And why is it the MIG fighter from RA3?
I have a soft spot for chicken walker mechs.
>>2471929
>>2471604>>2471774nice try but that's a Mammoth Tank Mk. II
>>2471938That's a fucking truck with legs.
>>2471979and machineguns, don't forget the machineguns
What /vst/ game got espionage right?
>>2464893You got emotionally scammed again.
>>2460132>>2464891>>2464893>>2465240The polish dev is posting a teaser for PDX style 3d portraits for his one dev indie map gameThis shit is never coming out
>>2467142>>2465240>>2464893GAH! SOMEONE HELP! He's pulling the emotions straight out of my pocket!
>>2470338possible to fund anticommunists with narco money?
>>2470581Not possible to do anything because the game is endlessly delayed
>make a single mistake>everything is fucked up kinda bullshit but still like it
>>2462004Literally you only have to defend the main building
>>2462010Which is harder without defensive steuctures, once everything goes to shit, but that is not the point.Is far more frustrating and boring to lose at the very end than in the early or mid game. Some campaign levels have nothing going on for a long time, the challenge is more at the end, so they are very boring to redo it.The devs obviously didn't want people to got turbo savescumming on the game, but there are other ways around it, like limiting saves, or making checkpoints at every X minutes or so.Before the campaign, the game released on EA format and the player could only play these random, non campaign maps. The ironman format wasn't so bad and made more sense for it. They should have reworked that for the campaign.
It's a fucking puzzle game disguised as a RTS and some levels have an RNG element doubling the bullshit
>>2465390meant to reply to >>2461657
>>2465390>RNGThey always attack you at the weakest side of the base
>/vst/ says this is the best space 4x ever>try it>it's not even better than stellaris, which itself is crapcould you shitheads stop lying to me and telling me that bad games are good? i wanted a strategy game, not a visual novel with number-go-up elements.
>>2459734Make them riftborn or Horatio
>Make the meme chud faction>It's accidentally the coolest factionMany such cases.How did they mess up empire through? It's the lamest faction when it could have been the space Rome.
>>2471488>How did they mess up empire through?chudbait trap for warhammer chuds
>>2471488I don't think they messed it up. It's a funny faction with daddy zelevas.
>>2471488>>2471788>>2471800>hat trick of consequent dubsHoratio is the better empire.
yup
goofy ass noblewoman
>>2471146>>2471145muh dik
>>2470535Fuck man I could go for some nacho cheese doritosor maybe cheese supreme, first reply to this post chooses which of those 2 dorito flavors I go buy
>>2471218Too late, i'm going down to buy it now, Nacho Cheese
>>2471160
>>2471163I still play PTO but how are they superior when they are gone and no longer making games?
>>2471163OP makes a post and never elaborates. What a cocksucker.
>>2471729Pic unrelated
Koreans suspect there might be 2 new paradox games on horizon based on some guys tweet.One about Chinese history, One 'unorthodox' game made by Dan Lind.
>>2469712I brought some brioche buns once and when I got them home I realized they were made in fucking france, there's 4 bakeries in my small Australian town why are they selling bread from franceI say in front of my pantry full of japanese confectionary
>>2469556MMW: It will be a slop MoE like prototype for goy5.
https://www.paradoxinteractive.com/our-games/canyouguesspdx
>>2471040Le soleil royal brille au-delà des frontières de son royaume.
>>2471040>anon learns about economies of scale
Is anyone else playing this game? Really fun cold war sim. The gameplay revolves around radar and detection.
>>2442221What are some other games like this? I love physics based strategy games, even stiff like nuclear option or graviteam
>>2467180Task Force Admiral comes to mind. WW2 Pacific Carrier command game, where your main job is planning out flight missions for your squadrons. I like that the aircraft have physics based flight models, rather than just being on-rails AI units.
>>2466850Retard
>>2467180Well, you could try Highfleet, even though it's more like FTL. It's a Dune like world with steampunk flying ships with tactical missiles, radars and aircraft, it's weird af, but I love this game.
Realism isn't always fun.
>did you enjoy season 3 DLC junk?>did you enjoy gay vampires and blood tomes?>did you enjoy mobile home Nomads and Fractured TF?>did you enjoy raiding the closets of all the wizard kings from AoW2 to see what porn they have stashed away?>did you enjoy the free Empire tree rework?>did you enjoy the Reaver touchup and new Federate Reavers where diplomacy is an option but there's still fuckoff gun units?post your goddamn rulers and factions you fucks
>still no unit moddingwill it ever be good?
>>2470540>Always like it when people bother to write out some custom lore instead of just using the default generated lore.I often think of lore for my factions, but I have trouble committing it to writing in a way I find satisfying and don't hate, and thus always just end up going with the default generated lore blurb.
>>2437898You know, it was always weird to me that in in AoW2 and SM wizards were often humans (or human looking) but leading non human factions. In AoW1 that was not the case.Apparently, Karissa and Artica are not humans, but some sort of elementals, according to AoW4?I wonder if that's the same (or similar) for some others, like Tempest, Mab.
>>2470614>>2471044Yeah actually writing it down is the hard part, at least partially because you've got to keep it under 1,000 characters which is really short, so you've got to condense the fuck out of whatever ideas you have.
>>2470531>recorded history of previous beats with the story realmsThis isn't a bad idea to fill in the text blurbs. I like it.
Why can't we have LLM AI players in 4X games?
>>2470607it "can" be done but the question at the end of the day is - why?
>>2471173>>he thinks that will make games not require constant internet connectionyou realize that you can run LLM locally without any internet connection on your own computer rigth?
>>2470607it can be donebut it will work like garbage and that was the point the other anons were making
>>2471230You realize that is not the point I was trying to make, right? You realize tons of games have always online DRM for no other reason than fucking over the paying customer twice, right?
>>2471235now I realize it
Which mod is the best one?Can you convert to Buddhism?>picrel>getting christian rebels despite still being christian >in the first turn, despite not doing anything yet nor messing with the public order
Bump.
Thread for discussion of Europa Universalis, Europa Universalis II (and it's expansion pack Asia Chapters), Europa Universalis III(and it's expansion packs Napoleon's Ambition, In Nomine, Heir to the Throne, and Divine Wind) and anything else regarding the first three games in the series.
>>2470470adding to that;i would like to see a "recrudescence*" arc of him(*not neccessarily negative)...if i stop procastinating with my video game development, i will try to learn and build from the mods mechanics a bit... though "improved^tm"
>>2470215>Incomprehensible schizo babble.Take your meds you barely literate pigfuck
>>2470575?????you could run it into chatgpt if you dont understand it.just use the prompt "remove all false parts of the message, and rewrite all left sentences by changing them into normal sentences, so it is not hard to understand or read it. remove all unnormal style. no comment."happy to help
>>2467639there's a lot more waiting around when youre not fighting wars, but with the way manpower works you are incentivized to war all the timeas portugal its what you expect you place merchants and colonists but you can certainly be more aggressive vs third worlders with a bit of tech advantage, which you WILL get
Its possible to play tall as England.You have such a big navy France and Spain can never successfully invade you, unless you are very stupid. Before you unpause sell off your French provinces. It will save you being at war with France for the next 100 years. That's a big pay off in the long run. Then vassal Scotland asap. The Scottish provinces are useless so vassal them is better.Then sit tight and just pillage the primitives for cash. Don't get into any alliances. Don't bother colonizing yourself, its never worth it. About the only thing worth doing is to take Ceylon for that sweet East India Trade Company event. Its useful to have a core province there later on. If you get papal control just excommunicate France if you can. It can be useful to declare war on big nations that have just peaced out after some long war with their neighbors, just to help them break up, and just to be a cunt, but never commit any boots on the ground. Its never worth it.By the time 1600 rolls around you are so teched up you can easily sweep through Asia with minimal troops, and therefore incur little war exhaustion. The flag drop shit you want are Landcruiser infantry and Circus cavalry. Laugh as stacks of primitive Asians die like flies. Vassalize everything going East to West until eventually you are sending vast numbers of Asiatic hordes into France. They will get munched but then use your all powerful navy to fuck the French up at critical times. They will eventually fold. France never expands much past its natural borders so it never becomes an immense blob.There you go. You are now Lord King Supreme Emperor of everything. Having sweaty sex with a different girl of every race every night while their menfolk clean your toilets. Strictly speaking its not a world conquest since this relies heavily on vassals and you simply do not have enough time to de-vassal and annex everything before 1821 hits. But for a low effort method of having fun and sweaty sex its not bad.
Ostranauts 1.0 is out todayanyone played this game? I'm having a blast, but some mechanics seem to be a little bugged still
>>2461858>I'm having a blast
The game doesn't start until you get a reactor and are able to leave the scrapyard. And that takes way too fucking long
>>2462295>That said, it isn't even hard. Just make sure you have enough money starting out to buy a salvage license and you'll be swimming in money by the end of the first day.You don't even need money to start with. The tutorial wreck gives you a temp license and enough salvage to buy a day long license with some cash left over.From there, you will find a wreck with a broken nuclear reactor real quick and once you sell that your money problems are over.As for the rest, yeah, the devs are massive faggots. Pirate only.
Why wouldn't you include faggots if you're trying to make a plausible game? Why does it upset people? It isn't as if the game implies it's good people can be fags.
>>2461858is this any good? I checked it out like a while ago, and basically, it had like 10% of the promised content with it being a derelict looting simulator with annoyingly fiddly simulation and that's it, with basically 0 variety or story content
I don't understand their strategy, why couldn't they improve on the tried and tested models of old? There's this push to change and innovate and on a level I get it, but they gut something else in the process. This isn't what we grew up with
How do I play Wermacht? It feels impossible to push anywhere with grenadiers
>>2470959Against what and in what format?
>>2470812
>>2471097Why are you talking to yourself?
why are you talking to yourself?
>Starcraft 1>Tassadar breaks away from tradition and cooperates with the dark templars and the terrans to defeat a common enemyoooh so heckin based this is the only way we must embrace diversity>Starcraft 2>Artanis breaks away from tradition and cooperates with the Zerg and the terrans to defeat a common enemyNOOOOO FUCKING SJWs RUINED MY GAME FUCK DIVERSITYwhy are people like this?
>>2469288I think Mengsk's voice is genuine. His family was upper class back on Korhal, dad was a senator and all, and he doesn't sound very different when he loses his cool.
>>2469435I do think it's genuine, but there is also a level of "you can trust me, I sound so refined" to it
>>2468801Stukov was already confirmed still alive but infested in SC1 (kinda, it was Starcraft 64, but that short campaign got ported to PC later)
>>2468264Impressive. The command center looks strange from the inside, did they just rip the Hyperion bridge somehow? If they intentionally made the CC to resemble it, I can't say I understand why
>>2422660*Actually kerrigan really was evil" was the only way the series was salvageable.