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File: crisis.jpg (72 KB, 616x353)
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I couldnt find any lately so i decided to make one of my own.

Are there any up to date Guides?
I tried techmaxxing and it got me until 1993 before i collapsed.

Also, is it even worth it to play as a Reformer? My best runs have always been Chernenko -> Grishin/Gromkyo
74 replies and 18 images omitted. Click here to view.
>>
https://www.twitch.tv/videos/2812778816
interview with the devs in Russian.
>Major points:
- Crisis in the Kremlin is still being worked on with a major update coming in the next few days. A new starting position is in development, you'll be able to start in 1991 as GKChP, this scenario will drop sometime this year.
- as per >>2443908 Collapse: A Political Simulator is getting a major update on the scale of a full-on 2.0 rework, coming out in a week or so.
- China: Mao's Legacy will get a DLC about Arab countries after the aforementioned updates are finished.
- Ostalgie: The Berlin Wall will get a similar full rework at some point in the future, but it's not a priority at the moment.
- a new game is being *planned* that will span the entire 20th century, this will be their next project.
- there's another plan for a non-historic game way down the line, a city builder focused on managing a city in a crisis situation.
>>
>>2443908
>>2444117
I am really interested in seeing this, it really does need a major redo on a lot of fronts. The main ones that stick out to me are of course the UI but also the intro which feels like it wants to be Suzerain but doesn't quite immerse itself enough to carry it off. I would also like a clearer opportunity to hold all government positions, perhaps at the cost of massive instability due to being the only one to blame for all the problems.
>>
>>2444179
https://www.youtube.com/watch?v=IQHAx13YkY4
this dude was given early access, the CYOA intro is still there. He does seize the entire government as a liberal by the second election though.
>>
>>2444215
I went through the video and I don't notice any standout changes, kind of disappointed honestly. The ui is still there and it still looks far less enjoyable to play then either Ostalgie or Crisis.
>>
Any release date for the next Mao DLC?

File: Plushy.png (2.74 MB, 1920x1080)
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Plushy edition.
You'll need it, because Swedish vacation after next patch.
>https://steamcommunity.com/games/281990/announcements/detail/689761349249532450
175 replies and 19 images omitted. Click here to view.
>>
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>>2439225
>>
>>2452308
solved it with google-fu
in case anyone finds this post later and has the same problem, click on the planet, open the console and paste:
planet_class pc_pulsar
can't believe the game is still this buggy
>>
>>2452493
>>2452308
Yeah when this shit happens just command console it.
>>
I get the itch to play Stellaris every now and again so I'll subscribe to the DLC sub for a month or two to get it out of my system.
Honestly the game just has way too much going on right now. I wanted to try the Nomadic origins because the CK3 version is pretty fun, but man it's barely even a game now. The barrage of pop-ups and selections you're expected to make at any given moment keeps you from playing the game. It's a visual novel that overwhelms you constantly.
>>
>>2452612
Yes. That's what Stellaris went for. Lack of challenging internal mechanics means the game is either all blobbing, OR all flavour. Victoria 3 is trying to fix it.

File: Mig.jpg (363 KB, 984x975)
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And why is it the MIG fighter from RA3?
26 replies and 13 images omitted. Click here to view.
>>
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i loved building these guys
>>
File: Buggy-DPV.jpg (39 KB, 600x394)
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>we're going to have to act, if we want to live in a different world
>>
>>2440323
Dune should have been a grand strategy game or something like Cossacks.
>>
>>2431444
beaten by mecha tengu
>>
no one plays shit alert 3

File: zerospace.jpg (99 KB, 616x353)
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This comes out next week. Will it be good, or will it be Stormgate 2? Apparently there was a demo for it recently - anyone play it? Have opinions on it?

gimmick seems to be the fact that multiplayer matches feed into a Planetside2-esque galactic map
4 replies omitted. Click here to view.
>>
>>2451505
I hope that they will have looked at how the Stormgate release went and will have learned some lessons from that to try and avoid being Stormgate 2. I have some doubts about how well they'll achieve that though.
I think they've tried a bit harder to make factions interesting and unique which is nice but all we've seen so far seems to revolve around the competitive multiplayer which is one of the main things that killed Stormgate imo.
There's also a lot less hype around it than Stormgate which doesn't bode will either. I'd like it to succeed but it feels like there are a lot of different ways it could fail.
>>
>>2451685
immortal looked good.. now there is Liquidation that seems interesting
>>
>>2451541
It think zerospace looks like a better game tho.
>>
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>>2451505
>will it be Stormgate 2?
It already is, Stormgape are shilling it through their marketing channels...
>>
>>2452606
an endorsement from stormgate is almost worse than getting one from David Duke

File: m2tw.jpg (199 KB, 500x711)
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>Full RAM utilization, no need for 4GB Patch
>Lightning Fast Turn Times and Menus
>Pike & 2-Handed Units Fixed
>Modernized Camera Controls
>Improved AI & Diplomacy
>Sharper graphics
>More informative UI
>No Faction Limit
>No Region Limit
>No Unit Limit
>Numerous QoL features
>compatible with the majority of classic mods like SS 6.4, Broken Crescent, EB2, etc.

We are about to enter the a new golden age of modding. Come home.
432 replies and 62 images omitted. Click here to view.
>>
>>2452527
June release is mostly good, test releases (available on d*scord) are shit
>>
>>2452529
I mean with mods
>>
>>2452534
yes
>>
File: fynn.png (84 KB, 271x290)
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>gate keeps your mod community
>>
>>2452583
Who is this faggot?

File: do what crusader pepe.png (131 KB, 345x400)
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You're not actually excited for this crap, are you?
You're not stupid enough to think it'll be a good game, yeah?
There's no way you'd buy something from Current Year Creative Assembly - right anon?
Right?
51 replies and 4 images omitted. Click here to view.
>>
>>2452375
history is reddit.
>>
>>2450870
>Right?
Yeah.
If i'd want, i'd continue autism with sship.
>>
>>2451887
>HRE, France, England, Jerusalem, Seljuks, and Byzantium.
No italian cities? No Egypt? No Moors?
Instant refund and negative review.
>>
>>2452352
Byzantines will perform as they did historically, get their armies stuck in the caucasus and bleed out there.
>>
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>>2452417
Then explain why Seljuk sent a hundred thousand troops to die in Georgia over 150 years.

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>Starcraft 1
>Tassadar breaks away from tradition and cooperates with the dark templars and the terrans to defeat a common enemy
oooh so heckin based this is the only way we must embrace diversity
>Starcraft 2
>Artanis breaks away from tradition and cooperates with the Zerg and the terrans to defeat a common enemy
NOOOOO FUCKING SJWs RUINED MY GAME FUCK DIVERSITY

why are people like this?
140 replies and 8 images omitted. Click here to view.
>>
>>2452370
Okay I cooled down and tried again, built some wraiths, and the battlecruisers became more manageable. Sacrificing a couple of turrets just comes with the mission I suppose.
>>
>>2452423
Anon the turrets are 75 minerals, they are made to be expendable. And you will lose some initial shit in that mission no matter what.
You can either trivialize the battlecruiser threat with ghosts and lockdown, or you can get a pack of 12 wraiths as you said and just snipe the fuckers one by one.
You can also get a pack of goliaths with long range missiles, cheaper and relatively stronger than wraiths but obviously limited movement in comparison.
Either way, luv the Terran campaign in BW. In SC1 too. Luv the Terran.
>>
>>2452435
You're right, the micromanagement just seemed overwhelming first few tries.
I agree btw, these terran missions in broodwar have been the best Starcraft has offered. The previous mission was my favorite so far.
>>
Why is the netcode in this game so fucking bad
Do I have to move to korea to get playable latency
>>
>>2451566
Wasn't one of the lead design people on RA2 the guy also behind SC2?

File: Freaklord.png (33 KB, 346x381)
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Gigachad edition
Post about Illwinter Game Design's Dominions series
125 replies and 8 images omitted. Click here to view.
>>
>>2451126
the thing about dominion is that it spreads
>>
i have played coe for like a decade but when i try to get into this it feels like im in way over my head
but it uses so much of the same art and lore i want to play it, its like extra content lol
>>
>>2427201
For any anons interested, this mod I mentioned is released https://steamcommunity.com/sharedfiles/filedetails/?id=3766248024

The decay rate on global enchantments is a fair bit higher than 1 per turn, particularly because for some reason the game has to roll a die to figure out exactly how much strength to reduce it every turn. Kind of strange but it is what it is.
>>
Magic isn't even that strong.
>>
Most aren't, not really, which is why I didn't touch them.

File: sc2 ptr.png (531 KB, 840x777)
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https://news.blizzard.com/en-us/article/24276667/starcraft-ii-5-0-16-ptr-patch-notes

>We've tried to make this PTR focus on extending the early and mid-game experience, allowing players to remain competitive on one to three bases for longer periods. We’ve introduced changes to make non-warped Gateway play a more viable path, while also increasing overall strategic diversity across all three races.

>In addition, a range of quality-of-life improvements has been implemented to enhance the overall player experience.
496 replies and 46 images omitted. Click here to view.
>>
>>2452393
>99% of games terran is the one with fewer bases which means they are on the defensive and terrans are happy with that situation
LOL you don't understand the game in the slightest. Yes terran has less bases against protoss or zerg because they don't have the means to contend their map control, thats what makes their entire game, they have to be constantly aggressive to prevent the other races from spiraling out of control. Turtling with ghosts is something you do when you failed to win the game early on and almost never ideal

Try playing terran just turtling on 4 bases every game without aggression, you will always get outmacroed by any zerg or toss
>>
>makes ghosts
>snipes/EMPs the entire army of the other side
>win
wow terran is heckin hard!!!!
>>
>>2452574
Excellent post my dude
>>
>>2452579
Thanks, I worked really hard on it.
>>
>makes queens
>cant ever be attacked
>win
wow zerg is heckin hard!!!!

File: hq720.jpg (50 KB, 686x386)
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Can't seem to make Veteran -> Expert jump, similar to how Normal -> Classic in NuCOM was with thin men.
Any advice for a 1000+ hour newbie?
360 replies and 57 images omitted. Click here to view.
>>
Holy shit, a raging hyena nearly killed my avatar. Holy shot, what was that move that was able to grab me from the net and rape me?!
>>
>>2452188
The red ones are kinda nasty. But a lot of other stuff is going nuts in the late game so idk.
>>
why does everyone who streams this game have anger management issues?
>>
people stream this game?
>>
>>2452563
or does youtube videos about it
whatever

File: THE BIG 3.jpg (162 KB, 1280x720)
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post and discuss stealthkino
28 replies and 13 images omitted. Click here to view.
>>
how's sumerian six?
>>
Pic related is fun, if you can stomach the art style. Made by the same team that made Mark of the Ninja.
>>
File: header.jpg (47 KB, 460x215)
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never played this genre before, is picrel a good starting point(if it falls in the category)?
https://store.steampowered.com/app/1469610/Last_Train_Home/
>>
>>2401945
The entire genre is based on savescumming and I genuinely can't play them anymore. It's not fun when you can delete any mistake with a couple key presses, but also not fun when a level that takes an hour to beat can be lost by one unexpected error
>>
>>2451860
shadow gambit makes savescumming part of the plot. try that one if you havent

File: peashooter sunflower.png (300 KB, 640x400)
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Which is more efficient?
23 replies and 1 image omitted. Click here to view.
>>
>>2438610
sunflower, sunflower, sunflower, peashooter.
>>
the sunflower and the peashooter are both combatants and will give their all to defend the lawn. accordingly left is the most effective and therefore correct positioning.

do not deny the sunflower its honor.
>>
>>2452042
Does the volumes go up to eleven?
>>2452222
I guess the principle does make sense a bit that the resource gathering operations are secondary to HQ. If I were to visualize it, it'd be placing a watchtower in front of the conyard but behind a tiberium refinery, provided that the watchtower fires over that tiberium refinery.
>>
>>2452249
or walling with farms/houses
>>
File: 1758297292612218.jpg (185 KB, 720x763)
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>>2438618

File: Zeus-Tengri.png (347 KB, 1023x551)
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Since CK3 did what CK2 could not, having custom religions, which ones have you created and/or do you plan to create?

Mine
>'Olympian-Tengrism';
>Holy Order: Thy Jovials;
>High Priest (if mod to rename title): Alalcomeneus;
>Great Holy War: Barbaromakia
3 replies omitted. Click here to view.
>>
I don't like how there's a billion different types of nigger paganism and SEAsian paganism in ck3. It makes it so other religions have less flavor.
>>
Male cheating criminal, female cheating allowed, female dominated, carnal exaltation, divine marriage, sacred childbirth. Sometimes also the polygamy tenet but that means having to allow male cheating.
>>
>>2449092
Based matriarchy fetishist.
>>
>>2449070
Where's the problem? The flavor of Abrahamic religion IS being really obsessive about One True Way, with Christianity and Islam having outright government structures for the faith itself. You gotta get REALLY autistic to dredge up a small fraction as much shit to work with, and I'm not sure Paradox has that in them anymore.
>>
>>2448753
Idk.

File: Celto-Roman.jpg (39 KB, 297x298)
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>be me, Roman with Celtic ancestry
>choose the Iceni
>found in Steam Workshop the 'Iceni Legionaries mod'
>gives to the faction uniformity, Roman armors and straight banners
>mod is deleted, it's joever
>all the culture % you in the cities means nothing
>I can't civilized the Iceni nor any other barbarian
>no marble cities (despite I conquered a city with 'marble pit')
>all must be mud-holes, all map cities are the same, battles are shit
>climate means nothing, your soldiers still wear pants in the Sahara
>EVERY SINGLE CAMPAIGN, same tech tree, Groundhog Day all over again
>you can't create your own culture, uniforms, buildings, laws, tech... it's all the same always
I can't believe I fell for it just because I love that era.

The worst thing is every single new Total War is just like Rome 2 and people STILL fall for this.
114 replies and 10 images omitted. Click here to view.
>>
>>2448427
r2 and warscape games suck ass, eat shit
>>
>>2448427
DEI is shit, it's one of the worst, most overrated and boring mods ever made.
>>
>>2448678
Go play total warhammer then if you hate history so much
>>
>>2448691
I don't hate history, I hate that game. Warhammer sucks as much as R2.
>>
>>2448659
I wonder if someday it would be possible to "transfer" a game from one engine to another. Imagine R1/2 in a proper modern engine.

File: Pagan fatigue.png (140 KB, 577x577)
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>Paradox gave numerous dlcs and updates to pagans
>"look pagans are playable and cool now"
>most pagans are unreformed
>aka, no medic; no stone buildings; no forts; no cities nor ports; no loyal to your ethnic gods; can't demand conversion; no holy wars
>secret cults to revive them and reformation blitzkriegs are carried ALWAYS by the player, AI pagans, former pagans or sympathetic non-pagans will do nothing
>if you reform, the only heresy is the unreformed version
>secret evil cults are just "le satanic cult" but with pagan names, same crap just renamed
>"you're the High God" means nothing, another nothingburger
>your non-pagan characters that help revived your dead religion through secret cults aren't remember, another nothingburger
>syncretism is just "have sympathy" not a real hybridization mechanics
>aztecs, turks and mongols lost their pagan zealotry after a few years of their expansion; aka, another nothing happens
>"reformed by default" pagans (dharmics)
>same crap that above, except they have medic, stone buildings and ports
Also, for some reason
>"generic pagans" exist

Comment too long. Click here to view the full text.
22 replies omitted. Click here to view.
>>
I used to think Catholicism was boring and underpowered (well not really, still has holy wars and all that but) until an anon told me about the Theology focus a few years back, that changed everything.
>>
>>2448028
Dude, except the 769 AC start date, the rest of the starts are dominated by catholic AI (specially with HRE and the Papacy), the rest of religions are useless.

Again, the roleplay only works if the AI is not retarded, and the pagan AI its by a lot.
>>
>>2448035
I meant in the hands of a player, on paper Catholicism looks boring because it's the default and it's not entirely obvious how to interact with the mechanics - how many players do you think ever try to influence cardinal and papal elections? Probably less than 1%. So compared to being able to raid, subjugate, getting free levies, gigantic retinue modifiers and retinues that only cost prestige (in other words being free because you generate so much prestige) regular Christianity just seems boring. It's essentially only good because for most start states so much of the world starts out as Christian, whereas the pagan stuff is good regardless.
>>
>>2448205
I get your point and I agree,
>how many players do you think ever try to influence cardinal and papal elections?
Me right there. But again, the point of this game is, at least for me, the roleplay. I think many, including me, don't play those new catholic mechanics because the RPG is toooo superficial, there is no "blood memory", once ypu play with ypur son or grandson, most of your previous "decisions", quests, events and larp are forgotten.

If I have to give you an example of how awful is the RPG, which again is the key pillar of this game, it happened in one campaign where I found I was a bastard, but nothing mattered, no hate to my mother, no dynastic conflict, no avenging for the memory of my (adoptive) father, etc. Just a "-15 opinion" from vassals and relatives, which disappeared after few in-game months.

Also, talking again about the catholic mechanics, many people including me, don't pay too much attention because you are still submitted to the clergy, that's why every time I get the chance, I go pagan, at list then you have real religious power and jews (and your debts with them) are no longer a problem.
>>
Any achievements compatible mods that improve pagan religions, sects, factions and nations?


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