtle until you get bored
How would you make a gsg about the Vietnam War work?
>>2464237Sounds like rebel inc
>>2458315>grand strategyVietnam and which other war?
>>2465308>gook nukem
>>2458315why is ventilation shaft facing east relevant?
>>2458315I always thought that punji pits just worked off of collapsing under enough weight, but it seems like they've put several internal punji pits in their tunnels, and I'd guess that you didn't have enough space to crawl around it.
auto resolve ruined total war, no strategy just stacks of units, no gameplay. It is a ruined series and always has been. It cuts out half the game and you end up doing it for one reason or another
>>2484767My dick said he doesn't really care.>pic is another blue eye gingerMy balls said to prepare your anus.
>>2484774>hero chainingRetarded. As whole only generals can lead army design.Just allow units march on their own like in older titles. Same for garnisons. Just allow player trained units be stored in free upkeep garnison slots like in some older titles.
>>2484792I referenced HOMM3's hero chaining not because I said or believe armies/reinforcements must or should be only attached to a specific leader (which nobody sane supports/demands), but that you need to actually have logistics and army/reinforcement transport to manage. As long as reinforcements are just a unit's bar and/or number magically moving between turns on its own, it is not a functioning logistical system at all.
>>2484895>You need have logisticYeah, I agree with that.
>>2484774>>Yes, HOMM3-like "hero chaining" and similar logistical mechanics>be kid me, playing that fancy new game HoMM1>annoyed to no end by how work-intensive reinforcements work but how else am I gonna get a 600+ druids stack?>all maps take long enough that most heroes should have died of old age>be old me, deciding to replay the game for nostalgia purpose>remember courier heroes for reinforcement, say "fuck that", play hyper-agressive just to avoid it>all maps cleared in a few weeks, final battles are always something lame & low scale with 3 goblin survivorsI have grown so much stronger, but what did it cost...
Post games that were shit BUT had an interesting mechanic you still remember Flooding the map and terraforming it for the alien side, turning it into naval combat was cool
Enemy Nations, the open source RTS+City builder with online multiplayer is in pre release for it's next major update.Open Source version 3 brings cross-platform (64 Bit Windows+Linux+Mac), a new Stellaris-inspired edict system, improved ai, and lots of bug fixes. https://youtu.be/Bgl7CNl3iAghttps://github.com/EnemyV/EnemyNationsRevival/releases/tag/untagged-37d3fcc3ef820819e92e
>>2482442You dont like how they cleverly remixed a ringing telephone?
>>2482442You could pull the repo locally and replace them, then build it. But if you can wait for the next update I'll expose all of the audio files as a subfolder so you can easily swap them out. I'll do a voice pack with it since I know some people hate the voices.>>2482761or the gunshot that I always think is an enemy attacking me.
>>2482955better pic. 2 windows on the same thing..
>>2482442Apologies to the musicians
>>2482442at least it was humans making it i guess
hey anons, what are your favorite Total War mods? Been playing a few (very few actually) Medieval 2 ones. I like Insularis Draco and Total War: Elder Scrolls + Unofficial patch + Tamriel Enhanced. These submods makes the game less insane at the cost of the game being slower and more small scaled and i'm pretty sure a few units are missing. Anyways>Testing the mod out so i play the easiest faction (Daggerfall)>As any good Breton should, i decide to wage war against orcs>conquer all the puny Breton kingdoms until i reach Orsinium>Destroy all of it, rename it Bretonbull after the virile BRETON BVLLS currently breeding out a new generation of Breton-Orc ubermensches>Daedra invade>Use suicidal cav charges and a fuck ton of mages to push them back during sieges>Mod has oblivion travel option>Go into Oblivion with a diplomat and 5 merchants>make insane bank off of Ebony mines>Sell whatever Orcish settlement i conquer to Daedra>Just sort of bored right now, most of the other cool new game events like the Maormer invasion or Wild Hunt don't really touch Highrock>Most Advanced Faction constantly pendulums between me and fucking Valenwood somehow>Send a diplomat to Cyrodiil>holy shit this place is a clusterfuck, there's just hordes of undead and multiple rump states killing each other after the Emperor diedComment too long. Click here to view the full text.
>>2462953Any mod works with EX as long as said mod doesn't use the Engine Overhaul
>>2440318>>2454537>>2454523You can disable the last stand doomstack>dooms
>>2448912>This got to be the worst siege map I have ever seen.Orthanc was not designed to withstand sieges you fucking retard. Its not helm's deep
>>2415072I did like Thera, the Legacy of Torment, that was inspired
>>2476144That's historically accurate. It's called a pike square sweaty, look it up.
>want to create an Hellenic Ethiopian Reich in honor of Memnon>forced to be muslim>can't do matrilineal marriages (despite it exist IRL), so I can put relatives in other thrones >(women are a useless burden if you can't use matrilineal, if you can they're just a burden)>surrounded by fellow muslims>pagans doing nothing as always (except Zunbil, it still alives and thriving, \[T]/ ZVN INVICTVS VVLT \[T]/)>(nothing ever happens)>catholics killing each other and being bottoms of the muladíes (muslim hispanians)>orthodoxs resisting >miaphysites were pathetic>shia are useless af>me boring af trying to get good grace with the Tang Emperor so he invades and destroy the Caliphate (Jade Dragon DLC proved to be worth it and useful)This game could be so good if the AI was actually intelligent (specially your ally AI).What should I do? Comment too long. Click here to view the full text.
Bump.
>>2483154you could suck china's dick until they're willing to explode abbasids for you. but that egypt doesn't really look that strong, just kick their ass. african gold mines give a lot of money. or you could just swear fealty to the abbasids and county-conquest your way to armenia.
>charlememe startyour map was fucked from the get go, start over at a better date
>>2485433It's the only start where cuntholicism is weak, in the other ones it's OP.>>2484713Somehow a Tengri bolghar has conquered Nobatia and cucked the egyptians.
They shouldn't have made the religious system so hardcoded
Saar! SAR! The new Mount and Blade mogger has arrived.https://www.youtube.com/watch?v=PJCCMXYnv-U
>>2486008nta but apparently they tried really hard to poach a lot of mod devs from M&B, giving people behind a lot of them early access to make their modsTurks fucked modding for Bannerlord and have only recently begun unfucking it so I'm not surprised.
>>2485969finally, can't believe no studio ever tried to copy the formula....the formula of sid Meier's pirates but on land
>>2486020make a better game if you don't like hearing bitching saaar.
>>2486029okay that's enough yepp its gonna be a TO from my thread. it's time to touch GRASS CHUD, as I have told you multiple times already just this week
>>2485969the kingdom and RP stuff sounds cool but the combat looks AWFUla mount and blade like should try and be good at both things, not just one thing
Remember Warfare flash games? They are back it seems.
>>2464853didn't flash get banned or something?
>>2478087No? Flash Web Player went out of service like five years ago, but it's not like Flash content became illegal or anything, lmao.
>>2478087Not banned as such but all the browsers try and block it from working
>>2464890Fucking based, didn't know about this one
>>2478087It discontinued development/support years ago, so now it's just a big security vulnerability as far as browser devs are concerned
What are some forgotten strategy games hat only you remember?Pic related might not be too unpopular, but I find it quite surprising that it's still not on GOG or anywhere else and why there are no "retrospectives" using it to farm clicks. In fact, it's completely overshadowed by some shitty tabletop game.Maybe this game was a flop outside of France and Southern and Eastern Europe.
>>2481061gruntz is a puzzle game, not strategy
It's better off forgotten, honestly.
>>2483072A common misunderstanding; while it is primarily described as a puzzle game to make it look like a fun logical game for kids so the parents buy it for their offspring, it is 90% RTS in the second half, and 100% RTS in the skirmish/multiplayer mode. The last level in particular requires more micro than almost every other big RTS campaign from the 90s.
Got published by Paradox and has a steam verison. Most people will still think its a game from the UFO Aftermath series.
Find me a player of this one
ITT: Units that FUCK the balancing act of their respective gamesThis one goes out to my bersekers from RTW, fucking asterix and obelix!
Interesting one where you fight kaiju monsters. Usually you fight only one or two at a time, but they can one shot most of your units. So the goal is about stall them or keeping them from destroying the lab.
Tried the demo and wanted to like this but couldn't. I expected something like Godzilla 2 for the NES, and it was very obviously inspired by that, but played nothing like it, was closer to a trial-and-error puzzle game with one good solution.
>>2478777Part of the appeal is the role playing though. Instead of playing to conquer, you’re playing just to survive. And you’re going to die since your opponent is Godzilla.
>>2478767That's some weird shit, I'm used to the brawlers, but a tower defense game?
Pay your respects, /vst/.
>>2478917literally what new shit everything is a simulacrum or reheated shit we have stagnated as a culture at least in the us since at least 2015
>>2475783F
anyone keeping score? who do we have left?
>>2483291GOTREK GURNISSON
>>2476725Damn, that's so sad. What can we do about this?
>be 2026 >still no mod nor official update that allows you to convert to Ikko Ikki religion from outside that clan Do you know how it could be possible? Or if there is an obscure mod that allows you to convert to it?PD: If Ikko Ikki had triumphed over Oda Nobunaga, Japan would have avoided many (atomic and late-capitalistic) problems.
>>2482009it definitely isnt a vanilla+ experience
>>2378450>Med2 is ass? People still simping for it.I never play it, should I try it?It's just a less good, less polished, less colorful reskin of Rome Total War. It has some minor improvements but the overall appeal suffers unless you like the medieval period (but you're getting the Hollywoodized medieval period, dirty/brown/depressing)
>>2482128>(but you're getting the Hollywoodized medieval period, dirty/brown/depressing)No you're not bro all the units are colorful except for unarmored militia and peasant.
>>2482158put the games side-by-side. or better yet open your eyes.
What would we see in Shogun 3? Graphics are kinda stylized, it's not a matter of realism right?
Anyone back to Manor Lords? I skipped a few updates to pile up some content
Yep. I like the new maps, don't like manor towers still not generating a door where they should when upgrading them to stone
>>2478064Not playing till it’s out of early access
I wish they would let you build castles without having all the resources on hand right then, especially now with actual builders vs the unassigned families (which wouldn't do anything but build, leaving them starving and freezing). I should not have to collect all the wood or stone in advance, and have it be an ongoing project where work is done as resources get acquired.
>>2478064It is still getting updates, tune in
>>2486035Should be more than a playable tech demo in about 3-5 more years. You can build some decently realistic looking cities and castles but the gameplay is piss easy, boring and stale.