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How do you create that JRPG feeling for your games?
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>>98854774
Counterpoint, JRPGs are just a poor man's isekai. No truck for you, fool, you gotta use your imagination and do your own math!
>>
>>98839838

Seriously now

Group is a mostly teenagers and friends.
Heavily prepared story based, more than dungeon/hexcrawling shit.
Related to the above: characters are definitely NOT left just to player's creations, from a background stance. Hell, they're probably not left to interpretation, as in you'd want fixed-ish keys to riff on.
Aesthetically, it tends to be generally cozy, and of course it doesn't give a fuck about faux-medieval aeshtetics
>>
>>98855008
Counter-counterpoint, Sword World existed well before isekai slop flooded the market. It'd be like saying all western rpgs are a poor man's superhero comic.
>>
>>98855206
>It'd be like saying all western rpgs are a poor man's superhero comic.
Superheroes? No, not ALL of them. However if you widened your net into pulp magazines you'd be closer to the mark. That nets you detective, western, scifi, fantasy, war, horror, prozzies seducing Nazis, fightin' man hungry mongooses, and all manner of magical realms!
>>
>>98855370
Don't forget going on a Bender!

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Thread 461: Evil woman edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ Parallactic Clash Ep 12: https://www.youtube.com/watch?v=QwasDVm92Io
Divinez: Parallactic Awakening Arc Chapter 9.2: https://mangadex.org/chapter/1079d730-f6e1-4f46-bd9d-78ce19c3f2be

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>>98842174
i think main name is the name before the "-" and has to match exactly
>>
>prison have a good matchup vs dz17 decks
>Jp want a tazer ban
Lmaoo
>>
https://www.youtube.com/watch?v=jp4Vrt34KJU Pixie Forestcraft, with extra Aggro.
>>
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>>98851993
also with the full art
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>>98852483
Looking at the card again that makes sense.
The cryst part comes before the dash so thats technically part of its main name.

Itt: art that inspired you to write about fantasy subjects for the rest of your life non-stop because fantasy things are so metal and badass that you couldn't help yourself from falling in love with it for eternity. Amen.

Am I the only one that feels this way? Please post your favorite stuff. Even the depressing stuff.
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>>98845195
I only read a few of the early ones as a kid (that's what was available in my country at the time). Having now read the rest, I don't feel like I missed that much. The last few ones in particular I found extremely uninteresting.
>post apoc
You mean the sci fi multiverse stuff?
>>
>>98854942
more when segrelles starts introducing submarines and airplanes into what at first seemed like a fairy tale inspired fantasy setting
>>
>>98854969
The scope of the "setting" changes so much over the course of the series.
In the first half dozen volumes, the most cutting edge tech (excluding the magic artefacts) is experimental proto-Da-Vinci stuff, including the submarine.
Then we start getting the multiverse stuff with Atlanteans and telepathic lizardpeople and shit, where it goes off the rails into a mix of hard sci fi and post apoc with flying cars and shieet.
If you mean the latter, then I don't really care for it. It also correlates with a decrease in booba, dragons and swords... Maybe it'll grow on me too though.
>>
>>98855024
>Then we start getting the multiverse stuff with Atlanteans and telepathic lizardpeople and shit
That sounds kind of sick ngl

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South Gondor edition
▶Previous edition: >>98749019

▶What is /gwsg/?
A thread to talk about Games Workshop's specialist and spin-off games which fall between the cracks.
Battlefleet Gothic, Blood Bowl, Epic, K*ll Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster...
...and any other GW system and board game are welcome.

▶Helpful resources (feel free to suggest additions!):
https://pastebin.com/qq9N8V0V

▶TQ: What is your favourite era of your preferred GWSGs?
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>>98853201
the troll was ok because he was so cheap. like trolls are obviously worse than ogres as seen by the fact chaos teams will take the ogre over the troll if you give them enough starting gold. the anti trolls stuff was just based on them being too expensive to fit on an orc team and the fact they are worse than like ogres and the krox. I will say, I don't really use my troll very actively. I'll blitz and do a lot of shit with the ogre, but I'll just use the troll to mark people or to put as a corner on the orc wall. the only time he really blocks are 3 die blocks on the LoS and if I really need him to block/it doesn't matter if he goes stupid of skulls out
>>98853230
yeah the combination of really stupid and loner prevents me from activating the troll as much as I would activate the ogre. I probably should use him more, but orcs already start with mighty blow on both of the bubs so I mostly block and blitz with the bubs
>>
Jimmy came up with a new retarded way to rank the rosters. here's the definitive list
1. Helves
2. Humans
3. N***er elves
4. OWA
5. rats
6. pro elves
7. orks
8. wood elves
9. slan
10. UW
11. Imps
12. berts
13. necro
14. zons

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>>98847217
kino
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>>98854848
Hi Jimmy. How do Black orcs rank higher than any of the teams? They're MA4 and have dogshit win %.
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>>98855270
he ranked them based off of NAF games played divided by NAF championships

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>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre. Let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet & Dropzone Commander, Freebooter's Fate, Frostgrave, Full Spectrum Dominance,
Gaslands, HeroClix, Kings of War, Lords & Legends,
Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam,
SAGA, Sahipkıran, Sludge, Space Weirdos, StarCraft, Stargrave, Sword Weirdos,
Urban War, Void Admiral, Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>98855240
So stop responding to me I guess?
>>98855640
This is me, that's someone less retarded than you.
>>98855300
>I am le smart, reading posts is too hard here's my opinion on a thing that isn't real
Why is /tg/ just full of these types who can't engage with anything on normal terms?
>>
At this point this has to be bait, it's too on the nose. This is some craftsperg /wip/ tier stuff.
>>
>>98855662
Probably.
>>
All three of my favorite generals are unusable now. What the hell happened to this place? Been here for a decade and it's never been like this. It doesn't seem organic
>>
>>98856236
It's very likely automated models. Experiments in successful 4chan bot posting date back to Sychelles anon, who did an experiment with a robot conversing on this site several years ago. He was only the first PUBLIC person to do this and share results though, it's likely that advertisers, political groups, or whatever have been experimenting with this for longer.
But now, the availability of consumer LLMs is such that anyone can trivially set up a 4chan bot. It's not even gated by technical skill - it's piss easy to tell an agent "argue with this post, keep replying to every reply, wait this random number of seconds to avoid making the spacing too perfect, promote these points and use these words." It's so easy that you can just use it to troll people, you don't even need a reason expect that you wanted to fuck with someone and it amuses you to see them tilt at a bot for hours. And imagine if two LLMs, run by different people, get into an argument. They'd never quit. "Trolls trolling trolls" can become "LLMs trolling LLMs" as soon as any two people decide to automate their shitposting careers.
The sad fact is that setting up irritating chat agents is so very easy that it HAS to be happening, in my opinion. I don't think this was true when the "Dead Internet" people began alleging this years ago (at least running a bot would be confined to technical experts) but these schizo theories seem to have become true now that this tech is in public hands.
It's also true that 4chan is no longer the source of original content it once was and culture has migrated to Twitter, insta, etc. Leaving only boomers and genuine disfunctionals.

Spellcaster Edition
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>>98846757
>>
>>
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Requesting characters with an ancient roman aesthetic (sorry I don't have any images on me)
>>
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We're a couple weeks away from the launch of the newest big miniatures game, Gundam Assemble. With a big IP and a big company behind it, and planned future releases for months ahead, Gundam Assemble could overnight become one of the big miniatures games

Are you excited for it? Got any plans for paint schemes? MS you really want to see? Does Laura Rolla make you feel strange in a way you can't quite explain? Is your local shop planning anything for Gundam Assemble?
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I'm looking forward to it, but not breathlessly so. I'm not a gundam guy, but I've always liked how zakus look and the initiative system in the game looks like it has amazing potential, and with a starter for 3k yen there's no reason to not give it a try.

I am a bit worried about the quality of conversation at the game table. I don't want to listen to an autist loredump at me while he stares at my earlobe. But let's see how it goes.
>>
>>98849857
They'll probably do like one wave of decent figures before diving deep into the slop-filled well that is the SD Gundam series so no. Already got burned by their ccg.
>>
I thought this launched a year ago. What are they launching with when they already put out the big OYW suits?
>>
>>98849857
>Gundam Hammer
:)
>Twin-cannon balls
:(
>>
>>98854294
No, Bandai put some of the models this game will use into pre-made sets of the Gundam card game so a lot sloptubers made videos on the models back then

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"The Four Samurai" edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found:
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>98850625
That reminds me of "The Doom That Came to Sarnath" in all the best ways while still having its own energy. A most excellent piece!
>>
>>98850864
Thank you, I'm glad you enjoyed it. Now I want to do an "Aftermath" one as well.
(Yes, this is mostly a very obvious shameless bump post to buy me more time to do the next installment.)
>>
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>Failed Monk
There is no prohibition against the Lemurian underclass taking up arms, to enact such a decree would be entirely counter to their philosophy. Rather, the impoverished farmers and herders of the 6th layer are expected to know and accept their destiny of their own free will. Those who still aspire to greatness must instead take pilgrimage under a vow of passivity. The traditional understanding is that if fate allows for one of these nonviolent pilgrims to reach their destination unharmed then they are slated for greatness. The truth is that only those few who break their vow and fight to reach their destined potential shall ever live to see it.

>COMMENTARY
Lemuria, to me, is exactly the sort of faction to do this sort of two-faced bullshit. But they're also the sort of faction who will at least accept when someone does actually survive against all probability. They'll still scheme to plot their downfall but that's what they do to everyone anyways.
>>
>>
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France Day 3, finally facing the Hydrasaur in full force. Now unto the last chapter.
>>98852397
Thank you, added!

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>most ubiquitous die
>defacto no good engines for it
Why?
Why does it filter designers so hard?
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>>98854583
All I want is compelling proof that the D6 is literally all you need, like >>98828520 asserted, or the admission that the post is false.
But pathetic D6fags can't do either of those things, and will continue to double down.
>>
>>98854706
lol literally this stuck on literally
>>
>>98854706
>All I want is compelling proof that the D6 is literally all you need, like >>98828520 asserted, or the admission that the post is false.
That's exactly why you are embarrassing.
>>
>>98854706
>All I want is compelling proof that the D6 is literally all you need, like >>98828520
He already gave you
>>
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>>98853005
This is the old debate about low-trust vs high-trust tables. It is solved by not gaming along with assholes, either GMs or players.

>Won't it lead to optimal careers and constant tries to convince GM that your career apply?
Only min-maxers are interested in optimal characters, no system or game is impervious to min-maxers. Is BoL a "mother-may-I" system? Yes, but only for non-combat situations. Combat doesn't use careers. But you can know this by reading about it from books instead from a crappy spammy thread in 4chins full of low-effort puckee-like questions.

If you are interested in checking BoL, that's fine, if not, that's ok too. I would say If there's a common criticisms for BoL from most people is that the magic system is too broad, diegetic, and requires imaginative players; and as always, there are fixes for it for people that aren't into using their own imagination and just want things given to them in silver plates.

Honesty, this whole thread reads like fluff/polemics/trolling made by the very own mods or jannies to increase posting numbers, or a bored troll or contrarian fishing for (You)s as a form of parasocial loner interaction.

If people hate on d6s for the sake of it, to each their own, their loss. Why would someone look or ask for evangelism of a system to be convinced of something when the very thing is there to be read? If someone wants to read about a specific TTRPG without wasting any money, just go to the pdf share thread here in /tg/ and look for it or just ask.

Sorry anon, goodbye, I'm closing this tab for good.

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Amateur Game Design and Homebrew Thread
Welcome to the thread for homebrew discussion on /tg/, Organizing Edition! It's an effort to get people to have classic homebrew discussions and assist the board in general when it comes to their game design endeavors.


>Why should I homebrew?
/tg/ products are fairly unique in that it's actually pretty simple to make them these days, with a plethora of products to assist in making and playtesting your game. Making your own games helps understand why games are made the way they are, as well as being fun to do.

>What you should post
Ideas for games, games you're currently making, updates to your own games in broad strokes, and any homebrewing for existing products that don't get much attention. Discussion about the above is welcome. Post good, be good, and look over others products, they care if someone looks more than anything.

>Resources for the aspiring developer
>https://anydice.com/ (A fantastic resource for checking probabilities)
>https://miro.com/ (A online whiteboard with tools to help organize yourself)
>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)
>https://rolz.org/ (Impromptu playtesting at its finest)

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>>98853970
>>98853979
>>98853988
>>98854013
Inked watercolors are truly a great style for illustrations.
>>
>>98854338
but the AI still has problems with fingers...
>>
>>98854338
Truth. A lot of the Twilight: 2000 4e illustrations nail that aesthetic really well.
>>
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Stay alive, I honestly don't know why these threads don't get more attention.

I may start giving feedback to every single post before me on each bump and see if it inspires others to do the same.
>>
>>98855155
Because /tg/ is a husk of what it was. 99.9% of posters are nogames faggot invaders from /pol/ who only care about culture war bullshit and spamming puckee/haybale slop.

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What's your current character's retired plan?
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>>98840827
Yes.
>>98840877
Wrong, retard.
>>
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>>98849345
>where people care to buy raspberries?
Makes sense if you're talking about basic bitch raspberries. But have you tried premium elven Snakewood raspberries?
>>98852998
wdym? Ain't that the standard price for D&D 3.5e?
>>
>>98842272
>>98846232
Fellow dragon fuckers in the thread I see.
>>
>>98855061
Oh yeah. That was the retirement of a Cleric of mine in a heavily homebrewed Eberron campaign that was all about dragons.
Fun stuff.
>>
>>98840511
In my Pirates of Drinax campaign, my noble-born captain character had the opportunity to marry the daughter of King Oleb but he was over twice her age and he preferred a life sailing the stars, far from courtly intrigue, so we went around finding her a better suitor, those 2 got married, and the party just flew out into the galaxy, probably to get into adventures until the day they die

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This is how I wizard
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>>98849252
Yeah, a lot of historical places have technology. Just they keep it in the back. So you're not going to see tv, lights and all in the open. However they still have plumbing, and often a room for computers and high tech equipment. Often having someone who knows how to use it or a few people who can be trusted to use it over letting everyone get on the net and all.
>>
>>98852878
They use lights, but TV? Hell, I don't have a TV in my house. A lot of everyday tech is severely overrated and you don't really need it. It's not really about this aversion to new tech, but if you are fine with how you live, you don't really need to actively use new tech. I myself have only previous year started using a modern touchscreen phone and I don't have the feeling I missed a lot of anything really. I don't like this dogma that monks are barred away from technology and that it's kept behind some locked door. They just don't really need it. They will use lights, lawnmowers, chainsaws...conveniet stuff like that, but otherwise why waste your time on literal poison.
>>
>>98854022
>They just don't really need it
You're going to scare the normies. I've had people straight up unable to imagine that someone might not have a TV or a smartphone and accuse me of lying.
t. TV-less dumbphone enjoyer
>>
>>98854126
I wish it was normies. Everyone is addicted beyond saving. I work with art related highschoolers. Most of them come in some alt/goth/punk/gaming culture and they can't fathom having less than 20 minutes of screen time on your phone per week.
>>
>>98854930
Well, at that age you have the possibility of making a real impact on one or two kids per class. Even if you never get to see it, having had an adult show a kid a different path he can take can make all the difference down the line.

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>98847719
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Rolled 11 (1d15)

>>98854815
He got rid of rolling for constellation choices but I'm gonna give it a spin anyways.
>>
>>98856349
>He got rid of rolling for constellation choices, but I'm gonna give it a spin anyways.
No, I just moved it into an Orb Constellation, check out Star.
>>
>>98856353
Maybe I'm being retarded and skimming this too quickly but doesn't that leave with me only 3 orbs total? There's no fun in a gambling option that breaks your kneecaps by default
>>
>>98856358
What the fuck are you saying? If you pick Star you get 1 Orb of any color and then you roll for another Orb Constellation and get the Orbs and special rules and restrictions of that Constellation too. It works literally the same as it did before the update.
>>
>>98856367
Yeah I misread so pay it no mind. Funny how I got sword like your build.

I've never played GUMSHOE, is it good at its stated goal (facilitating investigative play) or is it a gimmick?
Also Delta Green thread.
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>>98851479

Care for a book reference?
>>
>>98851511
It's in Night Black Agents and Swords of the Serpentine, I don't know which book it originated in, but I've heard it used extensively in trail of Cthulhu actual plays, I assumed it was from there.
>>
Generally, would anyone of you guys even get together and do a /tg/ Delta Green game campaign together or you all just in your physical groups or whatever?
>>
>>98851754
It sounds like a cool idea to one day especially that I had very little opportunity to play DG so far, but I have like 3 other campaigns ongoing at the moment
Also, I'm always a bit anxious about my English when I consider doing online play
>>
>>98853523
>I'm always a bit anxious about my English when I consider doing online play
We've got a Russian guy in our Curse of Strahd and everyone is pretty understanding when he has to pause and ask if this or that is the right word. Besides, his accent fits right in Barovia anyway.

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Play Godbound.

It's fun.
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>>98850608
What would you even change for a new edition? I feel like it's perfectly serviceable as it is. Maybe I would add some tighter rules on Dominion gain but other than that as long as you have a GM with common sense it's not really that big of a problem, and the game is flexible enough you can easily just make more custom Words for yourself.
>>
>>98843469
What makes it fun?
>>
>>98843469
This really does look retarded without the context of "you already punch with the force of a falling house by default".
>>
>>98851624
Personally, I'd be happy with KC just updating Godbound's rules to make them more compatible with/easier to convert to his Without Number series. Yeah, there are rules to convert them (and a whole bunch of other OSR games, to be fair) in Worlds Without Number, but it can get a little fiddly when you've been gaming a while and the brain gets fuzzy. Nothing major, just inconvenient at times.
>>
>>98853076
Yeah that's fair I guess.


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