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File: 2026-03-30_11-49.png (175 KB, 727x353)
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9.00 beta is ongoing.
have they finally fixed aux ships? are torpedo bombers in a playable state at last? we'll find out once the changes are finalized.
20 replies and 1 image omitted. Click here to view.
>>
>>2382511
it seems like they chose to keep the rank-based behavior that makes these 1-star pilots want to get in really close when there's another station module (destroyed or otherwise) blocking the LOS to the targeted module. instead of moving laterally to preserve the range, they attempt to close in because it's geometrically the quickest way to find unblocked LOS to the target.

it's really disappointing because this is the exact behavior that causes the most amount of capital ship casualties and player frustrations. the only remedy is to download a cheat mod that drastically cuts down the exp required to max out piloting skills for NPCs, and quite frankly i consider that mod to be a necessity due to how insane the NPC behavior is without it. i don't know why Egosoft insists on foisting these intentionally insane behaviors on low-skill NPCs. surely there are better ways to differentiate 1-star vs 5-star pilots besides making the former commit piloting 101 textbook mistakes.
>>
>>2383101
I gave him my best captain, actually only for the formation but it should have incidentally prevented that.
>>
>>2370562
>have they finally fixed aux ships?
Still getting unexplainable repair queue issues that stall 40+ fighters from getting restocked.
The only fix is to manually undock however many stuck ships you need to clear the stall.
>>
>>2383327
we're NEVER gonna have workable endgame carrier fleets at this rate
>>
>>2371668
Lmao

File: 1752004324417380.jpg (706 KB, 1064x1349)
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Total war - warhammer is on sale
Any of them worth getting?
Why do they still have denuvo 20 years after release?
7 replies and 2 images omitted. Click here to view.
>>
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The Empire sent their entire navy to defend Altdorf.
>>
>>2378765
II is a lot more fun than III for me. The last one really felt like all the cancerous elements were dialled up and it runs like shit on my third world favela rig as well. Just pirate all the DLC.
>>
>>2378765
Same rules apply to wh as tabletop
>Survey the armies
>Buy the content that revolves around the faction you think looks coolest
Drop out or buy more as you like
>>
>>2383469
Much lime the coast they have a decent amount of core units that work well in tandem that also do the same thing (or different ranged damage units effective at different ranges)
It also doesnt help that
>Bowshabti got a model count nerf
>Scorpions got nerfed
The modern canopicjar>hero conversions are a godsend though
This isn't like cathay which is just a ball of high performance tankiness
>>
>>2379073
Fuck denuvo

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There's no way this is good. CA simply lacks the ability to pull this off.
That being said, my Imperial Guard regiment will be based on my beloved jobbers, the Moebian 21st.
165 replies and 14 images omitted. Click here to view.
>>
>>2384425
>that doesnt change the fact that the discourse for hte longest time was that
>>naval combat was/is ass
>which it just wasnt/isnt, and there's nothing quite like it
When looking at empire you have to remember how high people's expectations were back then
every TW game up to that point had been an improvement on the previous one, culminating in M2 which a lot of people still think is the best
then combine that with the hype of the first real gunpowder era TW game, and the fact that people weren't as cynical about AAA releases back then
what seemed like a massive let down at the time is, in hindsight still one of the most unique and ambitious games of its type
>>
>>2384544
im almost convinced considering the discourse over the years that there is one truth
>unbearable amount of thirdworlders who had some copy of medieval 2
>this crowd sort of came from rome, and sort of stayed for shogun 2
transition into
>CA clearly not having maybe the technical knowhow but prioritizing the wrong details for the wrong games to the detriment of the AI teams and you end up with on-paper masterpieces that are in-practice remarkably flawed gameplay experiences
the kicker also is
>NO STRATEGY GAME OUT THERE, NOT A SINGLE ONE, has good AI that DOESNT rely on cheats
so you have a bunch of retards who think they know how to fix the game and CA's biggest flaw is when they placate those people.
Personally Im glad the retarded stat boosts are mostly gone (chosen could barely win vs legendary statesmen)
But the only reason TWWH3 is the best game in the franchise currently is because its the longest running game so the team actually got time to refine the systems and AI logic
Stagnation is usually what the historical fanbase wants, and their consistent inability to support sagas and mainline historicals shows that

And having said all that I havent played a TW game that didnt have something that makes it stand out from literally any other game in the industry, let alone other games in the franchise (then again i havent played all the TW games)
>>
>>2384425
>frankly in my opinion CA didnt nail AI till TWWH3
What makes you think total warhammer's AI was in any way nailed?
>>
>>2384892
the nail is right in their forehead
>>
>>2384892
>What makes you think total warhammer's AI was in any way nailed?
because ive played Empire, Shogun 2, ive seen the complaints for Rome 2, ive played troy and 3K, and ive been playing a hefty amount since TWWH2, the game has come a long way and the AI does sometimes break

but this isn't my first rodeo with AI in a strategy game, although i can see why parroting a baseless popular opinion from an insufferable fanbase that has zero breadth of experience is easier than playing the game

File: IMG_6435.jpg (36 KB, 460x215)
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Friend recommended this game to me. Is it any good?
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>>
>>2373367
bore world
>>
>>2381978
sadly I have no sister and as my father is dead and my mother has already gone through menopause it is no longer possible for me to acquire one
>>
>>2373367
It beats Civ7
Humankind
the other one I forgot the name.
>>
>>2383180
millenia?
>>
>>2373367
Bump

>*fixes CK3*
Imagine ever doubting GODhan. They will fix EU5 too!
25 replies omitted. Click here to view.
>>
>>2376166
It's almost 6 years
Unless your post was le funny ironic time passes so quick
>>
>>2376166
kys retard
>>
>>2376435
>>2376166
samefag
>>
>>2374450
It's fun if you pirate the dlcs but I've heard that vanilla is very barren.
>>2375881
Characters will really only live to theirs 80s consistently if you max out their genetic traits and always go martial lifestyle. Otherwise they usually only reach late 60s early 70s. Also get a better PC.
>>
>>2372728
Based

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Since /twg/ is mostly about Warhammer now, let's have this again. Talk about historical Total War games and their mods (fantasy mods are also welcome).

previous thread >>1991167
333 replies and 89 images omitted. Click here to view.
>>
>>2380979
Yeah, but people remember Empire as a total piece of shit that has a mod that makes it good. People unironically like Rome 2 now, so fuck Rome 2
>>
>>2377479
>What's something new you discovered in one of the games after years of playing?
In m2 capturing Jerusalem gives a public order bonus to every settlement
>>
Have they said if cav charges will be back to leveling entire units again in Med 3? God I miss them so much.
>>
>>2325402
kek
>>
>>2324264
strangely, I own the thrones of britannia blood dlc without ever buying the base game. How on earth did this happen?

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Chapter V edition
prev >>2344418
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>>2384539
>ck2 portraits
>gorgeus
>>
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Did this come with the 1.19 update or did I just never notice it before?
>>
>>2384694
It came with the 1.19 update
>>
I love titties
>>
Took them 6 years to announce merchant republics crazy

If you see a gibberish post, it was made by raiders, ignore it.

No, Vic 3 is not good yet. In fact it never will be. Neither will EU5.

How fares your empire, /gsg/?
Random Country Picker
http://orph.link/random

>Archive (mods only)
https://mega.nz/#F!plMxFYTB!sn9MTrvJ0tYjWSHgM8CZow

>Where to get these games
https://web.archive.org/web/20190720131512/http://hastebin.com/raw/moqugasume

>Mods

Comment too long. Click here to view the full text.
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>>
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chills
>>
whats that
>>
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looks like metamorph
>>
https://www.youtube.com/watch?v=YEcFHPkCMF4
lol
>>
it's chaos galaxy 2 and it's kind of shit

File: 1741061512620498.png (1.37 MB, 1080x607)
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https://www.youtube.com/watch?v=1Ryr8UF4SX4

It's out (in 20 days). Thoughts? We now have italians on both sides.
424 replies and 34 images omitted. Click here to view.
>>
>>2213130
Nationalists
>>
>>2214882
>sisters of battle
The WH40K died before 2000, kek. :DD
>>
>>2380253
No.
It was only ever briefly good when loiters were meta because it was the only good UK loiter. The entire battlegroup is basically just a random assortment of campaign assets from early development with no thought put into them. In practice it's 90% munition sinks that you can't afford because you have too many, and a pair of squads that are worthless because they come out too late, are too expensive and have been redesigned so many times they no longer have a clear purpose.

Once upon a time demolition charges were good, so they nerfed them.

Naturally this paves the way to release "SAS, but good" for 24.99
>>
>>2383194
Wehr was literally designed by a playtester. The original concept for the faction was simple straightforward turtle faction that sat behind a wall of MG42s and rushed Panzer 4s. Some pro player invited to the closed alpha test wrote an essay about why the design was shit and proposed the parallel tier structure that would promote a proactive midgame where you tailor your tech choices to the opponent instead of just waiting for P4s. Relic implemented it and then gradually iterated on it to turn it back into "turtle for P4s"
Then the game released and people released that turtling and rushing P4s was broken and P4s got nerfed, effectively neutering their non-doctrinal lategame. Ever since Wehr has been in this weird place where its tech structure never makes sense and it vacillates back and forth between being a turtle faction that hides behind MGs or an earlygame aggro faction that runs over you with godlike infantry, locks your natural fuel down with MGs and then dicks on you with overtuned light vehicles, and in every iteration they have basically 1 viable doctrine because their roster is always relying on some broken doctrinal unit or ability to patch their core roster.

Ironically, I think the brits are the only faction that hasn't had its entire gameplan and tech flow redesigned from patch to patch. But their lategame still plays musical chairs every patch between which tank you spam and which one is unusable.
>>
>>2385117
Imo in current state speaking of tech exclusivity I don't know what they were thinking with US
>Riflemen blow weapon teams out of the ass
>Blow even engineers out the ass in everything but smg v smg fights
>Designed for closing to mid range and flanking so naturally decently heavy manpower drain
>Almost guaranteed reliance on infantry HQ for the manpower reduction tech
I see no reason to deviate from this in all US play
Also at least now the brummbar is a bouncing king, I've seen a brummbar bounce more shit than the KT which is shit

File: 30yrs.jpg (208 KB, 875x875)
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Let's discuss the greatest fantasy turn based strategy series of all time.
>Heroes of Might and Magic III
The greatest fantasy strategy game ever made, contender for best TBS ever along with SMAC obviously.
>Heroes of Might and Magic IV
Greatest soundtrack in the series, most innovative game too but unfortunately it didn't have enough time (money) to flesh out its good ideas and fix the bad ones.
>Heroes of Might and Magic V
An admirable attempt to capture the magic of the 3rd game, while still trying to incorporate some ideas from the 4th.

Haven't played the rest, although I had the 2nd game on my backlog ever since I got it for free 20 years ago. From what I've heard it's just a more imbalanced version of 3, with less options. Just like M&M VI is to VII!

I missed the 30 year anniversary last year, just like Olden Era missed its release date to commemorate the anniversary.
490 replies and 66 images omitted. Click here to view.
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>>2322641
https://www.youtube.com/watch?v=z_8M3G3s-Ec
https://www.youtube.com/watch?v=z_8M3G3s-Ec
https://www.youtube.com/watch?v=z_8M3G3s-Ec
>>
>>2384603
>>2384618
True and true.
>>
File: pyros.png (20 KB, 151x82)
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Comparison of Pyromaniacs. As you can see, the HotA version has the best colors, sharpness, and that maniacal smile, just like in Almond's sketch.
>>
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>>2384985
>>
>>2383217
So, so ugly...

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Why are tier 1 skeleniggas so expensive to raise in this shit game
291 replies and 32 images omitted. Click here to view.
>>
>>2383637
I went for Fire Templars myself since they get Zealot anyway. Go Monarchy Elementalist Wizard King (I rec you pick up a Shadow or Arcane influence from your Culture Traits to get more Knowledge) and Ritualist hero, get Fire Templars ASAP and bumrush the enemy with two stacks of absolutely fucked up Fire Templars before the enemy can catch up with their enchantments.
>>
>>2383732
this guy sails
>>
>>2154833
this
>>
>>2197981
Conquest of Eo
>>
>>2385090
lmao

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so this game just released in open early access, they had a closed beta before

I had it on my wishlist for a while, I didn't expect that the game will be so focused on economy and selling what you mine on the planets, at first I tried building mines on Earth but apparently when you mine stuff there you have to pay for it while mining stuff from planets and asteroids is free, I also keep forgetting about taking fuel for the return trip so I've got 5 guys stuck on Callisto with enough supplies to live a couple of decades

generally it's pretty fun, I played it for 9 hours straight but I have to go to sleep now because sadly I have a job
35 replies and 2 images omitted. Click here to view.
>>
I overall really like the game but Jesus Christ the UI is a nightmare
>>
File: 1757340730312875.jpg (14 KB, 324x324)
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>go to the official discord
>literally everyone is a fucking russian
>>
>>2384341
Game is made by Polish devs so are you sure?
>>
>>2376330
Anno in space, just crappy.
>>
>>2381521
>>2381622

I purchased Solar Nations 2 because of these posts. I enjoy the game a great deal, it shows a lot of promise and handles micromanagemt far better than Terra Invicta. I was surprised at the wide variety of off-world factions, the whole thing seems chuuni to me, but in a good way.

My biggest complaint about the game so far is it's very sparse tech tree. I believe the tree should be at least three times as large, and have more early tech to reflect technology of the early 20th century. The fact that certain techs give severe downsides after initially being researched, coupled with the small amount of research techs to begin with, resulted in me not researching much during my United Colonies playthrough.

The graphics for the units could also be refined but that is acceptable given the fact that the game seems to be developed by a single person.

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shill me on this game. is it better than shogun 2?
22 replies and 1 image omitted. Click here to view.
>>
>>2366980
more like negroniggas ambassing lol
>>
>>2378284
just gotta figure out a year to do so, might do 1582 then, 1591 seems too easy.
>>
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>>2366980
I really like the idea of this game and bought it right after reading biographies on Shingen and Masamune, but I couldn't get into it because the AI seemed to not have any idea how to cultivate its land at all. As a result I became the largest power in Japan almost immediately. This was Sphere of Influence in particular, probably not an issue in every iteration of this game and its Three Kingdoms cousins. I've only played SoI and would say I really preferred Chaos Galaxy 1 and 2 over it despite the latter games being much simpler. Anyone know of more difficult iterations or similar games?
>>
>>2378585
Yeah Sphere of Influence has a really big issue with the AI not even remotely building good castles.
I'd say Awakening (the most recent one) is tougher since it has a stronger focus on Officer's and your supplies are much more of an issue to manage so you can't go on one mega conquest spree unless your the Uesugi which is their entire gimmick.
SoI's biggest issue other then the AI not being able to build castles effectively is that overall your castles, gold, and food, are much more important than the officers you actually have access too, so even playing as smaller factions don't feel like an struggle once you know what your doing.
Like one big change from the two games is that you need Level 2 Policy's (which cost around 2000 gold each per turn) to be able to have Horses and Muskets in your armies outside of selected castles, Or officers with Horse and Musket traits, so you can't just hoard money, buy all your supplies and weapons you need for war, and win by throwing resources at the problem.
Sieges are also fairly rough where if the attacker doesn't have 3 to 5 times the amount of troops as the defender, the defender tends to win, so you could win the field battle, but lose the siege battle, and suddenly your weaker for a year than your enemy, and the other clans will capitalize on that if possible.
Ofcourse with that said playing as bigger/stronger clans at their peak will still result in an easier time, but that's a given with how important officers are in Awakening.
>>
>>2374823
>>2378477
lel

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why is Austrian empire the most fun nation to play in pardox games?
17 replies and 3 images omitted. Click here to view.
>>
>>2382482
>>2382506
now this is interesting and might explain it.
>>
They're ridiculously OP in all paradox games, in EU4 in particular is not even fun how broken they are, I never play them, Ottomans, Castille, England and France for this reason
>>
>>2379548
adding to your post, for Vic2 at least
>much larger, most of the time hostile neighbor to the east
>having to maintain your influence in Germany against encroaching Prussia
>having to defend your Italian sphere against France and Sardinia
>relatively easy expansion against the Turks as long as nobody backs them
>has a lot of the resources to properly industrialize, but initially lacks the finances and literacy to go through with it
>>
>>2382752
I kinda doubt they are OP outside of the EU timeline.
>>
>>2380064
Ukraine was MADE for Austrohungarian expansion

File: zerg chads dominating.png (791 KB, 1215x966)
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Today, reigning Champion Zerg Gigachad Park Sang Hyun, aka Soma, DOMINATED a Terrany and a Tosser, guaranteeing his second ASL title in a row, and the SIXTH consecutive Zerg ASL tile. Thank you for your attention to this matter.

Previous: https://arch.b4k.dev/vst/thread/2349688
111 replies and 19 images omitted. Click here to view.
>>
>>2384701
he's gonna smuggle banshees into the game
>>
this is Flash's last ASL he said? I hope he sticks around somehow.
>>
make mutalisks medium
>>
>>2384701
They really aren't that good against protoss. Dragoons and observers are both standard in a protoss army from pretty early on in the game and together counter wraiths pretty comfortably. But Leta will build wraiths and do damage with them anyway
>>
>>2384902
He also announced his retirement last year...


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