do you like this franchise? I heard Rebellion is good
>>2481812The RTS games we played in the 90s and early 00s all had campaigns you tryhard faggot.
Nearly the entire UI is made in AI, the actor portraits, the tech portraits, planet and ship icons are AI, who knows even voices are AI. and they charge a premium price.
So basically, all the criticism is just "I'm poor so I can't buy it" or "I'm bad at video games so I dropped it"
>>2507617joke all you want, those kinds of criticisms are the most devastating ones in terms of profits
>>2507617>Base game is some faction mechanics and orbit lechanics that is barely used because of how system are built (solar system with non sensical number of planet built around matchmaking balance)>game doesn't work well with big map vecause it quickly become just grinding planet (favor taking over capital victory condition over the conquest one) and the amount of ressource produced is pointless if you haven't bought the DLC with the faction specific victory condition.>Despite adding planet variety the map just generate ice and volcano planet over and over.There
let's talk about the game, your favorite custom maps, what you've been playing, what units you love/hate, pro matches and tournaments, and more.
>>2506159Protoss gets rushed ASAP.UED gets attacked from ground, they’ve got lots of valks and goliaths but like five tanks total.Mengsk gets attacked from the air, he’s got infinity tanks but dogshit anti-air
is it even worth watching the finals? i got spoiled on it, and since i know the result i feel there's no point in watching since it'll just be zerg getting easy wins and the terran barely eeking out wins on the maps rush won.
>>2508114yes, just to watch rush's hilarious throws
>>2508114Rush stomped SK twice fairly but then threw the game and got shook.They really should disqualify <50% win players in ASL.
>>2508158playing TvZ is a hilarious throw (of your time)once consume is done researching the game might as well end
Has anyone else played this yet?I'm having fun, but I don't know how much depth there is to it. Feels like the rules for people's needs and where you build stuff are so loose that there isn't much of a logistical challenge.No political sperging thanks
>>2506645About the gameplay message there were two things that I liked that emerged naturally that felt on point:>You get incentivized to build small (or no sidewalks) as they take space from car infrastructure>Cities get congested as more cars show upI wish that rather than buying and evicting people from their homes (like the ebil capitalist we are) they got bothered by the pollution, noise, and dirtiness and simply wanted to move out from city centers. To your shiny suburbs and mac mansions.Pollution from factories was an interesting point but it also makes parking demand go down, so what gives?
>>2506686It did strike me as wrong that they don't mind living right next to your factories surrounded by pollution. If the dev wanted to capture the feel of an American suburb they should at least want fake green lawns, probably manufactured and sold by you.
Depends on how the scenarios expand. The first scenario is really easy to clear, and i can tell from the second scenario not everything in the game was available to play with there. Its going to be carried by its rollercoaster tycoon aesthetics and the ability to bully the pedestrians. Hopefully it adds more traffic stuff. Cars just clipping through each other is meh.
>>2506567Depends on how fun it is to build the wall.
The game has a lot of potential. It's surprisingly fun making parking lots. It definitely needs a lot of work though.
Thread for discussion of Europa Universalis, Europa Universalis II (and it's expansion pack Asia Chapters), Europa Universalis III(and it's expansion packs Napoleon's Ambition, In Nomine, Heir to the Throne, and Divine Wind) and anything else regarding the first three games in the series.
>>2506878bluer, this mod (History and Empires) can be pretty fun but it's unbalanced as fuck, everything is powercrept to hell. At least the AI manages to create some threatening empires every now and then
Tried getting back into this recently given how shit both EU4 and EU5 are, does anyone know why the map becomes unscrollable when alt-tabbing in and out of the game?
>>2506894Can't recall that happening to me, the game has like a 50/50 chance of crashing when you alt tab so I try not to do it. Can you click provinces and tabs with your cursor? The game might think your cursor is still on the other monitor or in another application
>>2506906Yeah, clicking everything still works, can zoom, rename provinces, but neither scrolling by dragging the mouse to the edge of the screen nor arrow keys works.Doesn't do this on other games with that engine, like Victoria 2.
There are 6 ways to play Eu31) Oh haha I managed to make Bohemia a bit bigger! Oh my that was fun!The Goddamned causal faggot who deserves immediate castration2) Me stronk! Bohemia is undisputed master of Europe!The retarded pigfucker. Instant testicular incineration.3) Phew, manged my first world conquest with all my vassal spam!No longer a fucking noob.4) Ho! I manged a total world conquest without any vassals left by 1800!Getting better5) Yup, managed a total world conquest without any vassals left by 1600The Chad. Fucks bitches.6) Yawn. Managed a total world conquest without any vassals left by 1550.Me. The super nut Chad champion of the world and supreme ruler of the UniverseNow suck my dick bitch.
ITT: /vst/ games with NO possibility of remastering
>>2457853>Monyluex promises so much and then barely delivers anything close to what he promised.He'd fit in perfectly into these AI-crazed times.
>>2486001>but set it on the ice moon of Europa and have humans as the enemysounds ludo desu
>>2456969Absolutely zero possibility of remaster/remake/re-whatever (I know it's technically a tactical RPG but this title has a bit more strategy than the previous 2 entries)
>>2456969Dungeons is a good game like it that has some absolutely godawful writing, but in a b movie charming kind of way. It tries to balance the dungeon part by making you restart each map then switch between your dungeon and the overworld while you're attacked on both fronts. It becomes such a pain in the dick to do it kinda becomes too annoying to bother with.
>>2457220I think 1-3 are joke games where the dungeon is a theme park and you have to let the heroes win like you were a DM in a DnD sense. I think 4 is weirdly went to just straight dungeon keeper.
You right click on units to select them and move them by using right click. On the top right there are what your units can do, and by holding right click on a walled settlement you recruit units.It is an extremely simple, intuitive game to play but the templeOS aesthetic tricks you into thinking it has some schizophrenic hotkey tank commands or hidden mechanics beyond your little zoomer comprehension
Does anyone bother going to the nexus ?Side note:the Romanized Empire Era make the game significant harder for both you and the other factions I'm pretty the legions killed half the fiction in my game
>>2502498Yes. Don't enjoy having each ai turn last 5 minutes because of custom event checks.
>>2502498Everyone gangsta until 10 rows of ether warriors come out
>>2501788Sucks to suck.
Fucking beholder class man. Not even fun to fight either. It's just endless waves of druid and bakemono spawns.
https://www.youtube.com/watch?v=59f_XjUgFdE
looks pretty cool, like they are billions but less gay
>>2508141ai slop
>>2508252ur an ai slop
Looks like overkill. Like, how much hardware do you need to mow down these basic walkers?
I've been working on this puzzle strategy game about creating chain reactions for the past ~10 or so months with a friend doing the art. It's my first commercial game. Can I have feedback on the steam store page? What do you all think of it?https://store.steampowered.com/app/5423040/Ashes_of_the_Swarm/I used no AI for anything (code, music or art) if that's important to you.
>>2507703fug the bug
>>2507703>I used no AI for anything (code, music or art)I will now check out your game
>>2507703>I used no AI for anything (code, music or art)No AI music or art is good, but you can have a little AI code, as a treat.
>>2507703Small feedback for you, in scientific names the species name (second word) is always lowercase. So it should be Pheidole megacephala.
Age of empires 3 chads we are so back
i posted this in the age general, too, but figured it'd be read here tooThere should be a "regionally random" option tied to maps, expanding outwards in terms of relevance (such as the British, French, Iroquois, and US as most common in New England, followed by Dutch, Swedish, Germans, and Poles)Yeah it's a game with 0 developers now but it'd help form flavorful quick matches instead of having the Chinese and Ethiopians in the Dakotas
>>2500246can i unbloat it? i dont like those janky ass looking 1914 units
All these cool looking Mercenary units and every single one of them is dogshit because they take forever to arrive.
>>2501150>because they take forever to arriveI wonder if that's why they have been adding those "Ship X [insert Mercenary/Native unit here]. Unlocks them in your Tavern/Embassy/etc" cards.
New patchhttps://www.ageofempires.com/news/age-of-empires-iii-definitive-edition-update-19-18658/
Reigning champion Park Sang Hyun, Zerg Gigachad Soma, has won ASL 21 against the now disgraced Terranny, securing his second title and the SIXTH ASL in a row for Zerg Chads, contributing to a Historic Zerg Chad performance, the best ever so far. In light of this fact, it's safe to say that Terrannies have now joined Tossers, and will never win another title. Thank you for your attention to this matter.
soulkey looks like he smells bad
What would zergs do if consume didn't exist?
>>2507883They would still use defilers.
>>25078834 pool
toot pls
>>2507189If you mobilize to kill rebels you deal with uppity farmhands that will rebel soon anyways twice as quickly and it doesn't fuck up your professional army stacks btw. You DO NOT need a mod for this, just learn to play victoria 2 correctly sweaty.
>>2507180>>2507184>>2507189Wait I'm retarded that mod literally has a 'conform to template' button
I hope Claude Modding means we finally get Anbennar for Vicky 2.
>>2507510Still not really sure how they would handle assimilation though.
>>2508117Assimilation?s
Final Fantasy Tactics, Tactics Ogre, and any derivatives in this thread!The Final Fantasy Tactics remaster is out, as well as the Tactics Ogre remaster. Also shilling the excellent One Vision mod for the PSP version of Tactics Ogre, which rivals and even exceeds the Reborn remaster, depending on taste.
>>2501493 >>2502169more like DnD Beta/0.1 . DnD started out on wargames with stats and equips for some of the heroes on the map.
>>2506694dnd was not about grinding until the game is not a challenge like fire emblem is>>2506225a big part of the skirmish genre is that people dont want to be starring at their phones, thats part of the return to tacticlity and tactics
>>2506882my point is DnD 4 was not a wargame or tactics game. i dunno why you would even mention DnD unless to reference its early roots as a table-top wargame "plugin" of sorts.
you are retarded dont interact with me tripfag
>>2479738Shining Force is as basic as it gets. You move the units around and play the story arc. The computer might dodge or crit, but there's very limited ai resistance. Brigandine is very fun for just fighting monsters with monsters and rpg. If you're not a great tactician, you'll just need to level up some more. All the empires are on a Risk map. It's like 6 hours of great gameplay. HoMM3 and Master of Orion 2 start getting into, you can't simply level-up your way to victory. You'll need to understand the calculations, or what units and items can drop, or see critical opportunities when playing the games on higher difficulties. Part of it is that the ai is better, and another part is that they cheat with the cpu players' economies hard. That's what most of these games are. Strategy like chess, understanding all your economies of units/money/territory/actions per turn/etc, faction diplo.Maybe the original xcom is best. There's so much going on at the same time. You gradually get better and each small part of the game. Your campaigns are like a collection of mini games. You become very efficient and skilled. Then you're a bit hardwired to play all of the genre quite a bit better.
Balancing update is out now. Bags n' Belts becomes even more overwhelmingly powerful. Carda's buffed First Aid now means it's viable to make her a cheap bundle of stats for the team. Most useless perks reworked to be much better. Grenade Tech stocks through the roof.
>>2507769Try to do different routine you shallow retard. You are boring.
>>2507798>ESL gets lost instantly>yet again
>>2507912When these threads first started he used to get into a tard rage because people didn't like the jeeta pilot, he's an insufferable little bitch
Most characters fit into two categories.Tolerable like a background noise. Bog like. Annoying in long run. Sure, that nigga Tek is funny at first but after hearing his same nigga jokes ×100 I would rather listen to pain drying. And of course some are annoying even in short run.
MENASS
1.0 is out. How are you runs going?
>>2509032>. The first 10 or so upgrades for a clone don't even need a chip.do people not upgrade their clones? ive put in more than 70 on my main clone.
>>2509023Maybe Realware.Giving them the PCPU gets you a buffalo, a suit of bloodbath, and some guns.And then you may have to trade with them for your first Military Unit to start your Navigation tree.You don't care that much. The TL1 rewards are always accessible and sometimes you want low/negative rep to force a lower tier of reward like farming Unchained Belt for a gold bar to get Management aka proxy.>>2509035300 hp and swapping your perk is all you need unless you're goofing around with fear and hunger.Only need 25 or so.
how the fuck do I get the value of ancom to drop below 3400 for the second civres mission? No matter how much I keep hitting them it's almost impossible. they only have 4 holdings left, two of which can't be attacked. game is addictive as fuck but making a mission start tied to getting a number low enough when the number only wants to go up is a real pain
>>2509111Spam monitoring and try to get your proxy into the same location so you can force mission types using the proxy.If it just refuses to happen you might just have to restart your run or edit your save.
finished the ancom route and allowed the ritual to finish. did not backup the save so i wasnt able to view the other ending for interrupting the ritual. what happens in that ending? does anyone know? dont feel like playing the game all over again and playing ancom again just to see that different ending.
Previous: >>2426335Cheese means victory in Surakeši
>>2507914>a non "main character" nationA what? I think just about every nation in Bulwar has a unique MT or ideas.
>>2508004Non major power, I don't know why I said it like that. You just feel especially subjected to the whims of Jaddar, Zokka, and the big Phoenix kingdoms
>>2508006I actually find being a minor power in Bulwar easier than Cannor I at least don't have the Wex-Lorrent hug box or rampant AE you can't outgrow to deal with. Only one I never really liked was Bulwar city itself but thats because I hate waiting to declare independence
>>2508015Maybe that could be it, got really unlucky with outside declarations of war while playing the NSC harpies
Ice dorfs are worse, by the time you are out of your cave you have to deal with Grombar settling your missions lands while having 60+ FL and allied with Shattered Crown. Meanwhile no one wants to ally with you since they can't see you on the map.