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File: Martyr_of_the_Path.jpg (3.93 MB, 3150x4759)
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This is the Martyr of the Path.

Terran Worlds and 14th Battlegroup wrecks will come to you, but only if you post "Blessings of Ludd be upon you" in this thread.
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>>2460691
>>2460949
>>2461052
Screw it! Wall of text.
>>
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>>2456388
Do luddic girls really do this? They blow themselves up if you refuse to have sex with them?
>>
Do I need reinforced bulkheads or is hull restoration enough to guarantee I can recover lost ships?
>>
>>2461541
You may want both. Reinforced Bulkheads is good because it also gives you a nice hull bonus to tank some more damage.
>>
>>2461541
I have lost officer commanded ships with hull restoration before, but I don't know if that was just a bug with the code as there's a hard capped limit to how many ships are recoverable or if there's a slim chance that they can be lost anyway.

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Toady Nervous Tic edition

Previous: >>2402421
Avaliable for free at https://www.bay12games.com/dwarves/
or as a paid premium version on Steam or Itch.io

>What is the difference?
Both are the same game on the same version (53.xx). The free version uses ASCII as a tileset (but you can mod other usermade tilesets and graphic packs)
With the premium version you pay for a premium tileset + premium OST + access to beta branches and steam integration (if on steam).

>!!NEWS!!
6/25/26 - Dwarf Fortress 53.15 released adding prehistoric cretures to RAWs as well as world gen options for how much should prehistoric creatures feature in your world.
>What is next?
Toady has been teasing the ability to build magic labs in your fort as well being able to perform magical rituals as part of the upcoming first steps into magic in DF.


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>>2461595
Do these niggas dig under moats now??
>>
>>2461612
>Do these niggas dig under moats now??
No they don't, they build a 1 tile wide bridge over your moat, and then dig + climb the walls
>>
>>2461619
Gotcha. I gotta get my bolt throwers up and running. I'm guessing it's better now to not leave a one tile gap between the moat and wall? Seems like I'd rather have them climb up then start digging down under it into my base proper
>>
>>2461621
Can't mount bolt throwers on a minecart track sadly, maybe that's too OP maybe Toady has no imagination
Leave a trap filled hallway under the moat, they'll die to it once, then never use it again, but your melee dudes will be able to station there and pop out from underground like viet cong
You don't want to fight a melee anywhere near the moat
>>
>>2461622
Speaking of melee, is swords the way to go for my boys if I want to set it and forget it?

Polish tourism edition. Why wait ten years for EU5 to be finished when you can play EU4 right now?
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Decided I'd finally give Spain a try after a decade of never getting round to them... Its genuinely the most boring great power I've ever played. I'd take mid game steppes Russia or the mandate of heaven over this somehow even colonisation is slightly more fun as England or France.
>>
>>2460750
Colonization is 1000x more fun as England as they're the only colonizer that actually get unique stuff for it (EIC, colonial ventures, trade protectorates, etc...)
>>
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Should I take all of Lithuania's Steppe land or just cut it off and let the rebels take it?
Adding the Steppe land would be about 30 more WS and I can peace out right now for what I want (the Orthodox land)
>>
>>2461342
Don't you need the steppes for breaking the yoke mission ? If you didn't complete it the rebels will reactivate yearly tribute
>>
>>2460750
Best way to play Spain is Castille start and then Release and play as Asturias

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Is anyone else playing this game? Really fun cold war sim. The gameplay revolves around radar and detection.
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>>2457691
https://steamcommunity.com/sharedfiles/filedetails/?id=3769566124
>>
>>2457793
Very cool thanks, will keep an eye on it.
>>
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>>2456157
>Picrel
>>2457809
You're welcome anon
>>
>try out task force campaign
>play 3 missions
>repair, reload all ships
>save game and quit
>load save the next day
>all ships loaded and ready
>launch mission
>"sike" says game, none if the ships were actually reloaded
>exit, try fixing & reloading ships again
>cant because the game deducted the points for that and I cant afford to do it again
Is this the state of today's devs? The very basic thing such as Save Game is now a fucking lost technology to them? These devs are just incompetent lazy shitwits and I'm glad I actually didn't pay for this pile of shit unity game
>>
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>>2460200
>Pirated copy on top of being early access
>Encounters a bug
>Malds
Works on my machine.

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Previous: >>2408434
Insyaa update? Sorry, no time, I must do another Serpentspine run.
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>>2456527
>The Jadd religion is similar to Islam in the belief that everyone can and very much SHOULD convert to it,
your skin is the same colour as poo lol
>>
>>2461187
The sun elf should be gold like the eternal Zun.
>>
>>2426335
Anbennar would honestly be way better without the Serpentspine. The world is way too disjointed because of all the untraversable terrain that neatly separates all the various regions into their own isolated areas.
>>
what are the best/most interesting tags to play if I want to form the Empire of Anbennar through the imperial reforms? Wex?
>>
>>2461428
>The world would be better if we all had to interact with centuars and Killisto Benis and the command, or had to fight whichever one eats the other two and has 12 gigillion forcelimit 150% discipline and +80% morale at 1550

you are... trolling yes?

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All things Dawn of War.
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>>2461005
It replaces the angel of deathly beauty of Diomedes's voicelines with some generic shit (that maybe partly uses the voicelines of the previous mp force commander). It uuuuuh makes it so that banshees either can jump and can't melee vehs at all or can't jump but can melee vehs a bit with the Exarch (in original banshees can do both). After some "crazy breackthrough" in DoW2 modding it considered adding that stuff but I have no idea what's its current status is. Has a new faction which is basically what if space marines but + humans.

Looked okayish but honestly what they did to Captin Diomedes was a travesty.
>>
>>2461064
Nothing really, I think. The mods just add more units and at least new factions. Okay, orks and maybe tyranids also get new buff buildings they can make anywhere in Elite.

>to the point where there isn't even a single video of vanilla pvp
Are there even several people making those? I know like one that's been constantly doing new vids and I understand he just takes the community's saved vids and those mainly (I'd guess) appear on some Elite mod discord or some shit. I once or twice found a vanilla retribution on the channel but maybe he has a bunch. The vanilla pvp is livelier than some so you can just play it if you want.
>>
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>>2458411
There aren't any bridges on that map first off and second you realise you can see the number where each player will start when you're in the lobby? Just set starts to fixed positions and then have the player you want on your team in the corresponding number in the lobby. It's not rocket science.
>>
>>2458411
isn't there a setting called "teams together"? Granted it might spawn your teammate in the south instead, I think it just puts teams on the map clockwise. Use the numbers on the map preview and hard spawn designation settings instead
>>
>>2446274
People complained about this in Realms of Ruin tho

File: Celto-Roman.jpg (39 KB, 297x298)
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>be me, Roman with Celtic ancestry
>choose the Iceni
>found in Steam Workshop the 'Iceni Legionaries mod'
>gives to the faction uniformity, Roman armors and straight banners
>mod is deleted, it's joever
>all the culture % you in the cities means nothing
>I can't civilized the Iceni nor any other barbarian
>no marble cities (despite I conquered a city with 'marble pit')
>all must be mud-holes, all map cities are the same, battles are shit
>climate means nothing, your soldiers still wear pants in the Sahara
>EVERY SINGLE CAMPAIGN, same tech tree, Groundhog Day all over again
>you can't create your own culture, uniforms, buildings, laws, tech... it's all the same always
I can't believe I fell for it just because I love that era.

The worst thing is every single new Total War is just like Rome 2 and people STILL fall for this.
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>>
>>2448744
>>2448691
Play Warhammer hack n slash
>>
>>2454595
Warhammer could be a good strategy game if CA nor GW suck ass.
>>
>>2401802
>>2402333
>>2402340
Imagine if "Cultural Victory" in this games mean that despite you don't conquer nor own (in this case) Britannia, you convince Boudica to adopt Latin culture, if not completely at least partially.

I can't believe how this genre (grand campaign / 4X) has the worst mechanics ever, despite they could have been so cool and fun.
>>
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>play Rome 2
>start a new campaign as Selucid empire
>fully focus on gaining territory, use family members as commanders, expanding my empire for some 20-25 turns
>figure out (too late) that I have to manually select members of dynasty to get married to produce offspring.
From 7 children of the faction leader, only 2 have had a child (because of their old age, I think, the youngest being 38) 1 of their children died in childhood.
The only grandchild I have left is a 16 year old girl, I probably have to wed soon.
Can my dynasty still recover from my mistakes?
>>
>>2448397
>What kind of mechanics, gameplay changed or disappeared that make current ones so bad?
Replenishment, hitpoints on models, province system, 1 army per family member, garrisons, army losses system in battles, cowardly AI on campaign map.
Basically almost every single major change was a downgrade from pre-Rome2 to post-Rome2 except the mechanic where you can't see enemy units until they're spotted by one of your units.

File: 20260709220907.png (1.62 MB, 888x1242)
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>Used to play this game back in the day on a 1080p monitor
>Now I have a 4k OLED
>Download the Resolution customizer mod from NexusMods
>Resolution is fine but the UI is too small now.
>Do a reinstall and then set the customizer to a 1440p res.
>The resolution is all over the place, the second monitor (1080p) also glitches when I run the game.

How the hell is a guy supposed to peacefully replay this game? I want to play it on a 4k or atleast a minimum 1440p resolution.
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>>2461215
>I want to play it on a 4k or atleast a minimum 1440p resolution.
OK have fun dragging your cursor across 50 miles of screen space.
These old 2D sprite isometric games were not designed to scale that high. The ceiling of comfortable gameplay is at 720p. This applies to games like Tiberian Sun or HoMM3 too
>>
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>>2461249
I just want to know what I am doing wrong with the customizer. This is what happens in fullscreen mode.
>>
File: Windowed Mode.jpg (698 KB, 2565x1389)
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And this is what is happening in windowed mode. I am calibrating and asking A.I. as well, but to no avail. Any help gentlemen?
>>
>retard
>first instinct is to ask AI
checks out
>>
Stop being a retard and just play the game on a low resolution. My eyes aren't that good. I legit wasn't able to play this at high resolution, because of the miniature UI

File: 2026-03-30_11-49.png (175 KB, 727x353)
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9.00 beta is ongoing.
have they finally fixed aux ships? are torpedo bombers in a playable state at last? we'll find out once the changes are finalized.
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>>2460657
Except Total War!
>>
>>2441877
>where you have enough money to not bother getting more

You need to get more into a billionaire mindset where you exclusively live to see line go up. No matter how much money you accrue, theres always another opportunity to shake down those filthy plebs. Remember, they don't deserve to own anything.
>>
>>2460657
at least its a bit better than x3 where the game ended as soon as you got your first destroyer
>>
>>2460985
Finishing Albion Prelude's plots made me unironically appreciate X3TC's Hub plot as a mostly passive endgame economic goal.
>>
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the factory must grow
my production is now funding terrans pushing xenon back on 3 fronts and none of them are even terran sectors they just send the rape fleets to announce total xenon death

File: Plushy.png (2.74 MB, 1920x1080)
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Plushy edition.
You'll need it, because Swedish vacation after next patch.
>https://steamcommunity.com/games/281990/announcements/detail/689761349249532450
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>>
>>2461343
BASED
>>
>>2461267
k but like
you pick some shit build and you are 1/100th of the power of a build with synergy and timings and w/e

obviously its a single player but then ur a clown at 2300 with 1000 science or something
>>
>>2461426
I just started playing in 4.1 and I’m doing x25 and grand admiral sometimes. It took me like 40 hours, across about 2 months of time, to figure this game out.
>>
>>2437816
I cannot fathom that there are paragolems so braindead that they buy the shitty PDX dlc plushies. And yet, paradox keeps making them, so someone must be buying them.
>>
>>2461545
For the sake of argument that does look like a nice onahole.

LIST:
Europa Universallis 1 and 2 and 3.
Hearts of Iron 1-3
Victoria 1 and 2.
Crusader Kings 1.
Svea Rike 1 and 2.
Crown of the North. (Svea Rike 3)
Two Thrones
Sengoku
March of the Eagles(technically came out after CK2, but never got DLC, you can buy the full version on disc and play it offline no problem)
>>
hoi3 has shit politics/alt history but goated warfare
dh has shit warfare but goated politics/alt history
>>
>Europa Engine games
>good
Being contrarian is not a personality.
>>
>>2460496
It's not like every game prior to CK2 was bad
>>
>>2460544
uhhh, yeah. it is like that

File: InfernalCheliax.jpg (27 KB, 479x417)
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>picrel
>PAIZO! GIVE ME A STRATEGY GAME SET IN GOLARION AND MY LIFE IS YOURS!
>(no the crusade mode of wotr does not count)
FOR THE THRICE-DAMNED HOUSE OF THRUNE!
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>>2446481
Gihren’s Greed is kind of like a gsg. /m/ made a translation patch for the psp one a few years back.
>>
>>2445005
Which developer would you trust to add enough gay rape scenes to make it accurate?
>>
>>2451427
I'd have to see any non-eroge dev adding even straight rape as a mechanic first
>>
blockwar, and or This Quar's war
>>
>>2451427
Paradox. They have enough experience raping me and my wallet already.

File: 1755548540016.png (2.23 MB, 2122x1078)
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they fucked up baking AGAIN edition

https://www.youtube.com/@ThomasLands - Leaked build footage. Scrapped Italy, unfinished Germany/US reworks and more.
https://files.catbox.moe/pwkheh.png - Updated German rework flowchart.
https://files.catbox.moe/80z6tb.png - Bormann TNO2 flowchart.
https://files.catbox.moe/9ja39g.png - Himmler starting tree, releasing never.
https://files.catbox.moe/cdag1w.pdf - Vote Pig, the US rework proposal.
https://files.catbox.moe/3bwv2e.pdf - Japan rework proposal.
https://files.catbox.moe/chzsvc.pdf - Japan Funada Design Doc.
https://files.catbox.moe/qsd9cg.png - Gorky gets nuked now.
https://files.catbox.moe/beh76f.pdf - France proposal.
https://files.catbox.moe/7vqarx.png - France flowchart. Resistance is dead.
https://files.catbox.moe/xlhrjj.pdf - Sweden rework proposal.
https://files.catbox.moe/u6ehum.jpg - Sweden flowchart. Updated 26.
https://files.catbox.moe/7nxnlv.png - Finland re-re-rework.

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>>2461445
It works for me. If i wont be lazy, ill post the newer leaks separately tomorrow.
>>
>>2461458
pls do, shits interesting but most of it is outdated. speer comes to mind here
>>
>>2461219
eh I still have faith
>>
>>2461213
Fuck me why are almost all the docs in Word? Those greedy cunts won't even let me look at them without trying to force me to pay
>>
>>2461219
He’s probably still going to leak it just waiting for the right moment if I were to hazard a guess or cope if you’d like to call it

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Enemy Nations, the open source RTS+City builder with online multiplayer is in pre release for it's next major update.

Open Source version 3 brings cross-platform (64 Bit Windows+Linux+Mac), a new Stellaris-inspired edict system, improved ai, and lots of bug fixes.

https://youtu.be/Bgl7CNl3iAg

https://github.com/EnemyV/EnemyNationsRevival/releases/tag/untagged-37d3fcc3ef820819e92e
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>>2458697
>Art direction, specifically. They all look like blobs of some kind, and some of them have contrasting vibes.
Fair enough.
I'm not an artist, so that's not something I can fix. But if an artist ever joins the project I'll suggest this one one of the first things to improve.
I can do programming stuff, balancing, localization, etc
If somebody else makes new portraits, I can replace the existing ones.

>>2458694
Nice. Do you play the OG version often?
I'd be very interested in your balancing suggestions/ideas.
>>
>>2458703
It's understandable if art isn't your thing, but I'd look to something like Masters of Orion for better inspiration. Each faction should be distinct from any other.
>>
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>>2458705
MOO2 is a true classic. Masterpiece even.
Enemy Nations (1996) is a unique curiosity that explored production changes in RTS games before Anno was even considered (2002). It's interesting for its flavour, feel, and ambition.

But, since I'm greedy, I want both. I plan to modernize Enemy Nations, finish it based on the original direction (lots of interesting ideas referenced in the code, like planes and rockets, but espionage and expanded diplomacy too). Basically, I want to bring some Stellaris mechanics into the RTS/City Builder that is Enemy Nations.

I want all the civilizations/races/factions more unique as well. They all have very minor bonuses/negatives, but they're like +-10% for the most part, and uninteresting. Eventually, they should be more exaggerated, and unique buildings+units- basically like Civilization.

And my dream is I attract an artist who can give it a much needed facelift.
>>
Didn't anticipate the concept of a fixer-upper being applied to long abandoned vidya
>>
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>>2460334
>Didn't anticipate the concept of a fixer-upper being applied to long abandoned vidya
That's an interesting way to put it. And yah, accurate.

New build up
https://github.com/EnemyV/EnemyNationsRevival/releases/tag/3.00.012

Improves font rendering on linux+mac, fixes a startup file location issue, and some other minor tweaks/fixes

CTS: campaigntrailshowcase.com/campaign-trail/index.html

NCT: newcampaigntrail.com/campaign-trail/index.html
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>>2461183
Yeah but in fairness it was never as bad as this with Tom and with Tom he was always able to get criticism as much as anyone else. Nowadays it feels like every mod gets jumped by the Reddit arbitrarily over the most petty shit but it isn’t even consistent, TTNW you can glass the Blank Panthers and still get the happy ending as RFK but they completely shellacked that one mod that implied the government fakes hate crimes or whatever only a few months before that came out, banned the mod and banished the creator. It’s not evenly dished out anymore.

>>2461057
I liked the mod and think the backlash it’s getting is pretty manufactured outrage.
>>
>>2461269
Nta but I’d much rather irony poisoned fags post in here than the usual seething exiled redditors/discordfags bringing up gay drama constantly. This thread is basically kiwifarms atp
>>
>>2461281
are you even the least bit cognizant of the irony in you wishing people would talk about the game more here when you can’t even be bothered to yourself. it’s hardly a big shock if you actually wanted to talk about this game which clearly nobody fucking does you’d fuck off to the Discord or Reddit and the 4chan thread concerns itself with whatever those platforms ban discussion of, but I’m sure we’ll be continuing this relentless bitching about bitching in the next thread too
>>
>>2461494
>the 4chan thread concerns itself with whatever those platforms ban discussion of
Oh my GOD you are such a faggot. I was going to say you should find better things to do with your life, but clearly you and the other 5 posters in this thread deserve each other
>>
>>2461506
fuck is your problem? im not even endorsing that im stating a fucking fact that its basic logic the suppressed conversations will leak out here where there isn’t moderation to stamp it out unlike Discord and Reddit so what the fuck is so difficult to comprehend from that? christ this thread is pure cancer every new post is dumber than the last one


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