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File: 1764523805955853.png (3.48 MB, 1920x1080)
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All things Dawn of War.
493 replies and 72 images omitted. Click here to view.
>>
>>2485466
Don't worry, if we destroy their monolith, it will be all over.
>>
>>2440941
https://www.youtube.com/watch?v=lbllxPaewk0
https://www.youtube.com/watch?v=lbllxPaewk0
https://www.youtube.com/watch?v=lbllxPaewk0
>>
What's the closest I can get to experience a last stand type game in dow1? I just want to build an army and survive wave after wave on ever difficult foes. Mods? Map packs?
>>
>>2486385
>Scarab rantsona
I wonder why it took until vt*b*rs to make it "socially acceptable" to use rantsonas and Facerig equivalents for people to emote and otherwise facefag but still maintain their anonymity.

It's a good thing too because people who are otherwise super-chuds are pretending they're anime girls and their own OCs.
>>
>>2486389
play a skirmish map on hardest difficulty vs 2-3 AI and just turtle until you get bored

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How would you make a gsg about the Vietnam War work?
19 replies omitted. Click here to view.
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>>2464237
Sounds like rebel inc
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>>2458315
>grand strategy
Vietnam and which other war?
>>
>>2465308
>gook nukem
>>
>>2458315
why is ventilation shaft facing east relevant?
>>
>>2458315
I always thought that punji pits just worked off of collapsing under enough weight, but it seems like they've put several internal punji pits in their tunnels, and I'd guess that you didn't have enough space to crawl around it.

auto resolve ruined total war, no strategy just stacks of units, no gameplay. It is a ruined series and always has been. It cuts out half the game and you end up doing it for one reason or another
46 replies and 4 images omitted. Click here to view.
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>>2484767
My dick said he doesn't really care.
>pic is another blue eye ginger
My balls said to prepare your anus.
>>
>>2484774
>hero chaining
Retarded. As whole only generals can lead army design.
Just allow units march on their own like in older titles. Same for garnisons. Just allow player trained units be stored in free upkeep garnison slots like in some older titles.
>>
>>2484792
I referenced HOMM3's hero chaining not because I said or believe armies/reinforcements must or should be only attached to a specific leader (which nobody sane supports/demands), but that you need to actually have logistics and army/reinforcement transport to manage. As long as reinforcements are just a unit's bar and/or number magically moving between turns on its own, it is not a functioning logistical system at all.
>>
>>2484895
>You need have logistic
Yeah, I agree with that.
>>
>>2484774
>>Yes, HOMM3-like "hero chaining" and similar logistical mechanics
>be kid me, playing that fancy new game HoMM1
>annoyed to no end by how work-intensive reinforcements work but how else am I gonna get a 600+ druids stack?
>all maps take long enough that most heroes should have died of old age
>be old me, deciding to replay the game for nostalgia purpose
>remember courier heroes for reinforcement, say "fuck that", play hyper-agressive just to avoid it
>all maps cleared in a few weeks, final battles are always something lame & low scale with 3 goblin survivors
I have grown so much stronger, but what did it cost...

Post games that were shit BUT had an interesting mechanic you still remember
Flooding the map and terraforming it for the alien side, turning it into naval combat was cool

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Enemy Nations, the open source RTS+City builder with online multiplayer is in pre release for it's next major update.

Open Source version 3 brings cross-platform (64 Bit Windows+Linux+Mac), a new Stellaris-inspired edict system, improved ai, and lots of bug fixes.

https://youtu.be/Bgl7CNl3iAg

https://github.com/EnemyV/EnemyNationsRevival/releases/tag/untagged-37d3fcc3ef820819e92e
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>>2482442
You dont like how they cleverly remixed a ringing telephone?
>>
File: big base.jpg (1.9 MB, 2559x1436)
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>>2482442
You could pull the repo locally and replace them, then build it. But if you can wait for the next update I'll expose all of the audio files as a subfolder so you can easily swap them out. I'll do a voice pack with it since I know some people hate the voices.

>>2482761
or the gunshot that I always think is an enemy attacking me.
>>
File: big base.jpg (1.96 MB, 2559x1439)
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>>2482955
better pic. 2 windows on the same thing..
>>
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>>2482442
Apologies to the musicians
>>
>>2482442
at least it was humans making it i guess

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hey anons, what are your favorite Total War mods? Been playing a few (very few actually) Medieval 2 ones. I like Insularis Draco and Total War: Elder Scrolls + Unofficial patch + Tamriel Enhanced. These submods makes the game less insane at the cost of the game being slower and more small scaled and i'm pretty sure a few units are missing. Anyways
>Testing the mod out so i play the easiest faction (Daggerfall)
>As any good Breton should, i decide to wage war against orcs
>conquer all the puny Breton kingdoms until i reach Orsinium
>Destroy all of it, rename it Bretonbull after the virile BRETON BVLLS currently breeding out a new generation of Breton-Orc ubermensches
>Daedra invade
>Use suicidal cav charges and a fuck ton of mages to push them back during sieges
>Mod has oblivion travel option
>Go into Oblivion with a diplomat and 5 merchants
>make insane bank off of Ebony mines
>Sell whatever Orcish settlement i conquer to Daedra
>Just sort of bored right now, most of the other cool new game events like the Maormer invasion or Wild Hunt don't really touch Highrock
>Most Advanced Faction constantly pendulums between me and fucking Valenwood somehow
>Send a diplomat to Cyrodiil
>holy shit this place is a clusterfuck, there's just hordes of undead and multiple rump states killing each other after the Emperor died

Comment too long. Click here to view the full text.
125 replies and 31 images omitted. Click here to view.
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>>2462953
Any mod works with EX as long as said mod doesn't use the Engine Overhaul
>>
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>>2440318
>>2454537
>>2454523
You can disable the last stand doomstack
>dooms
>>
>>2448912
>This got to be the worst siege map I have ever seen.
Orthanc was not designed to withstand sieges you fucking retard. Its not helm's deep
>>
>>2415072
I did like Thera, the Legacy of Torment, that was inspired
>>
>>2476144
That's historically accurate. It's called a pike square sweaty, look it up.

File: Axum's Lebensraum.jpg (433 KB, 1366x768)
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>want to create an Hellenic Ethiopian Reich in honor of Memnon
>forced to be muslim
>can't do matrilineal marriages (despite it exist IRL), so I can put relatives in other thrones
>(women are a useless burden if you can't use matrilineal, if you can they're just a burden)
>surrounded by fellow muslims
>pagans doing nothing as always (except Zunbil, it still alives and thriving, \[T]/ ZVN INVICTVS VVLT \[T]/)
>(nothing ever happens)
>catholics killing each other and being bottoms of the muladíes (muslim hispanians)
>orthodoxs resisting
>miaphysites were pathetic
>shia are useless af
>me boring af trying to get good grace with the Tang Emperor so he invades and destroy the Caliphate (Jade Dragon DLC proved to be worth it and useful)
This game could be so good if the AI was actually intelligent (specially your ally AI).
What should I do?


Comment too long. Click here to view the full text.
3 replies omitted. Click here to view.
>>
Bump.
>>
>>2483154
you could suck china's dick until they're willing to explode abbasids for you. but that egypt doesn't really look that strong, just kick their ass. african gold mines give a lot of money. or you could just swear fealty to the abbasids and county-conquest your way to armenia.
>>
>charlememe start
your map was fucked from the get go, start over at a better date
>>
>>2485433
It's the only start where cuntholicism is weak, in the other ones it's OP.

>>2484713
Somehow a Tengri bolghar has conquered Nobatia and cucked the egyptians.
>>
They shouldn't have made the religious system so hardcoded

File: untitled.jpg (193 KB, 1386x764)
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Saar! SAR! The new Mount and Blade mogger has arrived.

https://www.youtube.com/watch?v=PJCCMXYnv-U
3 replies omitted. Click here to view.
>>
>>2486008
nta but apparently they tried really hard to poach a lot of mod devs from M&B, giving people behind a lot of them early access to make their mods
Turks fucked modding for Bannerlord and have only recently begun unfucking it so I'm not surprised.
>>
>>2485969
finally, can't believe no studio ever tried to copy the formula....the formula of sid Meier's pirates but on land
>>
>>2486020
make a better game if you don't like hearing bitching saaar.
>>
>>2486029
okay that's enough yepp its gonna be a TO from my thread. it's time to touch GRASS CHUD, as I have told you multiple times already just this week
>>
>>2485969
the kingdom and RP stuff sounds cool but the combat looks AWFUl
a mount and blade like should try and be good at both things, not just one thing

File: Warfare.jpg (44 KB, 460x215)
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Remember Warfare flash games? They are back it seems.
7 replies and 1 image omitted. Click here to view.
>>
>>2464853
didn't flash get banned or something?
>>
>>2478087
No? Flash Web Player went out of service like five years ago, but it's not like Flash content became illegal or anything, lmao.
>>
>>2478087
Not banned as such but all the browsers try and block it from working
>>
>>2464890
Fucking based, didn't know about this one
>>
>>2478087
It discontinued development/support years ago, so now it's just a big security vulnerability as far as browser devs are concerned

File: file.png (1.8 MB, 1000x1333)
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What are some forgotten strategy games hat only you remember?

Pic related might not be too unpopular, but I find it quite surprising that it's still not on GOG or anywhere else and why there are no "retrospectives" using it to farm clicks. In fact, it's completely overshadowed by some shitty tabletop game.

Maybe this game was a flop outside of France and Southern and Eastern Europe.
2 replies and 1 image omitted. Click here to view.
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>>2481061
gruntz is a puzzle game, not strategy
>>
File: file.png (207 KB, 342x482)
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It's better off forgotten, honestly.
>>
>>2483072
A common misunderstanding; while it is primarily described as a puzzle game to make it look like a fun logical game for kids so the parents buy it for their offspring, it is 90% RTS in the second half, and 100% RTS in the skirmish/multiplayer mode. The last level in particular requires more micro than almost every other big RTS campaign from the 90s.
>>
File: product-122105.jpg (656 KB, 1000x1427)
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Got published by Paradox and has a steam verison. Most people will still think its a game from the UFO Aftermath series.
>>
File: perimeter-snlf3.jpg (850 KB, 1200x1600)
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Find me a player of this one

ITT: Units that FUCK the balancing act of their respective games
This one goes out to my bersekers from RTW, fucking asterix and obelix!

File: co4p1i.jpg (94 KB, 528x704)
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Interesting one where you fight kaiju monsters. Usually you fight only one or two at a time, but they can one shot most of your units. So the goal is about stall them or keeping them from destroying the lab.
>>
Tried the demo and wanted to like this but couldn't. I expected something like Godzilla 2 for the NES, and it was very obviously inspired by that, but played nothing like it, was closer to a trial-and-error puzzle game with one good solution.
>>
>>2478777
Part of the appeal is the role playing though. Instead of playing to conquer, you’re playing just to survive. And you’re going to die since your opponent is Godzilla.
>>
>>2478767
That's some weird shit, I'm used to the brawlers, but a tower defense game?

File: timcurry-space.png (136 KB, 640x646)
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Pay your respects, /vst/.
47 replies and 6 images omitted. Click here to view.
>>
>>2478917
literally what new shit everything is a simulacrum or reheated shit we have stagnated as a culture at least in the us since at least 2015
>>
>>2475783
F
>>
anyone keeping score? who do we have left?
>>
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>>2483291
GOTREK GURNISSON
>>
>>2476725
Damn, that's so sad. What can we do about this?

File: Buddha Heika Banzai.png (19 KB, 624x688)
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>be 2026
>still no mod nor official update that allows you to convert to Ikko Ikki religion from outside that clan
Do you know how it could be possible?
Or if there is an obscure mod that allows you to convert to it?

PD: If Ikko Ikki had triumphed over Oda Nobunaga, Japan would have avoided many (atomic and late-capitalistic) problems.
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>>2482009
it definitely isnt a vanilla+ experience
>>
>>2378450
>Med2 is ass? People still simping for it.
I never play it, should I try it?
It's just a less good, less polished, less colorful reskin of Rome Total War. It has some minor improvements but the overall appeal suffers unless you like the medieval period (but you're getting the Hollywoodized medieval period, dirty/brown/depressing)
>>
>>2482128
>(but you're getting the Hollywoodized medieval period, dirty/brown/depressing)
No you're not bro all the units are colorful except for unarmored militia and peasant.
>>
>>2482158
put the games side-by-side. or better yet open your eyes.
>>
What would we see in Shogun 3? Graphics are kinda stylized, it's not a matter of realism right?

File: file.jpg (782 KB, 2560x1440)
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Anyone back to Manor Lords? I skipped a few updates to pile up some content
>>
Yep. I like the new maps, don't like manor towers still not generating a door where they should when upgrading them to stone
>>
>>2478064
Not playing till it’s out of early access
>>
I wish they would let you build castles without having all the resources on hand right then, especially now with actual builders vs the unassigned families (which wouldn't do anything but build, leaving them starving and freezing). I should not have to collect all the wood or stone in advance, and have it be an ongoing project where work is done as resources get acquired.
>>
>>2478064
It is still getting updates, tune in
>>
>>2486035
Should be more than a playable tech demo in about 3-5 more years. You can build some decently realistic looking cities and castles but the gameplay is piss easy, boring and stale.


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