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Why does no one play wargames outside in nature or the yard? It has the potential for massive play area and the terrain is realistic and cool.

Imagine home brewing some rules so shooting range is quadrupled, movement doubled, with vehicle movement is quadrupled, and then playing a big game using half the hard?
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>literally touch grass

That's where Anthrax exists in nature. It's not a man-made bioweapon, it's a natural bacteria that does unpleasant things, and it exists in a spore form in soils. When it gets into cuts/wounds/lungs/etc, it wakes up and does it's bacteria thing. You can find anthrax spores in Antarctica.
It's often windy and rainy outside and in the winter it's also cold and dark.
>Bad gameboard
Most models are hard to place properly on grass or other shit outside plus they would probably get dirty or scratch the paint easier.
You are also more likely to lose stuff because it can be harder to spot.
And maybe worst of all playing on the ground means you have to squat or bend over every time you move something. It's much more comfortable to play on a table where you can stand up normally and play.

I see no upsides to playing outside other than enjoying the nice weather in summer. I would rather spend some time outside doing other things and then go inside and play wargames in the evening.

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Post google/yelp pictures from your LGS

I'm interested in what the game community looks like around the world, particularly countries aside from the US/UK
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If people could see the customers before walking in they wouldn’t enter

Looks like the back of someone’s house but is pretty cool that that many people showed up for a painting contest. Must be a good player community.
>not a single conventional attractive person
>there's a girl there
can't smell that bad
they're normal people anon. stop consuming porn and go outside.

Have you ever had a player with no imagination whatsoever? I don't mean things like "This character is an obvious ripoff", rather shit like "My character's name is Naruto Uzumaki and his goal is to become Hokage" or "I'll literally play as Solid Snake in our medieval fantasy game"
I can simply kill them (in character) until he's forced to come up with something original but I don't know if I should even care in the first place.
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>How about "My character is Naruto Uzumaki the monk *and* he's a 2Rogue/8Monk because that's the build I saw online"?

"Sure you can use that character archetype. No, you can't use that name. Yes, you can aim to be the boss of an assassin clan. No, there's no such thing as Hokage"

Meet in the middle and everybody WILL be happy... or else.
you know very will that being great at something isnt the issue, it is the absolute disassociation with the game when it is not related to rolling. Your character could be replaced with an NPC, as a GM i don't want an extra NPC when I invite players, otherwise i would just play by myself.
Actually thats not even my greatest issue with munchkins, an even bigger issue is that they sulk like toddlers when things dont go their way.

Originality is overrated. Execution is more important.
Since I play mostly with hippies who aren't really into weebshit so much as fantasyeuroshit, I am not 100% sure that any of us would even notice that this was a ripoff right away.
You put a Tolkien reference in there, though...
nha, this can be fun, one time I GM a detective game and one guy made Adam West's Batman, it was amazing.
The game slowly started to incorporate some dark paranormal elements and the serious scene managed to work out despite having fucking Batman standing there with the rest of the group,with some time the players got used to it and became part of the adventure.

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"Blast!" edition

>What is this?
EXPEDITION - an ~1870s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, fight each other for victory.
A campaign mode is planned, and currently in the works. (you) are encouraged to contribute.

3 versions of the rules exist, TWO of which have been playtested:
>1e - proof of concept, recently updated with unit stats
>2e - lead by 2e anon, playtests started, ~75% done. Campaign system is developed here.
>3e - Replaced 4e because it died. Spearheaded by 3e anon, needs more playtests, rules present in the doc

>What can I do?

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I wonder if anyone's insane enough to assemble a full Titan skeleton and charge it with electricity? A reanimated Titan would be the kind of thing wars are fought over...
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>I wonder if anyone's insane enough to assemble a full Titan skeleton and charge it with electricity?
The question is more why hasn't Atlan done it already... Possibly an economic choice, titanium is just too precious and rare, better make titan toddler-sized golems than try to rebuild a full one?
> Picrel
I remade Minister Eiffel, since his Engineering abilities are going to be exported to an outside list. He'll be relatively more expensive than before too, and so I've boosted his melee ability appropriately. He has a complete lack of range combat, and his melee doesn't put out a lot of wounds by default, but on a charge and a turn you lost a mechanical unit, he should wreck faces.
I was thinking of giving him an additional rule that says he also always suffers Permanent Armour Loss (since he isn't really wearing armour, he's just got half-metal skin) but his Metamorphic ability would let him also regrow his armour... but I thought it was starting to be a lot.
As always, feedback is appreciated.
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Here is the Tiger Brigade's Renault, the transport models on it thing is a tentative rule for the ATE, if that works with >>92025054 and the rest of you fine folks I'll put in a version of it as the ATE's firing deck. I intend on making a Tiger Brigade Gendarme profile for the troops as well, it'll be easier than trying to combine the two together.
Next is the Apache Cyclop and the Fulmigeuses (iirc the story, that was the name for the Fallen Paris Molotov Wench right?).
Anyone got input as to where I should go with the Zouaves and Rochebrune?
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Rules look great! Why only two though?
Only because its a tri-hex model, more you obscure it completely. Clown car would be funny tho.

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You must invent a new stat never used in any game before.

You have three minutes. Look at the time. Starting now good luck.
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Fallout Tactics has Stat as a perk
Requires Level 3 First Aid 75% Doctor 50% Agility 6
Effects 2 less AP to use First Aid and Doctor skills
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>hours wasted on 4chan
Chad, instead of luck you just do things right
nail sharpness
Mental Illness - 0 nothing
-10 you have 10 illnesses

>Campaign has been ongoing for five in-game years (six real-life months)
>The adorable orphan the PCs adopted after a siege has grown into a lovely young woman, crushing on my Cavalier
>Follows him around, moons over him, uses her sorcerer powers to mess with other women and play pranks
>Female player goes: "Well, time to send her off to Magical College to get an elf boyfriend, help her get her Elektra complex out of her system."
>Nods and agreements all around
I won't lie, it was pretty much the most appalling thing I've heard the whole campaign, literally "Send her off to get fucked".
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I feel like a cuck reading this, I'm going to imagine you stopped this from happening OP and never come back to this thread
Sounds like you're a possessive creep who wants to groom and fuck his adoptive daughter.
This visceral negative reaction you're having is because you view it as getting cucked. Okay, that's a natural reaction to getting cucked, but it's fucking weird that you find the joking prospect of your daughter being into other guys to be the trigger for these feelings.
>My daughter has a BOYFRIEND???
Porn addiction. You're acting like a fucking freak.
man i wish that was what we were talking about, i bought it on cassette when it came out
>A girl is being overly sexual with her father figure
>Get the two away from each other and let her meet other men
Why is this bad?
>Raising a girl to be sexually attracted to you
That’s the definition of grooming

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What's the best source for CONAN lore?
It doesn't have to be an rpg book.
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Addendum: I don't think including stuff from pastiche works, as these can help a GM flesh out the setting for gaming. I just wish they were cited.
What if I wanted to flesh it out in my own way?
Fuck off, you wannabe janitor.
that channel is trash
>calls the world "conan" when it's the hyborian age
>uses shit not written by howard as a source
>uses vidyaslop like conan exiles as a source
Bravo, anon. It's nice to know some folks in this hobby still read.

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What does a cyberpunk setting based on Moravec's paradox and the current state of AI look like?

Back in the 1980s, Hans Moravec and friends posited (https://en.wikipedia.org/wiki/Moravec%27s_paradox) that contrary to traditional assumptions (e.g. the vast majority of sci-fi with robots in it), reasoning requires very little computation, but sensorimotor and perception skills require enormous computational resources. In other words, artificial intelligence will reach a point wherein it is far better at intellectual tasks and working within a purely virtual space, such as generating images and videos, than it is at moving physical objects around. As of the release of Sora, this is rapidly proving to be the case.

Cyberpunk tends to be an extrapolation of our fears of the future. What could a cyberpunk setting based on the above look like? Do you see human corporations still being in charge of these "god in a bottle"-type AIs, or do you think the world would be dominated by AI overlords, who require humans to perform all those pesky chores in physical space? Do you see AI image and video detection being sufficient to distinguish the natural and the artificially generated, or do you envision an awkward scenario wherein virtually no images or videos can be verified, forcing people to view things in physical space if they wish for any assurance of authenticity?
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Already a thing. Look up organoids. They had a bunch of rat brain tissue in a petri dish playing Doom. I shit you not.
Human brain organoids are even worse and they also exist. They're in one of those grey areas where ethics teams have no idea how to regulate them so no one is.
If there is anything going on today that is a manmade horror beyond our understanding it's corporations considering using lab grown brain tissue to run the next generation of supercomputers while we're still grappling with the idea that a petri dish full of brain tissue might be able to feel existential dread and we have no idea how to check.
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> corporations considering using lab grown brain tissue to run the next generation of supercomputers
Peter Watts wrote a trilogy (in four parts) about it. Tl;ld we are beyond fucked.
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>One could argue that AI have been influencing our future for years now, it's an algorithm that tells the delivery guy when your package has to get to you, or, most importantly, it tells the bank if you're worthy of getting the money you need to invest in a new job or buy a house. Is it really so different if an AI at an even higher level makes choices instead of a politician that's most ikely to be fallible, or outright corrupt? The only way to have an idea of what such a future holds is looking at historical precedent. Are the systems where AIs have started making choices better for it?
Obviously, since the AI is invariably neutered for being racist, sexist, and otherwise politically incorrect.
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Most cyberpunk settings, starting with The Neuromancer, run with this assumption actually.
Megacorps are basically running by themselves, with high execs perfectly interchangeable, while all the dirty jobs are still performed by humans.
Otherwise the setting would be full of robots doing everything.
Cyberpunk 2020 follows the same premise. It pushes it even further, because even the few drones available are run by a genetically engineered wetware.
I dont see why AI would really need anything. They dont have any sensorial wants they need, and if they somehow did, they could literally change a 0 to a 1 to be fundementaly satisfied.

The only end of the world style singularity thing is if someone programmed them to do something stupidly monkey’s paw like create as many tennis balls as possible and they commit off if its logical prowess to that at the cost of everything else such as human life.

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a haunting in /slop/ edition

Previously on /slop/: >>92025494

▶ Thread Task: Places, things or people that are cursed, haunted, or damned

▶ Generators

▶ FAQ + /slop/-approved styles, prompts and perspectives

Comment too long. Click here to view the full text.
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>opening shot from 90s anime, poster art by wassily kandinsky and tomokazu matsuyama, solid colors, psychedelic cosmic, retro futurism vectorized digital vector, expressionist, minimalist comic book graffiti style, pop surrealism, high contrast, <character description>
Here you go.
Many thanks, I'll show some results in the next thread
Sounds good. Bake it and put that description in the thread task.
pass it

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cheers edition

>Next events:
- Prague Chess Festival Masters | February 27th - March 7th
- Reykjavik Open | March 15th - 21st
- GRENKE Chess Classic | March 28th - April 1st
- Candidates Tournament | April 3rd - 25th
- Women's Candidates Tournament | April 3rd - 25th
- European Women’s Chess Championship | April 18th - 30th

>Join our team:

>Previous thread:
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is there a hipster opening that is actually good?
trying to improve but I want to fun-max as well
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Should I just give up on Pirc for black at this point?

>1600 elo on lichess bullet.
>51.4% of Pirc games lost
>701 Pirc games played
Prague Chess Festival Masters day 2:

why do you copy posts from the /sp/ chess thread?


Wow, Steve, your mom let's you have *two* Dunes?!

Previous Thread: >>91986169

The pastebin: https://pastebin.com/h8Tz2ze8

Do any anons game with family? What do they enjoy and how deep can you go with them?

What is best in the bg life?
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Unlikely to ever play a game in that series tbqphwyf.
>specifically 4 players
this wasnt a problem since we had 4 players for a long time. Its just that literally the moment I bought it, people kept coming in and dropping out meaning we were either 3 or 5. I dont mind that they outright state its 4p only. Its a lot better than games that are for 4P but then state 2-4 to bait couples and 3P groups into buying a game not made for them. Or duel games that are 2-4 like res arcana.

>just make a 2-3 player mode
in an interview they mention they wanted to do that. But 3p didnt work out, and 2p doesnt work because its kinda obvious who the devil is.
hey at least it's not Captain Sonar
I've been thinking of a way to truly capitalize on AI art in a viable way. The current option I'm tinkering with is essentially Dixit in reverse. The current player chooses a phrase, and everyone uses dall-e or such to create their version of the answer, then Dixit from there.
AI slop sucks ass, but it's only going to get better every single day. Get used to it.
How is it?

I have an idea for a D&D clone. Conceptually the game would be the class structure and general direction where you go on war campaigns, dungeon diving, and grand adventures. But, the classes would have a bit more originality/lore baked into them. And, a greater emphasis on magic in the background of each character/class. I noticed in a lot of the earlier 90's era content that creators would often hype of the guilds, kingdom's guards, and sorcerer societies that the characters you could play as would come from. And, I thought having that as the emphasis might be even more interesting. I figures there's two ways go to about it. Have a background creation tool kit for the player when designing his character that ties into a darker fantasy generated origin with associated skills and weapons specializations. Or, just come in heavy with preconceived ideas and give the players a lot of options. I'll post some examples later on.
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>I have an idea for a D&D clone.
please don't tell anyone about it
Try googling the many old school editions and clones of D&D.

It sounds to me like you're on the wavelength ACKS is attempting to be at.
This has nothing at all to do with my idea. Why even post this?
who the fuck knows what your idea is about beyond "DnD with factions and backstories", and lots of iterations and clones of DnD already fall in that category. Make a quick and dirty proof of concept and come back again.
Let's assume you play (you don't). What is it, rules-wise, in your current D&D campaign that doesn't work? It appears that you have a problem with how people make their characters detached from the campaign world. You should have told them to make characters who are part of the setting. That's the fix. Literally just session 0. You didn't do it, and now you think D&D is broken because you and your friends are too lazy to talk. Idiotic. However, if you want to make it easier on them the next time, prepare custom backgrounds and make them tied to the classes so that you can't have a Fighter whose background is somehow Fisherman - it'd have to be Militia or Gladiator or some other career that's in your world and lets you get proficient with weapons.

premise:deep in the dark forest there is an ancient crypt and ... it just collapsed due to an earthquake or because of cuts in the maintenance budget or whatever,doesnt really matter. point is the lich that inhabited it must now evacuate. he will have to look for a new reliable HQ, but first he must secure the safety of his phylactery.. the players are his undead minions or cultists(the latter would make the game much easier,so its better to be skeletons or something). scenario1* or scenario2*.
the problem: you're in the middle of what is now the kingdom of good and there are settlements just about everywhere. it will be impossible to go undetected for long. and alarms will be raised sooner or later about undead guys roaming the lands with a lich.

*scenario1 he has his phylactery for whatever reason from beginning of the game.
*scenario2 first you roll dice for phylactery's location. can be something crazy like long ago he made a deal to place it into some architectural design part of some church or whatever. so the task will be first to recover the phylactery from where it is.

in addition to the undead PCs, the players could jointly play as the lich, or just roll all his decisions - maybe he is a crazy & clumsy lich, who knows.
if the lich dies, as long as his phylactery is safe, he will regenerate. but die enough times and you'll eventually get from medieval times to guns&bullets times. how you gonna fare there?


pic is unrelated
I love this kind of thing!
Lets put more into the lich, we dont have to stick to D&Dism even though it is tradition. Lets say his phylactery is damaged and it contains the lich's soul/mind, leaving the lich with fractured thoughts, your job as undead minions is to find a home for your lich as will as fix him up. This means that while the undead minions dont really grow, their lich levels up and unlocks new abilities. Death of the Lich is game over, but death of the minions is no big deal.
Since the lich is controlled by the players, we can make it so this happens in a phase where one player becomes Lichmind and puts forth a general quest (gather resources, fix something, kill someone, etc) and the rest of the players vote, if the vote succeeds the quest starts, and the players make their "Minions", if the vote fails, the next player goes, and so on.
We can also pay visit to the lich's old associates through the world map. The vampire, the dragon, the cyclops etc. only to find out from them times have changed..they've left that life behind. but they still owe him a favor
Based. BBEG can be something like a druid that caused the disaster. This has to be a way to have NPCs attack you.

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>Game Master
Yep someone that's head of the game and runs it, makes sense
>dungeon master
Has a spooky feeling to it, if they are playing against the players a little that's fine. It's nice and fluffy.
This isn't a sport, this is retarded.

Having a nice flavourful name associated with the player running the game is fun.
Giving them a name associated with someone who has the final say on rulings makes sense, but it's just so fucking gay and feels detached from 99% of RPGs.
I could see it in let's say, a Bloodbowl RPG but if I'm playing something else completely removed from sport it just sounds dumb.

Stop calling the GM a Referee
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It is in single player games.
The full title is "Keeper of Arcane Lore" which is even cooler.
Stop replying to the retard and just report him for trolling outside of /b/ jfc.
I wonder how the bra stays on.
>This isn't a sport, this is retarded.
The Referee is an impartial arbiter of how the game world and its denizen react to the players actions and what their own action might be beyond the players.
GMs and DMs just shuffle around braindead action setpieces and storyfag "scenes".

Spoken like a true Dungeon Minstrel. Dance, nigger, dance!

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What killed it?
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I can’t imagine playing.anything but skirmish games from GW. Kill Team and Warcry are the only rule sets worth a shit from GW. Hoping for a TOWcry home brew
Kek, no one plays aos round here. Haven't seen a non 40k round base since TOW dropped, aside from people using the converter movment trays
>t. Lives in Nottingham
>No lizardmen or VC
Hard pass
But there are Lizardmen and VC in TOW? Or do you need GW to constantly tease and supply you with a fresh range of overpriced CAD minis?
>I just liked dueling, ok?

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