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>The Skaven are an incredibly numerous, widespread and fractious race
>The Skaven all live under the authority of the Council of Thirteen and worship the Horned Rat
Make it make sense.
24 replies and 3 images omitted. Click here to view.
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>>98840996
Wild rats apparently also tend to live in groups of about 13 individuals, which I don't think is a coincidence here.
>>
>>98827777
It's Warhammer. Nothing in that setting makes sense when you poke it with the slightest bit of intelligence. It's a wargame, and any 'setting' it has has to be shoehorned in, so it will never make sense.
>>
Maybe it's like how a lot of real dictatorial regimes like Nazi Germany or the Soviet Union deliberately encouraged infighting either to promote survival of the fittest or to prevent the lower ranks from uniting against the leadership.
>>
>>98840979
>>98841800
OTOH, there were some Germans who resisted Nazism because they opposed the ideology rather than simply wanting to be the ones in charge.
>>
>>98827777
it is only through great treachery and cruelty that the Great Horned Rat and the Council of Thirteen are able to exercise anything so much as resembling authority over the numerous, widespread and fractious skaven.

>>98840996
>itself link to the purge of the Knights Templar by the Papacy
m8 it goes back even further than that, try counting how many people were at The Last Supper sometime (hint: there is 1 Jesus and 12 Apostles)

If the Eldar are so worried about their souls being taken by Slaanesh, why don't they just devote themselves to one of the other three Ruinous Powers? Are they stupid?
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>>
If Khaine can't protect them what makes you think other gods can?
>>
>>98830783
No, well, they kinda are, but in this instance they are not stupid, that’s why they aren’t making deals with the other ruinous powers.

They already know that the other 3 are still offering shit deals that might, MIGHT, offer short term gains or momentary relief, but in the long run, serving any of them will leave them in a worse place than whatever shit they were in when they made the deal, but with now with no “out”.

And to be honest, I kinda question your own critical thinking and reading comprehension skills if you haven’t figured it out yet that out yet yourself.
>>
>>98840195
>The Emperor doesn't save people
I have bad news for you, because thanks to the many, many years of publishing, yes there are things that say he does in fact save people. Albeit "saved" is a euphemism for "their souls are absorbed into the blinding pillar of shining golden souls that is the Emperor within the Warp" but they do get absorbed by him, not just eaten by daemons.
>>
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>ITT: people responding to an obvious shitpost like it's a legitimate question
I knew a lot of autists liked TTRPGs, but goddamn. I'm literally autistic and I saw this for what it is.
>>
>>98843547
Some people are bored, see something tangential to what they actually want to talk about, and dive in. Taking the bait has no consequences.
That aside, I have only skimmed eldar codices, so i have no idea why craftworlders, exodites, and outcasts are damned when they weren't directly involved with the creation of slaanesh. They have moral culpability for not tardwrangling their cousins, but how can slaanesh claim them if they didn't participate?

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"Big Choppa" Edition

Previous Thread: >>98695419

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://mega.nz/file/C4oSnArA#sA2O_7V6OnhZCOLCf0Sba1KW_wao3pZvc6IUmlHvpsk
21 replies and 5 images omitted. Click here to view.
>>
>>98841652
Fantasy, yeah.
>>
>>98835372
Older models look so much better, even retro new ones look better than most stuff GW put out
>>
>>98840444
>the entire black templars shown
lol its two picture in the entire Armageddon codex dude. Most of those are just assault and tactical marines. The black templars most 3rd edition players saw were necessarily the base tactical marines in the starter box.
>>
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>>98840458
Read the book nigger. That was the codex upon release. Got changed later on.
>>
>>98843732
Read it yourself, and read the thread.

The /btg/ is dead! Long live the /btg/!

Honor the Dragon! Glory to the Draconis Combine! edition

Previous: >>98825363

>BattleTech Introductory Guide & PDFs
https://battletech.com/qsr/

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg

>Sarna.net – BattleTech Wiki

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>>98845260
>champion LAM
>uses the Vlar 300 engine
>Obsolete prototype
It's perfect
>>
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>>98836817
I love them so much /tg/ it's unreal. And they shall tremble before our might.
>>
>>98845401
Depends on the Clan. Ironically having LAMs would actually fit really well when you consider how Ravens and Hell's Horses really like us while Jade Falcon doesn't lol.
>>
>>98845009
This feels like a good excuse to negotiate with Diamond Shark to have a local production line of Phoenix Hawk IICs in the future, but understandably wouldn't really make sense for the NB factory.
I'm leaning harder on Grasshopper now personally.
>>
What if we just roll for it? A mech by committee is just gonna end up milquetoast, and people seem to be prioritizing different things.
Roll for the mech frame, then we can look into variants.

Previous Thread: >>98584388
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds then fuck off.
>Shota/Loli/Underage are not welcome here. Read Global Rule 3

>"I'm new to Solo" / "What's a Solo RPG?"
1: Season 1 of Me, Myself & Die! on youtube gives a good explanation for how Solo works and is played
2: Ask in the Solo RPG General: >>98662217
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit


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>>98839321
Well if you go to the Labyrinthus page, the first thing you read is that it's specifically made for Solo and Couples in mind
>>
Sex with Kikimora
>>
Kill Kikimora. Behead Kikimora. Roundhouse kick a Kikimora into the concrete. Slam dunk a Kikimora baby into the trashcan. Crucify filthy beasts. Defecate in a Kikimora food. Launch Kikimora into the sun. Stir fry Kikimora in a wok. Toss Kikimora into active volcanoes. Urinate into a Kikimora gas tank. Judo throw Kikimora into a wood chipper. Twist Kikimora heads off. Report Kikimora to the IRS. Karate chop Kikimora in half. Curb stomp pregnant Kikimora. Trap Kikimora in quicksand. Crush Kikimora in the trash compactor. Liquefy Kikimora in a vat of acid. Eat Kikimora. Dissect Kikimora. Exterminate Kikimora in the gas chamber. Stomp Kikimora skulls with steel toed boots. Cremate Kikimora in the oven. Lobotomize Kikimora. Mandatory abortions for Kikimora. Grind Kikimora fetuses in the garbage disposal. Drown Kikimora in fried chicken grease. Vaporize Kikimora with a ray gun. Kick old Kikimora down the stairs. Feed Kikimora to alligators. Slice Kikimora with a katana.
>>
Are you a Kikimora Kisser
>>
with that reaction.
more like was.

>>Overview
We are going to construct some mechs. This is a stand alone thread for mech construction challenges. Each scenario given will have 4 days to submit an entry. You may submit more than once (like we could tell anyhow) but each must be on its own post.The bids will then be compiled and voted on by Anons in the thread to determine who gets the contract. Voters should consider the mech's cost, effectiveness in the desired role, and the fluffiness of the sales pitch and description.

>>Rules
Year, tech base, and tech level to be used for the mech will be specified in the scenario, and should be followed.
Positive quirks must equal or be exceeded by negative quirks, with no more than 6 quirks total.


>>Formating
Mech pitches should be formatted as follows:
Chassis Model
Role
Weight
Quirks
Battle Value at a 4/5 pilot

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>>98826707
I feel bad now for not giving this more credit, this is a great design with an appropriate name and role, Tripod Mech C3 gangs could really do a lot of damage and this is the leader type of that setup.
>>
>>98838851
This challenge made me reevaluate tripods honestly. There are some good ideas here and the rules, unlike LANs don't cripple the idea and make them valid and interesting. We really need a quad centuar now as tripods prove you could do it.
>>
>>98838892
It would be neat if tripods avoided the refire penalty as well because three-leg stability and whatnot.
>>
>>98837681
>>If you were a procurement officer for a unit, which one would you purchase?
I think I'll favor the Gamera GMA-G on an "if this actually hit full production" basis. It's a pretty solid mech.
>>Which is your personal favorite?
Skitterer SKT-1 clearly had a mistake made with its flamer being assumed to just be a lighter variant rather than one that needs ammo, but the mental image that >>98837916 brought up is just too funny.
>>Which was the most innovative?
Yan Shu YSU-2L goes strong on the equipment side to make a nice detection/sensor/EWAR mech.
>>Who is the meth baby?
Deathbloom DBM-2A with its bootleg Macross Missile Massacre
>>Which had the best narrative?
I have to echo the other two and say the Bastion BS-1B.
>>
>>If you were a procurement officer for a unit, which one would you purchase?
Yan Shu YSU-2L, I think it would fit in any company.
>>Which is your personal favorite?
Deathbloom DBM-2A, it's stupid fun.

>>Which was the most innovative?
Gonna go with Yan Shu YSU-2L again.I like the Ewar aspect.

>>Who is the meth baby?
Skitterer SKT-1, I didn't think you could make one that small. Extra points for accidently using the wrong weapon

>>Which had the best narrative?
Bastion BS-1B, It feels right to me

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I think everyone has seen yugioh is basically dead and a ftk complete mess, this sounds like they are going nuclear. 34 bans 8 limits, basically unhead of in any card game

Will this be enough to get anyone to try playing it again, riftbound seemed like the last nail in their coffin in market share in the west
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>>98842715
>Droll limited
LOOOOOL fuck this shitty ass game, there goes one of the best forms of actual counterplay and interactivity!
>>
>>98842715
>Droll limit
Tomorrow's part better be massacre because killing droll does more harm then good
>>
>>98842882
The problem with Droll is that the player that goes first can use it. It stops Charmies and if you don't use it on your turn, you can use it on your opponent's turn. It should get banned and a new version that has restrictions similiar to the Mulcharmies should be printed.
>>
>>98842882
>>98842892
Droll is a bandaid fix that allows Konami to indefinitely put off confronting their newer cards' bad game design. Limiting Droll means that they'll be forced to actually confront the problems with the way they design cards. It will be a net positive in the long run.

Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread: >>98713149

Heavy Gear 4e adventures are now out to backers; Heavy Gear 4e is also on sale at Humble Bundle

Question of the Thread: Do you prefer real, super or something inbetween robots?


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>>98833204
Goldion Crusher
>>
>>98817734
I don’t think Heavy Object counts as mecha
>>
>>98807781
Grim
>>
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>>98780920
Forever Winter still has all national governments fighting amongst each other on autopilot. In this setting the survivors are essentially stateless, with city-states that did rise up starting to collapse as the freezing temperatures spread down from the poles. Everyone is migrating to the warmlands around the equator, or to geographic features that might let them survive better. I sort of envisioned it as a combination of Banner Saga, Battlestar Galactica and The Road but with giant robots.

One of the conceits would be that the players are each members of a clan within a larger tribe that has been surviving up in Canada for a century or two, and now are being driven south by renegade drones under a malevolent AI and the creeping permawinter. Each clan has its sort of totemic war-mech, and the player is really more playing the mech than their actual character, who might die or age out. The mech can almost always be salvaged and repaired, but pilots can get slimed pretty easy in Heavy Gear is something goes wrong.

That said yeah it'd be hard to have missed Forever Winter while having this idea. Always a bit miffed that the vidya doesn't have much winter in it though, also it runs awful. Bit too transhuman for my taste as well. Also imagined the robots being a bit smaller, like post-apocalyptic VOTOMs.
>>
>>98839120
Dark

How do you create that JRPG feeling for your games?
11 replies and 2 images omitted. Click here to view.
>>
>>98839838
Play Anime 5e, which has no actual relationship to 5e D&D.
>>
>>98840711
>THAT is when you reveal that the whole thing is an illusion made by an evil god to keep people complacent, none of the people you've met are strictly speaking real, they're all extensions of the illusion
Sounds like /tg/.
>>
>>98839838
Well, you have to pick a flavor of JRPG. A Final Fantasy is not the same as a Dragon Quest, and so on. They might seem similar on the surface, but they have different tropes and tones and formulas, and if you mix and match them you'll just end up with a mess that doesn't feel like anything at all.

Pick a recipe you are trying to follow, and then put your own spin on it.
>>
I dont because people that like "japanese thing" as a genre are braindead.
>>
>>98839838
I don't. I never liked the feeling JRPGs have.
>awful UI design always decades behind every other game genre
>overly focused on overly tacky costume for gear with the illusion of variety because every design is equally busy looking and costumey.
>extremely mid classes, spells, abilities, etc. Everything cliche or common to RPGs is poorly implemented, and everything novel is only superficially different
JRPGs seemed to have souls up to the 90s, but everything from 2000 onward is soulless.

>>98840711
this here. The regimented and orderly nature of it all, acknowledging how superficial everything is. It's all theme parkey, and you can't make a believable story in it.

Are you being priced out of warhammer?
Can you still pay for food and miniatures?
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>>
>>98843040
The fuck are you smoking? He has to sell his army, for whatever reason, and if it's as you propose (the girlfriend demands) then if he doesn't get a buyer he will have to throw it away instead.
You want anons to buy only new primarishit? No one is supposed to rehome the good old minis?
>>
>>98843289
No anon. Its meant to be boxed up and wrapped in cellophane and be taken to the indiana jones warehouse with all of the worlds other precious keepsakes, along with your childs first baby clothes and those naked pictures of your wife you promised you'd never share with anyone but totally did.
>>
>>98778021
Its over priced for what they offer by a wide margin.

GW has always been expensive, however in years past it was justifiable due to the fact that GW models were
1 Highly detaild
2 Very easy to build
3 High durbility due to being made of plastic.

Most other model companies about 15-10 years ago could not match GW in all three of those catagories, at best they could get two of them, so when you paid those premium prices, you got a legit premium product.
However, this is not 15 years ago, model creating technology has caught up, and GW has lost quality in some areas.

Now GW models are still highly detailed, but they are not longer the easiest models to build in some cases they are a royal pain in the ass for no real reason. They still have durbility on their side as well, however, so do other companies now.

Many other companies have detail, durbility, and buildability, for a fraction of the cost of a GW model, just look at the Pro gundam models, FFS some of they come printed on sprue able to articulate.


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>>98839548
NTA but you should have at least a few thousand in savings in case of unexpected emergencies and also there for big expenses like holidays etc
>>
>>98843411
you really are jewish.

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If you aren't STEM or STEM adjacent, I don't even want to fucking talk to you, gaming with you is a waste of time.

If you can't even do basic math you have nothing to offer tabletop.
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>>98839546
Gary Gygax stole the credit for inventing D&D from a black woman
>>
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>>98839554
Is this the same black woman who single handedly saved the apollo mission with her sassy can do attitude? its a good thing we had her to correct all those nazi rocket scientists math.
>>
>>98839485
>>98839496
>calls it math
>not arithmetic
lol fake geek bullshit
>>
>>98843229
the only person your gatekeeping is yourself, you absolute fucking autist.

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Previous Thread: >>98598164

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How to Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder program, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Dungeon Fantasy Monsters 6 - Tiny Terrors is now available.


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Can anyone explain how Dungeon Fantasy Companion 2 got it's value for the Bulky disadvantage?
>Bulky: Your SM +1 gives enemies +1 to attack and Vision rolls against you. You need five times the usual amount of food (meaning $30 and 7.5 lbs. of rations daily). If you get armor made, body and leg protection cost and weigh double (head, arm, and hand armor are unaffected), and you cannot have foot armor. The GM may rule that if a horse couldn’t negotiate a gap, tunnel, bridge, etc., neither can you.
I'm trying to make a big fat harpy (also SM +1) template, and I'd like them to have their own version of bulky.
>>
>>98840369
The effects seem to just be those of SM +1 made a bit more explicit.
The centaur has 70 points in ST (including lifting and striking ST) and SM +1 would usually give a 10% discount on that, but that's far from the -35 in the template.
Possibly they just made it up, based on the notion that size is actually worth more than the zero points GURPS usually charges for it.
>>
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>>98840915
In that case I'm just gonna port it to my Harpy template with a few alterations and leave at that.
I am using the Dragon's Crown harpy which is more like a birdtaur anyway, they just got the torso of a human, everything else is bird.
>>
>>98840369
These two are for sure part of it:
>Increased Consumption 2 [-20]
>Horizontal [-10]
(has Hooves (aka Claws) [+3], so the damage penalty doesn't apply)
With the 10% discount for the ST >>98840915 mentioned, it would be close enough to the [-35] for DFRPG work
>>
>>98840915
>size is actually worth more than the zero points GURPS usually charges for it
Marge?

>inb4 it's all mushrooms
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>>
Grimlocks.
>What do Grimlocks eat?
Grimlocks.
>>
seams like with chemical seeps or nearby thermal activity yous have enough for an ecology based on reducing metals for electrons instead of photosynthesis
>>
>>98840281
Seafood. There are entire oceans inside of the Underdark.
>>
>>98842458
What do the oceans eat?
>>
>>98840281
fried chicken and watermelon.

I'm taking the whole list of demons as they are, plus the concept of demon hunters, but set it in another place and era instead of modern japan. Which do you think it would work the best?

Note: For obvious reasons, in the past, demons related to modern concepts hadn't been born, such as Chainsaw Man itself.
>>
536 AD
>>
>>98842530
Could be, finally, a good way to make the napoleonic age playable.

Guillotine and war devils on their peak.
>>
>>98842530
Write a novel
>>
>>98842530
Prehistory
>>
>>98842530
underused eras & settings
>Belle Époque Paris
>Unification of Italy
>Mexican American War border towns
>Spanish Colonial Philippines
>Russian Colonization of North America
>Building the Transiberian railway
>Ivory trade Congo
>Costaguanian Civil War
>Jacobite Rising
>Huguenot rebellions
>Battle of Prague
>German Peasant's War
>Italian Wars

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With their combined STR and CHA, paladins are simply the most Chad class.
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>>98820275
>>
>>98838693
why?
>>
>>98838693
see >>98820391, someone already beat you to it.
>>
>>98839851
His greed sickens me.
>>
>>98841601
he's cute


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