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https://www.anno-union.com/devblog-cultural-crossroads-in-the-provinces/
>decide whether your people become TRVE ROMAN CITIZENS or remain Eternal Anglos.
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>>
>>1830401
You know back in those days romans used to boat in african warriors from the continent to help fight some of their wars and impregnate their women
>>
>>1830831
>they horseshoe theory'd there way
Are you still in middle school?
>>
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>>1830831
>>1830889
Based Romans.
>>
>>1878130
Counter point: Farmers and especially Engineers are really fucking cute and this nigga is not even funny or endearing like the Investors and Workers. The only other bad pop characters are the Artistas.
>>
>>1836335
Is the AI in the room with us right now?

Has anyone tried this game out yet? What did you think of it?
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>>1884131
The chud mod that doesn't allow women to have any masculine roles.
>>
>>1884084
It's Soren saying "I give up, here is the game for Civ V crowd".
The biggest joke is that people shat on it extensively when it came out for all its faults, and also because it was an Epic-exclusive, but once it hit Steam, it is memed like some sort of second coming of Christ
The actual game is the definition of average. It does nothing good. It does nothing bad. It exists and is functional. And after about 5 to 8 playthroughs, you've seen everything it has to offer, ever.
>>
>>1884897
People only shit on it because it was on Epic. People overpraise it because the 4x market is total dogshit right now and old world does it best for the time period.
>>
>>1884901
>People only shit on it because it was on Epic
No, they didn't. They shit on it, because it had terrible launch (not much was fixed about it) and it's just a lackluster game.
But vast majority of /vst/ zoomoids was unable to pirate the game and had to wait out until it's on steam to both buy and stay brand loyal, and now they are filling the catalog with the bi-monthly buyer's remorse theads how this game is super-duper-great.
And it isn't. And everyone knew that for a year, but then it was "properly" re-released and here we are, few years into the shit.
>>
>>1884557
For me it thinking i over invested in my military then i find that everyone and there mother is stronger than me

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TFR spam made the last one hit bump limit again
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>>1885618
>Falun Gong
>National Socialist
Shouldn't it be theocratic/despotic?
>>
>>1886531
howd you do it so fast
>>
>>1886555
>pre-war, I sent volunteers all over the world to level them up because I had nothing better to do
>as a result, I had 7 or so infantry brigades with the highest rank
>they lose some rank when the war starts, but they end up still having a significant attack bonus that's really useful because Trump has so many negative attack traits to begin the war
>half of these well-trained units went to Biden, so I wasn't cheesing anything
>I'm not sure if the military split is random or pre-determined which units you get, you could potentially game the system by only sending divisions you know will be loyal at the war's start
>ignore covid because it literally doesn't matter- on expert you can't construct or even build anything beyond the first two months
>save my pp to spam political decisions, end up with 60% popularity at election time
>use the stored pp to get the military on my side, raise legitimacy, and delay the war by a bit
>at war's start, quarantine Chicago with as few militia units as you can get away with
>Wisconsin is a black hole for supplies, so you need to upgrade the rail thoroughput to keep the militia there supplied or they won't be able to hold
>keep a small amount of militia in reserve and cycle them out when units lose their org to make sure there's no breakout
>line my forces along the border, all my militia and armored brigades with a couple pre-war infantry brigades in the zones next to the Chicago-Indiana border because they'll get attacked from multiple sides
>use the remaining infantry brigades as a mobile reserve, sending them to areas of the front where there is risk of a breakthrough. These are commanded by the general who is at level 6 from fighting in all my volunteer wars.
>there's a forested area along the Wabash where you can use a general with the Ranger trait to good effect, they can hold the front line indefinitely so long as you send retreating units back to the front once their org is back to full
>>
>>1886565
>the UoA attacks along the entire front with its ridiculous planning bonus and close air support, so I put all my planes on interception duty
>most of my air force was lost brunting the initial attack, but you need to sacrifice them in order to not lose any ground
>I didn't deploy any CAS of my own, saving them for fighting the smaller factions because the UoA will shoot them down with their 800 fighters
>by the time most of Biden's divisions were low on org from constant attacks I was able to push through the initial lines with pre-war military near the great lakes and swung around to Indianapolis
then I went city to city to stock up on supplies, using my infantry brigades to push and militia to infiltrate behind the enemy for little encirclements of individual enemy brigades
>there's an uprising in Appalachia that coincided with my advance which distracted the UoA troops and allowed me to advance to Pittsburgh by the time the enemy had defeated them
>at this point, the AI was more preoccupied with holding the ever-expanding front than attacking anywhere except out of Chicago and its just cleaning up from there
>literally walked into DC, Baltimore, and the rest of the East Coast cities
>Biden was a sneaky shit and hid some units in New York that popped out of the border when I wasn't looking
>If you can't take the Chicago victory points, you need to take literally everything else to win
>probably a quarter or more of the UoA's force was stuck in Chicago the whole time
>use your initial PP to get militia out of Minnesota and Missouri
>target focuses that either get you more PP generation or get you more attack for your brigades
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>>1886541
Extremely KEK and based, but I'm still wondering where my Sam Hyde reference is

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The first thing I'm gonna do with that new DLC is overthrow hitler and start indiscriminately bombing the US
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>>1882513
>stupidly massive and expensive
>smaller bomb load than an Avro Lancaster
Lol
>>
>>1883094
The part about Dönitz getting mad at Italians for saving survivors is lacking some context. German submarines WERE saving allied survivors of ships they sunk until an incident where allied bombers attacked German subs carrying survivors
https://en.wikipedia.org/wiki/Laconia_incident
which lead to an order never to attempt rescuing survivors from then on
https://en.wikipedia.org/wiki/Laconia_Order
>>
>>1883094
>>1883094
>no Quezon or Jose Laurel
>no Achmed 'my nation needs to watch my porn' Soekarno
>no Hertzog or Smuts
>no Ataturk or Inonu
>no Aung San
shit list
>>
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>>1883094
Another fun fact about Horthy...
In 1883 Mikolos Horthy danced all night in a dress on a ball in the yearly ball of Imperial-Royal naval academy
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>>1882032
bootyblasted US-hating incel detected

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Attila
>has an elaborate family tree
>which is seamlessly integrated with an internal political system
>you can assign generals to either lead armies, fleets or governing provinces
>has a religion system, which has more depth than even paradox games
>most complex city building in any Total War game ever (you have to balance public order, food, squalor, money and corruption)
>Age of Charlemagne offers an alternative campaign experience, which offers a very different experience with a lot of the mechanics rebalanced (settlements can no longer be raised, there is war weariness and food doesn't have to be produced locally anymore and provinces give a lot of boni to surrounding regions)
>sieges simulate the entire city, as well as a portion of the sea for combined land/naval warfare

Warhammer
>generals/single entities to this day cannot be assigned a bodyguard and embedded into another unit
>no seasons, no passing of time
>no family trees
>no naval battles
>no air battles

Comment too long. Click here to view the full text.
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>>1884610
>I want a fantasy game
>But I want a historical game
>But with fantasy elements
>But when you point out the correct title, I will insist it's too outlandish
Unironically seek medical help
>>
>>1884610
Then just play Chink TW. Other than the post-Rome 2 province management, it's perfectly fine and probably the only TW title out there where diplomacy works.
>>
>>1884899
Not my problem if you don't get what I want. I don't want a purely historical setting. I want a fantasy one, with magic as well, but where weapons and armor (and to some extend buildings) look like antiquity or early middle ages. I don't want cartoony kitchen sink settings like Warhammer. Something like Third Age would do, but the problem is that they add film plate armor, when it all should be early medieval.
>>1884911
Don't care about that setting.
>>
>>1884922
>Something like Third Age would do, but the problem is that they add film plate armor, when it all should be early medieval.
Yeah I hate that instead of LOTR: the Total War mod, it's LOTR: the Movie: the Total War mod.
>>
i hope feral give m2 a remaster the same way they did for rome. beyond the UI being mobile game tier, all the fixes and modding benefits give an absurd amount of replayability to the game and i'd love to be able to take advantage of those for the m2 setting and mechanics

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>use Superior Firepower for years
>hear that Grand Battle Plan is now the best
>think it's a meme
>try it
>it actually is good

My spearheads just can't stop, wtf?
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Come on now
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>>1863938
>sends divisions into pointless battles just to die
Sounds realistic, unironically
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>>1883477
For me it depends on which industry line I go down and therefore my overall capacity.
For concentrated you really want to split so you can stagger production losses so you don't accidentally end up with deficits while the new line ramps up.
>>
>>1884917
That sounds so fucking good.
The absence of roads is one of my biggest pet peeves about this game. For every war since the Great War, roads ARE the map. Like the importance of roads and how they reshape the terrain of the battlefield really can't be overstated. Instead that's just abstracted to infrastructure giving a tiny movement speed bonus.
>>
>>1863496
Radar and stack torpedoes on screens. Build up battleships with lots of heavy attacks.

>see new faction is out
>game is only like 4gb so I just redownload it to play again
>remember "oh right, I fucking suck at this game"
>get trapped by just the basic neutral mobs creating a field of death around my starting location regalrdd of what faction I pick
>150 turns in an unstoppable army from the AI shows up and stomps my face in
It happens every time. Forget getting good, how do I get even decent at this game?
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>>1884896
I get that about space marines but why do Tyranids, Tau, Chaos, Necron and Eldar all also job to Orks and AM? I have all of the """free""" DLCs but I don't think I've actually fought against any of them yet because they just die offscreen somewhere in the midgame.
>>
>>1885069
AM and Orks benefit the best from the general computer ranking buffs. They're both very spam heavy and overall have a nice even curve between what they can spam out.
Necrons require specific locations to bolster themselves and have a lot of technical units.
Nids require synergy with their synaptic units and proper unit placement to get their best strength.
Chaos is also another strange faction that the AI doesn't seem to understand as well
Eldar.. I don't play Eldar to really give an explanation.
Basically the gist is that Orks and AM are straight forward, have a gameplay that's easy enough for the AI to grasp, and the benefits the AI gets makes for their better traits grow stronger.
>>
>>1885069
Tau need good use of drones and overlapping synergies to actually work. as an ai npc faction they just have terrible target priority and sequencing.
>>
>>1885095
This. Pretty much why I only like fighting against Orks and Guard. Literally the only factions that pose any threat past the earlygame when under the CPU.
>>
>>1885246
Anyone on Primarch difficulty will give you a run for your money. Necrons are usually doing pretty good too, they will spam the repairs with near infinite influence which makes them a lot better at retaining units.

Got it for cheap and waiting for my break day to play it. Can you guys give me a quick rundown?
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>>1881842
In retrospect, you're probably right. I think my water supply had been strained, but all that showed on the happiness hover was bitching about crime.

But what I mean by "fuck you till you build it" is that it's just a tax, a hit on happiness until the building(s) is constructed. If you've ever played Rimworld, a lot of its balance decisions are similar: at a certain point your dudes will start bitching and moaning until you build a thing. There's no interaction with the rest of the game, there's no real reason to build the thing except the game saying fuck you.

Power you can import, export, generate yourself a couple of different ways. There's big lines and little lines and substations to plan out. Water has a couple different sources and different quality needs for people and industry, your setup often needs upgrading and after a bit looks like literal spaghetti. And of course sewage has to roll downhill. Waste is a whole side industry and an income stream in itself that you can specialize in.

Crime is three buildings and a happiness malus that says fuck you till you build 'em.
>>
SOMEHTINEO HELP ME
>>
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>you can't have suburbs in a Soviet simulator
they said
>>
>>1883336
that turned out wonderful Comrade
>>
>>1883298
>I think my water supply had been strained, but all that showed on the happiness hover was bitching about crime.
The happiness drop down list is not that reliable. You need to have alerts for low happiness, health, and the like, and then diagnose issues with overlays and clicking on apartments to find any real issues.
>But what I mean by "fuck you till you build it" is that it's just a tax, a hit on happiness until the building(s) is constructed.
>Crime is three buildings and a happiness malus that says fuck you till you build 'em.
The primary function of crime is to punish players who ignore their citizen's welfare for too long by kicking them into a crime spiral that is difficult or at least expensive to recover from. You can ignore crime for a few years if you can fulfill people's needs, and by then 30,000 rubles or so isn't a huge sum to pay for three small buildings to deal with the ramp up of crime that comes with approaching 12,000 citizens. If you make a subsequent fuckup with services, you better fix it fast or crime will appear and multiply the issue into a spiral. If your services or utilities are always unreliable, then you better have extra cops on hand to contain the resulting rise in crime.

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>new DLC just came out
>no thread
is this game really that dead?
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>>
how the fuck do I stop planes from doing whatever they want to
in WGRD if I press it to move somewhere it will circle in a smallest possible radius, in this garbage game I press, check if it actually does what it's asked to and then return 15 seconds later just to find it above the enemy base
>>
>>1884725
you have to shift move multiple time back and forth between two points to make sure that they don't go too far into the AA net
>>
>>1884725
You have a skill issue. Aircraft in this game have much wider turning circles, so they orbit a larger area when idle. You simply cannot have a Su-27 hover in the air like a helicopter. Also, if you are a brainlet and cannot comprehend 3d space, remember that the camera is at an angle, so the aircraft will appear "forward" of where you click on the ground.
>>
>>1884909
>. Aircraft in this game have much wider turning circles, so they orbit a larger area when idle
The radius increases if they do not receive order.
Also whatever previous anon said works, so clearly
>You simply cannot have a Su-27 hover in the air like a helicopter.
is a meme
>>
>cant re-attach towed guns to the vehicles they came on
EUGENNNNNNNNNNN

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Lovecraftian city builder launching into early access in a few days. Just played through the demo and I thought it was very well done, fairly standard gameplay but with some thematically appropriate wrinkles and no annoying quirks that often plague this genre.
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>>
>>1880980
>>1877003
heh
>>
>>1881781
>getting offended at a mutt joke

idk, are you retarded? You're def too thin skinned for this site's banter.
>>
>>1885005
Where's the joke, retard?
>>
>>1885068
damn you really are a stupid one, even for a muttmerican.
>>
>>1885103
>be retarded
>get told
>"i-I was just pretending, y-you're american!"
You're the one posting in America prime time, my probably spic friend. You're uncultured, retarded and obsessed with Americans, the quintessential thirdie.

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>Get the urge to play SimCity 4 again
>Think of all the mods and dependencies you need to keep track of
>Don't bother
Anyone else like this?
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IT'S A MOTHER FUCKING RIOT
>>
>>1883588
Fiery but mostly peaceful
>>
>>1882041
Based ending.
>>
Aftermath of the sim city summer of love
>captcha TAXHN
>>
>>1884742
Have a bigass riot in a financial district next time that sounds funny.

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Are they gonna kill him off?
I’m hoping they don’t since they could do a lot with the character
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>>
>>1852384
Honestly, based.
>>
>>1859974
wow
>>
This is a snipped of a homebrew class (in 5e of course) for the Hana Association Fixer. I mostly wanted feedback on how I handled the Trigrams mechanically
https://docs.google.com/document/d/184SjT49KJDM4vKdzLLSvvyk1JakpUwVtDo5StNUIGu0/edit
>>
>>1853577
Nah
first thing you need to do is set up a new restaurant/bar
>>
>>1880298
You play a good system like mutants and masterminds or gurps instead

By the will of Kou Shibusawa, the latest Koei thread begins anew!
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8remake is alright I've been bouncing between it and 13 trying to figure out which I like best. Had a fun moment in 13 recently that gives it an edge. Cao Cao was annoying me with constant calls to his stupid councils. So the time I decide not to go he orders me alone governor of Xuchang to take out Yuan Shu with my 10 000 vs 40 000 men. Thought I was doomed but on the way the event fired where Sun Ce leaves with Zhou Yu and half Yuan Shu's troop just in time and I ended up winning the war myself.
>>
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>unit size is what determines battles
>maps are too small for strategy to matter
>30 traits
>>
are there even any officer play Nobunaga ambitions besides Ascension?
>>
>>1885065
Not really. There's one of the old untranslated ones with vassal lord play, but if you can actually read Japanese there's no reason to play that for officer play over Taikou Risshiden or something.
>>
>>1885049
Most of my battles in 8R just involve rushing down the couple home units and completely ignoring reinforcements and structures since they don't matter for victory anyway. 13 has proper castle walls and fortifications the enemy can hide behind that force you to engage the reinforcements and use some strategy.

>activision dies
>Chris Metzen has a stroke and dies
>troons and Jews fired from Blizzard
>put WoW in the can
>create wc4
>sylvanas wasn't ever real
>starts off in northrend
>nothing after cata is canon
>thrall leads expeditions (forget who his va is)
>garrosh becomes racist earlier with iron horde tier tech and creates the iron warsong rebellion
>blackrock orcs and black dwarves create an alliance to kill anyone with lighter skinned than them
>version of stormwind becomes a barbarian bandit kingdom with varian being niggerfied by orcs with spartan warrior esque culture
>Mongrel Kingdom of furbolgs, gnolls and murloc slave army
>God King Garithos
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>>1883470
I haven't played wow in a decade doebeit. Everything said in the op will never happen but it's fun to think about Chris having a stroke.
>>
>>1882091
what the fuck are you talking about wowschizo and why did you make a thread about a game that doesn't exist?
>>
>>1884475
at this point i wish for a mobile version of warcraft 3 with old pre-reforged graphics
>>
bot thread
back to pol you go
>>
>>1884873
kinda suprised they didn't release a mobile version of WoW.
theres a warcraft java game on the play store

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Last thread hit bump limit a while ago. Talk about new mods, mods you're hyped for, etc.

CTS: campaigntrailshowcase.com/campaign-trail/index.html

NCT: newcampaigntrail.com/campaign-trail/index.html
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>>1884587
Unfortunately QuoProQuid has infested TCT and will continue to do so with his clique until the website is shut down unfortunately.
>>
>>1884587
is QPQ known for something other that TNO
>>
>>1884587
>What is "Mandatory race-mixing"?
It was done in Paraguay, it banned same-race marriages so that in the future every Paraguayan would be the same race
>>
>>1884587
>He would have fucking lost
Do you have any proof? Also who would have been Fred Harris running mate?
>>
>>1884759
I just know him from twitter


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