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File: si.png (292 KB, 1200x630)
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How is Solium Infernum? You never hear anyone talk about it when 4X games are discussed.
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>Barlowe
I feel like the dude's just repeating himself now.
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>>2467536
Explain yourself.
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>>2467533
i don't know what you mean by good. you're going to curbstomp it and win by miles in your very first game, as you're learning, and there's no more to it after that. maybe it's sophisticated and well made but it sucks at actually playing and its existence contributes basically nothing to the game.
>>
Where can I find Six Gun Saga and The Occult Chronicles? It's like they've never existed
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>>2467533
>armello
man, that game looked fun but after 5-6 matches it falls off hard

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i hate monica
>just enact these clearly tyrannical feminist policies in every playthrough
>in the middle of a depression by a vehement nationalist man since university who promised to protect national values
Why couldn't you pick a wife or not marry at all in the prologue, she seems fit only for a red youth play through and just shoehorned into other scenarios. why can't i fire ministers while at it? I want Symon to run education, interior and the econ at once, probably leave the country to him as an appointed successor if possible.
Imagine amassing a harem of women from every neighbor as a part of diplomacy. Housebreaking the queen with 2 kids seems like a great reward for the player desu.
Haven't played the expansion yet, can you go full absolutist? monarchs are pussies in this game, the queen shot my plane down so i shot hers to call on to not nato which i joined and lespia and agnolia to destroy the rum subhumans with ease but noo, she just bitched out at the not UN
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>>2472236
>named victory
>loses to acid anyway
What did he mean by this?
>>
>>2472363
No matter what choice you do he helped you win your first election.
>>
>>2472371
It's pretty hitting how Petr's antics which helped make him popular are the same things that sink him now that he is older, less attractive and has lost his boyish charm.
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>>2472452
ngl wtf is going on with Soll's Island?
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>>2472465
Women from the ages of 25-29 pleasing older men who want something nice, warm, and non-menopausal at night. Soll is a good man, he is not Epstein.

How come there are no other games like Mount & Blade?
Kingdom-managers where you roam on the map, encounter characters and bandits en route, and witness a village being burned down.
Compare it to CK3, where you can move on the map, but everything is still extremely capital-focused, and when you make trips, you are essentially doing them in a void, meaning you don't come across other characters in the same province, only random events.
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>>2459037
>Is it the fault of the game, in that it is so complex it can't be easily modded?
It's the fault of the devs for not cultivating a modding scene. They forgot that M&B and Warband's success is 100% owed to modders.
Some examples are that they did not release modding tools right on early access release. When each new update comes and nukes every mod, they don't release key source code to help modders quickly port the mod over. They didn't add unused mechanics into the game just to encourage people to use them in their mods. They didn't have devs actively helping out modders with their issues. They were probably hoping the base game would be so awesome that people wouldn't care about mods.
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>>2462464
There's a targeted reason they don't support modders: Dota.
Dota becoming it's own game off of WC3 and Blizzard getting $0 of the money made the Corpos seethe. So they try to quietly suppress modders and modding to get rid of good games and mods.
>"you'll play our corpo slop and pay out the ass for it or won't play any games at all, chud"
>>
>>2463111
They also don't want people to avoid buying their DLC slop. It took me years to play VC because there were so many mods I was too busy enjoying. Now, if I was a bannerlord player, I'd desperately buy that ships DLC the second it released because there's nothing else to do in this game.
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>>2382512
I like "warlord game"
>>
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>>2448681
>People don't have the patience, attention span or ambitous fantasies they did before.
I firmly reject this notion. There are and always will be room for players to touch on and entertain stories and games they haven't experienced before, and countless people swarm into franchises that catch that interest. One of the biggest reasons why Total War Warhammer is such an aggressive money printer is singularly because it managed to capture a fanbase that didn't exist by simply being a really rich project with loads of fun things to do in it. Even if you personally would prefer some other game, there is evidence that 10+ Million sales across the three TWW games shows that there is still a vested interest in RTS.

The problem is threefold, one of which you actually touched on:
>all recycles of franchises they know will make money.
Which is where we get outright pathetic projects like Stormgate (GUYS IT'S WARCRAFT+STARCRAFT!!!). The other two issues are making games that are more focused on some measure of appealing to historical autism than actually making fun games, as well as games which are fixated purely on fostering a competitive scene. The former is simply regarded as disinteresting by most people who don't already have an extremely vested interest in that specific pocket of history, and the latter suffers by providing a naturally hostile environment for casual players with little to no alternative, which presses onlookers away because they don't have a desire to engage with only the hostile elements of competitive play.

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You guys think this game is gonna be an FF6 style game with an ensemble cast or will it continue the Fire Emblem tradition of being shackled to decades long tropes?
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>>2471898
>>2471899
Huh, that seems neat. Yeah, I'll definitely try proper FE1 then.
>>
Do you guys remember the actual faggot convinced that FW was a sequel set in a world where Edelgard lost? Lmao
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>>2471933
I mean, if they're going to go full retard and canonize any single route, odds are it's going to be one of the non-CF ones.
They WOULD need to go full retard for that, though.
>>
>>2471899
You forgot about the mighty ballisticians, Jake and Beck. Technically, the archer subclass with ballistas as a rare weapon there. They're slow as shit, have like 4 movement, not that strong, somewhat tanky, and unable to promote, so utter garbage. Got cut from the SNES version for being useless, and then things happened in Shadow Dragon, where all the ballisticians work as they do in later games, so your ballisticians now break the game by sniping bosses from afar, and a filler chapter where you fight like 20 of them at once is nightmare territory.
>>
>>2472069
yeah that class is the prime example of why SD doesn't feel remotely as good to play with its changes as FE1 for me, that one chapter was NOT designed around 3-10 ranged snipers.
FE1 Ballista's are pretty ass, just Armored Archers with very neat (and but gimmicky) weapons, but FE11's version wasn't great in the other direction.

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Vacation's almost over, Silk and Silver gameplay preview
https://www.youtube.com/watch?v=Y36RvW_xhfQ
prev >>2429475
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>Go into Robert's rebellion as Ned
>Both Rhaegar and Robert die in the war
>Stannis becomes the face of the rebellion but ends up being captured
>Aerys kills Stannis and Renly, leaving Stannis' daughter as lady of the Stormlands
>Despite everything, I manage to become an independent kingdom, thanks to joining forces with the Stormlands in a independence war
>The Seven Kingdoms are divided but Aerys stays as king, with Aegon as heir
>Years pass by as I prepare my army for another war
>Robb and Aegon Targ become best friends, both being teenage heirs
>Aegon Blackfyre appears and starts a rebellion
>Jon Arryn starts an inpendance war with Brynden Tully
Sucks for Robb and Aegon, but there's no way the Targs survive this, the whole kingdom is divided, they only have part of the Reach supporting them, every other kingdom is at war with them, plus Aegon Blackfyre.

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why are the jewSA overpowered in every game?
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>>2446552
>GLA shouldn't be beating China if the game lasts longer than 10 minutes.
On the contrary. If China cannot beat GLA in 10-15 Black Markets and Cash Bounty would simply strangle the China once it runs out of supllies.
>>
>>2464815
Hackers fucking suck but if it somehow gets to the point where china has a bunch of overlords + ECMs theres nothing GLA can do. Only think that might help is hijacker spam but the gatling turrets will detect and instantly kill them. Buggies won't work either because of the ECMs
>>
>>2464978
Rebel Ambush and demobikes for Demo
Anthrax Bomb for everyone else.
Also ECMs aren't making army fully immune to missiles, they just spread them, which doesn't help overlords because:
- Units are clampering on each other in large formations
- Overlords are huge
>>
>>2465207
propaganda tower nullifies that
>>
>>2423701
Problem is how a flashbang can clean a building from all its occupants... it is simply not possible. It should be used to stun the infantry and make them lose their focus when firing, for a while, instead but probably this is a feature not supported by SAGE.

You right click on units to select them and move them by using right click. On the top right there are what your units can do, and by holding right click on a walled settlement you recruit units.

It is an extremely simple, intuitive game to play but the templeOS aesthetic tricks you into thinking it has some schizophrenic hotkey tank commands or hidden mechanics beyond your little zoomer comprehension
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>>2406474
sucks to suck
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>random goes in every field
I asked for this, didn't I
>>
>>2470058
Some times the game doesn't even try to be subtle when it wants you to go fuck yourself
>>
>spawn next to pyramids
>oh man, better start buying supplementary troops in case of phase spiders or some shit
>fucking Hastur attacks me in year 2
>>
>>2471517
Well put

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it's still shit
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>>2469121
You are against the move to the Unity engine, have I read that right?
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>>2468881
You obsequiously carry water for people who subvert and destroy. I can only presume your ability to pay rent depends on your continued subservience. You should still feel bad. Very bad.
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>>2469993
nigga out here saying "obsequiously" xD
my nigga been to the library
>>
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>>2453126
we go again
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>>2471024
Let's go anon

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Surprised not to see a thread for this. From what the devs have shown, this is basically the BFME3 that we were denied but in GOT form. Apparently they'll be showing more at Gamescom in a couple of weeks.

https://www.youtube.com/watch?v=3xoxZp7vp8Q

Also some new gameplay clips from Twatter.

https://x.com/WarforWesteros/status/2079363287209460026
https://x.com/WarforWesteros/status/2080442895841247738
https://x.com/WarforWesteros/status/2081892456120172574
https://x.com/WarforWesteros/status/2082979601350005068
https://x.com/WarforWesteros/status/2084429180150894807
https://x.com/WarforWesteros/status/2085517785346785636

Thoughts?
27 replies omitted. Click here to view.
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>>2470533
>I agree but I don't see any improvement on the formula. It looks like any other mid-00s RTS.
Honestly just doing 2000s RTS but with prettier graphics and physics is fine to me at this point. They can improve on it after release with expansions for all I care.
>But it was a huge hit because it was epic. These videos do not look epic because the game looks so basic and generic.
Wasn't the entire point of GOT that it was "grounded" fantasy? It's not supposed to be epic on the scale of Lord of the Rings.
>>
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>>2470747
>>
>>2470747
>>2470786
if you start arguing about semantics of the word epic I'm going to piss and shit on you both, it doesn't matter
Game of Thrones is not just a book series but an entire fictional universe that spawned multiple other spinoffs, media, with other authors involved
it's exactly the same way for Lord of the Rings
both of these settings deserve their own Battle for Middle Earth and it's a good thing GoT is about to get one
If it's anything like Ancestors Legacy and nothing like Stormgate we're in a good spot bros
>>
>>2468230
Unless I can play as the Darkstar I don’t care.
>>
>>2468230
>Surprised not to see a thread for this.
I'm surprised to see a thread for this.

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The random, one-shot combat ruins this game at a fundamental level. I love wasting 5 turns of production to make a unit that gets killed in one turn. Anyone who prefers this over 1UPT is a retard
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>>2456984
>>
>>2456984
>Nooo, not a combat system that's based on logistics and production scaling that the AI can utilise effectively
Can it? Or does it just cheat?
>>
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>>2451709
Is there a better mod for any game, ever, than Fall From Heaven 2? I don't think so. 2026 and still covering the world in Ice.
>>
Civ2 had this shit figured out ages ago. Best civ game.
>>
>>2470857
Wdym cheating? As far as I know the cheating happening is mostly difficult related. Like you go with Settler you'll have much easier time than the AI, where if you go with Emperor it's gonna be slightly tougber.

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Gigachad edition
Post about Illwinter Game Design's Dominions series
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>>2470626
>>2470802
How is the game as a singleplayer experience? I need to have at least a few hundred hours before i jump into multiplayer....
>>
>>2470838
The sp experience is tweaking and messing around in a sandbox to see how builds handle punching bags. Its satisfying in an autistic sort of way.
The multiplayer is learning to be a rat bastard with sneaky underhanded strats built around op spells, thugs and political shenanigans. And to do it fast. Go down the magic list and pay extra attention to level 5/6 spells. These are the ones most likely to cost you/win you a game that your going to see. Everything 7+ is maybe, and everything >4 is first year fight stuff.
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>>2438590
>Beverage, creator of wine

How do you manipulate the ancillary titles your god has?
Was that automatic?
>>
>>2471119
The scales and magic paths you pick influence the pool of titles your pretender can get.
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>>2471119
In fact, at hogher levels of play, there is a whole guessing game around using titles to figure out who brought what pretender and what they are capable of when picking a first war target.

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Age of Mythology expansion when?
>>
When Retold was in development, they canceled AoE3's expansion and quit supporting it. Now that they resumed their support, AoM might get shafted instead.
>>
>>2471880
tbf the greek gods were also rapists
>>
>>2472072
They are Gods, the rules and standards of the lowly mortals do not apply on them.
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>>2472072
Fun fact, greek and hindu share the same roots.

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Anyone playing this?
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>>2462506
I won all three armies with two infantry brigades and two cavalry brigades alongside one artillery brigade. I went all in with French, Swiss, and German grenadiers, turning all of my infantry into grenadiers and most of my cavalry into heavy cavalry.
French artillery is not accurate, but with proper range and reload speed you don't need accuracy. Just use Napoleonic tactics by massing your guns together and concentrate them on your enemy.
It allowed me to rout or shatter enemy artillery before any infantry or cavalry was engaged.
I think you're specializing too much. The French are versatile and fluid, shouldn't really go with strict formations that suit Prussians better.
>Hungarians
Great cavalry and grenadier troops. Very good for shock and melee.
I can't see the achievements' texts. I don't know what went wrong with my installation lol.
>>2462511
Never deploy French infantry in line, always put them in attack columns and move them like this >>2461867 create a 2×2 column with your infantry units. This will allow officer radius to cover all of them and also allows you to concentrate charge and melee buffs into the center of the enemy to break through them.
Sure, you can stretch your units in one line with the attack columns formation then let them engage each enemy unit on 1v1 but that's for later game where you have converted them all into grenadiers.
Playing France without cavalry is impossible, their infantry is not specialized like others, instead it's highly adaptable and offensive for combined arms attacks.
Also, mass your cavalry instead of spreading them on each flank. Retarded AI always keeps its cav near guns and behind infantry, or charges head-on at your infantry. Btw, you can route an infantry unity head-on with cav but you need to mass all of your cav units and have them equipped with charge and melee items to break and even shatter them quickly.
>>
>>2462540
Sure since that's also my post. I do feel it falls off once your officers and items are properly setup, your reload drops from ~40 to <15 and you split them into proper holding/assault groups. It's also a pain in the ass to micro and reform 12+ infantry as opposed to 4-8. But yeah, I swear by that formation in act 1-2.

>can route an infantry unity head-on with cav
I like routing cavalry with counter charging infantry even more. Highlanders, my beloved.

>grenadiers vs line
Just saying people are underappreciating line infantry even in melee role. If you have +efficiency doctrines for heavy infantry, sure, that's a no brainer but otherwise it's less clear-cut.
>>
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>>2462422
I think the victory type is just the difference in percentage losses. I've been tripping over decisive victories with my Big Rus army. I'm hoping for another +100/-15% Replenishment doctrine before I finish this run, would be fielding more than 40000 guys.
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>>2464954
Makes sense
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>>2461066
>WDS
Patrician taste, I salute you

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RTS humour
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>>2471819
>range
Modern artillery's main deciding factor in an artillery duel is the ability to unleash hell and be already rolling away before the first shell land, due to counter-artillery trajectories being automated nowadays.
Raw range help, but way less than fire rate and general "move, move, move" capacity right after a shot.
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>>2471825
TA has missiles, doesn't it? so the whole thing about cannons is an irrelevant time waster. why use cannon when missile do the job better?
>>
>>2471839
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>>2470044
russianairdefence.gif
>>
>>2468377
Didn't the big long range cannons in TA adjust their firing angle depending on how far their target was?

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And why is it the MIG fighter from RA3?
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I have a soft spot for chicken walker mechs.
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>>2471929
>>
>>2471604
>>2471774
nice try but that's a Mammoth Tank Mk. II
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>>2471938
That's a fucking truck with legs.
>>
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>>2471979
and machineguns, don't forget the machineguns


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