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How to roll dice: "dice+2d6" without the quotes in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.


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Please post all quest threads on /qst/


Quest threads that are posted on /tg/ will be removed.

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Previous: >>92905607

>OFFICIAL Commander website, where you can learn the rules, see the current banlist, and read the format philosophy, laid down by the rules committee:

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.

>Find out what lands you can add to your deck, sorted by category, based on a chosen color identity.

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck strategy and card choices.


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I've got a question for more casual tables:
Is Nykthos, Shrine to Nyx too much for a casual game? I'm not paying 30,- for some more mana, but if I proxy it, I don't want to be the asshole that's upping the powerlevel too much.
I'm new to magic, so I don't exactly have much experience to make the judgement off off.
I'd say Nykthos can be on par with Cabal Coffers but it depends greatly on the deck. If your group plays ways to destroy lands it will probably be fine. Otherwise it depends on how you intend to use it. What deck are you playing?
you can get infinite mana with it easily so it might be too much for your pod
also it's a land so people don't usually run land removal at lower levels
Any funny pairing ideas for the Pride/Partner Commander event next month gameplay or lore wise?

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Just had my first d&d session, I DM'ed. We did the stereotypical goblin hideout but I'm looking for a place to go next. Any sources of inspiration?
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Prep a couple stories that all lead to the same places, in differing orders, as a result of what happened after the first adventure. It gives your players the illusion of choice without creating too much work for you. They get back and the town elder says "well since you did that, how about helping with this other thing?" The smuggler says "looks like you know how to get work done. I used to work with this other group but they stop being my friends for some reason so what if you..." and then the wizard says "Wow that's great that you found that mcguffin. If you can find this other piece I can lead you to the third adventure!" Boom: they've got three different quests. One of them is that bandits ambush them on the way to the place the town elder wanted them to go explore. The other is that they go spring an ambush by the bandits that the smuggler stiffed on his last go-around before finding and exploring the mysteriously abandoned place that they were supposed to deliver the goods to. The third is that the place they go explore doesn't have the mcguffin because some bandits stole it and they have to get it back. Slightly different outcomes, same amount of prep work. Genuine choice with a third of the work on your plate. And if your players tell all three to fuck off 'cuz they'd rather do something else? Eh: roll with it and see where it leads. You've still got a dungeon ready and a bandit ambush to fill time with, regardless of where your players decide to go or what they decide to do.

Fuck people like: >>92918026 & >>92918191
You're starting RPGs the exact same way that most of us always did.
Thanks for the tips and don't worry, I just imagine the person typing the post and I smile.
stereotypical dragon lair next
>The you can decide who did the best job and should become permanent DM
I would make the session shitty on purpose to avoid being the perma-DM
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If they are very unfamiliar with dnd and fantasy in general you do have a unique opportunity here to build them up as heroes. Do a classic case of some people calling out for a hero. Not next session, but down the line. Most people come in with a lot of preconceptions, and you can play a lot of tropes completely straight if they don't. Could be fun if you guys stick to it mid-to-long-term.

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Treemonettes edition

>The Latest Warhammer The Old World News
MTO O&G, new Grombrindal if you ignore the siggypiggy base

>TOW Official Website and Resources:

WFB: https://pastebin.com/qVGrgwwh
WFRP: https://pastebin.com/inbyBsR6

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As cheap as they could be, they ain't got the magic of the old heroic scale mini's.

The more recent Highlands Sunland infantry are the closest I've found to solid Empire Troopers akin to 6th ed (28mm in photo).

Also been building up my force, but hear it's rough atm until they get our book.
Where is the Chad goblin on the right gun?
It would be, if state troopers weren't hot garbage this edition.
>they ain't got the magic of the old heroic scale mini's.
You can keep the "magic" I want humans that don't look inbred.

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boxes edition

Previous thread: >>92899346
>New to The Horus Heresy? Here’s Everything You’ll Need to Get Started
>Official FAQ/Errata/Downloads:
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8 (embed)
https://pastebin.com/8riDmnhS (embed)
https://pastebin.com/Tm2P4QLp (embed)
>Fluff(visions and BL)

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Should be mobile enough to keep moving away from the custodes whilst shooting them to bits. If the custodes reach melee you're fucked, otherwise you win.
NTA but,
>makes a reasonable argument based on experience using the army
>post photo of their extensive model range
>rather than acknowledge anon may know what he speaks of, instead throws insults
Bitch made behavior.
Right, you are a bit fucked.

My advice would be to play like you’re SA. Stay as far away from the Custard men as possible, and just rain as much fire on them as you can.
Screen your heavy hitters with the tacticals, ram the rhinos into them when they get close in the hope they slow them and explode, to maybe take a few Custards with them, sit your terminators in either corner of your deployment zone to hopefully maximise range with those Conversion Beamers, and if you make a decent sized hole in their advance, try throwing a tactical squad ina. Rhino downfield to try to capture an objective, since they’re not going to have that many line units, and if they’re having to come to you, they might end up bottle knecked to your advantage and leave east VO’s uncontested.
But mostly good luck. Custards are great fun to fight because they’re such fucking nightmares and make you have to really work for a win, but if you can start swinging the battle in your favour, their small numbers will quickly cause them big problems.
So this is what terminal cons00merism looks like...
>Deredeo are not broken
I see you haven't played against one with those plasma weapons. Do you dislike scorpius because their blasts just rape your infantry? Well how about something that doesn't even fucking die when you have a chance to shoot at it. A deredeo with hellfire plasma cannonade and aiolos missile launcher can eviscerate a HSS and expect to survive the return fire.

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Scourges Edition

>Emperor's Children Index:

>Chaotic Detachments:

>Balance Dataslate:

>Community Links:

>3rd Party Models Pastebin:

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>Characters are also really good and work well off each other
I'd like to emphasize that a little extra. The tyranid presence throughout the narrative is pervasive, but parallel to that there's a lot of exploration of the Catachans and their culture. I don't want people to miss out on that.
I can’t wait to get these guys. Gonna paint them like harkonnens.
Crafting takes time. But it speeds by when you're in the zone. Remember being in the zone?
post models
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Excuse the mass reply, I'm the guy who posted this in the HH General.
It's indeed a damn big pile of boxes - most of them I haven't even started de-spruing. I have sold off quite a lot of stuff I won't be using, however; beakies sold like hotcakes back when the AoD box came out, so I made my money back quickly. I run an auction account where I buy and sell things every so often.

The Vitamin D is just an empty bottle from the winter season that I haven't chucked yet, I save plastic containers for use in scenery and the like.

I almost didn't get the Nightmare box but I didn't want to spend more money later on buying the NL kit. My LGS was very kind to me in this regard. That's actually one of the main reasons why I have such an amount of big boxes instead of just buying individual kits, in the end I would be losing more money if I bought them separately.

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• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.
• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.
• Don't critique others' requests. If you don't like it, ignore it.
• Don't waste replies harassing artists or attention whores
• Stay on topic

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Thanks anon, I'll try the cheaper newer XP pad, since the reviews mentioned that it's lag is on par with more expensive brands. Fifty bucks is something I can actually burn. Well, in the meantime, time to practice with pen and paper
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Star Wars technician droid recently gifted a new body full of fun tricks, such as a blaster in his right pointer finger that he fires by forming a finger gun. I think it'd be fun to have him posed contrapposto with his finger gun raised up.
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I mean no offense friend. but what's goin on with the arms there? Like it covered by the jacket or not? And it looks like here wearing half a belt.

This looks like AI.
This is AI. Against the rules bud.

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The /btg/ is dead! Long live the /btg/!

Happy space merchant edition

Last Thread: >>92909828

>BattleTech Introductory Info and PDFs

>Overview of the major factions

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id say not the lyrans and probably the capellans but idk
I'd say Lyrans, as most Lyrans are wealthy compared to subjects of other houses and reasonably safe, and their government is fairly hands-off.
If we exclude servitors (who aren't considered citizens), it's the Capellans. The whole "service guarantees citizenship" thing means Capellan citizens tend to be very proud of their citizenship (they had to work had to get it so it's a badge of honor, as well as having tangible benefits) and willing to defend it.
Though that obviously leaves out the fact that the actual lower classes of Capellan society are the servitors who are basically slaves and lack the right of the citizens. Though many of them (at least the ones from planets that have been part of the Confederation for generations, as opposed to the ones who woke up one day to find a green flag on top of the city hall and were told they're now non-citizens until they prove their loyalty to the Chancellor) still buy into the state propaganda and defend the system because they expect they'll eventually earn their citizenship and get the benefits that come with it.
Nice colors, wonder why the Donegal Guards don't get more love.
I know they get memed on a lot but the Capellans do have a pretty nice government system once you look underneath the whole moustache-twirling stuff.

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How does your party get over the giant ice walls? Where are you most excited to explore? How hard would it be to reach Kek?
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I wonder if the hunter hunter world is just a planet the size of jupiter
See if I can steal a UFO or Flying machine built by one of the ancient civilizations.
I.I.R.C., national socialists believed the Earth was a hollow sphere.
What do you make of this?

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Is magic still magic if it’s fair
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The answer is no, they don't play games
If they did they would know how easy it is for martial to disable casters
Although it is fun to yell at someone completely retarded
In the books Sam as described as being the most rotund lardass to ever grace the Watch. As though a whale beached itself on the wall and began to cry a never-ending whale call that goes "I'm too craven to be here!"

During his long escape from the wights he notes he lost a ton of weight but was still too fat to wear a working belt.

Being fat is kind of all Sam is, because he's really just there to make Jon look better by comparison.
So they’re just the Bene Gesserit from
Dune, then. Cool. But even then there are old hag Reverend Mothers.

Wisened crones > sexy sorceresses
If the Bene Gesserit could keep themselves young and beautiful forever, do you really think they wouldn't?
The best possible conclusion.

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I was curious if there are any other DMs (forever or otherwise) who have some really dumb ideas you had for adventures that you never got around to implementing yet but think would be funny to spring on your players.

Here's one to start the thread:
>party is tasked with the nigh impossible: retrieving a specific macguffin from the greatest dungeon!
>lore is that there used to be this really powerful entity who was paranoid about their things being stolen, so they built this elaborate dungeon filled with magical traps, only to die while away, leaving their dungeon free for the taking... Except they did such a bangup job at it that there has only ever been one example of someone going in there and coming out after reaching the treasure chamber, and that was a Paladin who had no interest in treasures, and instead only took a single item that was needed to save a village
>the party has to go there, and retrieve a different item that is said to be held within the secret treasure chamber
>because of the importance, the Wizard of the kingdom himself has crafted a special orb to aid the party. It can only be used once, but if they activate it at the gate of the dungeon, they will be see a vision of the past! They'll see the path that the legendary Paladin took, see the traps and how he avoided them, so that they may stand a chance of this great and terrible task
>when they use the orb is where the fun starts
>whip out a multi-page document that describes the paladin's journey, along with descriptions of rooms if the players ask anything
>the whole thing is actually sourced out of Dragon's Lair (my players probably wouldn't spot that, save one)
>after 5-10 minutes of story dumping, Paladin gets the treasure, pulls a lever to activate the secret exit of the treasure room and... They see the treasure room is actually just on the other side of a stone wall they can break down with spells and pickaxes right next to the entrance, behind a perfectly concealed secret exit

Knight edition

>What is Trench Crusade?
An alternate weird history 32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to WW1 levels and a third of Humanity has sided with the Infernal Princes.

>third party sources for making trenchers:

>How do I get started?
Grab the playtest rules and the lore primer here and check the FAQ for any other basic questions you might have.

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The communion is already literal though. It’s not symbolic, it’s literally flesh and blood being consumed, it’s just been disguised as bread and wine by God.
You know what I mean.
The Lee would be a perfect New Antioch tank. Especially the older model with the rivets all over it.
Tbf the whole game is mildly heretical/blasphemous. I doubt any real priest or preacher of any denomination would appreciate any part of the lore.
>The communion is already literal though

No it's not. Unless your priest is cutting the flesh from Jesus's actual body, then it isn't literal. In this game that's the difference. Regular communion is God transforming bread and wine into flesh and blood while the communicants are taking it directly from a clone of Jesus's body. It's not that hard of a concept. And you get that, you're just being deliberately obtuse to shit up the thread as part of the ongoing effort to sabotage support for this game.

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Power Armor Edition

Previously on /slop/: >>92904688

▶ Thread Task: prompt characters in powerful armor exoskeletons armor!

▶ News: It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.

▶ Generators

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I was hoping for something /tg/ related to try.
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I usually write something like
>[main artistic style]. [character description]. [Action]. [Location, background]. [Mood, type of lighting or secondary but less important art style].

For example
>cute drawn by a child using crayons. Female Dark Elf Dreadlord (druchii, feminine, very pale, pretty, heavy eyeliner, gray eyes, jaw covered by a golden skull mouth mask, white hair ponytail topknot, forehead jewelry, black armor with gold edges, purple cloth) sitting at a bonfire cooking marshmallow. near an elvish purple gothic tent, a green cute yoshi plush near. In a cold tundra with mountains in the background. Comfy

Work in Progress, "Pre-Monday" Edition

>Full-on /WIP/ OP Links Pastebin:

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"

>Saint Duncan also explains thinning your paints

>Paint thinning 102

>Darren Latham's 20 top tips for miniature painting success

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i concede that you smell like a poop diaper LMAO gotem
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>Complains about people not posting anything
>While not posting anything
You're worse than the average footfag
Quite a pair of buns on that archer m8
She can keep her arrows clenched between her cheeks for quick nocking
>You're worse than the average footfag
>posts feet

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