>Don't draw them wearing loincloths. That's offensive.>Because it makes them look inferior.>Loincloths, honor culture, and might-makes-right are objectively inferior to sweater vests, rainbow flags, and democracy, obviously.>When I see an orc that doesn't share my 21st century urban white culture, it makes me think less of them, and that makes me uncomfortable.>So just draw them like this from now on, ok?
>>98577246damn... just like Putler!
>>98629687>>98633462the only “good” government is no government at all. no one has the right to govern you, but that’s way off topic for the thread.
>>98634950>unironic anarchistlol
>>98631264Dindu orcs have been the boring status quo for about 10 years, they have no shred of creativity in themThey're about as generic and soulless as "actually, MY elves are murderous cannibals!"
>>98631489like hatred?
Were the campaign and books as bad as the Prime show?>S4, EP12The worst episode of any fantasy show.>Vecna wants to eliminate death>Vox Machina: "NOOOO AKSHAULLY DEATH IS LE GOOD!">women crying every 2 seconds>Vecna's apotheosis being the slowest event in history>moralfagging every 2 seconds>Pike being a backstabber every 2 seconds (never trust women)>Vecna actually is a man of honor and brings back Grog just to be betrayed by him tooImagine a fantasy / scifi show where deities are not assholes or atheist-revolutionaries triumph and we have a wholesome ending.Or there are no gods at all, so we have no retarded moral systems nor retarded afterlife bureaucracy.Why are fantasy / scifi writers so against to change, evolution, human triumph? All shows, games, films, books... feel the same>NOOOO pathetic human peasant you can't want something more, better despite elves or elf-like species lost their chance by going down into stagnation, narcissism and degeneration
>>98630903I assume it’s some combination of all three. he’s clearly in terrible health.
>>98631650Why do his hands shake so much? I thought it was nerves but maybe it's some neuro degenerative thing.
>>98629645None of these characters were ever good you libtarded millenial
>>98633846grog is good. scanlan was good until they wokified him in the cartoon and in the years since the campaign ended. pike was great when ashley was barely around. even vex is cool. or at least sexy.
>>98633007he has said he has a tremor in his hand caused by some health thing, which I assume was caused by drugs
Danger Grrl edition.This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.TQ: How much crunch is too much? Was there ever a system you dropped 'cuz it had way too much stuff?> Last Thread: >>98341984Resources:https://rentry.org/srpgghttps://infinityweavers.link/re-up/solo-rp-toolkitMore threads:https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/orComment too long. Click here to view the full text.
Orphans of Hoomanity rpghttps://e-hentai.org/g/3298669/6bd170ac50/Was thinking of trying to start a solo game with this system. The game only eleven pages, enough to get started with plenty of room to homebrew and use solo tools.So any suggestions on how to get started along with tool, resources and ideas?Might make it a journaling game with having fun with world building and note taking.
>>98565714What game? I've been wanting to run a Black Mesa game with friends using Mothership for a while now.
>>98626388Sorry for the delay but thanks for this
I remember having a book with random tables for solo RPGs that relied mostly on a d30. It had tabes even for shit like wind direction and there was a compass inside where you rolled on to see which direction you got lost towards.Anyone know what am talking about? I know it's not much but I know it had toolbox or toolkit or something like that in the name, but sadly looking for that online nowadays is impossible with all the similar results you can get.
>>98636668Something from Atelier Clandestin, probably the sandbox generator.
I Am Here In The Shadows Edition>List Builder & Ruleshttps://sc.starcraft-tmg.com/>Tacticahttps://1d6chan.miraheze.org/wiki/StarCraft:_Tabletop_Miniatures_Game/Tactics>Print-and-Play Cards and Instructionshttps://starcraft-tmg.com/downloads>Wave 2 Newshttps://starcraft-tmg.com/news/featured/new-units-join-starcraft-tabletop-miniatures-game>How-to-PlayComment too long. Click here to view the full text.
Star date september 7th. Blizzcon is in a few days. My wave 1 order is still nowhere to be seen. Another 1/3rd of an inch has crept forward on Jarek's waistline concealing even more of his thin malformed penis. Chances of refund or desperation resale growing less likely by the hour
>>98635429>somehow still doesn't have his pre-order when everyone else doesOnly option left is to kys
>>98635548Probably Australian.
>>98635706My point definitely stands then.
Painting Hydralisks is fun.
>your heatcap is directly proportional to your e-peen edition>What is Lancer?Lancer is a TTRPG about narratives, customizable mechs, and the pilots who crew them.Set thousands of years in the future, Lancer imagines a future where humanity has spread to the stars after weathering terrible ecological collapse on Earth.Players of Lancer adopt the roles of mech pilots. Some groups will fight for Union, working to rectify the crimes of previous administrations. Others, for a corpo-state, working to advance private interests while lining their pockets.Lancer offers deep mech customization, a wide range of player backgrounds, and a system and setting with room for any story you and your group want to tell.>ResourcesMassif press official core book and supplementshttps://massif-press.itch.ioCOMP/CON is a free, open-source digital toolkit and gameplay assistant for building and playing LANCER TTRPG games.Comment too long. Click here to view the full text.
>>98635631Tokugawa is ass though
>>98635833But his pc is bricked... and he's on a different continent. We just were pointing and laughing at the Karrakin because they failed miserably and we had to save their asses.
>>98635870Resistance against Heat is always good and Blackbeard is uniquely well suited to cluster enemies together for Annihilator. Not to mention Torch is good.
>>98631558>if you can contrive a scenario where the players start outside their mechs and have to mount up before The Horrors can get to themSo far im thinking of having a ship/station with different rooms that can accomodate or not a mech, for example the hangar bay and engineering as a whole would be pretty mech accessible, probably have some civilian mechs to commandeer in case the players get busted with their pants down. But in general im gonna go the dead space "holy shit you have to go there to fix this" route to contrive them going in and out. like having most of the station depressurized, and them having to delve into the not so mech sized upper decks to reboot the atmospheric systems. and of course as you said, plenty of occasions like that control room scenario.found a pretty good map set with deck plans and all for free to run it, i may even buy the abandoned version when/if i finish writing the mission. I kind of have an idea already based on last threads discussion about ssc and it sort of fits with the overall main "secret danger" of my campaign
>>98635169yep, thats why Blackbeard with war pike is scary (also executioner 3 triggers on a grapple attempt as well should you miss it)
Discuss spaceship games.Show off painted spaceships.Talk about spaceships.Previous Thread >>>>>98398820>Thread QuestionWhat would your ideal space game be?
>>98627374I have to admit, i dont know the Halo lore. I meant in general that you could add new ship designs. You just dont see them in the videogames because they were somewhere else.
>>98627411They are ok.
>>98635025Yea prolly should've just posted the actual picture. Anyway I like the customization part, building my own ship is always fun.
>>98634012No I mean how do customers convince themselves this is alright and keep pumping money into it? The devs are obviously liars who will say anything, that's not interesting. This level of retardation on the customer base if the unusual part in how far its gotten for a crowd funded game to be over an actual billion in decade of broken promises merits study.
>>98636408It's a lesson you have to learn yourself. Specially in the world of today where everything comes out for sale half-finished. Early access videogames, kickstarters, patreon stuff, etc.I used to be this sucker, about 5-10 years ago, I started instituting a rule: I only buy the finished product. I don't feel guilty about not supporting something I like, simply because I am also part of the success story by being the guy who gets the item when it's finally comes out, if it doesn't come out I lost no money.
>beat the kickstarter goal by over 50x alreadyHoly shit
>>98631294>When is GW sueing?If the chapterhouse lawsuit is anything, i don't think they'd win.This is a bunch of big power armoured weirdos but it's clear parody and GW doesn't own power armour, space religious fanatics or really anything like this.
>>98605248the board game is an avenue to get space king minis.i just want the minis and i don't want to pay 100 USD for all the rest of the tat.give me the minis.I want hatemonger and 20 psycho warriors so i can begin my hatemarch
>>98614499>i hate them because they embody the spirit of the series i like?what?
>>98605248>Why is everyone shitting on Trench Crusade?Because of so many walked back promises. Plus it got cemented in the culture war due to poor handling of denouncing one extreme side only to wholly side with another.This is before the kickstarter fumbling.
FOOLS! DON'T THEY KNOW THEY ARE HAVING FUN WRONG?
Defender of the Weak editionPrevious >>98578448>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date 2026)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
>>98635930Eh. In english it's mostly "Let's replace a religous reference with the monster's existing evolution line" like with Vritamon and Garmmon, and the weirdness of using Grey as a synoym for ancient for Greymon and using the katakana for the english word Grey in DoruGreyMon (Actually Doruguremon).The chinese and korean versions are where they decided to just slap the characters for "Dinosaur" in the name of every vaguely reptillian -mon.
>Except burninggreymon
>>98635821>RedIt's like they don't want Examon to be good
>>98636466Dragon Gene doesn't ignore colour requirement. Deck needs to be red to function
>>98636466>It's like they don't want Examon to be goodnow you're starting to get it!i'll give you a hint, the strongest card in the set will have omnimon written on it
Me and my friend have been working for quite a while making a set of conversion rules to allow players acquainted with Bolt Action and Konflikt47 to play with their 40k models and units.We made this because, to us, Warhammer40k has never really fit the way we like to play, it lacks customization and strategic depth in our opinion, so, we decided to take it upon ourselves to make something fun.Initially this was meant to be a personal think only used by us both, but we thought people could enjoy the system and maybe would want to try it out, so here I am to share it with you.As of now, only the Orks as a faction are fully finished but still require some testing. Imperial guard will be next and should be finished soon.The main rules:https://docs.google.com/document/d/1-nnjfKa1OKJsiihKl912rdUvbsFZLT4L0XgzBTleZ2M/edit?usp=sharingThe Ork Faction Codex:https://docs.google.com/document/d/1wni1fIqWnwtGY6EN87CxygFEHVYAC3_cbIMBuwOVWCs/edit?usp=sharing
Bump, pull your finger out OP
Yo, quick update here.Looking at the comments it might actually be a good idea to make it into its own game system.I will do some game tests with my friend to balance some things out before I start that process.Also, do note that this is a half-time passion project and that me and my friend also have other unrelated personal projects outside of this one and a day job. However, I'll try to make space for it as much as I can since we were both pretty surprised at the interest people actually showed for it lol.>>98631230>>98630623>>98633160Here are some (You)s for the good feedback as well, most if not all writing issues should be fixed and it should start looking more and more like it's own game system little by little as we work on it!Thank you all for your interest btw, means a lot.
>>98634219Looking forward to the full fat game anon
>>98624679Which factions are you planning on adding? And can I humbly request that you never ever add marines/custodes pretty please.
>>98636404>>98624747Here you go.As for when we add space marines, do not worry. Me and my friend have a personal philosophy that space marines showing up in the dozens in every game makes no sense, so once they ARE added you can expect to only see 2-5 models of them per full game.>>98636219Thank you. The more I've thought about it the more the idea excited me.
Amateur Game Design and Homebrew ThreadWelcome to the thread for homebrew discussion on /tg/, Organizing Edition! It's an effort to get people to have classic homebrew discussions and assist the board in general when it comes to their game design endeavors.>Why should I homebrew?/tg/ products are fairly unique in that it's actually pretty simple to make them these days, with a plethora of products to assist in making and playtesting your game. Making your own games helps understand why games are made the way they are, as well as being fun to do.>What you should postIdeas for games, games you're currently making, updates to your own games in broad strokes, and any homebrewing for existing products that don't get much attention. Discussion about the above is welcome. Post good, be good, and look over others products, they care if someone looks more than anything.>Resources for the aspiring developer>https://anydice.com/ (A fantastic resource for checking probabilities)>https://miro.com/ (A online whiteboard with tools to help organize yourself)>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)>https://rolz.org/ (Impromptu playtesting at its finest)Comment too long. Click here to view the full text.
>>98634733take it with a grain of salt, its just this autists opinion. but to go into more detailYour flags feel good because you can see them on the battle field. Mercia and Galia are both great examples. These flags are easily identifiable from a good distance (whether thats on the battle field on just hanging in the city shops). Ospreys feels overly complicated, maybe its the dotted background or the font choice. as a stamp its not as bad for sure, but I'm imaging it on their shipping boats, and it feels a mess to read at a distance. I have a similar problem with Valka, but those flags around the text are striking and nice so it gets a pass. The text needed I assume for each dynasty telling the others how much more noble they are (i assume) Morend is my favorite though. Great simple visual flag. The grassy hill representing the country is peak. From a game play perspective, I'd definitely play the game. You'd need the right group, the heavy crunch mandates certain types of players. I'd worry about a fresh group without someone who knows the rules well to smooth things along.The little quotes are delightful. The book entwining rules and lore make it a good book in my.. books. The sten scientist was right and shouldn't have been hung.
>>98614014Post away, then make a pdf or a collage of posts
>>98611665>What are you working on? What lessons have you learned during your project? Did you find any useful or neat tools?An alternative to Delta Green that doesn't require me to change my DM style to run.Cards are underused, finding systems that use them in the first place is a challenge, let alone good ones.The forbidden silicon 8ball makes a good search engine for niche RPG systems. It being incompetent at understanding abstract systems is an ok way to workshop things without boring your normie entourage to death
>>98636086Corpo require serving for a bit before passing out the good stuff; then give the players options / chances to squirrel away some of it before the corpo repos their gear at the end of the contract. or they can just keep licking the boot to keep their sticks.They can mix and match this way while corpo loyalty lmao gets rewarded too.
>>98636172From that perspective i can see why Osprey Mail's flag is ugly, I agree. Valka flags being similar is on purpose, they need the purple to show their legitimacy (the colour of the royal flag of Serad). Also yes, the text is basically their motto in Latin, which is supposed to show a bit of their personality as well as the way they believe they will revive the fallen Serad empire. I am so happy you got the Morend flag's concept!I tried to make the game front-heavy, with most of the crunch taking place during the character creation, but the actual gameplay being relatively simple. I also included rules for actual melee and ranged combat just in case someone wanted to play more physical character so i wanted to give them options. What i imagine actually happening is the players abusing their powers to the maximum (that's the whole point). You can easily make a glass cannon artillery mage that deals ridiculous amounts of damage and make face to face combat meaningless (i made one as a premade character that can burn boss-level monsters to ash). This is absolutely fine, but you can also get easily assassinated by a squad of elite soldiers. You can teleport or go invisible, rendering most defenses meaningless.However yes, someone experienced or at least who has read the book thoroughly needs to be there, as the game can't really start without the character creation (the most complex part of the game).Also the Sten scientist was probably right, however he made the mistake of working for Stenland, the one and only officially Karlenic nation that considers all mystics, mutants, demons, monsters, valka to be equally evil and demonic.
list of systems : https://en.wikipedia.org/wiki/Category:Superhero_role-playing_gamesWhat happened in your last session?
>>98624139I really want to like ORE and I've looked at it from afar for years now, I recently tried to run a test combat of Monsters and Other Childish Things, and I just don't understand, the GM, how you are supposed to keep any kind of momentum going when it's like "okay, now I have to declare for all the NPCs I have in this fight, now I have to roll all the different pools for all those different NPCs and figure out matches."Fuck. That. Its an interesting idea and might work as like a skirmish combat game where ever player only control a single unit, but running a combat with anything close to parity with the player characters seems like, at best, a massive fucking headache.
>>98621219some characters have such a notable and unique set of powers, that its obvious when you copy themsupermans flying brick powers are non-dsecsript enough on their own that just having them doesnt immediately peg you as a superman cloneand thats before roughly 60 years of marvel making discount supermen for their own cast to fight further genericizing the flying brick packagebut danny phantom has a rather unique combination of intangibility, flight, possession, combined with a rarely used 90s ghost movie aesthethic that makes any attempt to copy it more obvious
>>98624139>>98625347I've only ever run it using a VTT, which certainly sped things up. Even then the one-roll shtick didn't really make things noticeably faster than other similar games. It is pretty good for making out-there powers though
Would you, could you with a sheep?Previous Thread: >>98557513Pastebin: https://pastebin.com/h8Tz2ze8Hardened and moldy survey results: https://pastebin.com/scAkFdTvTQs:Kickstarter?How important to backing is art? theme? gameplay?Is buying (not backing) any different?Under what circumstances would or have you bought from a FLGS?
>>98633807Seems like you could swap cards for tiles and gain access to a huge number of more interactive games with a shared board state.But I'll say fcm and brass
>>98633807meant to add Faiyum in pic>>98633852>>98633980My laziness to cut out small tiles is actually what spurred this investigation on - whether the disconnect of cards helps or hurts the more direct experience of slapping down a juicy tile.
Ginkopolis
>>98634092I was referring to tile laying games, like tigris and Euphrates, Babylonia, etc.
I can confirm that the Paw Patrol: The Dino Movie : the game is a steaming pile of shit.Luckily my older child got bored pretty quick and asked if we could play Sea Salt and Paper, while the much younger one (who got it for her birthday from family) is learning to respect turns and count tokens to declare victory.
"After all these years, they still search" edition>What is this?/TG/ DEVELOPED A GAMEIT IS PLAYABLE. IT HAS BEEN PLAYED.EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRulesas with maps, tokens and lore resources.>TL;DR Dochttps://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." sectionComment too long. Click here to view the full text.
>>98632192I meant their chart:>>98630525
>>98630525Max Nobility, Max Tradition>Doux Alcibiades-Last heir of the pre-revolution monarchy-30 years in and out of universe since his debut-No mentions sinceJoke on how the Atlantean counterrevolution is less developed than either the anit-Titking Atlan rogues and the Libertalians. Also how on it's been decades since he last showed up in setting without any explanation. The original jak was making the Hoken face but this feels more unique.
>>98630525Also, for the Olm-Wives, replacing "often misinterpreted" with "Not that kind of wife, despite all the fanart" might be funnier.
>>98633948I like the understatement.
Happy 810nicle Day, everyone! Been too long since we had one of these, so I decided to fix that! This is a thread for the discussion of Bionicle tabletop games, both in terms of the setting and the mechanics of it all. There are three links below, in order, Masks of Destiny, the Red Star Games site with multiple systems, including a war game one (among other things), and an in-development system called Kanohi & Cryoshell. If you’re familiar, what are the pros and cons of each one?https://drive.google.com/drive/folders/1kHy5h1wMyjFXOmV656zLruSphkAYpBPK?usp=share_linkhttps://www.redstargames.org/https://docs.google.com/document/d/1nH2YLRWp4FHFwVcVo-lly6D0jm5c3-898rfTBDCzCgc/Thread Questions: >What was your favorite arc of Bionicle and why? And do you prefer G1 or G2, and again why? I’m a fan of the classic original Toa designs so it’s the original setting’s Mata Nui arc for me.>If you heard that they were making a Generation 3 of Bionicle, what would be your hopes for it? I’d like to see if the Generations exist in the same multiversal framework as each other, just imagine the crossover potential!
>>98624442>If one wishes to get into Bionicle, where does one start?Play the Mata Nui Online Game.https://biomediaproject.com/bmp/play/web-games/mnog/This sets the tone for the series.If you like that, read the DC comics and watch Mask of Light. If you find yourself wanting more Matoran adventures specifically, there is the less well regarded MNOG2, and some GBA games.
>>98497487>>98498183>>98498223Recently I have found out that Homestuck is still very much active and theorizing about classpects is still very much flourishing. Are there TTV threads dedicated to the analysis of the elements and powers of the Matoran Universe? I will attempt one right now.>>98603490Let's add to this.>fire/iceOpposites. Fire and ice elements are used for manufacturing, repairs, and heating and cooling devices.>stone/earthDensity of solid materials: hard and soft solids, respectively. Stone may represent hard surface areas where everything happens while Earth represents deep or hidden infrastructure such as tunnels, underground power lines, and repositories.>air/waterDensity of fluids? Different chemical reactions require different phases of matter. Transport can be slow and heavy via water ways or quick if light via air travel, and undersea currents, cables, and submarines also likely fall under the purview of the former. In addition to trade of wares, both goods and bads, reconnaissance is greatly done flying.
>>98624442Thanks, I wasn’t familiar with this site!
>>98631273No problem. I looked through the site a little and found comics as well. It says it also contains videos. I'll play the games and follow the order as >>98624645says, but I now think cross-wired geeks might be more complete than I thought initially.
>>98494296How would you define Bionicle music?
Western dragons and Eastern dragons are cool. Are there any more mythological lizard things that are sufficiently dragon-y that you can say they're just regional dragons? Are giant sea snakes also just water dragons?
>>98635186Deer. Ask /k/.
>>98635186Foxes being the most common that it spawned a whole genre.
>>98635255To be fair, everyone knows fucks fuck young men.
>>98634553> supposedly medieval art showed snakes breathing fire as a visual metaphor for venom feeling like fire> we got fire-breathing dragons because someone took that literally
Western dragons typically are animals or demon analogues, eastern are basically nature spirits/demigods.