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My players are all playing freakshit races, and in many areas in the setting, freakshits are seen as beneath humanity.
I am trying to figure out how to roleplay the racism. I don't want just "I hate piggers" sort of deal. That's too obvious and inorganic. I want a spectrum. Like, maybe being ignored at a shop versus getting service due to their race. Perhaps politely but firmly asked to leave a tavern. Weird looks by the locals. Stuff like that. I feel like racism in modern media (and media in general) lacks subtly.
Anyone got any sort of examples?
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>>97110832

Watch Birth of a Nation to see how mega-racist people were back then.
>>
>>97111712
*mega-honest
>>
>>97111062
>i made goblins into jeets
Jeetblins?
>>
>>97110832
You need to pick or make up detailed stereotypes that arent immediately obvious like the stuff >>97111452 lists. Look at real life stereotypes and what makes them prevelant.
Recently released black slaves can only really grow watermelon? NAW MAN THEM NIGS AND THEY MELONS LMAO
One (1) scammer gets upset over the redemption of a gift card? HAHAHA ALL JEETS YELL SAAR DO NOT REDEEM BLOODY BENCHOD
>>
>>97111784
Less of a nose then goblins but smell worse and are weak to soap attacks

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What powers, weaknesses, and goals should a standard mummy have, in the same sense as a standard vampire? How strong should they be?
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>>
Have never and will never see Mummies as anything but mid-high level Undead Mooks.
>>
>>97110377
Good at children's card games. Powers depend on what Millenium Item they have.
>>
>>97110377
Depends on what system. Which is?
>>
If mummies or their wraps aren't an alchemy ingredient you have failed spectacularly at implementing mummies
>>
>>97111462
Hello?????

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Deceit Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97111101
>What do you want to see? :^)
The absolute and complete annhilation of Hasbro CO. And the mass layoff of WotC.
>>
https://magic.wizards.com/en/banned-restricted-list
You know I wonder how they order the format in their banned and restricted list. It would make sense to put them in alphabetical order, or by the numbers of card available. But they went standard - modern - vintage - legacy - commander - pauper - pioneer - historic - timeless - brawl - alchemy - block - two-headed giant - Oathbreaker - magic online.
Pioneer being there is the strangest one, like why not put it just after standard it would make sense to go standard - pionneer - modern.
>>
>>97109004
highly cultured playmat, but what deck plays sheoldred and fon?
>>97111613
i put this in every black deck in modern
>>
>>97111101
Everyone at Hasbro/wizards losing their jobs.
>>
>>97111101
I hope for some cool OM2 art, probably with fewer spiders this time.

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>Ummm ackshully heckin KAOS wins in the end and you can't stop it, chud
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>>97108177
>>97110264
So at least in the original crew's mind the idea of chaos winning really was like slasher movie villains always coming back. It created struggle to keep the product going to sell more stuff.
>>
>>97110264
Interesting to note, also, is that he specifically says
>chaos overcomes the material world
not
>chaos overcomes the opposing gods
which might play into it what he mentions about 40k's Emperor or Fantasy's Sigmar growing to rival or surpass them. Kind of like the old 40k lore where if the Emperor physically died he'd become a full fledged reality warping God of Order.

At least how I'm interpreting it the outcome they planned was actually more ambiguous than presented in the books. I don't know. All I know is Gav Thorpe is gay.
>>
>>97110159
The slasher is the premise, but freddy krueger isnt the main character.
The cast in the Alien movies always changes, while the xenomorphs remain, but the movie is never "about" the xenomorphs, theyre just the danger whatever new cast is there has to deal with.
>>
>>97110316
>At least how I'm interpreting it the outcome they planned
If you read that and assumed "there was an outcome planned" youre a ]stupid person. No-one put actual thought into the end of the world (or the 40k/fantasy connection) because it doesent matter.
They never "planned" to actually have the setting explode, they did it because one executive got antsy about the bottom line and wanted to do a new and extreme reboot that could sell better.

Its a setting for a game, not a narrative to be resolved.
>>
>>97108177
Wow, this is a terrible summary of >>97110264

Has anyone ever run or played in a campaign that took place in a real place in the modern day?

I am running a game that takes place in 2025 Reno Nevada and I'm looking for someone that lives there whom I can consult for info

The Three Emperors Edition

Previous thread:
>>96939608

>Thread Question:
Do you plan any big projects for the next year already?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>
current freehand work of banner of Paris on a shield. still need to clean up those fluer de lis but either my brush or my hand isnt good enough for it yet
>>
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Played some Bolt Action tonight, British 8th Army against Fallschirmjaegars supported by armor in Italy or Greece. It was a Breakthrough scenario and I won by zooming a Dorchester with some troops across the map, then turtling up with my artillery.

Gameplay felt fairly unsatisfying because it was just too simple. I want to try Chain of Command, might be happening Sunday.
>>
>>97108167
Take this with a grain of salt as I’ve only played two games of the new edition, but it definitely feels a bit more gamey than first edition. I don’t think that’s necessarily a bad thing - the CoC points make it much more interactive than before when it’s your opponent’s turn. I think the react fire in particular sort of negates the point of overwatch as you’ll nearly always have enough points to react with troops if someone moves into your lane.

But otherwise agreed with other poaster - second edition is an improvement on the best WW2 set
>>
I cannot find those anywhere (checked various troves), I'm looking for two old wargames:

- Battlefront WWII (by Fire & Fury Games)

- Frank Chadwick, Command Decision: Test of Battle (aka CD4)
>>
Anyone by chance have the most recent TTS medieval army lists? Thanks

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Previously on /slop/: >>97064543

▶ Thread Task: Cute/happy characters in dangerous situations.
▶ Alternate Thread Task: Dangerous characters in cute/happy situations.

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/
Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed)

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>>97111252
>>97111219
Why did you post it to /tg/? There are threads on /co/ and /g/.
>>
>>97111608
Because you can't stop me. You're weak and I'm strong, so I do what I want.

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>game rules are lower lethality than the real world
>fighting with a weapon is only marginally better than fighting unarmed (instead of being hundreds of times better like in real life)
>the only practical way to kill people is to invest every last skill point into combat
>tools provide only a miniscule bonus to performance
This describes the overwhelming majority of TTRPGs.

For some reason nobody ever seems to think about just how fucking weird this would make the world. Just think about it. Humanity operating under those rules would never even make it past the stone age. We'd still be living in fear of animals.

And it's hard to even imagine the ramficiations of gatekeeping the ability to kill in such fashion. It would destroy the social dynamics we are used to in the real world.
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>>
>>97090192
A question, OP.
Are you diagnosed or undiagnosed?
>>
>>97096997
Warhammer Fantasy Roleplay 2e.
>>
>>97090222
>human society splits into people who overspecialize in combat and people who don't
>fightfags aren't able to effectively organize into groups because they have no social skills
>meanwhile noncombat chads just collaborate to build some walls and traps and fightfags would fail every check to get past them
>fightfags would have to either become subservient to the pacifists or starve out in the wilderness
yup
>>
Have you tried not playing D&D?
>>
>>97090192
>>game rules are lower lethality than the real world
Games where this isn't the case:
Hotline Miami and I Wanna Be the Guy

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January edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
December preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97111280

10 1 / 1
UMBRA LEGATE FTO (Lieutenant) Spitfire, Zapper, Flash Pulse / Pistol, DA CC Weapon(PS=5). (1.5 | 37)
KO DALI (Forward Deployment [+8"], Mimetism [-3]) MULTI Rifle, D-Charges, Pulzar / Assault Pistol(+1B), AP CC Weapon. (0 | 34)
NEXUS (Specialist Operative) MULTI Rifle, Zapper, D-Charges / Breaker Pistol, CC Weapon. (0 | 22)
VICTOR MESSER (Hacker, Minelayer ) Vulkan Shotgun, E/Mitter, Cybermine, D-Charges ( | Deployable Repeater) / Silenced Pistol(PS=6), CC Weapon. (0.5 | 30)
NOCTIFER Missile Launcher / Assault Pistol, CC Weapon. (1.5 | 30)
UNIDRON Plasma Carbine / Pistol, PARA CC Weapon(-3). (0 | 14)
UNIDRON Plasma Carbine / Pistol, PARA CC Weapon(-3). (0 | 14)
UNIDRON Plasma Carbine / Pistol, PARA CC Weapon(-3). (0 | 14)
RODOK (StrategicDeployment) AP Submachine Gun, E/Mitter / Heavy Pistol, CC Weapon. (0 | 24)
DĀTURAZI Chain Rifle(+1B), Grenades, Smoke Grenades / Heavy Pistol, DA CC Weapon(PS=4). (0 | 14)

3.5 SWC | 233 Points

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>>97111280
Maybe a bit top-heavy, but it has a lot of standout CA units.
>>
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>>97111280
It's the first time I see a combined army box honor the "combined" part of its name.
>>
>>97111280
It's fucking disgraceful what they did to Morats. Look how they stand out as shit in a sea of great models in that pack, holy fuck, it's egregious. Rodoks were meh, but N3 Daturazi were probably one of the most iconic models in the game, what the fuck is that Hellboy looking ass abomination

For discussion of D&D 3.0, 3.5e, PF1e, and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> (pathfinder 1e)

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>>97110595
>inflicts 5 bleed for 1d4 rounds on a crit
Wait, this is technically wrong. As a flat numeral, bleed would be multiplied on crit. So at minimum it'd be 10 damage per round and at maximum it'd be 20 damage per round, depending on weapon crit multiplier. It'd be a great on a crit-fisher build.
>>
>>97110614
>at maximum
HA!
Put all of that onto a manyfang dagger, add Morphing and shape-shift it into a Scourge. Every attack now resolves 3 attacks at 4x damage, and on crit it's 5x damage that causes 25 bleed for 1d4 rounds.
>>
Heard about Daurgothoth and started reading his fluff and I've been left with two questions.
1: Is his multiple unique breath attacks thing from dracolich exclusive fuckery is or is it something any dragon could theoretically learn if they stopped being lazy?
2: How the fuck does "the magical experimentation and advances Daurgothoth is making are precisely the sort of thing Mystra encourages so that magic continues to grow and evolve." work with Daurgothoth being a reclusive nerd who kills anyone who might even suspect he's got research projects going? His notes won't leave his head and he'll take any advancements and new spells he makes with him to the grave. Is Mystra really satisfied enough by that kind of scholarship to toss him chosen status or is there some system where his shit is getting shared with literally anyone but him?
>>
Does the arcane disciple feat allow a wizard to use spells from his banned schools?
>>
>>97111346
The blurb about prohibited spells seems pretty clear that it doesn't care where you get access to the spells from, you still cant cast them.

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Yu-Gi-Oh! General #588

"H*ckin'hands" Edition.

Previous thread: >>97039014

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97110139

Orichalchos arc has Atem's entirely fucking character arc.

That's partly a problem with the original manga kind of abandoning his arc for a while to focus on card games instead of Saw Trap Death Game Bullshit, partially a problem with the anime continuity deciding to start at the second Kaiba arc... But it's still true.

Similarly Yugi is meant to be developing to be better at games than Atem but barely gets any screen time actually playing them. It's a lovable mess of a story, but it's a mess nonetheless.

So yeah, a "filler" arc does a shit ton to show one of the dual leads actually growing as a person and facing consequences, as opposed to just randomly stopping Penalty Gaming people.
>>
>>97110697
That's one of the few occasions in the modern game where decks actually interact. They had to applause sometime I suppose.
>>
>>97109979
I've been trying to make a Dark Magician/Primite build work because I refuse to play comboshit but it's fucking rough. BE is easy mode in comparison, even without Primite.
>>
Can you fellas help a newfag out: what are the chokepoints in the big few meta decks at the moment? It is hard to learn how to play and assess what the real problems are - my opponents always seem to play right through hand traps which makes me think I am not using them optimally
>>
>>97110649
Didn't watch the WCS coverage but you need to shuffle after every search, followed by your opponent cutting your deck. Typically you'll see riffle or hindu shuffles. Pile shuffling is apparently frowned upon in the community, but it's good to do it at least once in a duel to confirm your card counts are proper.

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edition from above

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:
- London Chess Classic: Elite | November 26th - December 5th
- IV President Cup: Masters | December 4th - 12th
- Freestyle Chess Grand Slam Tour: Cape Town | December 8th - 11th
- Fog of War Championship | December 11th - 13th
- Tech Mahindra Global Chess League | December 13th - 24th
- FIDE World Rapid and Blitz Championships | December 25th - 31st
- Rilton Cup | December 27th - January 5th
- Lichess Winter Marathon | December 28th
- Tata Steel | January 16th - February 1st

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>>
>>97109608
Speedruns make good educational content, it's good for chess. On the offchance you discover that you're the victim of a speedrunner it's even better, as you get to get a titled player analyse your game for free.
>>
Anna Cramlings voice lowkey pretty deep for a chick
>>
>>97109764
Speedruns are for videogames. If you want to make one you should play against Stockfish starting from level 1 to see which level you can reach.
>>
>>97109915
alexandra also has a really deep voice
>>
>>97107590
that would be moving the goalposts, since this isn't what kramnik accused him of.

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I was looking through the treasure trove archives and literally every time someone requests a gamebook, it gets ignored.

What happened? What created this huge downfall? They didn't use to be this niche. Is it cause of video games? Gamebooks are comfier.
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>>
>>97075464
>roll on adventure
Sounds like a deodorant advertisement
>>
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>>97095370
She has a point. I DO like looking at pictures of silly cats.
>>
>>97110012
My bad, just checked again.
Klik's Madness is just over 500 pages
Fall of the Ancients is just under 650 pages.
>>
>>97110012
>>97110076
That sounds cool as fuck, but I don't really care for board games, I just like reading gamebooks in bed. All I need is the book and a pencil, paper and a die.
>>
>>97110411
>Rolling a die in bed
Jesus Christ.

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Friends Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97111189
Yeah I figured, just using the Socratic method.
>>
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I am so tired of the same shrieking in every thread. Who cares that a retard can't read free lore? Who cares if a 3D cuck won't get STL's anymore? Who gives a shit if a cuck thinks their religion is misrepresented or that islam shouldn't be in the crusade game? I just want to talk and discuss the game and lore without people being obsessed with benign shit
>>
>>97111232
>Who gives a shit if a cuck thinks their religion is misrepresented or that islam shouldn't be in the crusade game?
that's literally discussing the lore though?
>>
>>97111322
It's different when someone talks about Christianity and talks about it in lore, like what happened to Hussites and the Lutherans, how true are the books of the Bible, what is the Church hiding etc. And then you have the retards who just shriek about how representing the faith this way is bad and they feel the need to spam the thread with their dog shit opinion.
>>
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>>97110618

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>THE GOD OF WAR
>WAS SAD ABOUT WAR

This is a serious Paizo plotline btw
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>>
>>97088676
Why do you 40k tards always have it so backwards? You always think it's about 40k and never about the real world myth that 40k itself came from.
>>
>>97084503
You know what I noticed? The only people defending this shit aren't the players. Its fags who don't like the politics of the people complaining about pathfinder lore.
No one praises any of the retarded changes to the lore, they just want you to stop complaining because you're a chud.

This isn't about politics, you don't have to be a chud to think that removing the god of war in this way is a retarded move.
>>
>>97111645
Has any god ever died in pathfinder lore?
Did anyone already know what would happen if a god died?
>>
>>97111672
Aroden vanished/is presumed dead
Acavna was the Azlanti moon goddess and sacrificed herself/the moon to stop a meteor
Amaznen was her boyfriend who also sacrificed himself in some non descript way to stop the meteor
Lamashtu killed some god and stole its power to ascend from demon lord to godhood
And now Gorum died by mantis god suicide
>>
>>97084503
/tg/ is dead huh


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