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File: High Elf Wizard.jpg (2.07 MB, 2400x3600)
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Why are high elves so arrogant?
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Elves symbolize human aspiration. The hope that someday we'll live for aeons, dwell in harmony with nature, embrace art and philosophy, and spread beauty throughout the world.

If you stan humans or dwarves you're basically accepting mediocrity, an existence barely above animals. Fighting over resources and giving almost all of our short years on this Earth to some greedy corporation or maniacal politician who thinks of us as grist for the mill.
>>
>>98477055
>>
>>98483026
>>98485377
Just go talk to chatGPT is you want to respond to your own threads and pretend like anyone here wants to discuss this pointless faggotry with you, Puckee.
>>
>>98477055
Fuck off puckee with your AI slop
>>
>>98477055
this looks like shit
>>98485417
this unironically looks better

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Best system for cops, robbers, and private eyes in the colourful 1980s?
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>>98479651
If you are looking for car chases, drug, gunfisghts and clue gathering, COPS is a great system

>>98480061
Still playing it, it's very fun.
It was written by the same guy that did In Nomine Satanis (except we got the good version but the US was unable to have fun with religion so you got the serious one)
>>
>>98480154
Yeah, I know. I have looked at the pretty pictures from sourcebooks and Casus Belli magazine, as well as some online summaries. I'm not sure how unserious INS/MV is compared to In Nomine, but the English vesion has really tongue in cheek art, I love it.
I'm not Anglo, but I don't speak French, so I'm linguistically impaired.
>>
>>98474780
This^
>>
>>98477063
They have a Gumshoe procedural (just with superheroes added) in Mutant City Blues.
>>
Its really weird that there isn't a system specifically for this. A Miami Vice rpg would be great

File: Who Called In The Fleet.jpg (190 KB, 1280x939)
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Who Called In The Fleet? Edition

>List Builder & Rules
https://sc.starcraft-tmg.com/

>Tactica
https://1d6chan.miraheze.org/wiki/StarCraft:_Tabletop_Miniatures_Game/Tactics

>Print-and0Play Cards and Instructions
https://starcraft-tmg.com/downloads

>Shipping/Release FAQ
https://archon-studio.us16.list-manage.com/track/click?u=da8aa21735a0c6a2565062d9e&id=be3c6fb16c&e=704bbf5f62

>How-to-Play

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>>98307634
>Where are the 300,000+ orders they were bragging about?
The 300,000 figure was individual boxes, not orders. So the picrel pledge is 8 boxes at least. Knowing them it could have been blown out even further
>>
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>>98476187
based alien fucker
>>
I like the contrast of the pre-painted minis with their clear plastics, they look alright on the table even if unpainted, though I'll probably paint them at some point, I'm afraid there are some effects that would still look better if I leave some of the transparent plastic unpainted. I'm trying to wrap my head around how to tackle this project.
>>
>>98476187
My man.

Now let's see those blaps painted.
>>
>>98481311
>boringass ramp
Is game accurate. I like it!

Are we feeling greedy?
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>>98475986
I find it funny how tranime artists with their ugly saturated colors are so sterile that a machine can perfectly copy them.
>>
>>98476013
>Tranime
Absolute faggot mindset
>>
>>98471516
>>98471580
Let's hope the rules are good at the very least.
I can see myself using the Anvil Industry Exo Lords models for this sort of thing. I like me some hard sci-fi looking stuff every now and then. Just the STL versions though.

>>98475986
>Dishwater1610
I haven't heard that name in a long time. He made great RWBY art. I was inspired but never felt the drive to learn to draw for fear of being cringe in a way that actually hurts myself like CWC.
Hope he's doing alright.
>>
ok i will bite, tell me something interesting about this thing besides the fact that its warhammer but they switched religion with anarcho capitalism.

It
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>>98475962
Chill

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Has anyone ever created stats for him. All I found was pic related while browsing /tg/, but I'm missing the rest of it.
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>>98465212
>spot on
Are you 50?
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>>98462184

The constant wankery about the "Satanic Panic" is a psyop to keep people from talking about Richard Ramirez, The Finders, Michael Aquino, Elyse Pahler, etc.
>>
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>>98464310
Assblasted seething newfag loses the game again
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>>98476546
Too many oldw here
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>>98480179
Look how interested /tg/ is in answering what page number the article for Satan is on. If only you had asked an actual question to stir discussion about the monster block instead of asking for a page number. The thread is nearly a week old and you're still self-bumping it like the sad, pathetic little faggot you are. You must be absolutely seething with shame and impotent rage that nobody, truly nobody, cares.

do your fantasy races have dimorphic attributes? or is that a matter of fluff, rather than crunch?
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>>98481852
It's certainly a bit self-serving and meta when you think about it too hard. It's basically a big sign slapped onto your races that blatantly say they were designed specifically to indulge the creator and not something that was designed while thinking about how they would actually have developed in the setting according to their own circumstances.
>>
>>98481852
sorry but they're clearly at least 90% human so they're 90% mammal too
>>
>>98475262
To add to the elephant seal bit, most of the skull difference comes from the simple fact that animal is going to have different proportions and structure the bigger it is. If the females could magically grow as big as the males their skulls would be much closer in shape.
>>
>>98475262
I know nonwhite nazi zoomers from Twitter literally cannot be considered human so the posts they screenshot and spam here shouldn't be graced with a response that isn't an invititation to finally make their parents proud for once and hang themselves in their rooms, but comparing actual animal head to anime girl with ears dimorphism to what happens in humans is so comically disingenous that you can instantly see through the facade and recognise it for what it is: an excuse to have some shitty kemono to jack off to because you think that somehow constitutes as fighting against globohomo or whatever instead of just being some lonely kissless virgin faggot
>>
>>98474651
How much seethe did Misty cause for casually dropping a truth nuke on trannies in a children's cartoon?

>Imperium is getting its primarchs back and has the Star Child plotline
>Necrons are waking up and might be able to achieve biotransferrence
>Tau are rapidly advancing and are conquering worlds at a fast pace while getting their own warp goddess while avoiding the pitfalls of the Imperium

Meanwhile…
>The Eldar have their entire death goddess plot abandoned halfway through and get no hope or closure

Why does GW hate the Eldar so much?
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>>98483233
The Votann mostly gave them a shitty version of Ion which they subsequently improved back to being less shitty with their own technology. That being said, basically the big difference between Tau and other factions is Tau will adapt and convert the technology of other species and it's instrumental in them advancing faster than everyone else, so sort of yes.
>>
>>98483146
Tbh I don't think there will be that much salt. Necrons already got into a starter kit before Eldar/Dark Eldar/Clowns.

Now as to why the fuck 8th didn't start with a schism between the marines and Ynnari so you could ride the wave of your hottest model line up while shoveling numarines and nueldar down everyone's throats I'll never know but there isn't anyone playing Eldar who expects anything out of GW right now. The Dino rider kit feels like a desperation move more than anything and at this point I'd rather get a friend to 3d print them for me than buy a kit so GW can spit in my face for another decade.

If they show some degree of consistency or somehow dig themselves out of the ynnari shaped hole they dug I'd consider buying the books at least.

But fuck, even necrons get endlessly jerked off in all their books. Gw hates Eldar.
>>
>>98453467
YJK that after Laios becomes king with Marcille and Falin as his advisors they all have the wildest, most bed shattering threesomes imaginable
>>
>>98483239
Even the creator herself and the animators working on the anime ship them
Dyke Marcille is exclusively a Tumblr secondary thing, if you actually read the manga you'd see that she is almost aggressively heterosexual. She sees Falin as a cute bubbly toddler/younger sister.
>>
>>98485284
I don't ship her with Farlin either. Stop screaming at imaginary enemies.
And you are grasping at straws with Kui. She doesn't confirm anything. She's the creator of the manga. She doesn't need to ship anything, she would just make them a couple.
But she doesn't.

File: Tueech Ambersnout 1.png (1.04 MB, 1313x1734)
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could the average adult human male defeat a clan-rat in a 1v1 if both are unarmed? my understanding is that skaven are far more agile than humans but overall a bit weaker in strength, even when properly fed. their jaws and claws being their main advantage.

also, are stormvermin just well-fed and well-trained skaven, or are they roided up with moulder juice, just to a lesser degree than a rat ogor?
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Cope skiggers. Race of cowardly weak inbred disgusting vermin that the average adult male could brain unarmed. Your mentally ill tranny fanfic and furfag ocs won't make a difference. A 7 man team of drunk sewerjacks can beat three times their numbers of blackrats. The average warhammer human going ape mode would just strangle them or bash their sickly fragile body against a wall until they broke. By the way cretin, female skaven are horrifically bloated sacks of flesh used to pump out more welfare babies for the meatgrinder.
>>
>>98480506
I don't understand how you can seethe this much about this, I don't think I even came half as close with my greatest entertainment betrayals.
>>
>>98473561
Have you ever been bitten by a human sized rat?
Have you ever been bitten by anything remotely human sized?
>>
>>98473582
>a nonsexualized pose.
sure, i truly believe the artist meant for this pose to be nonsexualized, i lack basic pattern recognition after all
>>
I love ratgirls with every atom of my soul but I hate dishonesty. Using off-model Warhammer just to pretend this is /tg/ is pathetic and it should warrant a fucking ban. Skaven don't look like that. They are obviously not cute. Post hot furries and take your 3 days like a man you spammer nigger.

What "magical realm" and edgy stuff do you like including in your RPGs?
For me, it's a weird thing I don't know what to call in a single word: hot villainesses getting humiliated and dispatched in unusual ways (getting turned to stone/dust, shrunken and stepped on, thrown into a volcano, vored, tricked into absorbing too much magic, and so on).
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>>98436263
I have my players design armor that isn't only realistic, but practical and usable. We also stick to medieval culture as close as we can, so the streets are dirty and there aren't many places like Inns or Alehouses that even exist. Most of the time, they find quests by asking around the market if anyone needs help or hiring someone.
The edgiest thing we had was having to disguise our Half-Orc, as Half-Orcs are forbidden from most settlements that arent orcish.
>>
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>>98436263
There probably two semi edgy things that I do in my solo games.
One is just lot of gore and body horror. People getting stabbed with magical and non-magical things. Gunshot through the skull stuff like that. It's not a fetish thing, but more i just find fictional things getting messed up is cool. Which is funny because I can't stand actual cuts and stuff like that.

The others are very much a fetish. Bath scenes and women perving/walking in on my MC, I usually give him a big dick as well and have the women gawk at it.
I only really do it for my solo lewd stuff but I like it when it happens
>>
>Dark elves, or more specifically: drows.
>Trans woman

If there's a matriarchal society, overly ambitious males would practice on their mannerisms and looks, and plenty of them feel uncomfortable as males, because that means they are forbidden from escalating the society ladder. Thus, while thinking on a way to get their magical version of gender re-affirmative surgery, they get to try to do their best to pass as one of them.

Which also includes on how to behave in the bed.
>>
>>98436263
Breeding programs
>>
>>98480546
No. All that is just how I excuse what happens to retiring characters/npc's.
I took fetish concepts, sure. But I applied them to the setting, instead of the other way around.

>>98458666
I feel like there's a lot of room for weird ship cults in RT.
>Big freighters aren't part of the Navy Militant, and as such are less disciplined in conduct.
>However there's enough people there to develop a community, culture, and contained lifestyle.
>One captain implements/forces their chosen fetish on the crew (all women must wear cowprint bikini's and tiny miniskirts/all men must go topless and cover themselves in baby oil).
>Rinse and repeat over centuries, letting previous fetishes entrench themselves into ship culture, and new captains adding in their own personal thoughts on what's good or not.
>By the end of it, the ship culture is wildly niche and divergent. One ship has everyone wearing grass skirts grown in hydroponics. Another can only be captained by pregnant 20 year olds. A third treats women the way orks treat grots, and the fourth makes Drow look equalitarian.

Thoughts?

File: HJvcdlua8AQJmDp.jpg (198 KB, 1200x675)
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Rainbows Edition

Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!


Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: pastee.dev/p/sp2Mdb5I
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator

Discord links:
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y

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>>98478368

Depends on your fetishes
>>
Researching the history of prostitution in Europe has made me realise that historical secular authorities are often more vicious than religious ones due the way they focus on honour, politics, and order. while religious doctrine condemned prostitution as a moral sin, secular authorities often subjected sex workers to more visceral, systemic cruelty because their primary concern was civic order, social hierarchy, and state control rather than spiritual redemption.
>>
>>98482910

I think it is more a matter of who holds the reins of state power. Secular regulation often holds the instruments of state power, so it is often more institutional and coercive: registration, confinement to designated districts, forced relocation, corporal punishment, surveillance, exclusion from respectable society, and other mechanisms of administrative control.

At the same time, religious institutions were not necessarily gentler. Churches could participate in confinement, penance, public humiliation, or campaigns against prostitution, while religious rhetoric could provide moral justification for harsh secular measures.

The two systems could also reinforce one another: religious condemnation supplied the moral vocabulary, while secular government supplied the police and administrative machinery.

Secular authorities could inflict a different kind of cruelty because prostitution was treated not merely as individual sin but as a problem of governing populations, preserving social hierarchy, and maintaining civic order.
>>
>>98482947
>catholicc
>>
>>98482910
Prostitution was largely tolerated in medieval europe until some spaniards raped american natives, caught syphilis and introduced it to european brothels after getting home.
With that one STD prostituion went from being a moral failing to a health threat to every dude and his spouse. Church wasted no time preaching that it was gods punishment for tolerating prostitution before.

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Daddy has a usb drive and he needs cool RPG books to legally purchase and download, particularly fantasy books with cool lore, mechanics aren't important. This is the thread to shill your favorite books.
So far daddy has DnD 1, 2, 3 and 5e (including the World of Warcraft adaption), Traveller, GURPs, Palladium, Dresden Files RPG and Hunter the Reckoning 5e
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>>98474411
Mausritter has a pretty small file size, and the rules PDF is free.
>>
>>98474411
>a usb drive
...a huh?
>>
>>98479849
It's like The Cloud but you can put it in your pocket
>>
Pokethulu and Pits and Perils are my two favorite published games.

You should have them
>>
>>98474411
>Daddy has a usb drive
What a cursed way to start a sentence.

Would human's niche be that of a species that are particularly good at one thing (The Feat selection helping bolster their class) but they are also blind as a bat and have poor senses in general. I have no idea why humans are le generic is used instead of humans being a race that often excels at a few things but due to not being so long lived, they tend to be hyper specialized. This is why human stories are fairly repetitive and utilize archetypes a lot, but they are quite good at making pop cultural media that appeals to everyone. To a human, someone is basically an embodiment of an archetype. This is why we have woke, chud because we don't really see anybody else beyond that. In effect humans are effectively short-lived autistics in comparison to other races and autistic people are just hyper humans with all of their benefits and flaws. This is why humans stayed single classed in the older versions of DND
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ChatGPT, make a frog thread that I can post on /tg/. It should be a meandering, unstructured complaint about something that isn't actually a problem, it should be about D&D without actually mentioning D&D, and the post should mention the words "woke" and "chud".
>>
>>98479876
> be me
> open the fantasy rulebook because I'm bored
> see a 14 page section explaining how to determine whether my wizard is allowed to climb a slightly damp staircase
> okay
> fine
> whatever

then I get to the part where apparently the party needs three separate skills to open a wooden door

strength to push it
intelligence to understand that it's a door
wisdom to know that doors can in fact be opened

what the fuck

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>>98479722
>I have no idea why humans are le generic is used
Then you are retarded.
>>
>>98479904
Works better with the exclamation marks and DND.
>>
>>98479904
Wut

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I'm sorry to kill a thread, but I've been looking for over a day now and can't find an archive of the thread(s) where /tg/ pitched a BioShock setting on the moon, which used dymaxion technology and Disney-esque EPCOT planned communities. I remember it being really good, but I can't find it anywhere now. Does anyone happen to have a link saved?
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>>98461743
>Factions

One based around cybernetic and digital enhancement, another around the mutagenic drugs, and a third around remaining human and remaking the city as the founders intended?
>>
>>98464325
That game was so disappointing. The formula was RIGHT THERE to emulate!
>>
>>98466288
Beyond Earth wasn't that bad, it was just unfinished. One more expansion would have done it.
>>
Bioshock GOOD
>>
>>98455874
Sad

Happy 810nicle Day, everyone! Been too long since we had one of these, so I decided to fix that!

This is a thread for the discussion of Bionicle tabletop games, both in terms of the setting and the mechanics of it all. There are three links below, in order, Masks of Destiny, the Red Star Games site with multiple systems, including a war game one (among other things), and an in-development system called Kanohi & Cryoshell. If you’re familiar, what are the pros and cons of each one?
https://drive.google.com/drive/folders/1kHy5h1wMyjFXOmV656zLruSphkAYpBPK?usp=share_link

https://www.redstargames.org/

https://docs.google.com/document/d/1nH2YLRWp4FHFwVcVo-lly6D0jm5c3-898rfTBDCzCgc/

Thread Questions:
>What was your favorite arc of Bionicle and why? And do you prefer G1 or G2, and again why? I’m a fan of the classic original Toa designs so it’s the original setting’s Mata Nui arc for me.
>If you heard that they were making a Generation 3 of Bionicle, what would be your hopes for it? I’d like to see if the Generations exist in the same multiversal framework as each other, just imagine the crossover potential!
>>
I never played a Bionicle TTRPG, whats it like? Is it anything like the old lego comics or more akin to the movies?
>>
>>98483992
Honestly instead of D20 based system I'd imagine Bionicle would work very well as a setting for Genesys. The way that system handles everything from magic to races with different power levels seems very well suited to Bionicle.
>>
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>>98483992
but its 10.8

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A place for discussion of pre-WotC D&D, OSR retroclones, and OSR-adjacent games.

>Is this a general?
No, just a place to discuss OSR and related content.
>Isn't there an OSR thread already?
No, the current regulars of /osrg/ have made it clear they only want to see a narrow subset of OSR games in the thread.
This means the name /osrg/ is somewhat misleading, but that's their problem.

Please report and ignore any trolling.

Previous Thread
>>98426331
>TQ
whats your fav setting for a dungeon? (Ruins, crypts, prison, sewers, temple etc)
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>>
>>98485582
>Again, can you not imagine modules supporting significant modality based on disparate actions taken?
Again, can you not accept my pontificating vocabulary in excess of communicability to inflate my sense of importance and ego on an anonymous message board?
>all that other shit
Well beyond the pale of purple there anon.
>>
>>98485582
>Different choices taking you to different parts of the "module" with different conditions while you're there, rather than out of the prep entirely.
that's what is supposed to happen for a dungeon that the DM is making up as the party goes as well, so it grants little merit to pre-written megadungeons while still being a broken unplaytested pile of shit

and I'm choosing to ignore the other part of your message because I agree with the other anon
it looks like you chose to hide the absence of substance in overly pompous dressing
>>
>>98485467
>they still can and will find ways to surprise the DM in ways they approach the obstacles and use the environment if not in what direction they are generally going
>again, that's just playing the game
I'm rarely surprised when I run pre-written adventures anymore. Maybe it's just a lot of experience, but I generally have thought through (or actually seen) a half-dozen ideas for getting past any obstacle, and rarely do players commit to anything more extreme than the most obvious solutions.

Players are at a big disadvantage. They lack the full scope of knowledge the DM has, function as a committee, and also don't have instantaneous confirmation of whether something is likely to succeed or not and have to second-guess themselves and each other. Even thinking from the perspective of players without meta-knowledge still has the DM considering things with far more certainty and security in a zero-stress environment.

I did used to get surprised quite a bit, but do something for more than twenty years for thousands of hours and you really get into a "seen it all" phase with pre-written adventures. That's why when I design adventures, I actually try to include situations that can lead to decisions that don't either have obvious answers or rely entirely on blind luck, and really give the players ample opportunities to surprise me (and everyone else).
>>
>>98485031
Good summary.
>>
fishfag=btfo by mods
fishfag= by his idols
o lmlao


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