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File: dickplomacy.png (168 KB, 1045x223)
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Diplomacy update public beta out NOW
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>>
>>2327845
>grinding missions to buy a katana
Mistake. You grind to get your mining fleet up and then sit back while the passive income rolls in.
Katanas are also a lot shittier with the new flight model. They're horrific to try and maneuver and they aren't even fast enough to justify being a pain to use in every other way.
>>
>>2327859
The new flight model sucks, in my opinion. Too many ships drift, although back in beta it was nearly funny how bad the drift was. Katanas are still cool though. Very tanky. So they at least have a good trade off now.
>n sit back while the passive income rolls in.
I wish income was more proactive.
>>
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>>2327859
Yeah but anyway it still solid choice imo
>more than twice damage of takoba with the same speed
Turning is abysmal tho
>>
>>2327845
check forums there are 5 ships hidden around for free
you can scan leaks on stations sometime u get kill missions that is just 500k directly thats 3 mining ships.
grind terran mission for a free destroyer
buy 2 M traders fill with 22 marines. go take lone L miners and L freighters as pirate boarding in no man space.
sell them for 2mil
build station in mercury trade energy around,
or build scrap hauler station in middle sector and sell hullparts
>>
Is there any easy way to farm space fly eggs for the diplomatic missions?

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I like to think it wasn't just the anarchists that destroyed the empire. There used to be a mention of an unknown thread and it being aliens but it would be really lame if it actually was. Part of the appeal of rimworld is that earth was the singular origin point of life in the universe and so it'd make more sense they fought a war against an archotech, possibly Horax, and lost
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>>
>>2326923
Getting a low tech colony running smoothly is an accomplishment in itself.
>>
>>2326923
tried a fantasy/medieval playthrough once and it's comfy and kino as fuck
the slavs were right
>>
Im going to upload a screenshot but i feel i did something so deranged in a game

I installed altered carbon, i put a neural stack on a (male) 3 month old toddler because his leg was shot off in friendly fire, i was going to transfer this stack into a sleeve and i had already built the thing to make one but then i got an event for a psychic storm and two archons spawned and got immediately gunned down by my ships, and one of the archons (female) didn't die but was incapacitated and so i just ripped the cortical stack from the toddler and put it in the archon.

So i basically made tranny adam warlock
>>
>>2329508
>by my ships
*By my ship's uranium slug turret
I made a little platform protuding out of my ship and covered in turrets to shoot tribals to kidnap

The colony is led by a sanguophage with two lobotomized elderly women without legs on a blood sucking sarcophagus, we regularly mince up tribals to make chemfuel or food, i wiped out two tribal factions in search of both organs and sleeves for the dead colonists to transfer their cortical stacks to
>>
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>>2329508

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Eagle appreciation edition
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>>
>>2329231
Tackyon taTa-tackyon tatatatatatachychychychyon
>>
voidblasters are fat and ugly (just like (You), the reader)
there I said it
>>
i've got reinforced bulkheads, ok
>>
>>2327602
0/10 mod
broken at a fundamental level
>>
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>>2329552
I am a fat ugly bastard, and as such I use the fat ugly bastard ship

OH NO
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>>
>>2329118
too much tedious building autism for me, ill stick with eu4
>>
These games aren't thought out and planned out well enough
So then they are constantly manually adding "content" via paid dlc rather than organic depth developing in the game from complex mechanics

Also they need to spend way more effort on making a decent MP mode
>>
>Johan releases shitty halfbaked game
>90% of players leave
>Promise big update
>By the time said update comes out the game is officially dead
Where have I seen this before?
>>
>>2329587
To be honest, if they get EU5 into a good place and stop fucking with it by bloating the game into oblivion with years of a retsrded dlc treadmill, I’d consider that a big win. I was very happy with how Imperator turned out, and every other nu-Paradox game ended up going to shit because the devs couldn’t stop and leave it alone
It’s a single player sandbox for me to fuck around in, who gives a shit about muh streamers and muh viewers and shit?
>>
>>2329700
Regarded*
>t. retarded

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Let's discuss the greatest fantasy turn based strategy series of all time.
>Heroes of Might and Magic III
The greatest fantasy strategy game ever made, contender for best TBS ever along with SMAC obviously.
>Heroes of Might and Magic IV
Greatest soundtrack in the series, most innovative game too but unfortunately it didn't have enough time (money) to flesh out its good ideas and fix the bad ones.
>Heroes of Might and Magic V
An admirable attempt to capture the magic of the 3rd game, while still trying to incorporate some ideas from the 4th.

Haven't played the rest, although I had the 2nd game on my backlog ever since I got it for free 20 years ago. From what I've heard it's just a more imbalanced version of 3, with less options. Just like M&M VI is to VII!

I missed the 30 year anniversary last year, just like Olden Era missed its release date to commemorate the anniversary.
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>>
>>2329277
Not them, but it's super easy to beat 7 AIs, they don't team play.
>>
Don't play Restoration of Erathia campaigns.
>>
>>2327417
Why did no one ever make a "lore accurate" map of Antagarich where you can play as all the original 8 factions in their original lands?
>>
>>2329634
For one, we never really had enough factions to make that possible.
>>
>>2329634
https://www.maps4heroes.com/forum/opinions.php?map_id=2387&game=3
https://www.maps4heroes.com/forum/opinions.php?map_id=1922&game=3
https://www.maps4heroes.com/forum/opinions.php?map_id=2652&game=3
https://www.maps4heroes.com/forum/opinions.php?map_id=2793&game=3
https://www.maps4heroes.com/forum/opinions.php?map_id=2268&game=3
https://www.maps4heroes.com/forum/opinions.php?map_id=1791&game=3

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>>2325539
>Every CnC mod
Sounds about right, I do like the resurrection mod in RA3 with their Futuretech Faction, and then using limited Tiberium fields instead of the usual Ore Mine Collection Sites. It's very scifi and it reminds me of pic related, the add-on faction of Japan for ROTR, and I especially love how their secondary economy (compared to GLA's Black Market and Bounties, USA's Supply Center cargo and Supply Drop Zones, Mainland Hackers, ECA Telecom Towers, and Federation Arms Dealers) the add-on Japanese faction uses a deployable ore drill that periodically extracts gold from the surface, allowing resource gatherers to collect them and that's pretty insanely cool.
>>2328509
MO looks like they greatly exaggerate those notorious qualities of their depiction of the mainland, compared to the real life mainland. In fairness, if we saw that in the prologue that the mainland had possessed allied tech, then I'd believe the mainland is part of the allies. I'd honestly would like to see if there's a Chinese Taipei-led faction in CnC, because seeing those mods base the mainland being soviet industrial in nature, then Chinese Taipei would probably be sleek like MO Pacific Front or RotE Japan. Also, what would the faction aesthetics of Chinese Taipei look like?
>>
>>2328893
>Chinese Taipei
Giving it another thought, if China in Omega was Allied Nation like in original RA2, i could see them either supplementing or replacing the Pacific Front entirely, maybe as an Asian-Pacific-Allience from Generals 2 in the name, as for units and tech they could go heavy on mirage tech and gap generators, they could utilize upgrade logic from TS on their production structures so for example they will have an MBT for each tech tier if keep upgrading
>>
>>2329522
>heavy on mirage and gap generator tech
hm, I've always thought of a theoretical chinese taipei faction being mostly a naval power, emphasis on hover technology and fast units.
>utilize upgrade logic from TS
Tiberian Sun? speaking of upgrades, I think of the heightened and max clearances from the allies in RA3.
>>
>>2329623
>emphasis on hover technology and fast units.
Pacific Front already has that, so i thought of giving them something else

Also i don't get RA3 Resurrection, it uses a name of a long-dead mod from which MO got a bunch of ideas, and it has... Both the Eastern Long China and Generals 2 China? But hey, at least someone made Future Tech from that old Resurrection, as well as Yuri from Synergy mod playable
>>
>>2329639
>Don't get it
It's most likely a patchwork worldbuild with all the other factions just duking it out in their respective skirmishes. Regardless, I like how that mod was able to replicate the Generals building style, and having more construction units to build at a construction site, the building gets built faster.

File: Give me a break.jpg (419 KB, 1366x768)
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Post pics or greentexts about stuff that happened in your campaign that make you ragequit or give you the urge to do it.

Mine
>be tengrist Ilkhanate
>actually doing pretty good
>this retarded unskippable event happens
>all my progress to reform Tengri nearly got wipeout

(Same bullshit happened in my campaign of William the Bastard when he "decided" to become English and lose the Norman ability to raid.)

I hope one day PDX will go bankrupt.
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>>
>>2325034
Well, in my campaign it was NOT a decision, it appeared as an unskippable event.

Also, despite being catholic, as Norman I could still raid. And before you ask it, no, I didn't use mod, it was IRONMAN ON to get achievements. Perhaps it was a bug, but for once, it was a good bug.
>>
>>2324558
>looking around the map
>spot a viking adventurer in the Mediterranean
>cool, I hope he do some cool stuff
>vagnarjbruf the conqueror conquers Rome
>crusades are unlocked
>every shitty catholic count can summon fat stacks of holy super crusader orders and catholics are now untouchable
I hate catholicism and all their holy orders
>>
>>2325034
Wrong, a cultural raiding feature works regardless of religion, I know this because changing my culture to raid as a Zoroastrian was a key part of my Karen campaign.

On a related note, I ragequit one of my early attempts at said campaign after a vassal beat me in a civil war, imprisoned my sisterwife & then made her his concubine. What a bastard.
>>
>>2329576
yeah but Norman isn't one of those cultures.
the bit about "can raid overseas with ships" or whatever doesn't actually mean it enables raiding on its own. it means you can get extra loot on your ships if you can already raid. there's a reason that e.g. Norse has both that line and the one about being able to raid in general
also hey hiroshimoot if you're going to make me do a captcha can you please let me actually do it instead of just expiring it the second I click to get it
>>
>>2324565
He likely developed it, need to check their focuses too and if its carousing they could turn into a drunkard

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Today is Ganesh Jayanti (also called Ganesha’s Birthday), let's celebrate and play some Hindustani/Gurjarat/Dravidian/Bengali team games! Here I am wrecking some noob as off-civ warmup, mom is making tikka, life's good friends
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>>
>>2329440
Chronicles water was unironically good, but instead they're trying this fat hulk thing out and no cataship. Two weeks left until we see how it is, since it's part of the dlc
>>
>>2329534
>It's like if he was on stage shoutcasting but whispering sort of
You know what, I know that feel. When you want to be hyped but you don't want angry neighbours at your doors.
>>
>>2329159
I'm glad we agree that greeks and chinese are irrelevant shitskins
>>
>>2329225
>>2329384
Counting only people who play every day as 'the playerbase' is retarded. The people who bought the game are the playerbase.
>>
>>2329592
>Counting only people who play every day as 'the playerbase' is retarded
The narrative is "out of those 20k players you see in steam every day only like 2k play are playing pvp, trust me bro!" so, no. It's an ok thing to clairfy in this case. Also an own to AoE4 fags who love to say 2's pvp is so bad copared to 4 that most people are playing only because of the huge amount of campaign content 2 has

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>removes features from the game and replaces them with unfinished ones
it's over, isn't it? we will never get a proper city builder with combat
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>>
>>2329471
Big studios are dieing because of DEI and globohomo propaganda. Only Eastern studios are not falling for it and bring decent things on the table. The cope will continue as long as the industry collapse.
>>
>>2329433
Why you treat auth right tradtional Russia bros like this ? We give you cheeki breeki meme slav squat meme and wojak and you say this to me ?
>>
>>2329577
me proud east euro orthodox man agree !!! soros funded tranny antifa racist prejudices against us !!! very triggered !!!
>>
>>2329577
Big studios are dying because the big publishers have overleveraged them into chasing liveservice money which inevitably fails because the market is too saturated for uninspired corporate money printer #653 to succeed. Blaming DEI is cope because there are games 4chin and the chuds call woke that are massive successes just because they're good games that don't fit in the corpo moneyprinter box.
>>
>>2329461
The game also had haters because of it's very long development time and scripted trailers that showed little realistic gameplay. Combined with slavic name and a bit of prejudice of lot of people decided to hate it as some sort of EU funds scam project, even when the game was finally released. I think that mostly died out by now though.

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Is it worth it to start with rts games in 2026? Never played one before.
>>
>>2323994
I'm sure you'll find out after 50 or so more of these shit threads.
>>
kys zoomer
>>
>>2323994
Only you can answer that bruh. Starcraft is free, try it out.
>>
Think about what you actually want to find out and then rephrase it into a question that's not completely fucking inane.
>>
Should I play videogames? I've never tried one before...

Release edition is out!
Who you playan?
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>>
>>2329588
Oh, and they nerfed Centre Spatial Guyanais too, of course.
Because a US rush starting strategy needed to be the only winning one even more.
>>
>>2329588
>Which is stupid. The launch infrastructure is still there.
Yeah but the rockets aren't, infrastructure doesn't mean shit
>>
>>2329591
In what way did they nerf it? I'm certain even in the 2022 start way back when it started with like 0.1 boost and you had to build boost. At least now you get more orgs that give 1 or 2 boost on their own so needing a lot of boost countries early is less necessary.
>>
>>2329588
Don't be dramatic. You don't even need to go US for boost. There's even a strategy where you burn the US to the ground to pour money into china and get in there then dump the US as it implodes.
>>
>>2329588
>>2329591
It's not the devs' fault that the US is generating all the IRL boost right now.

This is a FOUR thread, Fivers keep moving
I can't be the only one still playing this game, right? This was my latest campaign
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>>
I go for curtail 99% of the time to have easy time managing their influence to set up for parliament reform, if you abuse diet and bad military then maybe strengthen
>>
puppet them
>>
>>2329505
Would need espionage for that
>>
Spain'a ugly yellow piss color is a sore to the eye and I make sure to destroy them most of my games solely because of it
>>
>>2329499
Strenghten was the old meta because manpower is king. Now the meta is compromise with the nobility because you can then take increased levies in the estate for a better bonus with practically no drawback.
Curtail is specifically for if you have nobility influence trouble for some reason.

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Has anyone played this game? It's like Age of Empires 2 but set in America during colonization.
You can play as both the European powers and the natives. I think it's pretty good.
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>>
>>2329533
Really? But AC graphics looks so much better...
>>
>>2329533
>>2329539
Wait, how's Cossacks 2?
>>
>>2329527
I second >>2329533

>>2329544
Braindead AI and very interesting if micro intensive mechanics. Expect to manually order volley fires on a unit by unit, the formation not individuals thankfully for anything resembling real effect.
>>
So I've tried Cossacks a bit and aside from being more balanced and less buggy like you guys said, the American Conquest seems to be better at everything else.
Still kinda fun though.
>>
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I wanna try playing the natives. Which is the most fun native Americans faction in your opinion?

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On one hand it's great we had so many episodes of King's Bounty, on the other hand, I wished we had more. Imagine, a King's bounty game every 2 years, forever, until the fatigue eventually set up (it wouldn't).
>>
>>2329596
What about King's Bounty 2?

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I love the Jadd edition
Previous thread: 2167441
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>>
>>2329362
Esthil specifically has a mission about orc genocide, in their case to produce undead laborers.
>>
>>2328608
Great Daxugo (when it'll finally let me assimilate the raheni).
>>
>>2329367
oh boy, yet another hateful anti-gnomite using gnollwhistles. Let me guess, your brain got broken by STAGED pictures of injured baby kobolds in the Poddoddodd Strip
>>
>>2329338
Does it have better synergy with Ung ideas?
>>
>>2329462
>wanting to assimilate the poos
Saar....


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