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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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>Grey Eminence dead
>Songs of Eons dead, open source version hasn't been updated in like a year

Why do all the interesting projects have to die?
9 replies omitted. Click here to view.
>>
>>2166176
there is a pretty big branch in one of sote forks which rewrote a decent part of the game to c++ and there is a fork of this branch where one of contributors tests some big changes to economy atm
>>
>>2166176
>GE
literally a scam
>SotE
classic case of the "ideas guy"
>>
Does anyone have an archive of the SoE wiki or something like that?
I used the Wayback machine to get most of the pages but I couldn't get the Dwarves and Vermen.
>>
>>2167073
What made him start it to begin with?
>>
>>2170672
The excuse to make the game he wanted to. The troon tried to implement a 3D map on a sub-hex scale until the guy who came up with the idea of SotE said no, and then the troon promptly ragequit the project, moved to Japan (because all trannies think they're animu grills for some reason) and allegedly started working on the RPG xe wanted to make all along

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It's been 10 trillion years and there still isn't a city builder/management/modern military game set in Africa. How am I meant to live my corrupt inter-tribal guerrilla smuggling international meddling rebellion creating 5+million dead in the 2nd Congo War fantasy? huh?
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>>
the gaming industry could be much better in general there's a lot of things that don't exist it seems like
>>
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>>2163397
You would if you were a nigger who murdered people with a machete, they need representation too.
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>>2164241
True, I concede my point. They're probably the ones with the money anyway.
>>
>>2153293
It's been a morbillion years
>>
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>>2156310
>You will ride eternal, shiny and chrome

Which 4x has the best economy? I am in the mood for managing the economy of a somewhat randomized world.
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>>2163920
amplitude's econ systems are some of the worst in the entire fucking genre
>>
>>2163924
>>2163924
don't bother with EL2, it barely has any economy management, doesn't even have the market screen
>>
>>2163919
>>
>>2163919
absolute brainlet take, I know, but stellaris has grown on me
the inter-player economy is lacking (although the global market works similarly to endless games with addition of slave trade), but I kinda like the simple-ish basic resources to intermediate to unity/research pipeline that advance your tech and traditions and overall power
managing economy in that game almost scratches the same itch as factory games, but is FAR less demanding and goes easier on the brain if you need some mindless unwinding
>>
I enjoyed Civ IV Colonization for the economy. It's not very in depth, but if you trade certain goods a lot, their prices will change alongside random fluctuations, and your king will try to tax the goods you most commonly trade.

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Is after the end worth playing? If so which version? Also CK2 thread
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>>2168523
>Why must every mod team be infested with weird sex people?
trans folx are the most dedicated coders
>>
>>2118676
I don't mind Orientalism because it follows the same formula a lot of the new religions in the former US do where someone took a look at something relatively random in the post-apocalypse (1001 Arabian Nights, Aladdin, and Shriner aesthetics) and decided that would be their new religion. Yeah, they're silly, but so are the Occultists and Norse Larpers.
I think the twelver Shia was made for the aforementioned OC donutsteal and idk much about the generic Islam. Is that the one they use down in Suriname at game start?
>>
>>2169786
>I think the twelver Shia was made for the aforementioned OC donutsteal
It is, but it has an interesting heresy that's basically Chinese influenced Islam, you know something that actually represents how religions changed. The deposted mod keeps this heresy around even
>Is that the one they use down in Suriname at game start?
Yes, there's also Muslim rulers around Chicago and in New York
>>
>>2168991
This just sounds like average seduction scheme shenanigans to me
>>
>>2126735
Off the top of my head
>Charlemagne and his brother
>King of Lombardy
>King of Asturias
>King of Sweden (who's son is Ragnar Lothbrok)
>Literally anybody in the British thunderdome
>Khan of Bulgaria
>Zunists in Afghanistan

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ASL 20 information: https://liquipedia.net/starcraft/ASL/20

Q: Why is Flash ducking Soulkey?
A: https://www.youtube.com/watch?v=bhewOR_gRXY

Old: >>2048326
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>>
>>2170717

Terrannies always post the nonsense "T>Z>P>T" (((statistic))) as soon as someone suggests that Terrannies are overpowered.
>>
eww it replied to me
>>
Poor thing
>>
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No amount of meme magic could have saved this
>>
Barracks apologists been real quite today

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cursed build edition

Menance dead on arrival? Or just an elaborate subsidy fraud?
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>>2169826
Yeah but I've noticed I've been getting better/shittier recruits from the same backgrounds depending on the origin I played.
The daytaler I have in LW averaged 60-50 in combat skills with pretty high starting defense. Meanwhile in PM daytalers average 40 with very little defensive stats.
>>
>>2169845
Honestly its kinda weird how inspired by GoT Battlebrothers is when I think about it.
It's way more just GoT smashed into Warhammer Fantasy than it is reflective of the actual medieval period.
I know its a fantasy game but still.
Hedge knight is a nice term though, it communicates exactly what you think of when you think of a battlebrothers knight, which is a big violent brute that is probably equal parts retarded and vicious.
>>2169325
The real reason deserters have low resolve I don't think is entirely justifiable by lore, afterall, not every deserter is a coward, rather, its entirely gameplay balance. The game doesn't want you to have any lowborn professional soldiers unless they're defective(retired) or overpriced(sellsword).
I don't actually know if either of those count as lowborn in terms of recruit-ability for peasant militia, but regardless of peasant militia status they definitely have backstories that point towards the idea of them being lowborn considering they're distinct from actual nobles you can get and knights.
>>
>>2169845
>Edge Knight
>>
>a cheap shield bro is nearly level 7 and still have 48 m.atk because every single level he rolled +1
>too tight on money to hire higher quality bros
>all potential replacement are either cripplingly bad or just die in the first battle
Can't believe he's probably going to reach veteran levels while still unable to hit shit half the time.
At least he can block.
>>
>>2170490
And he's dead.
The one time he needed to block he failed and received a man splitter to the skull for his trouble.
Didn't get his armor back of course.

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6 replies omitted. Click here to view.
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>>2158116
Bump
>>
I had beaten the original CC on the Amiga (yeah, I'm 52) and this didn't seem to offer much of an upgrade, but granted I only took a cursory look into it. CC had the exact amount of complexity in it, not too much not too little. I'd recommend playing it with an emulator before jumping to CC2.
>>
>>2158215
you're not forced to play multiplayer
>>
>>2158116
Yes but only if you can play it with a good friend
>>
>>2158558
This. I tried to play alone and could tell it would be fun with friends but:
>it's too much work manning all the stations alone
>none of my friends like this sort of game
If you do end up getting it, lemme know and maybe we could do something.

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How does this shit board not have a thread for the only good multiplayer strategy in existence

Fog of war and all napoleonic unit types now added. Looking pretty complete now.
Its free and its good, go play so I can farm elo
13 replies omitted. Click here to view.
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>>2159029
game was fun when i last played it months ago
>>
>>2159029
>>
wow this game progressed a lot in a relatively short time
i remember hitting 1600 elo or something before real life caught up
>>
bump
>>
does /vst/ have a coalition?

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Talk about new mods, mods you're hyped for, etc.

CTS: campaigntrailshowcase.com/campaign-trail/index.html

NCT: newcampaigntrail.com/campaign-trail/index.html
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>>
>>2169591
No but that guy is one of your opponents in the mod.
>>
>>2170140
ah well if we can't trust Kamala Harris on how elections are won and lost, who can we trust?
>>
>>2167944
This won't happen, and it would be nonsensical to think it would.
What is more likely to happen is the conservatives swinging further right than they already have been and the right wing vote being split and Labour becoming the new "centrist" party for however long.
The wildest thing you could imagine - and I mean the wildest - is a coalition government forming like David Cameron and Nick Clegg did with the Cons-LibDems.
Cons-Reform or Labour-LibDem. Anything else is a pipedream.
A more realistic "out there" outcome is one of the establishment parties not winning enough seats to be the opposition government, as nearly happened with the conservatives.
>>
>>2169855
>Galen
Crazy how this dude permanently kneecapped any potential alternative to the main community with his lolcow antics. I think his finest moment was when he attempted to delete opentct after months of wrecking it with his constant sperging out, then ran back to the main community under a different account, THEN got found out nearly instantly by the trannies that were working with him on a new mod, and then finally ran back to the /vst/ thread where he tried to get sympathy for his latest project falling apart as if he didn't already burn all of his bridges with everyone outside the main community. Truly a fitting end to Galen's modding career and the surreal opentct saga as a whole.
>>
>>2170506
It wasn’t even a different account. It was the exact same account, and he just thought nobody would notice.

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started playing deadfire this weekend and it's very good
trying to figure out how "ammo" for attacks work
seems like you can only use spells and special attacks 2-3 times and then it's just basic attacks for the rest of the encounter
and is it normal for the crafting icon to be permanently above my character portrait?
>>
>>2170298
UHMMM this is NOT a strategy game you want to post on the RPG board

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Got any tips for a newbie? I'm playing Back to War, btw.
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>>2163685
Wrong.
>>2163106
>market cheese
You mostly trade stone and wood because you can get efficiency upgrades for both in the academy, they're more readily available than mined resources and they're mostly needed for buildings which you will sooner or later cap out on because of the prices increases. The way cheese works is first you artificially inflate the price of good you want to end up selling by buying it on the market first to increase the price and then selling your stock afterwards. So for example, you want to sell a bunch of stone, but the course is kinda shit. So first you buy some stone with gold, and then sell your entire stone stock for a better price. This doesn't work in C2 btw because the exchange rates are fixed.
>storage
You need a storage to build a market, so you plop the first one down wherever to make the market available and then burn it and replace it with optimised ones (since the peasants bring resources to a certain part of a storage).
>>
I am still looking forward for Cossacks 2 remaster.
>>
>>2158037
Does Mod1 change the balance of certain factions in a big way with the new units? Most curious about Russia and Sweden since they get a ton of late game troops in the mod
>>
>>2166443
It does rebalance them, so not everyone's the same now, however the baseline is still somewhere in the ballpark of original game.
>>
Пpoщe зaдaть вoпpoc, ecли чтo тo нe пoнятнo. Acпeктoв игpы oчeнь мнoгo...

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Anyone else into this game? I like the controller support they added for PC.
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>>2157522
Sometime they get lucky, but more often than not you didn't take a lesser play that would prevent them from cascading four's in a row. I prioritize my skill abilities more than matching gems, it's very helpful to thwart heroic effort moves than an enemy will make.
>>
>>2157219
But is it a twink?
>>
>>2156318
>>
>>2156257
What is this?
>>
>>2166989
It's gem matching with roleplaying stuff, a long story with branching narratives depending on your choices. Surprised you never heard of it, it's on like every single console.

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Why are tier 1 skeleniggas so expensive to raise in this shit game
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>>2154626
Skill issue
>>
>>2154626
this game is the epitome of mid
>>
>>2164686
hnnnng
>>
>be me
>play aow1
>play aow2
>don’t play aow3
>dont play aow4
Feels good man.
>>
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>>2168284

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Leaders and civilizations that in your opinion should be in Civilization game but aren't. Or just ones you'd like to see included. And while we're at it you might also talk about units, buildings, wonders, great people and resources that you think should be in Civilization.

>inb4 Hitler
Wouldn't even be a bad addition, it's just too obvious pick.

Personal I would like to see Alfonso the Battler for Spain (even if that technical might be a stretch) and Edward Longshanks for England. Simply because I like them. In terms of civs I think with how influential and cool Goths were it's a shame they never made into roster. With Theodoric as their leader of course.
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>>
António de Oliveira Salazar
Oliver Cromwell
Cecil Rhodes
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>>2158955
>>
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>>2159778
>If he won
>>
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If they ever do Denmark again, Margrete the first is a good choice, especially since she counts towards their girlboss quota while actually being a well liked leader by her country with some accomplishments to her name.
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>>2166335
>Cecil Rhodes
Leading the Zulu

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Previous: >>2080588

Avaliable for free at https://www.bay12games.com/dwarves/
or as a paid premium version on Steam or Itch.io

>What is the difference?
Both are the same game on the same version (51.xx). The free version uses ASCII as a tileset (but you can mod other usermade tilesets and graphic packs)
With the premium version you pay for a premium tileset + premium OST + access to beta branches and steam integration (if on steam).

>What is next?
Fort mode siege mechanics changes, rework and general spice up is the next update. Hatches and doors no longer stop invaders, and constructed walls vulnerable confirmed so far. Ranged combat reworked in the most recent update.
End of Lua beta and merge into the main branch

>What has changed since I last stopped playing X years ago
Check the version history on the wiki

Comment too long. Click here to view the full text.
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>>2168209
why?
>>
I cant wait to see how fucking broken the siege update is going to be
>>
>>2170353
Considering it allegedly brings in digging invaders.
Probably very broken lol
>>
>>2170395
Im also wondering about the balance of the new siege engines
The teaser shows briefily what seems to be an emplaced crossbow, who are shooting machinigun style at some trolls. Crossbows already can be quite deadly, I wonder what will be the catch with those considering their fire rate.
>>
That machine gun crap will make the game even more casual. I guess that's the official development course.


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