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How to roll dice: "dice+2d6" without the quotes in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.


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New trial board added: /qst/ - Quests


Read the sticky and the rules, have an open mind, and have fun!

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It is happening! edition

Thx Based Leaker, and incoming Alarielle feet.

Old thread
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So she is nagash lite with extra tankiness
People, no. Red shirts at a gw though yes since GW specific stores have a pretty strict rule about not allowing 3rd party miniatures

Hey /aosg/, new vampire counts player here! Would yall care to r8 my army? So far I've got:
1 Tomb King/w great weapon
1 Flying Vampire
2 Necromancers
50 Skeletons/w spears
15 Grave Guard/w great weapons
5 HexWraiths
1 Screaming Skull Catapult
The Heros are, however, Reaper Bones and Kings of Wrath figures while the catapult is mantic . Do you think people will care?
games workshop wont let you use anything except GW models in their stores

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Anything /tg/ related worth getting lads?

Pic unrelated
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I got "remember me", for some shadowrun inspiration.

It's not incredible, but it's not the worst.
The Secret World.
Crusader Kings 2.

Basically all of the JRPGs are like 50% off or more; I grabbed Ys Chronicles and Legends of Heroes, along with E.Y.E out of morbid curiosity.
>Steam sale
>I am a cheap bastard when it comes to games
>TFW everything I want is above my >$20 price limit even after up to 40% discounts
>Everything that I would want that's that far discounted is already in my library
>Profound mehness about the sale
>TFW I suddenly get why people say PC gamers are entitled sods.

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Why did yugioh die? Magic has been around for almost 20 years or so and is just as popular as ever. Yet yugioh, literally the best selling card game of all time, died after barely 10 years of serious players. I still see it at conventions but NO ONE i know plays anymore.
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>The M:tG changes have been pretty fucking retarded themselves.
I thought MtG Planeswalkers were stupid.

Glad I fell out of MtG before they were introduced.
Only because in the anime, there are no judges
while that's courtesy, violating that courtesy does not result in a DQ in MTG.
If it actually does in Yug, that's a pretty massive problem.
>Planeswalkers are stupid
>I fell out of the game before Planeswalkers were introduced
Have you actually even used one?, Planeswalkers are some of the most
Interactive cards in the game.
The same is often said of Synchros and Xyz

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For the basics of combat, read this tutorial. It'll get you familiar with most of the mechanics.

>How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.

Resources for Third Edition:

>Final 3E Core Release:

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>When she successfully dodges an attack

Your ST is right
But you applied your evasion DV to an attack targeting you and they failed to hit.

And does that mean you can never successfuly dodge while being defend other'd. Since they either hit you, fail to hit your friend, or redirect the attack on to your friend.
>But you applied your evasion DV to an attack targeting you

No you didn't, your friend applied their parry instead. They block the attack so you don't have to to dodge it

Dude what?

>Should an attack defeat the guardian’s Parry, the attacker may choose either to apply the attack to the guardian, or may attempt to strike his original target by using his threshold successes to attempt to overcome the original target’s Defense.

The latter case is when you would successfully dodge while being Defend Other'd, assuming your Evasion > their remaining attack successes. An attack came at you, you applied Evasion to it, and you dodged it.
Yeah, but the enemy knows how many remaining attack successes he has and what your Evasion is, so it would be incredibly stupid of him to apply the attack against you

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Oy ya gits, da boss wants to know if we'z going to be brutally cunnin' or cunningly brutal for da next Waaagh!

So 'oo will it be?

Gork or Mork?
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Oooh, datz good.
Warhammer orcs are even more retarded than LOTR orcs
Brutal iz betta den cunnin ya grot.
Bork da god o' sneaky brutality and sneaky cunning.

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How can I make a character who uses teleportation in combat without being a complete edgelord?
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I thought I was literally the only one.

Was Nightcrawler going go assassinate Potis or not? I know he didn't, but easily could've, murdered literally all of those guards.

Did he drop the blade or did he intentionally stab it into the desk?

Also, I fucking love that scene. Teleportation is amazing, especially if you're your own smoke screen.
Yeah, Oriental. The entirety of eastern Asia is weeaboo territory as this anime image board sees it.
Was a false flag attack, he was never supposed to succeed.

Pathfinder General /pfg/

Homebrew Edition

What races, classes and archetypes do you wish to see, /pfg/?

PoW brawler and PoW vigilante link:
Broken Blade errata to shut up ogres when?

Unified /pfg/ link repository: http://pastebin.com/hdPm41ad

Please search for the unerrata'd content here:

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I'm tempted to say half-elves, but that's probably because my pregnant PC is an elf and the Queen Consort of a fetchling King.
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Isn't it obvious?
Are we towergirls now?
No, fuck off.

>Killing innocents for the greater good

What alignment?
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"To save a family, abandon a man; to save the village, abandon a family; to save the country, abandon a village"
>And any amount of evil utterly taints that good rendering it null
That way there is absolutely, fundamentally no such thing as goodness anywhere beyond human imagination.
>But I caught and jailed some brutal criminals
Said criminals were robbing innocents to feed their families and loved ones, who are now doomed to starve and suffer because of your actions. Goodness is tainted and rendered null.
>b-but I just healed a poor fellow
He proceeds to kill someone. That's at least partially your responsibility, so the goodness is tainted and rendered null.
>I just gave some coins to a beggar!
He was later robbed and murdered for them. Tainted and rendered null.
>I just fed some bunnies
They proceeded to breed uncontrollably and caused a famine. Null.
No, they are tangible forces that are in no way measurable.

>greater good = more good than evil
No, doing a mix of good and evil things is neutral. Doing evil in the name of a greater cause is evil.

Good in D&D universes is refusing to do evil to further a greater good and instead seeking a different way because you cannot fathom doing evil in the name of good.
Yes, but the greater good isn't directly related to alignment. Good and Evil are measured by acts, not goals or intents

Example time (from Fiendish Codex 2):
Beating up the weakest boy in the army barracks may serve the greater good (imrpoves cohesion, limit aggressiveness to certain conditions, and incentive to work out for the punching bag. Funnily it may even be considered a Lawful Good act according to 5E, because 5E has many failings like that). However, it's still a purely Evil act according to cosmic balance.
Can you explain your reasoning behind Yhorm and the princes

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>want to play paper legacy because it's the best format
>the way magic was supposed to be played, most skill intensive, all archetypes are equally good
>don't want to dish out 3000$ for a viable deck
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Adam Smith was a socialist? That's some serious historical revisionism. I bet YOU'RE the socialist.
>mff "the way sex is supposed to be had"
never understood this desu. It just doesn't work out. Too many sockets not enough plugs
>implying magic cards aren't haute cuisine
All the stupid analogies only make you more aware of how fucked up the MTG market is.

This shit is not driven by superiorly tuned functionality, intrinsic cost of gear or elite pampering. It's literally jews saying "$250 per land" and people following suit like retards.

Anyway, you can play Manaless Dredge for $100 or Burn for $400, beat most of the $3000+ decks and turn your store credit into duals. That's the only way to get duals without being a fool puppet of the merchant.
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>Play for 16 years
>acquire cards for cheap as chips
>build whatever I want

das it mane
Either play Pauper or opt for the Endlösung and play Dredge.

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Worldbuilding Thread - Home and Garden Edition

Some worldbuilding resources:

On designing cultures:

Random generators:

Mapmaking tutorials:

Free mapmaking toolset:

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Personally, I always applaud and encourage people going for a human only or very few non-human races, as I believe it encourages people to think deeper into culture and complexity of their civilizations, rather than creating a large number of token and very one-dimensional races.
I think human-only world actually usually (not always) offers more interesting materials to play with: you can reduce your entire civilizations to a bunch of token qualities that can be summed up in two lines, and does not lead to the all-too-common sin of creating new races by reducing humans to a few basic traits.
The appeal of multitude of races is a semblance and sometimes flat-out illusion of variety. From a superficial point, there is just more and more "interesting" types of characters in your world. Personally though, I really think that in the long run, you'll find out that most of the settings trades superficial variety for conceptual and cultural depth.

But then again, I'm basically a fantasy nazi and most of the time /tg/ gets offended by what I think in these matters.
I find it amusing that you go from
>I believe it encourages people to think deeper into culture and complexity of their civilizations, rather than creating a large number of token and very one-dimensional races.
>you can reduce your entire civilizations to a bunch of token qualities that can be summed up in two lines, and does not lead to the all-too-common sin of creating new races by reducing humans to a few basic traits.
Sometimes, yeah, but that's only if you're doing D&D style rubber forehead races. If you have a significantly different morphology or nature, then it makes sense to have non humans
Actually, that is just me not being able to type properly for shit. It was supposed to say:
you CAN'T reduce your entire civilizations to (...) and IT does not lead to the all too common (...).

But now that I've re-read it, I realize it's an entirely wrong formulation to begin with.
Of course you can reduce entire civilization to token characteristics, and of course you can commit the sin of reduction in a human-only settings. It's just less likely to happen.
It's just really common for dnd settings to have "okay one of each type of the typical races, and 5 types of evles..."
Theres nothing wrong with it if each race has that kind of variety but it's just so common for elves to be the only one.
Standard isn't bad. Just standard, so it's hard to critique as interesting or not.

For a good example of an interesting take on dwarves, look at trudvang. It accomplishes waht your goal of a take on the standard races ought to be, close enough to still e very recognizable as that race, but with enough interesting departures to be compelling and intriguing.

The trudvang dwarves have a massive ape like warrior class in addition to their standard short bearded gold loving dwarves and an additional group of disheveled hermit dwarves who abandon the lavish gold and perfectly carved halls for rough hew tunnels far deeper in the earth, worshiping great furnaces at the center of the holds. Everything about it still feels dwarven but also unique, which is exactly what you want from your takes on the standard races.

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This thread brought to you by I Cato Sicarius edition.

Previous thread: >>47891057


Copypasta is still old unfortunately, newest archived version I found on google was from late March.

>Where can I find the rules?

>What the FUCK? What rules books do I actually need?
http://pastebin.com/6AGsum1s (Updated again)
(Short version: 2007 edition of the rulebook, 2010 Update, and Armada)

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StarCraft II... Shame on them for that.
Does AP Ammo work for plasma macros too?
They should remove the damaged ship mechanic completely. It's needlessly punitive.

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Meet the new meta, same as the old meta edition

Mk3 list building: http://conflictchamber.com

Warmachine/Hordes Books, No Quarter, & IKRPG
textuploader <dot> com / 5wm4h
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
Latest Errata:
Steamroller Rules
The Giant List of Podcasts and Blogs
Table of contents for all NQ issues

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Sounds great. In Germany there's T3 (tabletopturniere.de) which is sued for organizing basically any event. So I can't even fathom how everyone else does it.
Rhulic and Menoth both look strong. For Rhulic, you'll be using non-rhulic solos and maybe some non-rhulic units, but rhulic jacks got very strong in Mk3
Hello /wmhg/. Today I learned something. Khador is broken as fuck.
Are the High Shields worth it at all? I always liked them, but they were lackluster.
They still seem relatively lackluster iirc.

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Just bought this on the steam sale.

What are the best mods/adaptatons for it?
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I tend to think TTS works best for lighter boardgames. It can also work for larger, more involved games, but the more moving parts you have to worry about the fiddlier it gets. If you only need to worry about a few dice, cards or tiles, it's pretty much the best board gaming experience you can get short of a real group.
Yeah, that is pretty much the issues I was talking about. Some of the models having just HUGE invisible boxes around them pisses me off, but all in all I've had a lot of fun.
what if you dont have any?
Play HeroQuest. Do it, faggot.
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>play 40k as a hobby rather than a ownership fetish.
isn't that what he's doing by NOT spending $500 on owning parts of the game?

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