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We found xim xisters edition
>>2095424
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>>
>>2150087
There's plenty enough there as is.
>>
I HATE WAR WIZARDS I HATE WAR WIZARDS I HATE WAR WIZARDS
>>
>>2150288
they should really be way more rare
>>
How many years(decades) till EU5 gets it's Anbennar mod after launch?
>>
>>2150539
wait two weeks

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Imagine thinking you'll ever get to Imp edition

Previous >>2123317
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>>
>>2149826
>andean architecture set
Give Incas unique Houses and Temples and it'll already get a lot better
>catholic looking churches
100% this
>>2149828
>Persians the Central Asian architecture
I have no fucking idea why this wasn't the case together with their latest revamp. In the preview screenshots they were clearly using that architecture set.
>>
>>2147542
Separating docks is such an important gameplay aspect to get right so the casuals can learn because I swear to god my bro had 30 hours in the game (campaigns only) and thought Fire and Demo Ships were unique scenario units because he never tried checking the 2nd dock tab.
>>
W H E N
are we getting civ specific vills???
?
?
?
>>
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It's been centuries and Angloids still seethe about the fact a teenage girl kicked their fucking asses and exposed them for the cowardly island jews they are
>>
>>2150354
>>2150386
Jolly good day sirs!

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I am going on a long forced vacation and need some /vst/ games on my phone.
I found so far the following
FTL
Darkest Dungeon
Invisible Inc.
Kingdom Two Crowns (thanks anon for recommending it!)
XCOM and XCOM 2
Total War Battles Shogun
Bad North
Rebel Inc.

Total War titles seem not very mobile friendly and battles control badly.
Door kickers is better suited for ipad, on phone controls are less precise.
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>>2141683
Panzer Marshall, which is basically Panzer General 2 but for Android
>>
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Empire: Total War literally just got a mobile exclusive expansion.

https://youtu.be/1aDdmQQRDOk
>>
>>2148743
why
>>
>>2149523
Feral Interactive actually cares more than Creative Assembly does, and it is both funny and sad.
>>
>>2141683
Slay the Spire is like 5 bucks or so
Into the Breach if you have a Netflix subscription
Unciv

Strategy games with this feel?
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>>
>>2150072
this is exogate initiative, i played the demo on a steamfest and it was an ok stargate-themed evil genius clone. one of those games to pick up on steep discount or in a bundle.
>>
>>2147834
>dedicating about 40% of your uber-expensive underwater underground laboratory to a fucking conference room
>TWO gyms but no mess hall
>have to walk through the communications area to get to anything else
Shite tier. The only thing that has an actual productive function is the lab, which is tiny, and presumably has no advantages over a normal fucking lab that you'd build anywhere else, considering it's completely contained within this structure. I'm mad.
>>
>>2150073
It's ai, I think, that's why it's not interesting, there's no logic behind the picture
>>
>>2150072
damn that is ugly on every level
>>
>>2150560
it's older than you are

So apparently they are making a new one. Why is there no thread yet?
https://www.youtube.com/watch?v=lAPm8fIy5mg
https://www.youtube.com/watch?v=Wsf2hN1rPEw

you may now call me a shill etc.
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>>
>>2150240
I imagine the only reason Enhance Manpower and Bulwark didn't get cut completely is that it would have meant redoing the map graphic
>>
>>2145475
If bitch Scouts can survive drop pods, Eldar can too, to be honest.
>>
>>2141323
>Nu-Hammer is shit, looks like shit and plays like shit.
Space Marine 2 was successful
>>
>>2149534
It's got twice as many people than coh3 right now and you can get coh games in like 5 minutes.
>>
>>2127763
I mean we knew this already anon, Space Marine 2 was also shitmaris. That's just the way of things now, there might be a mod eventually.

>>2139090
I remember something like this happening when I last played Dark Crusade, except it was the guard taking the Necrons starter. 8 billion grenade launchers from 2 minutes into the game and even with max honor guard I couldn't break through. Must be some sort of weird oversight/bug, they probably should have made it so no faction ever successfully takes a headquarters.

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/oxce/ - OpenXCOM Mods

>OXCE?
OpenXcom is a free open-source game engine for the original 1994 X-Com: UFO Defense (aka UFO: Enemy Unknown) and 1996 X-Com: Terror from the Deep games.
OXCE extends OXC modding capabilities and is home to megamods like X-Piratez, X-Com Files, 40k ROSIGMA and more.

>Game
https://www.gog.com/en/game/xcom_ufo_defense
https://openxcom.org/downloads-milestones/

>Mods
https://mod.io/g/openxcom
https://www.moddb.com/mods/x-piratez/downloads (XPZ)
https://mod.io/g/openxcom/m/the-x-com-files (XCF)


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>>
>chuds would rather pilot a 4500mph deathbike that explodes on major arcana misshuffles, than a reliable, safe, affordable air-sedan
smdh
>>
Ten thousand flavors of lasgun. Which one should I pursueth?
>>
>>2150326
I wish I could make a recommendation but without context of which mod you're asking that's difficult.
>>
>wondering why the fuck has research stalled out
>actually research stardom because at a loss (fuck the mutant alliance though)
>forgot to give red mage her fucking bullshit
Dio needs to put in some goddamn reminders.
>>
>>2150326
The trading outpost guns are all a cut above but they're very overpriced, so it's probably better to just tolerate the shitty standard lasguns until you loot some and/or research your first weapons upgrade. Voss/accatran pattern and various light bolter patterns are all relatively common mission loot so you can just save up a stock of them in the first few months. Accatran rivals light bolters in midrange performance and voss is probably one of the best sidearms/breaching weapons in the entire game because of its insane rate of fire and compact size/weight making it trivial to carry as a sidearm. It also has a very low one-handed penalty, though there's usually no good reason to take the penalty over just dropping whatever's in your other hand.

When picking weapons you want to pay close attention to shot ranges, because the accuracy falloff on most guns in rosigma is very high, many will be useless for 20 range and above engagements. Investing in a couple vostoya patterns, though overpriced for their max aimed range of 30, can significantly change your mission dynamic on wide open maps, if your faction has no sniper rifle access. I don't know if those ones drop as loot.

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TOOZER MADNESS
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>>2150489
Too aryan for you to understand.
>>
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>>2150501
Futa is swarthoid shit doe, trve aryans like their women to be females.
>>
>>2150492
They did that to Nevalny and that seems like a good solution.
>>
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>>2150507
>Futa is swarthoid shit doe
Why are they always the ones screaming about trannies anytime futa is mentioned, then?
>>
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>>2150518
I mean futa is tranny shit, you're jerking off to a chick with a dick. But anyway we've veered wildly off topic so I'm gonna stop talking about this, feel free to reply to me if you want the last word but I won't reply.

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previous >>2038398

>Essential downloads:
https://sortitoutsi.net/football-manager-2024/essentials

>Guide to Football Manager:
http://www.guidetofootballmanager.com/

>Tactic and Strategy Guides:
https://community.sigames.com/topic/495115-tactic-and-strategy-guides/

>Training and Mentoring Guides:
https://community.sigames.com/topic/495114-training-and-mentoring-guides/

>Team Talks:

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>>2144237
>>2144420
Somehow
0/1 winner
0/2 finalists
1/4 semi
2/8 quarters
>>
Whats the best response to encourage bids without permanently pissing someone off in case they don't leave
>>
>>2147965
of course not
If anything going from the gook match engine to SI's ''new'' one for 26 will be a downgrade
>>
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>lost the title deciding game on the last day of the season
>"fuck you nigger" in every additional comment box
>your press conference didn't go well
im fucking glad, fuck you
>>
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can't believe it, first game of the season and we smash n grab right at the end

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>we need an overpowered faction
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>>
>>2150168
>only weakness is inf spam
>they rely too much on tesla weapons
Oxymoron
>>
>>2150248
Russia is shit at crowd control. Tesla is great, but it doesn't jump from target to target unless the tank is a veteran unit. They don't really have any area denial weapons that deal a shitload of damage to a wide area
>>
>>2150251
website says that they still have desos and their hero unit seems to bee good at infantry killing from the videos i watched
>>
>>2146345
That's because Paradox games don't model administrative distance.
>>
>>2146345
Empire is pretty easy when you know how to play but I can't really imagine Russia being overpowered or 'easy mode' there.
The easymode factions are the ones with good sea access: Spain, France, Britain. Britain especially. Controlling trade nodes gives you an overwhelming eco advantage that you can access super early with basically no investment in infrastructure (just need to upgrade your main port in europe) and since trade resource income isn't modified by taxation you can then set your taxes to the minimum and abuse the hell out of the broken wealth growth system to have infinite money by midgame.

I can see Russia being strong in Napoleon where they're surrounded by allies and can just sit afk on wealth growth all game, and where their militia are absolutely busted with like 20cb, but Empire's economy is so centered around naval expansion and dominating trade resources that I just can't see Russia with neither being all that strong.

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Talk about Fire Emblem

Anyone hoping for a new game in the next direct? Really hoping we dont get a remake.
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>>
>>2149970
On 4chan, here. There's also Fire Emblem Universe website.
>>
>>2150016
just a disclaimer tho, FEU is rather ban happy and you aren't allowed to shit talk or even mention some romhacks on there.
>>
>>2150106
Which romhacks are verboten there?
>>
>>2150265
Only two I know are Mangs's hacks and Darius the Conqueror.
Mangs stuff sucks from what I've seen, and Darius was derivative crap from what I played. I don't think you're missing out on much.
>>
>>2149532
Major Holy Blood, yes. Minor is usually just kind of dull unless it's the right ones.

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As Graveyard of Empires finally receives the polish it should have had from day one, how are anons finding it? And with the devs hinting and finally working towards on the Asia-Pacific Front of the Second World War as well as reworking the faction mechanics of the game, what do you hope to see?

Old Thread: >>1970026
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>>
>forgot to build my land researcy faciility until late 1937
>now 1940
>still no engineering vehicles or flame tanks
My breakthrough....my terrain modifiers......it's over....
>>
>>2125965
>EYWOR
Should I play Mongolia or Mengjiang? Want to go fascist Khan mode.
>>
>>2150236
Play KX instead for meme history, EYWOR is meant to be played on historical.
>>
tips for communist brazil?
the civil war wasn't too difficult, but the conquering the rest of SA is way too slow, I keep getting stuck in no supply and mountains and forests.
what determines whether my victims join the allies or the axis? this game they are all joining the axis, which is good
>>
>>2150351
Sure, suck less. Also your marines are OP especially in that terrain.

Why did Microsoft fumble AoM so hard?
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>>
but really, how do I make mods for this?
>>
>>2148583
is google broken?
>>
>>2148004
>you're never healthy for the game long-term
Campaign players buy the game just the same as multiplayer fans do. Indeed multiplayer players are only a drain because they require server costs and labour costs for ongoing balancing. So unless multiplayer players are paying a subscription fee (which has never happened) they are worse for long-term health.
>>
>>2148004
For me the deck system was ok but the mini treasure explorer bullshit was so fucking annoying.
>>
>>2148750
Yeah the decks are alright, but I always thought the explorer hero shit wasn't very interesting

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Will Menace be good?
Some of what they're showing looks interesting, but the cinematics they have released do not look anything like the gameplay which just looks like a mobile game
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>>
>>2150305
>exaclty like BB
No one said it needs to. But when the game lacks possibly the strongest appeal of this types of games dont be surprised people nope out.
>>
>>2150307
I thought the greatest appeal was the tactical gameplay, not playing The Sims with your soldiers. But hey, you do you. Maybe check out Wartales, you can even make your troops get gay married in that one.
>>
>>2150308
>>2150308
>I thought the greatest appeal was the tactical gameplay
No not really, tactically these games are pretty simplistic in that regard.
>muh Wartales
Die mad, you salty bitch.
>>
>>2150302
squad leaders are specific characters
>>
>>2150312
>admits he doesn't care about gameplay and starts seething if you say anything bad about wartales
haha oh wow, I hit the nail on the head there

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We need a coh1 remaster. It was the best entry in the series.
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>>
>>2150297
>what exactly makes 1 better than 2?
90% of the commanders and additional units aren't locked behind a paywall for one
>>
>>2150296
>i never had desync issues in multiplayer.
It happened to everyone in vanilla soulstorm and the game was unplayable in big lobbies
>soulstorm balance is shit.
Anon it's fine if you don't like soulstorm as a whole but why do you have to pretend that you ever played DoW multiplayer?
>fuck air units
90% of them are bad enough that they do not impact balance because there's no reason to build them
>fuck the new factions.
bad taste
>if the pathing was truly fixed it'd be good, but i dont like the units sitting inside of each other.
Units are more responsive and late game armies don't take 10 minutes to pathfind to the other side of blood river
But they move a bit closer to eachother therefore it's worse? Who cares?

RTS "players" cling so hard to the most minute of reasons in order to justify not playing RTS games.
If CoH1 remastered actually comes out I fully expect anons here to have a laundry list of fake reasons why they're not buying it.

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>>
>>2150297
The toy soldiers look better, very important when you are sitting in an hour long achelous river compstomp
>>
>>2150356
>RTS "players" cling so hard to
As if this isn't every fanbase on the internet
>>
>>2150360
this but unironically

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repair ships when
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>>
>>2150200
buckbreakers
>>
>>2148771
What mod lets you see the combat/leadership skills of the enemy commander?
>>
>>2149924
>>Really wonder if we could reimplement this in a way that makes engagements more tactical.
They'll be in the logistics half of the fleet along with the tankers.
>>
>>2149955
I'd make it myself but again, codelet.
I know how to make ships and hullmods and stuff, but anything more involved than that's a bit beyond me.
>>
>defeating world-ending tier armadas while defending your home systems
90k experience
>selling drugs. making black market arms deals for less than 200k of profit
110k experience
what did Alex (or rather Alexsteinbergovitch) mean by this?


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