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Which one's your favourite and why? Is it Desperados because of the characters? Is it Robin Hood because of the artstyle and music? Is it Chicago because of the atmosphere and two sides? Or maybe it's Helldorado because of the advanced tech?

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Time to talk about an obscured gem from the 90's.
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>>1911296
Obcured? Maybe to the younger zoomers. Basically everyone who played RPGs and strategy games as kids in the 90s played it, A lot of kids who didn't even really like strategy games had it, hah. Simple, fun gameplay loop, cool characterization, doesn't overstay its' welcome.
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3 JP is the best.

Got it for cheap and waiting for my break day to play it. Can you guys give me a quick rundown?
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>>1910940
Building a refinery right off the bat is ambitious on hard money, but if you want to do it, then at least set up a starter industry to cover the loan payments to set it up. A simple oil field may be enough, but you could probably get chemicals up and running a lot easier.
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>>1910946
That defeats the purpose of building an oil refinery as the starter industry.
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>>1911328
That's the thing, an oil refinery is not a starter industry on hard money because you just don't have the starting funds to build it and all the stuff needed to run it without going into debt. It will also take some time to get it online even with the money, so you might as well get an actual starter industry up and running to cover costs instead of just building up debt.
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>>1911338
>without going into debt
who cares
the point of the refinery is the game-breaking money stream once it's operational
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>>1911341
It's more about not having your republic collapse from running out of credit before you can get the refinery online, and I don't see the point in printing money if you're just digging a huge hole to throw it all in.

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Lets ignore the civ switching thing they stole from Humankind.

What actually is there in Civ7?
There seemed to be no workers, cities still spread out but for each building?
combat is continuous?

Didn't seem like a lot of inputs.
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Anons, I have only played HoI4 but I have a question about trying out Civ, please don't mind my question if it is stupid, it is quick and I am sincerely curious, but what is the gameplay of Civ? Is it similar to the kind of fantasy I am going to describe?

I am looking for a game where you can ally nations and leave alliances depending on convenience, the narrative is not always the same sometimes you have the usual world war and other times you have idk USA plus Austria vs France plus Germany vs Britain plus Ottomans and all courting Russia, or even entirely new countries and reasons for a world war!. Is Civ like that? alliances of convenience and backstabbing and YOUR OWN LORE, Idk, I have only played hoi4 and I hoped paradox had a hoi4 like game where wars are a thing but it is not the same railroaded experience every single time, seems like they don't, I do not care about the army micro and stuff, I love the idea of Civ of dropping in any sort of world and continent shape and stuff and going from caveman age to space age and building your culture and shit, but Civ too for some reason feels... weird, too cartoony maybe? Idk, I just hope you can tell me if Civ is like what I describe, a world where you build your own lore and create alliances and backstabbing and cultures in your nation and not blobmaxx, there can be a nation whose goal is total map paint that is cool, but not every nation, I want most nations with realistic expansion and some diplomacy, not an eternal NATO alliance either but rather for example a nation called chickenland allying wolfland to attack catland for resources and their claims and then the catlands even after the war is over can still ally wolfland conveniently and attack the chickenlands because they want their core territory back and shit and look, now you have interesting lore!. Anyway, is Civ like I am describing or not? From gameplay on youtube it seems like simple blobmax and not even too into culture building... PIC VERY RELATED
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>>1910532
Yes you make your own lore in civ more or less
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>>1910532
I don't think you'd like it, I sure didn't. There's "freedom" but it's just randomness, no flavor or immersion.
>New Yin
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>>1910556
The world is what you make of it. I can typically immerse myself in it but you have to put in a little effort. If the ai was more reasonable it was be great
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>>1910532
Try Civ4 with Realism Invictus

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Just started playing this because I got a Steam Deck. I thought it might have been a remake of a PS2 game because it has that feeling to it, but turns out it released in 2020. It's awesome so far and reminds me of the PS2 era ROTK games with a bit of Fire Emblem and Pokemon in there. The art is great as well. Did it get much of a following when it released or did it just fly under the radar?
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>>1909640
That water looks insanely good.
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>>1909203
Yeah I'm enjoying the terrain stuff and the maps. There's some really cool maps in the game. I wish the mechanics leaned into the terrain a little more somehow. Just invaded a Shinobi town and it has the town in right between 2 big mountain ranges and you can see how the terrain goes from plains to forest past the range.
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>>1909671
Yeah, the game looks pretty charming. The original US version changes to a different battle screen (pic related) when the monsters (or knights) attack, it's cool in the beginning to see all the animations and shit but eventually you get tired of it and it wastes a ton of time, which is why they fortunately added an option to switch it off.
In Grand Edition it's even better since there are animations but they happen in the map overworld screen with the sprites, it's much faster and they're really good.

Play Grand Edition with the fantranslation patch. It's the same game but slightly better balanced and with more characters and creatures. Let the audio in japanese unless you don't care about very amateurish (but good hearted) fan stuff.
>>
Goddamn you really snowball. I went from struggling, to taking the blue guys in the left which gave me all of their neutral knights. After that I finally had enough to just start folding every front line.
>>
I used to sit down and play Brigandine with my mom. She absolutely loved this game. She got such a huge kick out of the portrait animations, as she had 0 frame of reference with anime or anything. "Why are all of the characters winking? It's so goofy looking".

I played the one for the PS5 and while I enjoyed it, I didn't like it as much as the original. One gripe of mine is what they did to the quest system. You'd get some cutscene or little bits of dialogue, there were even different scores for them. Some would pop up and get more repetitive than others, but it was much better than the bland system they replaced it with for the PS5 version.
Oh, and my favorite faction was Iscalio. Dryst cracked me up. "Ugh.. what is with that weird little hat? Get out of my sight, you're making me sick!"

A game where you just travel the map as a mercenary/merchant.
I enjoy Warband's the map interactions, but I dislike all 3D shit like walking town, fighting in battles, hunting down outlaws.
Sure, there is auto-battle but that's terrible.

>inb4: CK3: Road to Power
no
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>>1907512
Such is the burden of a strategy RPG
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reminder
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>>1907489
that he's a faggot filtered by fun? We know
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>>1873225
Wartales if you like turned based combat.
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>>1910063
I don't!

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ZEPHON has finally released. Discuss.

Favorite Leader?
Favorite Affinity?
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>>1910863
The Furtive Tribunal is way easier than the Prophet, but their gimmick is nothing spectacular (although it does help a lot with early scouting, and if you upgrade it it helps defensively). Now, circumventing their effective ban on labs can be tricky at game start, so you should just research the 'get research from killing neutrals' and use their gimmick to find and kill everything you can until you have enough influence production to start buying-out tech on the regular. Prioritising researching the upgrades to their influence-to-research skill as soon as you can.

The Prophet gets to 'spam' cities (up to 5-6 depending on circumstance) but due to all population of his needing both influence and food as upkeep has to keep the cities small for most of the game, so it becomes a difficult balancing act.

We really need a third Voice faction.

In general, voice is harder to play that human or cyber, as all the good units are glass canons with low defences but decent HP and you need to spam unit/faction abilities to make them good (ALWAYS get the cult priests, the 50% damage buff and teleport they get are insane). Voice also gets no healing units with exception of their first hero, who has to hurt herself to heal others, so dipping into human tech to get medics if you can afford it is a good idea. Also, their transport unit, while mediocre, does give moral regen to all adjacent friendly units, which can be huge in nasty engagements.
>>
It still feels weird that Voice didn't get a third. It's the weirdest race so they'd need something a little more out there.
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>Click end turn
>New turn starts-
>LOUD HORRIBLE SCREECH
>Horrifying image of woman's face melting off appears

I really hate this if I can be real with you guys. Like seriously truly I hope the devs at least do something about that screech whenever the event drops.

>>1911182
They're confirmed for the first DLC IIRC.
>>
>>1910904
It's not hard to keep your cities at 3 or above loyalty to cancel out the influence upkeep with their t1 research and at t6 you can go above and beyond with one more extra holo theater per city to completely reverse it and produce influence instead.
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>>1892152
>beksinki inspiration
i will now buy your game

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How many soldiers have died under your command?
Was it worth it?
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>>1894067
Lol this Vatnig cope fell apart last year when Finland joined.
Ukraine could not join NATO ever because Russia already took Crimea.
Also killing your neighbor because they are scared enough to want to join a defensive alliance kind of proves the point.
Who the fuck would ever trust Russia word on anything?
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>>1894096
I don't think we (US) gave them any real shot at anything but a grinding fight.

>Send 0.003% of GDP a year and expect them to beat russia with it?

If we gave a 1% effort to it there would have been massive changes on the ground.
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>>1910669
russia is both the world's mightiest military superpower and also threatened by a destitute corrupt shithole with barely any military, infrastructure and 0 nukes
>To know and not to know, to be conscious of complete truthfulness while telling carefully constructed lies, to hold simultaneously two opinions which cancelled out, knowing them to be contradictory and believing in both of them, to use logic against logic, to repudiate morality while laying claim to it, to believe that democracy was impossible and that the Party was the guardian of democracy, to forget whatever it was necessary to forget, then to draw it back into memory again at the moment when it was needed, and then promptly to forget it again, and above all, to apply the same process to the process itself—that was the ultimate subtlety: consciously to induce unconsciousness, and then, once again, to become unconscious of the act of hypnosis you had just performed. Even to understand the word—doublethink—involved the use of doublethink.
>>
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>>1910672
The grinding fight is the point
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Syrian Warfare is going to hit differently now. Maybe they could wrap up the series with an alt-timeline sequel
> be good guys, stationed in outskirts of Aleppo
> prologue shows years of Biden and Netanyahu bombing Syria, stealing her oil and morale and weakening her allies
> Suddenly thousands of screaming turkmen militia and grey wolf elite crash in from the north. Defend the city while also micro-ing Jarmen Kell to deradicalize Erdogan before time runs out
> Suddenly you get the call. Syria has been betrayed by bought out officers with ISIS sympathies. Entire platoons are giving up or defecting to the terrorists. Assad is cut off and held hostage
> Are you a bad enough dude to save the president before time runs out?
> After having saved the president before time ran out, you head towards the coast to seek advice from the Alawi elders. Defend the naval base before time runs out
> You, the player, the good guys, must now help Steven Seagal execute ALL the prisoners in Sednaya prison with the metal press before times runs out
> success activates a stargate summoning the 1981 Soviet army, beating back the terrorists and shooting down their A-10 planes
> the country is fully taken back. after unskippable credits are done, a secret scene shows Trump at his inauguration being sworn in on a copy of Mein Kampf, hinting at future DLC

As the kids say, fr fr, no cap and bussing

how are you doing my lords and ladies
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>>1908351
I see you've found admin's new fun and engaging PvE elements.
>>
The NekoJihadists of Ancoria seem to have given the game some life. I hear they have the emperor/pope of Terra Borealis screaming to the Russians to do something, which could be good because it means he isn't screaming at the Admin to further kill the game with bad economics.

At least the French got BTFOed and Karsk-Lorimus deleted their accounts.
>>
Hi! (Sorry for my bad english) I am a New , I wish to ask if There is any Pornography i can find here, as it is outlawed in my country. Thanks in advance!
>>
>>1910577
Nice try, tranny, but it's you who is killing the game. Enjoy larping on empty server, I guess.
>>
you either die a hero or live long enough to become the tranny

Anons, I have only played HoI4 and some rts games like the recent AoM Retold, but that is not the point of the post. Is there a game, from any company can even be paradox, where the focus is more the nation and culture building, you can ally nations and leave alliances depending on convenience, the narrative is not a stale always the same adventure but sometimes you have the usual world war and other times you have idk USA plus Austria vs France plus Germany vs Britain plus Ottomans and all courting Russia, stuff like that. Does something like that exist and yes I know Civilization exists and it is I guess similar to what I describe, alliances of convenience and backstabbing, but Idk how to put it yet civ does not feel like hoi4, I do not care about the army micro and stuff, I love the idea of civ of dropping in any sort of world and continent shape and stuff, but I dunno why civ feels cringe and stupid, maybe seeing the same leader from caveman age to space age and the extreme progressive bias, but I am aware it is the closest thing to what I am describing, maybe I am just addicted to hoi4 but I hate how railroaded it is, though it makes sense for being a ww2 game but all the mods are railroaded too, no world where you build your own lore and create alliances and backstabbing and not bloabmaxx, that feels stupid, too, I want nations and realistic expansion. Anyway, does something like what I am describing that isn't Civ exist?
>>
Shadow Empire
>>
He should be called the run-on sentence bandit.
>>
>>1910498
Casimir III of Poland vs. Ramesses II of Egypt vs. Darius I of Persia vs. Elizabeth of England vs. Theodora of Byzantium vs. Sejong of Korea Armageddon Hell in a Cell Civilization V: Brave New World Deathmatch every other faction is too weak to be playable in your scenario it counts as a native tribe like WarCraft 3 ice trolls furbolgs ogres knolls kobolds murlocs wendigos voidwalkers draenei overlords golems revenants magnataurs polar bears and blue dragons
>>
Try Diplomacy
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>>1910498
Try Galciv 2

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how do i play spartans in aeo2?

are there any mods that somehow enable campaign special units in single player skirmish?
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>>1911227
ismail is a pretty significant persian, it's just that persia ingame represents ??? period of persian history and he's relevant to the gunpowder period of iranian history so nobody gives a fuck
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>>1911227
I shill for Dawn of the Dukes than Mountain Royals though. The Ismail one is just weird from the getgo since the guy died pretty early in his life IRL and the campaign portrays him as an old man about to get assassinated by some woman after a fall from grace and however many years. Crunch-wise it's a fairly ordinary campaign, yeah.
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>>1911308
>persia ingame represents ??? period of persian history
they're represent all of it
civs in-game are supposed to represent cultures or ethnic groups in the time period of the game rather than specific political entities, so because the Persian civ tries to stand for every Iranian culture of those 1000 years or so, results can be a bit schizo (Turks have a similar issue) but I think it's still the better approach than every kingdom and empire getting their own "civ" like we get with Romans and fucking Burgundians
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>>1911324
>about to get assassinated by some woman after a fall from grace
That "some woman" is my grandma, faggot
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>>1911415
How old is ur grandma???

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>>1911811
More like omega based
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Haven't played starsector since it updated to 0.96a-RC10, and I'm wondering what they changed/added now that were one version 0.97a-RC11. Is traversing hyperspace less of a hassle now that we can "research" stuff to gain buffs/bonuses to deal with it? Has the Doom been buffed?
>>
>>1911854
>I'm wondering what they changed/added now that were one version 0.97a-RC11
Colony Crisises, improvements to hyperspace travel, the Abyss
>Is traversing hyperspace less of a hassle now that we can "research" stuff to gain buffs/bonuses to deal with it?
Some might argue otherwise, but I think it's a great addition. From reversing slipstreams to flinging yourself across hyperspace from a gravity well, it's great.
>Has the Doom been buffed?
lmao
Alex hates phase ships so much.
>>
>>1911695
Install Epta. No seriously there's a hull mod that gives you 20 bonuses for every individual Smod, you'll love it.
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>>1911856
Kind of makes me wonder why he put in the big chungus phase ship into the game.

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I've finally succumbed to the 90% sale and got Northgard, and it's pretty fun so far. The pacing reminds me of Settlers series although mechanically the game is quite different. Anyone played it? What's your favorite faction? I haven't tested everyone but I like the Boar clan the most so far. I dunno if dlc factions are worth anything. From what I checked they're all kinda meh.
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>>1909967
AI usually focus fires the tower. If they attack your tower zone you can usually kill most or all of their force as they focus the tower.
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>>1905868
It's pretty fun but made by trannies.
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>>1909244
There are not really chokepoints in this game unfortunately. It’s better to build a compact realm and put towers in safer spots where they can be retreated to and fought around with many villagers to help.
>>
I could use a pause key.
>>
>>1910905
Yeah, could be useful in combat. Especial when fighting with wyvern since the wining move is to spread out your dudes so the fire breath doesn't hit more than one unit at once. But even in regular fight it would make easier to retire your wounded combatants. It feels so bad to lose your combat units since you usually run around with smaller party and each new warrior is one worker less in your economy.

Since the entire 8000 hours review story made me check how the game is now, i must stay.
i am impressed with it.
https://www.youtube.com/watch?v=ZKLDGKKgb4g
Also /&tg/ is dead because of gatchafaggotry ai bots at /vg/ spamming generals
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>>1909329
yes, it's fun!
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>>1909329
Yes, also try some of the mods too.
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>>1909430
list a few for both games please, other than the gay BZCC multiplayer mods.
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>>1910644
>hating on VSC
faggot
just go play coxxon's remake campaigns and BZC
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>>1910687
>40 minutes of discord retards doing acrobatics in scouts, having zero resemblance to the action-rts gameplay of the stock game.
take the cock out of your mouth before calling someone a faggot.

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Any thoughts?

Also medieval 2 modding thread
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>>1904965
I'm just gonna say it...SSHIP isn't fun outside the battles. The campaign map is kinda nice however
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>>1891272
They play a few turns at best to gawk at muh accuracy
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>>1907092
a lot of sships problems come from how slow it is. when you're not actively fighting in a war for expansion it's a lot of end turn end turn end turn end turn end turn in a row.
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>>1910116
Exactly. And considering how long the turn times can be...it's easy to get bored of it sometimes.
But I respect all the work put into the mod, it's pretty cool looking.
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>>1892224
Oh for fuck's sake


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