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File: Thamdarul Gate.jpg (485 KB, 1343x2000)
485 KB JPG
How to roll dice: "dice+2d6" (without the quotes) in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

Please post all quest threads on >>>/qst/ - Quests.

Please do not use spoilers to hide porn or any "not safe for work" content.

High Seas Edition

>2024 Core Rulebooks
https://mega(dot)nz/folder/d2ohSCSL#5HnqSMJncr9Queh8KDzbSQ

>2024 Official free rules
https://www.dndbeyond.com/sources/dnd/free-rules
>2014 Official Free Rules
https://www.dndbeyond.com/sources/dnd/basic-rules-2014

>2024 UA
https://www.dndbeyond.com/sources/dnd/ua

>2014 Errata
https://dnd.wizards.com/dndstudioblog/sage-advice-book-updates

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>>
>>98296817
Based.
>>
>>98297031
Ill be honest, that last sentence confuses me - I get the Wand only applies to attack roles so it wont effect the True Strike at all, but it will effect the base attack roll for the rifle with Repeating Shot itself? is that without True Strike being applied or with?
For True Strike:
>Guided by a flash of magical insight, you make one attack with the weapon used in the spell's casting. The attack uses your spellcasting ability for the attack and damage rolls instead of using Strength or Dexterity. If the attack deals damage, it can be Radiant damage or the weapon's normal damage type (your choice).

Since it uses spellcasting ability wont True Strike apply the Wand to the attacks rolls?
>>
>>98297035
You're about a decade late.
>>
>>98297071
Okay, I explained that poorly.
Wand of the War Mage adds a +1 to spell attack rolls
True Strike is a spell that alters/increases your damage after attacking with a weapon. It's not technically a spell attack roll. Same reason why Crown of Madness doesn't have a "spell attack roll" either
>>
>>98297087
Oh got it, thanks.
Eventually I will just be casting fireballs anyways through my gun so it doesnt particularly matter.

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Do you member her /tg/?
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Never thought I'd have a reason to post this image thats been sitting on my backup drive for over a decade
>>
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>>98296723
reminds me of this
>>
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Posting without captchas or cooldown timers feels like fever dream from another lifetime.
>>
>>98297011
also strange to see where our drawfags ended up
>>
>>98291868
What?

My PCs specifically respect authority and aspire to nobility whenever possible, specifically to piss off contrarian players.
Whenever possible, I consider nobles as the highest form of life. Both because it helps move the plot along, and makes other players squirm.
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>>
>>98296695
>you just come across as a reactionary who finds issue with the players not liking authority for no other reason than you think that maybe the boot has to be licked sometimes
I finally get it. You're one of those rebels without a cause, or just a really shitty one who doesn't actually do anything to rebel so you need ttrpgs to live out your dream as being an anti-authortarian. You can't comprehend why anyone would get tired of playing the rebels game after game. That's why you can't actually argue with my point of just wanting to do something different for once.
>especially because you project
It's not projection when they actively mention it my guy.
>>
>>98296742
You cannot have two masters and always serve both faithfully; at some point they will not align and you will have to choose one over the other. You cannot serve a fallible god and not expect it to never come into conflict with being truly good.

If you submit to worshiping a fallible entity and promise to adhere to their dogma, there may come a time when what is truly "good" (ie. what a perfect God would want from Their followers) would have to be secondary to the dictates of a flawed god.

For instance, a LG fantasy god of Justice may demand his followers to always punish the wicked, while a NG god of Mercy may politely request his followers to always show compassion and forgiveness, even towards the most heinous criminals. A cleric of either god would ultimately lack the flexibility to make more nuanced and inspired calls in complicated circumstances, and instead have to rely on their flawed god's limited dogma. Even if the flawed god's dogma included caveats and exceptions and did their best to be as truly good and wise as they could be, they would still be far from an all-knowing, all-powerful, all-benevolent entity that someone could always fully put all of their trust and faith in.

For a far more extreme example, even a supposedly "good" god in a fantasy setting may be being manipulated/tricked/outmaneuvered by some more powerful evil god to cultivate a specific type of soul they plan on using in some eons-long plan to ultimately usher in an eternity of malice and suffering. With knowledge that evil gods like that can exist, good gods really can't promise that all of their plans/wisdom/etc. can be trusted trule wholeheartedly. Yet, many still expect complete and total devotion from their followers.
>>
>>98295570
And they still were a bunch of fuckheads, so that hasn't changed.
>>
>>98284797
The point is nobility is intrinsic rather than aspirational. You're born noble, just sometimes that isn't recognized until you perform great deeds showing the truth of your blood.
>>
>>98296861
Atheists in D&D automatically go to hell so you may as well pick something.

Stupid question, but yeah.
I mean if you're a vampire you can't exactly hold down a job.
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>>
>>98288780
There actually are a lot of 1800s collectibles. A lot of them are harder to move due to various laws around cultural significance or the toxic substances they were made of, but not all of them. The actual physical money of the time is worth a lot more than its face value if it's in good condition.
>>
>>98297027
Art supplies. There are pigments that are simply not used anymore at any price, and some of them have unique properties that modern artists would still want to use. Many of them are toxic, some are morally questionable, and a few might even be both! Whatever the reason no one makes them, they're expensive and a vampire could have bought them at retail price centuries ago.
>>
>>98282674
>collect a bunch of random shit that will last a few centuries
>sleep for a few hundred years
>wake up and sell your historical artifacts
>>
>>98297027
Vintage wines and various other liquors are another stockpile classic. Tough a vampire might not immediately think of that, because a vampire never drinks... wine.
>>
>>98297027
>set aside one of the original Nicolas Appert's food preserves
>wait 200 years
>sell to SteveMRE

Work in Progress, "Long Weekend Ahead!" Edition

>Full-on /WIP/ OP Links Pastebin:
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>
>>98296394
Canvas
>>
>>98296536
You're the reason I don't let people touch my models
>>
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Pretty happy with how it turned out, I think the change from the original hair was huge. Thanks for the advice on that one guys.
>>
>>98296659
What the fuck is this and why is she still missing so much hair? Bitch has norwood 4
>>
>>98296659
Looks good anon, prime that sucker!

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Went to my local FLGS today and still saw a huge pile of these boxes even 1.5 weeks later. I never remember this happening with Dark Imperium or Leviathan.

Why is it flopping so hard?
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>>
>>98292030
For me the biggest difference is the price. I bought Dark imperium for 125 dollars from my flgs and indomitus cost 169 from walmart. I dont get paid twice as much as I did in 2020, 300 dollars is just a huge price tag to stomach. Warhammer prices have inflated to such a tremendous degree over the last 7 years or so its ridiculous. But people keep buying it, so I cant really blame GW when everything is always out of stock.
>>
I'm not buying it because it costs too much and I am not doing well financially atm. Even if this was a great point to get back into 40 or get into a new army, I know that this is just a starter and it will cost a fuckton more to expand.

Honestly it feels cozy say no when I'm priced out of a hobby
>>
>>98288066
>5th
Nothing is topping Assault on Black Reach, they're never going to release a box like that again. It was too good a deal. I've seen more of those melta dreads waddle out of a pod than I can count. I have seen multiple hordes mostly made up of those Boyz and led by that Boss. Those koptas were the only source of them for over a decade for some stupid fuckin reason. Even the naked termies were an easy arm swap away from usable, less if you wanted the cyclone launcher.
It's an easy direct comparison to make since both boxes are Marines v Orkz.
>>
>>98294767
Funny thing is if you take about half the Marines from this current box and half the ones from last edition's Leviathan box you get the exact line-up of Assault on Black Reach, except the new Dread sucks by comparison and intercessors suck compared to Tacticals.

The Orks half is almost the same as Assault on Black Reach with a Warboss, 20 boys, 5 nobz except in the new box they are broken up into the Big Boss, Banner Nob, Painboy, and two boyz mob leaders, and a Wartrakk and Dakkarig instead of Deffkoptas, plus 20 gretchin and a Weirdboy.
>>
>>98294767
Somebody made the same argument for the fantasy 7th edition starter set.

It was so ubiquitous and it flooded the secondary market to the extent that till the very end of WHFB it was almost impossible to rub into a dwarf army that didn't have that little plastic cannon, or used those derpy but lovely thunderers. And I don't think I've ever seen a greenskin player use any other night goblins besides the ones that came in the starter set.

These starters were truly meta defining, maybe not in terms of games, but definitely in terms of collections. I fear that we will NEVER have such good deals again from GW when it comes to starter sets.

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any reason to pick the inner sphere when the Clans are way cooler?
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>>
>>98276849
>why is the board dying?
>>
>>98276403

Clanners are idiots who know how to win battles, but couldn't win a total war to save their whole society.
>>
>>98294762
The Clans might be my favorite SF antagonist faction because they're more alien than most aliens. Their HONOR (and how you bend it) is half the fun.
>>
>>98276849
Generals are cancer and I refuse to post in them.
>>
Because its really fun to watch their faces when you kick their uber mech's ass with a 3025 tech jalopy mech.

Previous: >>98288204

FF Edition

>News
https://magic.wizards.com/en/news/announcements/commander-banned-and-restricted-february-9-2026
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-february-9-2026

>Current Banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Bracket Information
https://files.catbox.moe/4tbvzw.png
https://files.catbox.moe/r62yfy.png


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>>
>>98297054
Does bracket 3 say "no lab man or thoracle?"
>>
>>98297058
No but my respect for you goes way down if that's how you decide you want to end games.
>>
>>98297068
I don't respect retards that expect their opponents to read their mind before every game.
>>
>>98297068
>play game
>upset when your opponents try to win said game
People like you are the reason why commander is babified troonslop
>>
>>98297068
>Played in bracket where game can functionally end on turn 3 when someone resolves TOR/Rhystic Study
>wtf they did a 9 mana combo!

The Most Dangerous Game Edition

>Previous
>>98280801
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>5e Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>VtM to VtR fan translation guide

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>>
You are a mortal with numina. Up to you if a full fledged sorcerer, a Leopold with a via or two plus True Faith, mostly a normal hunter with a single psychic power, or what

But whatever you are, you live in a Node. How do you defend it from everyone who would claim it for themselves? Your main advantage is that no one else knows about it yet. Who knows how long that will last, but you at least have time to set up for now
>>
>>98297022
Maybe setting up a minefield with bless silver shrapnel?
>>
Besides fae birthrights, are there any other ways to become unable to botch a particular Ability?
>>
>>98297022
With spirit summoning you have access to almost any concept, being a poor version of a jack of all trades spirit Mage. Just find one with illusions or spatial manipulation to make it extremely difficult to discover your node in the first place.
>>
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>>98296999
I always enjoy your scribbles, setite anon. I was so overjoyed when you doodled my Bahari that I actually showed off pic rel to my friends and a few of my acquaintances. Even the one alt girl I occasionally chitchat with said "she looks like a bad bitch". There is a part of me that wants to ask for more doodles but I worry about becoming overbearing. That being said, I had an idea that Bleu, Shark, Metamorphosis anon, and my Bahari hanging out around a fleshcrafted "water cooler" that may or may not be Bakeslave.

Yet again, I need to save bgg edition

Previous Thread: >>98214043

Pastebin: https://pastebin.com/raw/h8Tz2ze8

Survey results: https://pastebin.com/raw/scAkFdTv

TQ:
>How important is (neat perfect) balance to you in a game?
>Is perfect balance good game design, or is leaving something imbalanced in on purpose the spice games need?
>Truth or falsehood: 'if everything is imbalanced, nothing is'
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>>
Does anyone hold opinions on Zenith's gameplay?
>>
>>98296754
You slop has the wrong game in it
>>
>>98294096
It's like playing Vagabond except everyone else at the table doesn't hate your guts.
>>
>>98296530
>CMON’s $23m losses across 2024 and 2025 are now almost 5.5-times larger than its profits from the preceding nine years combined
>they're fighting this by.....investing 2mil into NFTs?
It doesn't help that they've been accused for years of running a ponzi-like scheme of constantly posting new kickstarters while the existing ones hit delays and don't deliver product until years after they were supposed to.
>>
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>>98292772
Rookie numbers but I got to play some great titles.

Magic the Gathering: No UB

The Only Thing My LGS Has in Stock is Aetherdrift Edition

Previously on...
>>98127132

This is a general for a version of Magic the Gathering that excludes 3rd party IPs, these cards are known as "Universes Beyond". This thread is not a duplicate of any other general, it is not a fork of any specific general. There is growing support for versions of Magic formats that exclude UB, for example Planar Standard. This general is the place for those discussions
This general is as legitimate as D&D Old School Renaissance threads and it exists for similar reasons.

Discussion of Magic the Gathering where no set or release that required 3rd party IP licensing can be mentioned. That includes Universes Beyond and Secret Lair.

The ONLY Magic sets this year:
>Lorwyn Eclipsed, January 23 2026
>Secrets of Strixhaven, April 24 2026

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>>
>>98293665
oh shit I'm totally stealing the lifelink counter idea. totally forgot it works on noncreatures altho sunspeaker exists
>>
>>98294151
>People leave you the fuck alone if you start removing their commander
nta but that would only get me 3v1d asap
there have been many instances where another player actively stops me (say with a counterspell) if I go out of my way to try and deal with a guy in the lead because "it makes me too scary" and "my counter doesn't do anything to the guy in the lead anyway" or they just want gain favor from the archenemy they can't stop alone in order to die last I guess even tho there are no second places
>>
>>98296218
Sounds like you play with a different kind of moron.
>>
>>98247750
I know I know...
But I always really liked white borders.

More than black borders. Especially on white cards. There's something about them I find appealing.
>>
Oh shit! Is this thread good for non UB edh too?

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>98282866
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>>
>>98296821
They're basically daydreaming prompts, where you imagine yourself being put into the described situation. There are thousands of these of varying quality but most of them are fun, and there's at least one out there for anyone.
>>
>>98294640
>Template
A Knife's Edge
Flow
Fracture
>Trinkets
Eerie Beacon
Entrancing Sphere
Erupting Core
>Landing Spot
Endless Burrow

Idea is, the Eerie Beacon seems to be the most powerful thing for overall progression and the Glint Dancer, having the highest immediate combat prowess which is further boosted by the Core, lets me exploit it the best. So I place the Beacon in the Sphere, set it as high as I can get away with and farm monsters like crazy.
>>
>>98295383
>so crippled by a fear of death that he cannot even enjoy most CYOAs
>calls other people deathists
kek.
>>
>>98295313
>Power 100% then again that is my jam
People are way over complicating the possibilities of both options. It's really simple both options can pursue the benefits of the other but will never quite reach the level of the other. Power can acquire significant luxury but is always an outcast, and comfort can spend a fortune on improving their combat abilities but will still fundamentally be a snobby rich kid with toys, not a true operator. As far as pursuing immortality they are about equal IMO, power has a better base to start, but comfort has better access to the resources that could make it happen.

I like that the setting is obviously based on WH40K but not actually WH40K as simply existing in that setting creates a TON of unpleasant implications. Being a mutant on a dystopian lost hive world or something is fun, getting eaten by tyranids or the warp isn't.
>>
>>98296483
Yea I love SA, and the great war CYOAs have a massive place in my heart.

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The /btg/ is dead! Long live the /btg/!

Good Place to Start Edition

Previous: >>>>>>>>>>>98274830

>BattleTech Introductory Guide & PDFs
https://battletech.com/qsr/

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg

>Sarna.net – BattleTech Wiki

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>>98296870
I feel like a lot of mercenary conventional units are just local-ish militias moonlighting as subcontractors. Like you roll up ready to dismantle a pirate base and grab a volunteer platoon of whatever from next world over to supplement the job. Then they go back afterwards and you fuck off to the next job somewhere else.
>>
>>98296849
yeah
>>
>The original concept for the 3025 timeline postulated that no functional BattleMech factories remained; the Hesperus II factories were described as gutted and merely a spare parts depot. This concept was abandoned early on, when various operable manufacturing centers were written into the fiction.
>In a similar vein, the availability of Star League era technology prior to the War of 3039 and the later Clan Invasion was gradually increased. As a result, the initial shock and awe over the fielding of advanced technology in these conflicts became somewhat hard to explain.
Yay or nay?
>>
>>98296576
keep fighting that culture war soldier
>>
>>98297043
The original original fluff was also where they gave hard numbers that made any sort of fight with more than one mech on the field laughable. The kind of numbers that mean every mech located here is an entire region of space somewhere else that's totally mechless.
And then after that, the setting wasn't really fucked up enough for people to be completely ignorant of the very concept of a pulse laser or gauss rifle. It would have had to go all the way back to mad maxing it for that.

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3.95 MB PNG
For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>
>>98295365
Heroes of Battle, where it has the Ballista Proficiency feat.
>>
>>98295373
Fair enough, I stand corrected.
>>
So, ramming attacks, and ramming prows.
Can a ramming prow be magicked? Are there existing examples?
>>
>>98295320
youre supposed to use Profession (siege engineer)
dont remember what book says so
>>
>>98296712
Heroes of Battle
>CRAFT
>Catapults, siege towers, and battering rams are a mainstay of many large battles. Though a skilled siege engineer can get the most out of them, these massive siege engines are built and maintained by smiths and crafters trained in the manufacture of siege engines. If you excel in implementing or firing siege weapons, then you are using the Profession (siege engineer) skill. If you construct and repair these battlefield monstrosities, then you use the Craft (siege engine) skill. For information on building siege engines using the Craft skill, see page 94. Special: You can use Craft (blacksmithing) or Craft (weaponsmithing) to construct or repair siege weapons with a –5 penalty


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