You haven't been automating your formers, have you anon?
>>1889717terran.exe
>>1893295mind that it does some minor rebalancing too, streamlines native lifeforms, removes alien races that don't fit the setting, etc. in general, all changes are for the better and it's weird the devs didn't make the game this way in the first place
>TFW the interlude text where your best friend & head scientist (who coincidentally happened to be a cute girl) becomes a host for your first cultured Mindworm colony - but the body horror description no longer disgusts you.
>>1893387>cute girl head scientist would rather get worm'd than have sex with you, her bestieZhakarovbros...
We must dissent
Closed beta is uphttps://www.youtube.com/watch?v=FmLtUalHvlI
>>1897257Hello.I haven't played Generals.AoA sucks balls.I hope this helps.
They needed to bring back infantry on rooftops from their predecessor Act of War; The symmetrical maps didn't help either. Formation and roads were cool though
>>1897257I preordered that shit you porn brained cum sniffing beta cuck.It was shit during beta, release, and after the rework. Amazing aesthetics but generally utterly shite to play, except for the roads giving a speed boost. The one good thing it did.
>>1895947No, spanish speakers (sudacas specifically) do this all the time.
>>1898886>>1897337Wow, such hostility out of sudden, you can even call it an act of aggression, but anywayThen i presume that you are from "3 types of resources are too hard to understand, they make game too hard and bad" tribe
Could BAR be the game that make RTS cool again? I think this is the right path. >focused on macro but only two resources>diverse factions>can be enjoyed both as a sweaty competitive 1v1 mode or more casual 8v8 chaotic artillery porn>even fun to watch>probably the RTS with more qualities of life >a lot of units and different strategies>terrain matters a lot>good optimized engine that can run on a potatoProbably the only "flaw" is the unities designs and their plastic toy look, but who cares if the games is good to play? The game has also enough content as a single player only game with a bunch of scenarios, they should just slap a basic bitch campaign with a loose plot that stitch them together to appease the whiny "no story mode no buy" SPcels (that want muh epic campaign/lore so bad) and put it on Steam and it could be a success
>>1898477i like whenever the land bridge at not-Setton's Clutch gets nuked so hard the bridge is just completely gone so only the taller units can cross the front line and naval vessels suddenly have access
>>1898550The big bonus from eating the Commander is at the end of the salvaging
>>1898894It's just not very good showcases nor does it represent what actually happens in a normal match, I remember watching his video when I first started and he just rolled over a 1 chev guy with rocketeers and game ended pretty quickly.his guides are very lack luster and lack any sort of actual match progression, some of his game reviews are alright but as I said a lot of his content is just really flawed for a lot of reasons.>>1893823build orders are so simple it's hard to even call them build orders, they are all mostly very very simple.The only real exception is navy because navy is extremely snowbally and has gimmicky cheese strats and a lot of wacky shit like islands on certain maps. and ofcourse eco builds that incorporate eating their comm.
>>1898926i think Drongo is okay, but you are right about not relying on his videos as the benchmark of what you gotta do. i remember when i played i built four of those fast tanks out of my vehicle factory at the start and beelined them along a stretch of the enemy where i could do a beeline runby and push into the backlines. it was quite fun to see them do a lot of damage early especially with people not anticipating that someone would do that, and backline players never make any defenses because why would they
Brightworks is decent, I like him
RTSbros we mustn't lose hopehttps://www.youtube.com/watch?v=HLyqSoGVH2A/buy an ad/i
>>1897697>half the video is just this faggot arguing with the imaginary competitive scene in his headAnd this is how I know this is your channel, get an ad faggot. enjoy the dislike.
>>1898361>the dislikeLMAO
>>1898361>dislike OHNONONONONO
>Braindead "place base here" resource placement.>minerals and vespene gas but in reverse>Zorgs and Tarrens>Hero unitsDead on arrival
I want them to make an entire game centered around the basis of starcraft 2 coop. I have no interest in PVP RTS because i'm not korean and it's also not fun. Anything PvP goes from "what do I want to do" to "what do I have to do" and I don't want to play that way, especially not an RTS where the appeal is all the different units and shit you have.
The hottest top-down tank arcade shoot-em-up game of 2024Next up on Nemesis 9 DLC ($30): >Switzerland Cobblestone Corps with special engineering squad (landmines, unique unit)>Luxembourg 88th Naval Infantry Division with new off-map ship-borne missile cards (can't be intercepted due to engine limitation)>IDF 420th Combat Intelligence Battalion (with another useless AOE EW unit)>Another French something (225 pt Leclerc)>USSR 69th Guards Mechanized Infantry w/ one Romanian infantry squad (renamed weapons) and "new" MiG-21 [RKT].Actual Warsaw pact additions never
>>189835535th NG 6 cheap bombers with big payload + F111s6 M109 + 2M110 + 107 and 120mm mortarsthe 109 are NGs but it doesn't really matter for artillerybonus point : you can also spam M60s and shitty 7.62mm mgs
>>1898364Pretty much 40k Imperial Guard in Warno.
>always play NATO>lose nearly every game>play PACT once>loseAHHHHHHHHHHHHHHHHHHHHHHHHHHHH
had a long and very close game as NATO in 10v10it was a draw but we had more points so I say we win :>I haven't played all divs but the ones I've played are pretty balanced I'd say; whenever I play a div there's always that one vulnerability I try to compensate by playing another div, only to discover a different one
who knew playing PACT was so easy?
What's the best way to play these in 2024? Is piracy the only way? Looks like Blizzard doesn't sell it anymore... only Reforged. I only care about playing through the campaigns really, not local or online multiplayer.I know everyone hated Reforged a lot, but:>Why SPECIFICALLY did people hate it so much?>Was it never fixed, either by Blizzard or modders?I don't mind buying it on sale for $15 if it can be made into a good experience, but if it's still completely irredeemable then I guess I'll just have to resort to piracy.
>>1898346For a while after the patch hit, it was popping up the message that you don't have a license. It works now though.
>>1891834>I have yet to successfully pirate WC3 that's not in Russian languageUm have you tried Pirate Bay?
>>1898067That's not how objevtivity works, dumbass.
>>1892025>and every notable broken map was fixedto say they are fixed implies they were in fact broken. Now that 2.0 is unleashed upon us and history repeats itself, I wonder what kind of cope you will invent next.
>>1898111Did you play wc3 reforged or classic version?It's probably worth it for the qol changes, but the new graphics look like AI trash but you can keep original.
Been wanting to replay this and noticed there's a bunch of romhacks for it now, has anyone here tried any of them? Hard Mode+, Reconquered, and Twin Dragons seem like the most interesting to me.
>>>/vp/
Sell me this game anon, if your still here.Is this a fun strategy game? Since this is a crossover with Nobunaga's Ambition, how does it deal with the series' domestic gameplay?
>>1898405It's fun, but way too easy. It's mostly just very weird. Insofar that it really shouldn't exist. It's like Teletubby doing a game taking place during the Thirty Year War.
>>1897608there is no GR15 for pokemon, retard
this game is amazing, but why the fuck does it have that shitty 4x part? why can't they just make it a story game with missions right after the other and you buy/upgrade ships?
>>1895903I did play the Necron campaign and it was a miserable slog for that exact reason>entire roster is like 6 ships>basically only 1 fleet composition available at a time, completely gated by ship unlocks>because it follows the same progression template as the imperium campaign, you need roughly as much xp to unlock all ships, but have a fraction of the number of hulls spread throughout that progression path, taking several levels to actually get to the point where you have even a single non-escort>some early missions are horribly imbalanced because they're set up for imperium progression, where you would already have some credible combat-oriented light cruisers unlocked--but instead you just have capping ships that don't deal any damage>once you unlock your actual capital ships, missions become trivial because you just always have more firepower and don't need to micro.The story was alright but the Necron were basically just skeletor-ass saturday morning cartoon villains talking about their evil plans and going "nyehehe," complete with its own starscream backstabbing everyone and the final mission was anticlimactic.
>>1896974I disliked necrons because all their tiers past light cruiser are just 1 ship per tier and every ship has the exact same 2 weapons only in larger numbers. There is no variety to it at all.>no torpedos>no nova cannons>no balancing dps potential of macroguns vs stand-off potential of lances>only one ship with lunch bays, but guess what, they have only one strikecraft>almost all weapons have 270 coverage so you don't have to bother with positioning>no shields so you get boarded all the time
>>1894922Fuck you I like the 4x and wish it was more fleshed out
>>1898691>wakes up>casually closes the eye of terror>>goes back to sleep
I like the new changes.
>>1897801What changes? I don't like AoEIV style.
I forgot this game existed
>>1897801such as? Nobody knows what you're talking about. Nobody plays AoE4
>>1897801The better game
As an abbasid player I was expecting some massive nerfs because reddit got their panties in a bunch over it because of pro players complaining about abbasid at the high level of play.thankfully the nerf is mostly okay and nothing TOO massive but hate to see the camel archer nerfed.
how do i not die
>>1898012You uninstall.exe
>>1898012Why does your character look like Sid the Sloth?
>>1898508I was an adventurer for two generations because thats objectively more fun>>1898582Ugly trait
>>1898012console
>>1898101I'm guessing that was a Scourge of the Gods Conqueror, yeah? Well once he dies, you can snatch it back from his grandson (if you have Conqueror inheritance on).
>Humxnkind flopped so hard they've been forced to fix ES2 and hand out EL for free on Steam>nobody noticedWhat happened to those guys? They used to be hot shit.
>>1885305>What happenedmale_devs_2000s.jpegfemale_devs_2020s.webp>>1885307All the DLC does is introduce bad mechanics and bugs
>>1896933ES2 and EL, although I did also find it fun to be able to build cities in whatever shape I wanted in EL. I really like the idea behind ES2's battles though they need to refine the battle stance card system a little. I like the manpower idea a lot too.
>humankindThey made their niche on their strategy variant actually having proper flavor to it and suddenly pivoted to negative flavor. Of course it fucking failed.>>1891146Hopefully it means they go back to doing what they had been doing before then.
Does this mean we're getting more Endless material?
>>1889804>wakandaWho?If it's the Nakalim they're obviously space egyptians not bantus.
Time to talk about the most popular and unfair franchise about defending Earth from Aliens.
>>1890299For me it's even more about the "capeshit" design than the aesthetics. In OldCom it's normal to lose soldiers regularly, it's rough and it's immersive. In NewCom your leveled up soldiers have so many skills and abilities, so valuable you can't afford to lose them. And it's an ass to level a B-team.
>>1898443>B-teamIt's still bizarre to me that they didn't put in a single mechanic to encourage or even reward having more than just one team of soldiers.Like it is actively discouraged because it slows down the leveling of your main team.
>>1898715did you even play the game? They added fatigue system in War of the choosen, also unlike xcom1 where armor completely negates wounds in xcom2 you always have to spend time in infirmary after getting hit, on highest difficulty this can take 45 days
>>1898721>xcom2 you always have to spend time in infirmary after getting hitThat's from long war.>fatigue system in War of the choosenI never played WotC, once I learned LW2 wasn't going to support it I lost interest.
>>1898867>That's from long warno thats in base game(atleast with dlc i only played complete version)>I learned LW2 wasn't going to support it I lost interest.theres Long war of the chosen which includes DLC being worked on and its been updated for few years now, you can disable assassins in settings if you dont like themhttps://steamcommunity.com/id/lwotc/myworkshopfiles/?appid=268500
Picrel is one of my favorite games ever and sparked my interest in history when I was a kid. Has anyone played it lately? How hard is it to get running on Windows 11? Is there anything even close to as good these days? The civil war games on Steam look kind of mid.
>>1893425He doesn't design games anymore. He just has a brand.
>>1893425He made the games he wanted to make and is now effectively enjoying retirement
>>1893396I can attest that Grand Tactician Civil War is pretty good
>>1893425he transitioned into a woman
>>1898480Officer mode is alright, the game itself is pretty crap and the AI is garbage.
i can't make nuclear submarine, modern carrier, iceberg carrier and land cruiser templates
>>1897994Mods will fix it
> falling for goi4 DLCs in 2016+8
Will Microsoft save this trash?
>>1875642Microsoft would have to kill WoW to save Blizzard at this point and that is never happening.
Did they fix reforged?
>>1897696>Not at all, in the case of the old and new WC3 menus, because they have never been interactive.>A 3D scene where the camera can't be moved may as well be replaced by a video running in the background of the UI elements, saving resources in the process and losing nothing.spoken like a true soulless hindu humanoid husk. If you really think there's 0 difference between original WC3 menus and new reforged ones, then you just don't have nor understand sovl.The entire point of WC3 coming out onto the market was to flash and boast full 3D environments and models. There's a reason so many people remember the game and its expansion for their SOVL menus and heroic poses on campaign screens. It's also the reason why india is a poor shithole with 0 innovation and thousands of dead human bodies floating down rivers next to people shitting on them on the banks - you have no soul, you don't understand or appreciate intrinsic subtleties of culture and art. To you, a flat gif is the same as a real-time 3D render. It's like saying sand is the same thing as snow, except better because it doesn't melt. You just don't *get* it and you're biologically incapable of getting it
>>1897773No. It's a buggy broken mess with a buggy broken campaign, there's also massive lag and delay periodically occuring when you use the HD classic assets. There's tons of visual bugs and errors, especially with the world editor. WC1/2 are also very lazy remasters with lots of errors, bugs, removed animations, removed art, off model units (knights literally have bobble headed units) and basically they don't understand what tall pixels are. Aesthetically they look like cheap mobile games. It's not a great version of WC and it's not that good compared to free alternatives like stratagus.If anyone was hoping for WC to get the Starcraft remastered treatment they're sadly mistaken. Blizzard seems intent on shitting on WC as much as possible if it isn't the tranny coded MMORPG shit they pump out for furfags and twitter activists. I'm not sure whether they actually hired pajeets or just suck in house but people are already fixing the icons with free AI upscalers that perform better than the shit Blizzard or Sanjeet obviously used.https://www.youtube.com/watch?v=GsOieS86GNU
>>1875642No.