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How to roll dice: "dice+2d6" without the quotes in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.


Scan when? Apparently there is one floating around but i can't find it
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Bringing two wraithknights is just cheese and nobody will want to play you. Stick with one and you might be able to play a game.
Yeah, definitely, it's not like the army can put out a massive weight of fire or anything.
Dunno, 5++ and S:D Melee seems better to me than two S:D shots and then a melee slapfight.

Nothing big and hard will counter it unless they can get a ridiculous Inv save.

Except perhaps a flyrant, it can keep up, spam shots, jink, punch and can only be snap-shotted (unless the eldar amy spams wraiths, bikes and missile launchers, in which case he's due a Ipecac in his Diet coke)
>unless the eldar amy spams wraiths, bikes and missile launchers
>unless the eldar player uses good units
Use X=/=Fill every slot with X.

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Why should /tg/ be proud of itself?
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The Flames of War thread made their own fucking podcast.

That's getting shit done.
No, thats PEOPLE getting shit done, which /tg/ will co-opt. Individuals and small groups get shit done, /tg/ latches onto and takes credit.
What IS /tg/, if not the people on it?

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>Warmahordes Books, No Quarter, & IKRPG: txt.do/md01

>PP Youtube (gameplay tutorials, tournament coverage, and announcements) https://www.youtube.com/user/PrivateerPressPrime

>List building at www.forwardkommander.com

>Latest Errata http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Feb%202015.pdf

>Steamroller Rules http://privateerpress.com/organized-play/steamroller-tournaments

>The Giant List of Podcasts and Blogs http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums

>Table of contents for all NQ issues http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues
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It's all up to personal taste, I guess. I find that the usefulness of Stones increases exponentially the more you bring, even without double/triple teleporting. A single set of stones is just a bubble telling your opponent to stay out. With two sets, you can actually cover a whole lot of the board area and get multiple assassination vectors out of them.

Pic related. With just Stone unit A, all I would have was a direct and obvious Megalith assassination. With two sets of Stones, my possibilities increase significantly. Sure, the image is a bit simplistic, but it gets the point across, I hope.
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>Being this fucking retarded.
Cygnar: Kraye
Cryx: Venethrax
Khador: None
Protectorate: Amon
Ret: Vyros
CoC: Axis
Mercs: Exulon Thexis

Circle: Wurmwood
Legion: Thagrosh I guess
Skorne: All Skorne is the same
Trollbloods: Gunnbjorn
Minions: Bloody Barnabas
If you're expecting to see eEiryss, the Totem Hunter is a pretty valuable piece to snipe out important pieces.
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>Skorne: All Skorne is the same

Sounds like someone needs a paddlin

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>Core rulebooks, adventure modules, Unearthed Arcana

>Spells listed by class, along with crib sheets and rules summaries:

>Online resource for spells:

>Encounter builder:

How do you feel about Hex grids? I want to get into them and start running a campaign in my gaming group. Do you have experience with them on a battle map level?
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>but 5E did away with the every-other-diagonal-is-10ft. crap anyway.

That rule is still in the DMG. And IMO it's not really penalizing people for moving diagonally, so much not allowing them to move for free by ignoring geometry.
So my GM came up with a odd idea, we roll our races randomly and then build a character around that...well, I rolled Tiefling and thinking of going probably Warlock (I can't serioudly see another class for this race), my question is...how should I roleplay a Tiefling? never played one, never seen one in the games I've been...are they edgy crawling in my skin? are they evillolrandum? are they like austist vampires trying to fit with humans without undertanding human emotions?
They're spiky red humans.
>Not going tiefling shadow monk
Wasted potential
Oh, I forgot: spiky red hated minority humans.

So rollplay them like a black or a Mexican (or if you're European, Slav or Turk).

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This is a thread created for the discussion of Quest threads, as well as sharing of advice and guidance for aspiring or current QMs.

Please shitpost, and please do not report any shitposters attempting to derail discussion or cause strife. In addition, try to cause as much tripfag drama as possible. Please respond to the following topics as they often lead to hilarious shitstorms: Planefag, Tale, (QM) Patreons, Deculture.

Useful links: http://pastebin.com/pV7sdNnv
This link contains numerous writing guides, as well as the addresses to quest related IRC channels.

This is a directory containing the tweets of most current QMs. While a twitter is by no means mandatory, it is a useful tool for both you and your players. If you aren't on the list, post your twitter here and someone will make sure it gets added eventually.

>QM Question:
What do you think of quest set in an original setting? What advice would you give to those debating whether or not to run a quest set in an original setting?

>Player Question:
Do you prefer fanfic quest or original quest?
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The last one is probably the most interesting if you're a good word stylist.

What kind of weird fetish is this? I can literally smell the wank all over it, despite how you're phrasing it. I'm trying to wrap my head around a girl who DOESN'T want to feel good. Shit's weird.
She feels good by making her waifu/husbando feeling good.
It's Understudy.
He's mentally immature and wants the character reduced to a fuckdoll that has no character, wants or needs unrelated to the male.

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Gallipoli Centenary Edition

Previous thread: >>39481650

Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:

List of Historical Tactical, Strategic, and Military Drill treatises:

ZunTsu Gameboxes:

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boner activated.
Link says 504 Bad Gateway. Would you be so kind to copy the contents?
Nvm, took some f5's to load.
In Australia it's considered their first major military action, like us taking our first steps on the world stage.

The mythology surrounding it these days gets pretty absurd though.
Read an article on BBC the other day about how mad for Gallipoli you in Aus, like the govt is spending £145mil to celebrate it, compared to the £50mil the UK govt is spending on commemorations of the entire war. Then there's the protection given in making shops withdraw lines cashing in on the ANZAC name. Sounds mad.

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Nikolaus' expedition has located a Quell in the ruins of Old Hahn, only for it to nearly be stolen from them by a sentry from another expedition. They made the decision to throw the hapless sentry to the metaphorical wolves, telling her to get back to her expedition on her own.
However, there is much more of Old Hahn to explore, and plenty of loot for the taking, provided the expedition can fight their way through the undead that guard it.

>>Part 1 - http://suptg.thisisnotatrueending.com/archive/39513413/

Character sheets:
>Nikolaus: http://pastebin.com/12njcWjw
>Humbert: http://pastebin.com/1WhvXy0q
>Gerhild: http://pastebin.com/3TJzkebP
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>you can probably swap around
I hope it isn't like Firebrand that will kill if you aren't attuned to it.
Oh, and, what are you going to remove to equip it?

Assuming you're equipping it to Nikolaus, you could remove:
>Bone Breastplate
>Fur Gloves
>Fur Boots
>Blue Water
>Fur Gloves
"For what it's worth, I agree with Gerhild. We came here to find Quells, so let's find Quells," you say.

"Alright. If we die, don't say I didn't warn you, though," says Humbert.

"If we die, I don't think we'd be able to talk much. Unless we became ghosts or something. Do ghosts talk?" wonders Gerhild.

>So, what now?
>Down to the lower portion.
>Out of the door you came from.
>Poke around for more stuff, you never know what you might find. (1d100)

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What are you playing?
What are you building?

MM2015 spoils start soon, what are your expectations (outside of everything worthwhile being at mythic)? What are your wants?
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Shit. Scapeshift should keep its art. My bad.
Don't. It's not Burn who is Tier 1: it's RWG Burn. You lose your powerful sideboard if you drop the green just to get an additional Lava Spike. Wait until B gets something like 1B: opponent loses 4 life before making any changes. Right now RWB Burn is just a worse RWG Burn deck.
Yeah, I'll definitely be looking to trade for a better manabase (it works pretty alright right now, so it's still playable). I was going to add a couple Blood Moons too, but same problem. Hopefully I can trade for some at some point.
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I'm still surprised they didn't make Arcbound Ravager a mythic. Props to you, Wizards. Ravager could've been a 50$ card but you knew where to stop.

>a young mage approaches your party, seeking aid for a perilous journey
>she assures you that you will be well rewarded, and that meals/transportation will be taken care of
>you will be travelling by sea
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>She looks like she's in her mid-teens, tops.
>child prodigies exist in real life but not in muh fantasy games
Berserk circlejerk reaching outside of /a/
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>you will be traveling by sea
>unemployed adventurer

the proper word is bandit
>Shoo I say, get moving!

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You have literally no excuse for your character to not be using oversized weapons.
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its mostly because outside of /a/ you rarely get them

a few months ago i saw one in some sort of art thread harping on about work ethic and shit
Yes I have. She rips shit in half with her bare hands.
I beg to differ
>Titan Fighter 1/Barbarian 6 with crazy high Strength
>Throw Anything and Catch off Guard feats
>Can wield Large 2 handed improvised weapons and throw them without penalty
>that feeling when you rage, pull a whole tree out of the ground and throw it at someone
>"Fuck this tree in particular!"

It's fantasy so like, if they want it, then okay. Then again it depends on the setting.

If it were a Final Fantasy game, sure, go for it. It's Final Fantasy, settings that have guns, swords and gunswords while everyone is stuck in the dark ages with gunships and futuristic cities.

If it were D&D? Maybe, but depends on the setting.

Stuff like Shadowrun? Nahh.

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Post your stories here.

Here's an example list of 'that guy':
>300 pound manchild making a female character
>players who wear fedora
>players who harass female players by macking on them
>players who try to intimidate other players and sometimes the gm himself
>GMs who railroad with poor excuses
>GMs who play homebrew and think its some tolkien-tier writing
>GMs who blatantly copy existing tv shows or movies and change a few things, calling it 'original'
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>The scale is all off, though. Westeros is supposed to be Britain

Westeros feels like a vertical slice from the Arctic Circle through UK, France and Spain to the northern tip of Africa, all connected by land. Look at the biomes
You look/behave different -> People ostracize you -> you develop differently and don't adjust to society in the same way -> you become weirder -> repeat

Also, an unattractive person having sexual thoughts isn't necessarily as disturbing of a thought as an attractive one, regardless of their sex or whatever.

I'm not sure how true or "all-encompassing" that is but that's my logic. If I see a fat guy picking a female then I get a bad feeling about it. None of these things is bad alone but the more signs you see the worse your odds are.
Aren't you just contributing to the self-fulfilling prophecy at that point, though? You think he's weird because he's fat and choosing a girl, then treat him differently which causes him to retreat into himself more and become weird.
When you're suspected of being something, you should avoid contributing to that image. He has the choice to pick whatever he wants, but if I see a clear pattern then rocks are going to fall.
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>known this guy since I was born
>literally my first friend
>we (my group) invite him to play Dark Heresy with us since he likes 40k
>tries to spotlight hog constantly
>turns dice and dice grabs
>we institute the dice bowl to stop this (a big bowl on the table. all player rolls are made in the bowl and must be witnessed by the GM)
>added any skill and talent he wanted to his character sheet without paying for it
>total xp value was 50% again what every other player had spent
>left rubbish on the floor of my dining room repeatedly, to the point that I had to march him out to the dustbin a few times until he got the message
>threw food at my mother
>show him a few /tg/ caps a couple times while waiting for the rest of the group to arrive
>few months later, my GM and I are at a LAN hosted by a mutual friend
>mutual friend asks how our games are going
>relates a story about a character THAT guy played
>he claimed the Sir Bearington story as his own

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Make a good cycle of uncommons edition.

>To make cards, download MSE for free from here

>Mechanics doc (For the making of colour pie appropriate cards)

>Read this before you post your shitty gimmickwalker!

>Q: Can there be a sixth color?
A: http://pastebin.com/kNAgwj7i (embed)

>Art sources.

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Thank you good sir!
How does this look?

>Orcs will have to be loves another day

>~ gets +1/+1 for each creature that shares a color with it.

Creatures [get] power/toughness increases

Creatures [gain] temporary abilities

Creatures [have] permanent abilities

Those are the three key words to remember when you're giving out bonuses to creatures.


Looks good to me.

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Parasitic keywords based on what some OTHER player has are a terrible idea. As soon as you leave Limited, this becomes a vanilla 3/2.
Do you have any ideas for someone to synergize with Brojani here?
Cheers mate.

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What's your experience with this game? Seems like it'd be either really fun or really awful.
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It is fun, CP2020 are one of my favourite games to date. Just don't try to 'modernize' it, take it as it is: cheesy and weird.
One caveat though: either have a party of netrunners or no-one can be netrunner. It fucks up pacing if you want to adhere to the rules, or makes NR feel useless because instead of cool mechanics he gets two simplistic rolls. Make the party hire one, or give them it as a NPC.
As of mechanics, they are fun. There are lots of quirks but it makes weird sense on a larger scope. Ammo and armour feel unbalanced, up until you notice the optional rule for armour degeneration. Use it if your players try to exploit mechanics and feel invulnerable. There is great GM handbook 'Listen up, screwheads!' that is an awesome read.
Combat: Always remember that combat is not always deadly, it is about eliminating someone ability to contribute or escape. This is very counter-intuitive, but CP2020 can get more efficient when you focus on tactics, use of environment and surroundings and non-lethal take-downs. I had a session where we fucked up the whole biker-gang with two techies and one nomad acting as diversion. In lethal shoot-out we stood no chance, yet it was still doable.
I really love it, but I wound up implenting a few house rules everytime I ran it. I halved armor S.P. because otherwise it was too easy to become immortal by twinking toughness bonus and putting on armor; this is a problem they mention even in the GM book. Also, you probably will want to limit how many points you let your players put into their Career stat: It's too easy to make a character that makes 30k a month and has an army of solos or nomads at their disposal. The GM book "Listen Up You Primitative screwheads" is fantastic, but gets a little too Player VS Gm for my tastes.

A lot of people complain that the netrunner rules mean that if you have a netrunner they get to do a bunch of shit while everyone else just has to watch. I never had anyone that wanted to play a netrunner, so I can't comment. A shame because the Datafortress rules look so fun.

Solos are also extremely powerful, but thankfully no one in my group wanted to be one.

My campaign was a group of underground musicians on tour, they had to deal with corporations who hated their messages, anti-cybernetic booster gangs who hated their cybernetics, and crossing across wastelands where the Raffen-Shiv just hated everyone.
response to >>>39558768 and continued >>>39559293

Sorry if I made the impression that this is in any way heroic. The whole world is filled with fucked-up people and it is not an easy place to live if you are not smart. You can easily die with great tactics, you can survive despite insane odds against you, this is just the way the cookie crumbles.
Story should happen in parallel to characters acting, you can't give impression of a static scene where you can take a week to prepare and everything is OK with that. Guide to Night City didn't even bother with making strict gang territories, because it could (and likely WILL) be irrelevant in a week.
However, non-lethal take-downs are viable on any level. Fluff is filled with awesome fluff for all sides. There are examples of a young Solo with barely any modifications taking down combat borg with some clever tactics, and descriptions of absolutely fucked-up city quadrants where three SWAT and Psycho Squad deployed like a fucking Terminator Squad to take one who went running wild. Pick your flavour, but don't stick rigidly to either.
>Getting shot and killed quickly in combat is not fun

The headaches I get when I see posts from people on cyberpunk games who have never learned to play intelligently or solve anything with a method beyond "charge and kill".
>Because of CP2020's fucked up chargen, players are encouraged to respond to the lethality of the system with maximum cheese.

I agree. The supposed "ultra-realism" of combat here practically forces players to be combat munchkins. Which is why the Chromebooks are so full of gun and armor porn and super-cheesy cyberware and why Gemini conversions were so popular back when I played.

This is not the cyberpunk genre flavour that the game is supposed to encourage. It both undermines classic noir cyberpunk styles and the full-frontal pink mohawk style (which is NOT Combat Cyborg style). It turns the game into Cyber Warriors Supreme.

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What's fantasy/sci-fi series would you love to play a campaign in?

C.S. Lewis's Space Trilogy would be my first choice. That fist fight with the guy possessed by Satan in Perelandra where they fall into the ocean is so fucking intense.
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I have always wondered about playing pic related.

It's a vanilla cyberpunk dystopia with extensive VR environments offering alternate realities. There's even a little modern magic.
As of yet, I've only read /one/ book of the Alliance -Union series of C.J. Cherryh, but it seems like an awesome place for Traveller/SWN.
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It is a core setting my friend but it has not been updated in awhile and kinda hard to find. Hopefully with the new call of cthulhu edition they make some new settng books.
>space trilogy
My pfifltrigger.

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