Fortress Entrance editionPrevious: >>2350059Avaliable for free at https://www.bay12games.com/dwarves/or as a paid premium version on Steam or Itch.io>What is the difference?Both are the same game on the same version (53.xx). The free version uses ASCII as a tileset (but you can mod other usermade tilesets and graphic packs)With the premium version you pay for a premium tileset + premium OST + access to beta branches and steam integration (if on steam).>!!NEWS!!1/12/26 - Dwarf Fortress 53.09 and 53.10 released since the previous /dfg/ with bug fixes, new portraits, and replacements for the goofy animal portraits.>What is next?Bugfixing/maintaince cycle and later Siege Update Part II, which aims bring some magic into fort mode by adding spellcasters and warlocks into the besiegers ranks, and have them set your dorfs pants on fire. Also some form of magical defense for your dorfs.Comment too long. Click here to view the full text.
>>2435625I had expanded the moat once already, so the goblin ram crew broke the blocks at (pic related) 1 and drained it. Afterwards, they were about to break into my basement that was at the same level as my moat (pic related) 2, and from there they could just go top to bottom and kill all my dwarves.So I lowered the drawbridge in hopes that I could kill enough of them make them run away and refortify. Which, didn't happen.Because of the previous raids, the amount of casualties we had already and the elf raid which happened less than 10 minutes (real life time) before. Most of my dwarves were stressed, and didn't fight back. When I ordered my crossbow dwarves to shoot at the goblins, they just ran away.Alas, I should have built some catapults or balistas. Don't make my mistake!
>>2435649I see. The rammed that outer moat wall, water poured out, leaving the lower inner moat wall exposed for ramming. Did the gobbos drown once the outer moat wall fell?
>>2435666>Did the gobbos drown once the outer moat wall fell?I think a couple did, but it was like 4 or 5, total from a raid of 60+
>>2435594I make my forges and whatnot on one z level. Dig down one level, dig out the same size, then dig to the volcano and fill that room. I dig a small, one square pit so my dwarf has time to run away.
Turns out you can attack thieving immigrants just fine if you expel them first. Also I can't believe Toady added big lizzards before the fantasy cult classic of hanging criminals from the ramparts
>Total War Medieval 3 director says recreating its predecessors "would not make a good game">"Without nostalgia and rose-tinted spectacles, Medieval 2 would not stand up to modern Total War," Wojs says. "Recreating it as it was would not make a good game." That's a bold statement considering how beloved the game is, but it's 20 years old now. Nostalgia affects us all.thoughts?
>>2433817He's actually played the game which no one defending nuTW can say as evidenced by this thread.>Seething over a nearly 3 month old postHang in there, lil bro
>>2369136It’s possible to be simultaneously true that the old games are dated and had some flaws, and not every change made to the new games has been good. I loved M2 but I would never play it now without mods.Also I loved the addition of resources in Pharaoh, that needs to happen in every historical game now
>>2435133>Also I loved the addition of resources in Pharaoh, that needs to happen in every historical game nowthe resouces in pharahoh just felt like another money currency and didnt really feel important at all
>>2369136I only care about pic related being in the game, all else doesn't matter to me
>>2435789Man, such a great game.
Oxygen Not IncludedNew DLC apparentlyDupes can swim now?Are ranches still bad?Do you still need steel, plastic and a turbine loop before heat entropy stops overtaking your base?Are petrol engines still unusably hot?Is the optimal storage solution still to not pick up debris?Is natural gas still the only viable energy source before solar?
Anyone else finding checkpoints fuck up relocate resource tasks?I keep having to place it JUST beyond the checkpoint so dupes stop ignoring it
>>2431628>deep-frying can make even dirt taste batterIt seems Scotsmen aren't that insane.
>domesticating clampum disables locavorefuck, noticed too late and this is going to be annoying me for the rest of the game
>>2435483Can you print more pokemon?
I can't tell if one aquatuner just isn't enough for a "cool" steam geyser or if there's just so much ambient heat to dump it's being slow
The Demo for Dust Front is releasing on Monday, it seems youtubers have gotten early access to the Demo already.Here's the video for the Demo Trailer:https://youtu.be/q4m_KvHLXuo?=TCE2cwyT1BlW6YpRActual Gameplay + an Overview of the mechanics:https://youtu.be/vnSMPsap4zQ?=UN9CTTohNnOhJXoAAnd it seems that Dimon got his hands on the guy who did the music for Terminator Dark Fate Defiance:https://youtu.be/tDetWO0yhhQ?=xht3P9JvS55moYvDI have been waiting for this game for a very long time, it seems to be better than I initially expected.
>>2435541Thing is Zerospace demo has more single player content than Dust Front it's all about aesthetics
What buildings being destroyed lead to your defeat? I see it as the lose condition but I've never had any buildings be destroyed. The enemy has certain key buildings. Is it just if you lose your MCV or do you have to lose the MCV and all construction unit or every building or what?
>>2435575Yeah but zerospace from what I see is presented as a competitive rts.I agree with you with dusy front having a way more interesting aesthetic but I can see player not trying it because they associate the game with strict build order done at the nanosecond and autist calculating the damage/ressource of each unit with excel sheet.
>>2435588>>2435575Zerospace also has zero chill and breathing room. You start the game and there is like zero ramp up time (talking the standard match even vs. computers). Though I will say it seems like they are pushing Co-op with their galactic whatever mode? That seemed kind of fun. The aesthetics are definitely an issue, the human faction feels like cheap knockoff Mass Effect to me. But I like their religious cult Iron faction? Whatever they are called is much cooler than the human faction on looks and feel.
>>2435488The moment I learned zerospace has a demo it was about to end. I'm not going to download a 50gb game just to play it for 2 days.
Bratty Girls EditionGeneral Guide Mastery Set Effects, Mastery Drop List etc:https://steamcommunity.com/sharedfiles/filedetails/?id=1349483727Finding Masteries, Modules, and Troublemakers:https://steamcommunity.com/sharedfiles/filedetails/?id=1971619284Mastery/Module Descriptions:https://steamcommunity.com/sharedfiles/filedetails/?id=2037290423Taming and Beasts Guide:https://steamcommunity.com/sharedfiles/filedetails/?id=2020436206Farming Guide:https://steamcommunity.com/sharedfiles/filedetails/?id=2025825529Machine Guide:https://steamcommunity.com/sharedfiles/filedetails/?id=2025828272Troubleshooter Encyclopedia:Comment too long. Click here to view the full text.
are there repeatable quests or are two of these so alike i'm hallucinating that i did this already
>>2435636The latter. There's definitely a finite amount of quests.
>>2435628Nice.
>>2435628>THREE characters with Luck activeDisgusting. Heixing looks like he's about to go on a killing spree.
>>2433781Just ran into someone on Asia using an endgame version of a build with a similar idea to yours, but instead of Breakthrough he's running Sharp Spirit with a SP setup for 50% flat block shred.
new update today
>>2435723i don`t have to do that.
>>2435730A gay consumer economy based on modern concepts of trade - miss me with that shit, Rome couldn't buy weapons since they were guarded fiercely as highly controlled strategic resources in each city state. Such bulk purchases are unrealistic.>>2435735Venetian scum
>>2435741Rome didn't fall out of a coconut tree buddy, they had to trade to get to where they were.
>>2435749Agrarian, slave-based, and pre-industrial system that shipped grain from Egypt and other conquered regions, the only real "trade" they engaged in with external sources was silk, spices, incense, ivory, amber, gems for their upper class. And back when they were just a citystate, they were just a landlocked shithole based on local subsistence farming & livestock which was closer to barter economy than whatever "trade" is.Face it tradeboy, trade is just a cope and convenient cheat in this game.
>>2435757Then simply get good because it's very much doable and at better numbers than you've assumed.
COH thread since the last one died. How bad is Relic gonna fuck up this re-release. I expect the elitists to complain about adding the reverse command and how it somehow fucks up pathing. As well as auto reinforce dumbing the game down. Harder AI might make the campaign more fun.https://www.youtube.com/watch?v=tnVoeTSC4rU
>>2433293>>2433338you guys wanna play sometime maybe?
>>2433747CoH1 DE or CoH3?Either way I can play a couple of games in the weekends
speaking of COH and playinganyone interested in the COH board game? playable online via Tabletop Simulator. the rules seem pretty good, and not too complicated.
>>2433215I just want the fucking Modern Combat mod back man. That shit was amazing.
>>2426941I don't see how it's any more casual than the other 2 games. All of them are low APM blobfests. Not that I mind, favorite RTS series.>>2426947Auto-Reinforce actually raises the skill ceiling, because knowing when to turn it off is important. Keeping it on all the time is a deliberate trap, same with auto-build.
Doing Spain 1900 start now that I have some experience. >Protip: dont build battleships, Just 2 heavy cruisers and screen them with everything else>when Battle Cruisers are available use them to support your Heavy Cruisers so they dont get cut from the battle
>>2433886
>just want a comfy cheat mod to let me build ships irregardless of tonnage or TOPSIDE
>>2435376use cheat engine bro
>i have no idea what im doing but this is my newest Battleship born out of slight fuck up of US-Germany war of 1896-97 where none of my BBs could actually attack anything because short range.Fun game, i need more experience with it for sure but im having fun. Inb4 screen photo - that pc has no internet access
>>2435719>tfw posted wrong photoNvm ill just post when i get home..
It's been 24 years since warcraft 3 released and people still play it. What difference is it from a new RTS like dawn 4? You build up a base, recruit untits and kill your enemy. The formula is as simple as it gets but yet I belive a game like DOW4 wil still fail even when they said they'll just try to focus on the campaign this time. I think the hard truth is that people just don't really like the rts genre, the only reason oldfags will play the old rts games is because of nostalgia nothing else.
>>2434738citations pls
stop bumping this retarded bait thread
Blizzard abandoned Warcraft the RTS for WoW and didn't even capitalize on DoTA and let other companies build their own MOBA from their very own formulaThen WoW raped Warcraft 1-3 lore, especially 2 and 3 with most of the characters you know from 2 and 3 now wildly different
>>2421210I want to play new campaigns and try out new mechanics with my friends in mp, simple as.
If heroes where removed the game would be a billion times better.
>Her name is Zeestral, and there's a significant connection between her and one of the most iconic heroes in the original game.She will be Archibald's daughter.
>>2433935/pol/-ACK!
>>2400751>fight Azure Dragons>Nagas have arrows in them
>>2435592This might be a leftover from the Forge cutscene. Naga tanks shot down by sharpshooters.
>>2435635>Forge units are supposed to be cyborgs with biological and mechanical part>Let's draw a robot lmaoHoTA is fanfiction made by gay russians.
>>2431457>>2435675
Playing like the devs intentedPrev: >>2403915
where is age of consent thread!?
>>2435526I mean, we had cannon galleons for ages (of empire) but then they had the urge to make dromons, then they made catapult galleons (and catapult galleon but chinese before that) all filling the same role.
what's the point?
>>2435682>Still uses the fake-ass gameplay footage despite years of being out as a RoK cloneKek>More support than AoE IIINot kek...
>>2435552>Human>Feudal>Chosen Uniters + Keepers of Knowledge>Tome of Zeal>Mortal Championhere's your next build fellow Godir, now go get your Angelic transformation and stop off-topic posting
Come, son, and confess your heretical acts. Like the unpopular opinion threads, but for the things you've DONE (or not), instead of the things you think about.I'll start with a few:- I've never played any of the Warcraft games; the first two are too old for my taste, and the third one really puts me off with its RTS/RPG mixture- Related to the above, I tried playing Spellforce and hated every minute of it- Total Annihilation filtered me hard. In fact, the only TA-like that I enjoy is Supreme Commander.- In spite of playing it for over 50 hours, I do not know how to play Victoria 2. I follow guides, but I've yet to understand the underlying mechanisms of the gameplay. - I pre-ordered Company of Heroes 2. I regret it with every fiber of my soul.
I play Master of Magic as an RPG. My cities are there just to produce funds for heroes and artifacts, while said heroes go around dungeon crawling.
I don't like APM heavy RTS and if playing skirmish will choose low speed if such option existsRelated to >>2428435 I enjoy playing strategy with controller and will go out of my way to find a strategy game exclusive/port on console or phone to kill some time on vacation.. CivRev and Endwar are great because of that.
>>2425846- I like HOI4- I like the idea of getting into Victoria 2, but I find the economy too complicated and unpredictable- I really only give a shit about Paradox interactive titles, nothing else quite interests me
>>2425846I have bought at least 50€ worth of P*radox DLCs
- Used to buy into "muh gookclick" and other arguments that tried to discredit online play as strategy while growing up- kinda related but I didn't play a blizzard game until about 2 years ago when I tried brood war and there is something just right about it- I don't think most of the old C&C were that good in gameplay and are hard carried by the fmv and the nostalgia, especially ra2- TA-likes puzzle me a bit because apart from unit allocation I don't see a lot of the other strategic parts, no timing attacks, composition of one's army barely changes the opponent's unless air or subs are involved, there's the "aha terrain matters in TA" meme posted but most maps don't even have interesting terrain-I wouldn't count it as sin but HoI2 darkest hour sits untouched in my library, it's the only paradox game I have-similarly I have quite a few hex&counters wargames I haven't touched yet in my library (did play panzer general and decisive campaign ardenne assault)
Polish tourism edition. Why wait ten years for EU5 to be finished when you can play EU4 right now?
Teutonic Horde is more fun than Poland IMO100% cavalry armies
>>2435095You were supposed to destroy them, not join them
Speaking of Poland why the hell are they now by far the worst of the 3 out of compared to Hungary and Bohemia who pretty much get handed PU's over half of Europe with no effort?
Can't wait for 25/06 when the DLCs (hopefully) will go on sale and buy them all.
Who is the main protagonist of EU4?I reckon it's Jean Bureau, or "John Table" in English.
post and discuss stealthkino
>>2402688this game is really good, have you played it? if you love shadow tactics then you will love this, its even better i feel, best in the genre imho
good game
>>2402603It's closer to 1 than 2, like the other anon said. It also tries giving the commandos more personality and there's even some sort of an ovearching plot, but you can safely ignore it. If you know anything about the genre, pick the highest difficulty, which is still not very hard.Marine is the MVP this time, Spy got seriously nerfed.Graphics look modern and boring compared to 1 and 2, but not bad by any means.There are 2 DLCs with 4 maps each, decent, but nothing special.Game's good, but not really memorable. It takes the right lessons from Mimimi games but that's it
>>2424053>best in the genre imhoObviously you haven't played
New Dev Diaries.Does the game really have a future? Is it foolish to have hope?Are shields a good idea?https://steamcommunity.com/games/386070/announcements/detail/713402709657520044
>>2425667oy vey, how can we nickel and dime them for dlc down the road if the goyim already know this early on? it's just like anuddah shoah!
> no mention of BAR> BAR brought up anyways, thread becomes argument on the gem or slop status of BARWhy /vst/PA definitely seems to be on the upswing. Especially because these new devs are delivering on their promise for co-op galactic war so far with testing for it open to anyone.
>>2427721>>2420791People still care about these guys even though they made up a fake game, Industrial Annihilation, to trick people out of money to continue developing PA?
>>2427730>these guysThat is the thing. Those are not the same people. Since august 2018, Planetary Annihilation belongs to Planetary Annihilation Inc., which is a legal entity made from backers from the kickstarters and old developers.Nothing indicates that the scam Industrial Annihilation has links to them.
>>2427730Those dudes lost the rights to PA, which is why they tried another Patreon scam. The game is owned and run by an org made up of original backers