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File: 1784362505590365.png (841 KB, 2192x2310)
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You're here forever.

https://www.youtube.com/@ThomasLands - Videos of nearly finished builds scrapped by nudevs.
https://files.catbox.moe/6kc2dc.png - German space plans.
https://files.catbox.moe/4p0tpa.pdf - Goering design doc.
https://files.catbox.moe/pwkheh.png - Updated German rework flowchart.
https://files.catbox.moe/80z6tb.png - Bormann TNO2 flowchart.
https://files.catbox.moe/9ja39g.png - Himmler starting tree, releasing never.
https://files.catbox.moe/cdag1w.pdf - Vote Pig, the US rework proposal.
https://files.catbox.moe/3bwv2e.pdf - Japan rework proposal.
https://files.catbox.moe/chzsvc.pdf - Japan Funada Design Doc.
https://files.catbox.moe/qsd9cg.png - Gorky gets nuked now.
https://files.catbox.moe/beh76f.pdf - France proposal.
https://files.catbox.moe/7vqarx.png - France flowchart. Resistance is dead.
https://files.catbox.moe/xlhrjj.pdf - Sweden rework proposal.

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>>
>>2499264
Yeah I agree that i’m underestimating them to a degree. In order for my scenario to really work, my interpretation has sweden being much more of a minor player in the struggle for decolonization. The interpretation I proposed had the nuclear arsenal be the primary issue for germany whereas the devs seem to have sweden be a major backer on the level of japan which makes things so much worse. It really only makes sense for them to be a thorn in the side and a nuisance for the pakt in their struggle, more an impotent seething against the pakt rather than what it is in game which is major arms shipments and troop training.

If they downscaled it to a more realistic degree I think I could get along with it. Swedens support being more of a drop in the bucket and not the deciding factor for the success of anti colonial movements would make negotiations much easier for the Pakt

because in kats current version, germany is basically at dsp levels of begging for support from pakt members against a russian threat which doesn’t really exist. For christs sake they control the baltic, why do the swedes act like they have leverage because they have really good iron? The germans can always blockade you until you submit.
>>
>>2499270
Worse than DSP. Germany's practically Quartering levels of simping/failing at this point.
>>
>>2499272
If germany is the quartering? who is kino casino? maybe japan and america team up to mock germany for begging for support from pakt members to send money to sweden in secret
>>
I think am gonna play Third Bloc Demo a new cold war game until they drop their yippie i recommend it
>>
>>2499317
See you in 2029.

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After 23 years Warcraft 3 got a new campaign.
https://youtu.be/I1kXClUCyuA
https://youtu.be/m-C20pyrvjk
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>>
>>2498171
there is no way to get the original separately from reforged anymore
they accepted original CD-keys to be bound to your battle net account, and you'd get access to the updated client without reforged graphics
now that's gone, to play legacy WC3 you need to buy reforged, or stay offline forever on your pirated/disc copy (not that it would be a bad thing, but the newest patch added 24-unit selection and you can zoom out to see more of the game viewport at all times. Imo extremely good QoL features)
>>
>>2498263
So
Should I get reforged?
>>
>>2498289
you should make your own decisions
>>
>>2498289
You cannot not get Reforged if you want to buy WC3. If you already own WC3 and don't want the Reforged graphics then you obviously don't get Reforged.
>>
>>2498092
They added a 1.29 legacy version in the launcher, you can just download it and boot it up offline without battle.net like the pre-reforged days

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>mine is the song of life
How did we go from old AOW kino to what we have now
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>>
>>2494887
>only THING i hate about AOW
>>
>>2494887
>some peeps fooled me into thinking it's MOM's sequel.
That was more like some tentative hopium from reviewers back when 1 was first released. At the time, Heroes was the biggest name in town, and it was very different from MoM. The others (Warlords, Fantasy General, Disciples etc.) were similarly different, thus the spiritual successor seat was still empty.
Admittedly, AoW1 didn't turn out too close either, especially given the minuscule amount of city management (and the complete lack of settlers). I'd say the games have gotten closer to MoM with each new installment (by 3 you have extensive city management and a fully-fledged sandbox mode, which was basically the only mode MoM had).
>>
Been replaying AoW1 again, with some mods. Nostalgia...
>>
>>2438480
Age of Wonders 4 is fun. It's just so different from the rest of the series with what it does, I can see why people are turned off to it. Homogenizes junk for the sake of customization. Playing a rerun of AoW1 after I took a break from 4, fuck I still love the sound and art.
All I have left to try is the two campaign roads where I'd go Lizardmen and then later completely switch sides
>>2478345
Secrets of the Archmages DLC was full of nostalgia bait for 1 2 and Shadow Magic like that
Most of it's fine and it's at least a great mechanical feature to integrate the shrouded isles into city tiles, but some lore bits they reveal are hit or miss to me
>>
>>2498224
Well, I might get to AoW4 eventually, now I am on modded 1 nostalgia run.

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New Paraslop coming soon
https://www.paradoxinteractive.com/our-games/canyouguesspdx
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>>
>>2496477
Well the romans did have far superior technology to the barbarians so it would still kind of fit yeah
>>
>>2496006
reminds me of Angel at Dusks but way way less cool
>>
>>2482550
Bodied those freaks
>>
the new teaser they posted is cool.
>>
>>2496477
Wasn't the apocalypse a nuclear war though? That seems very much avoidable, unlike a plague.

Summer as hot as Cleopatra edition.

Thread about historical Total War games and their mods.

previous thread >>2324264
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>>
>>2487276
Sound design and feedback
>>
https://www.youtube.com/watch?v=mnv88LaOYlI

how
>>
>>2495292
>I reverse engineered Napoleon: Total War's battle AI at the binary level and rebuilt its decision system
Translation: I asked Claude to do it.
>>
Any new mods?
>>
>>2496179
https://youtu.be/gLoTMr9Qe0Q
Autist is making napoopan combat more realistic and even improves AI.
Thanks claude!

You right click on units to select them and move them by using right click. On the top right there are what your units can do, and by holding right click on a walled settlement you recruit units.

It is an extremely simple, intuitive game to play but the templeOS aesthetic tricks you into thinking it has some schizophrenic hotkey tank commands or hidden mechanics beyond your little zoomer comprehension
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>>
>>2497504
Scrolls have a chance to fail yeah. It's usually map scrolls that teleport you to the place instead of mapping it, but shit happens.
>>
>>2497504
Some scrolls are cursed, buddy. I've had guys end up in Hell, which is even worse. It can happen with Spell Scrolls, but it's more common with map scrolls.
>>
The classes that can summon level 1 spellcasters with their early rituals are insane. Additional shoutout to the summons that have some kind of ranged ability like the Tengu.
>>
>>2497767
>>2497592
why is this a feature? its funny prank but it makes me waste time
>>2497794
tengu and cloud elementals are so good, especially since i think they nerfed human ranged units with fall off damage
>>
>>2498219
>it makes me waste time
Waah waah. It exists to fuck your army up, so you face even a tiny bit of adversity in your power fantasy.
>i think they nerfed human ranged units with fall off damage
Ranged damage was always supposed to fall off according to the manual, it was just not working before.

>>2497794
>The classes that can summon level 1 spellcasters with their early rituals are insane
Yeah, especially if it's something you can increase in level. I like scourge lord for this since he can make some (heralds) on command in addition to summoning the snake casters.

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new game from ex-fireaxis devs
xcom 3 never ever
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>>
>>2491789
>>2494275
>I long for content like zero company where there are nuanced opinions on both sides
Means nothing without choice. The nuance gets lost when it's a simple switch over from Republic to Rebels (before they were founded). Also something that doesn't really get appreciated much is that, to many if not most Republic officials and military personnel, Palpatine and his changes were cleaning up the shitty parts of the Republic. Imagine being some sector's security commander near the outer rim before the Clone Wars and comparing it to his late Republic/early Empire reforms. I just want an rpg where you are a Captain in the Republic during the switchover and decide how you develop as a character, rebel or loyalist for example. This will never happen though so fuck it.
>>
>>2494366
>This will never happen though so fuck it.
As long as Disney has ownership of the IP, they will never ever allow you to make meaningful choices because you could make incorrect thought crime choices and they have a family friendly image to uphold.
>>
>>2494428
desu glad the remasters of SWTOR got cancelled
>>
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Kabbney niggy-nig seeing

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This game looks like shit. I'm sticking to DoW1.
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>>
>>2495927
That's a map making fumble. The bigger question is why do the bridges have any health at all.
>>
Anyone have alpha gameplay footage and screenshots for DOW4 ?
>>
What can/can't be shift queued?
Why do people not actually mod this game to fix its bullshit and make everything able to be shift queued?
>>
>>2497549
Dawn of War 1 and 2 both have shift queues.
>>
>>2496182
>The bigger question is why do the bridges have any health at all.
WHO DAT RUMBLIN'?

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let's talk about the game, your favorite custom maps, what you've been playing, what units you love/hate, pro matches and tournaments, and more.
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>>
>>2497479
it unironically worked when leta went wraiths last season and just sniped all the queens before they could snipe any tanks
>>
>>2497860
ok.

>>2497881
in leta's attempt to become better, he neglected the one thing that would've saved him. ironic.
>>
>>2497984
>ok.
Only in America can you get away with not knowing every language including your own. Sickening. Other countries are right to hate americans.
>>
>>2498011
ok.
>>
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who can stop Selma?

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Based Carter Edition
General Guide Mastery Set Effects, Mastery Drop List etc:
https://steamcommunity.com/sharedfiles/filedetails/?id=1349483727
Finding Masteries, Modules, and Troublemakers:
https://steamcommunity.com/sharedfiles/filedetails/?id=1971619284
Mastery/Module Descriptions:
https://steamcommunity.com/sharedfiles/filedetails/?id=2037290423
Taming and Beasts Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2020436206
Farming Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2025825529
Machine Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2025828272
Troubleshooter Encyclopedia:
https://steamcommunity.com/sharedfiles/filedetails/?id=2064539292

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>>
>>2496968
Ortega is me (but Im grabbing a handful of misty's ass while saying this.)
>>
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I'm feeling the effects of our influence on the Europe server's pvp scene. I've got endgame teams on all the non-China servers, and EU by far has the hardest joint drills on average these days. An absolute inversion of how it used to be, and a lot of those teams aren't even ours. Just people who've fought our builds and minmaxed in response.
>>
Also, I forgot to mention but I think White Knight is starting to become a lot more popular. The class split these days is nowhere near the Barbarian supermajority it used to be, it's more like 50/50, or possibly even in White Knight's favour.
>>
>>2496362
Her main menu CG was one of the first ones I saw so I was waiting for her to join the entire game
>>
>>2497725
I didn't know enough people regularly play against player teams PvE for there to be that much of an effect. It makes sense I suppose, since there's not really anywhere to share builds for most players outside of trooncord servers, CPU player teams is just the best way to see other people's end-game builds in action and learn from them.

>>2497729
I personally switched completely to WK a while ago since barbarian is just boring to use, I could see some other long-time players doing the same thing just to keep things interesting.

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>2026
>Grand Campaign / Imperator Augustus campaign are still shit
>Carthage (GC) is even more shit
>graphics look terrible, even if you have a good PC and HD mods
>only 4 interesting factions of ALL that exist and consoom your life time by the endless turn passes (Roma, Baktria, Makedon, Massilia)
>boring ugly barbarians (non-grecorromans, even the punics)
>cities with no walls, awful province design, distribution and extension
>cities changed according to "culture" into marbleholes or (lit) shitholes
>both, campaing and battle, movements still are bugged or just don't work at all
>lit. same battle maps, all battles feel repetitive
>"Groundhog Day" with tech trees, buildings and "rpg" (useless, boring, unneccesary, time-wasting... family tree, politics, character skills, etc.)
What was the point of creating this game?
Why didn't they do a Rome Remaster Plus?
What is the point that a Rome Remastered if R2 still unfinished and bugged, and R1 still playable (with good graphic and overhaul mods) IN 2026?
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>>
>>2490238
>it's still underhand
>spears still clip through the soldiers in the rear ranks
That's not a fix.
>>
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>beta combat rework hits
>first patch in ages and ages
>literally 0 change in player count
>literally no one talking about it
These pantheon updates aren't looking so good.
>>
>>2494894
From what I heard it fuckes up range combat and cav, so nothing new under CA
>>
>>2497636
How'd it fuck it up? Everything sucked so bad before it is kinda hard to tell.
>>
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Was pondering a few of the common Total War issues and want to pitch an idea
>Problem: auto-replenishment sucks
In addition to going against the concept of a strategy game by negating the need to concern yourself with your logistics, the end result is often perpetual doomstacks
>Problem: Manual replenishment can be a tedious affair
While better than magically regenerating Spartans or Elephants, having to send individual units back to cities where they can replenish can require substantially more effort than the end result provides, compared to simply recruiting fresh stacks to send forward.
>Problem: early game units (such as Hastati) are often entirely obsoleted by their T2 counterparts (Principes)
From a historical perspective this is frustrating and results in more homogeneous armies as outside of edge cases there is rarely a good reason to recruit T1 units over T2.

>Proposal: Give T1 units self-replenishment capabilities, while higher tier units must still be replenished manually
Along with being plausible, this would encourage more historical tactics in throwing T1 units into historically accurate frontal roles. You'd likely see more unit diversity since having a core of basic units backed up by elites would give more flexibility, compared to the brittle nature of an all-elite army.

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dead game edition

CTS: campaigntrailshowcase.com/campaign-trail/index.html

NCT: newcampaigntrail.com/campaign-trail/index.html
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>>
>>2479329
Mango, sure, but also Astro. Dude legitimately sucks Palestinian penis even tho if his wife walked in for 0.0001 second she'd be stoned and slaughtered.
>>
does anyone have chat logs of the old discord server?
>>
>>2496761
looking for anything in particular?
>>
>>2496946
if you somehow have the whole server that would be perfect but just general would still be great
>>
>>2496946
if you do have the logs it'd be interesting to see general on election night 2024

Age of empires 3 chads we are so back
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>>
>>2488151
I hate to admit it but that alone removes most of the pixar/cartoony look and even more with the lightings. Unexpected.
>>
>>2497533
Would be nice to see it applied on aoe4.
>>
>>2497473
>retarded community plaza.
as opposed to non-retarded ooga chaka dancing pit?
>>
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>>2497473
Is it the Ochard and Rice Paddy Rickshaw portrait? It's weird that the Ricksaws/Travois/Wagons all have proper updated portraits but these two in particular are just lazy AI upscales and still remain so.

In general the general behavior of all of them are wonky, I still get the bug where a Advanced Market Wagon get sent and does built the Market as it should, but it sometimes looks like a Aztec/Inca Travois...
>>
>>2497806
I was looking for the unit upgrade icons (the ones that look like medals/coins), but there's A LOT of icons that are fucked up.

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How is Solium Infernum? You never hear anyone talk about it when 4X games are discussed.
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>>
>>2471190
>Where can I find Six Gun Saga and The Occult Chronicles? It's like they've never existed
I've asked a lad on Discord, he might still have it. I'll keep you guys updated.
>>
Bump.
>>
>>2464214
personally i kinda like it
>>
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>>2471190
>Where can I find Six Gun Saga and The Occult Chronicles? It's like they've never existed
The Occult Chronicles has been found and uploaded to the Internet Archive
archive dot org/details/occult-chronicles-1-07
>>
>>2471190
And now Six Gun Saga is also available in the Internet Archive
archive dot org/details/six-gun-saga

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Get in here, the DLCs will come out soon, discuss the games!
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>>
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some kind of a new formable kingdom in anatolia
last time i looked it was tengri
>>
Are Ecclesiastical governments supposed to be this repetitive and boring?

Granted, I played Apostolic instead of something that can compete for the papacy, but I can't imagine being much more interesting.
>>
wasn't following dev diaries, can I create christian nun state or not?
>>
New thread
>>2498751
>>2498751
>>2498751
>>2498751
>>2498751
>>
>>2498752
you could always set gender of the clergy in doctrines


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