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File: we wuz godir an shit.png (678 KB, 533x800)
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>did you enjoy season 3 DLC junk?
>did you enjoy gay vampires and blood tomes?
>did you enjoy mobile home Nomads and Fractured TF?
>did you enjoy raiding the closets of all the wizard kings from AoW2 to see what porn they have stashed away?
>did you enjoy the free Empire tree rework?
>did you enjoy the Reaver touchup and new Federate Reavers where diplomacy is an option but there's still fuckoff gun units?
post your goddamn rulers and factions you fucks
422 replies and 72 images omitted. Click here to view.
>>
>>2484229
why haven't they removed all mounted shield units from the realm of possibility yet? it is a mystery
>>
why am i randomly getting "pillaged a province improvement" maluses even though i haven't pillaged anything
>>
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so i guess pantheon heroes count as both federate levies and federate soldiers at the same time, and get bonus experience from both sources
>>
>>2486560
The game knows you're thinking about it
>>
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>>2486646
>this happens exactly as you post
the game knows some things, but not many of them

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9.00 beta is ongoing.
have they finally fixed aux ships? are torpedo bombers in a playable state at last? we'll find out once the changes are finalized.
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>>2485685
Protip:
You can cheat advanced mining with repeat orders. The downside is your miners are limited to a small area and it doesn't work with fleets but it can be useful.
>>
>>2485814
Good tip for when I build a station. Because for now, my current economy is such that the only places that buy ore, have ore in the same system. Which makes some sense. Why build a refinery far away from where you get the ore?
But I gotta say, I don't know if I just misremember the game, but I find it a bit difficult to find good mining spots for my auto-miners now. They somewhat annoyingly also don't complain to me if they can't find a place to sell. I had one miner just sit in system with a full cargo load, just sitting there, playing with his cock, instead of calling me to say "ey boss! Where you want all this shit? No one wants it here!"
>>
>try to get into mining
>look up some 9.0 youtube videos.
>Ai slop thumbnail
>55minute long video
>everyone in the comments sucking the guys cock for the guide.
I'm BEGGING these youtubers to write a script instead of just fucking improvising an hour of yapping into a microphone.
>>
>>2485884
just build a refinery in a sector with resources and attach a mining ship to it
>>
>>2486310
Do you see now why I'm mad that fuckers are making 55 minute long ramble videos on the topic? You are COMPLETELY right, and even if you included showing where to click for every step, explain station mining, sector mining and advanced auto mining: You'd STILL be able to get all this info out in about 10 minutes easy.

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Is EU5 good yet?
>>
>>2486033
I'm wondering the same thing lol, I was very hyped for the game, then it came out and everyone was shitting on it so I held out on buying it to this day. Might wait for a sale
>>
>>2486033
>>2486513
Not yet. Every country plays the same at the moment. Wait until there's more content imo.

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Total war - warhammer is on sale
Any of them worth getting?
Why do they still have denuvo 20 years after release?
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>>
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How cucked is this guy without the rest of the cows?
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>>2385634
Thorgrim doesn't want to blob out too fast, you want to plunder any of your immediate neighbours you're fucking with and just focus on making your home turf unassailable.

Warriors pin everything down, quarellers shoot the fuck out of them. Hero does flank charges or pulls aggro depending on how scary what you're up against is. Everything else in the unit tree is for after you have a couple stacks of those to tank the constant orc pushes. Some grudge throwers to thin enemy shooting are nice but secondary to just getting bodies in between your archers (actual damage dealer) and the enemy.

Less important once you get some experience but if you're still getting krumped, all research into archer tree.

Things open up more later but the early game for all dwarves in WH1 is back to back orc fights against superior numbers where you'll be corner camping and still barely keeping the flanks clear. After a while it opens up but it really rewards conservative play into the early mid-game. Not to say it's impossible to be aggressive or have cool toys early game but it's very hard to do successfully as a beginner.

>>2386001
Slayers are chaff that trade well but can't hold a line for shit, in almost all situations warriors will outperform them just by virtue of surviving longer.
>>
>>2439776
>prophet and the warlock
why do I need it for skaven? I heard clan eshin is stronger
>>
>>2478507
Not very desu
>>
>>2467178
Are you retarded? Delves, helves, welves, empire, greenskins, ogres, nurgle, tzeentch, slaanesh, khorne, every Cathay faction besides Zhao, WoC and skaven all have English accents. It would be easier to list factions without English accent voice-overs. Kill yourself.

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it's still shit
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>>2486322
They need to make a DoF mode for the players who spam continue. Make it deep enough with more institutional decisions, more financial management. I know the game is licenced so you can't simply put a bunch of sponsor decisions in without causing some upset but there's a lot you could do. I cannot imagine those tactics are fun to play, but again people probably play the game as a DoF instead of a head coach.
>>
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>>2476587
This is a much more reasonable set of fixtures
>>
I beat Arsenal 5-1 as Nottingham Forest and my game crashed afterwards. Pain.
>>
>>2486314
Man I really need to create a youth specialist Jeffrey Epstein coach
>>
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>>2486419

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STARCRAFT 2 CHADS WE ARE SO FUCKING BACK
THE GRACKEN IS BACK I REPEAT THE GRACKEN IS BACK
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>>2477393
Destiny would absolutely rape CombatEX's ass it wouldnt be a fun match to watch desu
>>
>>2481698
It would be if you let them shittalk eachother while they're playing
>>
>>2481184
Everyone is on the sc3 general in /vmg/ it just got announced
>>
This was pure kayfabium, looking back. Starcraft comp is a place you end up at, you don't go there aspirationally
>>
>>2472040
It's hilarious that his wife left him after all he did was brag about her in every podcast

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>napoleon is my fav total war
>is completely ignored by CA and modders
>even rome1 got some sick reverse engineered patch
>ntw only has MP mods
>napoo remaster/remake never ever
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>>2467895
Sadly the line between greatness and bloat is thin
>>
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this is pretty whack
>>
>>2467667
IMO the worst mods are the ones that make the game take longer, I downloaded a mod for Empire that looked but but it made all the units take 10x longer to recruit
>>
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>>2478587
>WW1
Best way to do it would probably be if it was mostly set in the lead-up to WW1 (maybe start in the 1880's, end in 1920). You still get most of the technology and strategy throughout, but not in the exact way as to cause a very static war. The Ruso-Japanese war taught many observing countries to stop treating their machine-guns as niche third-rate artillery to be crewed only by the fuck-ups for instance.
You also still have plenty of wars. Mostly in the Balkans, Asia and Africa, but I could see that still work. You can fight an early land-war in Europe (As the Greeks, Bulgarians, Serbs and Ottomans did historically), but there are a lot of other places that put up less of a fight, so why bother?
Then you get Realm Divide, here called Great Power Tension or something, that slowly builds up as you do things to strengthen your empire or weaken others, which boils over with a two-sided large-scale war, IE WW1. These end-game events are expected to be a bit of a slog, so I don't think people would be as annoyed that the WW1 part of the WW1 game is slow.
>>
>>2467667
You have LME. No need for anything else.

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I'll like to find out how many JP strategy games are there, so I'll dump covers in this thread.

I'll start with the oldest and most recognizable franchise from Koei.
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>>
For me, it's 1997's Final Fantasy Tactics
>>
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>>2466972
all Kessen games are good but I love 3 the most. literally the only one of it's kind
>>
>>2485583
I'd buy 3 copies if they remake the first one. The game was extremely cinematic for its time and has a very good OST.
https://www.youtube.com/watch?v=CiVU6qHDupE

I also really like how you can lose every single battle and still get an ending, but while the gameplay was fine enough but really showed its age now.
>>
>>2466972
There's more japanese strategy games than stars in the known universe, they just don't get translated to English. Also like 50% of them are also hentai games, as a result of strange crossbreeding (both strategy and H-games being mostly confined to PC). Check out 7th RAIZIN, it's peak.
>>
Guys... Huang Gai just fucking died just when we became friends

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COH thread since the last one died. How bad is Relic gonna fuck up this re-release. I expect the elitists to complain about adding the reverse command and how it somehow fucks up pathing. As well as auto reinforce dumbing the game down. Harder AI might make the campaign more fun.

https://www.youtube.com/watch?v=tnVoeTSC4rU
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>>2481257
Hey, as long as we're fantasizing. Pacific. We get to larp as unit 731 and relic gets to tap into the chinese market, winwin.
>>
>>2481394
People have been wanting a Pacific game since the first one and there's a halfway decent mod for it last time I checked it out. I don't know why they didn't just rip off the show like they did Band of Brothers.
>>
>>2424122
Nostalgia fags, same guys that are, in time, giving us the Zelda remaster
>>
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I just want to be a noob playing against noobs in CoH original again. I don't wanna get curbstomped or curbstomp, I don't want whiny or useless teammates... maybe this is just the nostalgia talking
>>
Definitive Edition got pushed back to early next year. Not surprising since it looked nowhere near ready in the videos.

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All things Dawn of War.
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>>2485466
Don't worry, if we destroy their monolith, it will be all over.
>>
>>2440941
https://www.youtube.com/watch?v=lbllxPaewk0
https://www.youtube.com/watch?v=lbllxPaewk0
https://www.youtube.com/watch?v=lbllxPaewk0
>>
What's the closest I can get to experience a last stand type game in dow1? I just want to build an army and survive wave after wave on ever difficult foes. Mods? Map packs?
>>
>>2486385
>Scarab rantsona
I wonder why it took until vt*b*rs to make it "socially acceptable" to use rantsonas and Facerig equivalents for people to emote and otherwise facefag but still maintain their anonymity.

It's a good thing too because people who are otherwise super-chuds are pretending they're anime girls and their own OCs.
>>
>>2486389
play a skirmish map on hardest difficulty vs 2-3 AI and just turtle until you get bored

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How would you make a gsg about the Vietnam War work?
19 replies omitted. Click here to view.
>>
>>2464237
Sounds like rebel inc
>>
>>2458315
>grand strategy
Vietnam and which other war?
>>
>>2465308
>gook nukem
>>
>>2458315
why is ventilation shaft facing east relevant?
>>
>>2458315
I always thought that punji pits just worked off of collapsing under enough weight, but it seems like they've put several internal punji pits in their tunnels, and I'd guess that you didn't have enough space to crawl around it.

auto resolve ruined total war, no strategy just stacks of units, no gameplay. It is a ruined series and always has been. It cuts out half the game and you end up doing it for one reason or another
46 replies and 4 images omitted. Click here to view.
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>>2484767
My dick said he doesn't really care.
>pic is another blue eye ginger
My balls said to prepare your anus.
>>
>>2484774
>hero chaining
Retarded. As whole only generals can lead army design.
Just allow units march on their own like in older titles. Same for garnisons. Just allow player trained units be stored in free upkeep garnison slots like in some older titles.
>>
>>2484792
I referenced HOMM3's hero chaining not because I said or believe armies/reinforcements must or should be only attached to a specific leader (which nobody sane supports/demands), but that you need to actually have logistics and army/reinforcement transport to manage. As long as reinforcements are just a unit's bar and/or number magically moving between turns on its own, it is not a functioning logistical system at all.
>>
>>2484895
>You need have logistic
Yeah, I agree with that.
>>
>>2484774
>>Yes, HOMM3-like "hero chaining" and similar logistical mechanics
>be kid me, playing that fancy new game HoMM1
>annoyed to no end by how work-intensive reinforcements work but how else am I gonna get a 600+ druids stack?
>all maps take long enough that most heroes should have died of old age
>be old me, deciding to replay the game for nostalgia purpose
>remember courier heroes for reinforcement, say "fuck that", play hyper-agressive just to avoid it
>all maps cleared in a few weeks, final battles are always something lame & low scale with 3 goblin survivors
I have grown so much stronger, but what did it cost...

Post games that were shit BUT had an interesting mechanic you still remember
Flooding the map and terraforming it for the alien side, turning it into naval combat was cool

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Enemy Nations, the open source RTS+City builder with online multiplayer is in pre release for it's next major update.

Open Source version 3 brings cross-platform (64 Bit Windows+Linux+Mac), a new Stellaris-inspired edict system, improved ai, and lots of bug fixes.

https://youtu.be/Bgl7CNl3iAg

https://github.com/EnemyV/EnemyNationsRevival/releases/tag/untagged-37d3fcc3ef820819e92e
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>>2482442
You dont like how they cleverly remixed a ringing telephone?
>>
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>>2482442
You could pull the repo locally and replace them, then build it. But if you can wait for the next update I'll expose all of the audio files as a subfolder so you can easily swap them out. I'll do a voice pack with it since I know some people hate the voices.

>>2482761
or the gunshot that I always think is an enemy attacking me.
>>
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>>2482955
better pic. 2 windows on the same thing..
>>
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>>2482442
Apologies to the musicians
>>
>>2482442
at least it was humans making it i guess

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hey anons, what are your favorite Total War mods? Been playing a few (very few actually) Medieval 2 ones. I like Insularis Draco and Total War: Elder Scrolls + Unofficial patch + Tamriel Enhanced. These submods makes the game less insane at the cost of the game being slower and more small scaled and i'm pretty sure a few units are missing. Anyways
>Testing the mod out so i play the easiest faction (Daggerfall)
>As any good Breton should, i decide to wage war against orcs
>conquer all the puny Breton kingdoms until i reach Orsinium
>Destroy all of it, rename it Bretonbull after the virile BRETON BVLLS currently breeding out a new generation of Breton-Orc ubermensches
>Daedra invade
>Use suicidal cav charges and a fuck ton of mages to push them back during sieges
>Mod has oblivion travel option
>Go into Oblivion with a diplomat and 5 merchants
>make insane bank off of Ebony mines
>Sell whatever Orcish settlement i conquer to Daedra
>Just sort of bored right now, most of the other cool new game events like the Maormer invasion or Wild Hunt don't really touch Highrock
>Most Advanced Faction constantly pendulums between me and fucking Valenwood somehow
>Send a diplomat to Cyrodiil
>holy shit this place is a clusterfuck, there's just hordes of undead and multiple rump states killing each other after the Emperor died

Comment too long. Click here to view the full text.
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>>2462953
Any mod works with EX as long as said mod doesn't use the Engine Overhaul
>>
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>>2440318
>>2454537
>>2454523
You can disable the last stand doomstack
>dooms
>>
>>2448912
>This got to be the worst siege map I have ever seen.
Orthanc was not designed to withstand sieges you fucking retard. Its not helm's deep
>>
>>2415072
I did like Thera, the Legacy of Torment, that was inspired
>>
>>2476144
That's historically accurate. It's called a pike square sweaty, look it up.


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