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File: Art by Simon Bisley.jpg (486 KB, 1051x1464)
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Grit Edition

>Previous
>>98725638
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>5e Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>VtM to VtR fan translation guide

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>>
>>98739234
With enough Wyrm-tainted spirit bullshit yes
Just have your ST handwave the "How". Sap their Rage and Gnosis until they lose the wolf and then BOOM harano and they're stuck in Homid whilst in prison.
>>
>>98739176
i dunno that feel like a bit of a hollow dream
>>
>>98739234
>deliberately falling to a curse from the Wyrm
>and not even one of the satisfying ones
>>
>>98738363
Worse. In Arabic it means "The black one"
>>
>>98739503
to be fair the guy is meant to be nyarlathotep

Pack Art edition

Previous >>98667178

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date 2026)
https://www.digimon-alysion.com/en/

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>>
>>98738406
No less retarded. I don't like the design but I do like the lore of this jogress, in that it was the entity that introduced change and thus Digivolution into the stagnant primordial Digital World. I don't think a ball of rags would really work as the embodiment of change.
>>
>>98736931
It's amazing just how shit every show-original mon is, they're all fucking hideous.
>>
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>tfw waiting for Kunlun to drop in price so I can pick it up for dirt cheap before they start making Shambala dual cards
>>
>>98739210
>drop in price
bro he's already super cheap?
He wasn't expensive on release and has just all but cratered
>>
>>98739435
I believe it will go cheaper!

U'Zhul Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>
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>>98736824

I bought a few glabrezus from reaper for conversion purposes. These days I reckon they'd be closer to ghorgons or chaos giants when it comes to rules.
>>
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Where's the place to go to download old White Dwarfs nowadays? I'm interested in reading WFB6e lore articles.
>>
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There's a reason all those links and resources are in the OP. Anons put a lot of effort into creating and maintaining them, so people should read them. Those links might help solve their problems. These threads are already on the verge of being unusable trash, so let's all put in a bit of effort and appreciate what we have while we've still got it.
>>
Do regimental detachments count as being part of the parent unit for the purpose of unit point caps? The Old World Builder makes the detachments for Nuln an upgrades to the parent unit, so you can't fit all the detachments for something like Battle March. If you're not using Nuln, then they're listed as separate units though. The way the rule is worded sounds like the detachments should be counted as separate though, so I assume this is just an mistake of the interface.
>>
I mean how cheap/expensive is it to run a Tabletop Miniature game?

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Was it ever explained why Thanquol had warpstone for horns? was he born that way, or it is a consequence of a lifetime of eating sour green apple rock candy?
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>>
>>98734355
Isn't it that Thanquol is the epitome of Skavenkind, and has the Horned Rats favour? Ontop of being born with white fur, that is.
>>
>>98734417
i thought that verminlords were the GHR's avatars. i think canonically there's only 169 grey seers at any given time, so i'm guessing that they're pretty rare on their own.
>>
>>98734429
They are avatars yes. Demons.
Thanquol is a champion.
>>
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>>98734355
>furry filth
Reminder that skaven females are horrific bloated monstrosities of little intellect that exist only to birth more skaven
>>
>>98734368
>>98738589
You seem upset. Why do pretty rat girls upset?

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Sunset Skies Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>
>>98730712
Crystal Body is cool, shame I need to port it over.
>>
>>98737641
That would be a start.
>>
>>98739263
Where is that from?
>>
>>98739284
>if only there was some way to use a search engine to look for an image
>>
>>98739388
I didn't mean the picture, I want to know what the 'crystal body' mutation is from.

Im hoping to start a cyberpunk campaign soon with my group and was wondering what version of the game would be best for introducing us to the system and world. we are fairly experienced with TTRPGs but none of us have played cyberpunk before
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>>
>>98724149
>So it's ultimately mostly just move and attack, unless you're a Netrunner, because you're balancing attacking with hacking at the same time.

And if you roll a Netrunner it's either engage in a boring mini game that splits the party and slows down the game or use the extremely barebones Quickhacking rules.
>>
>>98721214
It depends. Just checking out book again to not bullshit you:
>RoF based action splitting
With RoF of 2, you can move-fire-move-fire, even combine weapons (2 RoF weapons, attack with first, then second), which has high utility with specialized ammo that is basically tool to cause specific type of critical injury, which impacts enemy.
>Aimed shots to cripple mobility
Just extension of first point. My kick-puncher veteran mook with sandi sucked ass with both legs turned into stumps.
>Shotgun spread mechanics/Explosives/Autofire/Suppression
Self-explanatory combat theater control tools
>Grapple/Grab/Choke/Throwing/Martial Arts
High armor? No problem, I have power of FIST! With high enough brawl skill, everyone else is glass canon.
>Covers/Shields/improvised shields/Living shields
Highest tier of bullshit as >>98714860 pointed out. Having dedicated brusier ripping out metal doors from cars and buildings, to use as improvised shield, that is being ablated as they move forward to unleash BASH.
>Hold Action synergy
Having two solos on overwatch with autofire, while techie lobs grenade to eliminate their cover, followed with total and unilateral obliteration of my hidden mooks.


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>>
>>98728968
Skill issue. RED netrunning is fully deterministic; a netrunner can plan their entire turn as soon as they finish their previous turn (with only a few exceptions where you need to gather information at the start of your next turn; which means you can plan half your turn.)

Without having to deal with range or movement my netrunning turns actually are faster than my meat turns and there's no reason yours can't be too if you read the fucking book and learn your role.
>>
>>98734471
The problem is alot of those options are highly situational and most combat encounters boil down to just rushing the enemy with your strongest weapon (usually melee/martial arts because the armor rules make them better than ranged). With investment in just a handful of skills you can trivialize most encounters. Seriously make a character with decent Evasion and Resist Torture/Drugs and you've neutralized most threats a GM can throw at you, if you really want to have no risk put a few points into Cybertech and Brawling (or better yet a martial art that lets you escape grapples) and you're set.

Like sure, you could shoot someone's legs, but that's a -8 penalty and it's usually better to focus fire and outright kill the guy. You could use suppressive fire but it's a x2 skill for a mediocre effect with poorly written rules and goofy immersion breaking game logic. You could pack a shotgun, but it's damage/range is terrible and basically a worse grenade in every way except price, which players are likely packing. Using a car door as a shield isn't even outlined in the rules as something you can do RAW and depending on the GM they might just say a car door is not a suitable shield for a number of reasons. Choking people out is the only thing you've outlined that's a good, versatile tactical option besides just attacking.

Red's problem is it has a very strict action economy and terrible game balance. You can only move and take one action per turn and it's too easy to min max alot of the challenge out of the game. If you don't do that and go for more flavorful builds, the game can easily become a slog due to the armor/evasion rules. Combat rules in Red are ass and need to be updated if a second edition is ever published.

>>98737676
Netrunning being ass has been a common complaint since the game came out. It's not that the rules are too complex, it's just the underlying gameplay is dull and not what most players want out of Netrunner gameplay.
>>
>>98737900
When the gameplay was complex and involved people ran it in separate sessions if at all. RED takes long strides to integrating netrunning into round to round gameplay and bringing the runner into the gig.

Quickhacks definitely need a second pass; they're one of the weakest implementations of 2077 concepts to be found in the CEMK, but most complaints over RED netrunning have seemed to me to be from people who didn't read the chapter, are stuck with bad runners who didn't read the chapter or people who won't ever be satisfied with hacking as a minigame because they're really just prissy about specialty roles that do things they can't.

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Frog Edition

>2024 Core Rulebooks
https://mega(dot)nz/folder/d2ohSCSL#5HnqSMJncr9Queh8KDzbSQ

>2024 Official free rules
https://www.dndbeyond.com/sources/dnd/free-rules
>2014 Official Free Rules
https://www.dndbeyond.com/sources/dnd/basic-rules-2014

>2024 UA
https://www.dndbeyond.com/sources/dnd/ua

>2014 Errata
https://dnd.wizards.com/dndstudioblog/sage-advice-book-updates

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>>98736408
Shonen protag tenacity and always persisting without breaking mentally. But then also extremely vibes based, probably appearing superstitious to others. insisting on weird actions and paths to take, because you're attuned to the eldritch and see paths forward to deal with the threat that others do not. That is if you want to play the final secret ending John Bloodborne. You can also just be unga bunga, too dumb to be influenced by lovecraftian horrors, but strong enough to punch them- bluepilled normal ending-type John Bloodborne.

If going for the former you might want to get divination spells and be the guy who rolls bones and shit on the ground, and be a bit twitchy and off.

tldr; inland empire and shivers
>>
>>98736943
>storm, spores
Nothing from the '24 ruleset? They seem to be moving away from those designs even if they are technically backwards compatible. I'll take a look at those features and check them out for precedent because I will actually want to explore one of these features for one of the other subclasses I will make in the future.
>core issue
>max stacks
>high level features
You bring up a lot of really good points. I ultimately enjoy the idea of a buff/maintenance loop as a gameplay atom. I will make some changes that're more abstract in regards to the source material, but're more playable on the table and more conducive to the game system. Wish you could've seen my reaction at the derp of the capstone. I don't understand how I miss incredibly obvious mistakes like the capstone; I'll constrain what actions are eligible and tighten it up as mentioned.
>aura
As a design constraint, I'd actually like the aura to be either deliberately weaker, or more perhaps more niche. I might change its effect to something else.

Thanks again, Anon.
>>
>>98739080
>Nothing from the '24 ruleset?
Spores is literally in the latest UA.
>>
>>98739095
Excellent
>>
>>98739095
>Spores
>deal 1d4 damage as a Reaction, and only if they fail a con save
the fuck is this shit, imagine not only wasting a reaction, but wasting everyone's time to roll saving throws to potentially deal on average 2 damage. Also the best save enemies have. who designed this lmao

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Have you ever played a pirate campaign? How did that go?
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>>
Arrr
>>
I ran two, had a friend run one, and am in the process of getting a third up and running with the help of that friend. Lessons learned.

>>The ship is home base, the islands are the adventure of the week.
>>Weather and random encounters at sea are to add drama to the current adventure.
>> Most players DO NOT, want to actually be Pirates...
Faggots, wanna roleplay being mischievous retards at sea rather than actual criminals rollingmyeyes.gif
>>Designate a npc Captain who either acts as quest giver but is irrelevant to the game, or session 0 everyone has a predetermined role with checks and balances.

For example, we have a captain who is in charge of combat scenarios, but a quartermaster who is in charge of the day to day events on the boat, a financer/representative either elected by the crew to voice complaints/ideas or selected by the Pirate King who owns the boat. (This is actually true to life) A (used for scifi pirate setting used by my friend) doctor who has the authority to declare any player unfit for duty. This allows everyone at the table to feel some sense of power and ability to mutiny/take command during scenes in game.

>> Break the party up, give them something all to do. But usually no more than three things happening at once.

Shore party is about to raid a local mansion, skeleton crew guarding the ship all of a sudden are about to be boarded by a suspicious pirate hunter who hasn't figured them out yet. Third group is in the bottom of the ship dealing with a hostage from a previous session who has now escaped their bonds and desperately trying to escape and signal for help.

>> Make enemies hyper bombastic and the stakes Hollywood levels of ridiculous, players don't want to roleplay mundane pirate life.

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>>
>>98705512
I almost ran one, unfortunately the group fell through before I got far in prepping for it.
>>
>>98739369
Part 2/?

>>Give everyone a job during ship combat,

Someone is leading the (canons) gun crews, someone is leading the marksmen, someone is steering the ship, someone is leading the healing/moving wounded off the deck, someone is patching holes/putting out fires, reinforcing the hull/mast whatever etc etc.

>>Establish rival pirate crews that either work for the same Pirate King, or are just competitors to the players.

These guys will always be your ace up your sleeve to keep your players on track or keep the scenes coherent. For example, you dawdled to long and your rivals pulled of the governor's mansion heist before you, now you have to go rob them before they make off your prize. They up showed you at the local tavern when recruiting and are paying double what you are to get new bodies on board their boat. They actually are nipping at your heels to get to the treasure on the island first, or they are sailing behind you, but letting you first fight the ship that they intend to rob you of.

And on a personal note, I plan my sessions and campaigns with the 5 room dungeon setup as story beats, and in no particular order depending on what the players do. I just check it off on my own screen.
>>A little bit of everything (usually as an intro scene)
>> Puzzle
>>Setback

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>>
>>98739444
Part 3/?

On some sort of island, bay, or in the water with no wind on our side. We have to sneak past a blockade near the cape/port. We must have the dramatic showdown before they find our hidden pirate base.

And for each session, we have a random spattering of weekly adventures:
>> Ship needs supplies
>> Bad weather has blown us off course
>> Rumor has it that there is buried treasure near the port town.
>> We spotted a juicy prize, but she has an escort.
>>The crew has come down with disease and can't function while either our rivals or pirate hunters are about to make our day harder.
>> The ship unexpectedly is sinking and must be repaired either at sea or on land.
>> We must behave and make the sale at Trinidad or receive our pay from the Pirate King... But some random rival is about to throw a wrench in the works.

I'll post more later tonight or if the thread is still up tomorrow. Hope this helps someone.

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Golden Edition

>Community Links:
https://www.warhammer-community.com/
https://www.unitcrunch.com
https://www.newrecruit.eu
https://wahapedia.ru
https://40k.gallery/

>paint stuff:
https://eavy-archive.com/
https://armycrafter.com/
https://paintpad.app/
https://files.catbox.moe/82w72p.pdf


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>>
>>98739580
>>98739599
The message you teach isn't always the message people learn
>>
>>98739035
me. fuck expanded universe gave star wars it's flavour
>>
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>>98739641
>Also changed "plasma" to plasma/energy weapon. Any weapon that glows should be fair game if it wins I think.
sweet.
>>
>>98739580
Theres probably some artsy explanation about how exaggeration is supposed to show all the faults times ten, but most of the faults in these satires end up being things you have to think about (or have someone tell you) and so they pass by most casual watchers who enjoy starship as a fun action movie
>>
>>98739115
I don't really like Dwarfs in Warhammer having Scottish accent. Scottish accent belongs to Wood Elves.
>https://www.youtube.com/watch?v=JIzwBy2KsRI
Warhammer Dwarfs should have any of the Scandinavian accents.

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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>>98736357
Don't talk about retarded when you can't do math, the price of resin figures vs figures from companies is an orders of magnitude difference.
At BEST you're saying you bought a stupid expensive printer and barely use it, whereas my cheap reasonably priced printer runs near nonstop 6-8 months a year.
Yes I have saved thousands especially if we look at gw prices.
I once made a space marine army of about 100 dudes with accompanying vehicles, etc... and it cost $1200. The same army printed is about $100. I have printed many times that volume of minis.
Fuck off dipshit.
>>
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>>98736458
Are you being deliberately stupid? I'm talking about printers you autistic fuck. Of course it's cheaper to buy a piece of shit and run it until it dies than it is to buy overpriced toys. Nobody is arguing otherwise. What I'm arguing (and what you were originally also arguing, until you sperged out and moved the goalposts) is that they're not all cheap pieces of shit, and you didn't have to buy a cheap piece of shit.
>At BEST you're saying you bought a stupid expensive printer and barely use it, whereas my cheap reasonably priced printer runs near nonstop 6-8 months a year.
Projecting, or just lying? These are my two cheapies. The Mars 2 arrived with a dead screen but has been problem free since; Elegoo was still making good stuff when they were new to the market. The Saturn 3 has been repaired twice under warranty. Not pictured is my Heygears (which has been problem free) nor my Saturn 2, which was out of warranty when it shat the bed for the second and final time and the cost of repair didn't make sense, so I threw it out. Believe it or not, there are a few of us in this thread that are not Indian, not fat, not unemployed, and do in fact own and use printers. Some of us have been doing it for a while in fact. That Mars 2 was purchased new. I'm a bit embarrassed by what I paid for it but again, they were using higher quality components back then because we hadn't yet convinced them not to.

Now that you've seen (some of) my printers, let's see one of yours.
>>
>>98736458
Flying fortress of FACTS
You will save infinitely more with a printer on top of the machine itself holding good value
Never regretted getting mine and I haven't even used it that much, still paid itself off in literally a month
>>
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>>98737529
>my printers
lol
>>
>>98737752
kek, assholes here are always projecting

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I love it when the mage has huge, shapely breasts.
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>>
>>98732806
Actually, while the breasts and penis were commonly uncovered in their art, the vagina was commonly covered.
One might infer that the female genitals were seen as too lust-provoking to put on public display. Given that the genitals are the literal sex, whereas the tits are for nourishing babies, there is some logic to this.

>inb4 If only I could sate my hunger as easily by rubbing my belly...
>>
>>98732284
Are you implying that most hot chicks inevitably become professional whores?
>>
>>98719909
It’s just woke crap.

If you really want to know more, look up the feminist topic “the male gaze” and you can start the rabbit hole deep dive.

Basically, if you make a woman hot in media, it’s exploitation of the women for the sake of men.

It doesn’t apply to men of course.


It’s why all the marvel guys were shirtless in the movies but the black widow never was.
>>
>>98728063
>lose wizard nerd cannot create freezing fire because it isn't described in any books
It comes to you naturally if your mom is ice giantess.
>>
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>>98739316
>It’s why all the marvel guys were shirtless in the movies but the black widow never was.
It's a power fantasy, chud!

GW hires you to reimagine the Pygmies for Warhammer: The Old World. How do you do it?
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>>
>>98728391
>The result has racist connotations, but not out of malice, just lack of effort.
To be honest that just describes WH worldbuilding as a whole when it comes to depicting human cultures.
>>
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>>98738785
The pygmies stand out because the end result is stupidly racist. Which might be worse than being racist on purpose, come to think of it.

I take it back when I wrote that the second depiction was better. The first is a single one, with a blowgun. The second has a lot of huge lips.
>>
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>>98738950
It is interesting that the artistic interpretation of Pygmies was changing to be more inspired by Amazon tribes, but they still had rather distinctive African character features
pic being unreleased art for the Lustria book for WFRP1e
>>
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>>98738974
Never saw that one, thanks. The absence of a pot belly does wonders. He looks like a dark-skinned Tupi, the earrings seem vaguely Maya. The axe seems African. The hair could pass for African or Native American, but seems more like an Ancient Egyptian wig.

Reduce the lips, make him red-skinned, and you could say "Lustrian halflings call themselves Curupiras". It would be lazy and racist, but wouldn't be worse than Warhammer as a whole.
>>
>>98739403
Got it from an interview on the awsome lies blog with artist stephan hardy
>https://awesomeliesblog.wordpress.com/2021/05/16/interview-with-stephen-hardy/

Last Thread:
https://desuarchive.org/tg/thread/98519467

Theme Music:
https://www.youtube.com/watch?v=rpvWX5EO0QU

>be Felinid Lt. Tom, aka "Big Daddy", leader of "Tom's Roughneck's"
>be on an Imperial ocean-going landing ship with the rest of my regiment
>apparently, we are to take part in some sort of amphibious naval
>be also mulling over this week's events while trying not to get seasick...
>it has been three days since our impromptu assault on the ork shipyard on the island of Mosley
>since then:
>the orks have been driven from Mosley Island
>the Orks have lain siege to the heretic held city of Hive Jakarva
>ork activity on the Island of Suraban has skyrocketed, resulting in planetary command ordering it's capture

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>>98733609
>Be Dracon Vaas
>Ok this shits getting concerning
>we're walking through the tomb and all we've encountered so far are scarabs and thats it
>Everything else is either in a state of disrepair or missing
>It does make this easier for us dont get me wrong but
>"Vaas, a little advice from Uncle Cegorach. Thinking about stuff like this is going to wake them up, dramatic irony you know? But in truth the only active ones are following their princess, a Flayed One leading Flayed Ones. Her grandpa and Uncle Aunt are here but her father left, though grandpa has also gone now. To deal with some pests on his daughter sons ship"
>Alright thanks
>We eventually come to the tombs power core
>Knock it out and that'll be another enemy put to sleep forever
>The Grotesque puts the bomb down and so I think I'll take my time with the arming sequence
>I'd still like to get out of here in one piece after all
>>
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>>98734232
>>98734837
>>98736600
>>98738272
>>98738347
>Be Farseer Isendavar
>And so the waves claim another fort
>Neither shall this one see the surface
>The Mon'keigh jump out
>Surely drowning
>I dive after it
>To ensure it succumbs to the weight of the sea
>The dragons I have sent hence
>Their charge is fulfilled
>Now

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>>
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>>98731648
>>98734837
>>98738551
>Be Urist Dragonforge
>Come over 'ere umgi and taste a whiff
>Fuckin' traitor umgi
>The kron is full of them
>Even worse are those daemons
>And especially those Chaos Spawns
>WHO THE HELL SUMMONED THEM ILL PERSONALLY CUT YER BALLS OFF
>And where the hell is that goodfernuthing wazzok Karl?
>Someone send out an emergency call and he doesn't reply
>What a wazzok
>All the better come to think of it
>Those fuckin' Grombolgi tried to steal me copper wire

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>>98735114
>>98737637
>>98737907
>>98738199
(1/2)
>Be Priscilla, Least Fortunate Woman in the Galaxy
>I glumly sit in my cage, wondering how much sex it would take for me to lose my mind
>I think the repetition would actually make it less effective, but I also think there is something about Yule Harbor that sometimes makes sensations far more intense
>Do I even want to keep my sanity here?
>The voices said something about oblivion or protection, maybe oblivion is the better option here
>The voices also implied I should be grateful to them for bringing me here rather than...the other place
>Does that mean I have to play along to avoid being sent back?
>fuck my life
>literally
>And then Roshi appears

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>>98739448
(2/2)
>Roshi's sudden appearance and this conversation has been a useful reminder that I still have some hope, if nothing else
>Fine, fuck it
>I commit to trying to figure out a way to escape this damn cage
>50/50 chance the Schlick will just send me to Slaanesh’s Realm anyways when they get bored of me just for laughs
>I have escaped tight situations before
>Usually with a lot of help from others
>But I can do this myself
>Maybe
>Not sure how yet
>Maybe Roshi’s ghost or astral projection or whatever can distract the first individual who show up to get me out of my cage for a little fun

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>What is Lancer?
Lancer is a TTRPG about narratives, customizable mechs, and the pilots who crew them.

Set thousands of years in the future, Lancer imagines a future where humanity has spread to the stars after weathering terrible ecological collapse on Earth.

Players of Lancer adopt the roles of mech pilots. Some groups will fight for Union, working to rectify the crimes of previous administrations. Others, for a corpo-state, working to advance private interests while lining their pockets.

Lancer offers deep mech customization, a wide range of player backgrounds, and a system and setting with room for any story you and your group want to tell.

>Resources
Massif press official core book and supplements
https://massif-press.itch.io
COMP/CON is a free, open-source digital toolkit and gameplay assistant for building and playing LANCER TTRPG games.
https://compcon.app/


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>>
>>98738594
Any RPG more complex than FATE would probably benefit from an app like compcon.
>>
how did de gommunism got so lame and gay anyway
>>
>>98738710
Smart people realised it didn't work, meanwhile the lazy and stupid flocked to it, and the pastel rainbow cult saw an easily manipulated crowd.

>>98738629
No. An RPG is something played at the table with friends interacting. Screens take up enough of modern life already, poisoning tabletop with them is cancerous.
And most RPG's are easy to run and play without an app, even those famous for being crunchy. If your game needs an app to run smoothly then it's a poorly designed game.
>>
>>98738856
So just make all the characters on pen and paper. Nothing is stopping you. A Lancer mech isn't any more complicated than a Pathfinder character.

Like I'm sorry the app is slick and attractive so you have to hate it, but it isn't required. Character and mech fit easily on 2, maybe three sheets of paper.
>>
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>>98736988
>>98736996
>>98737802
Got it, always murder the wizard first.

Any Empakaai build suggestions?

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....which Gene-seed would you use? I know people tend to use the White Scars because they tend to be the Asian guys and because of the Yuan Dynasty references or the Iron Hands (thanks to the icongraphy of one of their suspected successor chapters).

But I think you could make them be Ultramarines descendants as a nod to their trade ties with ancient Rome and both Rome and Imperial China were known for their bureaucracy and civil service.
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>>98737192
What would be the point of including such detail? Does it influence their recruitment, traditions, tactics, units or attitude towards outsiders? No? Then it's useless.

>>98737205
Not a terrible idea on its own but doesn't fit Space Marines in my opinion. Competition is good and can be encouraged but among battle brothers if anything. Serfs exist to serve and that's about it.
>>
>>98737185
this
>>
>>98737109
night lords
look into your heart, and you will see it to be the only true option
>>
>>98739380
All warfare is based on deception.
>>
>>98737192
What if the entire chapter was nothing bu scheming eunuchs?


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