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Lets talk space colonies, what do you think of them and sci-fi that have them? If you use them what type are they? O'Neill Cylinders? Ringworlds? Are they located on lagrangian points or somewhere else?
I wonder how you can do something interesting with them or build conflict around them in a story without rehashing Gundam beat for beat.
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>>
The problem is always materials, handwaveium
>>
>>98420016
the greater bottleneck is getting them into space and then assembling it
it would be just within the realm of possibility for steel and aluminum to make a multi-kilometer structure

but we have no real way to move them into a lagrange point with our current rocket technology and would run out of rocket fuel trying to do with current chemical-powered engines
and we have no knowledge of zero-G construction techniques and would have to develop it from scratch
>>
>>98420016
Materials, reliable orbital exit and re-entry (space elevator) to make deep space construction even remotely feasible outside of small scale modules like the ISS, radiation shielding, FTL (unless you plan to build it in Earth orbit like a bozo), resource mining tech (presumably from asteroids) and deep space manufacturing tech (good luck running a factory in space that can produce your miracle materials in abundance enough to construct and repair your space habitat), etc. etc.
Materials honestly are the least important part of the problem.
>>
>>98420043
>radiation shielding
a depth of material is enough to keep radiation resistance to tolerable levels
most hypothetical designs would have the soil and water on the "ground" of the space colony to act as radiation shielding

we dont have a good idea of how thick it should be, but several meters of soil, water, and the hull of the colony itself should be able to absorb most space radiation by itself before dedicated shielding
its probably on the "feasible" end of the engineering problems all things considered
>>
Realismfag is a mistaken title because they're more genetically similar to pyramid conspiracy theorists than anything else. Their entire function is to sit around whining whenever someone thinks humans could ever do anything because actually, anything cool is impossible and we'll never make it unless magic does it for us. These niggas were sitting around telling people the phone was going nowhere and radiowaves are useless and people will die from the speed if they travel on a train.

When did we last have a file name thread? I'm bringing it back.

You post images that may or may not be /tg/ related, but the file name ties it to something about tabletop hobbies, usually in a comedic way. Lets go!
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>>98420136
>cries out as he strikes you
>>
>>
>>98415498
I hate you
>>
>>98415498
>:(

Queen's Gambit Declined, Elephant Trap Edition

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:

- Grand Chess Tour: Super Rapid & Blitz Croatia | July 1st - July 5th
- Biel Chess Festival | July 11th - 24th
- Quantbox Chennai Grand Masters | July 16th - 22th
- Lichess Summer Marathon | August 1st
- 53rd International Dortmund Chess Days - Sparkassen Chess Trophy | August 1st - 9th
- Grand Chess Tour: Saint Louis Rapid & Blitz | August 2nd - 7th
- Chesscom Bughouse Championship | August 3rd - 7th
- Sinquefield Cup | August 8th - 12th

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>>98417345
Most puzzles are computer generated. You’re right, there are often winning moves that it rejects because it’s looking for a specific line that it thinks is best. That can’t change until the programming changes, and it'll never be perfect.
>>
>>98417345
the goal is to force a rook exchange so you that you win with the passed pawn (it has no opposing pawns)
black wants to avoid that if possible so doesn't take on a2
i don't think the puzzles are ambiguous because there really are best moves that stand out. also if something is equal, like when you have a choice of 2 moves for checkmate it's not going to penalize you.
>>
>>98417345
King to A2 leads to the same result with both rooks being taken and white making a queen eventually, the computer just thinks is best to get black king closer to white's pawn if possible to stop it so taking on A2 is suboptimal
>>
>>98419320
>>98418427
>>98417817

thanks all. that clears up the questions I had. I haven't played regularly in awhile and am trying to brush up my skills.

also, my understanding is that lichess puzzles are generated from real one on one games using a stockfish analysis - but they have changed the program significantly since the last time I was playing on a semi-regular basis a few years ago.

anyway. weird stuff like that stumps me way too much if I can't see the reasoning behind the move so I appreciate the analysis and responses. thanks.
>>
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Magic power-armors in fantasy settings
Yay or Nay ?
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>>98419586
Yeah, Sigmarines have a bit of conceptual identity problems on the whole, if I can rant for a moment.

So WHFB obviously came first and it was a fantasy of knights, dragons, etc. obviously.
With the rising popularity of Sci-Fi and a desire to capture new markets 40K is made, and, conceptually speaking, is fantasy in space.
The space marines in fantasy are, quite literally, Science Fiction knights in no uncertain terms.
40K eventually outpaces FB in popularity in part due to Space Marine appeal and posterboy status, so some cynical suit proposes "why don't we have space marines in fantasy?"
The problem with that is Space Marines already exist in fantasy, they're just called knights. Hell, the entire concept of the Imperium is basically just the better parts of The Empire and Bretonnia smashed together.

And that's where sigmarines exist, they're the Waluigi of Warhammer they exist only in reference to other things.
They could, theoretically, invoke that more epic hero feel, which aesthetically they do, but the problem with that is that they're an entire army, so their inherent "heroism" is spread throughout rather than being focused.
Essentially a handful of Sigmarines may have been actually very cool as a unit type, but as an army their only sense of identity that they could really call their own is kind of lacking.

Sorry for derailing I just find them interesting in that regard.
>>
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>>98419386
What?
That's just a pointy-eared Abhuman!
>>
>>98419386
I mean, in her own setting Freiren is an ally of humanity that seeks to promote a human age of magical proliferation and dominance and is basically the top demon killer in the world.

Translated into 40K terms, Frieren would be an unusually helpful Eldar who unironically thinks that the time of the Eldar is over, never to return, and the only hope for the galaxy is for humanity to complete its own psychic awakening and destroy Chaos. She'd be teaching human psykers to be anti demon weapons and occasionally helping kill powerful demons. I guess if she was going to end up anywhere, a secret weapon of some part of the Inquisition makes about as much sense as anything else.
It feels thematically appropriate that she would have known the Emperor personally. Fits with her "walking with dinosaurs" vibe to predate the Imperium.
>>
>>98419752
>>98419758
>Inquisitor finds an extremely based Eldar and recruits her into his retinue
>falsifies documents to label her as a human with a few minor mutations
>Inquisitor dies on a mission, leaving nobody left alive who knows the Eldar girl isn't just a human variant from some fringe world
>she gets assigned to a new Inquisitorial retinue and is just "that really competent acolyte with weird ears"
And that's how you eventually end up with an Eldar Inquisitor a century later.
>>
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>>98419416

Historically speaking DND simply doesn't get Werewolfs... okay let's break this down.

So in DND Werewolf is curse, you get bit by Werewolf, you become Werewolf. But this isn't how Werewolf worked historically at all.

Werewolf is hereditary! You're born either Werewolf or you're not...

Secret to Werewolf is it's literally metaphor for Drunk Killing. Sometimes you have a Killer Drunk gene... you get drunk, you get angry, you pick up GreatAx and literally slice guy in half!

Why Moon? Simple, you drink only at night, Moon comes out only at night... ever wonder why it's called Moonshine? Moon for Werewolf is metaphor for ALCOHOL!

Anyone can be Werewolf just like anyone can have Killer Drunk gene... so that's the real metaphor for Werewolf, you don't know who is Werewolf, you don't know who has Killer Drunk gene... anyone can drink and get angry and pick up GreatAx to slice everyone in half...

You understand now?
>>
Posting in ebig bread
>>
Historically speaking, werewolves aren't real.

You Fool!
>>
>>98419915
The modern incarnation of werewolfs are based off the 1940s wolfmam movie, which was a clear message about addiction.
>>
'''wolfman''' is too woke. what's wrong with werewolves and wifwolves?
>>
Honestly, making werewolves "historically accurate" is kind of an exercise in futility, considering how hundreds of different cultures all across the world have legends about people who turn into wolves or similar animals (foxes in Asia, hyenas in Africa, etc) with all kinds of different rules.

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Edgerunner edition.

This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.

TQ: What's your solo setup look like? Post pictures if ya want.

> Last Thread: >>98138737

Resources:
https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/
or

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>>98415620
lol, kinda just took that from video games, like Project Zomboid. Having to create a new character, and trying to recover your corpse/gear, even if it takes weeks of in-game time
>>
Is there a solo game for keeping a pet monster in an enclosure? The closest I saw was a game called TSPN - Tabletop Solo Pet Nursery, but it just really didn't appeal to me.
>>
Are there any digital tarots where you can seperate the deck into components? Like only drawing from Major Arcana or Cups or what have you.
>>
>>98418558
You can just use tabletop simulator on steam. There's like dozens of different tarot decks to choose between. You could probably build some type of script to filter by suit, but I'm not clever enough for that, so I would just duplicate the deck, and sort toit out in different piles manually. If you want to draw from the full deck, you still have the full deck, and if you want to draw from a specific pile
>>
>>98410820
I find it helps to decide if you're going to have permadeath or not at the very start of the campaign, so that it feels consistent with your own rules and not like cheating. In my current campaign, I am not using permadeath - if my character dies the events of the day are undone and I reset the character sheet/campaign notes to when they last woke up.
>>98415486
I once used the RuneScape approach. The PC and NPCs could die and respawn but suffered inventory loss each time. This was normal for their world and everyone knew about it. The Goddess of life and death would even empty bank accounts, so there was no avoiding it. It created an amusing scenario in which former villains were reduced to penniless bums sentenced to daily executions. A true and final death was only granted if a person asked the Goddess to stop bringing them back.

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Can't have breasts on a blue board!

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, and it's very Blanchitsu.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/

They used to be split between the website and the discord, but no more. For posterity's sake, the old mega will still be kept active even if it's unlikely to need updating: https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

>third party sources for making trenchers:

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>>98413651
Enjoy eating that ban, go back to whatever /leftypol/ shithole you're raiding from.
>>
>mods are leftists banning rightist thought
>mods are rightists banning leftist thought
are mods just le gods who ban polshitting of all kinds? i kneel...
>>
>>98415186
Based if true
>>
>>98417362
>is WarmaHordes good for counts as?
not really, some Menoth units (eg. Choir) might work for Antioch and Skorne warbeasts probably could be converted into Lions of Jabir but besides that it's very different aesthetics, TC revels in grit and grime, Warmahordes does more WoW-like bright fantasy
>>
>>98407524
Why do the serious posts actually discussing the game and such get no discussion but the bait/meme shitposts produce back and forth jibber jabber? It makes me unironically wonder if the people that actually play this game just post in another spot on the internet.

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How do you justify the existence of beastfolk/furry races in your settings ?
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>>98412538
I don't. Beast-furry races just attract furries, who are always bad players and bad people. Every setting is better off without them.
>>
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>>98419545
Always has and always be a dumb reasoning. At that point you are bending over backwards potentially excluding cool things or things you even like just because some people can't control themselves. Might as well ban female characters/npcs, elves, demons, robots, dragons, all sorts of stuff just because people are out there that MIGHT like them too much.
>>
Mutants that came about because a wizards guild specifically specialized in transformation spells and potions, but would dump the reject potions in the rivers to avoid costly clean ups and an angry local royalty. Goes down stream, local village water supply and wildlife eventually start showing mutations.
>>
>>98412538
One of the gods is basically Zeus but he only fucks animals and all of his children became their own races which can breed with humans but only produce more of their own kind. Weirdly, they can't breed with other animal types, only their own and humans. Each progenitor animal was a rare member of its species, like the equivalent of the Nemean lion or the Cretan bull.

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death world art edition

Previous heresy>>98390875

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/1accdP

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>98420106
Any unit of infantry that has the deep strike special rule (but isn't also anti-grav) can deploy using the teleport strike stratagem. There are a few unit with built-in deep strike, and warmongers exist.
>>
>>98420002
and yet the rules for Movement clearly state that models without Movement Characteristics cannot "otherwise change the Model's position on the Battlefield regardless of any other Rules", which means even Reserves and Deployment rules cannot change the fact they are unable to be deployed from Reserves, which would change their position on the battlefield

don't worry though, they're not Casualties, they're just stuck in a crate somewhere

the big clue you should have noticed is that Reserves is a sub-phase of Movement; and the second big clue is that the Reserves Rule itself also states

>Entering play from Reserves is considered to be moving for Rules that are affected by a Unit having moved, even if the Models in the Unit that is entering play do not move after being placed

(AoDR p242)

so it's clearly defined as Movement (and happens in the Movement Phase) and is, by definition, not something a Model with a Movement Characteristic of - or 0 can do; the following page has the Moved vs Stationary Rule, which defines that

>In order to have moved, one or more Models in a Unit must end the Movement Phase in a different position than that which they started the Phase


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>>98420168
>which would change their position on the battlefield
They arent changing their position on the battlefield because they dont have a position on the battlefield.

Or are we going to argue drop pods cant actually deep strike?
>>
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>spend 2 hours looking for a pointing army that I know I have
>don't find it
started on the melta bomb sapper vets
>>
>>98418228
Tbf, I Do think you ought to put in some effort to HH the mini's but people having a fit over a 40k sword is just silly. Or a 40k armor Wich is made of HH available parts for a character, call it MasterCrafted or something. Logan had the eagle curras, I'm sure there are more marines who have personal touches like that.

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Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread: >>98247791

Question of the Thread: Favorite mecha redesign?

Thread Theme: https://www.youtube.com/watch?v=AuvSns9H-FI
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>>98356996
Probably the Mobile Suit Gundam Battle System. Homebrew game based on 40k. The leddit hasn't had a new post in almost a decade; but there's a small group doing an update to correct the errors and balance gameplay a bit. Melee is still a bit too stacked; but that's just holdover from the 5th edition roots of the game and there might be some easy tweaks with reducing attack numbers to bring them in line with shooting. Its still being playtested atm.
>>
>>98417382
I thought it was based on (the better) MESBG?
>>
>>98419148
Not sure, the original version uses a good chunk of 5th edition 40k stuff, including the scatter weapons rules, melee being a bit cracked and even the stat lines looking like they came out of 5th. Also, their Gdoc's have updates using editions of 40k from 6th through 8th edition; but it's all chaos to try to use with their original book. I've never heard of the MESBG, myself. Got a link to it?
>>
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>>98413547
The Dragon's Heaven OG version is top tier for me

>>98415326
It's an interesting mech progression
Jerid starts with the MK II and Todd with the Dunbine
Jerid gets the Gabthley while Todd bounces around, then we get to the Byarlant and Vierres, top tier antagonist mechs.
The Byarlant and Vierres have similar design cues and the dual wielding was awesome as an antagonist
I guess Tomino wanted to show them getting hand-me down Mechs with the Baund Doc and Wryneck to showcase how they're no longer the main rival for Kamille / Shou, just a has-been

>>98417382
Honestly 40k is a pretty good fit for Gundam, S vs T, fail your Armor Save and then turn into a pink explosion. A high T Gundam can weather S3 or S4 attacks but a high S bazooka can still potentially take it down.
Downside of course is 40k doesn't really do "dodging" and the d6 generally limits you to +/- 1 on modifiers.
Haven't played it but I'm curious if their version of Newtype does something besides "You have Ballistic Skill -1 when attacking a Newtype target"
>>
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>>98417382
Also, love that Gelgoog Jaeger, is that yours?

Great art edition

Previous: >>98362480

>News & Reminders
Hobbit soon
Badger bans maybe
game still plays like solitaire

>Useful Links
https://pastebin.com/QFA0hqaA
https://github.com/Card-Forge/forge/releases

>TQ
post great art cards
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don't remember asking
>>
Despise tripfags desu
>>
So once you get to your rank in draft, you just never seen more than 3 wins?
>>
>>98415781
She's missing her left tit
>>
Ashlizzlle!!

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How are Half-Giants even made without the non giant partner dying?

Like, I guess if the giant is a woman ig it makes sense she could just lay down and take it but with a MALE giant x human woman…?
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>>98384624
Penis size in mammals correlates to social competition (vs. violence) for mating rights. If your species does things like dance or games for mating rights, the males will have bigger dicks than a species that fights for same.
>>
>>98418759
Make sense
Big dicks are very showy, but also easy targets
>>
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>>98405189
Male dragons are for slaying, unfortunately.
>>
BIG WOMAN
>>
>>98391640
You don't stack it, but that specific spell is a D&D spell that only lasts a minute. So... the implication.......

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"Play or use" edition

Previous >>98364198

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date 2026)
https://www.digimon-alysion.com/en/

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>>98418433
with a katana instead of a chainsaw
>>
>>98418508
a katana is just a bald chainsaw
>>
>>98416213
Always feel like Reapermon gets some fun cards.
I might have to build Ver.3 just to play him now since the others were much weaker than this
>>
Why no reveals?
>>
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Okay why the fuck is this still so much? Am i missing something?

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Last Minute Edition
Previous Thread: >>98367386
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>>98419482
>it's better to do at least something than to wait around for the perfect high investment MP when we know several anons are taking breaks
Hah hah, yeah... they're just taking breaks... they'll be back soon...
>>
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>>98419731
If I was younger it would have got me if I'm being honest, but after a while I've gotten used to it.
>>
>>98420098
Why is Dracula sad :(
Is he still pondering the nature of man :(
>>
>>98420120
He is. He's pondering what the nature of man is that it forfeits MPs so frivolously. Something like that. Or maybe he's just sad no one made a childe build with him as the sire. One or the other.
>>
>>98420098
What would have got you?

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Big Boi edition

>What is Lancer?
Lancer is a TTRPG about narratives, customizable mechs,and the pilots who crew them.

Set thousands of years in the future, Lancer imagines a future where humanity has spread to the stars after weathering terrible ecological collapse on Earth.
With a survival imperative, humanity’s organizing body, Union, seeks to manage the galaxy to ensure we’ll never again be faced with extinction.

Lancer features a mix of gritty, mud-and-lasers military science fiction and mythic science fantasy. In the setting, conscript pilots mix ranks with flying aces, mercenary guns-for-hire brawl with secretive corporate agents, and relativistic paladins cross thermal lances with causality-breaking, unknowable beings.
Players of Lancer adopt the roles of mech pilots. Some groups will fight for Union, working to rectify the crimes of previous administrations. Others, for a corpro-state, working to advance private interests while lining their pockets.

Lancer offers deep mech customization, a wide range of player backgrounds, and a system and setting with room for any story you and your group want to tell.

>resources
Massif press official core book and supplements

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>>98419970
"Non-temporal entity that conspires to influence its own creation and is a being of pure malice" isn't unique to Roko's Ball-licker or nuChaos, but is absolutely popularized by the two.
>>
>>98419941
Ranged support. 20 sensors, can shred enemies from range with Lock On (particularly with Markerlight), and turns invisible for free. The NHP and core power are both designed to ensure you're never on the back foot. There's not much raw power there but you basically ensure that everything is smooth as butter for the rest of your team. Whether a player finds that fun and interesting is mostly personal taste.
>>
>>98419797
Its all good anon.
Is there any part of the setting or game mechanics you do like?
>>
>>98419941
Itz kewl :3
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>>98420076
I like how the Everest looks. It reminds me of the GM. And to a lesser extent the Chomo and Sarga, even if the names are a bit out there. I don't necessarily hate the other robot designs except maybe Horus's which are basically minor war constructs from K6BD, I just think they internally clash with each other too much to be believably from the same setting.


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