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What happens when a PC attacks an NPC?

I understand that getting AC down to one number was a huge advancement for D&D, but I think it's also fun for the defender to roll at the same time.

Rolling for defense is not as simple as hitting a static AC, but it can be more fun, and it opens up more possibilities. You can roll for different types of defense:

> Block: Use a shield, get a big bonus to defense
> Parry: Like block, but you can't stop projectiles. Opens up the off hand for a wand, hand crossbow, or a second weapon.
> Riposte: Take a small negative in order to defend by attacking
> Counterspell: Use your arcane powers to block enemy spells
> Telekinesis: Use your psychic powers to conjure an arcane force that parries enemy blows
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>>92212432
>replying to the dogshit troll
Be smarter.
>>
>>92212432
Idk if that’s strictly true. Hasn’t boardgaming progressed significantly since the days of chess and ludo? Seems like rpgs would be capable of the same kind of improvement.
>>
>>92209062
>Rolling for defense is not as simple as hitting a static AC, but it can be more fun, and it opens up more possibilities.
2roll randomness is almost the same as 1roll randomness but slower to play out
but i agree that having more reactions that affect the outcome is more fun
>>
>>92209062
Players find this boring. They want fast roll against a fixed difficulty in combat, instead they want complexity is preferred elsewhere (such as in the type of action you can do in a turn)
>>
I'm imagining a system where each character has X number of 'wounds' they can take from successful hits, with each wound reducing their effectiveness based off a wound table, and then having some attacks be able to deal 'mortal wounds' that just delete an enemy entirely. Bigger nastier enemies might be able to take multiple mortal wounds, effectively having multiple health bars, but the number of individual wounds needed to kill an enemy never goes over like 5.
I'm sure I'm not smart enough to have been the first person to invent this system since its somewhat similar to wargame wound systems but I'm wondering if there's a full RPG system that use it that I could steal a bunch of design ideas from.

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How does your character get along with their siblings?
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>>92215435
>every character looks nearly identical
Never understood the appeal of that one either. Just as tiresome as the Andy & Leyley fags to see it spammed everywhere.
>>
>>92208307
>Half-Elf Wild Mage
Protective of younger sister, distant with two elder sisters. Overall stays the fuck away from family, because he doesn't want to cause more trouble than he already did in his childhood.
>Human Life Cleric
Has several siblings, all of which she cares for, but after joining a resistance movement has cut all contact to not cause trouble for them.
>Human Witch Hunter / Paladin
Looked up to his older brother, but they died when char was still a child. Cut ties in anger when meeting him in the land of the dead after learning they're only related via their mother, the father being one of the family's nemeses. Came to regret his harshness, but half-brother's soul got abducted.
Estranged with eldest younger sister, as she was trained to become the new heir of the house after char abandoned his responsibilities during a rebellious phase in his life, but got snubbed upon char coming back home. The family's new external crises have warmed the relations to some degree, at least to a cooperative level.
Caring towards his middle sister, who is always worried about him and very clingy when char is around her. Char has been away from home a lot, which makes her worry even more, but also that much happier when they meet.
Caring towards his youngest sister (who is actually a bastard from father's side, born to a house servant), who admires him, and tries to keep her out of his dangerous business. Char is happy to carry the mantle of the family black sheep, so she doesn't have to. Char has been away from home a lot, but she doesn't mind.

One of these was a more deep campaign the other two, go figure. Sadly it is the one that will also likely be never finished.
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>>92215435
Fashion walks in circles, if you live long enough you will see sharply dressed devil girls trending again.
>>
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He thinks about them all the time but it's not like he can write a letter or anything so he just has to asume they are fine
If he ever returns from his exiles he's not likely to see them again (life in the jungle is quite dangerous and most of his brothers are older than him) but he has come to terms with that
>>
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>>92208307
Last PC got exiled prior to the adventures start, then later a time skip happened and his sister showed up and he got into an incestuous relationship with her. Other than her however his family despises him and he was disowned

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It's finally up
>site
https://lionwingpublishing.com/collections/shin-megami-tensei-iii-nocturne-the-roleplaying-game-tokyo-conception-core-rulebook
>english 3 part play on yt
https://youtu.be/aVsqD5VnCzY?si=IF3C3xYs_vKxiuTD
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>>92218095
Devil summoner was my first experience with true Japanese KINO. I miss the 00s
>>
>>92198393
> He doesn't remember your teacher getting fucked by a demon
> He doesn't remember your goddess reincarnated gf getting blinded after rescuing her
> He doesn't remember losing a hand to a guillotine and having to get grafted with a robot hand
> He doesn't remember his girlfriend getting maimed and eaten by demons
Fake fans baka
>>
>>92218662
Digital Devil StoryGOD... i kneel...
>>
>>92218662
He doesn't remember becoming God and then getting the tar beaten out of Him by His own creation
>>
>>92198110
>WHy aRe yoU GettiNg BIGgEr?

>You seen the lady of the font?
>-No
>Go check her out, man. She's hot.
>-Yes
>Hehe.
>She's hot.

>Guy who ended the world wants a world with no violence
>Guy who only survived because you kept saving him wants a world where everyone does everything by themselves
>Girl who's first port of call was to hide behind the biggest, baddest dudes and is given all of her power by a demi-god wants a world where only the strong survive by their own merits

>Fucking hard mode Jack Frost demands a pearl

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how badly is this going to trigger /tg/ when this releases compares to when pathfinder 2e released?
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>>92206142
>It actually sold better than Planescape.
I'm going to need to see some hard numbers for that claim.
Not just WotC talking points and/or Ryan Dancey declaring 'trust me, bro'.
>>
>>92217182
>it only does x!
>you cast too wide a net!
Pick a lane nigger
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>>92217184
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>>92218017
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>>92201629
I want to pretend that was intentional on the artist's part.
(But I know that I am wrong.)

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>intrigued by Night Lords lore
>misunderstood vigilantes, say fans
>read Night Lords trilogy
>after 10 thousand years of butchering innocent people, protagonist reaches epiphany
>wow, dad was right!
>we are losers who try to excuse our deviancy through convoluted ideology
>we irredeemably suck cock
>let's die
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we already had hellraiser the legion before, i don't see the point why there should be a nother
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>>92217579
The nightlords do nothing we'll. There i said it
>>
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>>92218345
Wrong. They're excellent jobbers.
Delightful retards.
> Of course, this new plan to awaken Malcharion had to be put down with tact.
>With nuance.
>With subtlety.
>Vraal's claws slid from the sheaths on his
gauntlets. They sparked and crackled,
wreathed in killing lightning.
>"Brothers!" he called joyously into the
vox. "Everyone in this room is going to die!"
>>
>>92211784
Wait, chaos randomly abandoned him mid fight?
>>
>read Night Lords trilogy
I see where you went wrong, anon BL is garbage written by tards, GW will prob trash that shit and do a reboot in a decade or so anyway, do yourself a favor and only read the codex and consider the rest as fan fiction -which is the level of writing BL is anyway

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Look how far your game designers have fallen. Positively Yugi tier.
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>>92219392
i guess? pitch me a use case for this where you draw a bunch of cards and playing a flying dude with summoning sickness is the optimal line
>>
>>92219146
>triggers only once each turn
yeah, it really bugs the shit out of me as well. It would be fine here and there on things that *really* need it but it's just slapped on everything as a crutch. So rather than having a card say "whenever *thing* happens, do *thing*" and then you know, just costing the card appropriately, we have all this cheap, efficient value shit and everything is just barely kept in check by tacked on O.P.T.s.
>>
>>92219194
nah man, both of those things are shit and people are right to say that they're both shit. The 'once per turn' trend has not stopped them from designing sets so that every single slightly powerful card is a game-ending threat or/AND a ridiculous value engine.

Draft, what was even recently a final bastion of something that resembled skillful and interesting Magic, might have gotten in the worst. When every card is a must-kill threat, there's no longer any thought about when to use your removal. You must use your removal immediately. When every card is pushed and efficient, the being-on-the-play advantage is exacerbated. I honestly struggle to understand how any reasonable person could draft these sets on Arena and play best-of-ones and think that it is a good use of their time.
>>
>>92219518
>pitch me a use case for this where you draw a bunch of cards and playing a flying dude with summoning sickness is the optimal line
then copy Oko as the flying dude for a hexproof, flying, vigilance 4/3
>>
>>92219194
The once per turn line is disliked because its an inelegant solution that limits brewing potential.
Trade the only once each turn rule for the loss of Flying and a increase in cost to 3 mana (Counters and Removal all come online by the time its out even on the draw) and you get a not as competitive but more fun and brewable card while still not being op.

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep your prints and files about tabletop games only
- Encrypt file links
- Use Passwords
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed newfags
- Not encrypt links to websites

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>>92175060
update: the ebay marines arrived. I got to experience the joy of assembling the little shits without any guide; had left over arms for whatever reason. I didn't expect the shoulder pads to be integrated into the arm parts themselves, that did make things more difficult. I also was surprised by the tendency for the sprue to connect to the absolute middle of shoulder pads, leaving a hideous blemish even after nipping and sanding.

anywho, after measuring the shoulder thingies, my shoulder files are accurate to within one hundredth of a millimeter; a rather astounding fact. It is nice having some reference models on hand I guess, especially for decorating mine with holsters and ribbons. and of course the shoulders.
>>
>>92218496
>I also was surprised by the tendency for the sprue to connect to the absolute middle of shoulder pads, leaving a hideous blemish even after nipping and sanding.
That's a tradition at this point
>>
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It is nice to have a 3d printer when the rules change I suppose....
>>
>>92219151
That's a cute little robot, I like its flag stick.
>>
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>>92219492
Thanks :) I like it too.
Here's a test robohead I made in 3d Builder, based off Patlabor Griffon. The "ears" were really soft and bendy due to being very thin, after curing they stiffened up a surprising amount.

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>Game is called Age of Sigmar
>There are multiple beings who are arguably equal to or even greater than Sigmar in terms of influence and power
What gives?
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>>92216924
>>92219614
Two handed hammers fucking suck in WFRP 4e so bad. They have the slow trait, which means they always attack last in a round. It's pretty funny how consistently the sigmarite monk in my game charges into skeletons (after usually spending 1-3 rounds getting over his fear), only for his slow ass weapon to allow the skeletons tons of free hits on him lol. Ghal Maraz is probably the best weapon started in 4e but it's saved by the insane magical abilities it has though.
>>
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>>92218709
I unironically find women more attractive when they're 17 years and 364 days vs when they're 18. I wonder if the taboo makes them hotter.
>>
>>92219620
You don't get to attack first because you charged or anything like that?
>>
>>92219644
No first strike from charge, but it does grant +1 advantage, which is essentially a pool each side in a combat has that builds up through certain actions or successes and can be spent to gain free actions, get huge bonuses on a specific test, afflict the enemy with a status condition, etc.
>>
>>92219656
Intriguing.

I want to say my group plays 2ed, but we technically started with 1ed and just kept adding house rules to it, then started retrofitting 2ed stuff to work, that at this point I think I can't legally even call it Warhammer anymore.

Still, the way we play it charging means you hit first. Big oof for your pain brother, but points for keeping to theme.

Yawgmoth Edition

>Bans
https://magic.wizards.com/en/news/announcements/march-11-2024-banned-and-restricted-announcement

>Official News:
Ravnica Remastered Release Notes
https://magic.wizards.com/en/news/feature/ravnica-remastered-release-notes
The Week That Was: The Winner's Circle
https://magic.gg/news/the-week-that-was-the-winners-circle
Incorrect Version Printed for Fanatical Strength in Murders at Karlov Manor
https://magic.wizards.com/en/news/announcements/incorrect-version-printed-for-fanatical-strength-in-murders-at-karlov-manor

>Spoilers
http://www.magicspoiler.com/

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>>92219653
Their was discussion here a few months ago and beyond that I think it was hosted by Hareruya.
>>
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One catastrophic failure I'm starting to notice with FIRE design is just how much more pressure the presence of egregiously powerful commons puts on just randomly drawing good hands.

When games are slow and cards are inefficient, mulligans hurt but aren't backbreaking.
In the current state of affairs though, being one card behind the guy that's curving out
>Frantic Scapegoat / Red Herring / Inside Source / On the Job
is just game ruining.

Having overpowered commons amplifies the RNG aspects of the game. It punishes bad draws and stifles grindy comebacks. It makes things that are bad about the game, worse, and makes nothing good about it better.
Basically, this shit fucking sucks.
>>
>>92219720
Does them being commons make a difference? People are going to use the best cards available, so it's more of an issue of the overall power level, not just commons.
>>
>>92219744
>Does them being commons make a difference?
Very much so. Huge rares are one, maybe two a deck. Commons are the core of every deck in the (limited) format, to which I'm referring.

Bloated power of rares just ruins games on occasion, as you see you opponent drop a thing you can't answer and you just lose.
Commons being bloated to that level ruins nearly every game ot the same degree.
>>
>>92219650
there's a browser extension to automatically convert webp into jpg/png when you right click the image

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Chat about Glorantha, Runequest and and bronze age topless ladies.
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>>92216100
They had already organized themselves into an organized nation. It was called Sartar.
'A soul-eating kaiju showed up' is not actually a cultural flaw.
Neither is 'sorry, but the apocalypse has started, and will land right here.'
>>
>>92215846
Seven Mothers is like state sponsored Salvation Army in a way.
It’s for the common people and does the charity/welfare work for the Lunar bureaucracy.
My opinion is that it exists to break up and replace/synergise with the popular Lightbringer cults that have crossed over or are worshiped under a different name.
>>
>>92216100
You seem to under the 90s to mid 2000s impression where Greg and Jeff rowed back on the organised guild-based urban centres and focused more on the petty tribal disputes and disorganised cults.
Jeff has gone back on that again to a nation of major urban centres but with the word guild replaced by cult and the word adventure replaced by clan feud. Which they kept.
>>
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You think anyone joined a cult because they were a coomer? Also it'll be years before the Holy Country book comes out, won't it?
>>
Favorite crackpot theory? Mine is that Crimson Bat doesn't actually destroy souls it eats. It absorbs them, everything it consumes becomes part of it. Because of that Lunars must sacrifice from time to time other Lunars and Chaotic monsters to keep everything balanced. Too much Orlanthi and Crimson Bat will become Orlanthi as well and turn against Lunars.

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Looking for interesting and cool ideas for a pirate based campaign that I'm thinking of running in Pathfinder 1e

the starting idea is simple

>All players are lowly cadets in a navy ship ruled by a tyranical and unapologetically evil captain officer
>Together with the help of some NPCs plan a mutiny to take control of the ship
>Small arc of convincing everyone to do so, planning the mutiny then putting it in effect
>Mutiny ends. players end up with a new ship and roles are handed out amongst players

not sure where to take it after this. what ideas would you guys have for this kind of campaign? both short term and long term? anything really works. even if it's just to talk about pirates and ships

apart from that is there any proper mechanics for naval combat?
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>>92212451
>Redbeard was a dutchman (hence a redhead) who sailed down to Morrocco to convert to Islam
If you're talking about Barbarossa he was an Albanian/Greek from Lesbos and born Muslim, he inherited his nickname from his brother Baba Oruc who was a redhead
>>
>>92214721
I must be confusing someone else then.
>>
>>92212337
>Wasn't the Queen Annes Revenge a Galleon?

18th century galleons had beakheads, from whence the term head for lavatory, and quarter galleries and as far as I know from looking at old illustrations and photos of a modern museum model she lacked both of those. She was technically a frigate.
>>
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>>92214721
>he was an Albanian/Greek
If you mean he was of mixed Albanian/Greek parentage, that's not certain. His mum was Greek but his dad might have been an Albanian or he might have been a Turk

>he inherited his nickname from his brother Baba Oruc
His name was Baba Oruç and in Turkish c and ç are very different sounds. If not for that sound Oruç to rossa might never happened despite his red beard.

replace magic the gathering with.
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>>92208762
>Hate monsters and you're lame for liking them
Why the are here? Get the fuck outta here and don't come back
>>
>>92217595
We already did that investor fags are exactly the reason meta zoo died
>>
>>92201707
>We have Pokemon™ cards at home
>>
>>92217816
And they can kill it twice.
>>
Hey this is OP the guy that buy metazoo cards,
yeah i'm not here to push any NFT's on anyone on 4chan i'm jusy a guy that trying to replace magic the gathering and that all i'm doing but hey thanks you for readying this post.
and thank you whoever you are for telling me to try Flesh & Blood TCG i'll see if my local game store have the card game.

For some reason, people seem to love both necromancy and skeletons and other undead in fantasy. I’m no exception, since the idea of spitting in death’s face appeals to me, and I’m a Diablo fan, but what’s your opinion on necromancers and their minions? Because we need more non-evil examples in my book. And besides what they’re like in your settings, if you have any art of them worth sharing, please do.
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>>
>>
>>
>>
>>92206460
mostly just playing a wizarding version of gomez addams

>is a kooky, macabre, death-obsessed nut
>coming from an entire kingdom of people who are equally as gothic and dark
>necromancy is everywhere, skeletons in the streets, skeletons in the closet, skeletons out of the closet, skeletons in the attic, and its the most normal thing in the world to them (but it stinks to high heaven)
>even non-magical skeletons are common, bone chairs are a best seller, bone handles and bone decorations on swords and axes
>they think its weird that outsiders are so aghast at the idea of serving as an undead laborer after death, but are respectful of their beliefs even if they find it quite strange
>>
Necromancers are more interesting when they aren't edgy summoners. Where the necromancers actually making undead? Where you take a body and embalm it with alchemical reagents, sew on monster muscles, cover it in cured leathers and bolt on iron armor to make a powerful undead. Instead of being boring and just casting a spell to make a more powerful undead monster.

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Post art!
Art of characters!
Characters for cool fantasy and sci-fi games!
You have great art - show it off! Do it now!
Last thread: >>92153064
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Gosh I love small space ships, don't you?
Map-scale ships specifically! Traveller, Starfinder, Spelljammer, or even just maps that are meant for any system! Maybe ships/maps that aren't from a system at all!

Post ships, tell stories of your crews or travels... all is welcome here!
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>>92217642
In both 2e...
>>
>>92217656
And 5e
>>
>>92207845
>>92209619
>>92207925
Where are the fucking toilets?
>>
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>>92217836
The toilet in>>92207845 is in 14. See Pic related.
>>
>>92208746
Better a space faggot than a gay nigger from outer space, right?


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