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Tell me what your character DOES, and I will ask (YOU) to roll a skill check IF a check needs to be made. The next guy who asks for a skill check to search a room or wipe their ass, I guarantee you will fail it, no matter what you roll.
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>>97878997
Players 9 times out of 10 don't.
>>
>wipe their ass
What's the skill check for wiping your ass?
>>
>>97883198
DC 10 sleight of hand check, failure by less than five means you got poop on your fingers and failure by more than five means you don't realize that you got shit on your fingers until you go to open the door and smear shit on the knob
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>>97883198
Dexterity (perception)
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>>97855398
this girl was drawn strangely sexy

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Happy Easter Sunday everyone on /tg/! To celebrate, how do the people in your settings celebrate the changing of the seasons, especially winter to spring? And what mystical significance do said holidays or even the seasons themselves hold? Does the goddess of spring get summoned by the rites, does the magic of the seasons affect how spells are cast, do special beasts show up to herald the seasons, etc.? In my world, every spring temples are deep cleaned and sermons are conducted outside, a whole little festival taking place, especially with the larger temples, the gods often stopping by incognito.
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>>97844458
Killing yourself?
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>>97844458
Janny application status?
>>
>>
>>97873468
>>97873449
Use your janny powers to delete any post you dont like. Or just let people post what they want.
>>
>>97842045
Has anyone ever done anything based on Rise of the Guardians?

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I've been looking through a bunch of necromunda stuff lately and I don't want to say it's a shame it's part of 40k, but I've been thinking of running a game based on all the stuff in munda and 40k has certain baggage that I don't necessarily want.
Are there any other games that capture or can re-create the gothic but also not gothic space opera thing necromunda has?
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>>97878834
>wasn't attached to warhammer
I think anon's point was to ask why that fucking matters. You've already grasped that it's functionally a bottle-setting with fuck all to do with the wider 40K setting, so what's the problem?
>>
>>97876701
This Is Not A Test, 1st and 2nd edition are very old necromunda inspired gang warfare games, basically refined and slgihtly altered rulesets you could easily backport.
Fist Full of Lead has a gothic dark future book, I hear its a good time.
Most of the Nordic Weasel stuff for smaller skirmishes, 5core 5 parsecs, etc. is more derived from Rogue Trader era but does narrative campaigns you can tweak the aesthetics for.
The entire I28 scene was built out of people using various skirmish rulesets and Inquisitor homebrew to play the way they wanted.
Heck there's even OPR's grimdark firefight and whatever not!necromunda stuff they made.
>>
>>97878834
>>97879356
What I meant is that "warhammer dna" is a pretty damn vague statement. It could mean certain rule conventions ported from 40k wargame and ttrpgs (which Necromunda has) or elements of 40k setting or even certain themes and atmosphere specific to 40k, but not unique to it
So what you're basically asking for is a gang-themed sci-fi RPG with a similar vibe to 40k, but which isn't 40k?
>>
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Nu-cromunda is certainly a lot more closely linked to Nu-40k.

Original Necromunda was almost entirely it's own thing. Aside from the names of weapons and the religious fanatics worshiping the Emperor rather than some other god it was just the optional rules to slide in a few of the wider 40k enemies if you wanted to make a scenario.
>>
>>97880961
>The entire I28 scene was built out of people using various skirmish rulesets and Inquisitor homebrew to play the way they wanted
No it wasn't. The "I28 scene" was built by socialmeejafaggots highjacking the community you're talking about to do performative
>Imperium are heckin badguys, my fellow Xhirs and Xhiresses
troonshit on instagram. The whole "hey guys, it'd be cool to play Inquisitor with 28mm models right" aspect died long before the "scene" existed because the inhabitants of the "scene" are much more interested in writing shitty fanzine articles about how Space Marines are homoerotic or a trans allegory or whatever(and that's not a rent-free thing, they actually wrote and published those articles in a "hobby" magazine) than they are about the actual setting and game. It's almost exclusively a cult of nomodel-nogames worshipping a handful of freakish weirdos who's claim to fame is they met John Blanche once for their invitation-only events that only exist to generate more instagram content.

The "scene" is what *killed* INQ28.

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You know what'd be a great April Fools' joke, if this board wasn't absolute dogshit for a day.
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>>97878365
>even you avoided responding to the actual question I asked
I figured that not addressing it after everything I said would demonstrate well enough that I'm not in the camp that so vehemently opposes content scraping.
I'll spell out my stance on the matter here and now, to clear up any confusion:
Yes, it does suck that there are YouTube channels devoted to TTSing greentext stories (and you can easily find those by searching anything to the effect of "greentext TTS"), but 4chan is an anonymous image/discussion forum, made of spaghetti code programmed by some faggot who wanted to be the little girl from his basement and sold it to someone who already killed a 'chan with sheer greed and negligence; it doesn't offer its users so much as a creative commons license. Any content scraped from this board is fair game, as much as it sucks that people are getting effectively free money for nothing.
But I don't care about that enough to try to stop it, especially since they have completely legal precedent to do so.
My issue has always been what I outlined in the post you responded to, which wasn't my first post this thread, but was my first post in this reply chain, which I'd also hoped would have been clear given the topic I addressed.
It's just something I figured I'd bring up, because every time I call out an OP for feeling entitled to responses in spite of no expressed personal interest, I get accused of being in the anti-scraper camp, even though I don't care about that aspect.

To me, it's always been about being able to use the discussion board for games to discuss games, and wondering why these people who have no interest in discussing games are on the discussion board for games.
Not that you're interested in such things, like you explicitly said before, but I just thought I'd make myself clear, since you thought I was dodging your point.
>>
>>97818379
Modern BTech designs are too "fat" and gribbly/busy. They have lost their iconic silhouttes and look too samey.
>>
>>97880793
Fuck off, tourist. /tg/ has always been more than just play-by-play tt battle reports. The board is dying BECAUSE of stick in the dick muckers like (you). We used to get drawfags, writefags on the regular. There was a thriving community having FUN, something you spreadsheet fetishist will never experience.
>>
>>97864723
well bud, shitting on the floor here is a game for me and you're gonna be dodging squishy landmines until God grants me the respite of death, you leave, or you put me down yourself
now that you know this, you are making a conscious choice to spend your time dodging turds
>>97865156
the irony of the C&H comic panel where Calvin is seated at the table shouting at his parents "THINGS COULD BE A LOT BETTER TOO" is that he's a six year old child
>>97874296
will never forgive the coward who edited out the bushpeek on this trash slop
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>>97883335
>We used to get drawfags, writefags on the regular.
I wonder what happened to those.
Possibly something that happened, say, eight years ago, to kill a major source of fun for the board?
Ah, but don't think about that, just dismiss everything you disagree with!
Also, ignore the fact the writethread and drawthread are still regularly posted and active, because something something generals reee.

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What races exist in your setting, or at least are races that you like, be it in science fiction or fantasy settings, and wish were seen more often? For me, I wish Warforged were in more D&D settings naturally.
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>>97876704
>He doesn't know about pissing shrimp
收皮/收包皮
>>
>>97874842
>puckee spamming his commission again
https://www.reddit.com/r/DnD/comments/1f7fyl0/artcomm_orc_by_pedro_silva/
https://desuarchive.org/_/search/image/tsy_l8sbr_q-AwGFvIghuw/
>47 times since September 2024
>>
>>97699163
Everything except centaurs. Centaurs are fucking stupid
>>
>>97874951
5e brought back most of the stuff that disappeared in 4e/Spellplague, including Lantan

>>97873309
Magic robots are now relatively common in Waterdeep and Baldur's Gate as of 5e, and Calimshan as of 5.5e, they just aren't Warforged
>>
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>>97879497
Rude.

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Dragon Princess Tracking Edition

Discussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!

Everyone is welcome.

FAQ
https://pastebin.com/vv4xQuwD

Charts:
Main Gens: https://e-hentai.org/g/2556775/f1669e072b/
Imgchest backups(not sorted): https://imgchest.com/p/na7ko9dky8d
https://imgchest.com/p/pg73rmbv7rn
Legacy Charts: https://imgur.com/a/IRtoHXh
Side Quests: https://imgur.com/a/7euVXRT

Comment too long. Click here to view the full text.
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>>97864986
How did monstergirls start?
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>>97874154
Catgirls and MGEncyclopedia have been around for an ungodly amount of time at this point, but the big tipping point for their spread in general was Monster Musume back in 2012.
Towergirls became a thing just a few years later if I remember right.
>>
>>97874154
What do you mean? Monstergirls in general? I think that >>97875466 summarized it really good.

If you mean Towergirls? There was a trend with the dragon, knight and princess trope. And a comic with a knight who rescued a kobold princess. Adventure Time and weird Princesses were popular too. So Gats made a game out of it.
>>
>>97875466
I think Towergirls was created around 2015.
>>
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>The king commands your party put on a performance to entertain him. He is known to punish those who disobey or bore him extremely severely.
How does your party obey this task? Keep in mind that in this world of magic, adventure, and monsters, he's in charge because he's far too powerful for mere common adventurers to harm.
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>>97878675
He effortlessly solos the party. Do you think he'd still be king if some crude wizard fresh out of college could kill him? Or a stinking barbarian dressed in pelts? Ha!
>>
>>97875972
I drop my pants and show him my dick.
>>
>>97880291
If a single mortal can not solo a party that has already killed a avatar of a evil god.
The king is super dead and our necromancer is probably playing with the corpse.
>>
>>97880298
He laughs, well done.
>>
>>97880291
By the Medieval era, most kings come to power via birth and inheritance, not martial prowess. They stay in power due to bureaucratic inertia and the feudal power structure wanting to keep the status quo intact out of their own selfish interests. It is very likely that the King as an individual is a physically & magically normal/weak person, while his INT can either be very high (backstabbing schemer) or low (inbred retard figurehead). Since he is treating potentially violent murderhobos like court jesters, I am leaning towards the latter.

So, I'll humor him and get our mage to do simple party tricks and then start formenting rebellion in his Kingdom out of spite by financing one of his Dukes with my hoard of gold. Once the rebellion starts, I leave the Kingdom, laughing my ass off.

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>FGLS starts selling Beyblades and holding tournaments
>Appears to be the degeneracy of deckbuilding tcg metas and fighting game thuggery but looks like fun
>Google leads me to this breakdown: https://www.youtube.com/watch?v=0OUlVBByiok
>Old beys based on a traditional japanese 1700's basetime turned into plastic tops in the 90's
>Poorly designed and boring to play with, tries three revamps that dont last
>Decide fuck it and go in newdirection with Beyblade X sold as "Gear Sports" targeting all ages
>Beys are now a blade, a ratched and a bit with gears on, these are mixed and matched to make a custom blade with arenas having gear teeth that make contact with the bit and actually increase their speed to make fights faster, more violent and requires a plastic cover over the stadium
>Game is played with a 'deck' of three beys all using unique parts with the most overpowered meta ones giving the opponents a handicap
>Get points for stopping, breaking apart or knocking out for a cumulative best of three
>Buy 5 cheap beys and a stadium and friends who played it as a kid all jump in
>Talking about metashit like building Magic decks
>Having fun collecting Beys that are sold like structure decks or blind boosters
>FLGS always has a table at the back out the way with two stadiums on the tabletop at all times

But is it /tg/?
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Took my new Knight Fortress to my locals today and man even without any modding that baseline bey is far more effective than that defensive design should be, my new goat.
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>>97880643
Points for play? or points for parts? the parts that have points are just parts dominating the meta and you give your opponent a free point because you are probably going to steamroll them unless bad rng flips or bursts your bey. You save those for your one motherfucker bey for round 2 or 3.
>>
>>97881151
The difference is simple:
>Takara is the designers so they put them out first and import usually ends up 10-15 more based on region and shipping but you get them before the players find out all the new metas and scalpers push a whole walmart shelf into a trolley to flip on ebay.
>Hasbro is a slower release but will also rerelease their own "original" beys that are usually rare or hard to find beys with a new paintjob. So sometimes a really good bey you dont want to pay out for also exists as a hasbro exclusive bey thats just like a stag or kraken instead of a dragon or lion on the gear chip.
>>
>>97881513
>Chinese taxi driver screams about "the tortoise of Lan Dao!" and swerves into the front of a Dennys.
>>
I'm pretty interested in getting into Beyblade, but I'm not even sure where to find other people in my area to play against. Either way, I might pick up a Bey next time I'm at my LGS

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Do orcs raid frequently enough to seriously disrupt agriculture in your setting? Do they cause a lot of famines?
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>>97874883
>>97874891
I have both and they frequently fight each other just as much as they raid into the Dwarven empire's frontiers. Marauder orcs like to kill, my noble savages like slavery. That's the balance in Orkendom.
>>
>>97874856
this looks like shit
>>
>>97880309
>the "all orcs are evil forever because we said so" isnt nearly as universal as people think
Adding onto this is that D&D hasnt had "orcs are completley evil always" for a very long time. AD&D 2e had literal Lawful Good orcs who were farmers, the Ondonti. In 3e they were listed as Often Evil, which amounts to about 30 to 60% being evil. Drow were more evil than orcs, at Typically Evil. That leaves a whole lot of them that are neutral or even good. So weve got nonevil or even good orcs for at least 40 years now. The only truly always evil orcs arent even actually always evil (Tolkien struggled with this decision) and come from a fantasy book and not a ttrpg.

It looks and seems like tourists (aka culture warriors with an agenda) trying to force a wide variety of settings and rules about orcs into a singular specific stereotype based on old /lit/ shit. The contrarian desire for "always evil" orcs is some very stupid "old good, new bad" cock sucking of Tolkien, despite him eventually saying they weren't.
>>
>>97882718

Why are you putting genuine conversation into a puckee thread?
>>
>>97883042
I simply do not care anymore. Since there are no more actual genuine threads as this board is basically a rotted corpse puppeted by bots, I do not care about whether puckee spams his shit. May as well post as normal until this board shuts down or I stop coming here.

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Previous thread
>>97834601

Our party: wizard Shal Bal (recently turned swole AND thicc thanks to a Ring of 3 Wishes), cleric Tarl Desanea (just a nice guy) and Ren O' The Blade (he smoulders with generic rage) have cleaned out Sokol Keep, and have made some headway investigating the death of Shal's mentor Ranthor of Cormyr. But all is not as it seems...

https://www.youtube.com/watch?v=v301ns_xyS8
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Shal is out of danger, but what of The Lord of The Ruins? What of his minion Cadorna, and his ambition?

Find out tomorrow!
>>
>>97880164
I like the banter between Cadorna and Gensor; just straight up telling a guy "Look , we both know one of us is gonna betray the other the instant it becomes convenient" is a refreshing level of honesty in a co-conspirator.
>>
>>97880709
Yeah, it was fun (and a little surprising) to see that level of genre-savvy in a late 80s D&D novel
>>
>>97880177
Points to Shal for not putting up with Ren's fantasy racism

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Should evil magic ruin your looks? Even if you're beautiful?
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>>97874144
Depends on the type of magic. Especially in the long term. If you keeping yourself younger and trying to look beautiful. They will look beautiful but the magic leaves a bad or weird smell in their presence often requiring something to mask the scent with colognes and perfumes. Maybe requiring them to use magic to stay young, strong, , etc. Make it a bit of a drug. They can help but can be addicting and cause abuse and dependence causing the use to be corrupted and twisted by it if they're not careful.
>>
>ugly looks, evil magic
its used to provide a very easy to grasp visual symbol, evil within, evil without
its used to show the corrupting influence of the magic they use

>good looks, evil magic
used to show that corruption is more subtle, it can give you what you want at the cost of destroying something else
it may look appealing on the surface but that only hides what it actually does to you
it can also show a degree of pride or vanity within the types of evil who would dabble in the dark arts, they get destructive magic power and the first thing they do with it is try and look better
showing that they are actually quite petty
>>
>>97879055
kek
>>
>>97879527
This is a good answer

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Writing General: 'psychopomps' edition

Welcome to /wg/, the thread for all /tg/ related writing. Whether you're plotting your campaign, trying to come up with a character backstory, or just trying to write some setting fluff, this is the place to post it. You don't even have a campaign, just an idea you want to develop? You're welcome here. While the rest of /tg/ is arguing over monstergirl mating and which way rivers are supposed to flow, we're here to help you turn your thoughts into an actual finished product.

As the successor to the Storythreads, we're also open to /tg/ related fanfiction (D&D, Warhammer, Battletech, whatever). In fact, if you've written any vaguely /tg/-related short stories, you can try them out here. We also have flash-fiction challenges from time to time.

There's a discord for writers here
https://discord.gg/6AwKHGF

The previous thread can still be found in the archive here
>>97133758

And finally an archive of /tg/ fiction can be found here:
http://1d4chan.org/wiki/Storythread (dead link, but may be resurrected one day)
https://2d4chan.org/wiki/Storythread (page missing, wiki still up)

Comment too long. Click here to view the full text.
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>>97867258
Stone. Lots of fire altars.
Stone is certainly another material that somewhat can withstand fire. Everything should be stained with root, and they want it that way.
Maybe they also burn their dead, which means pyres everywhere.
>>
>>97876994
Stone and the special metal I mentioned could make for some nice architechture. Maybe if I can come up with some sort of obsidian stone from the nearby mountain ranges (The city is in a river valley cut between two massive mountain ranges) to give it a sort of special flair

Soot is a nice idea, but I dont personally jive with it. Id like the city to be more "clean" overall. Maybe they have a great sanitary system. In my mind I want it to be the last shining beacon of humanity in a post-apocalypse,

>Maybe they also burn their dead, which means pyres everywhere.
Definitely. Also in the past before the city got founded, the leader... well, lets say she did her fair share of sins along the lines of, living pyres, church burning, and nuking a city.

Thats actually one of the issues Im struggling with the most here. A sort of personal "thematic reluctance to commit to the bit".
One of the core aspects of this entire story is that I want this character, the leader mentioned, to fall, which has all happened thus far, but I want by the end of their character arc for them to have a full character redemption as well. One that audiences actually buy and understand. The problem is, I'm worried I may have already crossed a bit into that "Moral event horizon" line. I believe that redemption hits hardest when the character in question actually has done something horrible, something worth redeeming. A character that will spend the entire rest of their life atoning for what they did.
My problem is if I lean too much into the whole "Fire goddess cult" city aspect, it may end up feeling too much like, im not sure what to describe it as. Brainwashing? Lack of genuine desire for good? Idk.
>>
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What rpg system can be represented in a story or coloring book, or Hollywood screenplay without lawsuits?
>>97880483 is talking about it, and it seems like a relevant topic for this thread.
>>
>>97882214
Theoretically, none of them. Even the Open Game Licence offered by Dungeons and Dragons only allows you to publish material related to the system, not the settings, races, characters, etc.

However, the catch there is that Dungeons and Dragons, along with many other game systems, are essentially just rip-offs of Tolkien with a few extra bits thrown in. So in order to avoid being sued by the Tolkien estate, they had to keep their IP as generic as possible, which in turn makes it easy to write something that's Dungeons and Dragons in all but name.

If you want to have a man, an elf and a halfling set off on a quest to discover a dungeon's secret treasures and defeat a dragon, go right ahead, Wizards of the Coast can't do shit about it. Just make sure you don't include any copyrighted names, like drow, or original D&D monsters like the Beholder.

Similarly with Warhammer 40k, if you want to have a galaxy-spanning Imperium ruled by an ancient emperor, beset on all sides by orcs and evil elves, Games Workshop can do nothing but gnash their teeth in frustration. Everything they didn't borrow from Tolkien they got from Dune, Alien, and a couple of other sci-fi franchises.

However, while that is all doable, if you're writing without official sanction you can't use any of the branded terms or identify it as Dungeons and Dragons, Warhammer, or whatever, so you might not want to be known as Temu D&D.

Why is "Don't overprepare" such common advise given to DMs? sometimes it seems like people are allergic to putting effort into building adventures. Railroading typically happens when a DM is underprepared for their sessions.
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>>97882709
You mean vague posting like "Why would you do X instead of Y" as if one of them is the default, without any sort of explanation or reasoning as to why I should prefer one to the other? That kind of vague posting? Jackass?
>>
>>97882720
>>97882728
Touched a nerve?
>>
>>97882753
So you admit you were trolling? Alright, you're dismissed, then. Enjoy your ban.
>>
>>97882709
He is probably also playing some normieslop 5e troon friendly game lol
>>
lmao the damage control

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Real?
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>>97881892
What are the hypothetical catgirls in the Lord of the Rings? In Dune?
>>
>>97876826
That doesn't mean the Sororitas will want them in their ranks
>>
Orks can't tell the difference between Felinids and baseline Humans.
>>
>>97882695
>What are the hypothetical catgirls in the Lord of the Rings?
Hyarmenor is unexplored. They could live there.
>In Dune?
They exist. They're called Futars.
>>
>>97882800
Hmmm. Futars.

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/bgg/ Board Games General

Previous thread: >>97825383

Pastebin:https://pastebin.com/h8Tz2ze8

*NEWISH* survey results:https://pastebin.com/scAkFdTv

>do you prefer playing with your friends or with your SO? If you had to choose one, which?
>what are some behaviors by other players that really grind your gears?
>what do you predict are gonna be some candidates for game of the year?
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>>97883392
That on average boardgamers are shit at boardgames
>>
NEW THREAD
>>97883436
NEW THREAD
>>97883436
NEW THREAD
>>97883436
NEW THREAD
>>97883436
>>
>>97883409
On average, boardgamers are average at boardgames. Is this some pitiful attempt to try and prove vidya superior?
>>
>Board gaming lobby completely ignored by anons
And with just that we have confirmation that /bgg/ doesn't play board games and is filtered by Root.
>>
>>97883474
I'm saying that the average level is pitifully low


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