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File: Saxon Sopranos.jpg (69 KB, 1241x706)
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He defended England is what he did. He was a brave Anglo-Saxon king. And in this house, Harold Godwinson is a hero! End of story!

>Danes deep dive
https://www.ageofempires.com/news/danes-civilization-deep-dive/

>Saxons deep dive
https://www.ageofempires.com/news/saxons-civilization-deep-dive/

>Varangians deep dive
https://www.ageofempires.com/news/varangians-civilization-deep-dive/
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>>2487299
I won by trolling the AI with towers.
I would've won faster but I wanted to try out the Chakram throwers so I stalled the game.
>>
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>>2487300
My base is fucking horrible.
But being able to garrison my sheep in the mill is pretty cool.
>>
>>2487268
In the sense that they were basically cannibalized to make room for three more civilizations (because these bloatmaxxing DLCs just can't go back to two each, right?), and then having adjustments to fit into a new and less experienced regional archetype, where being the 'balanced' nohorse option poorly translated over and sort just became the runt of them. The Inca have certainly been on something of a balancing rollercoaster since HD.

It also puts us at having twice as many Champi civs than Eagle ones.
>>
>>2487278
the majority of normies are 1k or below so yea of course, but you could use this argument for anything ladder or balance realted then
>>
https://www.twitch.tv/iamboit
AoM continues. Maybe we see a titan today!

Return to Form edition

>(looted): >>2459968

>M&B Wiki
https://antifandom.com/mountandblade/wiki/Mount_&_Blade_Wiki

> BANNERLORD
>Latest Patch Notes - WS v1.1.1 / BL v1.3.13
https://steamcommunity.com/games/261550/announcements/detail/517481543704250508?snr=2___
>Pastebin
https://pastebin.com/tAvcAbpT
>Custom Banner Maker
https://bannerlord.party/banner/
>Banner Code Sharing

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>>
Bannerlord is better than Warband. Sorry, Warbandfags.

>*Warbandfags proceed to close Bannerlord to respond to this post*
>>
>>2487207
>*Warbandfags proceed to close Bannerlord to respond to this post*
You think anyone actually plays games?
>>
>>2487207
I agree, from subjective my own taste. That said, Bannerlord is not a finished game, so I can't have to wait for final release of it.
>>
>>2487102
norses are DLC only, just like the ships
if you can get it for cheap it's a nice addition. I got it for modding and won't go back to playing vanilla,(mostly because I can't stand vanilla anymore to be honest) but for 25 bucks ? fuck no
>>
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What's the faction that YOU ALWAYS PICK despite promising yourself you play something else ?
Swadia and Empire respectively in my case, that being said my first ever conquests were with Rhodoks and Vlandia

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https://www.youtube.com/watch?v=YXeEv1y8A6M

This is so stupid.
If you want to make a game like heroes of might and magic 3, you can just make another heroes of might and magic.
Like 4, 5, 6, 7 and most recently olden era did.
and If you don't have the IP, then make Songs of Conquest.

You're not capturing any lost 1999 essence by remaking the game, it doesn't have obvious faults that make it hard to play, other than possibly an online client which is already fixed through HotA.
Mechanically it isn't even the same as homm3, so why remake it and not make another homm game, for the story? The story isn't uniquely good. It's fine don't get me wrong, but it's not like anyone is genuinely salivating at the thought of restoration of erathia's story could only get shown properly in 2026.

Cowardly cash grab that I hope blows up in their face.
I hope homm3 players aren't so stupid that they actually pay for this shit.
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>>
>>2479746
First time experiencing dutch culture? They barely qualify as people
>>
>>2479746
>To be honest I am really disappointed by Grubby
Yeah I was pretty disappointed too.
I hope he has a more critical video in the future, like he did for Stormgate, but I suppose this isn't rts so it's a bit outside of his expertise. It's just a shame, because I don't think there are any really big homm content creators.

At least the comments on his video see the game for what it is.

I considered just unsubscribing from his youtube.
I did unfollow his twitch one time after he used reruns too much, I didn't like how even when he was offline, people looking at the warcraft 3 category would see his stream first. He stopped that afaik though.
>>
>>2475453
>>2475449
Lmao
>>
>>2475344
I get Ubisoft mad trash Homm games in the past, but now I'm starting to think the fans will never be happy even if the original team got back together.
>>
>>2487247
Why do you think that?

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>Starcraft 1
>Tassadar breaks away from tradition and cooperates with the dark templars and the terrans to defeat a common enemy
oooh so heckin based this is the only way we must embrace diversity
>Starcraft 2
>Artanis breaks away from tradition and cooperates with the Zerg and the terrans to defeat a common enemy
NOOOOO FUCKING SJWs RUINED MY GAME FUCK DIVERSITY

why are people like this?
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>>2486273
>Blizzard still cares about Starcraft?
They licensed it out to Nexon.
>>
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>>2486312
>this entire post
>>
>>2485762
It's not zoomers, it's millenials who have become jaded and overplayed every piece of media and can't just e joy things anymore.
The writers of SC1 weren't thinking of making some epic story, they were writing a story that would look good told through a collage on a metal album cover. It was never meant to be deep or thought about too hard
>>
>>2486266
>ARG
Is this a recent thing? If so, this and the conspicuous free Co-op XP boost means they are gonna do something to Starcraft, and sadly this being Blizz means it's gonna be shit no matter what, the latest AoE3 DLC for me was already a unlikely miracle coming true, but it only works once.
>>
>>2487294
>It was never meant to be deep or thought about too hard
>>2474906
>>2474919
the original manual has so much goddamn lore fleshing out the universe https://devnonsense.com/pdf/StarCraft-manual.pdf
go to page 26 for terran, 51 for zerg and 71 for protoss
It WAS meant to be an epic story

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Ersatz edition
All discussion of playcounts is banned. The people making these posts have never played the game and already got blown out on this. Please direct such posters to their appropriate general >>2431755 and report their posts as off-topic.

# News
Gone are the hourly ticks, performance changes
https://forum.paradoxplaza.com/forum/developer-diary/tinto-talks-123-1-4-performance-and-campaign-timeline.1941000/

Old Thread
>>2478068
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>>
>>2487174
>look at me cheesing the AI, aren't I cool now?
no buddy, you aren't
>>
>>2487275
you have never played the game.
>>
>>2486813
manual trading was and is tedious and is only fundamentally required for a small number of scenarios (such as this one) so it doesnt surpise me that people who dont colonise (because it sucks) arent aware of that
>>
>>2486942
>wtf did my tax base just flatline instead of grow exponentially way beyond all other great powers combined?
unironic skill issue
>>
>>2487312
you didnt play the game

Summer as hot as Cleopatra edition.

Thread about historical Total War games and their mods.

previous thread >>2324264
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>>
>>2484143
>historical games didn't really have that many cultures and rosters in general
Which is why I'm shocked that people want a million playable factions for Medieval 3
>>
>>2483753
As long as it fixed Attila running poorly.
>>
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I've been watching a ot of Rome TW1 videos from QualityOldGames (https://www.youtube.com/@qualityoldgames7721) lately.

I've especially noticed that projectiles feel incredible to look at.
Why is it so satisfying, compared to the projectiles of newer Total War games?
>>
>>2487276
In never games they add those too outlined arrow trails, for one. I used mods that removed them altogether.

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>>2486250
Oh I've played it but I don't really consider it a traditional comfy citybuilder
A lot of the later stuff especially feel more like puzzles rather than management challenges, where you kinda run it once to see what the bullshit is and then
>>
>>2479024
>Kairosoft
It's impressive how much they recycle between most of their games, and then they'll strike out with something that's actually slightly interesting, only for that to either not be further developed at all, or become the next thing to constantly recycle.
I'll take a gamble on one of their titles every once in a while. It's usually shit, but sometimes you get a game that you can play for 10+ hours that makes it slightly worth it. For a couple of bucks per since it's just old-school mobile games at old-school mobile prices it just barely makes it worth it. Don't really get how they stay in business when the rest of the market doesn't really do this sort of stuff anymore.
>>
>>2478999
Sound like Songs of Syx. Didn't get far in that, but managing fantasy races and resources in a city builder is the entire premise there.
>>
>Don't really get how they stay in business when the rest of the market doesn't really do this sort of stuff anymore
nipp economy isn't beholden to normal market forces
>>
>>2486518
Based anon, that is exactly what I was looking for
Based based based

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Evil Negoori Men Edition
General Guide Mastery Set Effects, Mastery Drop List etc:
https://steamcommunity.com/sharedfiles/filedetails/?id=1349483727
Finding Masteries, Modules, and Troublemakers:
https://steamcommunity.com/sharedfiles/filedetails/?id=1971619284
Mastery/Module Descriptions:
https://steamcommunity.com/sharedfiles/filedetails/?id=2037290423
Taming and Beasts Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2020436206
Farming Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2025825529
Machine Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2025828272
Troubleshooter Encyclopedia:
https://steamcommunity.com/sharedfiles/filedetails/?id=2064539292

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>>2487192
something like this?
>>
>>2487195
Yeah.
>>
>>2486533
inb4 mungo cockblocking the top of the ladder like Gyro in 54V
>>2487195
a red panda is fine too
>>
>>2486678
or just getting the current tools to work through proton *sobs*
>>
>>2487314
Yeah sorry linuxbro but getting the current modding tool to work with Linux's file system is the absolute bottom of the priority list...

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You're here forever.

https://www.youtube.com/@ThomasLands - Videos of nearly finished builds scrapped by nudevs.
https://files.catbox.moe/6kc2dc.png - German space plans.
https://files.catbox.moe/4p0tpa.pdf - Goering design doc.
https://files.catbox.moe/pwkheh.png - Updated German rework flowchart.
https://files.catbox.moe/80z6tb.png - Bormann TNO2 flowchart.
https://files.catbox.moe/9ja39g.png - Himmler starting tree, releasing never.
https://files.catbox.moe/cdag1w.pdf - Vote Pig, the US rework proposal.
https://files.catbox.moe/3bwv2e.pdf - Japan rework proposal.
https://files.catbox.moe/chzsvc.pdf - Japan Funada Design Doc.
https://files.catbox.moe/qsd9cg.png - Gorky gets nuked now.
https://files.catbox.moe/beh76f.pdf - France proposal.
https://files.catbox.moe/7vqarx.png - France flowchart. Resistance is dead.
https://files.catbox.moe/xlhrjj.pdf - Sweden rework proposal.

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The thing with Sweden is that, no matter how much aid the give to Africa, they give far more to the Pakt. The Finland war literally has Sweden compete with Germany over who can give more aid against the Russians.
>>
>>2487241
Yeah, they do that so germany doesn’t have any sway over Finnish politics. It’s explicitly about pushing the pakt away.

Here’s a list of all the shit that sweden can do or actively does in tno that germany does nothing about:

Actively funds milorg which blows up roads and kills norwegian politicians

Gives refuge to danish communist terrorists

Harbors members of the french resistance (which is basically an arm of the CIA due to the free french)

Harbors members of the british left resistance who also go on frequent bombing campaigns in british urban areas

Allows the smuggling of banned goods into germany such as pornography and american music


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>>2487251
Ok Cuba did shit like this too
>>
https://mega.nz/folder/Bc8iTIoD#38Lb9bI5iLrEoZ53aoDfbQ

couldn't post this before the bake sorry but this is my collection of the 2023 builds (IE, PW, ST, etc) and some 2025 ones (turkey, very unfinished yippie, bormann) and even older ones
>>
>>2487225
Don't forget: Mexico in this reality would also have nukes pointed at major American cities and the means to flatten DC but America would do nothing and accept that the Zapataist regime that harbors people that murdered US troops left and right.

We're then being told by the dev that Nazi Germany's a highly rational pragmatist that doesn't care because it "sees the big picture in the east" or some shit. Same Germany that flings nukes at minor Russian warlords for getting a bit uppity, by the way.

>>2487229
>>2487233
None of this is happening. It's been 4 years and Amur is still in dev hell. Them reviving their old plans might as well be a proclamation by Mango that he's now the leader of China in terms of how much weight it holds.

>>2487241
>>2487257
Why can't you just admit that this is the Dev's retarded political power fantasy where his country owns both the hecking Nazi chuds and the hecking RuZZian chuds and somehow has resources to compete with multiple world powers?

Age of empires 3 chads we are so back
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>>2486800
They did actually, check patch notes.
>>
>>2486798
>Do you not realize that it's supposed to simulate the relationship between empires and their colonies?
I'm not trying to pick an argument with you, just explaining what filtered people. In AoE2 your intents are very telegraphed, all it takes is scouting your base to figure out what you're doing. If you want a mangonel, there are proper steps for that, but for a falconet you don't need buildings or resources, just a shipment right after you age up. Your deck can conveniently cover the blind spots in your build order.
>>
>>2486800
>i don't remember it spamming artillery this much previously
You must be lucky. Since vanilla, the ai becomes an artillery aficionado after hitting industrial and imperial in the hardest levels. I did notice that, after a certain update, the ai now tries to kite your units and retreats instead of just throwing its units at you, so you can no longer just move attack or else your units will chase some random dude while getting ridden with bullets.
>>
>>2486800
A couple years ago I played against Italians and past a certain point the computer player spammed nothing but dragoons and artillery. What a degenerate and unbeatable combo when playing China.
>>
>>2486864
>Your deck can conveniently cover the blind spots in your build order.
And conveniently we now have a civ that counters that with the Danes being the taxman that can see what cards the opponents send. Oh the irony. At least that means the devs are willing to experiment with the cards rather than completely cater to AoE2 players.

>>2486800
No shit, the enemy actually thrown respectable levels of attack waves at me, even without artillery, to the point that now I actually don't have lots of resources left upon reaching Industrial.

>>2487177
Ah the good old days where I didn't knew how to edit values on notepads so grinding for card levels meant that europeans always, without fail, would make nothing but Horse Artillery cannons by late game.

Oddly enough I don't think I ever saw the AI make them anymore on DE, so I guess the devs tweaked that from that start.

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Get in here, the DLCs will come out soon, discuss the games!
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>>2486594
Vampire rapist.
>>
Y'all mind if a nigga plays a little CK3?

https://www.youtube.com/watch?v=EIys_PZgqjQ
>>
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>>2485795
>>2485855
Erik the Heathen start, I'm doing pretty alright. I'm playing as the first heir I got now and I've already beaten the king of Sweden in a war where he wanted to revoke a title, after the truce I could possibly just claim the entire kingdom and hope I won't get fucked over by constant holy wars. My biggest issue so far is all the fucking pagans in Finland, my lands have become a battleground for all their gigantic levies and prepared invasions so I have to spend a ton of money defending my lands from constant sieges and looting because my liege is too inept to do it.
>>
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>>2487280
been there done that

the real way you supposed to colonize is via adventurer starting in your native land, otherwise how did he get there
>>
>>2487292
He didn't know Africa was a thing in the game when he played.

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>OXCE?
OpenXcom is a free open-source game engine for the original 1994 X-Com: UFO Defense (aka UFO: Enemy Unknown) and 1996 X-Com: Terror from the Deep games.
OXCE extends OXC modding capabilities and is home to megamods like X-Piratez, X-Com Files, 40k ROSIGMA and more.

>Game
https://www.gog.com/en/game/xcom_ufo_defense
https://openxcom.org/downloads-milestones/

>Mods
https://mod.io/g/openxcom
https://www.moddb.com/mods/x-piratez/downloads (XPZ)
https://mod.io/g/openxcom/m/the-x-com-files (XCF)

>Resources
https://openxcom.org/forum/

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>>2486816
Zoom zoom melee killers.
>>
How *do* you summon a shade?

I have dead gals that meet the requirements of bravery, vpow and reactions, but there isnt a promotion button in their memorial card
>>
>>2487206
it's training/transformation. shade summoning/shade embodiment, use the transformation overview
>>
>>2487285
On what?
>>
>>2487290
if you have somebody valid for turning into a shade, she will appear in the shade summoning list in "Killed In Battle".

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MAXIMUM UNIT CAPACITY edition
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>>2487043
>says this when the legion is one of the most busted ship in the game sans the paragon
Low tech is for people who can't manage flux nor can think 5 seconds into the future, thats why most low techs have burn drives
>>
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>>2487095
>>2487080
I hate the shuttle shuffle you have to do to pilot them. I accept the skill and hullmod tax Alex, just save me the hassle and let me pilot it directly.
>>
>>2487043
I will become the meme.
>>
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>>2484603
That's Buckbreaker
>>
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>>2485427

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>new engine
>plays the same like old engine but with even worse framerate

what did they mean by it?

https://www.youtube.com/watch?v=yxo4j00dnwY
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>>2486722
>I did play it though
No, you didn't.
If you'd, then you'd don't bring video where few elite units with aoe weapon shoot at weakest chaff in the game.
Or you just argue in bad faith.
In either case you not deserve more attention than you have already.
>>
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>>2486885
I did. I made this video for this thread
>If you'd, then you'd don't bring video where few elite units with aoe weapon shoot at weakest chaff in the game.
Yes, that's the point and a perfect and quick way to showcase this. Models within a unit still need to be hit to die in post Rome 2 games. They don't magically die when "whole unit hp" depletes, each model has it's own wounds. They can die in first volley too
In fantasy setting many beings are more durable so it's normal such creatures won't die to a single shot. Which is why they have more wounds. If all of them had 1 or 2 wounds, game would suck
>>
>>2486898
can you do a video with shielded dwarves getting shot with arrows?
>>
Why do all the vids of Total Warhammer 40k and Dawn of War 4 just look like two players moshpitting their identical blobs together. Fucking Company of Heroes 2 is 15 years old and had more interesting flanking and cover.
>>
>>2487183
Total War hasn't had meaningful cover and flanking mechanics in over a decade, especially TWWHF, which the 40k one is clearly based on.
DoW4 seems to be going for more DoW1, where the old school spectacle and blobbing was (and still is) the expectation, not the sweaty 1v1 micro of multiplayer grogs.
Most OG RTS players want to *feel* cool and amazed by the spectacle, not have to work spinning a dozen plates to do it. Hence why RTS is largely dead nowadays (outside of its atomized focused niche subgenres), due to the near-constant focus on micro+MP+PvP, which is missing the point for the large majority of the potential player base.

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>russia is a threat
this shit didn't age well
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>>2480417
wake up vasiliy you shat yourself again!
>>
>>2482689
>implying nato would side with turkey over israel
these outright hostile barbarians should have been kicked out decades ago
>>
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>>2480386
You could say the same about the us
>>
>>2482690
NATO didn't do shit in 2001. every single Euro member said America deserved it and that they had no duty to help us find who was responsible. the French openly laughed at us and told us to get fucked. we should've left NATO right then and there, not a single euro is our ally, never has been. they have only ever seen us as mercenary cannon fodder for their colonial conflicts.
>>
>>2487273
>destabilize region for decades
>it comes back to bite you, for a singular time in US history
The US did deserve.

Yet NATO countries participated in the retarded Afghan and Iraq wars. A fourth of Afghan War deaths are from non-US colation members (https://en.wikipedia.org/wiki/Coalition_casualties_in_Afghanistan).


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