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How to roll dice: "dice+2d6" (without the quotes) in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

Please post all quest threads on >>>/qst/ - Quests.

Please do not use spoilers to hide porn or any "not safe for work" content.

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Previous: >>98088964

Sol Ring Edition

>Most recent banlist update
https://magic.wizards.com/en/news/announcements/commander-banned-and-restricted-february-9-2026

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-february-9-2026

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Bracket Information
https://files.catbox.moe/4tbvzw.png

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>>98096339
This doesn't actually stop people from playing cards, it delays them. Just give it up schizo.
>>
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>>98096310
>>98096335
Nah you finally tapped out fuck you Mana Tithe
>>
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>>98096350
I discard an Island and Foil Hebrew Glory.
>>
>>98096360
I concede. To continue would be antisemitic. Good game.
>>
>>98096360
As a good Christian, I support Israel in all it does. My children's lives for Israel!

I really do like absolutely ridiculous Korean designs, something about the whole 'style-over-substance' does a lot for me.
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>>98092681
They actually invented movable metal type before Johannes Gutenberg. They also claim to have invented the world's first pistol, but I don't know if that's right.
>>
>>98095846
I think the lore reason is that the male brain is not compatible with the Nikke-fication process. It hasn't been explored beyond that, but knowing that all the tech came from an all-female led church that is extremely fucking insane and worshipped an AI Goddess, I think that particular problem may be intentional.
>>
>>98095846
>>98096162
Both are actually correct. Not only were most men killed in the initial invasion, but for some reason, males have extremely low compatibility with the process - most attempts to cyberize them have ended with the subject dead or insane. Since there's practically no men left, and the technology doesn't really work with them anyway, there aren't any male Nikkes.
>>
>>98096199
I don't think the male population is ever stated to be low enough to be considered a reason not to try and make male Nikkes work, but also by the time the Coomander enters the story, humanity is more or less completely put off on the idea of any kind of surface reclamation. Most humans are potentially immortal thanks to the Evergreen drug, so there are people old enough to still believe that it was the Nikkes' fault that they lost both Surface Reclamation wars, and that got twisted into being cynical about the Ark and the Central Government wasting any resources on more cyborg super soldiers who will either go on the surface and die or only do menial labor in the Ark anyways.

Plus we've just recently learned that The Ark has been practicing strict population control the entire time and feeding unwanted or useless humans into the Core to keep the Ark powered this whole time. So it's not exactly about valuing human life or not having enough men around.

It's even been shown that most of the men who go into the military academy are only trying to gain status in the CG and raise their standing in society. So they end up getting entire squads of Nikke scrapped every time they go on missions because they're only trying to seek glory and they don't see the Nikke as human beings. They make bad tactical decisions, mistreat their soldiers, nearly die, and then never try again, while blaming the Nikke for their own failures. Meanwhile, nearly everyone else in the Ark has been propagandized into almost forgetting there even is an outside world for them to reclaim.
>>
>>98095581
Girlfriend plays it. So I will recount from memory:
>The world is nuked to shit
>Oh shit Tiberium Wars!
>The entire world is full of sex robots
>The sex robots are reprogrammed to do war against robots lead by Kane
>Kane's non-sex robots are generally quite useless, the sex workers cut them down like butter
>You are General Incel who uses his powers of never being able to get laid to micromanage the sex robots
>The sex robots all fall in love with your astounding charisma
>With the power of love and saving it for marriage, you defeat all the chaste robots who are shaped like dogs and spiders
>Also the entire NOD army is there despite humanity being nuked? Note sure how it works.
>After your sex-bots reach their pre-determined kill-limit you are winrar
>The world is safe
>The ending to Evangelion plays
I hope that clears it up. I think they have personal quests and reveal how they were beaten as baby robots or something.

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Evil Magic edition

Discuss elves.
Post elves.
Love elves.
All elf lore, games, stories, and anything else elfy is all appreciated. No AI or anime, please.

Thread question:
What makes certain schools of magic evil, and what's evil to elves?

Prev. >>98039532
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>>98095547
dwarfposting
>>
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>>98072416
I like it when they have horns
>>
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This Coyotl knight, I'm not actually sure if she's an elf or not since the ears are obscured.
>>
>>98094882
>>98094956
>>98095370
Oh hey sorry I guess I wasn't clear. Its one of these elves. Also summa ya'll nasty.
>>
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>>98096290
There's female elf slaves in Harry Potter
One of them in the books became a depressed alcoholic after being freed
I'm sure one of the goblin fuckers on this board would take her in

Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>98026956

Thread Question: What original or exotic weapons exist in the world you are currently working on?
What inspired you to create them?
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>>
>>98096118
The male noble is not married to any particular witch, instead he can be made to sire children with any female noble (not his choice) that choose so under the approval of the Matrimagus (there are instances where such pairing occurs without the permission of the Matrimagus, meaning that she can either choose to punish both of the culprits, in some cases exiling or executing the infracting witch). If the male noble is found to be too unruly or useless beyond his reproductive capacity, the Witches might choose to "simplify him", turning such men in lobotomized being only able to follow simple orders.
Noble males that lived beyond their virile years might be kept around as Tower Keepers, teachers of more mundane subjects, caretakers to children and trainers for the young men of the family, if proven useful.


By the age of 18 (for legal reasons), the usual for the boys to compete in sports and trials to showcase their health and intellect, with higher ranking athletes having more value in the marriage market of the witches.
Girls are trained early into most basic forms of sorcery, until the year they compete 13 years. The family in question will make a ritual properly welcoming the girl into the arcane. Once a year, during the Summer Solstice, there is a grand ceremony at the 13th Tower, with all the girls that completed 13 years between participate, while watched by the adult woman of their families. They are brought to face the Great Archimage, or simply called the Great One, are are made to dive into the Pool Of Our Lady, a magical pool of water. The particulars of each dive are a mastery, but the girl have to come back accompanied by a Familiar, a magical spirit "given" by Kaligo. The ones that fail are shunned and shamed, sometimes being exiled, sometimes being relegated to less prestigious positions on the family. Maybe when they are older they can attempt to birth the next generation.


Cont.
>>
>>98096157

While the Wtiches protect their overall borders against possible outside threats (Like the swarms of elves or the roving bands of Beast Nobles), the Followers of Kaligo fight another more intimate battle against apostates and heretical witches, those who are away from Kaligo grace.

Wild Witches (Dryads) are woman who forgone all civility, ignoring Kaligo's teaching, taking their own blood as mates and consorting with beings of the Second World. Dryads usually operate in Covens, groups of exiled witches, criminals or common woman that awakened their power. Covens tend to be more equalitarian, being made and unmade as necessity arrives.
Another common organization for such witches are the Triads, lead by an older Witch, The Hag or Crone, a woman that dealt so much in forbidden arts that can't be properly considered a human anymore, followed by the Mother, a skilled witch of heir own merits being tutored by the Hag, and a maiden, a younger witch, many times kidnapped and made to serve the other too. When the Hag passes away, by dying or by properly ascending her mortal coil, the Mother takes the place of the Hag, the Maiden of the Mother and another maiden is brought into the group, via manipulation and convincing or straight up kidnapping.

Sea Witches (Sirens). Are exiled and escaped witches that abandoned civility, living isolated or within flocks either on secret islands along the costs or high upon the mountains of the Northern Boarder. Sirens live in small flocks that can vary by number, often with the strongest witch being the leader. Sirens are mutated being, being barely human for most part. They usally raid the towns and villages belonging to Kaligo in search of magically attuned males, who they will forcefully copulate and then cannibalize.

Cont.
>>
>>98096188

Magically attuned men are a frequent target for wild witches, being sometimes kidnapped by force, coerced into compliance or even mind controlled via strange dreams. Since the teaching of the Magical Arts is forbidden to men, leaving them exposed to more esoteric forms of attack, unless they have a female relative trained in such arts to protect them.

Travelers that wish to visit or have business within Kaligo territory must know about heir costumes and way of life. While the common folk is almost the same as everywhere else, dealing with the nobility is another whole matter. While the Witches might tolerate the presence of foreigner Male Mages, it is strongly advised that they keep their practice to a minimum, in order to escape their punishment.

Male Magical users born within their society might try to keep their powers hidden or practice them in secret. Many of them escape the towers and find refugee among the Covens, or in rare cases, the Sirens.
>>
>>98096092
Book, probably never going to finish it, but maybe someone with more talent and dedication than I finds it and uses the idea.
>>
>>98094890
>is it horizon inspired?
Nope. If anything, it's closer to Kenshi.
Took a bit from various sources, actually.
Preference for simpler reliable tech, or super-advanced still-holding-together stuff from SWN.
A higher-than-average eccentricity of denizens and weapons cobbled together from mismatching parts from Borderlands.
Failed terraforming and everyone's extraterrestrial origin, as well as some old weird high-tech, mildly inspired by Trigun and a number of other old anime titles.
>what's the aesthetic?
A "slightly middle-eastern scrap heap" aesthetic, with lots of idiosyncrasies, owing to a dozen space-faring civilizations that fought over the planet several centuries prior.
There's automated factories still churning out stuff, rogue bots prowling about, people building stuff out of components they don't quite understand beyond their basic functions.
I.e. one of the commonly-used vehicles would be a large monowheel. Energy cells that power stuff are organic inside, and don't so much run out as their organic core gets worn out.
There's a bit of stuff here that either relies on the rule of cool to function, or is there because I think it's cool.
>are you making it for a game or a novel?
Yes — it's the latter, but I realized it can be adapted to the former rather well, which is why I braved my anxiety and posted here.
I still remember a post sometime ago, where anon mocked people who didn't have their own setting to run their games in by the time they were 30.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B

>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128


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>>98095277
>>98095873
I have to admit to not really seeing what makes a game sword and planet beyond the setting itself. That is, I'm not sure why someone would look for a S&P game rather than a good S&P setting book to use with their existing game engine.
>>
>>98096143
thanks, I eventually stopped being retarded and pieced this together from context. Had a lot of fun rolling up a dungeon chunk. That piece from the intro
>discretion must prevail at all times
was very true. Appendix A is a great mix of tables to roll on and results to ignore for what feels best.
>>
>>98096014
>Appendix A to roll up a dungeon
I actually want to use something like this to generate a starmap for my space opera game.
>>
I notice a lot of dungeons are like 90% corridors or tiny 10 foot rooms. Do people make combat tiles smaller than 10 by 10 squares, or not even bother with grid movement and just theater of the mind it?
>>
>>98094985
NICE. These are so terribly formatted but such great value for money (as long as you didn't pay out the ass for them).

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Dragon Blooded Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh (embed)
WM: https://pastebin.com/EsDAgeba (embed)
WFRP: https://pastebin.com/inbyBsR6 (embed)
Novels: https://pastebin.com/PFqPDr0H (embed)

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>98095286
The Ice Maiden designs are so great. They need to hurry the fuck up and release Kislev already.
>>
>>98093537
I like the birds. Squigs feel too goofy and chaotic for them.
>>
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Have any of you lads ever played THIRD edition??

>>98095958
2/10
>>
snotling swarms are fucking tricky and tedious to paint lol. theres a lot of these tiny fuckers and a lot of awkward angles
>>
>>98096169
warhammer used to be so kino, it's actually insane how cool it was it the 80s and 90s

Ditching the wooden castle is the most shameful decision the hobby has seen since Netrunner got unplugged.
Welcome come to the Board Games General. Filled to the brim with curmudgeons, nitpickers, fussers, hypochondriacs, and grousers for now over a decade!

Previous Thread: >>98054187

Pastebin:https://pastebin.com/h8Tz2ze8

*A BIT STALE* survey results:https://pastebin.com/scAkFdTv

TQ:
Do you prefer your player pieces fancy or plain?

What game has components you feel do not fit its aesthetics / gameplay, but *DO* belong in another box?
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>>98095991
There are zero ways to respond to this without seeming like I’m covering my ass, but hey I’ll do it anyway.

I’m not SHUG guy, but I guess I feel the need to defend him because I empathize with him. I’ve only gotten into heavy board games about 5 years ago, so I haven’t played most of the classics or even every genre (I really wanna try an auction game and Ra looks sick). For me, it’s been hard to find games organically when I have to comb through bgg like a library, try to find YouTubers who can actually give a fair and balanced review of a game without just being paid and genuinely shilling it, and trying to find out why some brown euro games about farming are worth my time and some aren’t when understanding the mechanisms properly takes at least a half a dozen plays of a game I don’t own and can’t find any nonbiased information on due to the above gripes.

So yeah, it bothered me when I saw someone else who is just excited and looking for opinions get shut out, because I’ve been there (see, my bitching about root).

I dunno man, I just get frustrated by the cynicism that has enveloped this site as a kneejerk reaction to the rest of the internet hug boxes and it makes me sad to see someone be excited about something just get shit on without any proper criticism. I’m also looking for party games since I’ve become the Boardgame Guy and I feel like I don’t see a lot of discussion on good games to bridge the normie divide, so it struck a cord with me.

That’s my two cents, take it or leave it. Thanks for asking and not accusing.
>>
>>98095847
I am with you on Root anon. The haters are filthy pseuds.
>>
Board games that give you rules you spend the whole game trying to grasp
vs
Board games that give you rules for which you spend the whole game trying to grasp the implications
>>
>>98095936
>the constant root bitching
root sucks tho, legit trying to keep other anons from the FOMO and the play by numbers faggots
>>
>>98096113
>understanding the mechanisms properly takes at least a half a dozen plays
THAT is a you problem

Darklord Edition

>2024 Core Rulebooks
https://mega(dot)nz/folder/d2ohSCSL#5HnqSMJncr9Queh8KDzbSQ

>2024 Official free rules
https://www.dndbeyond.com/sources/dnd/free-rules
>2014 Official Free Rules
https://www.dndbeyond.com/sources/dnd/basic-rules-2014

>2024 UA
https://www.dndbeyond.com/sources/dnd/ua

>2014 Errata
https://dnd.wizards.com/dndstudioblog/sage-advice-book-updates

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>>98096015
made the following changes

>ascetic: instead of improved unarmed strikes, you gain a speed boost of 10 feet
>theurgist: replaced with Invoker: you gain a bonus cantrip, and can target two adjacent creatures with your single-target damage cantrips

As for Divine Omens, the reason I included that was that most players never use bother to prepare these spells, let alone use them. I wanted to make it easier for players to interact with their god.
>>
I wish this Cleric had more of a gimmick. Simply making its more interesting and powerful seems like a huge waste
>>
>>98096309
>ascetic
So it's just unarmored defense and a speed boost? Not bad. But make sure it's clear that they cna still weild a shield unless its your intent to remove the cleric's shield.
question about the invoker. Is it your intention to allow the power of God to affect ANY cantrip the cleric might learn, even from an ungodly source? or is it cleric-only cantrips?
>>
>>98096320
>the light cantrip
You could alter it to 40ft of bright light with WIS number of instances of the power-up at any time instead of just 1. Currently it gives 20ft of bright and 20ft of dim, and people without darkvision see anything in dim light with disadvantage.
>>
>>98096346
>So it's just unarmored defense and a speed boost? Not bad. But make sure it's clear that they cna still weild a shield unless its your intent to remove the cleric's shield.

It's supposed to be the monastic side of cleric, so it's monk features. That means no shield. I might give it an AC buff to compensate, but then people will bitch that it's tankier than a monk, even though it already was to begin with

>>98096365
sure thing

Cloudelephant in the Sky Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>
Archived threads in suptg here.

https://suptg.thisisnotatrueending.com/archive.html?searchall=Wargame+Political+Compass
>>
Previous Thread Archived Here:

https://suptg.thisisnotatrueending.com/archive/2026/97917053/
>>
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Professors say that the earth is round and made up of layers like an onion. Fools say it is flat. But the elect knowers of the truth understand that its shape is beyond rational comprehension, and that all the popular theories entertained by the public are misunderstandings borne of their unhappy ignorance. How can the earth be a sphere help up by tiny pillars of rock? How indeed can it be flat like a disk? Gentlemen, follow not the crowd! Think beyond it! The Earth as we know it is merely a small part of a much, much larger body, whose limits we have only begun to explore! Journey with me beyond the Antarctic wastes to the New World which awaits us, free from the terrors of the underground, free from the foul demons and false-men of Agartha!
>>
>Bundt Earth
An invention of a diseased and deranged mind, nothing more.
>>
>>98093187
>Also is there anywhere that has the First Sky Empire stuff? It's not in the wiki for the Sky-Clans, and I can't find anything in my copy of the worldbook.
Much like Atlan religion, what Napoleon found beneath the pyramids, or what the fuck an "Olm-Wife" is, this lore exists mostly in the mind of a specific anon. Luckily in this instance that Anon is me, so please ask any Sky Empire questions you may have. Not about Olm-Wives though I can't help you there.

You have an "idea"? Buddy, you're a barbarian. The only use for your head is bashing it against goblins.
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>>98094027
The whole idea of "barbarians" came from Rome insisting that everyone who wasn't a Roman was an uneducated, backwards savage who was bereft of art, culture, technology, etc. Nearly every "barbarian" culture that existed in Europe, labeled as such so Rome could feel like they were the best civilization ever, were inventing things and advanced beyond Rome in some ways that forced Rome to adopt their techniques and inventions, like soap, despite Rome's pride in bathing as a sign of their cultural superiority.
>>
>>98093986
Why does Barbarian even exist as a class when Gygax admits Conan is a fighter/thief hybrid? Who decided to stereotype them as cavemen with swords?
>>
>>98095501
>Who decided to stereotype them as cavemen with swords?
Frazetta's drawings
>>
>>98095431
he's clearly talking about barbarians in D&D
you are an actual midwit and it is a fucking miserable experience being around you
>>
>>98096119
The concept of a Barbarian that D&D was referencing was incorrect both historically and from a pop culture point of view. Gygax was an idiot and so are you for missing the point of both posts. There never was a culture of roving savage simpletons who solved all their problems with raw retard rage, not in fiction, not in history.

The entire basis for the class in every edition is fucking nonsense and now only persists because it's a D&D sacred cow that upholds its own retarded brand identity.

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The /btg/ is dead! Long live the /btg/!

Combined Arms Edition

Previous Thread: >>>>>>>>98069864

================================
>BattleTech Introductory Guide & PDFs
https://battletech.com/qsr/

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg


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>>98096211
>ass'in >jenny' >PHawk
>vs
>a fucking Victor or Enforcer (IDK)
>a Marauder
>a Cent
>spoder and a locust
Holy shit Dracs why do you insist on turning good pilots into fucking hamburger?
>>
>>98096247
Oh, then what would be a good crossover? The Expanse?
>>
>>98096253
From the look of things in the starting photo, the Dracs brought conventionals along with the 'mechs and got curbstomped by an all-'mech FedSuns unit with bigger guns and bigger 'mechs and hotter dice
>>
>>98096287
Yeah. The fucking Draconis Combine could curbstomp everyone in the setting if it weren't for the tendency for their leadership to do absolutely the worst possible decisions at all times. But then it wouldn't be the Draconis Combine.
>>
>>98096285
Battlestar Galactica. Has nukes, bombs, missiles, FTL jumps, railguns, autocannons, artillery, CIWS, ECM. Battletech has a slight edge because BSG doesn't have lasers and ppc's

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It's Da PDF Share Thread!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!

Previous thread:
>>98067639

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>>
>>98096185
What ones are you looking for? Itll give me something to do.
>>
>>98095989
NTA, any of these?
/d/2nxHS7
>>
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Requesting Check your 6! and any mods and campaigns.
>>
>>98096246
Nope

>>98096210
The last ones I need are

Vault of the Dracolich
Tunnel Rats
Beneath Haunted Hills
The Icy Queen's Crossing
>>
>>98096323
No luck on Tunnel Rats, but heres the rest.
/d/ELXSuh

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The Infinite Delays edition

▶What is Kingdom Death?
Kingdom Death is a tabletop minture brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: [YouTube] Kingdom Death: Monster - Prologue (https://youtu.be/FNLc8dHv0Ac)

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>98094067
Nah, looks goofy mate. Not to mention how obviously breakable that'll be.
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What's this I hear about a second card pack? What didn't get caught with the first one? Am I going to have to fuck up my rulebook even more?
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>>98083682
Do you have a copy of Wanderer - Preacher scananon.
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>>98092390
Its baffl9ng how they overlooked the actual playability of spidicules on the board. Cool idea, but an actual nightmare to play with, especially with the fear of somthing breaking.
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Starting the screaming god vignette, already the bitch with the diadema is knocked down and is gonna die if I don't encourage her so we're off to a great start

>Dice tower
>Dice tray
>Tracker
>Spell cards
>Pretentious dice
Any more useless shit to buy in this hobby?
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>>98094489
Based hungry MEN
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>>98094471
I deleted it years ago because I thought "man why do I got shit I'm never gonna post or need". And then years later I needed to make that post and had to hunt that one down.
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>>98094319
>Are you agains the idea of screens in general
Look back a couple of posts you'll see a very strongly clue that at least at some stage I wasn't against screens. You can infer what you want about whether I've changed my stance or if my naming how we used to do it means only that technology now lets me me do better layouts, more legible printing even at small font size, clear pockets let me swap contents easily, I can clip more pockets to the side for additional reference pages expanding the content to unreasonable proportions.

>or just these two?
I was quite complimentary of the Judge's Screen. It was much more selective in its content, and the designer wisely realised that some tables are actually useful to all player's not just the DM so put them on both sides.

However, I am obviously critical of putting experience point tables on screens. It's pointless filler; has anyone ever needed it and couldn't more conveniently look it up in a book? I'd rather have good art, not art like that early AD&D one. Evidently TSR agreed because in the 90s they were dispensing with XP tables and favoured player side as just art. Even the 1985 AD&D DM screen got rid of XP. (WOTC had them when all classes used same XP values.)

The layouts of the first party screens typically reflected the book layout, not like how Judges' Guild had to devise their own. That led to huge amount of wasted space because redoing the layout takes time and money. If you're going to have tables they have to be usable, but when the idea is to provide useful content yet half of each row is empty space, not just small gaps but huge sections, condensing the space and fitting three tables where the first party gives only two makes sense to me. Doable at home even if TSR just quickly slapped together something official to flog to the consumers.

If you can compare ThatArtGuy's MSH Judge's Screen with the TSR release. You can see a big difference when the screen is made by someone who plays the game.
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>>98092412
Gaming bento is pretty sick.
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Cool pictures at the front of a GM screen is the most essential part though


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