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What's everyone's favourite regiment? For me, it's Savlar Chem Dogs and penal legions in general.
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>>97773257
Oh, English Civil War reference, I recognize that helmet from the Osprey book.
>>
>>97751247
>What's everyone's favourite regiment?
Idk ask /40kg/.
>>
>>97773249
>Lucky 13', all wear tall hats
>Take severe losses in battle of "low corridor"
Watch out for those low ceilings, lads
>>
Love me some Valhallan
I refuse to start another Guard army till they get back in the range
Might take a long while still
>>
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>>97773319
Indeed... though to be fair Earth probably is also a rounding error in 40k terms

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So, what's the verdict on The Old World? Is it chudcore made to cater to reactionary incels that can't get over the fact that their plastic toy setting got trashed because it didn't sell and who have regular melties on here or has it added something worthwile to the overall tabletop scene?
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>>97784949

I saw the headline and my immediate first thought was ‘tranny.’ Saw the author and ran a quick google search…

Right again. I don’t even need to do a phrenology check anymore.
>>
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>>97800251
As i have never played the lotr games, i can't argue this
>>97801299
You're basically neo
>>97799629
For me, it's how battles move around the map now. There is this push and pull to combats that never existed before, and as Fantasy is all about movement, it adds a new dimension to the strategy. Example a unit could be positioned to do a flank charge on a enemy you have engaged with another unit...however lets say they lost the two preceeding rounds of combat and have now been pushed towards their edge by a few inches, the arc is no longer allowing you the charge. And this is happening with every battle affecting how you place and move units all the time. I find it really stimulating. Also give ground/fallback in good order just feels more historically real. I loved 7th/8th edition but a unit losing combat basically meant combat was over, very black and white and not capturing the spirit of a mass of bodies pushing in a huge scrum of combat.
>>
>>97801384
I feel like I did a horrible job explaining this. In previous editions you either were stuck in combat, meaning nobody moved OR you fled. Now combats are these living things that move around the battlefield.
>>
>>97784955
It's not kosher to chase the bigot's dollar.
>>
>>97792707
It sounds like you're an angry chud, and I am not, but I agree with you that these are the funniest possible people to find in the AoS threads. Every time I go in the general there is bound to be one or two racist, tranny-obsessed ragers, and I just want to sit them down and get their whole life story. How could they be so oblivious that THIS is the game they ended up playing and dumping their energy into?? It's "black guy accidentally joins the klan" tier funny.

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What's the worst -punk aesthetic? Steampunk, clockpunk, what?
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>>97783971
>Dieselpunk exists in direct opposition to Futurism
???
>>
>>97798511
I don't see an ounce of Y2K in cassette futurism. Like that writeup says, the furthest you could stretch cassette futurism is to include end-of-the-millenium VR, the last stretches of that technology before the Oculus Rift was prototyped in 2010.
>>
>>97798511
> Most dieselpunk works fully embrace the Futurist aesthetic and mentality.
Futurists themselves (eg, Nazis, Blackshirts and Soviets) are without fail the main antagonists and the thing your punks are rebelling against, with the latter "sometimes" getting a pass in the context of fighting the former.
The only times that futurists aren't depicted as antagonistic or some level of insane are Howard Hughes, H.G. Wells, and maybe Tesla so long as he isn't allowed to spout his political opinions.
>>
>>97684246
>10 miniatures
lol we're already down from that
>>
>>97782363
>the post-Cold War "end of history" period in The '90s, which was characterized by a fascination with virtual reality technologies (such as helmets) and 2D computer animation
Meaning this is part of the extent of what computers are capable of in cassette futurism.
https://www.youtube.com/watch?v=RXfbdjW1eus
https://www.youtube.com/watch?v=iIaSroTbgts

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I love the Death Korps of Krieg

I love the Black Templars

I’m tired of bad fanboys giving them a bad name

WHAT DO YOU LOVE? Do you hate annoying fans?
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>>97801240
>This has led to uprisings in the past, which is for me at least, just more proof that the Imperium is engaging in self-destructive behavior.
>"What was she wearing?"
It's just as likely to be a chaos cult as a legitimate reason, and legitimate reasons can still be really bad if they weaken the ability to defend against existential threats.
Everyone knows the Imperium does fucked up authoritarian things. I highly doubt this nuance will be appreciated but it's like the IRL religions it's parodying where there's a lot of bad apples but it doesn't debunk the whole enterprise. Hell, the Imperial Cult was expressly not what the Emperor wanted, but when he talks to Guilliman, he doesn't say "purge the superstitious bastards", we don't know what he said but Guilliman kept working to reinvigorate the Imperium against external threats.
>>
>>97800957
You’re either trolling or retarded. I alluded to just that. It’s completely justifiable that its battleground for culture war shit—you and I agree. The statement you posted is made by cretins whose sacred pastime is kill whitey, that’s it. But that 40k is le basedtm anti progressive narrative is absurd, that it is only one tendency. I like the setting because there’s ample room and good material for intelligent commentaries/stories on faith, religion, and empire: the human condition. Yeah that’s impossible with those presently at the head and that’s not going to change by reading in podcast talking points.

>>97801028
You don’t have to you pedantic faggot, and that wasn’t my point. I’m a burger, we call /you/ brits. I’m aware of the Scots and Welsh and their separate milieus.
>>
>>97801200
>They'd do a better job than the Imperium
I doubt it man. Even the Tau often have to repress humans, deny them access to certain resources, etc. and the fucked up part is that a warp-entity of the Greater Good now exists. That's got trouble written all over it.
>the Votaan are AI that remained loyal to humanity
They're loyal to some fashion of "humanity" that they have shaped.
>The Mechanicus are superstitious imbeciles and giving them autonomy was a mistake.
It's better than if they ended up servants of the Void Dragon.
>Sure, but I wasn't talking about willfully summoning anything, just summoning in general
My point is that you can never know when, how, or why a psyker is going to start fucking up reality and it needs to be violently nipped in the bud. The Leagues have total control of their reproduction. Most of humanity does not.
>a well-intentioned extremist at best
And a megalomaniacal pathological liar at worst.
>too much of what the Imperium does is about preserving the power of arrogant nobles, wealthy merchants, and other obnoxious assholes
Fair, but even that's not exactly fascism but rather neo-feudalism.
>It depends on what they're being lax about
The Lex, the eugenics, the black ships, I could go on because there's overlapping nets of control mechanisms and shit still manages to slide by.

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>>97801277
>But that 40k is le basedtm anti progressive narrative is absurd
So then back to my original assertion: >>97795633
How is this saying 40k is an anti-progressive narrative? The Imperium rejects progress because of the danger it poses. The Eldar do it too. This is just a flat out reasonable point that doesn't necessarily have a political connotation: Change is dangerous.

But then I get "read a book" and "media literacy" and other nauseating rhetorical bullshit in response, as if I have to goosestep to the tune of antifascism or else. I'm not allowed to look at a faction that does bad things and go "okay, I understand why they do this and I empathize with it." For some reason this is not tolerable for the people that constantly screech about tolerance.
>>
>>97795606
shouldn't have made it look badass then

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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>>97800097
Halo plasma cannon yea
>>
>>97800254
Neat, Halo Lego
>>
I'm looking to buy a resin printer this year, but the Printer Buying pastebin hasn't been updated in years. Anyone has another resource more up do date about current (and upcoming) printers, and stuff to keep in minds when chosing which one to use?
>>
>>97800704
Seconding this
>>
>>97800704
>look at the known brands and see what they have in the 200 to 300 dollar range
>calculate the size of each pixel based on the stated DPI and screen dimensions
>look at the accurate minimum layer height
modern machines in the 800ish range can do layers down to 5 microns which is smaller than the pigments in white paint and have similar accuracy in the x and y directions. you do not need that absurdity of detail

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One intern typo away from PR disaster Edition

>Previously, in the Mortal Realms
>>97791398

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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Newfag to AOS, interested in starting Skaven (and possibly Stormcast down the road)
Wondering in terms of armies, thinking of getting the starter set (can get full Skaventide version) and along with that would picking up this make a good base for an army (want to play casually and maybe try tournaments) or are these not worth it for the units i.e. are they bad?
If so would you recommend any alternatives
>>
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>>97801268
Pic rel is also an option in terms of leftover discount boxes where I am
>>
>>97801268
Pick up the spearhead that’s in your pic first and play with that to see if you like it.
>>
>>97800940
The actual dragon looks worse painted than every other gold and many of the silver. No idea why this won it all.
> The base!!!
Bases keep you from losing they don't win you the entire thing
>>
>>97801413
If theres one thing I can give the dragon credit for is that you can see the bones on the whole dragon, but yeah its not exactly fascinating beyond the base.

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Truck Edition

Discuss elves.
Post elves.
Love elves.
All elf lore, games, stories, and anything else elfy is all appreciated.

Thread question:
What do elves drive?

Previous >>97652903
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>Warhammer slop spam
You already have 5 threads in the catalog to talk about this slop. One of them is about muh couples in my shitty setting. You don't need to invade every thread with your garbage bin setting discussion.
>>
>Pirotess off-topic garbage
You have a whole board for this bitch.
>>
>>97800751
Well, one of your attributes has to be the lowest, and each class has one or two attributes they'll rely on the most (plus race and other bonuses). The point of a dump stat, usually being intelligence or charisma, since most classes barely use those, is that it's useful to focus your energy on shit that matters and letting shit that doesn't decay.
>>
>>97764421
lol That reads like something that would make Noldorfag seethe so hard.
>>
>>97801393
Even I found that distasteful, and I'm all for some moderate WHOLESOME lewd and horny elves stuff.
Rapeshit, slaveshit and mindbrakeshit is only ever acceptable if they get better and brutally and painfully kill everyone responsible.

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Heh.
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>>97799413
Talking about D&D is worthless, because it has no design standards. It all comes down to changing what's written or changing your group or not using it.
It's just the same regurgitated conversation over and over again, whether you like D&D or hate it, and there's never any resolution.
>>
>>97797424
As an optional house rule.
>>
>>97799301
...you can just look up Shen and see that he changed up his art style...he signed both.
>>
>>97800126
Who the fuck is Shen? We are talking about bikecuck here.
>>
>>97800183
That's his real name. Shen "Bikecuck" McDillon.

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>would torture you in the most inhumane way possible known to xenoskind
yet people love them…
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Is the general that bad? Why can’t you post lore threads anymore on /tg/?
>>
>>97801448
The mods do catch on and sometimes sends threads to /tg/ but it’s very easy to circumvent shit especially if someone new makes a thread. If the same guy keeps trying to chase dopamine he’ll get caught
>>
>>97801448
40k is a multi media series with plenty of video games. And it’s better than twatter screencap shit, gacha trash, and GCJraids. Oh and let’s not forget all the fucking shilling. What is the issue really?
>>
>>97801451
You can post all the lore threads on /tg/ you want, hell half the fucking catalogue on /tg/ is GW franchise related. You'll get the annoying retards saying "you missed the general" but they're easily ignored. There's no real reason to incessantly spam them here of all places rather than /tg/.
>>
>>97801429
I try to ignore that they exist. I know it's GWs thing, but their lore is just too grimderp.

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I always hear about the stir this caused, and recently about how bad or redeemable it is. I'm not certain about it myself because I dabbled with 3e and then got into 5e, never paid much attention to the scene during that entire era. What does /tg/ think of the system?
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>>97800925
>Doubles down on being a moron
Classic
>>
>>97800948
I do think wizards are real
>>
>>97800948
>>97801271
Clueless.
>>
>>97801377
>Triples down on being a moron
Now you're just handing me Ws
>>
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>>97778542
>What does /tg/ think of the system?
It is actually my favorite edition of D&D. It is also very obvious it was the only edition where actual deep design concepting was used while all of the other editions are slapdash "I dunno, uh, do this?" levels of BS for a lot of it.

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Writing General: 'psychopomps' edition

Welcome to /wg/, the thread for all /tg/ related writing. Whether you're plotting your campaign, trying to come up with a character backstory, or just trying to write some setting fluff, this is the place to post it. You don't even have a campaign, just an idea you want to develop? You're welcome here. While the rest of /tg/ is arguing over monstergirl mating and which way rivers are supposed to flow, we're here to help you turn your thoughts into an actual finished product.

As the successor to the Storythreads, we're also open to /tg/ related fanfiction (D&D, Warhammer, Battletech, whatever). In fact, if you've written any vaguely /tg/-related short stories, you can try them out here. We also have flash-fiction challenges from time to time.

There's a discord for writers here
https://discord.gg/6AwKHGF

The previous thread can still be found in the archive here
>>97133758

And finally an archive of /tg/ fiction can be found here:
http://1d4chan.org/wiki/Storythread (dead link, but may be resurrected one day)
https://2d4chan.org/wiki/Storythread (page missing, wiki still up)

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Agency status from last thread: nobody answered - yet
If I don't get anything mid-April, then it's self-publishing again.
>>
>>97799679
Such are things these days. Publishing ain't what it used to be.

I mean, it used to be hard as shit to get an agent and get published too, but at least back then it mattered if your novel was good or not. Now most publishers are more interested in whether you already have a social media following, and the best way to get them to consider you otherwise is by writing some kind of awards-bait no ordinary person will ever actually read.

That, or writing monster porn for lonely Millennial women. Which is... well, look at what site we're on, I'm not going to judge, but you do kind of feel that the publishing industry should be more than that. The only way they'd publish Fight Club these days is if Tyler Durden turned into a werewolf halfway through and had "consensual" non-consensual sex with Marla.
>>
Why is writing revelations so hard? I can build suspense and mystery pretty well, but every time I read over the payoff I've written it's absolute dogshit.

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I win the argument.
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>>97801349
Reading comprehension, underage.
>>
>>97801355
Concession accepted.
>>
>>97801357
I do indeed accepted your concession, underage poster
>>
>>97801389
Nope I accept yours.
>>
>>97800521
>railroading is forcing players to do something
If you think someone is punishing you because you didn't do something, would you classify that as them trying to force you to do that thing?
>That's a strange example,
That's why I referred to such players as retards.

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Simple rule to improve and balance wizards in OSR games: they can only memorize one casting of a given spell per day. You have 3 third level slots? You can cast one Fireball, not 2 or 3. Don't know any other 3rd level spells? Better go find some spellbooks. Hope you make your % chance to learn spell rolls (I won't bother addressing faggots who let wizards automatically learn new spells). God forbid you have to get more creative with your casting.
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>>97801289
>Palladium is dogshit to play, how is that not a mark against the system?
But its not dog shit to play? What rule set do you not like? Specifically

>So? What does that have to do with anything anyone has said (including your previous posts)?
Op is bitching about a mage taking 3 fireballs, thats not really an issue in palladium games, a better system with far better writing and art.
Power points/MP/PPE/mana based casting is always the way to go
>>
>>97801317
No even close. It's a shit game for storyfags, and not OSR by definition.
>>
>>97801330
>if I exaggerate to the point of clownishness it makes my point better instead of making me look utterly foolish

>Restrictions make the game 10x better
Oh, so how are you restricting the other classes to make them better?
Or is it just the magic/wizard classes that you take issue with, as I originally stated?
>>
>>97801340
PPE causes this EXACT problem. You can use any spell as much as you want, barring material components.
>which systems do you dislike?
I love the non-rules content for Rifts and Splicers, so I've tried both, but they're pretty awful in play
>>
>>97801361
It's definitionly OSR albeit

Jolly good time

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG by R. Talsorian Games, set in a (then) future inspired by film noir and the dark science fiction films and books of the late 20th century. It focuses on simulationist gameplay and lethal near-future combat.

Cyberpunk RED is the latest edition of the Cyberpunk TTRPG, set after the devastating Fourth Corporate War. It focuses on more balanced, streamlined gameplay and is currently supported by R. Talsorian Games.

>Resources for RED:
https://datapool2045.net/

>RED has free DLC and extra content, including character sheets:
https://rtalsoriangames.com/downloadable-content/

>RED Easy Mode is available for FREE:
https://www.drivethrurpg.com/en/product/409912/cyberpunk-red-easy-mode

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>>97798736
Cyberpunk's megacorporations aren't untouchable. Their power came from striking while the iron was hot during the Collapse, picking up the slack from ineffective national governments, and aggressive lobbying in their favor. Governments were willing to look the other way from corporate colonialism because they profited off of it, not because the corporations would destroy them (unless we're talking about the governments of poor, third-world countries). At the end of the day, if corporations had nothing to fear from governments, they wouldn't bother carrying out their horrible experiments in secret (and thus the Media role wouldn't be relevant).

With the Fourth Corporate War, it's important to remember that it started off slowly at first, with both sides launching covert strikes on each other's holdings. Only later did things ramp up into a Hot War, which *made* national governments take notice. Some countries began deploying their militaries against both sides. The AHQ bombing in particular was pretty much the final straw, since no one wants these megacorps dropping nukes (it also gave the NUSA President the perfect excuse to further strengthen the MIC by nationalizing Militech AND kick out a foreign corp).
>>
>>97798736
>>97800965
governments were stomping corps in 2020 too, theres a whole section in home of the brave about how if a corp is too uppity and misunderstands the extent of their power the US government can and has stompted them flat. the corps had more soft power and stronger civic instututions than the state, and were able to use capital to capture politicians. But even night city had non privatised public transit, and in Japan as well Arasaka were actually fairly fringe politically, to say nothing of Europe where the state did still hold all the cards - well, at least to the extent you could say about our own modern Europe. Really only the US had a complete collapse with corps taking hold (presumably Canada too I guess) while china collapsed with no corps, Russia had a more minor collapse that actually mirrored our real world soviet->gazprom oligarchy, and the UK collapsed into a military dictatorship (in the style of contemporary to cp2020 British dystopian fiction). among others who had less notable collapses like Korea, Australia, the mideastmeltdown, etc
>>
>>97798736
>>97800965
The entire concept of a 'megacorporation' going to war or being a government unto itself existing outside of or superior to the state, is kind of inherently stupid, if you stop to think about it long enough. A corporations mission is ultimately to create profit for their shareholders. Profiteering off of an already existing war is one thing. Actually actively participating is another matter entirely, and would most likely end with the corps stock dropping like a stone.
https://www.youtube.com/watch?v=ZpwHG3fFvxU
>>
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>>97801288
That's a lot of words to say "I'm going to deny the setting's premise because I think it makes me look smart"
>>
>>97801288
>>97801346
The idea of cyberware being easily accessible is unrealistic, and people should settle their disputes in the court of law not on the street with weapons. This game is complete nonsense!

How do I convince my players to stop fucking around and deliberately testing limits
It feels like they sometimes go out of their way to do the expected.
Now I usually just drop them off at the front of the dungeon and go "This is the module for tonight, take it or leave it, if you don't go in I don't have any other content prepared."
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>>97797516

If you have a problem with players being creative and doing things that you didn't expect, you 100% unironically should NOT be a GM and probably shouldn't be playing RPGs at all. The whole point of RPGs is players expressing creativity, cleverness and outside-the-box thinking that would not be possible in a videogame or a boardgame.
>>
>>97797516
To build off of some other suggestions, you could tell one of them to run things instead. Not even as a 'If you don't like it do it yourself' thing. Just legitimately suggest they all take turns behind the screen running their own one shots.

Maybe one of them finds out they like running games and you're off the hook. Maybe it gets them to realize what being the GM means. Either way, it's something you could pitch as a fun way to mix things up.
>>
>>97797516
I've got players who can't keep serious, the trick is to just ignore their bullshit when possible and keep the game serious on my end. Playing along is when you ruin the tone of the game for the bit.
>>
>>97798806
Sounds more like you want to do creative writing rather than play a game.
RPG's are games.
You are playing a game.
If you don't interact with the game part then you aren't doing it right and should find a different hobby.
>>
>>97797516
Sooo you are incapable of playing on the fly? Pretty weak dog.
Id rather bs through them not finding shit all night than running a pre-made dungeon that is filled with a bullshit minagery of creatures that would never live together


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