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What strategy game has the best logistics mechanics?
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>>2361131
Nah you get plenty of resources and can build whatever you want. The actual limits on your military are planet terrain and population growth.
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>>2361982
We'll that's true too - the planet gen is really cool and sets key constraints on how you'll develop.
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>>2361131
>>2362042
>This is your brain after playing PDX for too long
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>>2339788
Anno 1503. For me atleast.
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>>2339788
AoE2 late game trade carts.

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Cyber Knights: Flashpoint just got out of the EA.
It's an xcom-like cyberpunk turn-based tactics.
Thoughs?
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>>2057447
>>2060291
why shill on such a dead board? changing 5 numbers and adding another tier on an item so that there's a version that does +5 damage and you can claim that you have released another update doesn't make you a good developer
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>>2369890
This system is great in theory, but the main thing that would make it work is having tons and tons of elements to choose from, which it currently doesn't have. It doesn't really matter how sophisticated the system is (or isn't) when it doesn't have the data necessary to actually create cool stuff. Which is part of the reason I want the devs to start focusing more on story elements than on adding more maps or classes or tiers of equipment or whatever.
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>>2369929
I know your kind will never understand this, but not everyone who enjoys a video game is a shill.
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>>2369929
i'm sure they're big 4channer vst posters lol
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>>2370053
New update does have story elements and something they've been teasing since launching the casting director, the storyline doing stuff with dead people. Also a few more matrix updates and a rework and some new care for the ending, which tended to assume your oldest mercs were your favorite before and left tons of people out of endings at all if they didn't have high loyalty, were gotten late, or not used often. I agree though, other than new classes, the turn based combat stuff is all great they need to lean into the RPG in rpg for the next stage.

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>campaigning as GDI in C&C3 (pic rel)
>struggle with GDI's base defences against Nod using Scorpion Tanks and the like
>no wall structure among building options
>eventually I just build Power Plants along the build area limit, place $600 Watchtowers behind them (not even the best defence building, but they are tall enough to shoot over the Power Plants unlike the anti-armour Guardian Cannon and the modular Foxholes built by Rifleman Squads)
>now Nod can't do shit. they're too busy with the power plants and the Watchtowers will eventually destroy their attacker units
just bring back walls. why do developers hate walls?
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>>2370489
walls are cringe, and so are t*rtlers
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>>2370489
walls are based, and so are t*rtlers
>>
well ok i'll answer my own question
>developers want to encourage players to be aggressive, since they spent all that time coding forward units
>developers don't want to have to work on pathfinding because the CPU will never be good enough to assess where in a walled-off base is the right place to focus their attacks
>developers unironically listen to multiplayer competitivefags

I unironicaly prefered it over other NuCom clones just because it didn't have the shitty action points system. Could it have been better? Yes, definetly. But the combination of unique mechanics and the real time aspect made it really fun. Just a shame we'll never get an expansion.
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>>2369286
idk what this game even is
aliens xcom? could be kino
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>>2369286
Great game. Was fun channeling my sentry gun placement autism.
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>>2369286
Devs are so weird. They clearly have some talent and ideas, but their games are quickly abandoned and often left in buggy state. Looks like they are getting fucked over by IP owners and IP restrictions. Especially this Aliens game. This setting is too small and basic. Not even adding Genestealer Cults helped with variety.
Their Battlefleet Gothic Games were nice too.

They should take ground battles from this and space battles from BFGA and make some sandboxy real time space mercenary game in their own dark sci-fi. Real Time Menace of sorts. Instead they are helping some other dev make some random dead on arrival moba tower defence game
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>>2369286
i agree this game was fun. If it were multiplayer shit would be chaotically fun.

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*saves strategy gaming*
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>>2370364
I can't imagine anything worse than having to sit there and wait for "friends" to finish their turns.
>>
>nuwars franchiseslop
I'm sure Reddit will be very excited.
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>>2370364
>not because the moment you see it you'll turn around 0 degrees and moonwalk away
you had one job
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>>2370364
It's called Space Wars because it's a war in outer space.
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>>2370062
I really can't put my finger on what makes nuwars - nuwars but there is jsut something about it that you see that just instantly disgusts me

It just doesn't feel like star wars, I'm not sure why it still has some star wars things but


I think it's the tone

The tone of nuwars feels like something out of a Neflix original instead of something LucasArts would have made

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With No Compromise, No Surrender out in the wild, what are everyone's thought on it? What are some things that you feel should be improved on as of now, and what do you expect ( or wish to see ) on the new SEA-Oceania focused DLC coming out in the second quarter of 2026?

Also, Hearts of Iron IV Thread.
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>>2325041
What would that even look like?
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>>2354274
Base game Hoi4 is more than playable unlike EU4, especially now that waking the tiger is free. Alot of the DLC straight up makes the game worse when enabled and the good parts of most of them were added for free
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>>2369099
>Alot of the DLC straight up makes the game worse when enabled and the good parts of most of them were added for free
Bruh. The same can be said for every parakike game.
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>>2367759
>Anon from here, I spent the last 2 weeks doing a whole bunch of testing and found out that I have 1 faulty RAM stick and the CPU is overheating.
>In the current economy, I think this means I'm out of hoi4 for now.

I'm just going to wait until TaOG's release before I start modding the files the way I see fit ( on my side at least ).
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>>2367767
yes, even on linux

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Friends, Tropicans tell me, will it suck? I only like 3 and 4.
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If they actually make a new game like they claimed and aren't just copy pasting assets and code from past entries then it has potential to do better than Tropico 6.

Otherwise it'll be the same sterilized slop void of any creativity and originality where they didn't even bother testing their own mechanics and left so many exploits and balancing issues that any retard can play and turn their island into a world superpower.

They need to bring back the unhinged dictatorship/political content that made the older entries famous and fuck off with the political correctness/passive wokism that caters to redditors and trannies.
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>>2345037
I got softlocked in 5 when I finished a level quickly and then the era changed, causing an immediate election I couldn't win because everyone's priorities changed
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>>2366499
Keep telling yourself that buttercup. Their party affiliation changes but their satisfaction is directly tied to your services.
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>>2350346
>>2356855
Gender restriction should be about property ownership and voting rights, not employment. "Men work, women are homemakers" is an ideal reserved for urbanized societies, especially industrial ones. In a third world shithole like Tropico, it would not be unusual for women to work in farms or in cottage industries, because it is a third world shithole that needs multiple incomes. And in early game agrarianism, there are no gender restrictions when it comes to fruit pickers.
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>>2332947
Probably. I only play 3

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LOL
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>>2346132
Is the joke that "eindeutig" does not mean "explicit" in the sense of "vulgar", but in the sense of "unique/identifiable"?
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>>2346150
heh
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>>2359559
the french revolution itself is a product of liberal retardation
>>
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>>2346237
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>>2362914
Nah, in this case it means that the names are unambiguous

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ITS
OVER
https://youtu.be/a4UTRCabl3E?si=pKnjBgAir0i8QKja
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>>2357880
JOEVER
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>>2357880
>assladders
See you in the next one
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>>2357880
It looks like a mobile game
Is anyone surprised? lmao imagine actually expecting anything else
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>>2358823
Spy/assassin agent animations
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>>2358823
No. I didn't need to say anything for RTW and MIITW to be good enough for me to play off and on for 2 decades now. The people who used to work there knew how to make a good game. The ones now are just sois trying to scam browns with their shovelware

strategy game where i can feel like military genius reinhard von lohengramm from legend of the galactic heroes?
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>>2367871
turn-based 4x sounds relatively doable, even with a 3d starmap
i've looked into freeorion in the past planning to fork/mod it into something sots-adjacent but god their code is awful
recreating the realtime combat part of sots is beyond me
>>
>>2365351
shadow empire maybe
>>
>>2365351
sins of a solar empire rebellion with the legend of the galactic heroes mod....
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>>2365351
The LOGH RTS game of course https://en.wikipedia.org/wiki/Legend_of_the_Galactic_Heroes_(2008_video_game)
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>>2365351
Rome: Total War had the plotline of fighting against an external enemy, to fighting a civil war and overthrowing the government to become a supreme leader, to going back to conquest like Reinhard did. Or you could stay loyal to the senate and roleplay as Yang.

CTS: campaigntrailshowcase.com/campaign-trail/index.html

NCT: newcampaigntrail.com/campaign-trail/index.html
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>>2371577
I thought that it was a joke, but I'm pleased to have a Perot campaign for 1996
>>
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>>2371635
Wasn’t there already a 1996 Perot scenario? You could play with Trump or Nader as your running mate.
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>>2371639
there was but it wasn't very good
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>>2371577
Nothingburger. That mod about a fake divorce court was funnier. This game is dead, spark’s gone.
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>>2371577
So the joke here is that half of the questions are unrelated to the election itself? I played 1972 and basically all of Nixon side was about Watergate.

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Do we have a group here? The only place on this site I found that discusses the game was the /dom/ general of all places
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>>2368015
>pick a move and face off against the other praetor that way.
Yeah, already learned that.

>most praetors only have 2 of the 3 orbs, serpents, and skulls by default so investing in your praetor by teaching them a third move
All praetors have 2 or 3 moves by default, but they can belong only to 2 out of 3 sources - skulls, serpents, or orbs. Any new move you teach a praetor must be the same source as the preexisting one unless you reach charisma 4, then you can respect into the 3rd source.
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I gathered people to play a 4-player MP game in original SI.
2 spots are still available
https://gamedate.org/s/6h6m2b5b6
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>>2368732
6/6 people gathered.
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Is the OG Solium Infernum ____fun_____
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>>2370425
game is cursed, satanic.

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there are dozens of us, dozens!
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>>2365147
As someone who really, really likes HPM I never found Invictus that interesting.
Probably because I play I:R on ironman and go for achivements.
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>>2365253
One of the last two patches (don't remember which one) for Imperator added the ability to get achievements with mods
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>>2365253
>>2365291
same with victoria 3
>>
what should be put into the next OP? link to gog? telling people to, for gods sake, use mods?
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>>2369754
It should be stated that Johan is a fucking faggot as usual

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Anyone here plays this? The game's going 1.0 in like two weeks.
https://www.youtube.com/watch?v=0ueIe0ZuNgY
>what is this
basically DF and Rimworld but medieval and Z levels
>okay, but it is a good game?
it's decent, especially if you want to build some mega castles
but still, it lacks the autistic feels of DF or rimworld, the devs is addressing this by news updates
I'm still waiting for some more flavors like more enemies, decorations , events, sicknesses, etc
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>>2369831
https://steamcommunity.com/app/1029780/discussions/0/4335355487236627741/
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>>2355045
my pc played this on 10 fps
>>
been waiting for someone to make a reproduction and family mod so i can finally buy this game, also kinda want to wait to see what the modding community can make anyway, if things like new weapons and such are gonna be easy to churn out. god I need a real 3d rimworld game so bad.
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>>2370327
There is stranded alien dawn if you want a sci-fi colony sim with z-levels.
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>>2369840
What sort of toaster do you have? I played it on my 6 year old integrated graphics laptop while travelling and managed to maintain mid 20's to 30's.

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Long winter's nap edition

Previous >>2271392
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>>2369421
What and for which game are there the best degenaracy mods (violance and sex)?
For CK2, this config I got from a Loverslab post works.
> Dark World Reborn
> Luxuria Fantasia
> House of O
> Lesbocracy (you can also use Tentacled Dreams/Tentacled Dreams Extended, but Lesbocracy is more up my alley, they are not compatible with each other)
> ALoHa - Abos Lovers of Harems
> Kings of Slaves and Vices [Remastered]
> House Irae
> Tale of Nine Tails
> There's also a funny blowjob mod called Blowjob System, but the problem is that your character really is fucking insatiable for BJs, so you gotta edit the files to make the blowjob fire not every month but at least every six months
For CK3, there's
> Carnalitas
> Carnalitas: Love Reimagined, Slavery Reimagined

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>>2370959
The guy above the liege gets a portion too
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>>2370959
considering the border policy shit I think it's plausible they may fix that up to count as a war against relevant title holders & their liege(s) eventually
probably too complex for their chewed gum+lint+string+paperclip engine to be implemented as a game rule or I'd have assumed it'd already be in place
>>
Where do you get creamapi for this now?.rin.ru seems to have stopped
>>
Why does the Linux pirated release for ck3 never work on arch linux
I literally have to go out of my way to dual boot to get it working
Also very impressed at how ck3 balances the performance but everything gets so blobby and annoying


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